· 5 years ago · Aug 06, 2020, 07:20 PM
1[Message: BepInEx] BepInEx 5.2.0.0 - AI-Syoujyo
2[Info : BepInEx] Running under Unity v2018.2.21.10560245
3[Info : BepInEx] CLR runtime version: 4.0.30319.42000
4[Info : BepInEx] Supports SRE: True
5[Message: BepInEx] Preloader started
6[Info : BepInEx] Loaded 1 patcher methods from AI_Patch_LogDespammer, Version=13.2.0.0, Culture=neutral, PublicKeyToken=null
7[Info : BepInEx] Loaded 1 patcher methods from AI_Patch_SteamReleaseCompatibility, Version=13.2.0.0, Culture=neutral, PublicKeyToken=null
8[Info : BepInEx] Loaded 1 patcher methods from CultureFix, Version=13.2.0.0, Culture=neutral, PublicKeyToken=null
9[Info : BepInEx] Loaded 1 patcher methods from HarmonyX.BepInExLogAdapter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
10[Info : BepInEx] Loaded 1 patcher methods from MagicCarrot, Version=13.2.0.0, Culture=neutral, PublicKeyToken=null
11[Info : BepInEx] 6 patcher plugin(s) loaded
12[Info : Console] CultureFix - Forcing process culture to ja-JP.
13[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
14[Info : BepInEx] Patching [Assembly-CSharp] with [AI_Fixes.LogDespammerPatch]
15[Info : BepInEx] Patching [Assembly-CSharp] with [AI_Fixes.SteamReleaseCompatibilityPatch]
16[Info : BepInEx] Patching [Sirenix.Utilities] with [IllusionFixes.Patchers.MagicCarrotPatch]
17[Info : BepInEx] Patching [Sirenix.Serialization] with [IllusionFixes.Patchers.MagicCarrotPatch]
18[Message: BepInEx] Preloader finished
19[Message: BepInEx] Chainloader ready
20[Message: BepInEx] Chainloader started
21[Info : BepInEx] 100 plugins to load
22[Warning: BepInEx] Skipping [AIPE 2.12.0] because of process filters (StudioNEOV2)
23[Warning: BepInEx] Skipping [Studio Wear Custom 0.1.5] because of process filters (StudioNEOV2)
24[Warning: BepInEx] Skipping [AI_QuickAccessBox 2.2.1] because of process filters (StudioNEOV2)
25[Warning: BepInEx] Skipping [Move Controller AI 1.5.1] because of process filters (StudioNEOV2)
26[Warning: BepInEx] Skipping [NodesConstraints 1.1.0] because of process filters (StudioNEOV2)
27[Warning: BepInEx] Skipping [RendererEditor 1.5.1] because of process filters (StudioNEOV2)
28[Warning: BepInEx] Skipping [Studio Character Sort 1.0.1] because of process filters (StudioNEOV2, CharaStudio)
29[Warning: BepInEx] Skipping [AI_LightprobesReset 1.0.0] because of process filters (StudioNEOV2)
30[Warning: BepInEx] Skipping [AI_StudioPOV 1.1.1] because of process filters (StudioNEOV2)
31[Warning: BepInEx] Skipping [AI MultiAngleRotation 0.1.0] because of process filters (StudioNEOV2)
32[Warning: BepInEx] Skipping [Animation Overdrive 1.1] because of process filters (StudioNEOV2)
33[Warning: BepInEx] Skipping [FK and IK 1.1] because of process filters (StudioNEOV2)
34[Warning: BepInEx] Skipping [Material Editor Studio 2.0.7] because of process filters (StudioNEOV2)
35[Warning: BepInEx] Skipping [Pose Quick Load 1.0] because of process filters (StudioNEOV2)
36[Warning: BepInEx] Skipping [Image Embed 1.0] because of process filters (StudioNEOV2)
37[Warning: BepInEx] Skipping [Studio Object Move Hotkeys 1.0] because of process filters (StudioNEOV2)
38[Warning: BepInEx] Skipping [Studio Scene Loaded Sound 1.1] because of process filters (StudioNEOV2)
39[Warning: BepInEx] Skipping [StudioSceneSettings 1.1] because of process filters (StudioNEOV2)
40[Warning: BepInEx] Skipping [Studio MultiSelect Chara 0.9.1] because of process filters (StudioNEOV2)
41[Warning: BepInEx] Skipping [Studio Scene Navigation 0.8.6] because of process filters (StudioNEOV2)
42[Warning: BepInEx] Skipping [Fix Shader Dropdown Menu 13.2] because of process filters (StudioNEOV2)
43[Warning: BepInEx] Skipping [Invalid Scene Protection 13.2] because of process filters (StudioNEOV2)
44[Warning: BepInEx] Skipping [Pose Load Fix 13.2] because of process filters (StudioNEOV2)
45[Warning: BepInEx] Skipping [Studio Optimizations 13.2] because of process filters (StudioNEOV2)
46[Info : BepInEx] Loading [AI_BetterHScenes 2.5.1]
47[Info : BepInEx] Loading [Extended Save 15.1.2]
48[Info : BepInEx] Loading [XUnity Resource Redirector 1.1.2]
49[Info : BepInEx] Loading [Sideloader 15.1.2]
50[Warning: Harmony] AccessTools.Method: Could not find method for type UnityEngine.Resources and name GetBuiltinResource and parameters (System.String, System.Type)
51[Warning: HarmonyX] AccessTools.Method: Could not find method for type UnityEngine.Resources and name GetBuiltinResource and parameters (System.String, System.Type)
52[Warning:XUnity.Common] Could not hook 'Resources_GetBuiltinResource_Hook'. Likely due differences between different versions of the engine or text framework.
53[Info :Sideloader] Found 843 zipmods in directory: D:\Program Files (x86)\AI Shoujo\mods
54[Info :Sideloader] Skipping archive "Sideloader Modpack\TarouKawai\[TarouKawai] Pattern_Sfmp.zipmod" because it's meant for HS2
55[Info :Sideloader] Skipping archive "Sideloader Modpack\TD78\[Female][HS2][TD78]OpenPussy.zipmod" because it's meant for Honey Select 2
56[Info :Sideloader] Skipping archive "Sideloader Modpack\TD78\[Female][HS2][TD78]OpenPussy2.zipmod" because it's meant for Honey Select 2
57[Info :Sideloader] Skipping archive "Sideloader Modpack - Uncensor Selector\[Female][HS2][ddaa33]BDSM_BODY_ARM.zipmod" because it's meant for Honey Select 2
58[Info :Sideloader] Skipping archive "Sideloader Modpack - Uncensor Selector\[Female][HS2][ddaa33]BDSM_BODY_D1.zipmod" because it's meant for Honey Select 2
59[Info :Sideloader] Skipping archive "Sideloader Modpack - Uncensor Selector\[Female][HS2][SAC]UncensorSelectorPack v0.31.zipmod" because it's meant for Honey Select 2
60[Info :Sideloader] Skipping archive "Sideloader Modpack - Uncensor Selector\[Female][HS2][TD78]OpenPussy.zipmod" because it's meant for Honey Select 2
61[Info :Sideloader] Skipping archive "Sideloader Modpack - Uncensor Selector\[Female][HS2][TD78]OpenPussy2.zipmod" because it's meant for Honey Select 2
62[Warning:Sideloader] Multiple versions detected, only "Sideloader Modpack\Kinshin007\[Kinshin007][K-project][SP001] makeup skin v1.2 lite.zipmod" will be loaded. Skipped versions: "Sideloader Modpack\Kinshin007\[Kinshin007] makeup skin.zipmod"
63[Warning:Sideloader] Multiple versions detected, only "Sideloader Modpack - Exclusive AIS\Kit\[Kit] HighHeel_16.zipmod" will be loaded. Skipped versions: "Sideloader Modpack\Kit\[Kit] HighHeel_16.zipmod"
64[Warning:Sideloader] Multiple versions detected, only "Sideloader Modpack\tAOb\[tAOb]Cloud_Gorgeous_Dress.zipmod" will be loaded. Skipped versions: "Sideloader Modpack\tAOb\[tAOb] Cloud_Gorgeous_Dress.zipmod"
65[Warning:Sideloader] Multiple versions detected, only "Sideloader Modpack\tAOb\[tAOb]Cloud_Ordinary_Dress.zipmod" will be loaded. Skipped versions: "Sideloader Modpack\tAOb\[tAOb] Cloud_Ordinary_Dress.zipmod"
66[Warning:Sideloader] Multiple versions detected, only "Sideloader Modpack\tAOb\[tAOb]Cloud_Poor_Dress.zipmod" will be loaded. Skipped versions: "Sideloader Modpack\tAOb\[tAOb] Cloud_Poor_Dress.zipmod"
67[Warning:Sideloader] Multiple versions detected, only "Sideloader Modpack\TD78\[TD78]Skirt01.zipmod" will be loaded. Skipped versions: "Sideloader Modpack\Misc\[TD78] Skirt01.zipmod"
68[Info :Sideloader] Successfully loaded 829 mods out of 843 archives in 15107ms
69[Warning:Sideloader] Could not load 14 mods, see previous warnings for more information. File names of skipped archives:
70Sideloader Modpack\Kinshin007\[Kinshin007] makeup skin.zipmod | Sideloader Modpack\Kit\[Kit] HighHeel_16.zipmod | Sideloader Modpack\Misc\[TD78] Skirt01.zipmod | Sideloader Modpack\tAOb\[tAOb] Cloud_Gorgeous_Dress.zipmod | Sideloader Modpack\tAOb\[tAOb] Cloud_Ordinary_Dress.zipmod | Sideloader Modpack\tAOb\[tAOb] Cloud_Poor_Dress.zipmod | Sideloader Modpack\TarouKawai\[TarouKawai] Pattern_Sfmp.zipmod | Sideloader Modpack\TD78\[Female][HS2][TD78]OpenPussy.zipmod | Sideloader Modpack\TD78\[Female][HS2][TD78]OpenPussy2.zipmod | Sideloader Modpack - Uncensor Selector\[Female][HS2][ddaa33]BDSM_BODY_ARM.zipmod | Sideloader Modpack - Uncensor Selector\[Female][HS2][ddaa33]BDSM_BODY_D1.zipmod | Sideloader Modpack - Uncensor Selector\[Female][HS2][SAC]UncensorSelectorPack v0.31.zipmod | Sideloader Modpack - Uncensor Selector\[Female][HS2][TD78]OpenPussy.zipmod | Sideloader Modpack - Uncensor Selector\[Female][HS2][TD78]OpenPussy2.zipmod
71[Info : BepInEx] Loading [MoreAccessories 1.2.2]
72[Info : BepInEx] Loading [Modding API 1.12.4]
73[Info : BepInEx] Loading [AI_ClothColliders 1.0.1]
74[Info : BepInEx] Loading [Configuration Manager 16.0]
75[Info : BepInEx] Loading [Configuration Manager wrapper for AI-Shoujo 15.1.2]
76[Info : BepInEx] Loading [AI_ExtraGirls 1.0.3]
77[Info : BepInEx] Loading [Camera Target Fix 13.2]
78[Info : BepInEx] Loading [Studio and Maker Data Corruption Fixes 13.2]
79[Info : BepInEx] Loading [Maker Optimizations 13.2]
80[Info : BepInEx] Loading [Manifest Corrector 13.2]
81[Info : BepInEx] Loading [Show All Cards In New Game List Fix 13.2]
82[Info : BepInEx] Loading [Null Checks 13.2]
83[Info : BepInEx] Loading [Resource Unload Optimizations 13.2]
84[Info : BepInEx] Loading [Settings Fix 13.2]
85[Info : BepInEx] Loading [AI_HLightControl 1.2.0]
86[Info : BepInEx] Loading [AI_LightSettings 2.1.0]
87[Info : BepInEx] Loading [AI_UnlockPlayerHClothes 1.4.1]
88[Info : BepInEx] Loading [AI_UnlockPlayerHeight 1.4.3]
89[Info : BepInEx] Loading [Better Anti-Aliasing 1.5]
90[Info : BepInEx] Loading [Runtime Unity Editor 2.1]
91[Info : BepInEx] Loading [Cheat Tools 2.7.1]
92[Info : BepInEx] Loading [Input Length Unlocker 15.1.2]
93[Info : BepInEx] Loading [Screenshot Manager 15.1.2]
94[Info : BepInEx] Loading [Slider Unlocker 15.1.2]
95[Info : BepInEx] Loading [BGM Loader 15.1.2]
96[Info : BepInEx] Loading [Message Center 1.1]
97[Info : BepInEx] Loading [Character Export 1.0]
98[Info : BepInEx] Loading [Demosaic 1.1]
99[Info : BepInEx] Loading [Input Hotkey Block 1.2]
100[Info : BepInEx] Loading [Invisible Body 1.3.2]
101[Info : BepInEx] Loading [Male Juice 1.2.2]
102[Info : BepInEx] Loading [Material Editor 2.0.7]
103[Info : BepInEx] Loading [Material Editor Maker 2.0.7]
104[Info : BepInEx] Loading [Mute In Background 1.0]
105[Info : BepInEx] Loading [Pose Folders 1.0]
106[Info : BepInEx] Loading [Colliders 1.1]
107[Info : BepInEx] Loading [Subtitles 1.6.1]
108[Info : BepInEx] Loading [XUnity Auto Translator 4.11.3]
109[Warning: Unity Log] OnLevelWasLoaded was found on AutoTranslationPlugin
110This message has been deprecated and will be removed in a later version of Unity.
111Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
112[Info :XUnity.AutoTranslator] Loaded XUnity.AutoTranslator into Unity [2018.2.21f1] game.
113[Info : BepInEx] Loading [Text Resource Redirector 1.4]
114[Info :Text Resource Redirector] IllusionMods.ExcelDataHandler enabled
115[Info :Text Resource Redirector] IllusionMods.ScenarioDataHandler enabled
116[Info :Text Resource Redirector] IllusionMods.TextAssetTableHandler enabled
117[Info :Text Resource Redirector] IllusionMods.ChaListDataHandler enabled
118[Info : BepInEx] Loading [Skin Overlay Mod 5.2]
119[Info : BepInEx] Loading [Uncensor Selector 3.9.2]
120[Info : BepInEx] Loading [Agent Trainer 1.2.0]
121[Info : BepInEx] Loading [HS2 Boob Settings 1.1.0]
122[Info : BepInEx] Loading [GeBo Modding API 1.0]
123[Info : BepInEx] Loading [Translation Cache Cleaner 0.5.2]
124[Info : BepInEx] Loading [Translation Helper 0.9.1]
125[Info : BepInEx] Loading [Look Speed Unlocker 1.0.0]
126[Info : BepInEx] Loading [AI_AnimationPairing 1.0.0]
127[Info : BepInEx] Loading [Heelz 1.12.0]
128[Info : BepInEx] Loading [AI_Hooah 1.0.0]
129[Info : BepInEx] Loading [AIUS 1.9.0]
130[Warning: Harmony] Unknown patch - MethodType.Getter and MethodType.Setter should be used instead adding get_ and set_ to property names
131[Warning: HarmonyX] Unknown patch - MethodType.Getter and MethodType.Setter should be used instead adding get_ and set_ to property names
132[Info : BepInEx] Loading [BonesFramework 1.4.0]
133[Info : Unity Log] BonesFramework: Trying to patch methods...
134[Info : Unity Log] BonesFramework: Patch successful!
135[Info : BepInEx] Loading [boopz 1.0.1]
136[Info : BepInEx] Loading [HeightBarX 3.3]
137[Info : BepInEx] Loading [C# Script Loader 1.2.1]
138[Info :C# Script Loader] Found 1 scripts to compile, skipping 1 scripts because of `scriptignores` or process filters
139[Info : BepInEx] Loading [Character Replacer 1.6.1]
140[Info : BepInEx] Loading [Clothes Overlay Mod 5.2]
141[Info : BepInEx] Loading [Clothes Overlay Mod GUI 5.2]
142[Info : BepInEx] Loading [Drag & Drop 1.2.1]
143[Info : BepInEx] Loading [Graphics Settings 1.2.0]
144[Info : BepInEx] Loading [HideAllUI 2.2.0]
145[Info : BepInEx] Loading [Title shortcuts 1.1.2.136]
146[Info : BepInEx] Loading [AIABMX (BonemodX) 4.3]
147[Info : BepInEx] Loading [AI_ColorPanelX 1.3.0]
148[Info : BepInEx] Loading [Skin Overlay Mod GUI 5.2]
149[Info : BepInEx] Loading [FPS Counter 3.0]
150[Info : BepInEx] Loading [Maker/Studio Browser Folders 2.1]
151[Info : BepInEx] Loading [Remove Cards To Recycle Bin 1.1.1]
152[Info : BepInEx] Loading [Gravure plugin 1.3]
153[Warning: Unity Log] OnLevelWasLoaded was found on GravurePlugin
154This message has been deprecated and will be removed in a later version of Unity.
155Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
156[Info : BepInEx] Loading [Graphics 0.3.3]
157[Info : BepInEx] Loading [Reverse Trap 1.0]
158[Info : BepInEx] Loading [SayNoToModChecker 1.0.0]
159[Message: BepInEx] Chainloader startup complete
160[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
161Stack trace:
162BepInEx.MuteInBackground.OnApplicationFocus (System.Boolean hasFocus) (at <14c88f53873847a290810b7c23ab7cc9>:0)
163UnityEngine.SystemInfo:get_deviceModel()
164Rewired.InputManager:DetectPlatform()
165Rewired.InputManager_Base:Initialize()
166Rewired.InputManager_Base:Awake()
167UnityEngine.Object:Instantiate(GameObject, Transform)
168Manager.Game:Awake()
169UnityEngine.GameObject:AddComponent()
170InitAddComponent:AddComponents(GameObject)
171AssetBundleManager:Initialize(String)
172BaseLoader:Initialize()
173BaseLoader:Awake()
174
175[Info : Console] Searching for compatible XInput library...
176[Info : Console] Found Xinput1_4.dll.
177[Info :AI_ClothColliders] Found collider datas for 7 items
178[Warning:Runtime Unity Editor] Vectrosity.dll is not available, drawing gizmos will be disabled
179[Warning: Harmony] System.Boolean SliderUnlocker.VoicePitchUnlocker.VoicePitchHook(AIChara.ChaFileParameter, System.Single&) - MethodType.Getter and MethodType.Setter should be used instead adding get_ and set_ to property names
180[Warning: HarmonyX] System.Boolean SliderUnlocker.VoicePitchUnlocker.VoicePitchHook(AIChara.ChaFileParameter, System.Single&) - MethodType.Getter and MethodType.Setter should be used instead adding get_ and set_ to property names
181[Info : Heelz] [Heelz] Heels mode activated: destroy all foot
182[Warning: Harmony] AccessTools.DeclaredMethod: Could not find method for type AIChara.ChaControl and name SafeDestroy and parameters
183[Warning: HarmonyX] AccessTools.DeclaredMethod: Could not find method for type AIChara.ChaControl and name SafeDestroy and parameters
184[Warning: Harmony] System.Void Playboop.BreastCollider.OnDestoryWearing(AIChara.ChaControl) - Could not find method SafeDestroy with 0 parameters in type AIChara.ChaControl, but it was found in base class of this type AIChara.ChaInfo
185[Warning: HarmonyX] System.Void Playboop.BreastCollider.OnDestoryWearing(AIChara.ChaControl) - Could not find method SafeDestroy with 0 parameters in type AIChara.ChaControl, but it was found in base class of this type AIChara.ChaInfo
186[Info : PP] enable PlayPoop
187[Info : Unity Log] FadeStart:ConvertChaFileScene
188[Info : Unity Log] FadeEnd:ConvertChaFileScene
189[Info : Unity Log] FadeEnd:Logo
190[Info : Unity Log] FadeStart:Title
191[Warning: Unity Log] Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
1921/2 scenes have different Realtime GI settings.
1931/2 scenes use different skyboxes.
194
195[Info : Unity Log] FadeEnd:Title
196[Warning: Unity Log] Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
1971/3 scenes have different Realtime GI settings.
1982/3 scenes use different skyboxes.
199
200[Info : Unity Log] FadeStart:Map
201[Warning: Unity Log] 読み込みエラー
202assetBundleName:バンドルパス assetName:シート名
203[Warning: Unity Log] 読み込みエラー
204assetBundleName:バンドルパス assetName:シート名
205[Warning: Unity Log] 読み込みエラー
206assetBundleName:バンドルパス assetName:シート名
207[Warning: Unity Log] 読み込みエラー
208assetBundleName:バンドルパス assetName:シート名
209[Warning: Unity Log] 読み込みエラー
210assetBundleName:バンドルパス assetName:シート名
211[Warning: Unity Log] 読み込みエラー
212assetBundleName:バンドルパス assetName:シート名
213[Warning: Unity Log] 読み込みエラー
214assetBundleName:バンドルパス assetName:シート名
215[Warning: Unity Log] 読み込みエラー
216assetBundleName:バンドルパス assetName:シート名
217[Error : Unity Log] ArgumentNullException: Value cannot be null.
218Parameter name: key
219Stack trace:
220System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) (at <f2e6809acb14476a81f399aeb800f8f2>:0)
221System.Collections.Generic.Dictionary`2[TKey,TValue].TryGetValue (TKey key, TValue& value) (at <f2e6809acb14476a81f399aeb800f8f2>:0)
222TranslationHelperPlugin.CardNameTranslationManager+<TranslateCardName>d__23.MoveNext () (at <df20eecd92b14287b12a524c943026a1>:0)
223UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <0a7d89e4511e4bdeb215f76ca00fd04e>:0)
224UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
225TranslationHelperPlugin.Translation.Hooks:TranslateFileInfo(Func`1, Func`1, Action`1, TranslationResultHandler[])
226TranslationHelperPlugin.Translation.Hooks:TranslateFileInfo(GameCharaFileInfo, TranslationResultHandler[])
227TranslationHelperPlugin.Translation.Hooks:TranslateFileInfos(IEnumerable`1)
228TranslationHelperPlugin.Translation.Hooks:CreateCharaFileInfoListPostfix(List`1)
229GameLoadCharaFileSystem.GameCharaFileInfoAssist:DMD<GameLoadCharaFileSystem.GameCharaFileInfoAssist::CreateCharaFileInfoList>(Boolean, Boolean, Boolean, Boolean, Boolean)
230GameLoadCharaFileSystem.GameLoadCharaWindow:InitCharaList(Boolean)
231GameLoadCharaFileSystem.GameLoadCharaWindow:DMD<GameLoadCharaFileSystem.GameLoadCharaWindow::Start>(GameLoadCharaWindow)
232
233[Error : Unity Log] ArgumentNullException: Value cannot be null.
234Parameter name: key
235Stack trace:
236System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) (at <f2e6809acb14476a81f399aeb800f8f2>:0)
237System.Collections.Generic.Dictionary`2[TKey,TValue].TryGetValue (TKey key, TValue& value) (at <f2e6809acb14476a81f399aeb800f8f2>:0)
238TranslationHelperPlugin.CardNameTranslationManager+<TranslateCardName>d__23.MoveNext () (at <df20eecd92b14287b12a524c943026a1>:0)
239UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <0a7d89e4511e4bdeb215f76ca00fd04e>:0)
240UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
241TranslationHelperPlugin.Translation.Hooks:TranslateFileInfo(Func`1, Func`1, Action`1, TranslationResultHandler[])
242TranslationHelperPlugin.Translation.Hooks:TranslateFileInfo(GameCharaFileInfo, TranslationResultHandler[])
243TranslationHelperPlugin.Translation.Hooks:TranslateFileInfos(IEnumerable`1)
244TranslationHelperPlugin.Translation.Hooks:CreateCharaFileInfoListPostfix(List`1)
245GameLoadCharaFileSystem.GameCharaFileInfoAssist:DMD<GameLoadCharaFileSystem.GameCharaFileInfoAssist::CreateCharaFileInfoList>(Boolean, Boolean, Boolean, Boolean, Boolean)
246GameLoadCharaFileSystem.GameLoadCharaWindow:InitCharaList(Boolean)
247GameLoadCharaFileSystem.GameLoadCharaWindow:DMD<GameLoadCharaFileSystem.GameLoadCharaWindow::Start>(GameLoadCharaWindow)
248
249[Error : Unity Log] ArgumentNullException: Value cannot be null.
250Parameter name: key
251Stack trace:
252System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) (at <f2e6809acb14476a81f399aeb800f8f2>:0)
253System.Collections.Generic.Dictionary`2[TKey,TValue].TryGetValue (TKey key, TValue& value) (at <f2e6809acb14476a81f399aeb800f8f2>:0)
254TranslationHelperPlugin.CardNameTranslationManager+<TranslateCardName>d__23.MoveNext () (at <df20eecd92b14287b12a524c943026a1>:0)
255UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <0a7d89e4511e4bdeb215f76ca00fd04e>:0)
256UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
257TranslationHelperPlugin.Translation.Hooks:TranslateFileInfo(Func`1, Func`1, Action`1, TranslationResultHandler[])
258TranslationHelperPlugin.Translation.Hooks:TranslateFileInfo(GameCharaFileInfo, TranslationResultHandler[])
259TranslationHelperPlugin.Translation.Hooks:TranslateFileInfos(IEnumerable`1)
260TranslationHelperPlugin.Translation.Hooks:GameCharaFileInfoListPrefix(List`1)
261GameLoadCharaFileSystem.GameCharaFileScrollController:DMD<GameLoadCharaFileSystem.GameCharaFileScrollController::Init>(GameCharaFileScrollController, List`1)
262GameLoadCharaFileSystem.GameLoadCharaListCtrl:Create(Boolean)
263GameLoadCharaFileSystem.GameLoadCharaWindow:CreateCharaList(List`1, Boolean)
264GameLoadCharaFileSystem.GameLoadCharaWindow:UpdateWindow(Int32, Boolean, Boolean)
265GameLoadCharaFileSystem.GameLoadCharaWindow:DMD<GameLoadCharaFileSystem.GameLoadCharaWindow::Start>(GameLoadCharaWindow)
266
267[Info : Unity Log] FadeEnd:Map
268[Warning: Unity Log] Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
2691/2 scenes have different Realtime GI settings.
2701/2 scenes use different skyboxes.
271
272[Warning: Unity Log] BoxColliders does not support negative scale or size.
273The effective box size has been forced positive and is likely to give unexpected collision geometry.
274If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CommonSpace/MapRoot/chunk_data_00(Clone)/p_ai_mi_cameramesh00_all(Clone)/p_ai_mi_cameramesh00gp_00/p_ai_mi_cameBox00 (11)"
275[Warning: Unity Log] 読み込みエラー
276assetBundleName:p_cm_body_00 assetName:additional_bones
277[Warning: Unity Log] 読み込みエラー
278assetBundleName:p_cf_body_00 assetName:additional_bones
279[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
280Stack trace:
281AIChara.CmpBase.get_isVisible () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
282AIChara.ChaControl.get_IsVisibleInCamera () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
283(wrapper dynamic-method) AIChara.ChaControl.DMD<AIChara.ChaControl::LateUpdateForce>(AIChara.ChaControl)
284Manager.Character.LateUpdate () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
285
286[Warning: Unity Log] 読み込みエラー
287assetBundleName:p_cf_body_00 assetName:additional_bones
288[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
289Stack trace:
290AIChara.ChaControl.UpdateWet () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
291AIChara.ChaControl.UpdateForce () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
292Manager.Character.Update () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
293
294[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
295Stack trace:
296AIChara.CmpBase.get_isVisible () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
297AIChara.ChaControl.get_IsVisibleInCamera () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
298(wrapper dynamic-method) AIChara.ChaControl.DMD<AIChara.ChaControl::LateUpdateForce>(AIChara.ChaControl)
299Manager.Character.LateUpdate () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
300
301[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
302Stack trace:
303AIChara.CmpBase.get_isVisible () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
304AIChara.ChaControl.get_IsVisibleInCamera () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
305(wrapper dynamic-method) AIChara.ChaControl.DMD<AIChara.ChaControl::LateUpdateForce>(AIChara.ChaControl)
306KKABMX.Core.BoneController+<CollectBaselineCo>d__36.MoveNext () (at <decaff8df6fb4d30b02648023ee494ae>:0)
307UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <0a7d89e4511e4bdeb215f76ca00fd04e>:0)
308
309[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
310Stack trace:
311AIChara.ChaControl.UpdateWet () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
312AIChara.ChaControl.UpdateForce () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
313Manager.Character.Update () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
314
315[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
316Stack trace:
317AIChara.CmpBase.get_isVisible () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
318AIChara.ChaControl.get_IsVisibleInCamera () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
319(wrapper dynamic-method) AIChara.ChaControl.DMD<AIChara.ChaControl::LateUpdateForce>(AIChara.ChaControl)
320Manager.Character.LateUpdate () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
321
322[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
323Stack trace:
324AIChara.ChaControl.UpdateWet () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
325AIChara.ChaControl.UpdateForce () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
326Manager.Character.Update () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
327
328[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
329Stack trace:
330AIChara.ChaControl.UpdateWet () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
331AIChara.ChaControl.UpdateForce () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
332Manager.Character.Update () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
333
334[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
335Stack trace:
336AIChara.ChaControl.UpdateWet () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
337AIChara.ChaControl.UpdateForce () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
338Manager.Character.Update () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
339
340[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
341Stack trace:
342AIChara.ChaControl.UpdateWet () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
343AIChara.ChaControl.UpdateForce () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
344Manager.Character.Update () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
345
346[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
347Stack trace:
348AIChara.ChaControl.UpdateWet () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
349AIChara.ChaControl.UpdateForce () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
350Manager.Character.Update () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
351
352[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
353Stack trace:
354AIChara.ChaControl.UpdateWet () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
355AIChara.ChaControl.UpdateForce () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
356Manager.Character.Update () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
357
358[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
359Stack trace:
360AIChara.ChaControl.UpdateWet () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
361AIChara.ChaControl.UpdateForce () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
362Manager.Character.Update () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
363
364[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
365Stack trace:
366AIChara.ChaControl.UpdateWet () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
367AIChara.ChaControl.UpdateForce () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
368Manager.Character.Update () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
369
370[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
371Stack trace:
372AIChara.ChaControl.UpdateWet () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
373AIChara.ChaControl.UpdateForce () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
374Manager.Character.Update () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
375
376[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
377Stack trace:
378AIChara.ChaControl.UpdateWet () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
379AIChara.ChaControl.UpdateForce () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
380Manager.Character.Update () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
381
382[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
383Stack trace:
384AIChara.ChaControl.UpdateWet () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
385AIChara.ChaControl.UpdateForce () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
386Manager.Character.Update () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
387
388[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
389Stack trace:
390AIChara.ChaControl.UpdateWet () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
391AIChara.ChaControl.UpdateForce () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
392Manager.Character.Update () (at <ce8cd7d85d944c3388d92ed2a078989f>:0)
393