· 6 years ago · Dec 09, 2019, 02:58 AM
1Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
2Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
3Initialize engine version: 2019.1.0f2 (292b93d75a2c)
4Forcing GfxDevice: Direct3D 11
5GfxDevice: creating device client; threaded=1
6Direct3D:
7 Version: Direct3D 11.0 [level 11.1]
8 Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
9 Vendor:
10 VRAM: 4018 MB
11 Driver: 26.21.14.4120
12Begin MonoManager ReloadAssembly
13- Completed reload, in 6.089 seconds
14<RI> Initializing input.
15
16<RI> Input initialized.
17
18<RI> Initialized touch support.
19
20UnloadTime: 0.920300 ms
212019-12-08T20:10:14 0.030 INF [Steamworks.NET] SteamAPI_Init() ok
222019-12-08T20:10:14 0.132 INF Texture quality is set to 1
232019-12-08T20:10:14 0.133 INF Precaching...
242019-12-08T20:10:14 0.143 INF Precaching file: 7DaysToDie_Data/resources.assets
252019-12-08T20:10:14 0.267 INF [EAC] Initializing ...
262019-12-08T20:10:14 0.273 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
272019-12-08T20:10:17 3.503 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
282019-12-08T20:10:17 3.527 INF Precaching file: Data/Bundles/blocktextureatlases
292019-12-08T20:10:21 6.807 INF Precaching file: Data/Bundles/terraintextures
302019-12-08T20:10:25 11.169 INF Precaching done
312019-12-08T20:10:25 11.171 INF Loading main scene
32Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
33UnloadTime: 5.220100 ms
342019-12-08T20:10:25 11.499 INF Awake
352019-12-08T20:10:25 11.651 WRN Localization: Duplicate key "xuiWater" found! Please check Localization file. Skipping entry...
36Localization language: English
37
38(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
39
402019-12-08T20:10:25 11.700 INF Version: Alpha 18.1 (b8) Compatibility Version: Alpha 18.1, Build: Windows 64 Bit
412019-12-08T20:10:25 11.700 INF System information:
422019-12-08T20:10:25 11.701 INF OS: Windows 10 (10.0.0) 64bit
432019-12-08T20:10:25 11.701 INF CPU: AMD A6-3650 APU with Radeon(tm) HD Graphics (cores: 4)
442019-12-08T20:10:25 11.701 INF RAM: 16381 MB
452019-12-08T20:10:25 11.702 INF GPU: NVIDIA GeForce GTX 1050 Ti (4018 MB)
462019-12-08T20:10:25 11.702 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
472019-12-08T20:10:25 11.702 INF Last played version: Alpha 18.1
482019-12-08T20:10:25 11.703 INF Local UTC offset: -6 hours
492019-12-08T20:10:25 11.720 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-12-08__20-09-43.txt
502019-12-08T20:10:25 11.723 INF Not running in Big Picture Mode, no on-screen keyboard available
512019-12-08T20:10:25 11.723 INF Starting PlayerInputManager...
522019-12-08T20:10:26 12.004 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
53Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
54Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
55Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
56Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
57Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
58Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
592019-12-08T20:10:26 12.340 INF Starting UserProfileManager...
602019-12-08T20:10:26 12.531 INF Occlusion: Awake
612019-12-08T20:10:26 12.554 INF ApplyAllOptions streaming False, budget 3616.2 MB
622019-12-08T20:10:26 12.555 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
632019-12-08T20:10:26 12.556 INF Texture quality is set to 1
642019-12-08T20:10:26 12.556 INF ApplyTextureFilter 1, AF Enable
652019-12-08T20:10:27 13.032 INF [MODS] No mods folder found
662019-12-08T20:10:27 13.056 INF Loading permissions file at 'C:\Users\Armando Varela\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
672019-12-08T20:10:27 13.169 INF Loading permissions file done.
682019-12-08T20:10:27 13.311 INF Awake done in 1811 ms
69Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
70Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
71Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
72
73Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
74Total: 16.174300 ms (FindLiveObjects: 0.743100 ms CreateObjectMapping: 0.313000 ms MarkObjects: 14.964600 ms DeleteObjects: 0.152700 ms)
75
762019-12-08T20:10:27 13.705 INF User joined: FamilyMan
772019-12-08T20:10:28 13.803 INF Reloading serveradmin.xml
782019-12-08T20:10:28 13.803 INF Loading permissions file at 'C:\Users\Armando Varela\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
792019-12-08T20:10:28 13.804 INF Loading permissions file done.
802019-12-08T20:10:29 15.124 INF UMA Overlay loading took 780 ms
812019-12-08T20:10:29 15.129 INF UMA Slot loading took 5 ms
822019-12-08T20:10:31 17.506 INF LoadTextureArraysForQuality quality -1 to 1, reload False
832019-12-08T20:10:33 18.868 INF WorldStaticData.Init() needed 3.433s
842019-12-08T20:10:36 22.229 INF [Steamworks.NET] Login ok.
852019-12-08T20:10:36 22.435 INF AchievementManager: Received stats and achievements from Steam
862019-12-08T20:11:12 58.490 INF NET: Starting server protocols
872019-12-08T20:11:12 58.549 INF NET: LiteNetLib server started
882019-12-08T20:11:12 58.552 INF [Steamworks.NET] NET: Server started
892019-12-08T20:11:12 58.553 INF Started thread SteamNetworkingServer
902019-12-08T20:11:12 58.555 INF StartGame
912019-12-08T20:11:12 58.603 INF Persistent GamePrefs saved
92GamePref.AdminFileName = serveradmin.xml
93GamePref.AirDropFrequency = 24
94GamePref.AirDropMarker = True
95GamePref.AutopilotMode = 0
96GamePref.BedrollDeadZoneSize = 15
97GamePref.BedrollExpiryTime = 45
98GamePref.BlockDamageAI = 25
99GamePref.BlockDamageAIBM = 25
100GamePref.BlockDamagePlayer = 300
101GamePref.BloodMoonEnemyCount = 10
102GamePref.BloodMoonFrequency = 7
103GamePref.BloodMoonRange = 0
104GamePref.BloodMoonWarning = 8
105GamePref.BuildCreate = False
106GamePref.ConnectToServerIP = 127.0.0.1
107GamePref.ConnectToServerPort = 26900
108GamePref.ControlPanelEnabled = False
109GamePref.ControlPanelPort = 8080
110GamePref.CraftTimer =
111GamePref.CreateLevelDim = 8
112GamePref.CreateLevelName = My Level
113GamePref.CreativeMenuEnabled = False
114GamePref.DayCount = 3
115GamePref.DayLightLength = 18
116GamePref.DayNightLength = 60
117GamePref.DebugMenuEnabled = False
118GamePref.DebugMenuShowTasks = False
119GamePref.DebugStopEnemiesMoving = False
120GamePref.DropOnDeath = 0
121GamePref.DropOnQuit = 0
122GamePref.DynamicSpawner =
123GamePref.EACEnabled = False
124GamePref.EnemyDifficulty = 0
125GamePref.EnemySpawnMode = True
126GamePref.FavoriteServersList =
127GamePref.FragLimit = 20
128GamePref.GameDifficulty = 3
129GamePref.GameGuidClient =
130GamePref.GameMode = GameModeSurvival
131GamePref.GameName = pregen solo
132GamePref.GameNameClient = My Game
133GamePref.GameVersion = Alpha 18.1
134GamePref.GameWorld = PREGEN03
135GamePref.HideCommandExecutionLog = 0
136GamePref.JoiningOptions = True
137GamePref.LandClaimCount = 1
138GamePref.LandClaimDeadZone = 15
139GamePref.LandClaimDecayMode = 1
140GamePref.LandClaimExpiryTime = 3
141GamePref.LandClaimOfflineDurabilityModifier = 1
142GamePref.LandClaimOnlineDurabilityModifier = 0
143GamePref.LandClaimSize = 71
144GamePref.LastGameResetRevision = 13
145GamePref.LastLoadedPrefab =
146GamePref.LastLoadedPrefabSize =
147GamePref.LootAbundance = 200
148GamePref.LootRespawnDays = 5
149GamePref.LootTimer =
150GamePref.MatchLength = 10
151GamePref.MaxSpawnedAnimals = 50
152GamePref.MaxSpawnedZombies = 60
153GamePref.MaxUncoveredMapChunksPerPlayer = 524288
154GamePref.NoGraphicsMode = False
155GamePref.OptionsAA = 0
156GamePref.OptionsAllowController = True
157GamePref.OptionsAmbientVolumeLevel = 1
158GamePref.OptionsAudioOcclusion = False
159GamePref.OptionsBackgroundGlobalOpacity = 0.75
160GamePref.OptionsControllerVibration = True
161GamePref.OptionsDeferredLighting = True
162GamePref.OptionsDisableChunkLODs = False
163GamePref.OptionsDynamicMusicDailyTime = 0.3
164GamePref.OptionsDynamicMusicEnabled = False
165GamePref.OptionsFieldOfView = 78
166GamePref.OptionsFieldOfViewNew = 65
167GamePref.OptionsForegroundGlobalOpacity = 1
168GamePref.OptionsGamma = 0.975
169GamePref.OptionsGfxBloom = False
170GamePref.OptionsGfxDOF = True
171GamePref.OptionsGfxMotionBlur = 0
172GamePref.OptionsGfxOcclusion = True
173GamePref.OptionsGfxSSAO = False
174GamePref.OptionsGfxSSReflections = 2
175GamePref.OptionsGfxSunShafts = False
176GamePref.OptionsGraphicsQuality = 5
177GamePref.OptionsGrassDistance = 1
178GamePref.OptionsHudOpacity = 1
179GamePref.OptionsHudSize = 2
180GamePref.OptionsInterfaceSensitivity = 0.75
181GamePref.OptionsInvertMouse = False
182GamePref.OptionsJournalPopup = True
183GamePref.OptionsLODDistance = 0.75
184GamePref.OptionsMenuMusicVolumeLevel = 0.7
185GamePref.OptionsMicVolumeLevel = 0.75
186GamePref.OptionsMouseSensitivity = 0.5
187GamePref.OptionsMusicVolumeLevel = 0.2025862
188GamePref.OptionsOverallAudioVolumeLevel = 1
189GamePref.OptionsPlayChanceFrequency = 3
190GamePref.OptionsPlayChanceProbability = 0.983
191GamePref.OptionsPlayerModel = playerMale
192GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
193GamePref.OptionsPOICulling = 1
194GamePref.OptionsReflectedShadows = False
195GamePref.OptionsReflectionBounces = 1
196GamePref.OptionsReflectionCullList = Default
197GamePref.OptionsReflectionFarClip = 30
198GamePref.OptionsReflectionQuality = 2
199GamePref.OptionsReflectionRefreshMode = ViaScripting
200GamePref.OptionsReflectionRefreshRate = 0
201GamePref.OptionsReflectionShadowDistance = 10
202GamePref.OptionsReflectionTimeSlicingMode = ReflectionsOnly Terrain
203GamePref.OptionsResolution = 0
204GamePref.OptionsScreenBoundsValue = 1
205GamePref.OptionsShadowDistance = 2
206GamePref.OptionsShowCompass = True
207GamePref.OptionsShowCrosshair = True
208GamePref.OptionsStabSpawnBlocksOnGround = True
209GamePref.OptionsStreamingMipmapsBudget = 4096
210GamePref.OptionsStreamingMipmapsEnabled = False
211GamePref.OptionsTempCelsius = False
212GamePref.OptionsTextureFilter = 1
213GamePref.OptionsTextureQuality = 1
214GamePref.OptionsTreeDistance = 4
215GamePref.OptionsTreeQuality = 2
216GamePref.OptionsUMATextureQuality = 1
217GamePref.OptionsViewDistance = 7
218GamePref.OptionsVoiceChatEnabled = True
219GamePref.OptionsVoiceVolumeLevel = 0.75
220GamePref.OptionsVsync = 0
221GamePref.OptionsWaterParticleLimiter = 0.75
222GamePref.OptionsWaterQuality = 0
223GamePref.OptionsZoomMouseSensitivity = 0.5
224GamePref.PartySharedKillRange = 10000
225GamePref.PersistentPlayerProfiles = True
226GamePref.PlayerAutologin = False
227GamePref.PlayerId = 76561197999508680
228GamePref.PlayerKillingMode = 2
229GamePref.PlayerName = FamilyMan
230GamePref.PlayerSafeZoneHours = 7
231GamePref.PlayerSafeZoneLevel = 5
232GamePref.PlayerToken =
233GamePref.RebuildMap = False
234GamePref.SaveGameFolder = C:\Users\Armando Varela\AppData\Roaming/7DaysToDie/Saves
235GamePref.SelectionContextMode = 0
236GamePref.SelectionOperationMode = 0
237GamePref.ServerAdminSlots = 0
238GamePref.ServerAdminSlotsPermission = 0
239GamePref.ServerDescription =
240GamePref.ServerDisabledNetworkProtocols =
241GamePref.ServerIP =
242GamePref.ServerIsPublic = True
243GamePref.ServerLoginConfirmationText =
244GamePref.ServerMaxAllowedViewDistance = 12
245GamePref.ServerMaxPlayerCount = 8
246GamePref.ServerMaxWorldTransferSpeedKiBs = 512
247GamePref.ServerName = Default Server
248GamePref.ServerPort = 26900
249GamePref.ServerReservedSlots = 0
250GamePref.ServerReservedSlotsPermission = 100
251GamePref.ServerVisibility = 0
252GamePref.ServerWebsiteURL =
253GamePref.ShowFriendPlayerOnMap = True
254GamePref.TelnetEnabled = False
255GamePref.TelnetFailedLoginLimit = 10
256GamePref.TelnetFailedLoginsBlocktime = 10
257GamePref.TelnetPort = 25003
258GamePref.TerminalWindowEnabled = True
259GamePref.UNUSED_OptionsBloom =
260GamePref.UNUSED_OptionsDOF =
261GamePref.UNUSED_OptionsImageEffects =
262GamePref.UNUSED_OptionsMotionBlur =
263GamePref.UNUSED_OptionsObjectBlur =
264GamePref.UNUSED_OptionsSSAO =
265GamePref.UNUSED_OptionsSunShafts =
266GamePref.UserDataFolder = C:\Users\Armando Varela\AppData\Roaming/7DaysToDie
267GamePref.WorldGenSeed =
268GamePref.WorldGenSize = 8192
269GamePref.XPMultiplier = 300
270GamePref.ZombieBMMove = 1
271GamePref.ZombieFeralMove = 1
272GamePref.ZombieMove = 0
273GamePref.ZombieMoveNight = 2
274GamePref.ZombiePlayers = True
275GameStat.AirDropFrequency = 0
276GameStat.AirDropMarker = False
277GameStat.AllowedViewDistance = 12
278GameStat.AnimalCount = 0
279GameStat.AutoParty = False
280GameStat.BedrollExpiryTime = 45
281GameStat.BlockDamagePlayer = 100
282GameStat.BloodMoonDay = 0
283GameStat.BloodMoonEnemyCount = 8
284GameStat.BloodMoonWarning = 8
285GameStat.ChunkStabilityEnabled = True
286GameStat.CraftTimer =
287GameStat.CurrentRoundIx = 0
288GameStat.DayLightLength = 18
289GameStat.DayLimitActive = False
290GameStat.DayLimitThisRound = 0
291GameStat.DropOnDeath = 1
292GameStat.DropOnQuit = 0
293GameStat.EnemyCount = 0
294GameStat.EnemyDifficulty = Normal
295GameStat.EnemySpawnMode = True
296GameStat.FragLimitActive = False
297GameStat.FragLimitThisRound = 0
298GameStat.GameDifficulty = 2
299GameStat.GameDifficultyBonus = 1
300GameStat.GameModeId = 0
301GameStat.GameState = 0
302GameStat.GlobalMessageToShow =
303GameStat.IsCreativeMenuEnabled = False
304GameStat.IsFlyingEnabled = False
305GameStat.IsPlayerCollisionEnabled = True
306GameStat.IsPlayerDamageEnabled = True
307GameStat.IsResetMapOnRestart = False
308GameStat.IsSaveSupplyCrates = True
309GameStat.IsSpawnEnemies = True
310GameStat.IsSpawnNearOtherPlayer = False
311GameStat.IsTeleportEnabled = False
312GameStat.IsVersionCheckDone = True
313GameStat.LandClaimCount = 1
314GameStat.LandClaimDeadZone = 30
315GameStat.LandClaimDecayMode = 0
316GameStat.LandClaimExpiryTime = 3
317GameStat.LandClaimOfflineDurabilityModifier = 32
318GameStat.LandClaimOnlineDurabilityModifier = 32
319GameStat.LandClaimSize = 41
320GameStat.LoadScene =
321GameStat.LootTimer =
322GameStat.OptionsPOICulling = 0
323GameStat.PartySharedKillRange = 100
324GameStat.PlayerKillingMode = KillStrangersOnly
325GameStat.ScoreDiedMultiplier = -5
326GameStat.ScorePlayerKillMultiplier = 1
327GameStat.ScoreZombieKillMultiplier = 1
328GameStat.ShowAllPlayersOnMap = False
329GameStat.ShowFriendPlayerOnMap = True
330GameStat.ShowSpawnWindow = False
331GameStat.ShowWindow =
332GameStat.ShowZombieCounter = False
333GameStat.TimeLimitActive = False
334GameStat.TimeLimitThisRound = 0
335GameStat.TimeOfDayIncPerSec = 20
336GameStat.XPMultiplier = 100
337GameStat.ZombieHordeMeter = False
3382019-12-08T20:11:12 58.649 INF StartAsServer
339WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
340ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
3412019-12-08T20:11:13 59.431 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
3422019-12-08T20:11:13 59.431 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
3432019-12-08T20:11:13 59.431 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
3442019-12-08T20:11:47 93.036 INF Block IDs with mapping
3452019-12-08T20:11:47 93.037 INF BlockIDs from Mapping
3462019-12-08T20:11:54 99.808 INF Item IDs with mapping
3472019-12-08T20:11:54 99.809 INF ItemIDs from Mapping
3482019-12-08T20:12:05 111.570 INF createWorld: PREGEN03, pregen solo, GameModeSurvival
3492019-12-08T20:12:05 111.573 INF Occlusion: Enabled
3502019-12-08T20:12:05 111.620 INF Started thread ChunkRegeneration
3512019-12-08T20:12:05 111.621 INF Started thread ChunkCalc
3522019-12-08T20:12:06 111.854 INF World.Load: PREGEN03
3532019-12-08T20:12:06 111.856 INF Loading base world file header...
3542019-12-08T20:12:06 111.870 INF Loaded world file from different version: 'Alpha 18 (b131)'
3552019-12-08T20:12:06 111.880 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
3562019-12-08T20:12:06 111.906 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
3572019-12-08T20:12:06 111.908 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
3582019-12-08T20:12:22 128.278 INF ShapeControllers: 64
3592019-12-08T20:13:08 174.464 INF Started thread GenerateChunks
3602019-12-08T20:13:09 175.686 INF Loading dtm raw file took 1219ms
3612019-12-08T20:13:11 177.031 INF Biomes image size w= 8192, h = 8192
3622019-12-08T20:13:13 179.589 INF Loading and creating biomes took 3902ms
3632019-12-08T20:13:29 195.687 INF Loading and creating shader control textures took 16097ms
3642019-12-08T20:13:44 210.459 INF Loading and parsing of generator took 14771ms
3652019-12-08T20:13:44 210.468 INF Started thread SaveChunks C:\Users\Armando Varela\AppData\Roaming/7DaysToDie/Saves/PREGEN03/pregen solo\Region
3662019-12-08T20:13:51 217.198 INF [DECO] read 0/0
3672019-12-08T20:13:56 221.881 INF AstarManager Init
3682019-12-08T20:13:57 223.087 INF Weather Packages Created FROM BIOMES
3692019-12-08T20:13:57 223.091 INF createWorld() done
3702019-12-08T20:13:57 223.094 INF Calculating world hashes
3712019-12-08T20:13:57 223.099 INF Loading players.xml
3722019-12-08T20:13:57 223.612 INF Created player with id=171
3732019-12-08T20:13:57 223.692 WRN InitBreadCrumbs FamilyMan (936.0, 65.2, -2144.0)
3742019-12-08T20:13:57 223.700 INF Loaded player
375Detail rendering shaders not found for the active render pipeline, falling back to default shader.
376
377(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
378
379Detail rendering shaders not found for the active render pipeline, falling back to default shader.
380
381(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
382
3832019-12-08T20:13:59 225.255 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
3842019-12-08T20:13:59 225.255 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 10, default = 8
3852019-12-08T20:13:59 225.255 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 300, default = 100
3862019-12-08T20:13:59 225.255 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 25, default = 100
3872019-12-08T20:13:59 225.255 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 25, default = 100
3882019-12-08T20:13:59 225.255 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
3892019-12-08T20:13:59 225.255 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
3902019-12-08T20:13:59 225.255 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
3912019-12-08T20:13:59 225.255 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100
3922019-12-08T20:13:59 225.258 INF Origin Reposition (0.0, 0.0, 0.0) to (928.0, 64.0, -2144.0)
393Detail rendering shaders not found for the active render pipeline, falling back to default shader.
394
395(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
396
3972019-12-08T20:13:59 225.363 INF [DECO] written 0/0
3982019-12-08T20:13:59 225.516 INF OpenSpawnWindow
3992019-12-08T20:13:59 225.584 INF StartGame done
400Detail rendering shaders not found for the active render pipeline, falling back to default shader.
401
402(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
403
404Detail rendering shaders not found for the active render pipeline, falling back to default shader.
405
406(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
407
408Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
409Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
410Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
411Detail rendering shaders not found for the active render pipeline, falling back to default shader.
412
413(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
414
415Calling Animator.GotoState on Synchronize layer
416
417(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
418
419Detail rendering shaders not found for the active render pipeline, falling back to default shader.
420
421(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
422
423Detail rendering shaders not found for the active render pipeline, falling back to default shader.
424
425(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
426
427Detail rendering shaders not found for the active render pipeline, falling back to default shader.
428
429(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
430
431Detail rendering shaders not found for the active render pipeline, falling back to default shader.
432
433(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
434
435Detail rendering shaders not found for the active render pipeline, falling back to default shader.
436
437(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
438
439Detail rendering shaders not found for the active render pipeline, falling back to default shader.
440
441(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
442
443Detail rendering shaders not found for the active render pipeline, falling back to default shader.
444
445(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
446
447Detail rendering shaders not found for the active render pipeline, falling back to default shader.
448
449(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
450
451Detail rendering shaders not found for the active render pipeline, falling back to default shader.
452
453(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
454
455Detail rendering shaders not found for the active render pipeline, falling back to default shader.
456
457(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
458
4592019-12-08T20:14:06 232.360 INF [Steamworks.NET] GameServer.Init successful
460Detail rendering shaders not found for the active render pipeline, falling back to default shader.
461
462(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
463
464Detail rendering shaders not found for the active render pipeline, falling back to default shader.
465
466(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
467
468Detail rendering shaders not found for the active render pipeline, falling back to default shader.
469
470(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
471
472Detail rendering shaders not found for the active render pipeline, falling back to default shader.
473
474(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
475
4762019-12-08T20:14:11 236.979 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90131060200262663, public IP=68.97.167.89
4772019-12-08T20:14:11 237.006 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
4782019-12-08T20:14:11 237.316 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241000179154, server SteamID=90131060200262663, server public IP=68.97.167.89, server port=26900
4792019-12-08T20:14:11 237.326 INF [Steamworks.NET] Lobby entered: 109775241000179154
4802019-12-08T20:14:12 238.642 INF Respawn almost done
4812019-12-08T20:14:12 238.672 INF PlayerSpawnedInWorld (reason: NewGame, position: 936, 65, -2144): localplayer
4822019-12-08T20:14:13 239.319 INF DMS Entered Game!
4832019-12-08T20:14:16 242.714 INF MinEventLogMessage: XP gained during the last level:
4842019-12-08T20:14:16 242.714 INF CVarLogValue: $xpFromLootThisLevel == 0
4852019-12-08T20:14:16 242.714 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
4862019-12-08T20:14:16 242.714 INF CVarLogValue: $xpFromKillThisLevel == 0
4872019-12-08T20:14:22 247.883 INF Calculating hashes took 24788 ms (world size 670 MiB)
4882019-12-08T20:14:34 260.478 INF Saving 135 of chunks took 164ms
4892019-12-08T20:14:39 265.366 INF Time: 3.27m FPS: 27.74 Heap: 1925.9MB Max: 1925.9MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 4566.7MB
4902019-12-08T20:14:41 267.391 INF Saving 38 of chunks took 60ms
4912019-12-08T20:15:13 299.456 INF Time: 3.77m FPS: 40.86 Heap: 1933.8MB Max: 1933.8MB Chunks: 297 CGO: 182 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 4591.9MB
4922019-12-08T20:15:43 329.464 INF Time: 4.27m FPS: 28.69 Heap: 1944.5MB Max: 1944.5MB Chunks: 306 CGO: 194 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 4600.5MB
4932019-12-08T20:16:13 359.455 INF VehicleManager saving 0 (0 / 0)
4942019-12-08T20:16:13 359.475 INF Time: 4.77m FPS: 40.19 Heap: 1958.6MB Max: 1958.6MB Chunks: 306 CGO: 194 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 4607.0MB
4952019-12-08T20:16:43 389.479 INF Time: 5.27m FPS: 37.48 Heap: 1975.8MB Max: 1975.8MB Chunks: 306 CGO: 191 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 4613.9MB
4962019-12-08T20:17:13 419.484 INF Time: 5.77m FPS: 36.71 Heap: 1997.1MB Max: 1997.1MB Chunks: 306 CGO: 192 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 4624.2MB
4972019-12-08T20:17:43 449.515 INF Time: 6.27m FPS: 29.79 Heap: 2011.7MB Max: 2011.7MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 4627.5MB
498Calling Animator.GotoState on Synchronize layer
499
500(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
501
502Calling Animator.GotoState on Synchronize layer
503
504(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
505
5062019-12-08T20:18:13 479.476 INF VehicleManager saving 0 (0 / 0)
5072019-12-08T20:18:13 479.543 INF Time: 6.77m FPS: 29.39 Heap: 2030.6MB Max: 2030.6MB Chunks: 306 CGO: 194 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 4634.6MB
5082019-12-08T20:18:14 479.810 INF [DECO] written 0/1
5092019-12-08T20:18:43 509.556 INF Time: 7.28m FPS: 29.14 Heap: 1966.5MB Max: 2030.6MB Chunks: 306 CGO: 207 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 4641.8MB
5102019-12-08T20:19:13 539.585 INF Time: 7.78m FPS: 37.95 Heap: 1972.9MB Max: 2030.6MB Chunks: 306 CGO: 206 Ply: 1 Zom: 0 Ent: 1 (3) Items: 0 CO: 1 RSS: 4644.8MB
5112019-12-08T20:19:14 539.815 INF [DECO] written 0/3
512Detail rendering shaders not found for the active render pipeline, falling back to default shader.
513
514(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
515
516Detail rendering shaders not found for the active render pipeline, falling back to default shader.
517
518(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
519
520Detail rendering shaders not found for the active render pipeline, falling back to default shader.
521
522(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
523
524Detail rendering shaders not found for the active render pipeline, falling back to default shader.
525
526(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
527
528Detail rendering shaders not found for the active render pipeline, falling back to default shader.
529
530(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
531
5322019-12-08T20:19:43 569.615 INF Time: 8.28m FPS: 35.93 Heap: 1983.6MB Max: 2030.6MB Chunks: 306 CGO: 192 Ply: 1 Zom: 0 Ent: 1 (3) Items: 0 CO: 1 RSS: 4665.6MB
5332019-12-08T20:20:13 599.507 INF VehicleManager saving 0 (0 / 0)
5342019-12-08T20:20:13 599.629 INF Time: 8.78m FPS: 32.50 Heap: 1998.4MB Max: 2030.6MB Chunks: 306 CGO: 192 Ply: 1 Zom: 0 Ent: 2 (4) Items: 1 CO: 1 RSS: 4666.8MB
535Detail rendering shaders not found for the active render pipeline, falling back to default shader.
536
537(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
538
539Detail rendering shaders not found for the active render pipeline, falling back to default shader.
540
541(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
542
543Detail rendering shaders not found for the active render pipeline, falling back to default shader.
544
545(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
546
547Detail rendering shaders not found for the active render pipeline, falling back to default shader.
548
549(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
550
551Detail rendering shaders not found for the active render pipeline, falling back to default shader.
552
553(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
554
555Detail rendering shaders not found for the active render pipeline, falling back to default shader.
556
557(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
558
559Detail rendering shaders not found for the active render pipeline, falling back to default shader.
560
561(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
562
563Detail rendering shaders not found for the active render pipeline, falling back to default shader.
564
565(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
566
567Detail rendering shaders not found for the active render pipeline, falling back to default shader.
568
569(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
570
571Detail rendering shaders not found for the active render pipeline, falling back to default shader.
572
573(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
574
575Detail rendering shaders not found for the active render pipeline, falling back to default shader.
576
577(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
578
579Detail rendering shaders not found for the active render pipeline, falling back to default shader.
580
581(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
582
583Detail rendering shaders not found for the active render pipeline, falling back to default shader.
584
585(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
586
587Detail rendering shaders not found for the active render pipeline, falling back to default shader.
588
589(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
590
591Detail rendering shaders not found for the active render pipeline, falling back to default shader.
592
593(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
594
5952019-12-08T20:20:43 629.670 INF Time: 9.28m FPS: 31.10 Heap: 2010.6MB Max: 2030.6MB Chunks: 306 CGO: 187 Ply: 1 Zom: 0 Ent: 3 (5) Items: 1 CO: 1 RSS: 4689.3MB
5962019-12-08T20:21:13 659.686 INF Time: 9.78m FPS: 38.52 Heap: 2021.3MB Max: 2030.6MB Chunks: 306 CGO: 192 Ply: 1 Zom: 3 Ent: 5 (11) Items: 2 CO: 1 RSS: 4689.5MB
5972019-12-08T20:21:14 659.935 INF [DECO] written 0/6
5982019-12-08T20:21:43 689.702 INF Time: 10.28m FPS: 36.18 Heap: 2040.1MB Max: 2040.1MB Chunks: 306 CGO: 193 Ply: 1 Zom: 5 Ent: 6 (15) Items: 3 CO: 1 RSS: 4696.0MB
5992019-12-08T20:21:56 702.726 INF Entity zombieBurnt 178 killed by FamilyMan 171
6002019-12-08T20:22:13 719.528 INF VehicleManager saving 0 (0 / 0)
6012019-12-08T20:22:13 719.710 INF Time: 10.78m FPS: 34.29 Heap: 2058.0MB Max: 2058.0MB Chunks: 306 CGO: 192 Ply: 1 Zom: 5 Ent: 8 (17) Items: 4 CO: 1 RSS: 4702.3MB
6022019-12-08T20:22:14 719.974 INF [DECO] written 1/6
6032019-12-08T20:22:43 749.730 INF Time: 11.28m FPS: 32.34 Heap: 2002.9MB Max: 2058.0MB Chunks: 306 CGO: 192 Ply: 1 Zom: 6 Ent: 7 (15) Items: 3 CO: 1 RSS: 4737.2MB