· 6 years ago · Mar 25, 2020, 08:16 PM
1..............................................................................................................Map.MOVEMENT.Move forward.Move back.Turn left.Turn right.Move left (strafe).Move right (strafe).Jump.Duck.Swim up.Swim down.Look up.Look down.Look straight ahead.Strafe modifier.Mouse look modifier.Keyboard look modifier.Use item (buttons, machines, ..).Pickup/Use objects.COMMUNICATION.Use voice communication.Chat message.Team message.COMBAT.Primary attack.Secondary attack.Reload weapon.Walk (Move Slowly).Flashlight.Spray logo.The server is offering to connect you to:.Press %s1 to accept.Please configure a key to accept.Weapon category 1.Weapon category 2.Weapon category 3.Weapon category 4.Weapon category 5.Weapon category 6.Weapon category 7.Weapon category 8.Weapon category 9.Weapon category 0.Previous weapon.Next weapon.Last weapon used.MISCELLANEOUS.Display multiplayer scores.Take screen shot.Quick save.Quick load.Pause game.Quit game.Accept redirect to another server.Cheer.Activate in-game GUI.Change team.Change class.Use special skill.Multiplayer decal limit.Valid teams, leave blank for all.Frag Limit.Time Limit (Min.).Falling Damage.Normal.Realistic.Teamplay.Friendly Fire.Weapons Stay.Force Respawn.Footsteps.Autocrosshair.Center player names.Switch weapons immediately.Automatically take end-game screenshots.Observer crosshair.Toggle developer console.OK.Cancel.Camera Options.Locked Chase Camera.Free Chase Camera.Free Look.First Person.Free Map Overview.Chase Map Overview.Options.Camera Options.Name.Score.Deaths.Latency.Voice.Friend.Hostname.Max. players.Server password.Close.Help.Settings.Chat Messages.Show Status.View Cone.Player Names.Picture-In-Picture.Overview.No Map.Small Map.Large Map.Zoom In.Zoom Out.No Rotation.Show Names.Show Health.Show Tracks.Auto Director.Show Scores.Game Saved.Orange.Yellow.Blue.Ltblue.Green.Red.Brown.Ltgray.Dkgray.Playing.Stopped.Paused.x1/4.x1/2.x1.x2.x4.%s1 %s2 %s3.Chapter.Creating sound caches...Processing: %s1.Updating Steam resources...Sprint (Move Quickly).Suit Zoom.Send/Recall Squad.Gravity Gun.Toggle close caption sound effects.No Film Grain.Film Grain.No Color Correction.Color Correction.%+attack%: Start/Stop node.%+attack2%: Next node.Player %s1 is connecting.Player %s1 has joined the game.Player %s1 left the game (%s2).Player %s1 joined team %s2.Player %s1 was automatically assigned to team %s2.Player %s1 changed name to %s2.Server cvar '%s1' changed to %s2.%s1. has earned the achievement .%s2.Next map : %s1.Auto-save a scoreboard screenshot at the end of a map.This server does not allow spectating.Disable HTML MOTDs.Synchronize with the Steam Cloud.Save screenshots to Steam.ITEM MANAGEMENT.Store.Loadout.Backpack.Crafting.Trading.Tradable & Marketable After: %s1.Becomes Tradable After a Few Days.Will Not Be Tradable or Usable in Crafting.Purchased: Not Tradable or Usable in Crafting.Store Promotion Item: Not Tradable.Achievement Item: Not Tradable.Not Tradable or Usable in Crafting.Contains: %s1.This item has a user written description.This item has been renamed.Original name: "%s1".This is a limited use item.Uses: %s1.Date Received: %s1.Currently In Use.Given to valuable Community Contributors.I made this!.Can be listed on the Steam Community Market.This item cannot be listed on the Steam Community Market..On Trade Cooldown Until: %s1.This item can be Gift Wrapped after %s1.This item may be gifted once.Not Tradable.Not Usable in Crafting.Not Tradable, Deletable, or Usable in Crafting.Not Tradable or Usable in Crafting.Not Tradable or Deletable.Not Craftable or Deletable.Not Deletable.Gift From: %s1.Unlimited Use.Date: %s1.Item.#%selecteditem%.%numitems% NEW ITEMS ACQUIRED!.NEW ITEM ACQUIRED!.%numitems% NEW ITEMS CRAFTED!.NEW ITEM CRAFTED!.You have new items!.NEW!.SALE!.Okay.Cancel.NOW AVAILABLE.All Items.(%s1).Checkout.Add to Cart.Your Shopping Cart.Continue Shopping.%s1 Items.estimated total.sales tax will be calculated for WA state residents.all items will added to your backpack after purchase.Remove.You have no items in your cart.Steam Account Balance: $%s1 ($%s2 left after cart).Steam Account Balance: $%s1.Featured item!.Preview.Details.......Empty Backpack Slots: %s1.Your shopping cart is empty!.You have too many items in your shopping cart!.Checking out...Checkout unavailable at this time.Canceling...Loading the Store...The Store is currently closed.The product list has been updated to the latest version.Please contact customer support to have your Steam wallet configured.You must enable the Steam Community in-game and restart the game to use the Store.A connection to Steam is required to use the Store.The In-game Store is currently closed.A programmer messed up! An invalid parameter was passed to the game coordinator. Try the purchase again.There seems to have been an error initializing or updating your transaction. Please wait a minute and try again or contact support for assistance.There was an error with your transaction. Please contact support for assistance.The game coordinator was unable to approve your transaction with Steam. Please try the purchase again later.You must be logged in to Steam in order to complete a purchase.This transaction's currency doesn't match your wallet currency.Your Steam account is currently unavailable. Please try this purchase again later.You do not have enough funds to complete the purchase.This transaction has timed out. Please try the purchase again.Your Steam account is disabled and cannot make a purchase.Steam wallet transactions have been disabled on this account.Your local product list is out of date. Requesting a new one.This transaction's id wasn't found by the game coordinator. 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If successful, your items will be delivered at a later date.You don't have enough room in your backpack to buy that many items.Warning.Contact.An item you are attempting to purchase has sold out or is currently unavailable.You are missing a prerequisite feature for an item you are attempting to purchase.This item can only be purchased once, and you have already purchased it.<br><br>If you believe you are seeing this message in error, please try again in 35 minutes.This item can only be purchased once.<br><br>If you believe you are seeing this message in error, please try again in 35 minutes.This item can only be purchased a limited number of times.<br><br>If you believe you are seeing this message in error, please try again in 35 minutes.Back.BACKPACK.X DELETE.X DELETE.X DISCARD.Permanently Discard.ARE YOU SURE?.ARE YOU SURE?.CONTINUE.Deleting this item will permanently destroy it. This cannot be undone.Deleting these items will permanently destroy all of them. 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In the Steam client go to the game's properties. In the 'Local Files' tab select 'Verify Integrity of Game Cache' to have Steam double-check the game's installation.The system ran out of memory while loading the game.Unable To Start Game.Unable to find a valid Direct 3D device!.Check that your graphics driver is working properly,.and that you satisfy the minspecs of the game you are playing..Your graphics card falls below our official minimum specs,.which have not been changed in the transition to Dota 2 Reborn.When running under the Source 1 engine, that did not prevent.the game from working because the engine was not designed around.the full capabilities of the minimum spec for graphic cards.However, Dota 2 Reborn relies on graphics features such as vertex textures and shader model 3.0.and so adherence to the minimum spec is a stronger requirement.than it was in Source 1 Dota 2. 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It is required for online play.A new app version is available.Play without updating. Online play disabled.Play without updating.Preparing to download %d megabytes of Content - Proceed with download over cellular connection?.Proceed with %d megabyte Content download?.Content update required:.The Internet connection appears to be offline. Please connect to the Internet and try again.Exit.Settings.Storage Permissions are Required.....................................................In order to install game content, we need access to your device storage. Go to settings to enable the permissions.Content Update Failed.A required filesystem operation failed. Please restart the app. If this message persists. Try reinstalling the app.A previous update operation failed and needs an internet connection to recover.English.Español (Spanish).Français (French).Italiano (Italian).Deutsch (German).•»»·½¹º¬ (Greek).\Õm´Å (Korean).€{SO-N‡e (Simplified Chinese).A~Ôš-N‡e (Traditional Chinese). 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(Romanian).J;30@A:8 (Bulgarian).Türkçe (Turkish).'D91(J)(Arabic).#:@0W=AL:0 (Ukrainian).Español-Latinoamérica (Spanish-Latin America).Ti¿ng ViÇt (Vietnamese).January.February.March.April.May.June.July.August.September.October.November.December.Jan.Feb.Mar.Apr.May.Jun.Jul.Aug.Sep.Oct.Nov.Dec.Sunday.Monday.Tuesday.Wednesday.Thursday.Friday.Saturday.Sun.Mon.Tue.Wed.Thu.Fri.Sat.Su.Mo.Tu.We.Th.Fr.Sa.Today.Tomorrow.Yesterday._._.AM.PM.1.1.04.02.1.%s1/%s2/%s3.%s2/%s1/%s3.%s1, %s2 %s3, %s4.%s1 %s2.%s1 %s2 %s3.%s1 %s2 %s3, %s4:%s5.%s1 %s2 %s3, %s4:%s5 %s6.%s1 %s2 %s3, %s4:%s5:%s6.%s1 %s2 %s3, %s4:%s5:%s6 %s7.%s1 %s2 %s3 %s4:%s5:%s6.%s1 %s2 %s3 %s4:%s5:%s6 %s7.%s1, %s2 %s3, %s4 %s5:%s6:%s7.%s1, %s2 %s3, %s4 %s5:%s6:%s7 %s8.%s1:%s2.%s1:%s2 %s3.%s1:%s2:%s3.%s1:%s2:%s3 %s4.%s1.%s1, %s2 %s3, %s4:%s5.%s1, %s2 %s3, %s4:%s5 %s6.%s1 %s2, %s3 (%s4:%s5:%s6).%s1 %s2, %s3 (%s4:%s5:%s6) GMT.Unknown.%s1d %s2:%s3:%s4.%s1:%s2:%s3.%s1:%s2.%s1d %s2h %s3m %s4s.%s1d %s2h %s3m.%s1h %s2m %s3s.%s1h %s2m.%s1m %s2s.%s1m.%s1s.days.hours.minutes.seconds.day.hour.minute.second.-.+.,..Inf.th.st.nd.rd.st.nd.rd.st.nd.rd.st.nd.rd.st.nd.rd.st.nd.rd.st.nd.rd.st.nd.rd.st.nd.rd.<clr:255,0,0>This is red<I> and italics<B> and<cr>bold<B><I><clr:255,255,255> white again.<cr>This is on a new line.<sb>This is a new subtitle in VR.Alyx: <clr:255,190,255>Terrific.<clr:255,190,255>Go! We'll be in touch.<clr:255,190,255>What is it?.<clr:255,190,255>One hundred percent.<clr:255,190,255>Keep your head down and be smart.<clr:255,190,255>What the hell was that?.<clr:255,190,255>Jeff?.<clr:255,190,255>Who?.<clr:255,190,255><I>Jeff<I>.<clr:255,190,255>You're kidding& <clr:255,190,255><sfx:1>[Coughing].<clr:255,190,255><sfx:1>[Coughing Louder].<clr:255,190,255>[Coughing] Damn!.<clr:255,190,255>[Coughing] Ugh& <clr:255,190,255>Russell?.<clr:255,190,255>I've been in an accident.<clr:255,190,255>Wait. Wait. Where's Dad?.<clr:255,190,255>Okay, got it.<clr:255,190,255>So& Dad's <I>okay<I>, right?.<clr:255,190,255>But <clr:255,190,255>& And you saved me?.<clr:255,190,255>Do we know where they're taking him?.<clr:255,190,255>Ready.<clr:255,190,255>Hm. Didn't work.<clr:255,190,255>Still not working.<clr:255,190,255>Uh uh.<clr:255,190,255>Nope.<clr:255,190,255>How's that?.<clr:255,190,255>Thanks, Russell.<clr:255,190,255>I know.<clr:255,190,255>Oh!.<clr:255,190,255>I did?.<clr:255,190,255>So, what's a Vortigaunt doing here?.<clr:255,190,255>Right, but I mean in general.<clr:255,190,255>Oh. I'm sorry to <clr:255,190,255>& Eli Vance& <clr:255,190,255>The Combine have him, and I really do need to get moving.<clr:255,190,255>Look, I appreciate <clr:255,190,255>I can't stick around, I <clr:255,190,255>I'm sure it is, but <clr:255,190,255>Okay.<clr:255,190,255>I would help. I really would.<sb>But the Alyx Vance is honestly very busy saving her Dad.<clr:255,190,255>What?.<clr:255,190,255>Is? Or will be?.<clr:255,190,255>I'm sorry.<clr:255,190,255>I& haven't.<clr:255,190,255>Why?.<clr:255,190,255>Okay. Thanks.<cr>Are you done? Helping?.<clr:255,190,255>Uh& I'll eat it later.<cr>Thanks for the help.<clr:255,190,255>Uh, sure. Yeah.<cr>I'll be there in a minute.<clr:255,190,255>Nope. It exploded.<cr>I'm fine, by the way.<clr:255,190,255>Russell. They've got Dad.<clr:255,190,255>Oh God& <clr:255,190,255>Which is& ?...................<clr:255,190,255>Great. Let's hear it.<clr:255,190,255>Russell.<clr:255,190,255>Stop.<clr:255,190,255>And if he gets on that train& <cr>that's it, right?.<clr:255,190,255>I thought you said "us.".<clr:255,190,255>Okay.<clr:255,190,255>"Russells"?.<clr:255,190,255>Got it.<clr:255,190,255>I'm already headed out on foot.<clr:255,190,255>Then I'm headed on foot.<clr:255,190,255>Thanks, Russell.<clr:255,190,255>Tell you what, Russell.<cr>If I die, I owe you a gun.<clr:255,190,255>I got a dead zombie here.<sb>I-I thought the Combine sealed up the QZ?.<clr:255,190,255>Probably not a one-off, then.<clr:255,190,255>Oof, they're gross.<clr:255,190,255>Hey, Russell.<sb> I just found a loose syringe of God knows what.<sb>Is this medicine?.<clr:255,190,255>I don't see one.<clr:255,190,255>I feel GREAT.<clr:255,190,255>I take it the Quarantine Zone is behind this hatch.<clr:255,190,255>I'll look around for a control panel to open it up.<clr:255,190,255>I'm gonna head in.<cr>How far is Fairview Junction?.<clr:255,190,255>Have they started moving Dad yet?.<clr:255,190,255>Oh, that's great.<clr:255,190,255>Mm-hmm.<clr:255,190,255>So when did you start calling the gravity gloves the "Russells"?.<clr:255,190,255>How'd you meet my Dad, anyway?<sb>You guys worked together at Black Mesa, right?.<clr:255,190,255>Russell. Russell I didn't eat it.<clr:255,190,255>Um, nope. Not once.<clr:255,190,255>You guys had all that? That's insane.<clr:255,190,255>Wow!.<clr:255,190,255>Yeah, you sure do.<clr:255,190,255>That is& Wow.Alyx: <clr:255,190,255>What'd you& ?.<clr:255,190,255>Okay& <clr:255,190,255>Thanks.<clr:255,190,255>Whoa whoa whoa whoa, waitwaitwait!<cr>I just& I just live here!.<clr:255,190,255>Hey! Wait wait no no no n <clr:255,190,255>Russell& <cr>What did you guys <I>find<I> back there?.<clr:255,190,255>The Citadel?.<clr:255,190,255>Russell?<cr>Just hang on, I'm almost there.<clr:255,190,255>Oof. I think that's the last of them.<clr:255,190,255>Got it!.<clr:255,190,255>Is it supposed to come off?!.<clr:255,190,255>W-w-what do I do What do I do now?!.<clr:255,190,255>I'm not panicking!.<clr:255,190,255>It won't stay!.<clr:255,190,255>Got it!.<clr:255,190,255>Holy crap!.<clr:255,190,255>Train train train train TRAIN!.<clr:255,190,255>I'm okay. Let's go find Dad.<clr:255,190,255>How do you know all of this?.<clr:255,190,255>Hey, how do I disconnect the cables?.<clr:255,190,255>Yep.<clr:255,190,255>I'm going to open it up and deactivate it.<clr:255,190,255>You're free now. It's okay, your friend sent me.<clr:255,190,255>What are they doing to you here?.<clr:255,190,255>We have to stop them from killing your friends.<clr:255,190,255>I can't get into the Vault if the substations are still online.<clr:255,190,255>Oh my God. Where's Dad?.<clr:255,190,255>Dad? DAD?.<clr:255,190,255>Dad!.<clr:255,190,255>I'm coming!.<clr:255,190,255>I'll be right there! One sec!.<clr:255,190,255>Okay.<sb>I'm going to reach out and pull you up.<sb>It's gonna be okay. You ready?.<clr:255,190,255>Give me your hand!.<clr:255,190,255>DAD!.<clr:255,190,255><sfx:1>[Shocked Gasp].<clr:255,190,255>Thank you, oh my God, thank you!<sb>Dad, stay there!<sb>I'm gonna figure out how to get down to you!.<clr:255,190,255>A superweapon?.<clr:255,190,255>Then we've gotta steal it before they do!.<clr:255,190,255>So what's the plan?.<clr:255,190,255>Dad! Where's the vault?.<clr:255,190,255>I& yes. Look to the star. Got it. Dad?.<clr:255,190,255>Great! Thank you.<clr:255,190,255>I love you too!.<clr:255,190,255>Wait w-wait wait! Don't shoot!.<clr:255,190,255>DAD!.<clr:255,190,255>Whoa.<clr:255,190,255>Yeah, what happened?.<clr:255,190,255>Which means?.<clr:255,190,255>Gotta go.<clr:255,190,255>Let's talk later.<clr:255,190,255>Hold on, I gotta go.<clr:255,190,255>Russell, I gotta go.<clr:255,190,255>Later, gotta go.<clr:255,190,255>Hold on, I'm busy.<clr:255,190,255>Hold on, I got company.<clr:255,190,255>Crap, Combine.....................................................................................Alyx: <clr:255,190,255>It's good, Dad. Metro Cop movement is normal.<cr>Same for the Combine patrols.<sb><clr:255,255,255>Alyx: <clr:255,190,255>How's it going in the stockyard?.<clr:255,190,255>I see it!.<clr:255,190,255>Ahh!.<clr:255,190,255>What is that?.<clr:255,190,255>Oh boy.<clr:255,190,255>No shortcut?.<clr:255,190,255>Well& let's take the long way.<clr:255,190,255>Oh, man.<clr:255,190,255>Thanks. You know, for all your talk about what a "lesser" gun this is, this thing isn't half bad.<clr:255,190,255>Russell, are you seeing this?.<clr:255,190,255>It looks like it's just& cardboard.<clr:255,190,255>Yeah. Weird, though.<clr:255,190,255>I'm fine, Russell, what's up?.<clr:255,190,255>Russell?<sb>Russell?<sb>Crap.<clr:255,190,255>I Look.<sb>Thank you for& everything.<sb>But I really have to go.<sb>And I'm sorry, but I really don't have time for riddles.<clr:255,190,255>Look, if I can, if I run across your friends, I will see what I can do.<clr:255,190,255>Yeah. IF.<clr:255,190,255>Wow. Russ.<clr:255,190,255>Well, you asked.<clr:255,190,255>Where& where are we?.<clr:255,190,255>What? Unless WHAT?.<clr:255,190,255>You know, Russell; Now that I'm walking into the Quarantine Zone& It just hit me.<sb>I don't know any thing <I>about<I> the Quarantine Zone.<clr:255,190,255>Alllright. Cool.<clr:255,190,255>You downloaded the entire Internet.<clr:255,190,255>Nice.<clr:255,190,255>NOW it's gonna get weird?.<clr:255,190,255>Okay, I'm bracing myself.<clr:255,190,255>I think& I think I killed all the aliens. I think they're all dead now.<clr:255,190,255>Now we just gotta get to the vault, get the weapon, kick the Combine off Earth super easy and they're and there's sandwiches, there's gonna be sandwiches& <clr:255,190,255>Good. I hope they're good.<clr:255,190,255>Okay, so: Right now, what it's like to live on Earth, on a scale of one to ten I'd say we're at a two.<clr:255,190,255>What would you rate it BEFORE the Combine showed up?.<clr:255,190,255>Six? That's not great.<clr:255,190,255>Well, maybe we get the Combine off Earth and we could shoot for like an eight, you know?.<clr:255,190,255>So when we get the Combine off of earth, what are you going to do?.<clr:255,190,255>Oh, of course!<sb>You'll be sitting on a landmine!.<clr:255,190,255>So& this whole three year Russell plan& you think, uh& you think you'd have a job for me?.<clr:255,190,255>We could be partners.<clr:255,190,255>I don't know what any of that meant, but it sounds good, partner.<clr:255,190,255>Umm& uh, well, Dad and I would get a house and help rebuild, you know? And then I'd, you know probably start a secret lab.<clr:255,190,255>Well, yeah. So I'd start my lab and I wouldn't even need locks, or doors, or windows that close!.<clr:255,190,255>Ohhh. Pfft, right.<clr:255,190,255>Gotta go.<clr:255,190,255>Alyx! Alyx Vance!.<clr:255,190,255>Yep! I trapped Jeff in a trash compactor.<clr:255,190,255>And then I crushed him.<clr:255,190,255>Alyx! Alyx Vance!.<clr:255,190,255>Whoa!.<clr:255,190,255>AH!.<clr:255,190,255>HOLY!.<clr:255,190,255>GAH!.<clr:255,190,255>J-J-OH GOD.<clr:255,190,255>Alright, fair enough.<clr:255,190,255>Got it. Will it work on the Russells?.<clr:255,190,255>Ngh! It's on my face! On my face!.<clr:255,190,255>Oh my God, OH MY GOD ON MY OH GOD NO.<clr:255,190,255>Agh! Get off! Get off!.<clr:255,190,255><sfx:1>[Straining, Gasping for Breath].<clr:255,190,255>Any news on Dad?.<clr:255,190,255>Heard anything about Dad, Russell?.<clr:255,190,255>Damnit.<clr:255,190,255>How is that good news?.<clr:255,190,255>I'll take it.<clr:255,190,255>How do you know that?.<clr:255,190,255>Russell! I'm good! How's Dad?.<clr:255,190,255>I'm working on it.<clr:255,190,255>You're not gonna believe this, but I ran into a Vortigaunt.<clr:255,190,255>Hiding.<cr>I think he escaped from the Combine.<clr:255,190,255>You ever meet a Vortigaunt?<cr>He said crazy Vortigaunt stuff.<clr:255,190,255>Oh, that Vortigaunt I met?<cr>He <I>did<I> give me a headcrab to eat..............................................<clr:255,190,255>The Combine off Earth.<cr>I want the Combine off Earth.<clr:255,190,255>I don't know. But we need to find Dad.<clr:255,190,255>You know it got a bit messy back there, but we <I>did<I> get Dad back.<clr:255,190,255>What?.<clr:255,190,255>Holy crap. That's gotta be the Vault.<clr:255,190,255>So even if we MAKE it there, we still have to get UP to it.<clr:255,190,255>And break whatever's at the other end.<clr:255,190,255>Will I have to look out any windows to bring the Vault down?.<clr:255,190,255>Then I'm all for it.<clr:255,190,255>"Look to the Northern Star& ".<clr:255,190,255>No, no the Vortigaunt said "Look to the Northern Star" to help his friends. Which sounds like Vortigaunt nonsense, but I guess it isn't.<clr:255,190,255>Like the power and security you'd need for a giant vault.<clr:255,190,255>And& there's the vault.<clr:255,190,255>I can't figure out how to get into this thing.<clr:255,190,255>Russell? You're breaking up again.<clr:255,190,255>I'll use a little bit of technology I like to call "the stairs.".<clr:255,190,255>Nevermind, I won't be using the stairs.<clr:255,190,255>Getting kinda crowded down here, Russ.<clr:255,190,255>Well, now I just want it more.<clr:255,190,255>I I trust him.<clr:255,190,255>Russ. Trusting him is& our only plan here.<sb>He'll do this. We can do this.<clr:255,190,255>Well, it's huge so it shouldn't be hard to know which way I'm going.<clr:255,190,255>I don't understand what they're doing with it, here.<clr:255,190,255>If this weapon is so powerful, why keep it locked up in a dump like this?.<clr:255,190,255>Why not use it HERE?.<clr:255,190,255>Are you SEEING that?!.<clr:255,190,255>What is it?.<clr:255,190,255>Yes!.<clr:255,190,255>It better.<clr:255,190,255>Okay. So, what do you think?.<clr:255,190,255>Okay, I don't see a way into this building, so I'm going to look around.<clr:255,190,255>What is this place, anyway?.<clr:255,190,255>Is& vodka& good?.<clr:255,190,255>Russell doesn't like vodka, got it.<clr:255,190,255>But it's not good?.<clr:255,190,255>But <clr:255,190,255>Okay, that's all very confusing.<clr:255,190,255>There's definitely a bunch of old bottles in here.<sb>Does alcohol go bad?.<clr:255,190,255>Russell? You're breaking up.<clr:255,190,255>Well, oh well.<clr:255,190,255>Hey, Russ.<cr>Vortigaunts just took down another one.<clr:255,190,255>Russ! The Vorts are taking down another substation!.<clr:255,190,255>Russ? Ugh.<clr:255,190,255>More or less you're breaking up.<clr:255,190,255>I made a friend named Jeff.<clr:255,190,255>Yeah, we're not really close.<clr:255,190,255>The Combine sealed up the exit in here.<sb>I'm getting it back open and getting outta here.<clr:255,190,255>I-I can't hear you. Russell!.<clr:255,190,255>Great. Also, little heads up, I think the tunnel is full of antlions, just in case I cut out permanently.<clr:255,190,255>Yeah, you know. Aliens with stabby legs.<clr:255,190,255>& No.<clr:255,190,255>No, that's not them.<sb>These ones are pretty dangerous.<clr:255,190,255>Yep. Off I go.<clr:255,190,255>WHAT?!.<clr:255,190,255>That's an antlion, Russell.<clr:255,190,255>Yes.<sb>So you DO know what antlions are.<clr:255,190,255>That's the last substation! He did it!.<clr:255,190,255>Guys. Can we figure this out later? That cable stirred up an antlion nest.<clr:255,190,255>I don't know.<sb>But something's keeping it up there.<sb>And we're running out of time to find it.<clr:255,190,255>Great! What is it, Dad?.<clr:255,190,255>Okay, got it.<clr:255,190,255>There's cables coming out of it.<sb>I think they connect to a power source.<sb>I'll get over there and disconnect them.<sb>Well. Shoot them.<clr:255,190,255>Right. What IS inside, anyway?.<clr:255,190,255>Oh man, Russ.<cr>Don't jinx me.<clr:255,190,255>Oh crap. Moving. Moving.<clr:255,190,255>Textbook!<cr>Textbook jinxing, Russell!.<clr:255,190,255>Agh! Moving.<sb>Still moving.<clr:255,190,255>Gahhh!.<clr:255,190,255>Ahhh& <clr:255,190,255>Russell! Big gun up ahead.<clr:255,190,255>Yeah, I just had it too.................<clr:255,190,255>I just had it too.<cr>And it's a good one.<clr:255,190,255>I'm shooting it!.<clr:255,190,255>Russell, lemme shoot!.<clr:255,190,255>No. Probably not.<clr:255,190,255>Yeah.<clr:255,190,255>Everything'll be fine, Russ.<cr>Talk to you soon.<clr:255,190,255>Russell? I'm out.<clr:255,190,255>Hey, Russell? I, uh& I'm out again.<clr:255,190,255>Russell? I'm out. Again.Alyx: <clr:255,190,255>Oh! Also I spotted the Combine moving supplies into the Quarantine Zone.<sb><clr:255,255,255>Alyx: <clr:255,190,255>That place has been deserted for years.<clr:255,190,255>Ahh. Okay.<clr:255,190,255>Right.<clr:255,190,255>Russ, I promise, your gloves are safe with me.<clr:255,190,255>So is vodka any good?.<clr:255,190,255>Let me figure out how to get in, and then I'll find you some.<clr:255,190,255>There's no straight shot to the Vault.<sb>I'm gonna head inside and find a way around this barricade.<clr:255,190,255>There's no straight shot to the Vault.<sb>I'm gonna head inside and find a way out.<clr:255,190,255>Got it, thanks.<clr:255,190,255>[Coughs] Got it, thanks.<clr:255,190,255>Got it, thanks.<clr:255,190,255>Hooooly crap!.<clr:255,190,255>Have you heard any Combine chatter about Dad escaping?.<clr:255,190,255>On the plus side, that means Dad is still on his way back to you.<sb>We'd have heard if they'd recaptured Eli Vance.<clr:255,190,255>Getting to the Vault isn't going to get any easier.<clr:255,190,255>So& I AM eventually gonna run out of ammo.<clr:255,190,255>Ahh!.<clr:255,190,255>Ah!.<clr:255,190,255>Ahh!.<clr:255,190,255>Right. So& he's okay, right? He lives. My Dad lives.<clr:255,190,255>No! I-I-I just want to go home. Send me home!.<clr:255,190,255>Yep they got the reactor, easy peasy.<clr:255,190,255>I'm headed back to the safehouse right now to meet Dad.Alyx: <clr:255,190,255>Don't get greedy, guys.<cr>We're not made of time here.<clr:255,190,255>Sounds good.<cr>Where's the train I'm taking?.<clr:255,190,255>Yeah, we are.<clr:255,190,255>The brand name?.<clr:255,190,255>That's THE Vort!.<clr:255,190,255>Nah, I'm still looking.<clr:255,190,255>Here we go.<clr:255,190,255>Boom. Power back on.<clr:255,190,255>Now just have to get the elevator some juice.<clr:255,190,255>And up we <clr:255,190,255>Hmm.<clr:255,190,255>This place is overgrown. How dangerous do we think this stuff really is?.<clr:255,190,255>I'm really starting to think I shouldn't be breathing this stuff.<clr:255,190,255>Kinda& slimy? A little tingly.<clr:255,190,255>Ow.<clr:255,190,255>Sharp.<clr:255,190,255>Like a six.<clr:255,190,255>A strong six.<clr:255,190,255>Yep. Of course.<clr:255,190,255>Uh oh, this guy's not wearing a shirt.<clr:255,190,255>Gotcha.<clr:255,190,255>Thannnk you.<clr:255,190,255>Oh, that's not good.<clr:255,190,255>There was like a& dog-looking& lightning thing.<clr:255,190,255>I killed it and it crapped out this thing?.<clr:255,190,255>Hey, Russell. This thing fell out of the dog.<clr:255,190,255><delay:3>Ah crap, lightning dog.<clr:255,190,255>Oh my God, it went into a guy!<sb>Russell?.<clr:255,190,255>New development:<sb>It went into a dead guy.<clr:255,190,255>Yes.<sb>I had to shoot both of them, it was NUTS, Russell.<clr:255,190,255>Oh, it was.<clr:255,190,255>Uh oh.<clr:255,190,255>Yeah, oof. This one was& kinda rough.<clr:255,190,255>Yeah Russ, I'm good.<clr:255,190,255>I'm working on it.<clr:255,190,255>Found an elevator up.<clr:255,190,255>Alright, we're getting close to the substation here.<clr:255,190,255>I'll figure out how to shut it down.<clr:255,190,255>Alright this should turn off that wall.<clr:255,190,255>Oh man.<clr:255,190,255><sfx:1>[Surprised Gasp].<clr:255,190,255>What do you think they're doing in here?.<clr:255,190,255>Ewww.<clr:255,190,255><sfx:1>[Grunts in Pain].<clr:255,190,255>Thank you!.<clr:255,190,255>[Coughing] & what& is& ?.<clr:255,190,255>& Dad? Dad? What& <sb>I-Is that me?<sb>What is this?<sb>What's happening?.<clr:255,190,255><sfx:1>[Coughs].<clr:255,190,255><sfx:1>[Coughs].<clr:255,190,255><sfx:1>[Coughs].............<clr:255,190,255><sfx:1>[Coughs].<clr:255,190,255><sfx:1>[Coughs].<clr:255,190,255><sfx:1>[Coughs].<clr:255,190,255><sfx:1>[Coughs].<clr:255,190,255><sfx:1>[Coughs].<clr:255,190,255><sfx:1>[Coughs].<clr:255,190,255><sfx:1>[Coughs].<clr:255,190,255><sfx:1>[Imitates Gun Noises].<clr:255,190,255><sfx:1>[Sneezes].<clr:255,190,255>That's terrible, and I hope <clr:255,190,255>Look, I'm actually pretty busy looking for my father& <clr:255,190,255>Russell!.<clr:255,190,255><sfx:1>[Grunts in Pain].<clr:255,190,255><sfx:1>[Grunts in Pain].<clr:255,190,255><sfx:1>[Grunts in Pain].<clr:255,190,255>Ahh!.<clr:255,190,255>Ahh!.<clr:255,190,255>Gahhh!.<clr:255,190,255><sfx:1>[Cough].<clr:255,190,255><sfx:1>[Cough].<clr:255,190,255><sfx:1>[Cough].<clr:255,190,255>Ahh!.<clr:255,190,255>Ahh!.<clr:255,190,255>Unh!.<clr:255,190,255>I think you're right.<clr:255,190,255>It's too dark. I need a flashlight.<clr:255,190,255>I'll need a flashlight if I want to go in there.<clr:255,190,255>I'd never survive a jump from this height.<clr:255,190,255>Nope.<clr:255,190,255>I don't think so.<clr:255,190,255>Nope. That'll kill me.<clr:255,190,255>Ohh. Thank God.<clr:255,190,255>I'm on it.<clr:255,190,255>I can see that, Russell.<clr:255,190,255>Yep, doing great, no worries no worries no worries& <clr:255,190,255>I saw a lever outside!.<clr:255,190,255>It switches the tracks!.<clr:255,190,255>& to a wall.<clr:255,190,255>I don't know!.<clr:255,190,255>There's gotta be another way to stop this train& <clr:255,190,255>You sure you can do that?.<clr:255,190,255>Nice.<clr:255,190,255>Ahh!.<clr:255,190,255>That's the switch!.<clr:255,190,255>Russell! Check out this lever!.<clr:255,190,255>I'll be ready.<clr:255,190,255>Yes, WHEN.<clr:255,190,255>Oh, Dad said he stole some files about this weapon.<clr:255,190,255>You're my guy? <clr:255,190,255>Oh.<clr:255,190,255>But not data encryption.<clr:255,190,255>Oh my God, Jeff.<sb>Are you okay? [Laughs].<clr:255,190,255>Oh Okay, will do.<clr:255,190,255>Ah, they're locking down the area.<clr:255,190,255>Yeah, good luck.<clr:255,190,255>Whoa! Russell!<sb>Vorts just took down the last substation!.<clr:255,190,255>Wait, what the& <clr:255,190,255>I heard him.<clr:255,190,255>I hope whoever is in there is worth it.<clr:255,190,255>Maybe we'd have lasted eight.<clr:255,190,255>I'm on my way.<clr:255,190,255>Phew, thanks.<clr:255,190,255>Oh. Yeah, definitely.<sb>You're gonna want to put that in Year Two.<clr:255,190,255>Yeah, what is it, Dad?.<clr:255,190,255>& What do you mean?.<clr:255,190,255>Okay.<clr:255,190,255>Last three.<clr:255,190,255>Last three.<clr:255,190,255>Last three.<clr:255,190,255>Last three.<clr:255,190,255>Three more.<clr:255,190,255>Three more.<clr:255,190,255>Three more.<clr:255,190,255>Three more.<clr:255,190,255>Three left.<clr:255,190,255>Three left.<clr:255,190,255>Three left.<clr:255,190,255>Down to three magazines.<clr:255,190,255>Down to three magazines.<clr:255,190,255>Last one.<clr:255,190,255>Last one.<clr:255,190,255>Crap. Last magazine.<clr:255,190,255>Last magazine.<clr:255,190,255>Argh, I'm out.<clr:255,190,255>I'm out.<clr:255,190,255>I'm out.<clr:255,190,255>Out of mags.<clr:255,190,255>Out of mags.<clr:255,190,255>Out of mags.<clr:255,190,255>No more mags.<clr:255,190,255>No more mags.<clr:255,190,255>No more mags.<clr:255,190,255>No more mags.<clr:255,190,255>Out of mags.<clr:255,190,255>Out of mags.<clr:255,190,255>No more mags?.<clr:255,190,255>No more mags.<clr:255,190,255>I'm out.<clr:255,190,255>I'm out.<clr:255,190,255>Russell, you've been watching everything that's happened today.<clr:255,190,255>Dad, I'm gonna go find this vault!.<clr:255,190,255>Ewww.<clr:255,190,255>Yeuch.<clr:255,190,255>Ew.<clr:255,190,255>Yeuch.<clr:255,190,255>You see that? Russell? Russell!.<clr:255,190,255>Gordon& Freeman?.<clr:255,190,255>So& who are you?.<clr:255,190,255>Alright, it looks like the bridge is fully extended& <clr:255,190,255>Okay, well, one of these has to bring in the vault for docking, right? Right?.............<clr:255,190,255>Um. That's not it.<clr:255,190,255>Oooh, kay, definitely not.<clr:255,190,255>Maybe?!.<clr:255,190,255>That doesn't look good& Ugh!.<clr:255,190,255>Just need to GENTLY dock the vault TO the bridge.<clr:255,190,255>How hard can that be?.<clr:255,190,255>Keep <I>what<I> in?.<clr:255,190,255>Huh, I think I can reroute this with my multi-tool.<clr:255,190,255>It's a tool with multiple functions.<sb>So, you know multi-tool.<clr:255,190,255>Who am I gonna sell it to?.<clr:255,190,255>Well, how about I call it the "Alyx"?.<clr:255,190,255>Yeah, the "Alyx.".<clr:255,190,255>Whoa! Here we go.<clr:255,190,255>Hey, Russ.<sb>Keep an eye out for Dad, okay?.<clr:255,190,255>Aaaand the power's out.<clr:255,190,255>Looks like we're taking the stairs.<clr:255,190,255>Aaaand the stairs are out.<clr:255,190,255>Ooo, breaker boxes.<clr:255,190,255>Let's go back to the elevator plan. I'm gonna get the power back on.<clr:255,190,255>Here we go breaker boxes.<clr:255,190,255>Power's back on. Let's check the elevator.<clr:255,190,255>Argh! Rat's nest.<clr:255,190,255>Elevator's still not on yet.<clr:255,190,255>Y'know, this all looks good.<clr:255,190,255>Maybe we missed something out by the elevator.<clr:255,190,255>Looks like we're taking the ladder.<clr:255,190,255>THAT'S Jeff.<clr:255,190,255>THAT'S Jeff keep your voice down!.<clr:255,190,255>He's an acquired taste.<clr:255,190,255>Ya know Russ, I'm sorry I didn't get you any vodka back there.<clr:255,190,255>You know, I hope you appreciate how much of a pain in the butt it is carrying this vodka around.<clr:255,190,255>Wait Dad What?!.<clr:255,190,255>Whoa, okay.<sb>So if it's not a weapon, are we still doing this?.<clr:255,190,255>True& <clr:255,190,255>We've come this far, I say we keep going.<sb>And if you find out it's something we really shouldn't mess with, we'll call it off.<clr:255,190,255>So, head towards those beams, right?.<clr:255,190,255>Nothing, I'm on my way.<clr:255,190,255>Alright, here we go.<clr:255,190,255>Whoa, Russell, are you seeing this?.<clr:255,190,255>Alright, Russ. REALLY need you to talk again.<clr:255,190,255>It's really dark& Russ?.<clr:255,190,255>Can you just& talk?.<clr:255,190,255>About anything, literally anything.<clr:255,190,255>Okay, that was my fault.<sb>I'll be more specific next time.<clr:255,190,255>There's somebody up there!.<clr:255,190,255>Whoa whoa! Shh!.<clr:255,190,255>Wait SHH!.<clr:255,190,255>Shh! Sh-sh-shh Quiet!.<clr:255,190,255>Oh, wow. That's good, right?.<clr:255,190,255>Alright. So& let's go save Gordon Freeman.<clr:255,190,255>Oh. Incoming.<sb>Hey, gimme a second.<clr:255,190,255>Okay, so the plan is to get to that control room and get Gordon.<sb>You know, I'll be honest, people talk about him a lot, but I always just assumed he was dead.<clr:255,190,255>Hey, Dad. Are you there?.<clr:255,190,255>If Gordon survived Black Mesa& where's he been?.<clr:255,190,255>Once we get Gordon back, we can really get ambitious, don't you think, Russ?<sb>Maybe we could take down the Citadel.<clr:255,190,255>And this time he won't have to do it alone.<clr:255,190,255>Yeah, Dad.<clr:255,190,255>What's the security like inside?.<clr:255,190,255>I guess I'll have to improvise.<clr:255,190,255>There's the control room.<clr:255,190,255>Alright, here we go. Time to go rescue the savior of humanity.<clr:255,190,255>Oh God.<clr:255,190,255>Damn it.<clr:255,190,255>Now what?.<clr:255,190,255>Oh! Terrific.<clr:255,190,255>Okay, okay, well, one of these has gotta extend the bridge& right?.<clr:255,190,255>Uhhh& <clr:255,190,255>THIS one.<clr:255,190,255>I know, Russ, I can see it not moving.<clr:255,190,255>Oh God. Oh God& Oh GOD!.<clr:255,190,255>Ahhh!.<clr:255,190,255>Russ! Russell! Put Dad on!.<clr:255,190,255>Dad! We just took down a substation!.<clr:255,190,255>We will. You've still got that datapod, right?.<clr:255,190,255>For sure. You go ahead, I'll be fine, Dad I promise.<clr:255,190,255>Holy crap.<sb>They must've been terrified of this thing..........................<clr:255,190,255>Nope. Still looking.<clr:255,190,255>Russell& the <I>Combine<I> use these.<sb>Are they safe for people?.<clr:255,190,255>Are you sure?.<clr:255,190,255>Ow! Ow-ow-ow.<clr:255,190,255>Ahhhhh. Hey& <clr:255,190,255>Hey& you were right.<cr>These are great.<clr:255,190,255>Ahhh. Ooh.<clr:255,190,255>Ahhh. Nice.<clr:255,190,255>See it!.<clr:255,190,255>Thanks. Thanks Russell.<clr:255,190,255>Yeah& <sb>When you guys were off stealing the reactor, I saw the Combine moving supplies in here.<sb>So, I guess they're interested in this place again.<clr:255,190,255>What IS that?.<clr:255,190,255>It looks like pictures of Vortigaunts& <clr:255,190,255>Somebody spent a lot of time on this.<clr:255,190,255>Whoa! More floating cardboard.<clr:255,190,255>That's weird.<clr:255,190,255>Just stay there!<cr>I'm gonna figure out how to get over to you!.<clr:255,190,255>Ooo, grenades.<clr:255,190,255>Ugh. Total waste of a grenade.<clr:255,190,255>Agreed.<clr:255,190,255>Heads up, zombie.<clr:255,190,255>Look out.<clr:255,190,255>Missed!.<clr:255,190,255>Dammit!.<clr:255,190,255>Ugh!.<clr:255,190,255>Yes!.<clr:255,190,255>Whoa!.<clr:255,190,255>What do you think, Russ? Guess we'd better cooperate.<clr:255,190,255>We had a good run.<clr:255,190,255><sfx:1>[Hushed Gasp].<clr:255,190,255><sfx:1>[Hushed Gasp].<clr:255,190,255><sfx:1>[Hushed Gasp].<clr:255,190,255>Oof& <clr:255,190,255>Phew& <clr:255,190,255>Whew& <clr:255,190,255>& I hate you, Jeff& <clr:255,190,255>[Laughing in Relief] We did it, Russ.<clr:255,190,255>Got it.<clr:255,190,255>Whoa! Yeah, okay. I'm going up.<clr:255,190,255>Dad? Dad?.<clr:255,190,255>Phew. Okay.<clr:255,190,255>Okay.<clr:255,190,255>Oof& <clr:255,190,255>Oof& <clr:255,190,255>Nice.<clr:255,190,255>Alright& <clr:255,190,255><sfx:1>[Choking].<clr:255,190,255><sfx:1>[Choking].<clr:255,190,255><sfx:1>[Choking].<clr:255,190,255><sfx:1>[Gasping for Breath].<clr:255,190,255><sfx:1>[Gasping for Breath].<clr:255,190,255><sfx:1>[Gasping for Breath].<clr:255,190,255>Ugh. Where& <sb>Where are you taking me?<sb>Where's my father?.<clr:255,190,255>Hello?!.<clr:255,190,255>Damn it! Where's my father?!.<clr:255,190,255>Open the damn window!.<clr:255,190,255>Thanks Russ.<clr:255,190,255>Oof. Okay.<clr:255,190,255>Whew. Okay.<clr:255,190,255>Phew. Okay.<clr:255,190,255>Okay.<clr:255,190,255>Okay.<clr:255,190,255>Whew& <clr:255,190,255>Alright& <clr:255,190,255><sfx:1>[Choking].<clr:255,190,255><sfx:1>[Choking].<clr:255,190,255><sfx:1>[Choking].<clr:255,190,255><sfx:1>[Gasping for Breath].<clr:255,190,255><sfx:1>[Gasping for Breath].<clr:255,190,255>& oh my God& <clr:255,190,255><delay:3>What?& Oh my God& <sb>Thank you! Thank you!.<clr:255,190,255>Russ, come on. At this point it's kind of "our" gun.<clr:255,190,255>You know, Russ technically? I don't think there's a whole lot of your gun left anymore.<clr:255,190,255>Well, Russ, it's official. There is NOTHING left of your gun in this gun. This is just& this is MY gun.<clr:255,190,255>Umm& before. What was life like before the Combine?.<clr:255,190,255>Oh! That zombie has a shotgun!.<clr:255,190,255>Whoa!.<clr:255,190,255>Yeah. Let's get this shotgun and get out of here.<clr:255,190,255>Got it!.<clr:255,190,255>We did it.<clr:255,190,255>Aah!.<clr:255,190,255>Just looking, Russ.<clr:255,190,255>I think& it's some kind of lock.<clr:255,190,255>I think we just got locked in here.<clr:255,190,255>Got it. Thanks.<clr:255,190,255>Oh boy& <clr:255,190,255>Health station!.<clr:255,190,255>Ahh. Here, look. It needs power.<clr:255,190,255>Huh.<clr:255,190,255>Russell? How do you know all this.<clr:255,190,255>Whew, it is DARK.<clr:255,190,255>Nope. I'm good, I'm good.<clr:255,190,255>Oh, thank God.<clr:255,190,255>This is& this is fine.<clr:255,190,255>Oh boy. Getting dark again.<clr:255,190,255>Well& That worked.<clr:255,190,255>Okay.<clr:255,190,255>I'll find a way into the wreckage.<clr:255,190,255>Ah! Found it.<clr:255,190,255>Got it.<clr:255,190,255>Ah. There it is.<clr:255,190,255>Ah ha.<clr:255,190,255>I see 'em.......<clr:255,190,255>Russ, you're not even here!.<clr:255,190,255>There it is, Russ!.<clr:255,190,255>The tunnel out of here?.<clr:255,190,255>Russ? Do you think a headcrab could turn a gorilla into a zombie?.<clr:255,190,255>On it.<clr:255,190,255>[Sniffs] Ugh. This stuff reeks.<clr:255,190,255>Like a rotting animal mixed with& ammonia.<clr:255,190,255>What if it GIVES me cancer?.<clr:255,190,255>Russ, I'm gonna do less touching.<clr:255,190,255>Russell! These guys have automatic weapons!.<clr:255,190,255>These guys have automatic weapons.<clr:255,190,255>I'll keep my fingers crossed on the, uh& option one. Just gonna roll with the genes I'm currently working with.<clr:255,190,255>That's a lot of words while a lot of bullets are flying at me, Russ!.<clr:255,190,255>Oh my god, Russ. This ID card has a picture of a skeleton on it.<clr:255,190,255>Combine!.<clr:255,190,255>Russ, these guys have automatic weapons.<clr:255,190,255>I'm& I'm good, Russ. I'm just going to roll with these genes that I've got.<clr:255,190,255>The more I touch this stuff, the more I think it's probably toxic.<clr:255,190,255>There it is.<sb>That elevator will take me up to the substation.<clr:255,190,255>Not to be a worrier, but shouldn't Dad be back by now?.<clr:255,190,255>Yeah. So I <I>should<I> be worried.<clr:255,190,255>How are you sure?.<clr:255,190,255>Nice.<clr:255,190,255>I know. You would've loved that.<clr:255,190,255>The substation is on the floor above me.<clr:255,190,255>Alright, there's the substation, I'll get up to the next floor and we'll shut it down.<clr:255,190,255>Nnngh!.<clr:255,190,255>Nnngh!.<clr:255,190,255>Nnngh!.<clr:255,190,255>Nnngh!.<clr:255,190,255>Nope.<clr:255,190,255>Nope.<clr:255,190,255>Uh uh.<clr:255,190,255>Ah, crap.<clr:255,190,255>Crap.<clr:255,190,255>Crap.<clr:255,190,255>Tsk. Didn't work.<clr:255,190,255>Didn't work.<clr:255,190,255>Alright.<clr:255,190,255>Alright.<clr:255,190,255>Alright.<clr:255,190,255>Sounds good.<clr:255,190,255>Sounds good.<clr:255,190,255>Hm. Sounds good.<clr:255,190,255>Got it.<clr:255,190,255>Aah! Got it.<clr:255,190,255>Got it.<clr:255,190,255>Sure.<clr:255,190,255>Sure.<clr:255,190,255>Sure.<clr:255,190,255><sfx:1>[Gasps].<clr:255,190,255>Whoa!.<clr:255,190,255>Oh!.<clr:255,190,255><sfx:1>[Gasps].<clr:255,190,255><sfx:1>[Gasps].<clr:255,190,255><sfx:1>[Gasps].<clr:255,190,255>Huh.<clr:255,190,255>Oof& <clr:255,190,255>Nice.<clr:255,190,255>Wow.<clr:255,190,255>Ha hah.<clr:255,190,255>Oof& <clr:255,190,255>Huh.<clr:255,190,255>Alright& <clr:255,190,255>Whew& <clr:255,190,255>Three mags left.<clr:255,190,255>Three mags left.<clr:255,190,255>Three mags left.<clr:255,190,255>Three mags left.<clr:255,190,255>Three mags left.<clr:255,190,255>Last mag.<clr:255,190,255>Last mag.<clr:255,190,255>Last mag.<clr:255,190,255>Last mag.<clr:255,190,255>Last mag.<clr:255,190,255>Last mag.<clr:255,190,255>Last mag.<clr:255,190,255>Last mag.<clr:255,190,255>Last mag.<clr:255,190,255>Last mag.<clr:255,190,255>Last mag.<clr:255,190,255>Last mag.<clr:255,190,255>Three shells left.<clr:255,190,255>Three shells left.<clr:255,190,255>Three shells left.<clr:255,190,255>Three shells left.<clr:255,190,255>Three shells left.<clr:255,190,255>Three shells left.<clr:255,190,255>Three shells left.<clr:255,190,255>Three shells left.<clr:255,190,255>Three shells left.<clr:255,190,255>Three shells left.<clr:255,190,255>Three shells left.<clr:255,190,255>Three shells left.<clr:255,190,255>Three shells left.<clr:255,190,255>Last shell.<clr:255,190,255>Last shell.<clr:255,190,255>Last shell.<clr:255,190,255>Last shell.<clr:255,190,255>Last shell.<clr:255,190,255>Last shell.<clr:255,190,255>Last shell.<clr:255,190,255>Last shell.<clr:255,190,255>Last shell.<clr:255,190,255>Last shell.<clr:255,190,255>Last shell.<clr:255,190,255>Last shell.<clr:255,190,255>Last shell.<clr:255,190,255>Last shell.<clr:255,190,255>Last shell.<clr:255,190,255>Outta shells.<clr:255,190,255>Outta shells.<clr:255,190,255>Out of shells..............<clr:255,190,255>Out of shells.<clr:255,190,255>Out of shells.<clr:255,190,255>Out of shells.<clr:255,190,255>Out of shells.<clr:255,190,255>Out of shells.<clr:255,190,255>Out of shells.<clr:255,190,255>Out of shells.<clr:255,190,255>Out of shells.<clr:255,190,255>Out of shells.<clr:255,190,255>Three cells left.<clr:255,190,255>Three cells left.<clr:255,190,255>Three cells left.<clr:255,190,255>Three cells left.<clr:255,190,255>Three cells left.<clr:255,190,255>Three cells left.<clr:255,190,255>Three cells left.<clr:255,190,255>Three cells left.<clr:255,190,255>Three cells left.<clr:255,190,255>Three cells left.<clr:255,190,255>Three cells left.<clr:255,190,255>Three cells left.<clr:255,190,255>Three cells left.<clr:255,190,255>Last cell.<clr:255,190,255>Last cell.<clr:255,190,255>Last cell.<clr:255,190,255>Last cell.<clr:255,190,255>Last cell.<clr:255,190,255>Last cell.<clr:255,190,255>Last cell.<clr:255,190,255>Last cell.<clr:255,190,255>Last cell.<clr:255,190,255>Last cell.<clr:255,190,255>Last cell.<clr:255,190,255>Last cell.<clr:255,190,255>Last cell.<clr:255,190,255>Out of cells.<clr:255,190,255>Out of cells.<clr:255,190,255>Out of cells.<clr:255,190,255>Out of cells.<clr:255,190,255>Out of cells.<clr:255,190,255>Out of cells.<clr:255,190,255>Out of cells.<clr:255,190,255>Out of cells.<clr:255,190,255>Three left.<clr:255,190,255>Three left.<clr:255,190,255>Three left.<clr:255,190,255>Three left.<clr:255,190,255>Three left.<clr:255,190,255>Three left.<clr:255,190,255>Three left.<clr:255,190,255>Three left.<clr:255,190,255>Three left.<clr:255,190,255>Three left.<clr:255,190,255>One left.<clr:255,190,255>One left.<clr:255,190,255>One left.<clr:255,190,255>One left.<clr:255,190,255>Last one.<clr:255,190,255>Last one.<clr:255,190,255>Last one.<clr:255,190,255>Last one.<clr:255,190,255>One left.<clr:255,190,255>One left.<clr:255,190,255>Last one.<clr:255,190,255>Last one.<clr:255,190,255>Last one.<clr:255,190,255>I'm out.<clr:255,190,255>I'm out.<clr:255,190,255>Ugh. I'm out.<clr:255,190,255>I'm out.<clr:255,190,255>I'm out.<clr:255,190,255>I'm out.<clr:255,190,255>I'm out.<clr:255,190,255>I'm out.<clr:255,190,255>Russ, are they saying my name?.<clr:255,190,255>Ugh. Amazing.<clr:255,190,255>Mmph.<clr:255,190,255>Come on& <clr:255,190,255>Mmph. Ergh. Ugh!.<clr:255,190,255>Alright, this must be it.<clr:255,190,255>Okay, Gordon Freeman. I hope you were worth it.<clr:255,190,255>Alright Gordon, let's get you out of this thing.<clr:255,190,255>Apartments, just like Dad said.<clr:255,190,255>Okay, this is weird. But, I don't know. It doesn't look too dangerous.<clr:255,190,255>Whoa& .<clr:255,190,255>Ohh& mmmph& ugh.<clr:255,190,255>Oof& Whew! Okay.<clr:255,190,255>Oof, okay. Last one.<clr:255,190,255>Hey Russ, you wanna swap in here?.<clr:255,190,255>Combine!.<clr:255,190,255>I& I think I just killed Gordon Freeman.<clr:255,190,255>Hey Russ, name a song.<clr:255,190,255>Coming right up.<clr:255,190,255>Alright, here it is.<clr:255,190,255>This isn't going to be as easy as it looked from the ground.<clr:255,190,255>I don't see any way to disconnect the cables in here.<clr:255,190,255>Russ, I can't figure out how to disconnect these cables.<clr:255,190,255>Ah! Got it.<clr:255,190,255>Ah, there's shielding on the connection.<clr:255,190,255>Nice.<clr:255,190,255>Thanks! Good luck!.<clr:255,190,255>Those beams are coming from the top of THIS tower, right?.<clr:255,190,255>Big fan of this flashlight.<clr:255,190,255>Oh, yeah?.<clr:255,190,255>Oh. Nice.<clr:255,190,255>That's a lot of cables& <clr:255,190,255>Enh, I don t have enough resin for any of this stuff.<clr:255,190,255>No. What do they say about resin, Russ?.<clr:255,190,255>Ohhh-kay. I ll keep an eye out.<clr:255,190,255>Whoa, this is weird.<clr:255,190,255>Wait. Hey, wait, wait, wait! <clr:255,190,255>Russ what do you think they're doing to Gordon Freeman in there?.<clr:255,190,255>Are they you know, sucking his brain out?...............................<clr:255,190,255>Well, either way, let's not find out. I'll get there before it happens.<clr:255,190,255>Russ, what's the deal with the crowbar?.<clr:255,190,255>Yeah.<clr:255,190,255>No way.<clr:255,190,255>Well, when I get him out, let's give him a gun.<clr:255,190,255>Russ!.<clr:255,190,255>Shh! How's Dad doing?<sb>Does he seem okay?.<clr:255,190,255>Good. Well, thanks.<clr:255,190,255>Yeah, you know he was missing a leg before.<clr:255,190,255>Thanks, Russ.<clr:255,190,255>Hey Any news on the datapod?.<clr:255,190,255>Great.<clr:255,190,255>Thanks, Russ. We're getting close.<clr:255,190,255>Eesh& <clr:255,190,255>Oh& Holy& <clr:255,190,255>Whup!.<clr:255,190,255>Got it!.<clr:255,190,255>Ahh. Gotcha.<clr:255,190,255>I think& I just killed Gordon Freeman.<clr:255,190,255>Thanks. Good luck.<clr:255,190,255><sfx:1>[Coughs].<clr:255,190,255><sfx:1>[Coughs].<clr:255,190,255><sfx:1>[Coughs].<clr:255,190,255><sfx:1>[Coughs].<clr:255,190,255><sfx:1>[Coughs].<clr:255,190,255><sfx:1>[Coughs].<clr:255,190,255><sfx:1>[Coughs].<clr:255,190,255><sfx:1>[Coughs].<clr:255,190,255><sfx:1>[Coughs].<clr:255,190,255><sfx:1>[Muffled Cough].<clr:255,190,255><sfx:1>[Muffled Cough].<clr:255,190,255><sfx:1>[Muffled Cough].<clr:255,190,255><sfx:1>[Muffled Cough].<clr:255,190,255><sfx:1>[Muffled Cough].<clr:255,190,255><sfx:1>[Muffled Cough].<clr:255,190,255><sfx:1>[Muffled Cough].<clr:255,190,255><sfx:1>[Muffled Cough].<clr:255,190,255>Nope.<clr:255,190,255>Nope.<clr:255,190,255>Alright.<clr:255,190,255>Alright.<clr:255,190,255>Alright.<clr:255,190,255>Sounds good.<clr:255,190,255>Sounds good.<clr:255,190,255>Sounds good.<clr:255,190,255>Got it.<clr:255,190,255>Got it.<clr:255,190,255>Got it.<clr:255,190,255>Three mags left.<clr:255,190,255>Three mags left.<clr:255,190,255>Three mags left.<clr:255,190,255>Three mags left.<clr:255,190,255>Three mags left.<clr:255,190,255>Three mags left.<clr:255,190,255>Unnnh.<clr:255,190,255>Ergh 'kay.<clr:255,190,255>Uhn.<clr:255,190,255>Cmon& <clr:255,190,255>I m trying!.<clr:255,190,255>Yeah. It was.<clr:255,190,255>You know, I hope you appreciate how much of a pain in the butt it is carrying this crate of vodka around.<clr:255,190,255>Oh, I m taking one of these for myself.<clr:255,190,255>Good point. I ll see if there are any upgrades that I could use.<clr:255,190,255>I was thinking about giving it to Gordon.<clr:255,190,255>Good to know.<clr:255,190,255>Oof. I m okay& I m okay& <clr:255,190,255>Last four shells.<clr:255,190,255>Last four shells.<clr:255,190,255>Four shells left.<clr:255,190,255>Last four.<clr:255,190,255>Last four.<clr:255,190,255>Last four.<clr:255,190,255>Four shells left.<clr:255,190,255>Four shells left.<clr:255,190,255>Four shells left.<clr:255,190,255>Last four shells.<clr:255,190,255>Last four shells.<clr:255,190,255>Last four shells.<clr:255,190,255>Last four.<clr:255,190,255>Last four.<clr:255,190,255>Last four shells.<clr:255,190,255>Four shells left.<clr:255,190,255>Four shells left.<clr:255,190,255>Four shells left.<clr:255,190,255>Last two shells.<clr:255,190,255>Last two shells.<clr:255,190,255>Last two shells.<clr:255,190,255>Last two.<clr:255,190,255>Last two.<clr:255,190,255>Last two.<clr:255,190,255>Two shells left.<clr:255,190,255>Two shells left.<clr:255,190,255>Two shells left.<clr:255,190,255>Last two shells.<clr:255,190,255>Last two shells.<clr:255,190,255>Down to two.<clr:255,190,255>Last two.<clr:255,190,255>Last two.<clr:255,190,255>Down to two.<clr:255,190,255>Two shells left.<clr:255,190,255>Two shells left.<clr:255,190,255>Last two shells.<clr:255,190,255>Two shells left.<clr:255,190,255>Two shells left.<clr:255,190,255>Last two.<clr:255,190,255>Two shells left.<clr:255,190,255>Two shells left.<clr:255,190,255>Two shells left.<clr:255,190,255><sfx:1>[Straining, Gasping for Breath].<clr:255,190,255><sfx:1>[Straining, Gasping for Breath].<clr:255,190,255>It's on my face! It's on my face!.<clr:255,190,255>Russ! It's on my face!.....................................<clr:255,190,255>Russ! It's on my face! It's on my face, Russ!.<clr:255,190,255>Okay. I'm okay. I'm okay.<clr:255,190,255>Yeah, it was. I was there.<clr:255,190,255>I know it's on my face, Russ!.<clr:255,190,255>Nggggh, I can't get it!.<clr:255,190,255>Russ, I know!.<clr:255,190,255>Aah!.<clr:255,190,255>Ah!.<clr:255,190,255>Oof!.<clr:255,190,255>Aah!.<clr:255,190,255>Oof!.<clr:255,190,255>Uhn!.<clr:255,190,255>Ow!.<clr:255,190,255>Whew!.<clr:255,190,255>Uhn!.<clr:255,190,255>Argh!.<clr:255,190,255>Umph!.<clr:255,190,255>Gyeeah!.<clr:255,190,255>Umph!.<clr:255,190,255>Blugh!.<clr:255,190,255>Whew.<clr:255,190,255>[Coughing] Whew.<clr:255,190,255>[Coughing] Whew.<clr:255,190,255>Ugh!.<clr:255,190,255>[Coughing] Ugh!.<clr:255,190,255>Ugh!.<clr:255,190,255>Ugh!.<clr:255,190,255>Ugh. Okay.<clr:255,190,255>Ugh!.<clr:255,190,255>Ugh!.Eli: <clr:255,208,172><I>Alyx! How's it looking up there?<I>.Eli: <clr:255,208,172><I>One Combine mini-reactor from a shipment of 4000.<I><sb><clr:255,255,255>Eli: <clr:255,208,172><I>They're never gonna miss it.<cr>Here, see for yourself.<I>.Eli: <clr:255,208,172><I>Hmm. That IS odd.<cr>Well, we'll look into it when we get back.<I>.Eli: <clr:255,208,172><I>Meet back at the safehouse, baby.<cr>We'll be there soon.<I>.<clr:255,208,172><sfx:1>[Groaning in Pain].<clr:255,208,172><sfx:1>[Groaning].<clr:255,208,172>Russell? Where is he?<cr>Is he alright?.<clr:255,208,172>We don't have time.<sb>It's a weapon, Alyx!<sb>It's what they're hiding in here.<sb>It's what we found out about and that's why they grabbed us.<clr:255,208,172>They got it in a vault& <sb>A tower, with security all around it.<clr:255,208,172>There's a substation nearby.<clr:255,208,172>See? I'll be fine.<sb>Now get moving.<clr:255,208,172>Alyx, whatever this weapon is, you need to either steal it or destroy it.<clr:255,208,172>[Chuckling] I love you, baby.<clr:255,208,172>I love you, baby!.Eli: <clr:255,208,172><I>What is it, Russell?<I>.<clr:255,208,172>We didn't steal anything!.<clr:255,208,172>No one! I didn't see anyone!.<clr:255,208,172>Baby! .<clr:255,208,172>I'm over here, honey!<sb>I need help, hurry!.<clr:255,208,172>Baby! Over here!.<clr:255,208,172>Help me up& help me up& <clr:255,208,172>Hurry, baby!<sb>Hurry! I'm losing my grip.<clr:255,208,172><sfx:1>[Groaning in Pain].<clr:255,208,172>Ungh!.<clr:255,208,172>Almost& Almost& Gah!.<clr:255,208,172>No! Alyx, listen!<sb>The thing Russell and I found is some sort of& some sort of superweapon!.<clr:255,208,172>It's something big.<sb>They've got it here in the QZ in some kind of vault.<sb>But they're about to move it.<sb>Where, I don't know, but it's going to be soon.<clr:255,208,172>Yes! And look, look& <sb>I managed to pocket this Combine datapod.<sb>If I can decrypt it, we can figure out how to use their weapon against them.<clr:255,208,172>You head to the Vault.<sb>I'll take this thing back to Russell's and get to work.<clr:255,208,172>It's right in the middle of the QZ.<sb>And it's big.<sb>Get above ground and see what you can find.<clr:255,208,172>Go!.<clr:255,208,172>Yeah& I'm good.<clr:255,208,172>Gordon! Gordon! Wake up, Gordon!.<clr:255,208,172>She's gone, Gordon.<sb>She's GONE.<clr:255,208,172>Son of a bitch and his "unforeseen consequences"!<sb>I knew it.<sb>When I get my hands on him, I'm gonna& <sb>I'm gonna KILL him. I've got to figure this out. Right now& <clr:255,208,172><sfx:1>[Exhaling Deeply].<clr:255,208,172>Come on, Gordon.<clr:255,208,172>We've got work to do.<clr:255,208,172>Agh! .<HEADSET><clr:255,208,172>I don't know, but <HEADSET><clr:255,208,172>You keep heading for the Vault.<sb>I'll poke around the datapod.<sb>See if I can figure something out.<HEADSET><clr:255,208,172>Alyx! I found something!.<HEADSET><clr:255,208,172>There's a Gravity Field Generator directly under the Vault.<sb>That's GOT to be what's keeping it up.<HEADSET><clr:255,208,172>Russell, stop her!.<HEADSET><clr:255,208,172>Alyx! Don't go in the V [Signal Cuts Out].<HEADSET><clr:255,208,172>Right there. That's the Gravity Field Generator...............<HEADSET><clr:255,208,172>Russell!<cr>Goddamn, it's good to see you!.<HEADSET><clr:255,208,172>Alyx! Baby!.<HEADSET><clr:255,208,172>There it goes& <HEADSET><clr:255,208,172>I'm working on it.<sb>Alyx, find a way in there. Go!.<clr:255,208,172><sfx:1>[Groaning in Pain].<clr:255,208,172>Stay safe, baby. I love you.<clr:255,208,172>Thank you& Thank you& Oh God& <clr:255,208,172><sfx:1>[Gasping for Breath].<HEADSET><clr:255,208,172>Prison& <HEADSET><clr:255,208,172>It's not a vault.<sb>It's a prison.<sb>They didn't build it to keep us OUT.<sb>They're trying to keep something IN.<HEADSET><clr:255,208,172>The way I see it, whatever's in there doesn't like the Combine very much.<sb>So we've got THAT in common.<HEADSET><clr:255,208,172>So& Are we still doing this?.<HEADSET><clr:255,208,172>That's my girl.<sb>I'll let you know what I find out.<HEADSET><clr:255,208,172>Tell Alyx there's no way that backup is stable.<sb>She can shut it down.<HEADSET><clr:255,208,172>Goddamn it, Russ.<sb>They've got Gordon Freeman.<HEADSET><clr:255,208,172>This is very, VERY good.<HEADSET><clr:255,208,172>Damn right.<sb>We're gonna get Gordon Freeman back.<HEADSET><clr:255,208,172>Yeah, what's up, Alyx?.<HEADSET><clr:255,208,172>I don't know.<sb>But I bet it's a hell of a story.<HEADSET><clr:255,208,172>Alyx& You there?.<HEADSET><clr:255,208,172>It looks like you WILL be able to get into the Vault from up there.<sb>There's a terminal that extends a bridge to the entrance.<HEADSET><clr:255,208,172>I've got it all laid out in front of me and I'll tell you& <sb>There IS security, but I've never seen anything like it.<sb>It doesn't make any sense.<HEADSET><clr:255,208,172>Eh, don't worry, honey. I'll figure it out.<HEADSET><clr:255,208,172>You know, honey, you haven't been doing too bad yourself.<HEADSET><clr:255,208,172>Earth could've used you in the Seven Hour War.<HEADSET><clr:255,208,172>Alyx? Alyx!<sb>Alyx, are you okay?.<HEADSET><clr:255,208,172>I don't know.<sb>I'm not sure if this datapod even knows.<sb>But they got something trapped in there.<HEADSET><clr:255,208,172>I do. Russ, this thing's biocoded.<sb>I'm gonna need the TLI.<HEADSET><clr:255,208,172>Okay, great.<sb>You good, honey?.<HEADSET><clr:255,208,172>Keep that promise.<sb>I'll get to work on the datapod.<HEADSET><clr:255,208,172>I've got something.<HEADSET><clr:255,208,172>I don't know what the weapon is yet.<sb>But I DO know how they got it.<HEADSET><clr:255,208,172>It doesn't look like they actually built the weapon.<sb>It's like they& <sb>I don't know, discovered something.<sb>Or maybe they uncovered it.<HEADSET><clr:255,208,172>If I'm reading this right, they tracked it to an old apartment building in the QZ.<sb>But instead of going in to get it, they grabbed the whole building and built a vault around it.<HEADSET><clr:255,208,172>I'm trying to figure out whether WE oughta be.<HEADSET><clr:255,208,172>You can thank that Vortigaunt. He got me back here in one piece.<clr:255,208,172>What is it, Russell?.<HEADSET><clr:255,208,172>Russell, let her think!.<HEADSET><clr:255,208,172>Good. Because when they move this thing, that weapon's gone. We need to get it tonight.<norepeat_global:10>Impressive work, Ms. Vance.<norepeat_global:10>That is a question with a multitude of <norepeat_global:10>Perhaps what I <I>am<I> is not as important as what I can <I>offer<I> you in exchange for coming all this way.<norepeat_global:10>Some believe the fate of our worlds is <I>inflexible<I>.<norepeat_global:10>My employers disagree.<sb>They authorize me to& <sb><I>nudge<I> things in a particular direction from time to time.<norepeat_global:10>What would <I>you<I> want nudged, Ms. Vance?.<norepeat_global:10>Ahhh.<sb>That would be a considerably large nudge.<sb>Too large, given the interests of my employers.<norepeat_global:10>What if I could offer you something you don't <I>know<I> you want?.<norepeat_global:10>Unless& <norepeat_global:10>Good.<sb>As a consequence of your action, <I>this<I> entity will continue.<norepeat_global:10>And this entity will not.............<norepeat_global:10>You <I>are<I> aware that you've proven yourself to be of extraordinary value.<norepeat_global:10>Unless you were to take matters into your own hands.<norepeat_global:10>A previous hire has been unable<sb> or unwilling <sb>to perform the tasks laid before him.<norepeat_global:10>We have struggled to find a suitable replacement.<norepeat_global:10>Until now.<norepeat_global:10>I'm afraid you misunderstand the situation, Ms. Vance.<norepeat_global:10>Release your father, Ms. Vance.<norepeat_global:10>Your glove, Ms Vance.<norepeat_global:10>We are in the future.<sb>This is the moment where you watch your father die.<norepeat_global:10>Gordon& Freeman? [Chuckles].<norepeat_global:10>Ms Vance.<sb>You wouldn't need all <I>that<I> to imprison Gordon Freeman.Russell: <clr:255,255,138><I>What& is& ?<I>.Russell: <clr:255,255,138><I>It looks like <I>.<HEADSET><clr:255,255,138>Put on the headset!.<HEADSET><clr:255,255,138>Alyx! Put on the headset!.<HEADSET><clr:255,255,138>Alyx! Put Alyx! P-Put on the headset!.<HEADSET><clr:255,255,138>Alyx! If you're still alive, put on the headset.<HEADSET><clr:255,255,138>I can see you in there! There's no reason you shouldn't be putting on the headset! Alyx!.<HEADSET><clr:255,255,138>It's not a trick! It's Russell, alright? Your dad's friend from work! The Resistance!.<HEADSET><clr:255,255,138>It's not a trick, Alyx!.<HEADSET><clr:255,255,138>Alyx! You there?<cr>You-You've got to get moving.<HEADSET><clr:255,255,138>I know! I caused it!<sb>So technically not an accident.<cr>You've got to get moving.<HEADSET><clr:255,255,138>You've got to get moving!.<HEADSET><clr:255,255,138>Get moving, Alyx.<HEADSET><clr:255,255,138>Alyx, you need to get out of here. Now.<HEADSET><clr:255,255,138>He's fine. Follow the drone.<HEADSET><clr:255,255,138>Yeah. Well, no.<cr>To be honest, he's in huge trouble.<HEADSET><clr:255,255,138>They've still got him.<cr>He was in a separate transport.<HEADSET><clr:255,255,138>Well, yes.<sb>I had no way of knowing who was in which van.<sb>So& Yes.<cr>The result was that I saved YOU.<HEADSET><clr:255,255,138>Criminal holding.<sb>And then, when they realize he's Eli Vance& to Nova Prospekt.<HEADSET><clr:255,255,138>But I'm already working on a plan to get him back.<HEADSET><clr:255,255,138>You're close to my lab.<sb>Keep following the drone!<cr>We'll figure out what to do.<HEADSET><clr:255,255,138>Alyx, everything cut out for a second!<sb>I lost the headset video feed.<sb>Can you see my drone?<sb>Is it okay?.<clr:255,255,138>Alyx, great.<cr>Okay, let's wait.<cr>My drone's okay, right?.<clr:255,255,138>Now.<sb>Pretty soon they're gonna realize that your dad is not gonna talk.<sb>And when THAT happens, he's off to have his brain sucked out.<clr:255,255,138>Potentially.<sb>Maybe not, though.<cr>I mean, he could they could just drill into his .<clr:255,255,138>Oh, yep. Still your dad.<sb>Right.<cr>Well, what they WILL do is take him by train from HERE& .<clr:255,255,138>Not necessarily.<cr>Grab something that represents us.<clr:255,255,138>Anything'll do.<clr:255,255,138>Yeah, just grab anything.<clr:255,255,138>I'll tell you what, I'll do it.<clr:255,255,138>Okay, that's you.<clr:255,255,138>Well, ONE of us me will have to stay here for this plan to work.<clr:255,255,138>Just outside there's a second train that also leads out of City 17, through the Quarantine Zone.<clr:255,255,138>Both trains intersect here, at Fairview Junction.<sb>You take your train, get there before his train, and hack into the controls.<sb>That'll let me take over the system.<clr:255,255,138>Train comes to a halt.<sb>You deal with the Combine situation.<sb>And we get your dad back.<clr:255,255,138>Out the back, through the yard.<sb>It's decommissioned, but I think I can hack into its controls.<clr:255,255,138>Oh. And get yourself a pair of "Russells" on the way out.<clr:255,255,138>The gloves, Alyx.<sb>You know, the gravity gloves.<sb>I have a few sets through there.<sb>You can calibrate them out by the shed.........................<clr:255,255,138>We can do this, Alyx.<sb>You got that, didn't you?<sb>That I said we could do it?<sb>'Cause we're gonna do it..<HEADSET><clr:255,255,138>Alright, you know how this goes.<sb>There should be a bunch of junk down there.<sb>Aim at something with your hand open.<HEADSET><clr:255,255,138>Just point your hand at something.<HEADSET><clr:255,255,138>These gloves aren't going to calibrate by themselves.<sb>But I suppose they probably should.<sb>That's one thing I haven't& fixed on them.<HEADSET><clr:255,255,138>Now close your hand and flick it towards you.<HEADSET><clr:255,255,138>Just a little flick of the wrist.<HEADSET><clr:255,255,138>Are you flicking? I can't tell if you're flicking.<HEADSET><clr:255,255,138>Close and flick.<HEADSET><clr:255,255,138>Okay, the reference sensor is way out of alignment.<HEADSET><clr:255,255,138>Try again.<sb>Pick a target, aim at it, hand open.<HEADSET><clr:255,255,138>Hmm.<HEADSET><clr:255,255,138>Try again.<HEADSET><clr:255,255,138>One more time.<HEADSET><clr:255,255,138>Pick a target, aim at it, hand open.<HEADSET><clr:255,255,138>Excellent! Now make a fist.<HEADSET><clr:255,255,138>Alright, make a fist.<HEADSET><clr:255,255,138>Registered.<sb>Now flick your wrist to bring it in.<HEADSET><clr:255,255,138>Almost done.<sb>Do it again, only this time catch it.<HEADSET><clr:255,255,138>Flick it again and try to catch it.<HEADSET><clr:255,255,138>Perfect. We're done.<sb>Ooh! Oh, wait! I-I almost forgot.<clr:255,255,138>Alyx! Up here!.<clr:255,255,138>You're gonna need a gun!.<clr:255,255,138>Pick up the gun, Alyx!.<HEADSET><clr:255,255,138>I doubt you'll need to use it much.<sb>There shouldn't be more than a few Combine transporting Eli.<HEADSET><clr:255,255,138>And good luck, Alyx.<sb>Goodbye.<HEADSET><clr:255,255,138>Obviously, just to let you know, I am still here, though.<HEADSET><clr:255,255,138>That's the train, Alyx.<sb>See if you can hack the door open.<sb>I've almost got the train online here.<HEADSET><clr:255,255,138>Is there any way to hack the train door?.<HEADSET><clr:255,255,138>See if you can get the door open.<HEADSET><clr:255,255,138>Alright! Here we go.<sb>Next stop: Fairview Junction.<HEADSET><clr:255,255,138>Good. I'll see if I can get you in some other way.<HEADSET><clr:255,255,138>Ahh& Would you look at that. Resin.<HEADSET><clr:255,255,138>Well, you know& in case it doesn't make it back.<HEADSET><clr:255,255,138>Ah, this one must've squirted out.<sb>I heard they've had trouble with barnacle spores outside the containment area.<sb>But not about fellas like this.<HEADSET><clr:255,255,138>I'd doubt it.<HEADSET><clr:255,255,138>Careful of that barnacle, Alyx.<HEADSET><clr:255,255,138>Does it have a skull and crossbones on it?.<HEADSET><clr:255,255,138>Probably medicine, then.<HEADSET><clr:255,255,138>Alyx! Did you just inject yourself with something you found on the ground? .<HEADSET><clr:255,255,138>Yeah, yeah, that's where they keep it.<HEADSET><clr:255,255,138>That's the control panel.<sb>They've probably scrambled the circuit.<sb>But considering no one would be dumb enough to open the hatch, it shouldn't be too hard to put back.<HEADSET><clr:255,255,138>You'll go through the old subway tunnels on your way to the train yard.<HEADSET><clr:255,255,138>I don't think so.<sb>Which is good news, because we've still got time.<HEADSET><clr:255,255,138>Or bad news, because they've already killed him.<sb>And you don't need to move a corpse.<sb>You just bury it.<sb>Or burn it.<sb>You still there, Alyx?.<HEADSET><clr:255,255,138>Ahh, right. The "Alyx.".<HEADSET><clr:255,255,138>Ahh, right. So it can hack everything.<sb>If you give it enough time.<sb>Probably takes a while, though, right?.<HEADSET><clr:255,255,138>Can it manipulate gravity at a distance?.<HEADSET><clr:255,255,138>Right. Didn't think so.<sb>Not in glove form either, I noticed.<HEADSET><clr:255,255,138>Alright, 'nuff chit-chat, we've gotta go and save your dad. Come on.....................................................................<HEADSET><clr:255,255,138>Yeah. Well, no.<sb>Tricky place to get a job at, actually.<sb>I interviewed at Black Mesa.<sb>They said try again in a year.<sb>I don't need to tell you what happened after that.<sb>Lucky break for me, really.<sb>Not a lot of survivors.<sb>Honestly, it's a miracle you and your dad got out of there.<HEADSET><clr:255,255,138>Alyx? You cut out for a while.<sb>What happened?.<HEADSET><clr:255,255,138>A Vortigaunt?<cr>What was he doing down there?.<HEADSET><clr:255,255,138>Oh! Great!<sb>What did it taste like?<cr>Tell me how you f .<HEADSET><clr:255,255,138>Right. Of course you didn't.<cr>No, that's& that's the right decision.<HEADSET><clr:255,255,138>Yes, Alyx?.<HEADSET><clr:255,255,138>Ah! Excellent.<cr>Alyx, have you ever heard of a club sandwich?.<HEADSET><clr:255,255,138>Right.<sb>To make a club sandwich, you need to start with bread.<sb>Not from a bread line.<sb>From a bakery across the street, baked that day, okay? You add tomatoes, lettuce not vegetable paste fresh.<sb>Then you add bacon that's from an animal we used to call the "pig."<sb>You toast the bread, and you put all that inside it.<HEADSET><clr:255,255,138>It is! And I'm not done.<sb>Then you add a second sandwich on top of the first one.<sb>You put ham in it also from a pig and turkey, from an animal we used to call the "turkey," and more tomato, more lettuce, and a bunch of other things I'm forgetting.<sb>It was six inches tall and weighed a pound and had a dozen ingredients from five different continents.<sb>It was the most impossible food item you could imagine in any age before ours.<clr:255,255,138>& This is Eli& <HEADSET><clr:255,255,138>Close& <HEADSET><clr:255,255,138>& and flick.<clr:255,255,138>Don't worry, it's unloaded!.<HEADSET><clr:255,255,138>You do? Okay. Good. Well& Successful experiment. Keep an eye out for more.<HEADSET><clr:255,255,138>I know, right?.<HEADSET><clr:255,255,138>Well, that's the crazy thing, I don't know! Just& blurry pictures of a& building.<HEADSET><clr:255,255,138>Nah, something else.<sb>And whatever it is, they're gonna kill anybody who saw it, and anybody who knows anybody who saw it<sb>Which means us& and your dad.<clr:255,255,138>I know. This& this is bad.<sb>They're gonna find out what he knows, and then& <cr>Yeah, they're gonna kill him.<clr:255,255,138>But!<sb>The good news is, we've got something they don't.<clr:255,255,138>My plan to get him back!.<clr:255,255,138>Right. Good, well that's the& <cr>That's the main& <clr:255,255,138>It's unloaded now!.<HEADSET><clr:255,255,138>That's it.<HEADSET><clr:255,255,138>Boom, yep.<HEADSET><clr:255,255,138>You're on it.<HEADSET><clr:255,255,138>Targeted.<HEADSET><clr:255,255,138>You're attached.<HEADSET><clr:255,255,138>Yep, you're tethered.<HEADSET><clr:255,255,138>Close your hand.<HEADSET><clr:255,255,138>Now close it.<HEADSET><clr:255,255,138>Make a grip.<HEADSET><clr:255,255,138>Now close your hand.<HEADSET><clr:255,255,138>Great.<HEADSET><clr:255,255,138>Yep.<HEADSET><clr:255,255,138>That's it.<HEADSET><clr:255,255,138>Just like that.<HEADSET><clr:255,255,138>Perfect.<HEADSET><clr:255,255,138>Again, but catch it.<HEADSET><clr:255,255,138>But catch it.<HEADSET><clr:255,255,138>Now catch it.<HEADSET><clr:255,255,138>Try catching it.<HEADSET><clr:255,255,138>Catch it.<HEADSET><clr:255,255,138>Alyx, imagine there's a, like a, trigger on, ah& on the "Russells.".<HEADSET><clr:255,255,138>Now aim your hand& <HEADSET><clr:255,255,138>Pull the trigger& <HEADSET><clr:255,255,138>And there you go.<HEADSET><clr:255,255,138>Alyx, there should be a small trigger near the index finger on each of your Russells.<clr:255,255,138>Oh. Almost forgot, guns need ammo.<clr:255,255,138>Here you go!.<clr:255,255,138>Alyx, up here! Heads up, throwing down some ammo.<clr:255,255,138>Here you go.<HEADSET><clr:255,255,138>Oh, you uh, took care of that lock, then.<sb>Good. Great.<sb>Did have the key for it.<sb>But should've given you that, that's& <sb>that's on me.<HEADSET><clr:255,255,138>Good, because we don't have much time...<HEADSET><clr:255,255,138>There's a control station override nearby.<HEADSET><clr:255,255,138>Alyx, that's the control panel right there.<HEADSET><clr:255,255,138>If you can bring the system back to life I should be able to stop Eli's train.<HEADSET><clr:255,255,138>Alyx, that's the control panel!.<HEADSET><clr:255,255,138>That's the opposite of what it's supposed to do, Alyx!.<HEADSET><clr:255,255,138>Uh& well& don't panic! Or stop panicking! If-If you are.<HEADSET><clr:255,255,138>Okay, just throw the switch, there.<HEADSET><clr:255,255,138>You've got to hold it down!.<HEADSET><clr:255,255,138>Quickly, Alyx!.<HEADSET><clr:255,255,138>Good! Now keep the lever held down otherwise the track will switch back.<HEADSET><clr:255,255,138>Hold it down, Alyx!.<HEADSET><clr:255,255,138>Good God!.<HEADSET><clr:255,255,138>Yeah. Wow. You okay?.<HEADSET><clr:255,255,138>Just shoot them, Alyx!.<HEADSET><clr:255,255,138>Great, now go inside and deactivate the power source.<HEADSET><clr:255,255,138>Good grief, it's a Vortigaunt& <HEADSET><clr:255,255,138>You've got it.<clr:255,255,138>to& Nova Prospekt.Russell: <clr:255,255,138><I>What IS this?<I>.<HEADSET><clr:255,255,138>Hello, Alyx? We MIGHT have a problem.<cr>Probably nothing to worry about, but .<HEADSET><clr:255,255,138>Did the train stop?<cr>It stopped, didn't it.<HEADSET><clr:255,255,138>Ugh, it's jammed.<cr>When the Combine shut down the Quarantine Zone, they must have tightened security.<HEADSET><clr:255,255,138>Yeah, you're nowhere near Fairview Junction.<cr>You're just outside the QZ.<HEADSET><clr:255,255,138>And THIS& is as far as we get by train.<HEADSET><clr:255,255,138>Watch it, Alyx!.<HEADSET><clr:255,255,138>Alyx, look out!.<HEADSET><clr:255,255,138>Dead ahead!.<HEADSET><clr:255,255,138>Incoming!.<HEADSET><clr:255,255,138>Combine!.<HEADSET><clr:255,255,138>You've got company.<HEADSET><clr:255,255,138>We'll talk later.<HEADSET><clr:255,255,138>Let's talk later.<HEADSET><clr:255,255,138>Go get 'em!.<HEADSET><clr:255,255,138>Yeah yeah, go.<HEADSET><clr:255,255,138>And if there's resin around here, there should be a Combine fabricator.<sb>Keep an eye out, we might be able to upgrade your firepower a bit.<HEADSET><clr:255,255,138>Alyx! I think that's a Combine fabricator.<sb>Put something in it, I want to see how this thing works.<HEADSET><clr:255,255,138>Headcrab!.<HEADSET><clr:255,255,138>Wait where'd it go?.<HEADSET><clr:255,255,138>Aah!.<HEADSET><clr:255,255,138>Yep. There it is. Found it.<HEADSET><clr:255,255,138>Do you hear that?.<HEADSET><clr:255,255,138>Yeah. That's& that's the way we gotta go.<HEADSET><clr:255,255,138>Yeah, that IS the shortcut.<HEADSET><clr:255,255,138>Yeah, that's also the long way.<HEADSET><clr:255,255,138>Alright, that seemed to work. Let's keep doing that.<HEADSET><clr:255,255,138><sfx:1>[Laughs].<HEADSET><clr:255,255,138>Ha ha!<cr>That barnacle's on our side.<sb>It's not though, obviously, so don't walk under them.<HEADSET><clr:255,255,138>Nice shooting, Alyx.<HEADSET><clr:255,255,138>Ah, possibly.<sb>Are you seeing floating garbage?.<HEADSET><clr:255,255,138>Right. Well, seems harmless.<HEADSET><clr:255,255,138>Alyx! You alright? What's wrong?.<HEADSET><clr:255,255,138>I'm losing your signal!<sb>Alyx? Alyx?<sb>If you can still hear me, keep heading in the same direction, and-and try to get above ground!.<HEADSET><clr:255,255,138>Alyx! Alyx! The signal's back!<sb>Can you hear me? Are you okay?.<HEADSET><clr:255,255,138>Ten seconds, Alyx!.<HEADSET><clr:255,255,138>Train's here in ten seconds, Alyx!.<HEADSET><clr:255,255,138>Five seconds!.<HEADSET><clr:255,255,138>Four!.<HEADSET><clr:255,255,138>Three!.<HEADSET><clr:255,255,138>Two!.<HEADSET><clr:255,255,138>One!.<HEADSET><clr:255,255,138>Well actually, the word quarantine comes from the Italian, "quaranta giorni."<sb>Uh, which means forty days the period that all ships were required to be isolated before crew could go ashore during the Black Death.<HEADSET><clr:255,255,138>Yeah, yeah it is...............................................<HEADSET><clr:255,255,138>Alyx. I'm seeing a high concentration of anti-particles radiating off that thing.<sb>Just warning you.<sb>Quantum-wise, it might get weird in there.<HEADSET><clr:255,255,138>Yeah.<HEADSET><clr:255,255,138>Yes.<HEADSET><clr:255,255,138>That's good. Good. That's great.<HEADSET><clr:255,255,138>Yes. Absolutely.<HEADSET><clr:255,255,138>Yep! Crystal clear!.<HEADSET><clr:255,255,138>You're extremely good at killing aliens!.<HEADSET><clr:255,255,138>It's alarming, actually!.<HEADSET><clr:255,255,138>Yep, could always get worse.<HEADSET><clr:255,255,138>Ooh, that's a toughie.<sb>I don't know, uh, good day?<sb>I'd say six.<sb>Yeah, strong six.<HEADSET><clr:255,255,138>Well, that's life, Alyx.<cr>You know, it's not always great.<HEADSET><clr:255,255,138>Ooh, an eight.<cr>Yeah, that'd really would be nice.<sb>Really nice.<HEADSET><clr:255,255,138>I'm going full production mode on the "Russells," of course.<HEADSET><clr:255,255,138>Goldmine, yep.<sb>So here's the plan, conservative estimate, I figure one year to get the world unconquered by the Combine, get them off the planet.<sb>So that's year one.<HEADSET><clr:255,255,138>Then another year to mass produce the "Russells."<sb>Although, just quietly, we WILL need to rebuild society first, you know, to get some basic infrastructure, jobs, money, that sort of thing.<sb>Otherwise people won't be able to buy them.<sb>You know.<HEADSET><clr:255,255,138>So uh, yeah& <sb>THREE year plan.<sb>Let's slot the infrastructure thing in for year two.<HEADSET><clr:255,255,138>Ooh, well, uh& <sb>Hmm. Well, there would be stock options.<sb>Five to ten year vesting period, obviously.<sb>Could be very lucrative for you, Alyx.<sb>In the long term.<HEADSET><clr:255,255,138>Yep. Sounds good& Alyx.<HEADSET><clr:255,255,138>So once we get the combine off the Earth, what are you gonna do with yourself, Alyx?.<HEADSET><clr:255,255,138>Well, it wouldn't actually have to be secret.<cr>You could just live your life out in the open.<HEADSET><clr:255,255,138>Well& no, there'll still be criminals.<cr>Just no aliens.<HEADSET><clr:255,255,138>So I'd say a yes on the doors and locks just uh& yeah.<cr>Just for caution. And keep the gun.<HEADSET><clr:255,255,138>Job? Alyx, you invented the "Alyx"!<cr>Of course you can have a job!.<HEADSET><clr:255,255,138>That's your dad's prisoner pod.<HEADSET><clr:255,255,138>Oh God.<HEADSET><clr:255,255,138>Alyx, hurry!.<HEADSET><clr:255,255,138>Oh jeez, oh jeez.<HEADSET><clr:255,255,138>Agh!.<HEADSET><clr:255,255,138>Wait a hm. Where IS the Vault?.<HEADSET><clr:255,255,138>I'm with you every step of the way.<HEADSET><clr:255,255,138>Agh!.<HEADSET><clr:255,255,138>Oof!.<HEADSET><clr:255,255,138>Whoa!.<HEADSET><clr:255,255,138>Aah!.<HEADSET><clr:255,255,138>No, but it should fix up that pistol nicely.<cr>Good thing too, I gave you one of my lesser guns.<HEADSET><clr:255,255,138>You owe me a gun anyway!<cr>That wasn't a gift. That's MY gun.<HEADSET><clr:255,255,138>Wait, is that a dead Combine soldier?.<HEADSET><clr:255,255,138>Well, keep an eye out.<sb>Something's definitely up.<HEADSET><clr:255,255,138>Agh! Oh God!.<HEADSET><clr:255,255,138>Get it off!.<HEADSET><clr:255,255,138>It's disgusting!.<HEADSET><clr:255,255,138>Ugh, it's horrific!.<HEADSET><clr:255,255,138>Oh, thank God.<HEADSET><clr:255,255,138>Ugh, Alyx, that was vile& <HEADSET><clr:255,255,138>Yeah, they're putting him on the train now.<cr>Which is good.<sb>Because it means he's still alive.<HEADSET><clr:255,255,138>No. Radio silence since he got on the train.<HEADSET><clr:255,255,138>Well, the good news is, they're going to torture him when they get to Nova Prospekt.<HEADSET><clr:255,255,138>Because logically speaking, they have no reason to do it on the train ride there.<HEADSET><clr:255,255,138>Well, the good news is he's probably fine.<HEADSET><clr:255,255,138>Because they're taking him to Nova Prospekt to torture him.<sb>That's the torture place.<sb>So they're hardly gonna torture him before they GET there.<sb>So he's fine. Logically speaking............<HEADSET><clr:255,255,138>They've got him on the train.<sb>He's on the move.<sb>You gotta find Fairview Junction before they get there.<HEADSET><clr:255,255,138>So anything happen when you cut out?.<HEADSET><clr:255,255,138>A Vortigaunt?<cr>What was he doing down there?.<HEADSET><clr:255,255,138>W-what did he say?.<HEADSET><clr:255,255,138>What the hell are those?.<HEADSET><clr:255,255,138>Yeaahhh& <HEADSET><clr:255,255,138>Uh, that's probably gonna draw some attention.<sb>Not probably, actually.<sb> It's definitely drawing attention.<sb>Look, they're looking for you now.<sb>Okay? So just be careful.<HEADSET><clr:255,255,138>Alyx! Look out the window!.<HEADSET><clr:255,255,138>I'm serious, Alyx. Look out the window.<sb>Is that what I think it is?.<HEADSET><clr:255,255,138>Okay, good. You found it.<sb>Now go look out the window. Come on.<sb>I can't look at it unless you do.<HEADSET><clr:255,255,138>Yeah. Your dad didn't mention it was floating.<HEADSET><clr:255,255,138>The cables! Look at all the cables attached to it.<HEADSET><clr:255,255,138>All we have to do is follow them& <HEADSET><clr:255,255,138>And down comes the Vault.<sb>Simple. Easy to follow.<sb>I like this plan.<HEADSET><clr:255,255,138>Alright, you for a good reason, I'm sure refused to look out the window.<HEADSET><clr:255,255,138>So forget the window. On the other side of it was the VAULT your dad wanted us to look for.<sb>It's floating in the air, which makes it tricky for us to get to.<HEADSET><clr:255,255,138>But! It's covered in cables.<sb>I reckon if we follow the cables and destroy whatever they're connected to we should be able to bring the Vault down.<HEADSET><clr:255,255,138>No, I don't think so.<HEADSET><clr:255,255,138>I am. Why are you saying it like that?.<HEADSET><clr:255,255,138>Ohhh. Yeah, that does make more sense.<HEADSET><clr:255,255,138>Hmm. That's some sort of Combine substation. They usually generate power and host security protocols.<HEADSET><clr:255,255,138>Yeah, that substation must be what's keeping it in the air. We need to get up there.<HEADSET><clr:255,255,138>There's no way they'd leave an unsecured entrance on the street.<HEADSET><clr:255,255,138>Find a way into the hotel and make your way to the roof.<HEADSET><clr:255,255,138>Alyx, I think you should find your way into that hotel and get up to the substation.<HEADSET><clr:255,255,138>Ooh! Elevator. That's our way up.<HEADSET><clr:255,255,138>Ah. Get to the roof. Find the substation.<HEADSET><clr:255,255,138>Okay, now just make your way to the roof and get access to that station.<HEADSET><clr:255,255,138>There's a lift, there, but it's going to be a pain to restore the power.<HEADSET><clr:255,255,138>Yeah, I-I-I get it.<HEADSET><clr:255,255,138>Ohhh.<HEADSET><clr:255,255,138>Comm channel's gone crazy since we took out that substation. They know we're after the Vault now. Whatever's in there, they really REALLY don't want us to have it.<HEADSET><clr:255,255,138>Now that's the spirit.<HEADSET><clr:255,255,138>We're putting a lot of trust in that Vortigaunt to shut down all the substations.<HEADSET><clr:255,255,138>Yes. Me too. Uh& because if he doesn't, that Vault isn't going anywhere. And we'll be standing there, with no Vault to break into, surrounded by Combine, and .<HEADSET><clr:255,255,138>Yes. You're right. He'll be fine. We're all going to be fine.<HEADSET><clr:255,255,138>Okay, there's no direct path from where you are to the Vault. So you're going to have to snake your way there.<HEADSET><clr:255,255,138>My guess is they're trying to find a way to ship it off Earth. Back to their home or some other planet.<HEADSET><clr:255,255,138>& They already won this war, Alyx.<HEADSET><clr:255,255,138>Whoa, Alyx!.<HEADSET><clr:255,255,138>The Vortigaunts are taking down the substation!.<HEADSET><clr:255,255,138>This might work.<HEADSET><clr:255,255,138>Alyx! Drone's back in action! From up here it looks like there's Combine barricades up ahead that are stopping anyone from getting any closer to the Vault............................<HEADSET><clr:255,255,138>Make your way into the distillery and see where it takes you. With my drone back online we've finally got the upper oh no, you're kidding me!.<HEADSET><clr:255,255,138>Oh, you're kidding me!.<HEADSET><clr:255,255,138>It's a distillery. They made vodka and things like that.<HEADSET><clr:255,255,138>Oh God, no.<HEADSET><clr:255,255,138>Well, I I never said that!.<HEADSET><clr:255,255,138>It's poison& <HEADSET><clr:255,255,138>& but I love it. Everyone& everyone loves it.<HEADSET><clr:255,255,138>Wonderful if you& if you could, actually, yes.<HEADSET><clr:255,255,138>It only improves! It's all good, Alyx!.<HEADSET><clr:255,255,138>The vodka's good, Alyx!<sb>The vodka is good!.<HEADSET><clr:255,255,138>Alyx! Come in, Alyx!<sb>Alyx? Ah, there you are.<sb>There you are.<HEADSET><clr:255,255,138>Oh good! That's great news!.<HEADSET><clr:255,255,138>Okay, uh, well if I cut out again, remember:<sb>Vodka doesn't go off, okay?<sb>Lasts forever.<HEADSET><clr:255,255,138>Alyx, you're never going to believe& <HEADSET><clr:255,255,138>Alyx, come in.<sb>Hey Alyx! Oh, there you are.<sb>Can you hear me?.<HEADSET><clr:255,255,138>I think you're still in the distillery.<HEADSET><clr:255,255,138>Well, that's great.<sb>We can take all the help we can get.<HEADSET><clr:255,255,138>Good!<sb>Uh, I'll try and figure out where it leads.<HEADSET><clr:255,255,138>I found a bunch of subterranean map data for your area of the city!.<HEADSET><clr:255,255,138>Subterranean. It means underground.<sb>You know, underneath. Alyx? Alyx?.<HEADSET><clr:255,255,138>Good news: that tunnel heads to the Vault.<HEADSET><clr:255,255,138>Antlions, antlions, antlions& <HEADSET><clr:255,255,138>Oh! Yes! And very small, like ants!.<HEADSET><clr:255,255,138>Uh, like tiny, little lions.<HEADSET><clr:255,255,138>Right. Uh well, whatever they are, they're down that tunnel.<HEADSET><clr:255,255,138>Leggie! Oh no, it's dead.<HEADSET><clr:255,255,138>Kill the leggie!.<HEADSET><clr:255,255,138>That's an antlion?.<HEADSET><clr:255,255,138>Yes. They're leggies.<HEADSET><clr:255,255,138>Yes! Leggies! And they're bloody deadly, Alyx, be careful!.<HEADSET><clr:255,255,138>Alyx! Look!.<HEADSET><clr:255,255,138>I don't understand. All that Vortigaunt energy. If it wasn't holding up the Vault, what was it doing?.<HEADSET><clr:255,255,138>Well: Vault brought down. That was the tricky part. Now's the easy part: Grab what's inside.<HEADSET><clr:255,255,138>Fair enough. Well. Let's go do the easy part: grabbing what's inside. Eli? What's inside?.<HEADSET><clr:255,255,138>A Strider.<cr>Deactivated, though.<sb>Lucky break there.<sb>Could you imagine that thing blocking your way?.<HEADSET><clr:255,255,138>Alyx! The Strider!<sb>Look out, it's alive!.<HEADSET><clr:255,255,138>Argh. I did jinx us, didn't I?.<HEADSET><clr:255,255,138>Agh!.<HEADSET><clr:255,255,138>Ahh.<HEADSET><clr:255,255,138>Do you uh, think it's dead?.<HEADSET><clr:255,255,138>I think I've got an idea.<HEADSET><clr:255,255,138>Get it! Get at it!<cr>Shoot it! Shoot it!.<HEADSET><clr:255,255,138>Ha! It's working!<sb>I think it's working.<sb>It doesn't look happy about getting shot, anyway. Keep shooting it!.<HEADSET><clr:255,255,138>Go, go, yes! Yes!<sb>Keep shooting!<sb>That's the way!<sb>Shoot! Shoot!<sb>Shoot! Oh yes!.<HEADSET><clr:255,255,138>What why?.<HEADSET><clr:255,255,138>Oh! Your dad's back!.<clr:255,255,138>Did you see where it went?.<clr:255,255,138>I think it's on the hood of that car, there.<clr:255,255,138>Should be somewhere on the ground there.<clr:255,255,138>Right! Heading back to the comm room.<clr:255,255,138>Here you go!.<clr:255,255,138>Heads up!.<clr:255,255,138>There you go!.<HEADSET><clr:255,255,138>Hey, that's my window! Watch it!.<HEADSET><clr:255,255,138>No, nothing. It's all about sending reinforcements into the Quarantine Zone.<HEADSET><clr:255,255,138>And on the downside& <HEADSET><clr:255,255,138>Yeah, no, I-I know.<cr>I've just never seen those before...............................................................<HEADSET><clr:255,255,138>So much pressure in fact that I& <sb>Well, I hesitate to even bring up.<sb>But I did notice when you reached out for your father's hand, had he actually grabbed it, his grip would have crushed all the delicate sensors in the "Russells.".<HEADSET><clr:255,255,138>Totally understandable and would have been worth it, by the way in this case.<HEADSET><clr:255,255,138>Having said that, I have a hard time imagining ANOTHER situation where that would have been the case.<sb>And uh, much like your father, the Russells ARE priceless, okay.<sb>So& just& you know, moving forward.<HEADSET><clr:255,255,138>We can take a shortcut through that building.<HEADSET><clr:255,255,138>Woooo!.<HEADSET><clr:255,255,138>I'm recording it, Alyx!<sb>Don't look away!<sb>Look directly at it for posterity!.<HEADSET><clr:255,255,138>Well, keep an eye out.<sb>There's no shortage of dead folks around here, and well, not to put too fine a point on it, but they don't need their ammo anymore.<clr:255,255,138>Great. Now put it on the map.<HEADSET><clr:255,255,138>Aah!.<HEADSET><clr:255,255,138>It looks as if there are Combine barricades up ahead.<sb>They're stopping anyone from getting any closer to the Vault.<HEADSET><clr:255,255,138>Alyx! Look up!.<HEADSET><clr:255,255,138>Look up, look up!.<HEADSET><clr:255,255,138>Look who's back!<sb>I got the drone up and running again!.<HEADSET><clr:255,255,138>Ignore that. We'll meet you outside.<clr:255,255,138>Oh, no worries, more ammo where that came from.<clr:255,255,138>Just to let you know, though, uhhh& not infinite supplies up here. Okay? Just as a& cautionary warning there.Russell: <clr:255,255,138><I>And not only that.<cr>Someone's hacked into the Combine construction network.<I>.Russell: <clr:255,255,138><I>One minute and I'm out.<cr>Guaranteed.<I>.<HEADSET><clr:255,255,138>I think it landed on the hood of the car there.<HEADSET><clr:255,255,138>A Vort! It's a Vort!.<HEADSET><clr:255,255,138>That's the brand name, Alyx.<HEADSET><clr:255,255,138>Yeah, you know, the catchy household name. I'm gonna make a fortune off these things once we get the Combine off Earth and things are back to normal.<HEADSET><clr:255,255,138>Anything look like a breaker box in there?.<HEADSET><clr:255,255,138>Well, it is spores from another dimension, so& probably& yeah, extremely.<HEADSET><clr:255,255,138>But! A rare opportunity to examine alien flora up close.<HEADSET><clr:255,255,138>Oh! Careful of those pustule things!.<HEADSET><clr:255,255,138>They're looking a bit ticked off the closer you get.<HEADSET><clr:255,255,138>Ugh.<HEADSET><clr:255,255,138>Agreed. Just keep moving.<HEADSET><clr:255,255,138>Maybe breathe less.<HEADSET><clr:255,255,138>Alyx, what does it feel like?.<HEADSET><clr:255,255,138>How'd that feel?.<HEADSET><clr:255,255,138>How sharp?.<HEADSET><clr:255,255,138>Okay, six.<HEADSET><clr:255,255,138>[Signal Noise] Alyx! Alyx! What happened?.<HEADSET><clr:255,255,138>[Intermittent Signal Noise] Alyx? Alyx, come in.<HEADSET><clr:255,255,138>Ah, I'm sorry I missed that.<HEADSET><clr:255,255,138>Ooh, look at that. Huh. Interesting.<HEADSET><clr:255,255,138>Be careful, Alyx!.<HEADSET><clr:255,255,138>No!.<HEADSET><clr:255,255,138>It sounds nuts.<HEADSET><clr:255,255,138>Those Combine shield doors are effectively impa [Signal Dissolving].<HEADSET><clr:255,255,138>[Signal Noise] Alyx! Is the dog gone? What happened?.<HEADSET><clr:255,255,138>[Signal Noise] Did that dog come back again, Alyx?.<HEADSET><clr:255,255,138>You're alright, though, right?.<HEADSET><clr:255,255,138>Well we've gotta get you out of here and up to the roof.<HEADSET><clr:255,255,138>Ah, thank heavens.<HEADSET><clr:255,255,138>Yeah, you're going to have to get past this Combine wall.<HEADSET><clr:255,255,138>Alright, I'll be able to stop the train right here.<HEADSET><clr:255,255,138>Absolutely. You just need to activate the terminal.<HEADSET><clr:255,255,138>Then you'll need to be ready for a fight.<sb>They're not gonna give up your dad easily.................................<HEADSET><clr:255,255,138>Right. That's the terminal there.<HEADSET><clr:255,255,138>Do hurry, though.<HEADSET><clr:255,255,138>Okay, no worries, but the train is coming.<HEADSET><clr:255,255,138>Just get me in, it'll only take a second. You're doing great.<HEADSET><clr:255,255,138>Okay! Now just re-engage the system.<HEADSET><clr:255,255,138>Yes, but I am! We need to find another way to stop this train!.<HEADSET><clr:255,255,138>Good! Mystery lever! I love it!.<HEADSET><clr:255,255,138>What's it do?.<HEADSET><clr:255,255,138>Oh. So Eli's train will be redirected to& <HEADSET><clr:255,255,138>Right! Oh yes! He's in a prisoner pod! He'll be fine! Hurry, Alyx!.<HEADSET><clr:255,255,138>Well, start looking! We don't have much time!.<HEADSET><clr:255,255,138>Pull it! See what it does!.<HEADSET><clr:255,255,138>I'll let you know if he gets here Ah, WHEN. When he gets here.<HEADSET><clr:255,255,138>Well, when it comes to Combine data encryption& <HEADSET><clr:255,255,138>& Eli's your guy!.<HEADSET><clr:255,255,138>Systems, robotics, networks& I can make short work of those.<HEADSET><clr:255,255,138>Might as well be an alien language. Well, it is an alien language. Anyway look, Eli's your guy.<HEADSET><clr:255,255,138>Good luck trying to lock out someone wielding an "Alyx.".<HEADSET><clr:255,255,138>Oh! Let me see!<sb>Eli!<cr>The Vorts just took down the last substation!.<HEADSET><clr:255,255,138>It's they've activated some sort of emergency backup.<HEADSET><clr:255,255,138>They've activated a backup!.<HEADSET><clr:255,255,138>Your dad says .<HEADSET><clr:255,255,138>The Vault's right there.<sb>Just go in and get him.<sb>Or what's left of him.<HEADSET><clr:255,255,138>Your what?.<HEADSET><clr:255,255,138>Alyx, that thing's incredible!<sb>You need an incredible brand name!<sb>Something that really sells it!.<HEADSET><clr:255,255,138>The Combine's not going to be here forever.<sb>You should be thinking about the future, Alyx!.<HEADSET><clr:255,255,138>Hmm. It's a little derivative of the "Russells," but yeah& <sb>Provisionally, sure, the "Alyx.".<HEADSET><clr:255,255,138>Ha ha! There we go. Finally.<HEADSET><clr:255,255,138>Right! Yes! He's in a prisoner pod! He'll be fine!.<HEADSET><clr:255,255,138>Hold it down! Keep it held!.<HEADSET><clr:255,255,138>[Signal Noise]<sb>Hmm. That was weird.<HEADSET><clr:255,255,138>Let's try and get that power back on.<HEADSET><clr:255,255,138>This hotel's ancient. The wiring's gonna be a real rat's nest.<HEADSET><clr:255,255,138>That's okay.<sb>You could pick up some on the way back.<HEADSET><clr:255,255,138>I do.<cr>But you do have two hands.<sb>Could you pick up a SECOND on the way back?.<HEADSET><clr:255,255,138>Right. That's gotta be the backup station.<HEADSET><clr:255,255,138>What's that, Alyx?.<HEADSET><clr:255,255,138>Whoa.<HEADSET><clr:255,255,138>Absolutely. Be specific.<HEADSET><clr:255,255,138>Right. Well, to make a club sandwich, you needed to start with bread.<sb>Not from a breadline, from a bakery.<HEADSET><clr:255,255,138>You're welcome, Alyx.<HEADSET><clr:255,255,138>Yeah?.<HEADSET><clr:255,255,138>About what?.<HEADSET><clr:255,255,138>Well, I think that given our situation, your irrational fear of the dark is actually quite appropriate.<sb>You know, I can give you easily a hundred reasons to be terrified.<HEADSET><clr:255,255,138>You should have plenty of time to get the override back online.<HEADSET><clr:255,255,138>Survived Black Mesa& then disappeared& Eli!<sb>They DO have a superweapon!.<HEADSET><clr:255,255,138>This is& this is a miracle.<HEADSET><clr:255,255,138>Me too.<HEADSET><clr:255,255,138>Well, he saved humanity once.<sb>I'm willing to bet he can do it again.<HEADSET><clr:255,255,138>Almost certainly. Just pick one.<sb>Immediately.<HEADSET><clr:255,255,138>No& not that one.<HEADSET><clr:255,255,138>No, that's not the bridge.<HEADSET><clr:255,255,138>Alyx, the bridge isn't moving.<sb>Why is the bridge not moving?.<HEADSET><clr:255,255,138>Nope.<HEADSET><clr:255,255,138>Worse nope.<HEADSET><clr:255,255,138>Oh God...............<HEADSET><clr:255,255,138>Alyx& Alyx& <HEADSET><clr:255,255,138>Alyx& ALYX& ALYX!.<HEADSET><clr:255,255,138>I'm talking "right now" immediately.<HEADSET><clr:255,255,138>Now, Alyx.<HEADSET><clr:255,255,138>Alyx, please, just pick one.<HEADSET><clr:255,255,138>If I was the Combine, where would I put a control panel?.<HEADSET><clr:255,255,138>Ah yeah, I use them all the time.<HEADSET><clr:255,255,138>Yeah, they're great.<HEADSET><clr:255,255,138>Just put your hand in there.<HEADSET><clr:255,255,138>Look, honestly, just pull the handle and put your hand in there.<HEADSET><clr:255,255,138>Yeah, I use them all the time. Just find a power cell.<HEADSET><clr:255,255,138>Alright my friend, you are good to go.<HEADSET><clr:255,255,138>Alyx! Manhack! Watch out!.<HEADSET><clr:255,255,138>Manhack!.<HEADSET><clr:255,255,138>Oop, manhacks!.<HEADSET><clr:255,255,138>Worth it.<HEADSET><clr:255,255,138>So close!.<HEADSET><clr:255,255,138>Really close that time.<HEADSET><clr:255,255,138>Yes!.<HEADSET><clr:255,255,138>Nice throw!.<HEADSET><clr:255,255,138>Well done!.<HEADSET><clr:255,255,138>Oof. Alright, Alyx.<sb>That tractor beam over there looks like it'll get you up to the Vault.<HEADSET><clr:255,255,138>[Signal Dissolving] Argh. It s throwing off a lot of interference.<sb>Probably won t be able to talk to you in there.<HEADSET><clr:255,255,138>[Signal Dissolving] So this is it.<HEADSET><clr:255,255,138>[Signal Dissolving] Then you'll come back out, with Gordon, safe and sound, so everything is going to be <HEADSET><clr:255,255,138>Brace yourself, Alyx!<sb>It's going to come down!.<HEADSET><clr:255,255,138>What now?.<HEADSET><clr:255,255,138>Wow! My gun's looking pretty good!.<HEADSET><clr:255,255,138>Oh wow, check it out! My gun just keeps getting better and better.<HEADSET><clr:255,255,138>Hmm. I'll tell you what: Let's put that idea on hold for now. We can chat about MY gun when you get back.<HEADSET><clr:255,255,138>Alright. Fair enough. You earned it. I still want those "Russells" back, though.<HEADSET><clr:255,255,138>Do you hear that?.<HEADSET><clr:255,255,138>Hurry up and load that thing, it's getting louder!.<HEADSET><clr:255,255,138>I love this gun.<HEADSET><clr:255,255,138>Looks like they're& milking the leggies& <HEADSET><clr:255,255,138>No, no no no, absolutely not. Why, were you considering it?.<HEADSET><clr:255,255,138>Look, don't waste your ammo! You'll never put a dent in that thing.<HEADSET><clr:255,255,138>Bless you.<HEADSET><clr:255,255,138>What the hell is that?!.<HEADSET><clr:255,255,138>Oh. That's Jeff. I do not like Jeff.<HEADSET><clr:255,255,138>Oh. Okay.<cr>Right I don't like Jeff.<HEADSET><clr:255,255,138>That's not Combine.<sb>Maybe a scavenger?<sb>Be careful.<HEADSET><clr:255,255,138>Eli, come here!.<HEADSET><clr:255,255,138>Eli! Come here!.<HEADSET><clr:255,255,138>I see it we're almost there.<HEADSET><clr:255,255,138>Likewise! Ah, this is great.<HEADSET><clr:255,255,138>Honestly, I'd pegged your survival at about four percent.<HEADSET><clr:255,255,138>Yep, it's right over there.<HEADSET><clr:255,255,138>What is it?.<HEADSET><clr:255,255,138>Oh! A health station.<HEADSET><clr:255,255,138>Wait, th-that one's& Black Mesa?.<HEADSET><clr:255,255,138>Yeah, she sounds like she means business.<HEADSET><clr:255,255,138>"Cooperate." Pthhbbt.<HEADSET><clr:255,255,138>Yeah, we did. We did it.<HEADSET><clr:255,255,138>Oh. Uh do you need a minute?<sb>'Cause uh, I mean, I could I could pause the feed& <HEADSET><clr:255,255,138>What do you suppose this is?.<HEADSET><clr:255,255,138>Oh, crap.<HEADSET><clr:255,255,138>Oh, just so you know the Russells have a built-in display. Shows your resin, ammo. You know, might come in handy.<HEADSET><clr:255,255,138>Yeah, be careful.<HEADSET><clr:255,255,138>Alyx! Behind that door!<sb>I think it's a Combine fabricator!.<HEADSET><clr:255,255,138>Oh! That should come in handy.<HEADSET><clr:255,255,138>Well. That was worth the resin.<HEADSET><clr:255,255,138>The Combine do know how to upgrade a gun.<sb>I'll give 'em that.............<HEADSET><clr:255,255,138>You can put that to good use.<HEADSET><clr:255,255,138>Now that& will be useful.<HEADSET><clr:255,255,138>Looking very deadly.<HEADSET><clr:255,255,138>Very nice.<sb>I almost wish I was there so I could have a go with that.<HEADSET><clr:255,255,138>Probably only one of those.<HEADSET><clr:255,255,138>Okay, two. Two of those.<HEADSET><clr:255,255,138>Ahh, health station!.<HEADSET><clr:255,255,138>Hm. It's not working.<HEADSET><clr:255,255,138>That there is a "floppy disk."<cr>We used to store information on them. With magnets, if you can believe it.<HEADSET><clr:255,255,138>Specifically, two micrometers magnetic iron oxide, three micrometers barium ferrite, and one point two .<HEADSET><clr:255,255,138>I'm reading it here on my computer.<cr>I downloaded the internet before the war.<HEADSET><clr:255,255,138>Ehh, most of it.<HEADSET><clr:255,255,138>Everything alright?.<HEADSET><clr:255,255,138>Whoa! Careful! Careful!.<HEADSET><clr:255,255,138>Steady& <HEADSET><clr:255,255,138>Yeah, there must be a battery around here somewhere.<HEADSET><clr:255,255,138>The override has to be outside, Alyx! Hurry!.<HEADSET><clr:255,255,138>Look for a switch!.<HEADSET><clr:255,255,138>Keep looking for a switch! We've got to stop that train!.<HEADSET><clr:255,255,138>You know, if we can get this weapon, we could change things forever.<HEADSET><clr:255,255,138>Look, I know we've only been working together for a few hours now, but I want you to know I'm proud of you.<sb>Okay?<sb>You're under a lot of pressure here.<HEADSET><clr:255,255,138><sfx:1>[Chuckles].<HEADSET><clr:255,255,138>Hey! On the monitor. Combine.<HEADSET><clr:255,255,138>Oh God. Don't look down.<sb>Don't look down!.<HEADSET><clr:255,255,138>Listen, there should be a big tunnel-sized plug in the floor there somewhere.<cr>That's gonna be .<HEADSET><clr:255,255,138>Correct.<sb>You get it open, I'll figure out where it leads.<HEADSET><clr:255,255,138>Okay, the coast is clear.<sb>Time to get that plug open so we can get out through those tunnels.<HEADSET><clr:255,255,138>Try and find a console.<HEADSET><clr:255,255,138>Look for a blinking light.<HEADSET><clr:255,255,138>Honestly, if there's a gorilla on the loose I'm not sure a headcrab's gonna make it much worse.<HEADSET><clr:255,255,138>Alyx, dead ahead.<sb>Those controls dock the Vault to the station.<HEADSET><clr:255,255,138>Oh, really?<sb>What does it reek like? Be specific.<HEADSET><clr:255,255,138>But what if it cures cancer?.<HEADSET><clr:255,255,138>What if it gives you a new type of cancer?.<HEADSET><clr:255,255,138>Fine.<HEADSET><clr:255,255,138>Too dark. You'll need a flashlight.<HEADSET><clr:255,255,138>Nicely done.<HEADSET><clr:255,255,138>Good job.<HEADSET><clr:255,255,138>Aaand there we go.<HEADSET><clr:255,255,138>That's it.<HEADSET><clr:255,255,138>Uh huh. Perfect.<HEADSET><clr:255,255,138>Okay. Made quick work of that.<HEADSET><clr:255,255,138>That did it.<HEADSET><clr:255,255,138>That seemed to work.<HEADSET><clr:255,255,138>There you go.<HEADSET><clr:255,255,138>Maybe it's missing a piece?.<HEADSET><clr:255,255,138>Right. Look for the prisoner transport car. It should be towards the front of the train.<HEADSET><clr:255,255,138>Well done.<HEADSET><clr:255,255,138>Keep looking.<HEADSET><clr:255,255,138>Must be around here somewhere.<HEADSET><clr:255,255,138>You see anything? I can't see anything.<HEADSET><clr:255,255,138>It must be here.<HEADSET><clr:255,255,138>Careful& <HEADSET><clr:255,255,138>One down.<HEADSET><clr:255,255,138>You've almost got it.<HEADSET><clr:255,255,138>Almost hacked& <HEADSET><clr:255,255,138>Oh, thank God, a health station.<clr:255,255,138>Ah!.<HEADSET><clr:255,255,138>Go look outside! There HAS to be a manual override. Well, technically there doesn't have to be one. But, you know, it'd be nice if there was. Please. [Chuckles Nervously].<HEADSET><clr:255,255,138> Mixed& with& ammonia. Okay.<HEADSET><clr:255,255,138>It's missing a piece!.<HEADSET><clr:255,255,138>Excellent choice..........................<HEADSET><clr:255,255,138>Smart. That'll come in handy.<HEADSET><clr:255,255,138>That should win some arguments.<HEADSET><clr:255,255,138>Wouldn't want to be on the wrong side of that.<HEADSET><clr:255,255,138>Now that is upgraded.<HEADSET><clr:255,255,138>That is about as deadly as that thing's gonna get.<HEADSET><clr:255,255,138>Yeah& that's actually pretty good, isn't it?<cr>Heck, I think I gave you the wrong gun.<HEADSET><clr:255,255,138>They're alien commandos, of course they have automatic weapons.<HEADSET><clr:255,255,138>We'd have them too but Combine weapons are gene-coded, so, out of luck.<sb>Unless! You find one that's unbonded.<cr>Or you're open to some minor genetic modification.<HEADSET><clr:255,255,138>Listen to this& <HEADSET><clr:255,255,138>Yeah, that's not good.<HEADSET><clr:255,255,138>You're gonna have to find the power source for that barrier there.<HEADSET><clr:255,255,138>There's a Combine Shield blocking your path.<HEADSET><clr:255,255,138>Well, let's think about it, Alyx.<sb>He's on foot, moving at three miles an hour& .<HEADSET><clr:255,255,138>Plus he's a fugitive, he's only got one leg& <sb>There's obstacles, no direct path& <sb>Uh, you know what?<sb>I'm not gonna lie to you, he SHOULD be back by now.<HEADSET><clr:255,255,138>Normally, yes.<sb>But you're the one headed TOWARDS the danger, so I'd say we should be the ones worried about you.<HEADSET><clr:255,255,138>Alyx! It's your lucky day!<cr>That Combine weapon's unbonded!.<HEADSET><clr:255,255,138>It's still in the case!<sb>They never leave them in the case.<HEADSET><clr:255,255,138>I didn't even need to edit your genetic code.<HEADSET><clr:255,255,138>It's okay, there'll be a next time.<HEADSET><clr:255,255,138>Incoming, Alyx!.<HEADSET><clr:255,255,138>Got him.<HEADSET><clr:255,255,138>You okay?.<HEADSET><clr:255,255,138>Yeahhh, no, I would probably die instantly.<HEADSET><clr:255,255,138>Fairview Junction! We're here!.<HEADSET><clr:255,255,138>This is it!.<HEADSET><clr:255,255,138>Get down!.<HEADSET><clr:255,255,138>"Flight of the Bumblebee".<HEADSET><clr:255,255,138>That's it!.<HEADSET><clr:255,255,138>Now just snip those cables and off we go.<HEADSET><clr:255,255,138>Maybe try opening the cable shielding and shooting them.<HEADSET><clr:255,255,138>There you go!.<HEADSET><clr:255,255,138>Incoming!.<HEADSET><clr:255,255,138>Incoming, Alyx!.<HEADSET><clr:255,255,138>Combine!.<HEADSET><clr:255,255,138>Alyx, look out!.<HEADSET><clr:255,255,138>Yeah, that's right.<HEADSET><clr:255,255,138>And it, not unlike yourself, is also sensitive to the dark.<HEADSET><clr:255,255,138>Meaning it should go on automatically when the lights go out.<HEADSET><clr:255,255,138>Ah, well you know what they say about resin, Alyx.<HEADSET><clr:255,255,138>Um. "Look& for& m-more resin.".<HEADSET><clr:255,255,138>Yeah, that's the one& "Look for more resin.".<HEADSET><clr:255,255,138>Ooh, that really worked didn't it? Huh& <HEADSET><clr:255,255,138>That's a good question& <HEADSET><clr:255,255,138>Hmm. I think they're gonna move him off world.<HEADSET><clr:255,255,138>Oh, you mean Gordon Freeman's crowbar?.<HEADSET><clr:255,255,138>Oh Alyx, he fought his way out of Black Mesa with nothing BUT that crowbar.<HEADSET><clr:255,255,138>It's true! Well, it's true that that's what they say. You know, nobody knows for sure.<HEADSET><clr:255,255,138>Yes! Uh not mine.<cr>I'm out of the gun lending business, mmkay?.<HEADSET><clr:255,255,138>Yes! Not mine, though.<HEADSET><clr:255,255,138>What's going o <HEADSET><clr:255,255,138>Ah, h-he's fine, Alyx.<cr>He's working away over there.<HEADSET><clr:255,255,138>Oh& he IS missing a leg, though.<HEADSET><clr:255,255,138>Right. Well, it's it's still gone.<HEADSET><clr:255,255,138>Sure thing.<HEADSET><clr:255,255,138>Ah, your dad's heads-down.<cr>He's working on it.<sb>He's got to be close.<HEADSET><clr:255,255,138>Great job, Alyx.<sb>They're throwing everything they've got at you.................................................................................<HEADSET><clr:255,255,138>We'd have them too, but Combine weapons are gene-coded, so, you know, we're out of luck. Unless you find one that's unbonded. Or you're open to some minor genetic modification.<HEADSET><clr:255,255,138>Look, I really do.<HEADSET><clr:255,255,138>Two bottles!.<HEADSET><clr:255,255,138>Three bottles!.<HEADSET><clr:255,255,138>Oh, you have gone above and beyond with what you've got there.<sb>It's reckless, excessive& and deeply appreciated.<HEADSET><clr:255,255,138>They're alien commandos, of course they have automatic weapons.<HEADSET><clr:255,255,138>Alyx, we're getting close to the vault, now.<sb>You're not going to have many more chances to use your resin.<HEADSET><clr:255,255,138>I can't believe my pistol's made it this far.<HEADSET><clr:255,255,138>No, you're trying to rile me up.<sb>I won't fall for it.<sb>But in case you're not, give him the shotgun.<sb>Legend has it he's absolutely mental with a shotgun.<HEADSET><clr:255,255,138>Alyx? Alyx, you still there?.<HEADSET><clr:255,255,138>Alyx? Alyx?.<HEADSET><clr:255,255,138>Alyx? ALYX!.<HEADSET><clr:255,255,138>ALYX!.<HEADSET><clr:255,255,138>Agh! Headcrab! A headcrab's on your face! Get it off your face, Alyx!.<HEADSET><clr:255,255,138>Ohhh, it's really on there!.<HEADSET><clr:255,255,138>Grab it! Hit it!.<HEADSET><clr:255,255,138>Hit it, Alyx! Knock it off your face!.<HEADSET><clr:255,255,138>Oh, thank God& <HEADSET><clr:255,255,138>It was on your face and it& ugh, it was disgusting.<HEADSET><clr:255,255,138>Just point your hand at something.<HEADSET><clr:255,255,138>Find something to target with the "Russells.".<HEADSET><clr:255,255,138>Now target something with the "Russells.".<HEADSET><clr:255,255,138>Use your hand to target something.<HEADSET><clr:255,255,138>All you've got to do is point your hand at something.<HEADSET><clr:255,255,138>Just point at something with your hand to target.<HEADSET><clr:255,255,138>Find an object and aim your hand at it.<HEADSET><clr:255,255,138>Alyx!.Vortigaunt: <clr:107,232,120>The Alyx Vance!.Vortigaunt: <clr:107,232,120>You received my messages!.<clr:107,232,120>Come! Enter.<clr:107,232,120>You are welcome!.<clr:107,232,120>Cooking!.<clr:107,232,120>I have a brain injury.<clr:107,232,120>My brain is injured!.<clr:107,232,120>Ow.<clr:107,232,120>The& <clr:107,232,120>& Eli Vance!.<clr:107,232,120>Yes.<clr:107,232,120>The Combine.<sb>Yes. Do not go yet!<sb>I must show you something!.<clr:107,232,120>This way!.<clr:107,232,120>It is important!.<clr:107,232,120>The Alyx Vance must go this way anyway& <clr:107,232,120>The Combine have other of my kin.<clr:107,232,120>Held, like the Eli Vance.<clr:107,232,120>The Alyx Vance will free them!.<clr:107,232,120>You will not save him.<sb>He is dead.<clr:107,232,120>Or he will be& <clr:107,232,120>It is a matter of perspective.<sb>But Alyx Vance alone cannot prevent his fate.<clr:107,232,120>No riddles!<sb>The Combine drilled here.<sb>I do not know when I am.<sb>I am severed from the Vortessence.<sb>I am alone in my head.<clr:107,232,120>You have saved my kin!.<clr:107,232,120>Then you will! Courage, Alyx Vance!.<clr:107,232,120>I will help the Alyx Vance!<sb>Look to the Northern Star.<clr:107,232,120>For guidance!.<clr:107,232,120>I am not! Here.<clr:107,232,120>Sustenance!.<clr:107,232,120>You will be welcome.<clr:107,232,120>Come in, come in!.<clr:107,232,120>Enter, Alyx Vance.<clr:107,232,120>Your journey brings you this far.<cr>Just a little farther, perhaps.<clr:107,232,120>I have been waiting for you, Alyx Vance.<clr:107,232,120>In here!.<clr:107,232,120>I must show you why I've brought you here.<clr:107,232,120>Through there, Alyx Vance.<clr:107,232,120>You must go!.<clr:107,232,120>Your mission begins, Alyx Vance.<clr:107,232,120>Go!.<clr:107,232,120>The Eli Vance! The Alyx Vance!<sb>I am here to help as I said I would.<sb>Go! I will ensure your father's safety.<clr:107,232,120><sfx:1>[Grunting].<clr:107,232,120>I will lead the Eli Vance to safety.<clr:107,232,120>Then you will.<clr:107,232,120>Courage, Alyx Vance!........<clr:107,232,120>We have been in trapped& in the dark.<clr:107,232,120>The Alyx Vance& you are our friend.<clr:107,232,120>The Combine drain from us the power they use to protect their weapon.<clr:107,232,120>& We are ripped from ourselves.<clr:107,232,120>No& the Vortigaunt will extract ourselves and exact our own vengeance.<sb>YOU must go to the weapon.<clr:107,232,120>Do not worry, Alyx Vance. They will not be. We will not allow it.<clr:107,232,120>Now, go! We each have our paths. We cannot fail.<clr:107,232,120>There& <clr:107,232,120>There& <clr:107,232,120>There& <clr:107,232,120>There& <clr:107,232,120><sfx:1>[Gasps].<clr:107,232,120><sfx:1>[Groans].<clr:107,232,120>Alyx Vance!<sb>I have come to help, as I said I would.<clr:107,232,120>Look to the Northern Star& <clr:107,232,120>I will accompany the Eli Vance and ensure his safety!.<clr:107,232,120>No riddles!<sb>The Combine drilled here.<sb>I am severed from the Vortessence.<sb>I am alone in my head.<clr:107,232,120><sfx:1>[Eats Noisily].<clr:107,232,120><sfx:1>[Slurps Noisily].<clr:107,232,120>Hrrmph!.<clr:107,232,120>Mmph! [Sniffs].<clr:107,232,120>[Sniffs] Mmm! .<clr:107,232,120><sfx:1>[Hums Contentedly].<clr:107,232,120>Yes, creature.<clr:107,232,120><sfx:1>[Channelling Vortessence].<clr:107,232,120>Hrrmm& ah& mmmhmm& <sb>Interesting& ah, excellent& .<clr:107,232,120>What they do to us all.<clr:107,232,120><sfx:1>[Channelling Vortessence].<clr:107,232,120><sfx:1>[Gasping].<clr:107,232,120>I must show the Alyx Vance.<clr:107,232,120>Come!.<clr:107,232,120>Look here!.<clr:107,232,120>The Alyx Vance must come.<clr:107,232,120>Please, come.<clr:107,232,120>I will clear the path.<clr:107,232,120>Go. Our paths diverge.<sb>But remember: There is no distance between us.<sb>We are coterminous.<clr:107,232,120>I am diminished.<sb>The Vortessence is distant from me& <sb>I hear its song, but faintly.<clr:107,232,120><sfx:1>[Chuckles].<clr:107,232,120>I love you too!.<clr:107,232,120><sfx:1>[Channelling Vortessence].<clr:107,232,120><sfx:1>[Channelling Vortessence].<clr:107,232,120>Rraaagh!.<clr:107,232,120><sfx:1>[Hums Contentedly].<clr:107,232,120>The Vortigaunt will extract ourselves and exact our own vengeance.<sb>YOU must go to the weapon.Overwatch: <clr:166,242,255><I>Alert. Ground units.<I><sb><clr:255,255,255>Overwatch: <clr:166,242,255><I>Invasive operation of anti-citizen origin.<I><sb><clr:255,255,255>Overwatch: <clr:166,242,255><I>Response code:<cr>Engage. Quell. Inquire.<I>.<clr:166,242,255><I>Alert. Response Units.<sb>Update code:<sb>Flush. Escort. Continue.<I>.<clr:166,242,255><I>Citizen Reminder:<cr>A civilized society demands swift and targeted oversight.<sb>Prohibit fellow citizens from threatening the community.<I>.<clr:166,242,255><I>Attention please.<sb>Access to this block is not permitted.<sb>To receive this message is to be in civil code violation.<I>.<clr:166,242,255><I>Attention please.<sb>Access to this block is not permitted.<sb>Local security deployed and designated to prosecute.<I>.Overwatch: <clr:166,242,255><I>Attention please.<cr>Access is not permitted.<I><sb><clr:255,255,255>Overwatch: <clr:166,242,255><I>Anti-citizen scavenging will result in immediate capital prosecution.<I>.<clr:166,242,255><I>Alert ground units.<sb>Alert command units.<sb>Emergency code: Void.<I>.<clr:166,242,255><I>Security alert.<sb>Re-administration in progress.<sb>Asset allocation adjustment code:<sb>Flint. Inspect. Extirpate.<sb>Priority: immediate.<I>.<clr:166,242,255><I>Security alert.<sb>Critical civil insurrection.<sb>Deploy technician teams to Blocks 49, 64, 77.<sb>Maintain priority.<I>.<clr:166,242,255><I>Security alert.<sb>Reminder, ground teams:<cr>Mission failure will result in permanent relocation.<sb>Response code: Breach. Maneuver. Inoculate.<I>.<clr:166,242,255><I>Critical breach. Standby. Standby.<I>.<clr:166,242,255><I>Full system alert.<sb>Operation engagement Five-one-two-nine.<sb>Immediate, concurrent deployment.<sb>Five-one-two-nine.<I>.<clr:166,242,255><I>Response code:<cr>Shield. Key. Migrate.<I>....................<clr:166,242,255><I>Alert. Response Team.<sb>Overload protocol:<cr>Angle. Cauterize. Flash.<sb>Angle. Cauterize. Flash.<I>.<clr:166,242,255><I>Overwatch acknowledges activity.<sb>Confirm sector zero two, possible necrotic interference.<sb>Sweep sector, report containment status.<I>.<clr:166,242,255><I>Converge sector station one, weapons free.<sb>Target has been designated as primary one objective.<sb>Prosecute on sight.<I>.<clr:166,242,255><I>Individual, you are now charged with multiple level five anti-civil activity violations.<sb>Please cooperate with ground protection team.<sb>Ground protection team: alert.<cr>Code: Engage. Isolate. Neutralize.<I>.<clr:166,242,255><I>Overwatch acknowledges containment failure.<sb>Hold for reinforcement.<sb>Suppressor inbound.<I>.[Struggling] Son of a& [Struggling] Come on, y'damn thing& get& off& my& foot! Gimme Gah!.[Struggling] Y'know, I thought we had an agreement: you keep your tongue to yourself and I don't shoot you in it.[Struggling] We are through, just so you know.[Struggling] Man& Oh! Hey! Hey!<sb>You with the, uh, with the blood on you.<sb>You with the blood!.I, uh, got a little situation here?.You, uh you don't happen to have a gun on you, do you?.Yeah, look at that.<sb>It's a Oof! It's a nice one too.Unhh. Nicer than mine, which is up inside this guy.Speaking of which, could you shoot this thing?<sb>Please?.Look, I got uh, probably four, maybe five good hours of arm strength here, so& So yeah, just take your time, but if it's no trouble& <sb>Urragh maybe put a plug in this thing for me.Ah, hey, great.Ah, nice. My hero.Uh, hey, little help?.Mmph. Thanks.Oh, that's Jeff.Oh, don't worry, he can't see.<sb>Hears just fine, though.Got an ear like Mozart.Ugh. Alright, now let me help you out.Alright.<sb>See ya on the other side, greenhorn.And keep your voice down.[Whispering] There he is.[Whispering] Right. Watch this& See? He's totally predictable.<sb>But he will rip your arms off if he finds you.Whoa whoa whoa what!<sb>Jeff is bulletproof!.My advice is just avoid him.Hey hey! Those things are nasty!<sb>You gotta cover your mouth!.I'm taking off.<sb>But good luck in there.<sb>And don't underestimate our boy Jeff.<sb>He, uh, he doesn't have much patience.Whoa! What did you do to Jeff?.Goddamn!<sb>Well, I uh, I hope you came across some of the good stuff.<sb>See you around!.What's your name? .Hey, I-I almost forgot:<sb>What's your name? .Hey, Alyx. I'm Larry.<sb>Nice to meet you.<sb>Try not to get killed.Cover your mouth so you don't cough!.You're giving away your position!<sb>Cover your mouth so you don't cough!.Jeff can hear you coughing!<sb>Cover your mouth!.Hey! Hey!<sb>Cover your mouth so you don't cough!.Hey! Alyx Vance!<sb>You made it!.Goddamn!.Well, I hope you came across some of the good stuff.<sb>Uh, I'll see you around!.<sfx:1>[Struggling].[Struggling] & hate& barnacles& so much& [Struggling] & been& surviving in this& stupid factory for years.<sb>How do I& keep getting caught& by barnacles? .[Struggling] Alright, that is it.<sb>Gotta cut the leg off.<sb>You win, hope you choke on it, you creep.[Struggling] There would've been so many better ways to die than this.<sb>The indignity.Oh and uh, nice hat, by the way.Nice hat, by the way.Nice helmet, by the way.Oh and nice helmet, by the way.Nice hats, by the way.Oh and nice mask.That'll come in handy.Oh, by the way that look?<sb>It's a good one.Oh, by the way whatever that is on your head?<sb>I like it.Ooh! Nice mask, by the way.Ooh, nice mask!<sb>That'll come in handy here.And uh, in case you lose it, be sure to cover your mouth around those things.Oh! But if you lose it?<sb>Cover your mouth around those things.<sb>It's gross.[Struggling] Drowning.<sb>Run over by a Combine patrol.<sb>Run over by a Strider.<sb>Drowned by a Strider.<sb>Ripped in half by a Strider.<sb>Tuberculosis.Psst& Alyx! Alyx!.Are we good?.Stay safe.Alyx! Alyx!.Alyx, Over here!.This doesn't seem like a routine sweep. Are you sure everything went okay?.Something's got the CPs riled up.............It's probably nothing.Alyx! .Alyx! .Alyx! .Alyx! .YOU-HAVE-BEEN-IN-AN-ACCIDENT.TAKE-THE-HEADSET.PUT-ON-THE-HEADSET.YOU-HAVE-BEEN-IN-AN-ACCIDENT.<clr:18,199,226>Give us names.<clr:18,199,226>We don't care.<cr>What did you see? Who was with you?.<clr:18,199,226>We'll get it out of him.<cr>Take him to the transport!.<clr:18,199,226>Her too.<clr:18,199,226>Area secure.<clr:18,199,226>Bring him in.<clr:18,199,226>What about her?.<clr:18,199,226><force>Hands up! Don't move! .<clr:18,199,226>Get BACK! .<clr:18,199,226>Stop! Get BACK! .<clr:18,199,226>Hands off the button!.<clr:18,199,226>Do not touch the button!.<clr:18,199,226>Overwatch, we have taken heavy casualties from primary one objective.<clr:18,199,226><force>Target engaged, fall back and reinforce.<clr:18,199,226><force>Hey! Watch it. I don't want to get any of this crap on me.<clr:18,199,226><force>We're not dumping it in a pit because it's safe. Keep moving.<clr:18,199,226><force><I>Command requesting damage assessment.<I>.<clr:18,199,226><force><I>Command requesting damage assessment.<I>.<clr:18,199,226><force><I>Total?<I>.<clr:18,199,226><force><I>Incoming reinforcements.<I>.<clr:18,199,226><force>Taking fire!.<clr:18,199,226><force>Target acquired. Target acquired.<clr:18,199,226><force>It's Alyx Vance.<clr:18,199,226><force>It's Alyx Vance.<clr:18,199,226><force>Of course it's Alyx Vance.<clr:18,199,226><force>Keep 'em up!.<clr:18,199,226><force>Keep those hands up!.<clr:18,199,226><force>Put your hands up!.<clr:18,199,226><force>Get those hands up!.<clr:18,199,226><force>She's clean.<clr:18,199,226>Get back! .<clr:18,199,226>Move.<clr:18,199,226>Go!.<clr:18,199,226>You.<sb>Move.<clr:18,199,226>Move along.<clr:18,199,226>You.<sb>Keep it moving.<clr:18,199,226>Get off the street NOW.<clr:18,199,226>Return to your housing block.<sb>NOW.<clr:18,199,226>Come on through.<clr:18,199,226>Go on through.<clr:18,199,226>You're clear.<sb>Come on through.<clr:18,199,226>Get in.<clr:18,199,226>Get in the van.<clr:18,199,226>You.<sb>Move.<clr:18,199,226>We got 'em.<clr:18,199,226>Probable Anti-Citizen.<sb>Get a scan.<clr:18,199,226>Stop talking.<clr:18,199,226>Stop moving.<clr:18,199,226>What?.<clr:18,199,226>INCOMING!.<clr:18,199,226>GRENADE!.<clr:18,199,226>I don't see it!.<clr:18,199,226>I'm throwing it n <clr:18,199,226>I got it!.<clr:18,199,226>I'm looking, I'm looking!.<clr:18,199,226>Stop! STOP!.<clr:18,199,226>Back! BACK!.<clr:18,199,226>Hands off the button!.<clr:18,199,226>Overwatch, this is five-six-zero actual.<sb>Seismic activity in region detected in Sector zero two, confirm.<clr:18,199,226>Containment proceeding, redirecting five-six-zero to subway station.<sb>Going sharp.<clr:18,199,226>Why, is it dangerous?.<clr:18,199,226><force>Damage: 70%& 80%& 90%& Total.<clr:18,199,226><force>Total.<clr:18,199,226><force>Repair or extraction needed.<clr:18,199,226><force>I don't know.<clr:18,199,226><force>I don't know.<clr:18,199,226><force>He's kicking it.<clr:18,199,226><force>Overwatch says stop kicking it.<clr:18,199,226><force>He stopped kicking it.<clr:18,199,226><force>Get down! She's here!.<clr:18,199,226>Target identification unknown.<clr:18,199,226>No visual on Alyx Vance.<clr:18,199,226><force>It's Alyx Vance!.<clr:18,199,226>Deliver damage assessment to Overwatch.<clr:18,199,226>Copy?.<clr:18,199,226>Repeat. Deliver damage assessment to Overwatch.<clr:18,199,226>Engaging!.<clr:18,199,226>Keep 'em up!.<clr:18,199,226>Keep those hands up!.<clr:18,199,226>Put your hands up!.<clr:18,199,226>Get those hands up!.<clr:18,199,226>She's clean.<clr:18,199,226>Move.<clr:18,199,226>Go! Go!.<clr:18,199,226>Move along.<clr:18,199,226>You. Keep it moving.<clr:18,199,226>Get off the street NOW.<clr:18,199,226>Return to your housing block NOW.<clr:18,199,226>Come on through.<clr:18,199,226>Go on through.<clr:18,199,226>You're clear. Come on through.<clr:18,199,226>Get in.<clr:18,199,226>Get in the van.<clr:18,199,226>Behind you!.<clr:18,199,226>Probable Anti-Citizen.<sb>Get a scan........................<clr:18,199,226>Tell her to stop moving around back there.<clr:18,199,226>What is that?.<clr:18,199,226>Get it, get it, get it!.<clr:18,199,226>Get it!.<clr:18,199,226>It's under the seat!.<clr:18,199,226>Throw it, throw it Why can't you do it?.Well, then who is authorized?.Okay. Well, go get them.Ah, what am I even doing here?<sb>I should go.You took over the entire planet in seven hours.<sb>How is this taking so long?.Oh, no, it's fine.<sb>I can wait.Well, what about if I went and got MY supervisor.<sb>Would that move the needle on this thing?.Hi, okay, great, finally. Hi.Well, now I'm telling you it IS ready.Look, if it's still here when she gets there, he's gone.What in the history of today makes you think you're gonna stop her?.Look, this guy we've got in there survived Black Mesa.<sb>He raised holy hell and then just disappeared.<sb>We finally caught him and you're going to let him go again?<sb>MOVE THE BOX.I'm not kidding around, you need to move it now.That was sarcasm.<sb>Uh huh. Well, I'm thrilled you caught that.<sb>Yes. That was sarcasm as well.<sb>And just to remind you, the thing I need to talk to your boss about is how we're running out of time.No, that's the point.<sb>I <I>am<I> my supervisor.<sb>You're killing me.We need to move the box or this thing is going to be Black Mesa all over again.<clr:18,199,226>Moving.<clr:18,199,226>Moving now.<clr:18,199,226>Pressing.<clr:18,199,226>Approaching target.<clr:18,199,226>Pressure.<clr:18,199,226>Proceed on infected.<clr:18,199,226>Forward steady.<clr:18,199,226>Pushing forward.<clr:18,199,226>Wallhammer. Moving.<clr:18,199,226>Copy. Moving on contaminant.<clr:18,199,226>Pressure. Pressure.<clr:18,199,226>Stabilization team is forward pressure.<clr:18,199,226>Closing on infected.<clr:18,199,226>Pushing.<clr:18,199,226>Wallhammer is moving on infected.<clr:18,199,226>Wallhammer is pushing sector.<clr:18,199,226>Approaching contaminant.<clr:18,199,226>Wallhammer.<cr>Advancing on target.<clr:18,199,226>Wallhammer.<cr>Advancing.<clr:18,199,226>Wallhammer.<cr>Pushing.<clr:18,199,226>Going sharp.<clr:18,199,226>Engaging.<clr:18,199,226>Target engaged.<clr:18,199,226>Prosecuting.<clr:18,199,226>Wallhammer. Full active on hostile.<clr:18,199,226>Taking advantage.<clr:18,199,226>Target locked. Daggers free.<clr:18,199,226>Weapons free.<clr:18,199,226>Target one.<clr:18,199,226>Stop now.<clr:18,199,226>It's Alyx.<clr:18,199,226>Alyx confirmed.<clr:18,199,226>Daggers on Alyx.<clr:18,199,226>Weapons free on target one.<clr:18,199,226>Firing on primary hostile.<clr:18,199,226>It's her. Wallhammer engaging.<clr:18,199,226>Primary target confirmed.<clr:18,199,226>Breaking cover.<clr:18,199,226>Code breakdown at sector .<clr:18,199,226>Designate target cover as shadow.<clr:18,199,226>Exposing hostile in three.<clr:18,199,226>Target is protected. Rectifying.<clr:18,199,226>Removing support.<clr:18,199,226>Daggers on cover.<clr:18,199,226>Full active on target cover.<clr:18,199,226>Wallhammer. Going sharp on cover.<clr:18,199,226>Bouncer out.<clr:18,199,226>Grenade out.<clr:18,199,226>Extractor away.<clr:18,199,226>Bouncer. Bouncer.<clr:18,199,226>Get down.<clr:18,199,226>Bouncer in three.<clr:18,199,226>Extracting.<clr:18,199,226>Deploying grenade.<clr:18,199,226>Standing back.<clr:18,199,226>Bouncer free.<clr:18,199,226>Antlion.<clr:18,199,226>Target: antlion.<clr:18,199,226>Contact. Antlion.<clr:18,199,226>Antlion incoming.<clr:18,199,226>Wallhammer on antlion.<clr:18,199,226>Antlion. Wallhammer engaging.<clr:18,199,226>Antlion. Sector .<clr:18,199,226>Parasitics.<clr:18,199,226>Contact. Parasitics.<clr:18,199,226>Parasitics inbound.<clr:18,199,226>Wallhammer. Visual on parasitics.<clr:18,199,226>Viscon. Parasitics.<clr:18,199,226>We've got parasitics over here.<clr:18,199,226>Live parasitics.<clr:18,199,226>Parasitic infestation confirmed.<clr:18,199,226>Necrotics.<clr:18,199,226>Necrotics inbound.<clr:18,199,226>Infestation confirmed.<clr:18,199,226>Wallhammer. Visual on necrotics.......<clr:18,199,226>Contact. Necrotics.<clr:18,199,226>Sightlines on necrotics.<clr:18,199,226>Necrotics active.<clr:18,199,226>Viscon. Necrotics.<clr:18,199,226>Necrotics here.<clr:18,199,226>Hostile down.<clr:18,199,226>Target down.<clr:18,199,226>Kill confirmed.<clr:18,199,226>Clean kill.<clr:18,199,226>Another one down.<clr:18,199,226>That's it.<clr:18,199,226>Contact down.<clr:18,199,226>They're dead.<clr:18,199,226>Wallhammer. Kill confirmed.<clr:18,199,226>Hostile neutralized.<clr:18,199,226>Ended.<clr:18,199,226>Hostile is over.<clr:18,199,226>Virome down.<clr:18,199,226>Cleaned.<clr:18,199,226>Target sterilized.<clr:18,199,226>Cleansed.<clr:18,199,226>Parasitics contained.<clr:18,199,226>One parasitic clean.<clr:18,199,226>Parasitic cleaned.<clr:18,199,226>That's one.<clr:18,199,226>Parasitic contained.<clr:18,199,226>Cleansed.<clr:18,199,226>Gross.<clr:18,199,226>Outbreak ineffective.<clr:18,199,226>Outbreak contained.<clr:18,199,226>One parasitic vacated.<clr:18,199,226>HVT is contained.<clr:18,199,226>Ordinal, target one is quiet.<clr:18,199,226>She's ended.<clr:18,199,226>Ordinal. Alyx is over.<clr:18,199,226>Alyx secure.<clr:18,199,226>Alyx delivered.<clr:18,199,226>Dead.<clr:18,199,226>Eliminated.<clr:18,199,226>Necro contained.<clr:18,199,226>Necrotic contained.<clr:18,199,226>Stay dead.<clr:18,199,226>Necro down at sector .<clr:18,199,226>Necrotic eliminated.<clr:18,199,226>It's dead.<clr:18,199,226>Cleanse successful.<clr:18,199,226><sfx>[Breathing Laboriously].<clr:18,199,226><sfx>[Breathing Laboriously].<clr:18,199,226><sfx>[Breathing Laboriously].<clr:18,199,226><sfx>[Breathing Laboriously].<clr:18,199,226><sfx>[Coughing and Wheezing].<clr:18,199,226>alpha.<clr:18,199,226>and.<clr:18,199,226>bravo.<clr:18,199,226>charlie.<clr:18,199,226>dash.<clr:18,199,226>delta.<clr:18,199,226>echo.<clr:18,199,226>eight.<clr:18,199,226>eleven.<clr:18,199,226>fifty.<clr:18,199,226>five.<clr:18,199,226>forty.<clr:18,199,226>four.<clr:18,199,226>hundred.<clr:18,199,226>niner.<clr:18,199,226>null.<clr:18,199,226>one.<clr:18,199,226>seventy.<clr:18,199,226>seven.<clr:18,199,226>sixty.<clr:18,199,226>six.<clr:18,199,226>ten.<clr:18,199,226>thirty.<clr:18,199,226>thousand.<clr:18,199,226>three.<clr:18,199,226>twenty.<clr:18,199,226>two.<clr:18,199,226>Alyx.<clr:18,199,226>Anti-Citizens.<clr:18,199,226>antlion.<clr:18,199,226>APF.<clr:18,199,226>Blade-Wall.<clr:18,199,226>Co-Wall.<clr:18,199,226>friendly.<clr:18,199,226>Hammer-Wall.<clr:18,199,226>hostiles.<clr:18,199,226>free parasitics.<clr:18,199,226>necrotic.<clr:18,199,226>parasitic.<clr:18,199,226>Safeman.<clr:18,199,226>Wallhammer.<clr:18,199,226>Above.<clr:18,199,226>Apartment.<clr:18,199,226>Barrels.<clr:18,199,226>Behind.<clr:18,199,226>Below.<clr:18,199,226>Bricks.<clr:18,199,226>Bridge.<clr:18,199,226>Building.<clr:18,199,226>Car.<clr:18,199,226>Crane.<clr:18,199,226>Door.<clr:18,199,226>Elevator.<clr:18,199,226>Front.<clr:18,199,226>Hut.<clr:18,199,226>Pipes.<clr:18,199,226>Shack.<clr:18,199,226>Toilet.<clr:18,199,226>Train car.<clr:18,199,226>Trash.<clr:18,199,226>Truck.<clr:18,199,226>Tunnel.<clr:18,199,226>Van.<clr:18,199,226>Wheels.<clr:18,199,226>Woodpile.<clr:18,199,226>Striking in.<clr:18,199,226>Striking now.<clr:18,199,226>Striking.<clr:18,199,226>Strike.<clr:18,199,226>Rahhh!.<clr:18,199,226>Strike fast.<clr:18,199,226>Cover me.<clr:18,199,226>Cover.<clr:18,199,226>Cover. Wallhammer.<clr:18,199,226>Need covering fire.<clr:18,199,226>Wallhammer. Requesting cover.<clr:18,199,226>Cover.<clr:18,199,226>Evading.<clr:18,199,226>Grenade.<clr:18,199,226>Taking cover.<clr:18,199,226>Live grenade.<clr:18,199,226>Audible bouncer. Evading.<clr:18,199,226>Grenade. Move.<clr:18,199,226>Wall up.<clr:18,199,226>Alert on radials.<clr:18,199,226>Standing back with wall.<clr:18,199,226>Live bouncer.<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].....<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<clr:18,199,226>Wall down.<clr:18,199,226>Alyx& <clr:18,199,226>Overwa <clr:18,199,226>Ended.<clr:18,199,226>Wallhammer. Closing.<clr:18,199,226>Wallhammer. Switching position.<clr:18,199,226>Fixing visuals.<clr:18,199,226>Honing sightlines.<clr:18,199,226>Realigning to hostile.<clr:18,199,226>Forming visual confirmation.<clr:18,199,226>Unblocking sightlines.<clr:18,199,226>No visual on target. Moving.<clr:18,199,226>Realigning target delta.<clr:18,199,226>Stay there.<clr:18,199,226>Changing position.<clr:18,199,226>Optimizing location.<clr:18,199,226>Optimizing viscon.<clr:18,199,226>Problem visual. Moving.<clr:18,199,226>Clearing sightlines.<clr:18,199,226>Forming sightlines.<clr:18,199,226>Contact in three.<clr:18,199,226>Exposing target one.<clr:18,199,226>Don't move.<clr:18,199,226>Alyx& <clr:18,199,226>Hey Alyx!.<clr:18,199,226>Hey Alyx, it's us!.<clr:18,199,226>Alyx! You there?.<clr:18,199,226>Psst. Alyx!.<clr:18,199,226>Cease Fire! Target is friendly.<clr:18,199,226>Hammer down! Wallhammer stepping down!.<clr:18,199,226>Cease Fire. No threat. No threat!.<clr:18,199,226>Alyx is friendly.<clr:18,199,226>Stop fire!<cr>Alyx is friendly!.<clr:18,199,226><sfx:1>[Laughs].<clr:18,199,226>Friendgame effective.<clr:18,199,226>[Laughs] Hostile is scrambled.<clr:18,199,226>Firing.<clr:18,199,226>Engaging target.<clr:18,199,226>Wallhammer engaging.<clr:18,199,226>Weapons free.<clr:18,199,226>Wallhammer.<cr>Primary set point.<clr:18,199,226>Open form. Weapons free.<clr:18,199,226>Code three. Oscar delta.<clr:18,199,226>Cleaning sector .<clr:18,199,226>Committed.<clr:18,199,226>Daggers free.<clr:18,199,226>Opening fire. Priority One.<clr:18,199,226>Opening fire on Alyx.<clr:18,199,226>Wallhammer on prime target.<clr:18,199,226>Ordinal! Opening Fire at .<clr:18,199,226>Daggers free on Vance.<clr:18,199,226>Re-flash in five.<clr:18,199,226>Flash failed.<clr:18,199,226>Null flash. Amending.<clr:18,199,226>Requesting re-flash on target .<clr:18,199,226>Blinder has failed.<clr:18,199,226>Flash success. Moving in.<clr:18,199,226>Flash success.<cr>Taking advantage.<clr:18,199,226>Hostile is blinded.<clr:18,199,226>Target has no visuals.<cr>Taking advantage.<clr:18,199,226>Contaminant is scrambled.<clr:18,199,226>Hostile is scrambled.<cr>All units take advantage.<clr:18,199,226>Clearing.<clr:18,199,226>Distribution on three.<clr:18,199,226>Wallhammer flushing sector .<clr:18,199,226>Wallhammer extracting at .<clr:18,199,226>Applying pressure. Flare down.<clr:18,199,226>Extracting hostile at last known.<clr:18,199,226>Bouncer. Bouncer on last known.<clr:18,199,226>Disposing.<clr:18,199,226>Wall up. Taking cover.<clr:18,199,226>Grenade down.<clr:18,199,226>Bouncer. Bouncer.<clr:18,199,226>Extractor down.<clr:18,199,226>Audible at sector .<clr:18,199,226>Possible contaminant.<clr:18,199,226>Possible hostile active.<clr:18,199,226>Movement at Wallhammer.<clr:18,199,226>Sound on.<clr:18,199,226>Sound on and& reporting all contaminants.<clr:18,199,226>Requesting stimdose.<clr:18,199,226>Ordinal. I'm hit.<clr:18,199,226>Taking damage.<clr:18,199,226>Assist on Wallhammer.<clr:18,199,226>Wallhammer still active.<clr:18,199,226>Ineffective.<clr:18,199,226>Bodypacks holding.<clr:18,199,226><sfx:1>[Gloating Chuckle].<clr:18,199,226><sfx:1>[Gloating Chuckle].<clr:18,199,226><sfx:1>[Gloating Chuckle].<clr:18,199,226><sfx:1>[Gloating Chuckle].<clr:18,199,226><sfx:1>[Gloating Chuckle].<clr:18,199,226>Contaminant not visible.<clr:18,199,226>Goddamn it.<clr:18,199,226>Requesting location.<clr:18,199,226>Target lost.<clr:18,199,226>Location assist. Wallhammer.<clr:18,199,226>Hostile visual negative.<clr:18,199,226>Lost sight. Contaminant.<clr:18,199,226>No visual. Wallhammer.......................<clr:18,199,226>Missing hostile.<cr>Sector unknown.<clr:18,199,226>Wallhammer requesting target location.<clr:18,199,226>Requesting location.<clr:18,199,226>Lost sight of hostile.<clr:18,199,226>Location assist on Wallhammer.<clr:18,199,226>Need location assistance.<clr:18,199,226>No visual.<clr:18,199,226>Wallhammer negative on visual.<clr:18,199,226>Possible evasion.<cr>Requesting hostile location.<clr:18,199,226>Contaminant is quiet.<cr>Requesting last known sector.<clr:18,199,226>We have total visual blackout.<clr:18,199,226>Hostile is quiet.<clr:18,199,226>Contaminant is evasive.<clr:18,199,226>Checking cover.<clr:18,199,226>Contact check.<clr:18,199,226>All visuals lost. Eyes on.<clr:18,199,226>All contact quiet at Wallhammer.<cr>Requesting recon.<clr:18,199,226>Proximity!.<clr:18,199,226>Proximity threat. Releasing.<clr:18,199,226>Assist. Assist. Assist.<clr:18,199,226>Wall Assist. Wall Assist.<clr:18,199,226>Back down. Back down.<clr:18,199,226>Copy.<clr:18,199,226>Roger.<clr:18,199,226>Copy that.<clr:18,199,226>Positive.<clr:18,199,226>Proceeding.<clr:18,199,226>Affirmative.<clr:18,199,226>Holding position.<clr:18,199,226>Location locked.<clr:18,199,226>Weapons ready.<clr:18,199,226>Viscon on last known position.<clr:18,199,226>Eyes on last known.<clr:18,199,226>Observing.<clr:18,199,226>Wallhammer. In position.<clr:18,199,226>Holding focus.<clr:18,199,226>Stop sound. Stop sound.<clr:18,199,226>Hostile unwilling. Stand by.<clr:18,199,226>Hold.<clr:18,199,226>Waiting for contact.<clr:18,199,226>Evaluating.<clr:18,199,226>Awaiting problem.<clr:18,199,226>Ready for containment.<clr:18,199,226>Wallhammer. Holding.<clr:18,199,226>Wallhammer. Eyes on.<clr:18,199,226>Contaminant is locked.<clr:18,199,226>Wallhammer. Securing edge.<clr:18,199,226>Check all edges.<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx:1><norepeat:5>[Panting].<clr:18,199,226><sfx:1><norepeat:5>[Panting].<clr:18,199,226><sfx:1><norepeat:5>[Panting].<clr:18,199,226><sfx:1><norepeat:5>[Panting].<clr:18,199,226><sfx:1><norepeat:5>[Panting].<clr:18,199,226>Hostile is vulnerable.<clr:18,199,226>Target at odds.<clr:18,199,226>Target compromised.<clr:18,199,226>Move in. Move in.<clr:18,199,226>Contaminant at low value.<clr:18,199,226>Hostile is tagged.<clr:18,199,226>Redraw on hostile.<clr:18,199,226>Amplify weapons on Wallhammer.<clr:18,199,226>Red leak on hostile.<clr:18,199,226>Possible tag on prime.<clr:18,199,226>Hammer effective.<cr>Code zero niner.<clr:18,199,226>Ending Target One.<clr:18,199,226>Hammer ready.<clr:18,199,226>Preparing hammer.<clr:18,199,226>Hammer is ready to charge.<clr:18,199,226>Charging.<clr:18,199,226>Charging hammer at .<clr:18,199,226>Ready to hammer in three& two& one& <clr:18,199,226>Wall up.<clr:18,199,226>Preparing wall.<clr:18,199,226>Shield up.<clr:18,199,226>Raising wall.<clr:18,199,226>Wall is on.<clr:18,199,226>Wall is ready to deploy in three& two& one& <clr:18,199,226>All sectors scanned.<clr:18,199,226>Contact is silent.<clr:18,199,226>Sector clear.<cr>Requesting standby.<clr:18,199,226>Area clear.<clr:18,199,226>Wallhammer reporting.<cr>Hostile is silent.<clr:18,199,226>No contact.<clr:18,199,226>Arena secure.<clr:18,199,226>Looks clean.<clr:18,199,226>Contact lost.<cr>Looks clear.<clr:18,199,226>Nothing here.<clr:18,199,226>Staying sharp. Walls up.<clr:18,199,226>No sector contaminants.<cr>Requesting stand down.<clr:18,199,226>Stand by for code bravo.<clr:18,199,226>Nothing.<clr:18,199,226>Shadow clear.<clr:18,199,226>Request end on condition shadow.<clr:18,199,226>Not here.<clr:18,199,226>Location clear. Recall assist.............................<clr:18,199,226>All sectors clear. Recall.<clr:18,199,226>Processing viscon.<clr:18,199,226>Still searching& <clr:18,199,226>Still sweeping& <clr:18,199,226>Still scanning& <clr:18,199,226>Wallhammer. Recon in progress.<clr:18,199,226>Condition: shadow active.<clr:18,199,226>Recon in progress.<clr:18,199,226>Target is still shadow.<clr:18,199,226>Sector clear. Advancing.<clr:18,199,226>Null sector. Proceeding.<clr:18,199,226>Area clean. Moving.<clr:18,199,226>Eyes still active.<clr:18,199,226>Nothing here.<clr:18,199,226>Wallhammer reporting.<cr>Hostile is still quiet.<clr:18,199,226>Scan complete. Resuming.<clr:18,199,226>Still no visual.<clr:18,199,226>Radials clear. Resuming.<clr:18,199,226>Spreading out.<clr:18,199,226>Distributing.<clr:18,199,226>Wallhammer unit out.<clr:18,199,226>Deployed and scanning.<clr:18,199,226>Commencing cleanup.<clr:18,199,226>Staying alert.<clr:18,199,226>Sweeping for hostiles.<clr:18,199,226>Sweeping for contaminant.<clr:18,199,226>Searching. Formation dagger.<clr:18,199,226>Closing arena.<clr:18,199,226>Containment proceeding.<clr:18,199,226>Reporting sightlines.<clr:18,199,226>Formation on target in three.<clr:18,199,226>Proceeding with hostile extraction.<clr:18,199,226>Initiate condition shadow.<clr:18,199,226>Go sharp! Target delta .<clr:18,199,226>Target contact at .<clr:18,199,226>Viscon! Viscon! Range .<clr:18,199,226>There.<clr:18,199,226>Viscon! Hostile found.<clr:18,199,226>Over there.<clr:18,199,226>New movement.<clr:18,199,226>Animal is back in the pit.<clr:18,199,226>Renewed hostile contact.<clr:18,199,226>Hostile re-live at sector.<clr:18,199,226>Wallhammer. Re-contact at sector.<clr:18,199,226>Hostile live. Check radials.<clr:18,199,226>Additional slightlines confirmed.<clr:18,199,226>Sightlines confirmed on prime.<clr:18,199,226>Wallhammer. Intercepting.<clr:18,199,226>Location confirmed. Imposing stability.<clr:18,199,226>Visual confirmation on three.<clr:18,199,226>Active visual.<clr:18,199,226>Reloading.<clr:18,199,226>Refill on Wallhammer.<clr:18,199,226>Wallhammer down on 4& 3& 2& 1& <clr:18,199,226>Recharging.<clr:18,199,226>Empty.<clr:18,199,226>Empty on Wallhammer.<clr:18,199,226>Provision low. Reloading.<clr:18,199,226>Hammer renew.<clr:18,199,226>Ripcord ripcord.<clr:18,199,226>Ripcord on Wallhammer.<clr:18,199,226>Retreating.<clr:18,199,226>Falling back.<clr:18,199,226>Sector is too hot.<clr:18,199,226>Finding cover.<clr:18,199,226>Wallhammer. Regrouping.<clr:18,199,226>Sector volatile. Finding shade.<clr:18,199,226>Secondaries identified.<clr:18,199,226>Viscon on multiple unknowns.<clr:18,199,226>Viscon on Secondaries.<clr:18,199,226>Checking silhouettes.<cr>Possible multipliers.<clr:18,199,226>We have multiple contaminants.<clr:18,199,226>Target one has bouncers.<clr:18,199,226>Hostile has bouncers. Be alert.<clr:18,199,226>Contaminant has grenades. Disperse.<clr:18,199,226>Primary Target has extractors.<cr>Responder.<clr:18,199,226>Hostile reloading.<cr>Hammer advantage.<clr:18,199,226>Target is regen. Open fire.<clr:18,199,226>Taking advantage.<clr:18,199,226>Contaminant is vulnerable.<clr:18,199,226>Alyx reloading.<cr>Full response active.<clr:18,199,226>We have rollermines.<cr>Wall Up.<clr:18,199,226>Wallhammer.<cr>Responding on rollermine.<clr:18,199,226>Rollermines.<clr:18,199,226>Subacute rollermines.<cr>Full active.<clr:18,199,226>Changing target: rollermines.<clr:18,199,226>Rollermines inbound.<clr:18,199,226>Spikes boosted on target one.<clr:18,199,226>Overwatch. Target one has boosters.<clr:18,199,226>Hostile spikes are boosted.<clr:18,199,226>Hostile has illegal spikes.<clr:18,199,226>Boosters identified.<cr>Respond with caution.<clr:18,199,226>Overwatch, request reserve action.<clr:18,199,226>Overwatch, sector is not secure.<clr:18,199,226>Outbreak at sector .<clr:18,199,226>Overwatch, ground unit is down.<cr>Sector not controlled.<clr:18,199,226>Overwatch, sector is overrun.<clr:18,199,226>Overwatch.<cr>Requesting skyshield........................<clr:18,199,226>Overwatch, recommend new formation.<clr:18,199,226>Friendly is down.<clr:18,199,226>Requesting replacement.<clr:18,199,226>Overwatch.<cr>Solo active.<clr:18,199,226>Overwatch.<cr>Wallhammer is last unit.<cr>Requesting assist.<clr:18,199,226>Overwatch.<cr>Requesting immediate shadow.<clr:18,199,226>Overwatch.<cr>Outbreak is uncontained.<clr:18,199,226>Overwatch.<cr>Reporting condition outrun.<cr>Acknowledge.<clr:18,199,226>Overwatch.<cr>Solo contact on excessive hostiles.<clr:18,199,226>Survival mark deployed.<clr:18,199,226>Overwatch.<cr>Requesting extraction on Wallhammer.<cr>Sector .<clr:18,199,226>Overwatch, be informed:<cr>Wallhammer is last responder.<clr:18,199,226>Overwatch.<cr>Ordinal is down.<clr:18,199,226>Ordinal is quiet.<cr>Requesting new leader.<clr:18,199,226>Ordinal is condition sundown.<clr:18,199,226>Ordinal has been ended.<clr:18,199,226>Overwatch. Ordinal is out.<cr>Responding.<clr:18,199,226>Ordinal is silent.<cr>Administer full response.<clr:18,199,226>Ordinal is flat line.<cr>Ordinal is flat line.<clr:18,199,226><sfx:1>[Screaming].<clr:18,199,226><sfx:1>[Screaming].<clr:18,199,226><sfx:1>[Screaming].<clr:18,199,226><sfx:1>[Screaming].<clr:18,199,226><sfx:1>[Screaming].<clr:18,199,226><sfx:1>[Screaming].<clr:18,199,226>Switching.<clr:18,199,226>Swapping.<clr:18,199,226>Mode one.<clr:18,199,226>Mode two.<clr:18,199,226>Spikes close. No damage.<clr:18,199,226>Missed.<clr:18,199,226>Target error. Take advantage.<clr:18,199,226>Hostile is inaccurate.<clr:18,199,226>Almost.<clr:18,199,226>Wallhammer is untouched.<clr:18,199,226>Missed again. Taking advantage.<clr:18,199,226>Target has failed.<clr:18,199,226>Exercise advantage on Hostile.<clr:18,199,226>Hostile failed. Reforming.<clr:18,199,226>Spikes ineffective.<cr>Target is unskilled.<clr:18,199,226>Negative.<clr:18,199,226>Negatory.<clr:18,199,226>No.<clr:18,199,226>Can't comply.<clr:18,199,226>Denied.<clr:18,199,226>That's a negative.<clr:18,199,226>Cannot execute.<clr:18,199,226>Spikes confirmation.<cr>Wall up.<clr:18,199,226>Hostile is live.<clr:18,199,226>Contact.<clr:18,199,226>Wallhammer.<cr>Returning oppression.<clr:18,199,226>We have loud contaminants.<clr:18,199,226>Distribute.<clr:18,199,226>Target is hostile.<cr>Daggers free.<clr:18,199,226>Hostiles oppressing.<cr>Responder on .<clr:18,199,226>Overwatch. We have spikes.<clr:18,199,226>Preparing condition delta.<clr:18,199,226>Taking fire.<clr:18,199,226>Executing full response.<clr:18,199,226>Sector.<clr:18,199,226>[Numbers].<clr:18,199,226>sector.<clr:18,199,226>Nothing to report. Over.<clr:18,199,226>1, 14, 3, 6, 11& Check.<cr>All clear on Echo Four. Over.<clr:18,199,226>Copy that.<cr>Sustaining viscon at sector nomad kilo three dash six.<clr:18,199,226>Echo One has negative movement.<cr>Grid seven dash two.<clr:18,199,226>Affirmative.<cr>Standing by for opportunities.<clr:18,199,226>Transmission clear.<cr>Radials clear. Over.<clr:18,199,226>Overwatch.<cr>Requesting proximity data on hostiles.<cr>Holding for transmission.<clr:18,199,226>Still holding for transmission. Over.<clr:18,199,226>Overwatch is confirming sector lockdown.<cr>Keep sightlines open and sound on.<clr:18,199,226>Affirmative& Outbreak status is code delta seven.<cr>Team Sundown is on contact overrun.<cr>Copy that.<clr:18,199,226>Negative& Copy that& No sector containment.<cr>No confirmation on target one vector.<cr>Waiting for secondary parameter codes.<clr:18,199,226>Updating biodat& Stimdose: 32.<cr>Dagger: 78. Shield: 100.<cr>Biprox: .73.<cr>Audibles: 3. Lightvis: 15. Over.<clr:18,199,226>Roger that.<cr>Setting viscerators in apex five.<cr>We have biotics at the perimeter.<cr>Waiting for contact. Over.<clr:18,199,226>Overwatch confirms non-tagged viromes inbound.<cr>All units advisory: prepare for contact.<clr:18,199,226>Callout code:<cr>Delta echo seven niner alpha two winder zero& <cr>Confirmed.<clr:18,199,226>Roger that. Still here.<clr:18,199,226>Copy that....................................................<clr:18,199,226>Copy. Accepted.<cr>Updating cognitive suppression biodats.<cr>Update complete in T minus three seconds& <cr>Dissonance resolved.<clr:18,199,226>Overwatch is requesting all units refresh and resolve.<cr>Cognitive dissonance will not be tolerated& Negative& Memories included.<cr>Update is live. Acceptance is mandatory.<clr:18,199,226>Stabilization team holding position.<cr>Lightviz at 73.<cr>Audibles at& 15.<cr>Overwatch confirms HVT is perimeter inbound.<sb>Stay alert.<clr:18,199,226>Overwatch.<cr>We have active hostiles.<cr>Advise preparations.<clr:18,199,226>Overwatch.<cr>We have active hostiles.<cr>Advise preparations.<clr:18,199,226>Negative.<cr>Target is still active.<clr:18,199,226>Negative.<cr>Target is still active.<clr:18,199,226>Negative.<cr>Target is still active.<clr:18,199,226>Copy that.<cr>Forming condition Alpha.<clr:18,199,226>Copy that.<cr>Forming condition Alpha.<clr:18,199,226>Copy that.<cr>Forming condition Alpha at grid niner dash three seven.<clr:18,199,226>Holding for advance directive. Over.<clr:18,199,226>Holding for advance directive. Over.<clr:18,199,226>Holding for advance directive. Over.<clr:18,199,226>Confirmed. Recalibrating.<clr:18,199,226>Confirmed. Recalibrating.<clr:18,199,226>Confirmed. Recalibrating.<clr:18,199,226>Copy. Setting up position.<clr:18,199,226>Copy. Setting up position.<clr:18,199,226>Copy. Setting up position.<clr:18,199,226>They're still alive.<clr:18,199,226>They're still alive.<clr:18,199,226>They're still alive.<clr:18,199,226>Copy that.<cr>Contain and control is underway.<clr:18,199,226>Copy that.<cr>Contain and control is underway.<clr:18,199,226>Copy that.<cr>Contain and control is underway.<clr:18,199,226>Resolving.<clr:18,199,226>Resolving.<clr:18,199,226>Resolving.<clr:18,199,226>10-4. Negative on dagger renew.<cr>Locked and ready.<clr:18,199,226>10-4. Negative on dagger renew.<cr>Locked and ready.<clr:18,199,226>10-4. Negative on dagger renew.<cr>Locked and ready.<clr:18,199,226>Forming tactical advantage.<clr:18,199,226>Forming tactical advantage.<clr:18,199,226>Forming tactical advantage.<clr:18,199,226>Still holding.<clr:18,199,226>Still holding.<clr:18,199,226>Still holding.<clr:18,199,226>Holding for biodat upload.<clr:18,199,226>Holding for biodat upload.<clr:18,199,226>Holding for biodat upload.<clr:18,199,226>Preparing for sundown.<clr:18,199,226>Preparing for sundown.<clr:18,199,226>Preparing for sundown.<clr:18,199,226>Preparing coms for extended conflict.<clr:18,199,226>Preparing coms for extended conflict.<clr:18,199,226>Preparing coms for extended conflict.<clr:18,199,226>Negative. No daggers needed.<clr:18,199,226>Negative. No daggers needed.<clr:18,199,226>Negative. No daggers needed.<clr:18,199,226>Extending conflict duration.<clr:18,199,226>Extending conflict duration.<clr:18,199,226>Extending conflict duration.<clr:18,199,226>Scanning hostile biodats.<clr:18,199,226>Scanning hostile biodats.<clr:18,199,226>Scanning hostile biodats.<clr:18,199,226>Disregarding last call.<clr:18,199,226>Disregarding last call.<clr:18,199,226>Disregarding last call.<clr:18,199,226>Overwatch. Ten niner.<clr:18,199,226>Overwatch. Ten niner.<clr:18,199,226>Overwatch. Ten niner.<clr:18,199,226>Engaged and firing.<clr:18,199,226>Engaged and firing.<clr:18,199,226>Engaged and firing.<clr:18,199,226>Enforcing stability on primary target in sector .<clr:18,199,226>Enforcing stability on primary target in sector .<clr:18,199,226>Enforcing stability on primary target in sector .<clr:18,199,226>Target is in line.<clr:18,199,226>Target is in line and receiving spikes.<clr:18,199,226>Target is in line and receiving spikes.<clr:18,199,226>Escalating force on primary target.<clr:18,199,226>Escalating force on primary target.<clr:18,199,226>Escalating force on primary target.<clr:18,199,226>They're going down.<clr:18,199,226>They're going down.<clr:18,199,226>They're going down.<clr:18,199,226>Almost over.<clr:18,199,226>It's almost over.<clr:18,199,226>It's almost over.............<clr:18,199,226>Sending spikes.<clr:18,199,226>Sending spikes.<clr:18,199,226>Sending spikes.<clr:18,199,226>Sending all spikes to primary target.<clr:18,199,226>Sending all spikes to primary target.<clr:18,199,226>Sending all spikes to primary target.<clr:18,199,226>Sending all spikes.<clr:18,199,226>Sending all spikes.<clr:18,199,226>Sending all spikes.<clr:18,199,226>Don't resist.<clr:18,199,226>Don't resist.<clr:18,199,226>Don't resist.<clr:18,199,226>Wallhammer is engaged and firing.<clr:18,199,226>Wallhammer is engaged and firing.<clr:18,199,226>Wallhammer is engaged and firing.<clr:18,199,226>Ordinal is engaged and firing.<clr:18,199,226>Ordinal is engaged and firing.<clr:18,199,226>Ordinal is engaged and firing.<clr:18,199,226>APF is engaged and firing.<clr:18,199,226>APF is engaged and firing.<clr:18,199,226>APF is engaged and firing.<clr:18,199,226>Hostile is experiencing extreme panic.<clr:18,199,226>Hostile is experiencing extreme panic.<clr:18,199,226>Hostile is experiencing extreme panic.<clr:18,199,226>Hostile is overwhelmed.<clr:18,199,226>Hostile is overwhelmed.<clr:18,199,226>Hostile is overwhelmed.<clr:18,199,226>Target is at low motivation.<cr>Take advantage.<clr:18,199,226>Target is at low motivation.<clr:18,199,226>Target is at low motivation.<cr>Take advantage.<clr:18,199,226>You can come out now.<clr:18,199,226>You can come out now.<clr:18,199,226>You can come out now.<clr:18,199,226>Attention hostile target.<cr>We can help you.<cr>It is safe.<clr:18,199,226>We can help you.<cr>It is safe.<clr:18,199,226>Attention hostile target.<cr>We can help you.<cr>It is safe.<clr:18,199,226>Suspect is above legal aggression threshold.<cr>Taking advantage.<clr:18,199,226>Suspect is above legal aggression threshold.<cr>Taking advantage.<clr:18,199,226>Suspect is above legal aggression threshold.<cr>Taking advantage.<clr:18,199,226>Proceeding with escalation.<clr:18,199,226>Suspect is non-compliant with code 10-307.<clr:18,199,226>Code 10-307.<cr>Proceeding with escalation.<clr:18,199,226>Hostile is hesitating.<clr:18,199,226>Hostile is hesitating.<clr:18,199,226>Hostile is hesitating.<clr:18,199,226>Hostile attacks are ineffective.<cr>Proceed with containment.<clr:18,199,226>Hostile attacks are ineffective.<cr>Proceed with containment.<clr:18,199,226>Hostile attacks are ineffective.<cr>Proceed with containment.<clr:18,199,226>Activating code 10-108.<cr>Standing down.<clr:18,199,226>Activating code 10-108.<cr>Standing down.<clr:18,199,226>Activating code 10-108.<cr>Standing down.<clr:18,199,226>Suspending fire.<cr>Target is friendly.<clr:18,199,226>Suspending fire.<cr>Target is friendly.<clr:18,199,226>Suspending fire.<cr>Target is friendly.<clr:18,199,226>Standing down.<cr>Code 10-40.<clr:18,199,226>Standing down.<cr>Code 10-40.<clr:18,199,226>Standing down.<cr>Code 10-40.<clr:18,199,226>Ceasing fire! Target is non-hostile.<clr:18,199,226>Ceasing fire! Target is non-hostile.<clr:18,199,226>Ceasing fire! Target is non-hostile.<clr:18,199,226>Copy. Do not shoot.<cr>Compliance confirmed.<clr:18,199,226>Copy. Do not shoot.<cr>Compliance confirmed.<clr:18,199,226>Copy. Do not shoot.<cr>Compliance confirmed.<clr:18,199,226>Target is friendly.<clr:18,199,226>Stand down.<cr>Target is friendly.<clr:18,199,226>All units stand down. Target is friendly.<clr:18,199,226>Friendly confirmed.<cr>Cease fire!.<clr:18,199,226>Friendly confirmed.<cr>Cease fire!.<clr:18,199,226>Friendly confirmed.<cr>Cease fire!.<clr:18,199,226>Overwatch.<cr>We have a wait-and-see at grid niner dash five.<clr:18,199,226>Overwatch.<cr>We have a wait-and-see.<clr:18,199,226>Overwatch.<cr>We have a wait-and-see.<clr:18,199,226>Affirmative.<cr>Target is low value.<clr:18,199,226>Affirmative.<cr>Target is low value.<clr:18,199,226>Affirmative.<cr>Target is low value.<clr:18,199,226>Copy that.<cr>Hostile is unaware and ready for containment.<clr:18,199,226>Copy that.<cr>Hostile is unaware and ready for containment................................................<clr:18,199,226>Copy that.<cr>Hostile is unaware and ready for containment.<clr:18,199,226>Hostile is showing fatigue.<cr>Prepare containment.<clr:18,199,226>Hostile is showing fatigue.<cr>Prepare containment.<clr:18,199,226>Hostile is showing fatigue.<cr>Prepare containment.<force><clr:18,199,226>Don't move.<force><clr:18,199,226>Nothing. No ID.<force><clr:18,199,226>Put your hands up. Hands up.<force><clr:18,199,226>Stand still!.<force><clr:18,199,226>Where's the rest of them? .<force><clr:18,199,226>Who is this?.<force><clr:18,199,226>Err roger that.<sb>We'll run standard loyalty check procedure to 43 minor 10-23 intake station over.<clr:18,199,226>Moving.<clr:18,199,226>Moving now.<clr:18,199,226>Pressing.<clr:18,199,226>Approaching target.<clr:18,199,226>Pressure.<clr:18,199,226>Proceeding on infected.<clr:18,199,226>Forward steady.<clr:18,199,226>Pushing forward.<clr:18,199,226>Moving on contaminant.<clr:18,199,226>Pressure on.<clr:18,199,226>Echo One is forward pressure.<clr:18,199,226>Closing on Infected.<clr:18,199,226>Pushing.<clr:18,199,226>Echo One has sector ID and is moving on infected.<clr:18,199,226>Pushing sector.<clr:18,199,226>Approaching contaminant.<clr:18,199,226>Going sharp.<clr:18,199,226>Engaging.<clr:18,199,226>Target engaged.<clr:18,199,226>Prosecuting.<clr:18,199,226>Responding with full active.<clr:18,199,226>Taking the shot.<clr:18,199,226>Attacking with advantage.<clr:18,199,226>Taking advantage.<clr:18,199,226>Target locked. Daggers on.<clr:18,199,226>Weapons free.<clr:18,199,226>Target one in sightlines.<clr:18,199,226>Stop now.<clr:18,199,226>Jackpot confirmed.<clr:18,199,226>Target one is life limited.<clr:18,199,226>I have her.<clr:18,199,226>Alyx confirmed.<clr:18,199,226>Open echo on Alyx.<clr:18,199,226>Weapons free on Alyx.<clr:18,199,226>Firing on Alyx.<clr:18,199,226>Primary target. Echo One engage.<clr:18,199,226>It's her.<clr:18,199,226>Breaking cover.<clr:18,199,226>Changing target. Code Breakdown.<clr:18,199,226>Designate target as shadow.<clr:18,199,226>Exposing hostile in three.<clr:18,199,226>Target is protected. Rectifying.<clr:18,199,226>Echo One. Removing support.<clr:18,199,226>Echo One. Daggers on cover.<clr:18,199,226>Full active on target cover.<clr:18,199,226>Echo One. Going sharp on cover.<clr:18,199,226>Code breakdown.<clr:18,199,226>Bouncer out.<clr:18,199,226>Grenade out.<clr:18,199,226>And& extractor away.<clr:18,199,226>Bouncer bouncer.<clr:18,199,226>Get down!.<clr:18,199,226>Extractor in 3.<clr:18,199,226>And& extracting.<clr:18,199,226>Deploying grenade.<clr:18,199,226>Standing back.<clr:18,199,226>Bouncer free.<clr:18,199,226>Antlion.<clr:18,199,226>Target antlion.<clr:18,199,226>Contact. Antlion.<clr:18,199,226>Antlion incoming.<clr:18,199,226>Contact. Antlion.<clr:18,199,226>Viscon. Antlion.<clr:18,199,226>Antlion. Echo One engaging.<clr:18,199,226>Echo One contact. Antlion.<clr:18,199,226>Antlion here.<clr:18,199,226>Parasitics.<clr:18,199,226>Parasitics at sector .<clr:18,199,226>Ugh& Free parasitics inbound.<clr:18,199,226>Echo One. Visual on parasitics.<clr:18,199,226>Contact. Parasitics.<clr:18,199,226>I hate these things.<clr:18,199,226>We've got parasitics over here.<clr:18,199,226>Live parasitics. Echo One.<clr:18,199,226>Parasitics here.<clr:18,199,226>Parasitic infestation confirmed.<clr:18,199,226>Necrotics.<clr:18,199,226>Necrotics inbound.<clr:18,199,226>Infestation alert.<clr:18,199,226>Echo One, visual on necrotics.<clr:18,199,226>Contact. Necrotics.<clr:18,199,226>I see necrotics.<clr:18,199,226>We've got necrotics.<clr:18,199,226>Necrotics active.<clr:18,199,226>Contact on necrotics.<clr:18,199,226>Necrotics here.<clr:18,199,226>Hostile down.<clr:18,199,226>Target down.<clr:18,199,226>Kill confirmed.<clr:18,199,226>Clean kill.<clr:18,199,226>Another one down.<clr:18,199,226>Ended.<clr:18,199,226>Dead.<clr:18,199,226>Clean kill.<clr:18,199,226>Contact down.<clr:18,199,226>They're dead.<clr:18,199,226>Echo One. Kill confirmed........<clr:18,199,226>Hostile neutralized.<clr:18,199,226>It's done.<clr:18,199,226>Hostile is over.<clr:18,199,226>Virome down.<clr:18,199,226>Cleaned.<clr:18,199,226>Target sterilized.<clr:18,199,226>Cleansed.<clr:18,199,226>Parasitics contained.<clr:18,199,226>Clean.<clr:18,199,226>Sector clean.<clr:18,199,226>That's one.<clr:18,199,226>Contaminant contained.<clr:18,199,226>Cleaned.<clr:18,199,226>Gross.<clr:18,199,226>Outbreak ineffective.<clr:18,199,226>Outbreak contained.<clr:18,199,226>One parasitic vacated.<clr:18,199,226>High value target is contained.<clr:18,199,226>Target one is quiet.<clr:18,199,226>She's quiet.<clr:18,199,226>Alyx is over.<clr:18,199,226>Alyx secure.<clr:18,199,226>Alyx delivered.<clr:18,199,226>Dead.<clr:18,199,226>And& primary hostile eliminated.<clr:18,199,226>Alyx has been ended.<clr:18,199,226>Necro contained.<clr:18,199,226>Necrotic contained.<clr:18,199,226>Stay dead.<clr:18,199,226>Contaminant eliminated.<clr:18,199,226>Back to sleep.<clr:18,199,226>It's dead.<clr:18,199,226>Cleanse successful.<clr:18,199,226><sfx:1>[Grunts].<clr:18,199,226><sfx:1>[Grunts].<clr:18,199,226><sfx:1>[Grunts].<clr:18,199,226><sfx:1>[Grunts].<clr:18,199,226><sfx:1>[Grunts].<clr:18,199,226><sfx:1>[Grunts].<clr:18,199,226><sfx:1>[Breathing Laboriously].<clr:18,199,226><sfx:1>[Breathing Laboriously].<clr:18,199,226><sfx:1>[Breathing Laboriously].<clr:18,199,226><sfx:1>[Breathing Laboriously].<clr:18,199,226><sfx:1>[Coughing and Wheezing].<clr:18,199,226>alpha.<clr:18,199,226>and.<clr:18,199,226>bravo.<clr:18,199,226>charlie.<clr:18,199,226>dash.<clr:18,199,226>delta.<clr:18,199,226>echo.<clr:18,199,226>eight.<clr:18,199,226>eleven.<clr:18,199,226>fifty.<clr:18,199,226>five.<clr:18,199,226>forty.<clr:18,199,226>four.<clr:18,199,226>hundred.<clr:18,199,226>niner.<clr:18,199,226>null.<clr:18,199,226>one.<clr:18,199,226>seventy.<clr:18,199,226>seven.<clr:18,199,226>sixty.<clr:18,199,226>six.<clr:18,199,226>ten.<clr:18,199,226>thirty.<clr:18,199,226>thousand.<clr:18,199,226>three.<clr:18,199,226>twelve.<clr:18,199,226>twenty.<clr:18,199,226>two.<clr:18,199,226>Alyx.<clr:18,199,226>Anti-Citizens.<clr:18,199,226>antlion.<clr:18,199,226>APF.<clr:18,199,226>APS.<clr:18,199,226>Blade-Wall.<clr:18,199,226>Co-Wall.<clr:18,199,226>Echo One.<clr:18,199,226>friendly.<clr:18,199,226>Hammer-Wall.<clr:18,199,226>hostiles.<clr:18,199,226>free parasitics.<clr:18,199,226>necrotic.<clr:18,199,226>Overwatch.<clr:18,199,226>parasitic.<clr:18,199,226>Safeman.<clr:18,199,226>Wallhammer.<clr:18,199,226>Above.<clr:18,199,226>Apartment.<clr:18,199,226>Barrels.<clr:18,199,226>Behind.<clr:18,199,226>Below.<clr:18,199,226>Bricks.<clr:18,199,226>Bridge.<clr:18,199,226>Building.<clr:18,199,226>Car.<clr:18,199,226>Crane.<clr:18,199,226>Door.<clr:18,199,226>Elevator.<clr:18,199,226>Front.<clr:18,199,226>Hut.<clr:18,199,226>Pipes.<clr:18,199,226>Shack.<clr:18,199,226>Toilet.<clr:18,199,226>Train car.<clr:18,199,226>Trash.<clr:18,199,226>Truck.<clr:18,199,226>Tunnel.<clr:18,199,226>Van.<clr:18,199,226>Wheels.<clr:18,199,226>Woodpile.<clr:18,199,226>Cover me.<clr:18,199,226>Cover.<clr:18,199,226>Echo One requesting cover.<clr:18,199,226>Need covering fire.<clr:18,199,226>Echo One requesting shadow.<clr:18,199,226>Prepare stimdose.<clr:18,199,226>Requesting cover at .<clr:18,199,226>Evading.<clr:18,199,226>Grenade.<clr:18,199,226>Taking cover.<clr:18,199,226>Live grenade.<clr:18,199,226>Possible extractor. Evading.<clr:18,199,226>Grenade. Move.<clr:18,199,226>Go cover.<clr:18,199,226>Audible bouncer at sector .<clr:18,199,226>Get back.<clr:18,199,226>Live bouncer. Finding shade.<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death]...............................<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<clr:18,199,226>Over.<clr:18,199,226>Alyx& <clr:18,199,226>Help us!.<clr:18,199,226>I'm sor <clr:18,199,226>Overwa <clr:18,199,226>End.<clr:18,199,226>Closing in.<clr:18,199,226>Echo One switching position.<clr:18,199,226>Fixing visuals.<clr:18,199,226>Honing sightlines.<clr:18,199,226>Realigning to hostile.<clr:18,199,226>Forming visual confirmation.<clr:18,199,226>Clearing blocker.<clr:18,199,226>Echo One no visual on target. Moving.<clr:18,199,226>Realigning target delta.<clr:18,199,226>Stay there.<clr:18,199,226>Changing position.<clr:18,199,226>Optimizing location.<clr:18,199,226>Amending sightlines on hostile.<clr:18,199,226>Viscon interrupted. Moving.<clr:18,199,226>Clearing sightlines.<clr:18,199,226>Contact in three.<clr:18,199,226>Exposing primary.<clr:18,199,226>Don't move.<clr:18,199,226>Alyx& <clr:18,199,226>Hey Alyx!.<clr:18,199,226>Hey Alyx, it's us!.<clr:18,199,226>Alyx! You there?.<clr:18,199,226>Psst. Alyx!.<clr:18,199,226>Cease Fire!<cr>Target is friendly!.<clr:18,199,226>Weapons down!<cr>Echo One! Weapons down.<clr:18,199,226>Ceasing fire!<cr>Daggers down.<clr:18,199,226>Alyx is friendly! Hostile is friendly!.<clr:18,199,226>Alyx is friendly! Stop fire! Stop fire!.<clr:18,199,226><sfx:1>[Laughs].<clr:18,199,226>[Laughs] Friendgame effective.<clr:18,199,226>[Laughs] Hostile is scrambled.<clr:18,199,226>Firing.<clr:18,199,226>Engaging target.<clr:18,199,226>Open daggers on hostile.<clr:18,199,226>Weapons free.<clr:18,199,226>Echo One at primary set point.<clr:18,199,226>Open form. Weapons free.<clr:18,199,226>Open oppression on hostile.<clr:18,199,226>Cleaning sector.<clr:18,199,226>Committed.<clr:18,199,226>Prosecuting sector.<clr:18,199,226>Opening fire at priority one.<clr:18,199,226>Opening fire on Alyx.<clr:18,199,226>Targeting Vance.<clr:18,199,226>Opening fire at target one.<clr:18,199,226>Primary spikes incoming.<cr>Deafen response.<clr:18,199,226>Alyx is time limited.<clr:18,199,226>Animal is in the pit.<clr:18,199,226>Jackpot confirmed. Firing.<clr:18,199,226>Clearing last known.<clr:18,199,226>Distribution on three.<clr:18,199,226>Flushing sector .<clr:18,199,226>Extracting at last known.<clr:18,199,226>Applying pressure on last known. Flare down.<clr:18,199,226>Flushing hostile.<clr:18,199,226>Bouncer. Bouncer on last known.<clr:18,199,226>Disposing.<clr:18,199,226>Releasing with cover.<clr:18,199,226>Extractor down.<clr:18,199,226>Bouncer Bouncer.<clr:18,199,226>Releasing.<clr:18,199,226>Audible at sector .<clr:18,199,226>Possible contaminant.<clr:18,199,226>Possible hostile active.<clr:18,199,226>Movement.<clr:18,199,226>Sound on.<clr:18,199,226>Echo One is sound on.<cr>Reporting all suspects.<clr:18,199,226>Medic.<clr:18,199,226>I'm hit. Requesting stimdose.<clr:18,199,226>Taking damage.<clr:18,199,226>Requesting additional bodypacks.<clr:18,199,226>Bodypacks holding.<clr:18,199,226>Echo One is time limited.<clr:18,199,226>Shit.<clr:18,199,226><sfx:1><norepeat:5>[Gloating Chuckle].<clr:18,199,226><sfx:1><norepeat:5>[Gloating Chuckle].<clr:18,199,226><sfx:1><norepeat:5>[Gloating Chuckle].<clr:18,199,226><sfx:1><norepeat:5>[Gloating Chuckle].<clr:18,199,226><sfx:1><norepeat:5>[Gloating Chuckle].<clr:18,199,226>Contaminant not visible.<clr:18,199,226>Goddamnit.<clr:18,199,226>Echo One, requesting location.<clr:18,199,226>Target lost.<cr>Requesting location assist.<clr:18,199,226>Location assist.<clr:18,199,226>Viscon negative on hostile.<clr:18,199,226>Lost sightlines on contaminant.<clr:18,199,226>No visual. Responder.<clr:18,199,226>Missing hostile. Sector unknown.<clr:18,199,226>Requesting hostile location.<clr:18,199,226>Requesting location.<clr:18,199,226>Lost sight of hostile.<clr:18,199,226>Location assist for Echo One.<clr:18,199,226> assist with location.<clr:18,199,226>Need location assistance on sector .<clr:18,199,226>No visual. Overwatch, assist.<clr:18,199,226>Echo One is negative on visual...........<clr:18,199,226>Possible evasion. Requesting location.<clr:18,199,226>Contaminant is quiet.<cr>Requesting last known sector.<clr:18,199,226>We have total visual blackout on Target One.<clr:18,199,226>Primary hostile is quiet.<clr:18,199,226>Evasive contaminant.<cr>Ordinal, report.<clr:18,199,226>Checking cover.<clr:18,199,226>Checking for Target One at .<clr:18,199,226>Viscon lost. Eyes on.<clr:18,199,226>All contact quiet. Requesting recon.<clr:18,199,226>[Breathless Panicked Shouting].<clr:18,199,226>Proximity!.<clr:18,199,226>Stohhhhhhhhp!.<clr:18,199,226>Assist. Assist. Assist.<clr:18,199,226>Holy sh !.<clr:18,199,226>Echo assist. Echo assist.<clr:18,199,226>Back down. Back down.<clr:18,199,226>Wheels down. Recall! Echo Seven.<cr>Recall. Echo Seven.<clr:18,199,226>Proximity alert on Echo One! Responder assist!.<clr:18,199,226>Too close. Amending.<clr:18,199,226>Copy.<clr:18,199,226>Roger.<clr:18,199,226>Copy That.<clr:18,199,226>Can do.<clr:18,199,226>Proceeding.<clr:18,199,226>Affirmative.<clr:18,199,226>Holding position.<clr:18,199,226>Location locked.<clr:18,199,226>Daggers ready.<clr:18,199,226>Viscon on last known position.<clr:18,199,226>Eyes on last known.<clr:18,199,226>Observing.<clr:18,199,226>Echo One is in position.<clr:18,199,226>Holding focus.<clr:18,199,226>Stop sound. Stop sound.<clr:18,199,226>Hostile unwilling. Stand by.<clr:18,199,226>Holding.<clr:18,199,226>Waiting for contact.<clr:18,199,226>Evaluating.<clr:18,199,226>Awaiting problem.<clr:18,199,226>Ready for containment.<clr:18,199,226>Holding.<clr:18,199,226>Eyes on.<clr:18,199,226>And& contaminant is locked.<clr:18,199,226>Echo One. Securing edge.<clr:18,199,226>Checking all edges.<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx:1><norepeat:5>[Panting].<clr:18,199,226><sfx:1><norepeat:5>[Panting].<clr:18,199,226><sfx:1><norepeat:5>[Panting].<clr:18,199,226><sfx:1><norepeat:5>[Panting].<clr:18,199,226><sfx:1><norepeat:5>[Panting].<clr:18,199,226>And& hostile is vulnerable.<clr:18,199,226>Target at odds.<clr:18,199,226>Target compromised.<clr:18,199,226>Move in. Move in.<clr:18,199,226>Contaminant at low value.<clr:18,199,226>Alyx is time limited.<clr:18,199,226>Redrawing on hostile.<clr:18,199,226>Requesting dagger amp against target one.<clr:18,199,226>Red leak on hostile.<clr:18,199,226>Possible tag on prime.<clr:18,199,226>Daggers effective. Code zero niner.<clr:18,199,226>Deny all stims on primary hostile.<clr:18,199,226>Ending target one.<clr:18,199,226>All sectors scanned.<clr:18,199,226>Contact is silent.<clr:18,199,226>Sector clear. Requesting standby.<clr:18,199,226>Area clear.<clr:18,199,226>Hostile is silent.<clr:18,199,226>No contact.<clr:18,199,226>Arena secure.<clr:18,199,226>Looks clean.<clr:18,199,226>Contact lost. Looks clear.<clr:18,199,226>Nothing here.<clr:18,199,226>Staying sharp.<clr:18,199,226>No sector contaminants.<cr>Requesting stand down.<clr:18,199,226>Stand by for code bravo.<clr:18,199,226>Nothing.<clr:18,199,226>Shadow clear.<clr:18,199,226>Request end on condition shadow.<clr:18,199,226>All units reporting.<cr>Silence in the pit.<clr:18,199,226>Not here.<clr:18,199,226>Location clear.<cr>Recall assistance.<clr:18,199,226>All sectors clear. Recall.<clr:18,199,226>Viscon processing& <clr:18,199,226>Still searching& <clr:18,199,226>Still sweeping& <clr:18,199,226>Still scanning& <clr:18,199,226>Recon in progress.<clr:18,199,226>Condition: shadow active.<clr:18,199,226>Recon in progress.<clr:18,199,226>Target is still shadow.<clr:18,199,226>Sector clear. Advancing.<clr:18,199,226>Null sector. Proceed.<clr:18,199,226>Area clean. Moving.<clr:18,199,226>Eyes still active....<clr:18,199,226>Nothing here.<clr:18,199,226>Hostile is still quiet.<clr:18,199,226>Scan complete. Resuming.<clr:18,199,226>Still no visual.<clr:18,199,226>Radials clear. Resuming.<clr:18,199,226>Spreading out.<clr:18,199,226>Setting condition alpha.<clr:18,199,226>Distributing.<clr:18,199,226>Echo Unit out.<clr:18,199,226>Eyes on.<clr:18,199,226>Deployed and scanning.<clr:18,199,226>Commencing cleanup.<clr:18,199,226>Reporting sightlines.<clr:18,199,226>Sweeping for hostiles.<clr:18,199,226>Sweeping for contaminant.<clr:18,199,226>Searching.<clr:18,199,226>Closing arena.<clr:18,199,226>Containment proceeding.<clr:18,199,226>Roger. Viscon. All Units.<clr:18,199,226>Formation on target in three.<clr:18,199,226>Disperse and scan.<clr:18,199,226>Initiate condition shadow.<clr:18,199,226>Going sharp on target. Delta .<clr:18,199,226>Target contact at .<clr:18,199,226>Viscon! Viscon!.<clr:18,199,226>Target found.<clr:18,199,226>Viscon! Hostile found.<clr:18,199,226>Over there.<clr:18,199,226>Movement.<clr:18,199,226>Animal is in the pit.<clr:18,199,226>Hostile contact.<clr:18,199,226>Go go go.<clr:18,199,226>Echo One.<cr>Contact on sector niner four.<clr:18,199,226>Hostile live. Check radials.<clr:18,199,226>Slightline confirmed.<clr:18,199,226>Sightline confirmed on prime.<clr:18,199,226>Echo One, intercepting.<clr:18,199,226>Location confirmed.<cr>Imposing stability.<clr:18,199,226>Visual confirmation on three.<clr:18,199,226>Active visual. Hostile refound.<clr:18,199,226>Reloading.<clr:18,199,226>Refilling daggers.<clr:18,199,226>Echo low for three& two& one& <clr:18,199,226>Requesting suppression for reload.<clr:18,199,226>Recharging.<clr:18,199,226>Empty.<clr:18,199,226>Empty dagger on Echo One.<clr:18,199,226>Provisions low. Reloading.<clr:18,199,226>Weapon renew.<clr:18,199,226>Ripcord.<clr:18,199,226>Ripcord ripcord.<clr:18,199,226>Ripcord on Echo One.<clr:18,199,226>Retreating.<clr:18,199,226>Falling back.<clr:18,199,226>Sector is too hot.<clr:18,199,226>Finding cover.<clr:18,199,226>Regrouping.<clr:18,199,226>Withdrawing.<clr:18,199,226>Condition volatile. Finding shade.<clr:18,199,226>Secondaries identified.<clr:18,199,226>Viscon on multiple unknowns.<clr:18,199,226>We have viscon on secondaries.<clr:18,199,226>Checking silhouettes.<cr>Possible multipliers.<clr:18,199,226>We have multiple contaminants.<clr:18,199,226>Target one has bouncers.<clr:18,199,226>Hostile has bouncers. Be alert.<clr:18,199,226>Contaminant has grenades. Disperse.<clr:18,199,226>Ground team alert. Target one has extractors.<clr:18,199,226>Hostile reloading. Dagger advantage.<clr:18,199,226>Target is regen. Open fire.<clr:18,199,226>Taking advantage.<clr:18,199,226>Contaminant is vulnerable.<clr:18,199,226>Alyx reloading. Full response active.<clr:18,199,226>We have rollermines. Daggers on.<clr:18,199,226>Viscon! Rollermines!.<clr:18,199,226>Rollermines.<clr:18,199,226>Subacute rollermines.<cr>Full active responder.<clr:18,199,226>Changing target to rollermines.<clr:18,199,226>Rollermines. Inbound.<clr:18,199,226>Spikes boosted on target one.<clr:18,199,226>Overwatch. Target one has boosters.<clr:18,199,226>Ground team alert.<cr>Hostile has boosted spikes.<clr:18,199,226>Viscon. Illegal spikes.<clr:18,199,226>Boosters identified.<cr>Respond with caution.<clr:18,199,226>Overwatch. Requesting reserve action.<clr:18,199,226>Overwatch. Sector is not secure!.<clr:18,199,226>Outbreak, outbreak, outbreak!.<clr:18,199,226> has expired.<clr:18,199,226>Overwatch. Ground Unit is down.<cr>Sector not controlled.<clr:18,199,226>Overwatch. Sector overrun!<cr>Repeat. Sector overrun!.<clr:18,199,226>Overwatch. Requesting skyshield.<clr:18,199,226>Advantage lost. Problems incoming.<clr:18,199,226>Overwatch. Recommend new formation.<clr:18,199,226>Friendly is down.<clr:18,199,226> is quiet. Requesting replacement.<clr:18,199,226>Echo One is solo active.<clr:18,199,226>Overwatch! Echo One is last unit! Requesting assist.<clr:18,199,226>Ugh. Requesting immediate shadow!....<clr:18,199,226>Overwatch! Outbreak is uncontained!.<clr:18,199,226>Echo One reporting excessive hostile.<clr:18,199,226>Overwatch! No Ground Team remaining.<clr:18,199,226>Survival mark deployed.<clr:18,199,226>Overwatch! Requesting extraction on Echo One.<clr:18,199,226>Overwatch.<cr>Echo One is last responder.<clr:18,199,226>Overwatch! Ordinal is down!.<clr:18,199,226>Ordinal is quiet! Requesting assist!.<clr:18,199,226>Overwatch! Ordinal is condition sundown! Acknowledge!.<clr:18,199,226>Ordinal is ended.<clr:18,199,226>Overwatch. Ordinal inhibited.<cr>Responding& <clr:18,199,226>Ordinal is silent.<cr>Administer full response!.<clr:18,199,226>Ordinal is flat line.<clr:18,199,226><sfx:1>[Screaming].<clr:18,199,226><sfx:1>[Screaming].<clr:18,199,226><sfx:1>[Screaming].<clr:18,199,226><sfx:1>[Screaming].<clr:18,199,226><sfx:1>[Screaming].<clr:18,199,226><sfx:1>[Screaming].<clr:18,199,226>Suppressing.<clr:18,199,226>Suppressing fire.<clr:18,199,226>Suppressing at .<clr:18,199,226>Echo One is forcing compliance.<clr:18,199,226>Barrage on last known.<clr:18,199,226>Sustaining daggers on last known.<clr:18,199,226>And& hostile is pinned.<clr:18,199,226>Spikes close. No damage.<clr:18,199,226>Missed.<clr:18,199,226>Target error. Taking advantage.<clr:18,199,226>Hostile is inaccurate.<clr:18,199,226>Almost.<clr:18,199,226>Exercising advantage on hostile error.<clr:18,199,226>Missed again. Taking advantage.<clr:18,199,226>Target has failed.<clr:18,199,226>Echo One is untouched.<clr:18,199,226>Hostile failed. Reforming.<clr:18,199,226>Spikes ineffective. Target is unskilled.<clr:18,199,226>Negative.<clr:18,199,226>Uhhh& no can do.<clr:18,199,226>Negatory.<clr:18,199,226>No.<clr:18,199,226>Deny.<clr:18,199,226>Can't comply.<clr:18,199,226>That's a negative.<clr:18,199,226>Spikes confirmation. Form up.<clr:18,199,226>Hostile is live.<clr:18,199,226>Contact. Hostile at .<clr:18,199,226>Echo One opening oppression.<clr:18,199,226>This is Echo One. We have loud contaminants.<clr:18,199,226>Distribute.<clr:18,199,226>Target is hostile. Daggers free.<clr:18,199,226>Hostile is oppressing.<clr:18,199,226>Overwatch. We have spikes.<clr:18,199,226>Ugh. Preparing condition delta.<clr:18,199,226>Taking fire.<clr:18,199,226>Executing full response.<clr:18,199,226>[Numbers].<clr:18,199,226>Copy that.<cr>Echo One is sound on, reporting all suspects.<clr:18,199,226>Audible at sector Alpha niner Delta.<cr>Exposing hostile in three& <clr:18,199,226>Overwatch.<cr>Echo One has sector ID and is moving on infected.<cr>Anti-citizen 7-1-3.<clr:18,199,226>Contaminant is vulnerable.<cr>Taking advantage.<clr:18,199,226>Echo One.<cr>Contact on sector niner four.<cr>Hostile live. Check radials.<clr:18,199,226>Checking for target one at Building Eleven.<cr>Primary hostile is quiet.<cr>Recon in progress.<clr:18,199,226>Setting condition alpha. And& <cr>Contaminant is locked.<cr>Checking all edges.<clr:18,199,226>Jackpot confirmed.<cr>Realigning to hostile.<cr>Alyx is time limited.<clr:18,199,226>Uhh& yeah& nothing to report. Over.<clr:18,199,226>1, 14, 3, 6, 11, Check.<cr>And& all clear on Echo Four.<cr>Your turn. Over.<clr:18,199,226>Copy that.<cr>Sustaining viscon at sector nomad kilo three dash six.<clr:18,199,226>Echo One has negative movement.<cr>Grid: seven dash two.<clr:18,199,226>Tuning in& Affirmative& Echo One reporting low light, low sound.<cr>Standing by for opportunities.<clr:18,199,226>Transmission clear& <cr>Negative on condition quicksand.<cr>Uhh& wait& No.<cr>Radials clear. Over.<clr:18,199,226>Overwatch.<cr>This is Echo Four requesting proximity data on hostiles.<cr>Holding for transmission.<clr:18,199,226>Sector is tracking at 43%.<cr>Stable. And..<cr>still holding for transmission. Over.<clr:18,199,226>Overwatch is confirming sector lockdown.<cr>Anti-Citizen one is uhh, displaced and activated.<cr>Keep sightlines open and sound on.<clr:18,199,226>Affirmative& Outbreak status is code delta seven.<cr>Team Sundown is on contact overrun& <cr>Uhhh& Copy that.....................<clr:18,199,226>Negative. Copy that.<cr>No sector containment. No confirmation on target one vector.<cr>Waiting for secondary parameter codes.<clr:18,199,226>Updating biodat& Stimdose: 32.<cr>Dagger: 78. Shield: 100. Biprox: 73.<cr>Audibles: 3. Lightvis: 15. Echo Out.<clr:18,199,226>Roger that. Setting viscerators in apex five.<cr>We have biotics at the perimeter.<cr>Uhhh& Waiting for contact. Over.<clr:18,199,226>Overwatch confirms uhh& non-tagged viromes inbound.<cr>All units advisory: prepare for contact.<clr:18,199,226>Callout Code: Delta Echo seven niner alpha two winder zero& <cr>Confirmed. Echo Out.<clr:18,199,226>Roger that. Still here.<clr:18,199,226>Copy that.<clr:18,199,226>Copy. Accepted.<cr>Updating cognitive suppression biodats.<cr>Update complete in T minus three seconds& <cr>Dissonance resolved.<clr:18,199,226>Overwatch is requesting all units refresh and resolve.<cr>Cognitive dissonance will not be tolerated.<cr>Negative& Memories included. Update is live.<cr>Acceptance is mandatory.<clr:18,199,226>Stabilization team holding position.<cr>Lightviz at 73. Audibles at& 15.<cr>Overwatch confirms HVT is perimeter inbound.<cr>Stay alert.<clr:18,199,226>Overwatch. We have active hostiles.<cr>Advise preparations.<clr:18,199,226>Overwatch. We have active hostiles.<cr>Advise preparations.<clr:18,199,226>Negative.<cr>Target is still active.<clr:18,199,226>Negative.<cr>Target is still active.<clr:18,199,226>Negative.<cr>Target is still active.<clr:18,199,226>Copy that.<cr>Forming condition Alpha.<clr:18,199,226>Copy that.<cr>Forming condition Alpha.<clr:18,199,226>Copy that.<cr>Forming condition Alpha at grid niner dash three seven.<clr:18,199,226>Holding for advance directive. Over.<clr:18,199,226>Holding for advance directive. Over.<clr:18,199,226>Holding for advance directive. Over.<clr:18,199,226>Confirmed. Recalibrating.<clr:18,199,226>Confirmed. Recalibrating.<clr:18,199,226>Confirmed. Recalibrating.<clr:18,199,226>Copy. Setting up position.<clr:18,199,226>Copy. Setting up position.<clr:18,199,226>Copy. Setting up position.<clr:18,199,226>They're still alive.<clr:18,199,226>They're still alive.<clr:18,199,226>They're still alive.<clr:18,199,226>Copy that.<cr>Contain and control is underway.<clr:18,199,226>Copy that.<cr>Contain and control is underway.<clr:18,199,226>Copy that.<cr>Contain and control is underway.<clr:18,199,226>Resolving.<clr:18,199,226>Resolving.<clr:18,199,226>Resolving.<clr:18,199,226>Ten four. Negative on dagger renew.<cr>Locked and ready.<clr:18,199,226>Ten four. Negative on dagger renew.<cr>Locked and ready.<clr:18,199,226>Ten four. Negative on dagger renew.<cr>Locked and ready.<clr:18,199,226>Forming tactical advantage.<clr:18,199,226>Forming tactical advantage.<clr:18,199,226>Forming tactical advantage.<clr:18,199,226>Still holding.<clr:18,199,226>Still holding.<clr:18,199,226>Still holding.<clr:18,199,226>Holding for biodat upload.<clr:18,199,226>Holding for biodat upload.<clr:18,199,226>Holding for biodat upload.<clr:18,199,226>Preparing for sundown.<clr:18,199,226>Preparing for sundown.<clr:18,199,226>Preparing for sundown.<clr:18,199,226>Preparing coms for extended conflict.<clr:18,199,226>Preparing coms for extended conflict.<clr:18,199,226>Preparing coms for extended conflict.<clr:18,199,226>Negative. No daggers needed.<clr:18,199,226>Negative. No daggers needed.<clr:18,199,226>Negative. No daggers needed.<clr:18,199,226>Extending conflict duration.<clr:18,199,226>Extending conflict duration.<clr:18,199,226>Extending conflict duration.<clr:18,199,226>Scanning hostile biodats.<clr:18,199,226>Scanning hostile biodats.<clr:18,199,226>Scanning hostile biodats.<clr:18,199,226>Disregarding last call.<clr:18,199,226>Disregarding last call.<clr:18,199,226>Disregarding last call.<clr:18,199,226>Overwatch. Ten niner.<clr:18,199,226>Overwatch. Ten niner.<clr:18,199,226>Overwatch. Ten niner.<clr:18,199,226>Echo One is engaged and firing.<clr:18,199,226>Echo One is engaged and firing.............................<clr:18,199,226>Echo One is engaged and firing.<clr:18,199,226>Enforcing stability on primary target.<clr:18,199,226>Enforcing stability on primary target.<clr:18,199,226>Enforcing stability on primary target in sector .<clr:18,199,226>Target is in line.<clr:18,199,226>Target is in line and receiving spikes.<clr:18,199,226>Target is in line and receiving spikes.<clr:18,199,226>Escalating force on primary target.<clr:18,199,226>Escalating force on primary target.<clr:18,199,226>Escalating force on primary target.<clr:18,199,226>They're going down.<clr:18,199,226>They're going down.<clr:18,199,226>They're going down.<clr:18,199,226>Almost over.<clr:18,199,226>It's almost over.<clr:18,199,226>It's almost over.<clr:18,199,226>Sending spikes.<clr:18,199,226>Sending spikes.<clr:18,199,226>Sending spikes.<clr:18,199,226>Sending all spikes to primary target.<clr:18,199,226>Sending all spikes to primary target.<clr:18,199,226>Sending all spikes to primary target.<clr:18,199,226>Echo One sending all spikes.<clr:18,199,226>Echo One sending all spikes.<clr:18,199,226>Echo One sending all spikes.<clr:18,199,226>Don't resist.<clr:18,199,226>Don't resist.<clr:18,199,226>Don't resist.<clr:18,199,226>Wallhammer is engaged and firing.<clr:18,199,226>Wallhammer is engaged and firing.<clr:18,199,226>Wallhammer is engaged and firing.<clr:18,199,226>Ordinal is engaged and firing.<clr:18,199,226>Ordinal is engaged and firing.<clr:18,199,226>Ordinal is engaged and firing.<clr:18,199,226>APF is engaged and firing.<clr:18,199,226>APF is engaged and firing.<clr:18,199,226>APF is engaged and firing.<clr:18,199,226>Arrrgh! Heat leak on bodypack!<cr>Assist. Assist me <clr:18,199,226>Arrrgh! Heat leak on bodypack!<cr>Assist. Assis [Garbled Shouting].<clr:18,199,226>Echo One requesting immediate containment! [Panicked Screaming].<clr:18,199,226>Echo One requesting immediate containment. [Panicked Screaming].<clr:18,199,226>Aaah! Thermal limit exceeded! Gahhh!.<clr:18,199,226>Aaah! Thermal limit exceeded! Gahhh!.<clr:18,199,226>Ugh! Biodat critical. Expiration on 4& 3& 2 <clr:18,199,226>Ugh! Biodat critical. Expiration on 4& 3 <clr:18,199,226>Arrrgh! Heat leak on bodypack! Gahhh!.<clr:18,199,226>Arrrgh! Heat leak on bodypack! [Garbled Shouting].<clr:18,199,226><sfx:1>[Panicked Screaming].<clr:18,199,226><sfx:1>[Panicked Screaming].<clr:18,199,226><sfx:1>[Panicked Screaming].<clr:18,199,226><sfx:1>[Panicked Screaming].<clr:18,199,226><sfx:1>[Panicked Screaming].<clr:18,199,226><sfx:1>[Panicked Screaming].<clr:18,199,226><sfx:1>[Panicked Screaming].<clr:18,199,226>Hostile is experiencing extreme panic.<clr:18,199,226>Hostile is experiencing extreme panic.<clr:18,199,226>Hostile is experiencing extreme panic.<clr:18,199,226>Hostile is overwhelmed.<clr:18,199,226>Hostile is overwhelmed.<clr:18,199,226>Hostile is overwhelmed.<clr:18,199,226>Target is at low motivation.<cr>Take advantage.<clr:18,199,226>Target is at low motivation.<clr:18,199,226>Target is at low motivation.<cr>Take advantage.<clr:18,199,226>You can come out now.<clr:18,199,226>You can come out now.<clr:18,199,226>You can come out now.<clr:18,199,226>Attention hostile target.<cr>We can help you. It is safe.<clr:18,199,226>We can help you. It is safe.<clr:18,199,226>Attention hostile target.<cr>We can help you. It is safe.<clr:18,199,226>Suspect is above legal aggression threshold.<cr>Taking advantage.<clr:18,199,226>Suspect is above legal aggression threshold.<clr:18,199,226>Suspect is above legal aggression threshold.<cr>Taking advantage.<clr:18,199,226>Proceeding with escalation.<clr:18,199,226>Code 10-307. Proceeding with escalation.<clr:18,199,226>Suspect is non-compliant with code 10-307.<cr>Proceeding with escalation.<clr:18,199,226>Hostile is hesitating.<clr:18,199,226>Hostile is hesitating.<clr:18,199,226>Hostile is hesitating.<clr:18,199,226>Hostile attacks are ineffective.<cr>Proceed with containment.<clr:18,199,226>Hostile attacks are ineffective.<cr>Proceed with containment..............................<clr:18,199,226>Hostile attacks are ineffective.<cr>Proceed with containment.<clr:18,199,226>Activating code 10-108. Standing down.<clr:18,199,226>Activating code 10-108. Standing down.<clr:18,199,226>Activating code 10-108. Standing down.<clr:18,199,226>Suspending fire.<cr>Target is friendly.<clr:18,199,226>Suspending fire.<cr>Target is friendly.<clr:18,199,226>Suspending fire.<cr>Target is friendly.<clr:18,199,226>Standing down. Code 10-40.<clr:18,199,226>Standing down. Code 10-40.<clr:18,199,226>Standing down. Code 10-40.<clr:18,199,226>Ceasing fire! Target is non-hostile.<clr:18,199,226>Ceasing fire! Target is non-hostile.<clr:18,199,226>Ceasing fire! Target is non-hostile.<clr:18,199,226>Copy. Do not shoot.<cr>Compliance confirmed.<clr:18,199,226>Do not shoot.<cr>Compliance confirmed.<clr:18,199,226>Copy. Do not shoot.<cr>Compliance confirmed.<clr:18,199,226>Target is friendly.<clr:18,199,226>Stand down. Target is friendly.<clr:18,199,226>All units stand down. Target is friendly.<clr:18,199,226>Friendly confirmed. Cease fire!.<clr:18,199,226>Friendly confirmed. Cease fire!.<clr:18,199,226>Friendly confirmed. Cease fire!.<clr:18,199,226>Overwatch.<cr>We have a wait-and-see at grid niner dash five.<clr:18,199,226>Overwatch.<cr>We have a wait-and-see.<clr:18,199,226>Overwatch.<cr>We have a wait-and-see.<clr:18,199,226>Affirmative. Target is low value.<clr:18,199,226>Affirmative. Target is low value.<clr:18,199,226>Affirmative. Target is low value.<clr:18,199,226>Copy that.<cr>Hostile is unaware and ready for containment.<clr:18,199,226>Copy that.<cr>Hostile is unaware and ready for containment.<clr:18,199,226>Copy that.<cr>Hostile is unaware and ready for containment.<clr:18,199,226>Hostile is showing fatigue.<cr>Prepare containment.<clr:18,199,226>Hostile is showing fatigue.<cr>Prepare containment.<clr:18,199,226>Hostile is showing fatigue.<cr>Prepare containment.<clr:18,199,226>Moving.<clr:18,199,226>Moving now.<clr:18,199,226>Pressing.<clr:18,199,226>Approaching target.<clr:18,199,226>Pressure.<clr:18,199,226>Proceeding on infected.<clr:18,199,226>Pushing forward.<clr:18,199,226>Closing on infected.<clr:18,199,226>Closing on contaminant.<clr:18,199,226>Pressure pressure.<clr:18,199,226>Closing on infected.<clr:18,199,226>Pushing.<clr:18,199,226> Advance directive.<clr:18,199,226> Push directive.<clr:18,199,226>All units forward pressure.<clr:18,199,226>All units cluster on target.<clr:18,199,226>Stabilization team has sector id and is moving on infected.<clr:18,199,226>Stabilization team is forward pressure.<clr:18,199,226>Going sharp.<clr:18,199,226>Engaging.<clr:18,199,226>Target engaged.<clr:18,199,226>Prosecuting.<clr:18,199,226>Full Active.<clr:18,199,226>Daggers free.<clr:18,199,226>Weapons free.<clr:18,199,226>Taking advantage.<clr:18,199,226>Target locked. Dagger out.<clr:18,199,226>Hello Target One.<clr:18,199,226>Stop now.<clr:18,199,226>Jackpot confirmed.<clr:18,199,226>Primary target. Ordinal engage.<clr:18,199,226>I have her.<clr:18,199,226>Alyx confirmed.<clr:18,199,226>It's her.<clr:18,199,226>Daggers on Alyx.<clr:18,199,226> primary target confirmed.<clr:18,199,226> open on Alyx.<clr:18,199,226>All units. Open on Alyx.<clr:18,199,226>Breaking cover.<clr:18,199,226>Code breakdown on sector .<clr:18,199,226>Designate target as cover.<clr:18,199,226>Exposing hostile in three.<clr:18,199,226>Target is protected. Amending.<clr:18,199,226>Removing support.<clr:18,199,226>Daggers on cover.<clr:18,199,226>Going sharp on cover.<clr:18,199,226> go sharp on cover.<clr:18,199,226> remove shadow support.<clr:18,199,226>Bouncer out.<clr:18,199,226>Grenade out.<clr:18,199,226>Extractor.<clr:18,199,226>Bouncer. Bouncer.<clr:18,199,226>Extracting.<clr:18,199,226>Extractor in three.<clr:18,199,226>Deploying bouncer.<clr:18,199,226>Deploy.<clr:18,199,226>Deploy extractor.<clr:18,199,226>All units. Set bouncers free.<clr:18,199,226> take advantage.<clr:18,199,226>All units. Take advantage.<clr:18,199,226>Antlion.............<clr:18,199,226>Target. Antlion.<clr:18,199,226>Contact. Antlion.<clr:18,199,226>Antlion incoming.<clr:18,199,226>Viscon. Antlions.<clr:18,199,226>Protection team alert.<cr>Antlions at sector .<clr:18,199,226>Parasitics.<clr:18,199,226>Overwatch.<cr>Ground team has visual on parasitics.<clr:18,199,226>Viscon. Free parasitics inbound.<clr:18,199,226>Visual on parasitics.<clr:18,199,226>Contact. Parasitics.<clr:18,199,226>Live parasitics.<clr:18,199,226>Parasitics at sector .<clr:18,199,226>Parasitic infestation confirmed.<clr:18,199,226>Necrotics.<clr:18,199,226>Necrotics inbound.<clr:18,199,226>Infestation confirmed.<clr:18,199,226>Overwatch.<cr>Ground team has visual on necrotics.<clr:18,199,226>Contact. Necrotics.<clr:18,199,226>Active necrotics in sector .<clr:18,199,226>Necrotics in proximity.<clr:18,199,226>Necrotics active.<clr:18,199,226>Contact on necrotics.<clr:18,199,226>Necrotics here.<clr:18,199,226>Hostile down.<clr:18,199,226>Target down.<clr:18,199,226>Kill confirmed.<clr:18,199,226>Clean kill.<clr:18,199,226>Ordinal kill. Mark .<clr:18,199,226>That's it.<clr:18,199,226>Silenced by Ordinal.<clr:18,199,226>Contact down.<clr:18,199,226>Hostile neutralized.<clr:18,199,226>It's done.<clr:18,199,226>Hostile ended.<clr:18,199,226>Virome down.<clr:18,199,226>Cleaned.<clr:18,199,226>Target sterile.<clr:18,199,226>Cleansed.<clr:18,199,226>Parasitics contained.<clr:18,199,226>Clean.<clr:18,199,226>Sector clean.<clr:18,199,226>That's one.<clr:18,199,226>Contaminant contained.<clr:18,199,226>Cleaned.<clr:18,199,226>Outbreak ineffective.<clr:18,199,226>Outbreak contained.<clr:18,199,226>Infection has been vacated.<clr:18,199,226>Overwatch, sector is clean.<clr:18,199,226>Cleared by .<clr:18,199,226>Ended by .<clr:18,199,226>HVT is contained.<clr:18,199,226>Ordinal, target one is quiet.<clr:18,199,226>She's quiet.<clr:18,199,226>Ordinal. Alyx is over.<clr:18,199,226>Alyx secure.<clr:18,199,226>Alyx delivered.<clr:18,199,226>Dead.<clr:18,199,226>Prime target cleaned by .<clr:18,199,226>Prime target contained by .<clr:18,199,226>Necro contained.<clr:18,199,226>Necrotic contained.<clr:18,199,226>Cleanse successful.<clr:18,199,226>Contaminant eliminated.<clr:18,199,226>It's dead.<clr:18,199,226>Necrotic contained by .<clr:18,199,226>Necrotic ended by .<clr:18,199,226><sfx:1>[Grunts].<clr:18,199,226><sfx:1>[Grunts].<clr:18,199,226><sfx:1>[Grunts].<clr:18,199,226><sfx:1>[Grunts].<clr:18,199,226><sfx:1>[Grunts].<clr:18,199,226><sfx:1>[Grunts].<clr:18,199,226><sfx:1>[Breathing Laboriously].<clr:18,199,226><sfx:1>[Breathing Laboriously].<clr:18,199,226><sfx:1>[Breathing Laboriously].<clr:18,199,226><sfx:1>[Coughing and Wheezing].<clr:18,199,226>alpha.<clr:18,199,226>and.<clr:18,199,226>bravo.<clr:18,199,226>charlie.<clr:18,199,226>dash.<clr:18,199,226>delta.<clr:18,199,226>echo.<clr:18,199,226>eight.<clr:18,199,226>eleven.<clr:18,199,226>fifty.<clr:18,199,226>five.<clr:18,199,226>forty.<clr:18,199,226>four.<clr:18,199,226>hundred.<clr:18,199,226>niner.<clr:18,199,226>null.<clr:18,199,226>one.<clr:18,199,226>seventy.<clr:18,199,226>seven.<clr:18,199,226>sixty.<clr:18,199,226>six.<clr:18,199,226>ten.<clr:18,199,226>thirty.<clr:18,199,226>thousand.<clr:18,199,226>three.<clr:18,199,226>twelve.<clr:18,199,226>twenty.<clr:18,199,226>two.<clr:18,199,226>Alyx.<clr:18,199,226>Anti-Citizens.<clr:18,199,226>antlion.<clr:18,199,226>APF.<clr:18,199,226>Blade-Wall.<clr:18,199,226>Co-Wall.<clr:18,199,226>Echo One.<clr:18,199,226>friendly.<clr:18,199,226>Hammer-Wall.<clr:18,199,226>hostiles.<clr:18,199,226>free parasitics.<clr:18,199,226>necrotic.<clr:18,199,226>parasitic.<clr:18,199,226>Safeman.<clr:18,199,226>Wallhammer.<clr:18,199,226>Above.<clr:18,199,226>Apartment.<clr:18,199,226>Barrels.<clr:18,199,226>Behind.<clr:18,199,226>Below.<clr:18,199,226>Bricks.<clr:18,199,226>Bridge.<clr:18,199,226>Building.<clr:18,199,226>Car.<clr:18,199,226>Crane.<clr:18,199,226>Door.<clr:18,199,226>Elevator.<clr:18,199,226>Front.<clr:18,199,226>Hut.<clr:18,199,226>Pipes..............<clr:18,199,226>Shack.<clr:18,199,226>Toilet.<clr:18,199,226>Train car.<clr:18,199,226>Trash.<clr:18,199,226>Truck.<clr:18,199,226>Tunnel.<clr:18,199,226>Van.<clr:18,199,226>Wheels.<clr:18,199,226>Woodpile.<clr:18,199,226>All units. Cover Ordinal at .<clr:18,199,226>Cover.<clr:18,199,226>Cover on Ordinal.<clr:18,199,226>Need covering fire.<clr:18,199,226>Requesting cover.<clr:18,199,226>Blade Two prepare stimdose.<clr:18,199,226>Requesting cover at .<clr:18,199,226>Evading.<clr:18,199,226>Protecting.<clr:18,199,226>Live bouncer.<clr:18,199,226>Live grenade.<clr:18,199,226>Defending.<clr:18,199,226>Taking cover.<clr:18,199,226>Going shadow.<clr:18,199,226>All units. Clamp and contain.<clr:18,199,226>All units. Evade.<clr:18,199,226>All units. Bouncer proximity Alert.<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<clr:18,199,226>Exposing sightlines.<clr:18,199,226>Switching position.<clr:18,199,226>Fixing visuals.<clr:18,199,226>Honing.<clr:18,199,226>Realigning to hostile.<clr:18,199,226>Forming visual confirmation.<clr:18,199,226>Blocking clear.<clr:18,199,226>No visual on target. Moving.<clr:18,199,226>Realigning target delta.<clr:18,199,226>Stay there.<clr:18,199,226>Changing position.<clr:18,199,226>Optimizing location.<clr:18,199,226>Don't move.<clr:18,199,226>Problem visual. Moving.<clr:18,199,226>Clearing sight.<clr:18,199,226> realign.<clr:18,199,226> amend sightlines.<clr:18,199,226>Ground Team, realign.<clr:18,199,226>Protection Team. Amend sightlines.<clr:18,199,226>Alyx& <clr:18,199,226>Hey Alyx!.<clr:18,199,226>Hey Alyx, it's us!.<clr:18,199,226>Alyx! You there?.<clr:18,199,226>Psst. Alyx!.<clr:18,199,226>Cease Fire!<cr>Target is friendly.<clr:18,199,226>Weapons down!<cr>Weapons down.<clr:18,199,226>Cease Fire.<cr>Cease Fire.<clr:18,199,226>All units! Alyx is friendly.<clr:18,199,226>Alyx is friendly! Stop fire!.<clr:18,199,226><sfx:1>[Laughs].<clr:18,199,226>[Laughs] Friendgame effective.<clr:18,199,226>[Laughs] Hostile is scrambled.<clr:18,199,226>Firing on hostile.<clr:18,199,226>Engaging target.<clr:18,199,226>Cleaning sector.<clr:18,199,226>Weapons free.<clr:18,199,226>Committed.<clr:18,199,226>Open form. Weapons free.<clr:18,199,226> daggers free.<clr:18,199,226> prosecute at will.<clr:18,199,226> open Fire.<clr:18,199,226>All units. Unrestricted oppression at .<clr:18,199,226>Open fire. Priority one.<clr:18,199,226>Open fire on Alyx.<clr:18,199,226>Ordinal daggers on prime.<clr:18,199,226>Deafening response.<clr:18,199,226>Jackpot confirmed. Open daggers.<clr:18,199,226> target priority one.<clr:18,199,226> unrestricted on Vance.<clr:18,199,226> silence target one.<clr:18,199,226>Clearing with bouncer.<clr:18,199,226>Distribution on three.<clr:18,199,226>Flushing Sector .<clr:18,199,226>Extracting from .<clr:18,199,226>Applying pressure. Flare down.<clr:18,199,226> deploy bouncer at last known.<clr:18,199,226> flush hostile at last known.<clr:18,199,226>Bouncer. Bouncer.<clr:18,199,226>Extractor down.<clr:18,199,226>Clearing with evasion.<clr:18,199,226>Audible at sector .<clr:18,199,226>Possible hostile active.<clr:18,199,226>Movement at .<clr:18,199,226>Sound on.<clr:18,199,226>All units sound on. Report contaminants on visual.<clr:18,199,226>Ordinal is life limited.<clr:18,199,226>Stimpack holding.<clr:18,199,226>Overwatch. Requesting stimdose.<clr:18,199,226>Low reserves. Time limited.<clr:18,199,226>Medical assist on Ordinal .<clr:18,199,226>Death ineffective.<clr:18,199,226> is life limited.<clr:18,199,226><sfx><norepeat:5>[Gloating Chuckle].<clr:18,199,226><sfx><norepeat:5>[Gloating Chuckle]...........<clr:18,199,226><sfx><norepeat:5>[Gloating Chuckle].<clr:18,199,226><sfx><norepeat:5>[Gloating Chuckle].<clr:18,199,226><sfx><norepeat:5>[Gloating Chuckle].<clr:18,199,226>Contaminant not visible.<clr:18,199,226>Overwatch, requesting location.<clr:18,199,226>Target lost.<clr:18,199,226>Requesting location assist.<clr:18,199,226>Hostile visual negative.<clr:18,199,226>No viscon on contaminant.<clr:18,199,226> report sightline.<clr:18,199,226>Possible evasion. All units report.<clr:18,199,226>Missing hostile. Sector unknown.<clr:18,199,226>Requesting target location.<clr:18,199,226>Requesting location.<clr:18,199,226>Lost sight of hostile.<clr:18,199,226>Contaminant is quiet.<clr:18,199,226>No viscon on hostile.<clr:18,199,226>Hostile is quiet.<clr:18,199,226>Check cover.<clr:18,199,226>Requesting last known sector.<clr:18,199,226> Report target status.<clr:18,199,226>Primary one is quiet.<clr:18,199,226>No viscon on primary.<clr:18,199,226>Target Vance is shadow. Location assist.<clr:18,199,226>Evasive primary contaminant.<clr:18,199,226> prime hostile is shadow. Report viscon.<clr:18,199,226>Too close. Amending.<clr:18,199,226>Proximity violation. Amending.<clr:18,199,226>Assist. Assist. Assist. Assist.<clr:18,199,226>Infection advancing. Infection advancing.<clr:18,199,226>Step back. Step back. Step back.<clr:18,199,226>Copy.<clr:18,199,226>Roger.<clr:18,199,226>Copy that.<clr:18,199,226>Can do.<clr:18,199,226>Positive.<clr:18,199,226>Confirm.<clr:18,199,226>Affirmative.<clr:18,199,226>Holding position.<clr:18,199,226>Location locked.<clr:18,199,226>Weapons ready.<clr:18,199,226>Viscon on last known position.<clr:18,199,226>Eyes on last known.<clr:18,199,226>Observing.<clr:18,199,226>In position.<clr:18,199,226>Holding focus.<clr:18,199,226>Stop sound. Stop sound.<clr:18,199,226>Hostile unwilling. Stand by.<clr:18,199,226>Hold.<clr:18,199,226>Waiting for contact.<clr:18,199,226>Evaluating.<clr:18,199,226>Awaiting problem.<clr:18,199,226>Ready for containment.<clr:18,199,226>Holding.<clr:18,199,226>Check all edges.<clr:18,199,226>Contaminant is locked.<clr:18,199,226>Ordinal. Securing edge.<clr:18,199,226> wait for contact.<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Panting].<clr:18,199,226><sfx><norepeat:5>[Panting].<clr:18,199,226><sfx><norepeat:5>[Panting].<clr:18,199,226><sfx><norepeat:5>[Panting].<clr:18,199,226><sfx><norepeat:5>[Panting].<clr:18,199,226>Primary hostile is vulnerable.<clr:18,199,226>Target at odds.<clr:18,199,226>Target compromised.<clr:18,199,226>Hammer effective. Code zero niner.<clr:18,199,226>Contaminant at low value.<clr:18,199,226>Hostile is tagged.<clr:18,199,226>Redraw on hostile in two, one& .<clr:18,199,226>Overwatch. Requesting weapon amplification.<clr:18,199,226>Red leak on hostile.<clr:18,199,226>Possible tag on prime.<clr:18,199,226>Ending.<clr:18,199,226>All units. Deny stims on primary hostile.<clr:18,199,226> report hostile expiration.<clr:18,199,226>All sectors scanned.<clr:18,199,226>Contact is silent.<clr:18,199,226>Sector clear. Requesting standby.<clr:18,199,226>Area clear.<clr:18,199,226>Hostile is silent.<clr:18,199,226>No contact.<clr:18,199,226>Arena secure.<clr:18,199,226>Looks clean.<clr:18,199,226>Contact lost. Possible decontamination.<clr:18,199,226>Nothing here.<clr:18,199,226>No sector contaminants. Requesting stand down.<clr:18,199,226>Stand by for code bravo.<clr:18,199,226>Nothing.<clr:18,199,226>Shadow clear.<clr:18,199,226>Request end on condition shadow.<clr:18,199,226>All units reporting. Silence in the pit.<clr:18,199,226>Location clear. Recall assist.............................<clr:18,199,226>All sectors clear. Recall.<clr:18,199,226> sector status report.<clr:18,199,226> report infection status.<clr:18,199,226>Viscon scanning& <clr:18,199,226>Still searching& <clr:18,199,226>Still sweeping& <clr:18,199,226>Radials clear. Resuming.<clr:18,199,226>Recon in progress.<clr:18,199,226>Condition: shadow active.<clr:18,199,226>Still no visual.<clr:18,199,226>Target is still shadow.<clr:18,199,226>Sector clear. Advancing.<clr:18,199,226>Null sector. Proceed.<clr:18,199,226>Area clean. Moving.<clr:18,199,226>Eyes still active.<clr:18,199,226>Nothing here.<clr:18,199,226>Hostile is still quiet.<clr:18,199,226>Scan complete. Resuming.<clr:18,199,226> resume scan and clear.<clr:18,199,226> keep searching.<clr:18,199,226>Spreading out.<clr:18,199,226>Overwatch. Reporting condition alpha.<clr:18,199,226>Distributing.<clr:18,199,226>Deployed and scanning.<clr:18,199,226>Cleanup commencing.<clr:18,199,226>Stay alert. Report sightlines.<clr:18,199,226>Sweeping for hostiles.<clr:18,199,226>Sweeping for contaminant.<clr:18,199,226>Searching. Formation Dagger.<clr:18,199,226>Closing arena.<clr:18,199,226>Containment proceeding.<clr:18,199,226>Viscon. All units.<clr:18,199,226>Proceeding with hostile exposure.<clr:18,199,226> deploy and Scan.<clr:18,199,226> close arena.<clr:18,199,226>All units. Disperse and Scan.<clr:18,199,226>All units. Expose all shadows.<clr:18,199,226>Go sharp! Target at .<clr:18,199,226>Target contact at .<clr:18,199,226>Viscon. Viscon. Range 50. Bearing 12.<clr:18,199,226>Location confirmed. Imposing stability.<clr:18,199,226>Hostile found.<clr:18,199,226>Target found at .<clr:18,199,226>Movement at .<clr:18,199,226>Visual confirmation on three.<clr:18,199,226>Hostile contact .<clr:18,199,226>Contact at sector .<clr:18,199,226>Fresh contact at sector .<clr:18,199,226>Hostile live. Check radials.<clr:18,199,226>Slightline confirmed.<clr:18,199,226>Sightline confirmed on prime.<clr:18,199,226> go sharp at sector .<clr:18,199,226> reengage target.<clr:18,199,226> intercept hostile at .<clr:18,199,226>Reloading.<clr:18,199,226>Refilling.<clr:18,199,226>Ordinal low for four& three& two& one.<clr:18,199,226>Weapon renew.<clr:18,199,226>Recharging.<clr:18,199,226>Empty.<clr:18,199,226>No daggers.<clr:18,199,226>Provision low. Reloading.<clr:18,199,226> check reserves.<clr:18,199,226>Initiating Ripcord.<clr:18,199,226>Ripcord.<clr:18,199,226>Regrouping.<clr:18,199,226>Retreating.<clr:18,199,226>Falling back.<clr:18,199,226>Sector is too hot.<clr:18,199,226>Finding cover.<clr:18,199,226>Condition volatile. Finding shade.<clr:18,199,226> find shade and retreat.<clr:18,199,226> sector is too hot. Fall back.<clr:18,199,226>Secondaries identified.<clr:18,199,226>Viscon on multiple unknowns. Response risk is high.<clr:18,199,226>Overwatch. We have viscon on secondaries.<clr:18,199,226>Check silhouettes. Possible multipliers.<clr:18,199,226>Multiple contaminants confirmed.<clr:18,199,226>Target one has bouncers.<clr:18,199,226>Hostile has bouncers. Be alert.<clr:18,199,226>Contaminant has grenades. Disperse.<clr:18,199,226>Alert. Hostile has grenades.<clr:18,199,226>All units. Be advised hostile is in possession of bouncers. Proceed with caution.<clr:18,199,226>Hostile reloading. Dagger advantage.<clr:18,199,226>Target is regen. Open fire.<clr:18,199,226>Contaminant is vulnerable.<clr:18,199,226>Alyx reloading. Full response.<clr:18,199,226> deny reload on hostile.<clr:18,199,226>Overwatch. We have rollermines. Daggers on.<clr:18,199,226>Viscon, rollermine.<clr:18,199,226>Rollermines.<clr:18,199,226>Subacute rollermines. Full active.<clr:18,199,226>Change target. Rollermines.<clr:18,199,226>Rollermines.<clr:18,199,226>Spikes boosted on target one.<clr:18,199,226>Overwatch. Target one has boosters.<clr:18,199,226>Hostile has boosted spikes.<clr:18,199,226>Target has illegal spikes.<clr:18,199,226>Boosted spikes identified.<cr>Respond with caution.<clr:18,199,226>Overwatch, request reserve action................<clr:18,199,226>Overwatch, sector is not secure.<clr:18,199,226>Overwatch, outbreak is not contained.<clr:18,199,226>Overwatch, requesting additional units.<clr:18,199,226>Ground team is down.<cr>Sector not controlled.<clr:18,199,226>Overwatch, sector is hot.<clr:18,199,226>Overwatch, request skyshield.<clr:18,199,226>Overwatch, recommend new formation.<clr:18,199,226>Friendly is down.<clr:18,199,226> is quiet. Requesting replacement.<clr:18,199,226>Overwatch. Ordinal is solo active.<clr:18,199,226>Overwatch. Ordinal is last unit.<cr>Requesting assist.<clr:18,199,226>Overwatch, requesting immediate shadow.<clr:18,199,226>Overwatch. Outbreak is uncontained.<clr:18,199,226>Ground Team is ended.<cr>Requesting friendlies.<clr:18,199,226>Overwatch. Solo contact.<cr>Excessive hostiles.<clr:18,199,226>Survival mark deployed.<clr:18,199,226>Overwatch.<cr>Requesting extraction on Ordinal. Sector .<clr:18,199,226>Overwatch.<cr>Ordinal is last responder.<clr:18,199,226>Overwatch.<cr>Infection is spreading.<clr:18,199,226><sfx:1>[Screaming].<clr:18,199,226><sfx:1>[Screaming].<clr:18,199,226><sfx:1>[Screaming].<clr:18,199,226><sfx:1>[Screaming].<clr:18,199,226><sfx:1>[Screaming].<clr:18,199,226><sfx:1>[Screaming].<clr:18,199,226>Suppressing.<clr:18,199,226>Pinning.<clr:18,199,226>Empting daggers on primary.<clr:18,199,226>Suppressing fire.<clr:18,199,226> hold target at position.<clr:18,199,226> begin hostile suppression.<clr:18,199,226>Spikes close. No damage.<clr:18,199,226>Missed.<clr:18,199,226>Target error. Take advantage.<clr:18,199,226>Hostile is inaccurate.<clr:18,199,226>Almost.<clr:18,199,226>Untouched.<clr:18,199,226>Missed again. Taking advantage.<clr:18,199,226>Spikes ineffective. Target is unskilled.<clr:18,199,226>Exercise advantage on Hostile.<clr:18,199,226>Hostile failed. Reforming.<clr:18,199,226>Target has failed on .<clr:18,199,226>Target has error. Take advantage .<clr:18,199,226>Negative.<clr:18,199,226>Can't comply.<clr:18,199,226>No.<clr:18,199,226>Can't proceed.<clr:18,199,226>Cannot execute.<clr:18,199,226>That's a negative.<clr:18,199,226>Deny.<clr:18,199,226>Spikes confirmation. Form up.<clr:18,199,226>Hostile is live.<clr:18,199,226>Contact. Hostile at .<clr:18,199,226>Clear to fire.<clr:18,199,226>We have loud contaminants.<clr:18,199,226>Distribute!.<clr:18,199,226>Target is hostile. Daggers free.<clr:18,199,226>Target attempting oppression. Respond.<clr:18,199,226>Overwatch. We have spikes.<clr:18,199,226>Executing full response.<clr:18,199,226>Ground Team has contact at sector .<clr:18,199,226>Protection Team has spikes at sector .<clr:18,199,226>[Numbers].<clr:18,199,226>Possible contaminant.<clr:18,199,226>Nothing to report. Over.<clr:18,199,226>14, 1, 6, 3& 11& and& your turn. Over.<clr:18,199,226>Copy that.<cr>Sustaining viscon at sector nomad kilo three dash six.<clr:18,199,226>Negative movement.<clr:18,199,226>Affirmative. Low sound.<cr>Standing by for opportunities.<clr:18,199,226>Transmission clear.<cr>Negative on condition quicksand.<cr>Radials clear. Over.<clr:18,199,226>Overwatch.<cr>Requesting proximity data on hostiles.<clr:18,199,226>Sector is tracking at 43%. Stable.<cr>Still holding for transmission. Over.<clr:18,199,226>Overwatch is confirming sector lockdown.<cr>Keep sightlines open and sound on.<clr:18,199,226>Affirmative.<cr>Outbreak status is code delta seven.<cr>Team Sundown is on contact overrun.<clr:18,199,226>Copy that. No sector containment.<cr>No confirmation on target one vector.<cr>Waiting for secondary parameter codes.<clr:18,199,226>Audibles: three. Lightvis: 15.<clr:18,199,226>Setting viscerators in apex five.<cr>We have biotics at the perimeter. Over.<clr:18,199,226>Overwatch confirms non-tagged viromes inbound.<cr>All units advisory: Prepare for contact.<clr:18,199,226>Callout code: Delta echo seven niner alpha two winder zero& Confirmed. Echo Out.<clr:18,199,226>Roger that. Still here.<clr:18,199,226>Copy that..............................................................<clr:18,199,226>Copy. Accepted.<cr>Updating cognitive suppression biodats.<cr>Update complete in T minus three seconds& <cr>Dissonance resolved.<clr:18,199,226>Overwatch is requesting all units refresh and resolve.<cr>Cognitive dissonance will not be tolerated& Negative& Memories included.<cr>Update is live. Acceptance is mandatory.<clr:18,199,226>Stabilization Team holding position.<cr>Lightviz at 73. Audibles at& 15.<cr>Overwatch confirms HVT is perimeter inbound. Stay alert.<clr:18,199,226>Recon in progress.<clr:18,199,226>Overwatch. We have active hostiles.<cr>Advise preparations.<clr:18,199,226>Overwatch. We have active hostiles.<cr>Advise preparations.<clr:18,199,226>Negative. Target is still active.<clr:18,199,226>Negative. Target is still active.<clr:18,199,226>Negative. Target is still active.<clr:18,199,226>Copy that.<cr>Forming condition Alpha.<clr:18,199,226>Copy that.<cr>Forming condition Alpha.<clr:18,199,226>Copy that.<cr>Forming condition Alpha at grid niner dash three seven.<clr:18,199,226>Holding for advance directive. Over.<clr:18,199,226>Holding for advance directive. Over.<clr:18,199,226>Holding for advance directive. Over.<clr:18,199,226>Confirmed.<cr>Recalibrating.<clr:18,199,226>Confirmed.<cr>Recalibrating.<clr:18,199,226>Confirmed.<cr>Recalibrating.<clr:18,199,226>Copy. Setting up position.<clr:18,199,226>Copy. Setting up position.<clr:18,199,226>Copy. Setting up position.<clr:18,199,226>They're still alive.<clr:18,199,226>They're still alive.<clr:18,199,226>They're still alive.<clr:18,199,226>Copy that.<cr>Contain and control is underway.<clr:18,199,226>Copy that.<cr>Contain and control is underway.<clr:18,199,226>Copy that.<cr>Contain and control is underway.<clr:18,199,226>Resolving.<clr:18,199,226>Resolving.<clr:18,199,226>Resolving.<clr:18,199,226>10-4. Negative on dagger renew.<cr>Locked and ready.<clr:18,199,226>10-4. Negative on dagger renew.<cr>Locked and ready.<clr:18,199,226>10-4. Negative on dagger renew.<cr>Locked and ready.<clr:18,199,226>Forming tactical advantage.<clr:18,199,226>Forming tactical advantage.<clr:18,199,226>Forming tactical advantage.<clr:18,199,226>Still holding.<clr:18,199,226>Still holding.<clr:18,199,226>Still holding.<clr:18,199,226>Holding for biodat upload.<clr:18,199,226>Holding for biodat upload.<clr:18,199,226>Holding for biodat upload.<clr:18,199,226>Preparing for sundown.<clr:18,199,226>Preparing for sundown.<clr:18,199,226>Preparing for sundown.<clr:18,199,226>Preparing coms for extended conflict.<clr:18,199,226>Preparing coms for extended conflict.<clr:18,199,226>Preparing coms for extended conflict.<clr:18,199,226>Negative. No daggers needed.<clr:18,199,226>Negative. No daggers needed.<clr:18,199,226>Negative. No daggers needed.<clr:18,199,226>Extending conflict duration.<clr:18,199,226>Extending conflict duration.<clr:18,199,226>Extending conflict duration.<clr:18,199,226>Scanning hostile biodats.<clr:18,199,226>Scanning hostile biodats.<clr:18,199,226>Scanning hostile biodats.<clr:18,199,226>Disregarding last call.<clr:18,199,226>Disregarding last call.<clr:18,199,226>Disregarding last call.<clr:18,199,226>Overwatch. Ten niner.<clr:18,199,226>Overwatch. Ten niner.<clr:18,199,226>Overwatch. Ten niner.<clr:18,199,226>Engaged and firing.<clr:18,199,226>Engaged and firing.<clr:18,199,226>Engaged and firing.<clr:18,199,226>Enforcing stability on primary target in sector.<clr:18,199,226>Enforcing stability on primary target in sector.<clr:18,199,226>Enforcing stability on primary target in sector.<clr:18,199,226>Target is in line.<clr:18,199,226>Target is in line and receiving spikes.<clr:18,199,226>Target is in line and receiving spikes.<clr:18,199,226>Escalating force on primary target.<clr:18,199,226>Escalating force on primary target.<clr:18,199,226>Escalating force on primary target.<clr:18,199,226>They're going down.<clr:18,199,226>They're going down.<clr:18,199,226>They're going down.<clr:18,199,226>Almost over.<clr:18,199,226>It's almost over......................<clr:18,199,226>It's almost over.<clr:18,199,226>Sending spikes.<clr:18,199,226>Sending spikes.<clr:18,199,226>Sending spikes.<clr:18,199,226>Sending all spikes to primary target.<clr:18,199,226>Sending all spikes to primary target.<clr:18,199,226>Sending all spikes to primary target.<clr:18,199,226>Sending all spikes.<clr:18,199,226>Sending all spikes.<clr:18,199,226>Sending all spikes.<clr:18,199,226>Don't resist.<clr:18,199,226>Don't resist.<clr:18,199,226>Don't resist.<clr:18,199,226>Wallhammer is engaged and firing.<clr:18,199,226>Wallhammer is engaged and firing.<clr:18,199,226>Wallhammer is engaged and firing.<clr:18,199,226>Ordinal is engaged and firing.<clr:18,199,226>Ordinal is engaged and firing.<clr:18,199,226>Ordinal is engaged and firing.<clr:18,199,226>APF is engaged and firing.<clr:18,199,226>APF is engaged and firing.<clr:18,199,226>APF is engaged and firing.<clr:18,199,226>Overwatch, code ten four.<cr>Viscerator out.<clr:18,199,226>Overwatch, code ten four.<cr>Viscerator out.<clr:18,199,226>Overwatch, code ten four.<cr>Viscerator out.<clr:18,199,226>Preparing viscerator.<clr:18,199,226>Preparing viscerator.<clr:18,199,226>Preparing viscerator.<clr:18,199,226>Deploying viscerator.<clr:18,199,226>Deploying viscerator.<clr:18,199,226>Deploying viscerator.<clr:18,199,226>Viscerator is deployed and scanning.<clr:18,199,226>Viscerator is deployed and scanning.<clr:18,199,226>Viscerator is deployed and scanning.<clr:18,199,226>Viscerator out.<clr:18,199,226>Viscerator out.<clr:18,199,226>Viscerator out.<clr:18,199,226>Activating viscerator.<cr>Sweep and sting.<clr:18,199,226>Activating viscerator.<cr>Sweep and sting.<clr:18,199,226>Activating viscerator.<cr>Sweep and sting.<clr:18,199,226>Releasing viscerator.<cr>Results impending.<clr:18,199,226>Releasing viscerator.<cr>Results impending.<clr:18,199,226>Releasing viscerator.<cr>Results impending.<clr:18,199,226>Viscerator is hunting.<cr>All units stay low.<clr:18,199,226>Viscerator is hunting.<cr>All units stay low.<clr:18,199,226>Viscerator is hunting.<cr>All units stay low.<clr:18,199,226>Ten zero.<cr>Viscerator is hunting.<clr:18,199,226>Ten zero.<cr>Viscerator is hunting.<clr:18,199,226>Ten zero.<cr>Viscerator is hunting.<clr:18,199,226>Viscerator out.<cr>Control and contain.<clr:18,199,226>Viscerator out.<cr>Control and contain.<clr:18,199,226>Viscerator out.<cr>Control and contain.<clr:18,199,226>Viscerator out.<cr>Identify and prosecute.<clr:18,199,226>Viscerator out.<cr>Identify and prosecute.<clr:18,199,226>Viscerator out.<cr>Identify and prosecute.<clr:18,199,226>Hostile is experiencing extreme panic.<clr:18,199,226>Hostile is experiencing extreme panic.<clr:18,199,226>Hostile is experiencing extreme panic.<clr:18,199,226>Hostile is overwhelmed.<clr:18,199,226>Hostile is overwhelmed.<clr:18,199,226>Hostile is overwhelmed.<clr:18,199,226>Target is at low motivation.<cr>Take advantage.<clr:18,199,226>Target is at low motivation.<clr:18,199,226>Target is at low motivation.<cr>Take advantage.<clr:18,199,226>You can come out now.<clr:18,199,226>You can come out now.<clr:18,199,226>You can come out now.<clr:18,199,226>Attention hostile target.<cr>We can help you. It is safe.<clr:18,199,226>We can help you. It is safe.<clr:18,199,226>Attention hostile target.<cr>We can help you. It is safe.<clr:18,199,226>Suspect is above legal aggression threshold.<cr>Taking advantage.<clr:18,199,226>Suspect is above legal aggression threshold.<cr>Taking advantage.<clr:18,199,226>Suspect is above legal aggression threshold.<cr>Taking advantage.<clr:18,199,226>Proceeding with escalation.<clr:18,199,226>Suspect is non-compliant with code 10-307.<clr:18,199,226>Code 10-307. Proceeding with escalation.<clr:18,199,226>Hostile is hesitating.<clr:18,199,226>Hostile is hesitating.<clr:18,199,226>Hostile is hesitating.<clr:18,199,226>Hostile attacks are ineffective.<cr>Proceed with containment.<clr:18,199,226>Hostile attacks are ineffective.<cr>Proceed with containment.......................<clr:18,199,226>Hostile attacks are ineffective.<cr>Proceed with containment.<clr:18,199,226>Activating code 10-108.<cr>Standing down.<clr:18,199,226>Activating code 10-108.<cr>Standing down.<clr:18,199,226>Activating code 10-108.<cr>Standing down.<clr:18,199,226>Suspending fire.<cr>Target is friendly.<clr:18,199,226>Suspending fire.<cr>Target is friendly.<clr:18,199,226>Suspending fire.<cr>Target is friendly.<clr:18,199,226>Standing down. Code 10-40.<clr:18,199,226>Standing down. Code 10-40.<clr:18,199,226>Standing down. Code 10-40.<clr:18,199,226>Ceasing fire! Target is non-hostile.<clr:18,199,226>Ceasing fire! Target is non-hostile.<clr:18,199,226>Ceasing fire! Target is non-hostile.<clr:18,199,226>Copy. Do not shoot.<cr>Compliance confirmed.<clr:18,199,226>Copy. Do not shoot.<cr>Compliance confirmed.<clr:18,199,226>Copy. Do not shoot.<cr>Compliance confirmed.<clr:18,199,226>Target is friendly.<clr:18,199,226>Stand down. Target is friendly.<clr:18,199,226>All units stand down.<cr>Target is friendly.<clr:18,199,226>Friendly confirmed.<cr>Cease fire!.<clr:18,199,226>Friendly confirmed.<cr>Cease fire!.<clr:18,199,226>Friendly confirmed.<cr>Cease fire!.<clr:18,199,226>Overwatch.<cr>We have a wait-and-see at grid niner dash five.<clr:18,199,226>Overwatch.<cr>We have a wait-and-see.<clr:18,199,226>Overwatch.<cr>We have a wait-and-see.<clr:18,199,226>Affirmative.<cr>Target is low value.<clr:18,199,226>Affirmative.<cr>Target is low value.<clr:18,199,226>Affirmative.<cr>Target is low value.<clr:18,199,226>Copy that.<cr>Hostile is unaware and ready for containment.<clr:18,199,226>Copy that.<cr>Hostile is unaware and ready for containment.<clr:18,199,226>Copy that.<cr>Hostile is unaware and ready for containment.<clr:18,199,226>Hostile is showing fatigue.<cr>Prepare containment.<clr:18,199,226>Hostile is showing fatigue.<cr>Prepare containment.<clr:18,199,226>Hostile is showing fatigue.<cr>Prepare containment.<clr:18,199,226>Moving.<clr:18,199,226>Moving now.<clr:18,199,226>Pressing.<clr:18,199,226>Approaching target.<clr:18,199,226>Pressure.<clr:18,199,226>Proceeding on infected.<clr:18,199,226>APF closing in.<clr:18,199,226>Pushing forward.<clr:18,199,226>Sweeping in.<clr:18,199,226>Moving on contaminant.<clr:18,199,226>Pressure pressure.<clr:18,199,226>Stabilization team is forward pressure.<clr:18,199,226>Closing on infected.<clr:18,199,226>Pushing.<clr:18,199,226>Stabilization team has sector ID and is moving on infected.<clr:18,199,226>APF unit is inbound.<clr:18,199,226>Approaching contaminant.<clr:18,199,226>APF Advancing on target.<clr:18,199,226>APF advancing.<clr:18,199,226>APF pushing.<clr:18,199,226>Going sharp.<clr:18,199,226>Engaging.<clr:18,199,226>Target engaged.<clr:18,199,226>APF suppressing.<clr:18,199,226>APF engaging.<clr:18,199,226>Executing full response.<clr:18,199,226>Striker striker.<clr:18,199,226>Taking advantage.<clr:18,199,226>Target locked. Dagger out.<clr:18,199,226>Oppressing target one.<clr:18,199,226>Disinfecting primary target.<clr:18,199,226>Daggers on Vance.<clr:18,199,226>Give up Alyx.<clr:18,199,226>Striker striker on prime hostile.<clr:18,199,226>Alyx confirmed.<clr:18,199,226>APF on Alyx.<clr:18,199,226>Weapons free on Alyx.<clr:18,199,226>Firing on Alyx.<clr:18,199,226>Engaging target one.<clr:18,199,226>Primary confirmed.<clr:18,199,226>Breaking cover.<clr:18,199,226>Changing target.<cr>Code breakdown.<clr:18,199,226>Designate target as shadow.<clr:18,199,226>Exposing hostile in three.<clr:18,199,226>Target is protected.<cr>Rectifying.<clr:18,199,226>APF. Removing support.<clr:18,199,226>APF. Daggers on cover.<clr:18,199,226>Full active on target cover.<clr:18,199,226>Going sharp on cover.<clr:18,199,226>Bouncer out.<clr:18,199,226>Grenade out.<clr:18,199,226>Extractor away.<clr:18,199,226>Bouncer bouncer.<clr:18,199,226>Get down.<clr:18,199,226>Bouncer on 3.<clr:18,199,226>Extracting.<clr:18,199,226>Deploying grenade.<clr:18,199,226>Standing back.<clr:18,199,226>Bouncer free...............<clr:18,199,226>Antlion.<clr:18,199,226>Target: antlion.<clr:18,199,226>Contact. Antlion.<clr:18,199,226>Antlion incoming.<clr:18,199,226>Contact. Antlion.<clr:18,199,226>APF viscon on antlion.<clr:18,199,226>Antlion APF engage.<clr:18,199,226>Parasitics.<clr:18,199,226>Call contact, parasitics.<clr:18,199,226>Free parasitics inbound.<clr:18,199,226>APF visual on parasitics.<clr:18,199,226>Contact. Parasitics.<clr:18,199,226>Ughhhhh& <clr:18,199,226>We got parasitics over here.<clr:18,199,226>Live parasitics at sector .<clr:18,199,226>Viscon. Parasitics.<clr:18,199,226>Parasitic infestation confirmed.<clr:18,199,226>Necrotics.<clr:18,199,226>Necrotics inbound.<clr:18,199,226>Infestation alert.<clr:18,199,226>APF visual on necrotics.<clr:18,199,226>Contact. Necrotics.<clr:18,199,226>Necrotics active.<clr:18,199,226>Necrotics viscon.<clr:18,199,226>Necrotics here.<clr:18,199,226>Hostile down.<clr:18,199,226>Target down.<clr:18,199,226>Kill confirmed.<clr:18,199,226>Clean kill.<clr:18,199,226>Another one down.<clr:18,199,226>That's it.<clr:18,199,226>Clean kill.<clr:18,199,226>Contact down.<clr:18,199,226>Hostile is silent.<clr:18,199,226>APF, confirming kill.<clr:18,199,226>Hostile neutralized.<clr:18,199,226>It's done.<clr:18,199,226>Hostile is over.<clr:18,199,226>Virome down.<clr:18,199,226>Cleaned.<clr:18,199,226>Target sterilized.<clr:18,199,226>Cleaned.<clr:18,199,226>Parasitics contained.<clr:18,199,226>Clean.<clr:18,199,226>Sector clean.<clr:18,199,226>That's one.<clr:18,199,226>Contaminant contained.<clr:18,199,226>Cleaned.<clr:18,199,226>Ugh.<clr:18,199,226>Outbreak ineffective.<clr:18,199,226>Outbreak contained.<clr:18,199,226>Parasitic vacated.<clr:18,199,226>APF to Ordinal. Parasitic down.<clr:18,199,226>HVT is contained.<clr:18,199,226>Ordinal. Target one is quiet.<clr:18,199,226>She's quiet.<clr:18,199,226>Ordinal. Alyx is over.<clr:18,199,226>Alyx secure.<clr:18,199,226>Alyx delivered.<clr:18,199,226>She's dead. Administer antiseptic.<clr:18,199,226>Problem eliminated.<clr:18,199,226>Target one is down.<clr:18,199,226>Necro contained.<clr:18,199,226>Necrotic contained.<clr:18,199,226>Stay dead.<clr:18,199,226>Contaminant eliminated.<clr:18,199,226>Necrotic is silent.<clr:18,199,226>It's dead.<clr:18,199,226>Cleanse successful.<clr:18,199,226><sfx:1>[Grunts].<clr:18,199,226><sfx:1>[Grunts].<clr:18,199,226><sfx:1>[Grunts].<clr:18,199,226><sfx:1>[Grunts].<clr:18,199,226><sfx:1>[Grunts].<clr:18,199,226><sfx:1>[Grunts].<clr:18,199,226><sfx:1>[Breathing Laboriously].<clr:18,199,226><sfx:1>[Breathing Laboriously].<clr:18,199,226><sfx:1>[Breathing Laboriously].<clr:18,199,226><sfx:1>[Breathing Laboriously].<clr:18,199,226><sfx:1>[Coughing and Wheezing].<clr:18,199,226>alpha.<clr:18,199,226>and.<clr:18,199,226>bravo.<clr:18,199,226>charlie.<clr:18,199,226>dash.<clr:18,199,226>delta.<clr:18,199,226>echo.<clr:18,199,226>eight.<clr:18,199,226>eleven.<clr:18,199,226>fifty.<clr:18,199,226>five.<clr:18,199,226>forty.<clr:18,199,226>four.<clr:18,199,226>hundred.<clr:18,199,226>niner.<clr:18,199,226>null.<clr:18,199,226>one.<clr:18,199,226>seventy.<clr:18,199,226>seven.<clr:18,199,226>sixty.<clr:18,199,226>six.<clr:18,199,226>ten.<clr:18,199,226>thirty.<clr:18,199,226>thousand.<clr:18,199,226>three.<clr:18,199,226>twelve.<clr:18,199,226>twenty.<clr:18,199,226>two.<clr:18,199,226>Alyx.<clr:18,199,226>Anti-Citizens.<clr:18,199,226>antlion.<clr:18,199,226>APF.<clr:18,199,226>APF.<clr:18,199,226>Blade-Wall.<clr:18,199,226>Co-Wall.<clr:18,199,226>Echo One.<clr:18,199,226>friendly.<clr:18,199,226>Hammer-Wall.<clr:18,199,226>hostiles.<clr:18,199,226>free parasitics.<clr:18,199,226>necrotic.<clr:18,199,226>parasitic.<clr:18,199,226>Safeman.<clr:18,199,226>Wallhammer.<clr:18,199,226>Above.<clr:18,199,226>Apartment.<clr:18,199,226>Barrels.<clr:18,199,226>Behind.<clr:18,199,226>Below.<clr:18,199,226>Bricks.<clr:18,199,226>Bridge.<clr:18,199,226>Building.<clr:18,199,226>Car.<clr:18,199,226>Crane.<clr:18,199,226>Door.<clr:18,199,226>Elevator.............<clr:18,199,226>Front.<clr:18,199,226>Hut.<clr:18,199,226>Pipes.<clr:18,199,226>Shack.<clr:18,199,226>Toilet.<clr:18,199,226>Train car.<clr:18,199,226>Trash.<clr:18,199,226>Truck.<clr:18,199,226>Tunnel.<clr:18,199,226>Van.<clr:18,199,226>Wheels.<clr:18,199,226>Woodpile.<clr:18,199,226>Cover me.<clr:18,199,226>Cover.<clr:18,199,226>Cover on APF.<clr:18,199,226>Need covering fire.<clr:18,199,226>Requesting cover at APF.<clr:18,199,226>Prepare stimdose.<clr:18,199,226>Cover at .<clr:18,199,226>Evade.<clr:18,199,226>Grenade.<clr:18,199,226>Take cover.<clr:18,199,226>Live grenade.<clr:18,199,226>Bouncer bouncer.<clr:18,199,226>Grenade. Move.<clr:18,199,226>Alert. Extractor.<clr:18,199,226>Watch out.<clr:18,199,226>Get back.<clr:18,199,226>Live bouncer. Get back.<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<sfx><norepeat:3><clr:255,0,0>[Combine Death].<clr:18,199,226>AP <clr:18,199,226>Alyx& <clr:18,199,226>Ended.<clr:18,199,226>Over.<clr:18,199,226>Overwa <clr:18,199,226>APF closing.<clr:18,199,226>Switching position.<clr:18,199,226>Fixing viscon.<clr:18,199,226>Honing sightlines.<clr:18,199,226>Realigning to hostile.<clr:18,199,226>Forming visual confirmation.<clr:18,199,226>Blocking clear.<clr:18,199,226>No visual on target. Moving.<clr:18,199,226>Realigning target delta.<clr:18,199,226>Stay there.<clr:18,199,226>Changing position.<clr:18,199,226>Optimizing location.<clr:18,199,226>Amending sightlines.<clr:18,199,226>Problem visual. Moving.<clr:18,199,226>Clearing sightlines.<clr:18,199,226>Forming up.<clr:18,199,226>Contact in three.<clr:18,199,226>Exposing primary.<clr:18,199,226>Don't move.<clr:18,199,226>Alyx& <clr:18,199,226>Hey Alyx!.<clr:18,199,226>Hey Alyx, it's us!.<clr:18,199,226>Alyx! You there?.<clr:18,199,226>Psst. Alyx!.<clr:18,199,226>Cease Fire!<cr>Target is friendly.<clr:18,199,226>Weapons down!<cr>APF! Weapons down.<clr:18,199,226>Cease Fire.<cr>Cease Fire.<clr:18,199,226>Alyx is friendly.<clr:18,199,226>Alyx is friendly! Stop fire!.<clr:18,199,226><sfx:1>[Laughs].<clr:18,199,226>[Laughs] Friendgame effective.<clr:18,199,226>[Laughs] Hostile is scrambled.<clr:18,199,226>Firing .<clr:18,199,226>Engaging target.<clr:18,199,226>Weapons free.<clr:18,199,226>APF at primary set point.<clr:18,199,226>Open form. Weapons free.<clr:18,199,226>Code three. Engaged in clean-up.<clr:18,199,226>Cleaning sector.<clr:18,199,226>Daggers committed on hostile.<clr:18,199,226>Prosecuting.<clr:18,199,226>Open fire. Priority one.<clr:18,199,226>Open fire on Alyx.<clr:18,199,226>Target Vance.<clr:18,199,226>Opening fire at .<clr:18,199,226>Deafening response.<clr:18,199,226>She's here.<clr:18,199,226>Animal is in the pit.<clr:18,199,226>Anti-Citizen One confirmed. Firing.<clr:18,199,226>Clearing.<clr:18,199,226>Distribution on three.<clr:18,199,226>Flushing sectors.<clr:18,199,226>Extractor out on last known.<clr:18,199,226>Applying pressure. Flare down.<clr:18,199,226>Flushing hostile.<clr:18,199,226>Bouncer on last known.<clr:18,199,226>Exposing.<clr:18,199,226>Get cover.<clr:18,199,226>Watch out.<clr:18,199,226>Bouncer bouncer.<clr:18,199,226>Get down.<clr:18,199,226>Audible at sector .<clr:18,199,226>Possible contaminant.<clr:18,199,226>Possible hostile active.<clr:18,199,226>Movement at .<clr:18,199,226>Sound on.<clr:18,199,226>APF sound on.<cr>Reporting all contaminants.<clr:18,199,226>Requesting stimdose.<clr:18,199,226>I'm hit.<clr:18,199,226>Taking damage.<clr:18,199,226>Body pack holding.<clr:18,199,226>Damage sustaining.<cr>Seeking shade.<clr:18,199,226>Spikes effective.<cr>Applying stimdose.<clr:18,199,226><sfx:1>[Gloating Chuckle].<clr:18,199,226><sfx:1>[Gloating Chuckle]..........................<clr:18,199,226><sfx:1>[Gloating Chuckle].<clr:18,199,226><sfx:1>[Gloating Chuckle].<clr:18,199,226><sfx:1>[Gloating Chuckle].<clr:18,199,226><sfx:1>[Gloating Chuckle].<clr:18,199,226>Contaminant not visible.<clr:18,199,226>Requesting location.<clr:18,199,226>Target lost.<clr:18,199,226>Location assist for APF .<clr:18,199,226>Negative visual on hostile.<clr:18,199,226>Lost sight of contaminant.<clr:18,199,226>No viscon. No viscon.<clr:18,199,226>Missing hostile. Sector unknown.<clr:18,199,226>APF requesting target location.<clr:18,199,226>Requesting location.<clr:18,199,226>Lost sight of hostile.<clr:18,199,226>Ordinal we have code 7-1-3.<cr>Requesting last known.<clr:18,199,226>Need location assistance. Sector .<clr:18,199,226>No visual. Ordinal, assist.<clr:18,199,226>APF negative on visual.<clr:18,199,226>Possible evasion.<cr>Requesting sightlines.<clr:18,199,226>Contaminant is quiet.<cr>Requesting last known sector.<clr:18,199,226>We have total visual blackout.<clr:18,199,226>Hostile is quiet.<clr:18,199,226>Evasive contaminant.<cr>Ordinal, assist.<clr:18,199,226>Check cover.<clr:18,199,226>Contact check.<clr:18,199,226>All visuals lost. Eyes on.<clr:18,199,226>All contact quiet. Requesting recon.<clr:18,199,226>Proximity!.<clr:18,199,226>Assist. Assist. Assist.<clr:18,199,226>Proximity alert. Unloading.<clr:18,199,226>Too close. Amending.<clr:18,199,226>Affirmative.<clr:18,199,226>Roger.<clr:18,199,226>Copy that.<clr:18,199,226>Proceeding.<clr:18,199,226>APF can do.<clr:18,199,226>Confirmed.<clr:18,199,226>Holding position.<clr:18,199,226>Location locked.<clr:18,199,226>Weapons ready.<clr:18,199,226>Viscon on last known position.<clr:18,199,226>Eyes on last known.<clr:18,199,226>Observing.<clr:18,199,226>APF in position.<clr:18,199,226>Holding focus.<clr:18,199,226>Stop sound. Stop sound.<clr:18,199,226>Hostile unwilling. Stand by.<clr:18,199,226>Hold.<clr:18,199,226>Waiting for contact.<clr:18,199,226>Evaluating.<clr:18,199,226>Awaiting problem.<clr:18,199,226>Ready for containment.<clr:18,199,226>APF Holding.<clr:18,199,226>APF Eyes on.<clr:18,199,226>contaminant is locked.<clr:18,199,226>APF Securing edges.<clr:18,199,226>Check all edges.<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Pain].<clr:18,199,226><sfx><norepeat:5>[Panting].<clr:18,199,226><sfx><norepeat:5>[Panting].<clr:18,199,226><sfx><norepeat:5>[Panting].<clr:18,199,226><sfx><norepeat:5>[Panting].<clr:18,199,226><sfx><norepeat:5>[Panting].<clr:18,199,226>It's vulnerable.<clr:18,199,226>Target at odds.<clr:18,199,226>Target compromised.<clr:18,199,226>Move in. Move in.<clr:18,199,226>Contaminant at low value.<clr:18,199,226>Hostile is tagged.<clr:18,199,226>Redraw on hostile. ASAP.<clr:18,199,226>Amplify weapons on APF.<clr:18,199,226>Red leak on hostile.<clr:18,199,226>Possible tag on prime.<clr:18,199,226>APF effective.<clr:18,199,226>Deny all stims on hostile.<clr:18,199,226>Ending target one.<clr:18,199,226>All sectors scanned.<clr:18,199,226>Contact is silent.<clr:18,199,226>Sector clear. Requesting standby.<clr:18,199,226>Area clear.<clr:18,199,226>APF to Ordinal. Hostile is silent.<clr:18,199,226>No contact.<clr:18,199,226>Arena secure.<clr:18,199,226>Looks clean.<clr:18,199,226>Contact lost. Looks clear.<clr:18,199,226>Nothing here.<clr:18,199,226>Staying sharp.<clr:18,199,226>No sector contaminants.<cr>Requesting stand down.<clr:18,199,226>Stand by for code bravo.<clr:18,199,226>Nothing.<clr:18,199,226>Shadow clear.<clr:18,199,226>Request end on condition shadow.<clr:18,199,226>All units reporting.<cr>Silence in the pit.<clr:18,199,226>Not here.<clr:18,199,226>Location clear. Recall assist.<clr:18,199,226>All sectors clear. Recall.<clr:18,199,226>Viscon processing& ......................<clr:18,199,226>Still searching& <clr:18,199,226>Still sweeping& <clr:18,199,226>Condition: shadow active.<clr:18,199,226>Recon in progress.<clr:18,199,226>Target is still shadow.<clr:18,199,226>Sector clear. Advancing.<clr:18,199,226>Null sector. Proceed.<clr:18,199,226>Area clean. Moving.<clr:18,199,226>Eyes still active.<clr:18,199,226>Nothing here.<clr:18,199,226>Hostile is still quiet.<clr:18,199,226>Scan complete. Resuming.<clr:18,199,226>Still no visual.<clr:18,199,226>Radials clear. Resuming.<clr:18,199,226>Spreading out.<clr:18,199,226>Condition alpha.<clr:18,199,226>Distributing.<clr:18,199,226>APF out.<clr:18,199,226>Eyes on. Sound on.<clr:18,199,226>Deployed and scanning.<clr:18,199,226>Cleanup commencing.<clr:18,199,226>Reporting sightlines.<clr:18,199,226>Sweeping for hostiles.<clr:18,199,226>Sweeping for contaminant.<clr:18,199,226>Searching shadows.<clr:18,199,226>Closing arena.<clr:18,199,226>Containment proceeding.<clr:18,199,226>Reporting all sightlines.<clr:18,199,226>Formation on target in three.<clr:18,199,226>Proceeding. Hostile extraction.<clr:18,199,226>Initiate condition shadow.<clr:18,199,226>Go sharp! Target .<clr:18,199,226>Target contact at .<clr:18,199,226>Viscon! Viscon!.<clr:18,199,226>There.<clr:18,199,226>Viscon! Hostile found.<clr:18,199,226>Over there.<clr:18,199,226>Movement.<clr:18,199,226>Animal is in the pit.<clr:18,199,226>Hostile contact.<clr:18,199,226>Go go go!.<clr:18,199,226>APF. Contact on sector .<clr:18,199,226>Hostile live. Check radials.<clr:18,199,226>Slight line confirmed.<clr:18,199,226>Sight line confirmed on prime.<clr:18,199,226>APF intercepting.<clr:18,199,226>Location confirmed. Imposing stability.<clr:18,199,226>Visual confirmation on three.<clr:18,199,226>Active visual at .<clr:18,199,226>Reloading.<clr:18,199,226>Refill on APF.<clr:18,199,226>APF low. 4& 3& 2& 1& <clr:18,199,226>No daggers. Amending.<clr:18,199,226>Recharging.<clr:18,199,226>Empty.<clr:18,199,226>Empty dagger on APF.<clr:18,199,226>Provision low. Reloading.<clr:18,199,226>Renewing dagger.<clr:18,199,226>Ripcord.<clr:18,199,226>Ripcord ripcord.<clr:18,199,226>Ripcord on APF.<clr:18,199,226>Retreating.<clr:18,199,226>Falling back.<clr:18,199,226>Sector is too hot.<clr:18,199,226>Finding cover.<clr:18,199,226>APF. Regrouping.<clr:18,199,226>APF. Withdraw.<clr:18,199,226>Condition volatile.<cr>Finding shade.<clr:18,199,226>Secondaries identified.<clr:18,199,226>Viscon on multiple unknowns.<clr:18,199,226>We have viscon on secondaries.<clr:18,199,226>Check silhouettes.<cr>Possible multipliers.<clr:18,199,226>We have multiple contaminants.<clr:18,199,226>Target one has bouncers.<clr:18,199,226>Hostile has bouncers. Be alert.<clr:18,199,226>Contaminant has grenades. Disperse.<clr:18,199,226>Hostile has extractors.<clr:18,199,226>Hostile reloading.<cr>Dagger advantage.<clr:18,199,226>Advantage now.<clr:18,199,226>APF. Contaminant is vulnerable.<clr:18,199,226>Alyx reloading. Full response.<clr:18,199,226>Viscon. Rollermines. Daggers on.<clr:18,199,226>Rollermines! Responder responder.<clr:18,199,226>Rollermines.<clr:18,199,226>Subacute rollermines. Full active.<clr:18,199,226>Change target. Rollermines.<clr:18,199,226>Rollermines. Inbound.<clr:18,199,226>Spikes boosted on target one.<clr:18,199,226>Overwatch. Target one has boosters.<clr:18,199,226>Ordinal. Spikes are boosted.<clr:18,199,226>APF. Target has illegal spikes.<clr:18,199,226>Boosters identified.<cr>Respond with caution.<clr:18,199,226>Overwatch, request reserve action.<clr:18,199,226>Overwatch, sector is not secure.<clr:18,199,226>Sector niner: outbreak, outbreak, outbreak.<clr:18,199,226>Overwatch, sector not controlled.<clr:18,199,226>Overwatch, sector is overrun.<clr:18,199,226>Overwatch, request sky shield.<clr:18,199,226>We have a problem.<clr:18,199,226>Overwatch, recommend new formation.<clr:18,199,226>Friendly is down.<clr:18,199,226> is quiet. Requesting replacement.<clr:18,199,226>Overwatch. APF reporting solo..................<clr:18,199,226>Overwatch. APF is last unit.<cr>Requesting immediate assist.<clr:18,199,226>Ugh. Requesting shadow.<clr:18,199,226>Overwatch. Outbreak is uncontained!.<clr:18,199,226>APF to Overwatch.<cr>Condition Outrun is active. Acknowledge.<clr:18,199,226>Overwatch! Solo contact.<cr>Excessive hostile!.<clr:18,199,226>Survival mark deployed.<clr:18,199,226>Overwatch!<cr>Requesting extraction on APF. Sector.<clr:18,199,226>Overwatch!<cr>APF is last responder.<clr:18,199,226>Overwatch! Ordinal is down!.<clr:18,199,226>Ordinal is quiet! Requesting assist!.<clr:18,199,226>Ordinal is condition sundown.<clr:18,199,226>Overwatch! Ordinal inhibited.<cr>Responding!.<clr:18,199,226>Ordinal is silent! Administer full response!.<clr:18,199,226>Ordinal is flat line.<cr>Ordinal is flat line!.<clr:18,199,226><sfx:1>[Screaming].<clr:18,199,226><sfx:1>[Screaming].<clr:18,199,226><sfx:1>[Screaming].<clr:18,199,226><sfx:1>[Screaming].<clr:18,199,226><sfx:1>[Screaming].<clr:18,199,226><sfx:1>[Screaming].<clr:18,199,226>Suppressing.<clr:18,199,226>Suppressing at .<clr:18,199,226>APF forcing compliance.<clr:18,199,226>Barrage on last known.<clr:18,199,226>Antibody Protection Force active on .<clr:18,199,226>Spikes close. No damage.<clr:18,199,226>Missed.<clr:18,199,226>Target error. Take advantage.<clr:18,199,226>APF. Hostile is inaccurate.<clr:18,199,226>Almost.<clr:18,199,226>Overwatch. Contaminant is all bark.<clr:18,199,226>Missed again. Taking advantage.<clr:18,199,226>Target has failed.<clr:18,199,226>Exercise advantage on Hostile.<clr:18,199,226>Hostile failed. Reforming.<clr:18,199,226>Spikes ineffective. Target is unskilled.<clr:18,199,226>APF is untouched.<clr:18,199,226>Negative.<clr:18,199,226>Can't comply.<clr:18,199,226>Overwatch. Negative.<clr:18,199,226>No.<clr:18,199,226>Negatory.<clr:18,199,226>Deny.<clr:18,199,226>That's a negative.<clr:18,199,226>Spikes confirmation.<cr>Suppression active.<clr:18,199,226>Hostile is live.<clr:18,199,226>Contact. Hostile.<clr:18,199,226>APF is ready to oppress.<clr:18,199,226>We have loud contaminants.<clr:18,199,226>Distributing.<clr:18,199,226>Target is hostile. Daggers free.<clr:18,199,226>Target oppressing.<clr:18,199,226>Overwatch. We have spikes.<clr:18,199,226>Preparing condition delta.<clr:18,199,226>Taking fire.<clr:18,199,226>Executing full response.<clr:18,199,226>[Numbers].<clr:18,199,226>Closing arena.<cr>Initiate condition shadow.<clr:18,199,226>Nothing to report.<clr:18,199,226>3, 11, 1, 14, 6& Check. Your turn. Over.<clr:18,199,226>Copy that.<clr:18,199,226>Negative movement. Grid: seven dash two.<clr:18,199,226>Tuning in& Affirmative.<clr:18,199,226>Radials clear. Over.<clr:18,199,226>Overwatch. Holding for transmission.<clr:18,199,226>Stable. Holding for transmission. Over.<clr:18,199,226>Overwatch is confirming sector lockdown.<cr>Keep sightlines open and sound on.<clr:18,199,226>Outbreak status is code delta seven.<cr>Team Sundown is on contact overrun& Copy that.<clr:18,199,226>Negative. Waiting for secondary parameter codes.<clr:18,199,226>Updating biodat& <cr>Audibles: 3. Lightvis: 15. Over.<clr:18,199,226>Roger that.<cr>Waiting for contact. Over.<clr:18,199,226>Got viromes inbound.<cr>All units advisory: prepare for contact.<clr:18,199,226>Callout Code: two winder zero& <cr>Confirmed.<clr:18,199,226>Roger that. Still here.<clr:18,199,226>Copy that.<clr:18,199,226>Copy. Accepted.<cr>Update complete in T minus three seconds& <cr>Dissonance resolved.<clr:18,199,226>Update is live.<cr>Acceptance is mandatory.<clr:18,199,226>Stabilization Team holding position.<cr>Stay alert.<clr:18,199,226>Overwatch. We have active hostiles.<cr>Advise preparations.<clr:18,199,226>Overwatch. We have active hostiles.<cr>Advise preparations.<clr:18,199,226>Negative.<cr>Target is still active.<clr:18,199,226>Negative.<cr>Target is still active.<clr:18,199,226>Negative.<cr>Target is still active.<clr:18,199,226>Copy that.<cr>Forming condition Alpha.<clr:18,199,226>Copy that.<cr>Forming condition Alpha...................<clr:18,199,226>Copy that.<cr>Forming condition Alpha at grid niner dash three seven.<clr:18,199,226>Holding for advance directive. Over.<clr:18,199,226>Holding for advance directive. Over.<clr:18,199,226>Holding for advance directive. Over.<clr:18,199,226>Confirmed. Recalibrating.<clr:18,199,226>Confirmed. Recalibrating.<clr:18,199,226>Confirmed. Recalibrating.<clr:18,199,226>Copy. Setting up position.<clr:18,199,226>Copy. Setting up position.<clr:18,199,226>Copy. Setting up position.<clr:18,199,226>They're still alive.<clr:18,199,226>They're still alive.<clr:18,199,226>They're still alive.<clr:18,199,226>Copy that.<cr>Contain and control is underway.<clr:18,199,226>Copy that.<cr>Contain and control is underway.<clr:18,199,226>Copy that.<cr>Contain and control is underway.<clr:18,199,226>Resolving.<clr:18,199,226>Resolving.<clr:18,199,226>Resolving.<clr:18,199,226>Ten four. Negative on dagger renew.<cr>Locked and ready.<clr:18,199,226>Ten four. Negative on dagger renew.<cr>Locked and ready.<clr:18,199,226>Ten four. Negative on dagger renew.<cr>Locked and ready.<clr:18,199,226>Forming tactical advantage.<clr:18,199,226>Forming tactical advantage.<clr:18,199,226>Forming tactical advantage.<clr:18,199,226>Still holding.<clr:18,199,226>Still holding.<clr:18,199,226>Still holding.<clr:18,199,226>Holding for biodat upload.<clr:18,199,226>Holding for biodat upload.<clr:18,199,226>Holding for biodat upload.<clr:18,199,226>Preparing for sundown.<clr:18,199,226>Preparing for sundown.<clr:18,199,226>Preparing for sundown.<clr:18,199,226>Preparing coms for extended conflict.<clr:18,199,226>Preparing coms for extended conflict.<clr:18,199,226>Preparing coms for extended conflict.<clr:18,199,226>Negative. No daggers needed.<clr:18,199,226>Negative. No daggers needed.<clr:18,199,226>Negative. No daggers needed.<clr:18,199,226>Extending conflict duration.<clr:18,199,226>Extending conflict duration.<clr:18,199,226>Extending conflict duration.<clr:18,199,226>Scanning hostile biodats.<clr:18,199,226>Scanning hostile biodats.<clr:18,199,226>Scanning hostile biodats.<clr:18,199,226>Disregarding last call.<clr:18,199,226>Disregarding last call.<clr:18,199,226>Disregarding last call.<clr:18,199,226>Overwatch. Ten niner.<clr:18,199,226>Overwatch. Ten niner.<clr:18,199,226>Overwatch. Ten niner.<clr:18,199,226>Engaged and firing.<clr:18,199,226>Engaged and firing.<clr:18,199,226>Engaged and firing.<clr:18,199,226>Enforcing stability on primary target in sector .<clr:18,199,226>Enforcing stability on primary target in sector .<clr:18,199,226>Enforcing stability on primary target in sector .<clr:18,199,226>Target is in line.<clr:18,199,226>Target is in line and receiving spikes.<clr:18,199,226>Target is in line and receiving spikes.<clr:18,199,226>Escalating force on primary target.<clr:18,199,226>Escalating force on primary target.<clr:18,199,226>Escalating force on primary target.<clr:18,199,226>They're going down.<clr:18,199,226>They're going down.<clr:18,199,226>They're going down.<clr:18,199,226>Almost over.<clr:18,199,226>It's almost over.<clr:18,199,226>It's almost over.<clr:18,199,226>Sending spikes.<clr:18,199,226>Sending spikes.<clr:18,199,226>Sending spikes.<clr:18,199,226>Sending all spikes to primary target.<clr:18,199,226>Sending all spikes to primary target.<clr:18,199,226>Sending all spikes to primary target.<clr:18,199,226>Sending all spikes.<clr:18,199,226>Sending all spikes.<clr:18,199,226>Sending all spikes.<clr:18,199,226>Don't resist.<clr:18,199,226>Don't resist.<clr:18,199,226>Don't resist.<clr:18,199,226>Wallhammer is engaged and firing.<clr:18,199,226>Wallhammer is engaged and firing.<clr:18,199,226>Wallhammer is engaged and firing.<clr:18,199,226>Ordinal is engaged and firing.<clr:18,199,226>Ordinal is engaged and firing.<clr:18,199,226>Ordinal is engaged and firing.<clr:18,199,226>APF is engaged and firing.<clr:18,199,226>APF is engaged and firing.<clr:18,199,226>APF is engaged and firing................................<clr:18,199,226>Hostile is experiencing extreme panic.<clr:18,199,226>Hostile is experiencing extreme panic.<clr:18,199,226>Hostile is experiencing extreme panic.<clr:18,199,226>Hostile is overwhelmed.<clr:18,199,226>Hostile is overwhelmed.<clr:18,199,226>Hostile is overwhelmed.<clr:18,199,226>Target is at low motivation.<cr>Take advantage.<clr:18,199,226>Target is at low motivation.<clr:18,199,226>Target is at low motivation.<cr>Take advantage.<clr:18,199,226>You can come out now.<clr:18,199,226>You can come out now.<clr:18,199,226>You can come out now.<clr:18,199,226>Attention hostile target.<cr>We can help you.<cr>It is safe.<clr:18,199,226>We can help you. It is safe.<clr:18,199,226>Attention hostile target.<cr>We can help you.<cr>It is safe.<clr:18,199,226>Suspect is above legal aggression threshold.<cr>Taking advantage.<clr:18,199,226>Suspect is above legal aggression threshold.<cr>Taking advantage.<clr:18,199,226>Suspect is above legal aggression threshold.<cr>Taking advantage.<clr:18,199,226>Proceeding with escalation.<clr:18,199,226>Suspect is non-compliant with code 10-307.<clr:18,199,226>Code 10-307. Proceeding with escalation.<clr:18,199,226>Hostile is hesitating.<clr:18,199,226>Hostile is hesitating.<clr:18,199,226>Hostile is hesitating.<clr:18,199,226>Hostile attacks are ineffective.<cr>Proceed with containment.<clr:18,199,226>Hostile attacks are ineffective.<cr>Proceed with containment.<clr:18,199,226>Hostile attacks are ineffective.<cr>Proceed with containment.<clr:18,199,226>Activating code 10-108.<cr>Standing down.<clr:18,199,226>Activating code 10-108.<cr>Standing down.<clr:18,199,226>Activating code 10-108.<cr>Standing down.<clr:18,199,226>Suspending fire.<cr>Target is friendly.<clr:18,199,226>Suspending fire.<cr>Target is friendly.<clr:18,199,226>Suspending fire.<cr>Target is friendly.<clr:18,199,226>Standing down. Code 10-40.<clr:18,199,226>Standing down. Code 10-40.<clr:18,199,226>Standing down. Code 10-40.<clr:18,199,226>Ceasing fire! Target is non-hostile.<clr:18,199,226>Ceasing fire! Target is non-hostile.<clr:18,199,226>Ceasing fire! Target is non-hostile.<clr:18,199,226>Copy. Do not shoot.<cr>Compliance confirmed.<clr:18,199,226>Do not shoot.<cr>Compliance confirmed.<clr:18,199,226>Copy. Do not shoot.<cr>Compliance confirmed.<clr:18,199,226>Target is friendly.<clr:18,199,226>Stand down.<cr>Target is friendly.<clr:18,199,226>All units stand down.<cr>Target is friendly.<clr:18,199,226>Friendly confirmed. Cease fire!.<clr:18,199,226>Friendly confirmed. Cease fire!.<clr:18,199,226>Friendly confirmed. Cease fire!.<clr:18,199,226>Overwatch.<cr>We have a wait-and-see at grid niner dash five.<clr:18,199,226>Overwatch.<cr>We have a wait-and-see.<clr:18,199,226>Overwatch.<cr>We have a wait-and-see.<clr:18,199,226>Affirmative. Target is low value.<clr:18,199,226>Affirmative. Target is low value.<clr:18,199,226>Affirmative. Target is low value.<clr:18,199,226>Copy that.<cr>Hostile is unaware and ready for containment.<clr:18,199,226>Copy that.<cr>Hostile is unaware and ready for containment.<clr:18,199,226>Copy that.<cr>Hostile is unaware and ready for containment.<clr:18,199,226>Hostile is showing fatigue.<cr>Prepare containment.<clr:18,199,226>Hostile is showing fatigue.<cr>Prepare containment.<clr:18,199,226>Hostile is showing fatigue.<cr>Prepare containment......<sfx><norepeat:2><clr:255,0,0>[No Ammo Loaded].<sfx:1><norepeat:3><clr:255,0,0>[Last Shot Chambered]..<sfx><norepeat:3><clr:255,0,0>[Last Shot Fired]...<sfx><norepeat:5><clr:255,176,0>[Out of Pistol Ammo].<sfx:1><norepeat:3><clr:255,0,0>[Last Shot Chambered]......<sfx><norepeat:3><clr:255,0,0>[Last Shot Fired].<sfx><norepeat:5>[Shotgun Full].<sfx><norepeat:5><clr:255,176,0>[Out of Shotgun Ammo].<sfx><norepeat:2><clr:255,0,0>[No Ammo Loaded].<sfx><norepeat:3>[Bullet Cluster Ready]...<sfx><norepeat:3><clr:255,0,0>[Last Shot]..<sfx><norepeat:5><clr:255,176,0>[Out of SMG Ammo].<sfx><norepeat:5>[Teleport Obstructed].....<sfx>[Hacking Start]..<sfx>[Hack Failed]...........<sfx>[Hack Successful].<sfx>[Grenade Explosion].<sfx><clr:255,0,0>[Grenade Armed]..<sfx>[Xen Grenade Explosion]........<sfx>[Healing Complete].<sfx><norepeat:1><clr:255,0,0>[Health Station Depleted].......<sfx>[Healing Start].....<sfx>[Health Pen Injected]...<sfx>[Success Beep].....<sfx>[Laser Activated]...............<sfx><norepeat:1>[Tank Activated]...<sfx>[Combine Battery Receptacle Open].<sfx>[Combine Battery Accepted].<sfx>[Door Powered].<sfx>[Door Unlocked].....<sfx>[Upgrading].<sfx>[Upgrade Complete].......<sfx><norepeat:8>[Circuit Complete].....<sfx:1><norepeat:1>[Resin Put In Backpack].<sfx:1><norepeat:1>[Ammo Taken From Backpack].<sfx:1>[Resin Taken From Backpack].<sfx:1><norepeat:1>[Ammo Put In Backpack].......<sfx><norepeat:8>[Flashlight Attached].......<sfx><norepeat:20>[Low Health Alarm].................<sfx>[Train Door].<sfx>[Door Locked].<sfx>[Door Unlocked]........<sfx><norepeat:4>[Loud Door Creak]..<sfx><norepeat:4>[Elevator Ding]...<sfx><norepeat:4>[Elevator Start].<sfx><norepeat:4>[Elevator Arrived].<sfx><norepeat:4>[Elevator Button]...<sfx><norepeat:4>[Elevator Button].<sfx><norepeat:6>[Crate Hinge].<sfx><norepeat:6>[Crate Hinge]........<sfx>[Lock Break].<sfx:1>[Explosion].<sfx:1>[Explosion].<sfx:1>[Explosion].......<sfx><norepeat:2>[Knock on Glass].<sfx>[Door Slams].<sfx>[Engine Starts].<sfx>[Electric Shock].<sfx>[Electric Shock].<sfx>[Secret Door Sliding].<sfx>[Ladder Drops].<sfx>[Drone Explodes].<sfx>[Door Creaks Open].<sfx>[Growl].<sfx>[Horrific Scream].<sfx>[Banging On Fence].<sfx>[Glass Breaks].<sfx>[Glass Breaks].<sfx>[Door Opens].<sfx>[Door Closes].<sfx>[Panel Slides Open].<sfx>[Panel Closes].<sfx>[Bell Rings].<sfx>[Door Unlocks].<sfx>[Rolling Door Opens].<sfx>[Rolling Door Closes].<sfx>[Vortigaunt Energy Blast].<sfx>[Power Shutdown].<sfx>[Elevator Crashes].<sfx>[Elevator Ding].<sfx>[Elevator Falls].<sfx>[Elevator Fails].<sfx>[Elevator Power Cut].<sfx>[Elevator Power On].<sfx>[Elevator Starts].<sfx>[Lights Power On].<sfx>[Lights Power Off].<sfx>[Door Smash].<sfx>[Door Smash].<sfx>[Electrical Explosion].<sfx>[Shuffling in Ceiling Tiles].<sfx>[Shuffling in Ceiling Tiles].<sfx>[Ceiling Collapses].<sfx>[Headcrab Scurry].<sfx>[Headcrab Scurry].<sfx>[Headcrab Noises].<sfx>[Power Goes Out].<sfx>[Power Turns On].<sfx>[Ladder Kicked].<sfx>[Ladder Drops].<sfx>[Power Down].<sfx>[Power Up].<sfx>[Energy Overload].<sfx>[Glass Explodes].<sfx>[Advisor Death Scream].<sfx>[Time Rewinds].<sfx>[Time Freezes].<clr:255,176,0>Warning: Vital signs critical. <cr>Seek medical attention.<sfx>[Footsteps In Vent].<sfx>[Footsteps In Vent].<sfx>[Footsteps In Vent].<sfx>[Window Impact].<sfx>[Train Stopping].....<sfx>[Toilet Flush]....<sfx><norepeat:5><clr:255,0,0>[Antlion Death]...................<sfx><norepeat:5><clr:255,0,0>[Barnacle Death].<sfx><norepeat:5><clr:255,0,0>[Barnacle Death].<sfx><norepeat:5><clr:255,0,0>[Barnacle Death]...........<sfx:1><norepeat:10>[Headcrab Alert]..<sfx><norepeat:10>[Headcrab Attack]....<sfx><norepeat:10>[Headcrab Bite].<sfx><norepeat:10>[Headcrab Bite].<sfx:1><norepeat:10>[Headcrab Slobber].<sfx:1><norepeat:10>[Headcrab Burning].<sfx:1><norepeat:10>[Headcrab Digging].<sfx:1><norepeat:10>[Headcrab Emerging].<sfx><norepeat:10><clr:255,0,0>[Headcrab Death].......<sfx:1><norepeat:10>[Headcrab Pain].....................<sfx>[Alien Scream]....<sfx><norepeat:4>[Reviver Heart Insert].<sfx><norepeat:4>[Reviver Heart Remove].....<sfx><norepeat:5><clr:255,0,0>[Reviver Death].<sfx><norepeat:5><clr:255,0,0>[Reviver Death].<sfx><norepeat:5><clr:255,0,0>[Reviver Death]............................................<sfx><norepeat:8>[Bloater Swell]..<sfx>[Bloater Explode]......<sfx:1><norepeat_global:5>[Xen Clam Chatter]....<sfx:1><norepeat:4>[Xen Spore Cloud]..<sfx><norepeat:4>[Jeff Attack]..<sfx><norepeat:6>[Jeff Breaks Door].......<sfx><norepeat:4>[Horrific Scream].<sfx>[Horrific Scream].<sfx><norepeat:4>[Jeff Rage].<sfx><norepeat:5>[Jeff Stomping].............<sfx><norepeat:6>[Jeff Banging Door]............<sfx><norepeat:6>[Door Opened].<sfx><norepeat:12>[Jeff Walking].<sfx><norepeat:20>[Elevator Music].<sfx><norepeat:20>[Speaker Noise].<sfx><norepeat:5>[Jeff Screams]...<sfx><clr:255,176,0>[Flatline].<sfx><clr:255,176,0>Health Critical..<sfx><clr:255,176,0>Seek Medical Attention.<sfx><norepeat:5>[Battery Insert].<sfx><norepeat:5>[Battery Insert].<sfx><norepeat:5>[Battery Remove].<sfx><norepeat:5>[Battery Remove].<sfx><norepeat_global:5><clr:255,176,0>[Armor Ricochet].<sfx><norepeat:5><playerclr:255,176,0:255,255,255>[Crowbar Thwap!].<sfx><norepeat:5><playerclr:255,176,0:255,255,255>[Crowbar Whack!].<sfx><norepeat:5><playerclr:255,176,0:255,255,255>[Crowbar Swoosh]...<sfx><norepeat:4><playerclr:255,176,0:255,255,255>[Empty chamber].<sfx><norepeat:4><playerclr:255,176,0:255,255,255>[Pistol Shot].<sfx><norepeat:4><playerclr:255,176,0:255,255,255>[.357 Shot].<sfx><norepeat:4><playerclr:255,176,0:255,255,255>[SMG Grenade Launch].<sfx><norepeat:4><playerclr:255,176,0:255,255,255>[SMG Primary Fire].<sfx><norepeat:4><playerclr:255,176,0:255,255,255>[Empty chamber].<sfx><norepeat:4><playerclr:255,176,0:255,255,255>[Reloading].<sfx><norepeat:4><playerclr:255,176,0:255,255,255>[SMG Grenade Launch].<sfx><norepeat:4><playerclr:255,176,0:255,255,255>[Double Shotgun Blast!].<sfx><norepeat:4><playerclr:255,176,0:255,255,255>[Single Shotgun Blast!].<sfx><norepeat:4><playerclr:255,176,0:255,255,255>[Empty chamber].<sfx><norepeat:4><playerclr:255,176,0:255,255,255>[Reloading].<sfx><norepeat:4><playerclr:255,176,0:255,255,255>[Primary fire].<sfx><norepeat:4><playerclr:255,176,0:255,255,255>[Reloading].<sfx><norepeat:4><playerclr:255,176,0:255,255,255>[Empty].<sfx><norepeat:4><playerclr:255,176,0:255,255,255>[Secondary Fire].<sfx><norepeat:4><playerclr:255,176,0:255,255,255>[Charged secondary fire].<sfx><norepeat:5>[Pistol Shot].<sfx><norepeat:4><clr:255,176,0>[Ammo Pickup].<sfx><norepeat:4><playerclr:255,176,0:255,255,255>[EXPLOSION].<sfx><norepeat:4><playerclr:255,176,0:255,255,255>[Grenade Explosion].<sfx:1><norepeat_global:8><clr:255,176,0>[Bullet Ricochet].<sfx><norepeat:4><clr:255,176,0>[Strider Shot Impact].<sfx:1><norepeat_global:8><playerclr:255,176,0:255,255,255>[Ricochet].<sfx><clr:255,170,0>[Low Health Warning!].<sfx><clr:255,170,0>[Low Ammunition Warning!].<sfx><clr:255,170,0>[Sprint Depleted].<sfx><norepeat:5><clr:255,170,0>[Sprint On].<sfx><clr:255,170,0>[Can't Use].<sfx><clr:255,0,0>[Death].<sfx><clr:255,170,0>[Can't Use].<sfx><clr:255,170,0>[Battery Pickup].<sfx><clr:255,170,0>[Medkit Pickup].<sfx><clr:255,170,0>[Health Vial Pickup].<sfx><clr:255,170,0>[Deny].<sfx><clr:255,170,0>[Begin Healing]...<sfx><norepeat:5>[Button Press].<sfx><norepeat:5>[Button Press]......<sfx><norepeat:10>[Antlion Attack].<sfx><norepeat:10>[Antlion Burrowing].<sfx><norepeat:10>[Antlion Emerging]...<sfx><norepeat:10>[Antlion Attack].<sfx><norepeat:10>[Antlion Attack]..<sfx><norepeat:10>[Antlion Pain].....<sfx><norepeat:10>[Antlion Crunch]...<sfx><norepeat:3>[Barnacle Bite].<sfx><norepeat:3><clr:255,0,0>[Barnacle Death]..<sfx><norepeat:3>[Barnacle Pull].<sfx><norepeat:3>[Barnacle Grunt].<sfx><norepeat:3>[Barnacle Scream].<sfx><norepeat:5>[Barnacle Digestion]....<sfx><norepeat:10>[Headcrab Threat].<sfx><norepeat:10>[Headcrab Alert]...<sfx><norepeat:10><clr:255,0,0>[Headcrab Death]....<sfx><norepeat:10>[Explosion!]....<sfx><norepeat:10>[Camera Retire].<sfx><norepeat:10>[Camera Deploy]...<sfx><norepeat:10>[Camera Alert]..<sfx><norepeat:10>[Camera Click].<sfx>[Camera Destroyed].....<sfx><norepeat:10>[Crow Alert].<sfx><norepeat:10>[Crow Pain].<sfx><norepeat:10><clr:255,0,0>[Crow Death].<sfx><norepeat:10>[Crow Squawk!]..<sfx><norepeat:4>[Dropship Pursuit]...<sfx><norepeat:10>[Headcrab Alert].<sfx><norepeat:10><clr:255,0,0>[Headcrab Death].....<sfx>[Gunship Dying]...<sfx><norepeat:10>[Gunship Ping].<sfx><norepeat:10>[Gunship Alert].<sfx><norepeat:10>[Gunship Damaged].<sfx><norepeat:10>[Gunship Explosion]...<sfx><norepeat:5><clr:255,0,0>[Manhack Death]...........<sfx><norepeat:20>[Manhack Engine].<sfx><norepeat:20>[Manhack Engine].<sfx><norepeat:20>[Manhack Engine]..<sfx><norepeat:10>[Splash!].<sfx><norepeat:10>[Manhack Deploy].<sfx><norepeat:5>[Manhack Deployed].<sfx><norepeat:30>[Combine Radio: Chatter].<sfx><norepeat:15>[Combine Radio: Alert!].<sfx><norepeat:15>[Combine Radio: Grenade Alert!].<sfx><norepeat:15>[Combine Radio: Requesting Backup].<sfx><norepeat:25>[Combine Radio: Tactical]..<sfx><norepeat:10>[Scanner Alert].<sfx><norepeat:5><clr:255,0,0>[Scanner Death]...<sfx><norepeat:5>[Scanner Click]...<sfx><norepeat:10>[Scanner Divebomb]....<sfx><norepeat:10>[Strider Alert].<sfx>[Strider Pain].<sfx><norepeat:5><clr:255,0,0>[Strider Death].<sfx>[Strider Charge].<sfx><norepeat:15>[Strider Minigun].<sfx><norepeat:10>[Strider Footsteps]....<sfx>[Crash!].....<sfx>[Vortigaunt Beam Attack]....<sfx><norepeat:10>[Zombie Alert]....<sfx><norepeat:10><clr:255,0,0>[Zombie Death].<sfx><norepeat_global:20>[Zombie Moan].<sfx><norepeat:10>[Zombie Pain]..<sfx>[Locked].<sfx>[Locked].<sfx>[Locked].<sfx>[Locked].<sfx><norepeat:1>[Door Close].<sfx><norepeat:1>[Door Close].<sfx><norepeat:1>[Door Close].<sfx><norepeat:1>[Door Close].<sfx><norepeat:1>[Door Close].<sfx><norepeat:1>[Door Close].<sfx><norepeat:1>[Gate Close].<sfx><norepeat:1>[Metal Clang].<sfx><norepeat:1>[Door Close].<sfx><norepeat:1>[Door Close].<sfx><norepeat:1>[Door Close].<sfx><norepeat:1>[Door Close].<sfx><norepeat:1>[Door Close].<sfx><norepeat:1>[Door Close].<sfx><norepeat:1>[Door Close].<sfx><norepeat:1>[Gate Close].<sfx><norepeat:1>[Gate Close].<sfx><norepeat:1>[Gate Close].<sfx><norepeat:1>[Locker Close].<sfx><norepeat:1>[Door Latch].<sfx><norepeat:1>[Locked].<sfx><norepeat:1>[Door Latch].<sfx><norepeat:1>[Locked].<sfx><norepeat:1>[Door Latch].<sfx><norepeat:1>[Locked].<sfx><norepeat:1>[Door Latch].<sfx><norepeat:1>[Locked].<sfx>[Button Press].<sfx>[Button Press].<sfx>[Button Press].<sfx>[Button Press].<sfx>[Button Press].<sfx>[Button Press].<sfx>[Button Press].<sfx>[Button Press].<sfx>[Button Press].<sfx>[Button Press].<sfx>[Button Press].<sfx>[Button Press].<sfx>[Button Press].<sfx>[Button Press].<sfx>[Button Press].<sfx>[Button Press].<sfx>[Button Press].<sfx>[Button Press].<sfx>[Button Press].<sfx>[Button Press].<sfx>[Button Press].<sfx>[Button Press].<sfx>[Button Press].<sfx>[Button Press].<sfx>[Button Press].<sfx>[Button Press].<sfx>[Button Press].<sfx>[Button Press].<sfx>[Lever].<sfx>[Lever].<sfx>[Lever].<sfx>[Lever].<sfx>[Lever].<sfx>[Lever].<sfx>[Lever].<sfx>[Lever].<sfx>[Button Locked].<sfx>[Combine Button].<sfx>[Combine Button].<sfx>[Combine Button].<sfx>[Combine Button].<sfx>[Combine Button].<sfx>[Combine Button].<sfx>[Combine Button].<sfx><norepeat:3>[Water Splash].<sfx><norepeat:1>[Shattering Glass].<sfx><norepeat:1>[Shattering Glass].<sfx><norepeat:1>[Breaking Ceramics].<sfx><norepeat:1>[Shattering ceramics].<sfx><norepeat:1>[Shattering monitor].<sfx>[Melon Splat].<sfx>[Melon Splat].<sfx><norepeat:1>[Hard Impact].<sfx><norepeat:1>[Shattering Glass].<sfx><norepeat:1>[Shattering Glass].<sfx><norepeat:1>[Shattering Glass].<sfx><norepeat:1>[Shattering Glass].<sfx><norepeat:3>[Keycard Accepted].<sfx><norepeat:3>[Keycard Rejected].<sfx><norepeat:1>[Wood Breaking].<sfx><norepeat:1>[Metal Destroyed].<sfx><norepeat:1>[Glass shattering].<sfx><norepeat:1>[Concrete Breaking].<sfx><norepeat:1>[Plaster Breaking].<sfx><norepeat:1>[Wood Breaking].<sfx><norepeat:1>[Cardboard breaking].<sfx><norepeat:1>[Plastic breaking].<sfx><norepeat:1>[Plastic breaking].<sfx><norepeat:1>[Wood breaking].<sfx><norepeat:1>[Wood straining].<sfx><norepeat:3>[Wood splintering].<sfx><norepeat:1>[Wood breaking].<sfx><norepeat:1>[Wood breaking].<sfx><norepeat:1>[Wood breaking].<sfx><norepeat:1>[Wood straining].<sfx><norepeat:1>[Wood breaking].<sfx><norepeat:1>[Wood straining].<sfx><norepeat:1>[Wood breaking].<sfx><norepeat:1>[Wood breaking].<sfx><norepeat:1>[Wood straining].<sfx><norepeat:1>[Metal breaking].<sfx><norepeat:1>[Metal straining].............................................................