· 6 years ago · Sep 21, 2019, 11:20 PM
1Log file open, 09/21/19 18:16:38
2LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
3LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
4LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk8-WindowsServer_0_P.pak attempting to mount.
5LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk8-WindowsServer_0_P.pak.
6LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk8-WindowsServer.pak attempting to mount.
7LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk8-WindowsServer.pak.
8LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk7-WindowsServer_0_P.pak attempting to mount.
9LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk7-WindowsServer_0_P.pak.
10LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk7-WindowsServer.pak attempting to mount.
11LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk7-WindowsServer.pak.
12LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk6-WindowsServer_0_P.pak attempting to mount.
13LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk6-WindowsServer_0_P.pak.
14LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk6-WindowsServer.pak attempting to mount.
15LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk6-WindowsServer.pak.
16LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk5-WindowsServer_0_P.pak attempting to mount.
17LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk5-WindowsServer_0_P.pak.
18LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk5-WindowsServer.pak attempting to mount.
19LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk5-WindowsServer.pak.
20LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk4-WindowsServer_0_P.pak attempting to mount.
21LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk4-WindowsServer_0_P.pak.
22LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk4-WindowsServer.pak attempting to mount.
23LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk4-WindowsServer.pak.
24LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk3-WindowsServer_0_P.pak attempting to mount.
25LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk3-WindowsServer_0_P.pak.
26LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk3-WindowsServer.pak attempting to mount.
27LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk3-WindowsServer.pak.
28LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk2-WindowsServer_0_P.pak attempting to mount.
29LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk2-WindowsServer_0_P.pak.
30LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk2-WindowsServer.pak attempting to mount.
31LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk2-WindowsServer.pak.
32LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk1-WindowsServer_0_P.pak attempting to mount.
33LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk1-WindowsServer_0_P.pak.
34LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk1-WindowsServer.pak attempting to mount.
35LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk1-WindowsServer.pak.
36LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk0-WindowsServer_0_P.pak attempting to mount.
37LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk0-WindowsServer_0_P.pak.
38LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk0-WindowsServer.pak attempting to mount.
39LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk0-WindowsServer.pak.
40LogPlatformFile: Not using cached read wrapper
41LogTaskGraph: Started task graph with 4 named threads and 8 total threads with 1 sets of task threads.
42LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
43LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -6:00, Platform Override: ''
44LogPluginManager: Mounting plugin Wwise
45LogPluginManager: Mounting plugin MatineeToLevelSequence
46LogPluginManager: Mounting plugin OnlineSubsystemSteamNWI
47LogPluginManager: Mounting plugin OnlineSubsystem
48LogPluginManager: Mounting plugin OnlineSubsystemUtils
49LogPluginManager: Mounting plugin Ansel
50LogPluginManager: Mounting plugin NVIDIAGfeSDK
51LogPluginManager: Mounting plugin OnlineFramework
52LogPluginManager: Mounting plugin MediaPlayerEditor
53LogPluginManager: Mounting plugin WmfMedia
54LogPluginManager: Mounting plugin OnlineSubsystemNWI
55LogPluginManager: Mounting plugin SignificanceManager
56LogPluginManager: Mounting plugin Niagara
57LogPluginManager: Mounting plugin ReplicationGraph
58LogPluginManager: Mounting plugin EditorScriptingUtilities
59LogPluginManager: Mounting plugin Gauntlet
60LogPluginManager: Mounting plugin BlueprintStats
61LogPluginManager: Mounting plugin InsurgencyEditor
62LogPluginManager: Mounting plugin PluginBrowser
63LogPluginManager: Mounting plugin AnimationBudgetAllocator
64LogPluginManager: Mounting plugin BlueManVehiclePhysics
65LogPluginManager: Mounting plugin InsurgencyUnitTests
66LogPluginManager: Mounting plugin NativizedAssets
67LogPluginManager: Mounting plugin PhysXVehicles
68LogPluginManager: Mounting plugin DiscordRpc
69LogPluginManager: Mounting plugin EasyAntiCheat
70LogPluginManager: Mounting plugin ExampleContent
71LogPluginManager: Mounting plugin RconSandstorm
72LogPluginManager: Mounting plugin Rcon
73LogPluginManager: Mounting plugin AISupport
74LogPluginManager: Mounting plugin LightPropagationVolume
75LogPluginManager: Mounting plugin AnimationSharing
76LogPluginManager: Mounting plugin AssetManagerEditor
77LogPluginManager: Mounting plugin CryptoKeys
78LogPluginManager: Mounting plugin FacialAnimation
79LogPluginManager: Mounting plugin VariantManagerContent
80LogPluginManager: Mounting plugin CharacterAI
81LogPluginManager: Mounting plugin LinearTimecode
82LogPluginManager: Mounting plugin TcpMessaging
83LogPluginManager: Mounting plugin UdpMessaging
84LogPluginManager: Mounting plugin ActorSequence
85LogPluginManager: Mounting plugin NetcodeUnitTest
86LogPluginManager: Mounting plugin OnlineSubsystemNull
87LogPluginManager: Mounting plugin EditableMesh
88LogPluginManager: Mounting plugin ProceduralMeshComponent
89LogPluginManager: Mounting plugin RuntimePhysXCooking
90LogPluginManager: Mounting plugin WindowsMoviePlayer
91LogInit: Using libcurl 7.55.1-DEV
92LogInit: - built for x86_64-pc-win32
93LogInit: - supports SSL with OpenSSL/1.1.1
94LogInit: - supports HTTP deflate (compression) using libz 1.2.8
95LogInit: - other features:
96LogInit: CURL_VERSION_SSL
97LogInit: CURL_VERSION_LIBZ
98LogInit: CURL_VERSION_IPV6
99LogInit: CURL_VERSION_ASYNCHDNS
100LogInit: CURL_VERSION_LARGEFILE
101LogInit: CURL_VERSION_IDN
102LogInit: CurlRequestOptions (configurable via config and command line):
103LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
104LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
105LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
106LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
107LogInit: - LocalHostAddr = Default
108LogInit: - BufferSize = 65536
109LogOnline: Display: STEAM (NWI): Loading Steam SDK 1.39
110LogOnline: STEAM (NWI): [AppId: 581320] Game Server API initialized 1
111LogOnline: STEAM (NWI): Missing P2PCleanupTimeout key in OnlineSubsystemSteam of DefaultEngine.ini, using default
112LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
113LogOnline: STEAM (NWI): AUTH: Steam Auth Enabled
114LogOnline: STEAM (NWI): Initializing voice subsystem.
115LogAnsel: Tried to load ../../../Engine/Plugins/Runtime/Nvidia/Ansel/Binaries/ThirdParty/AnselSDK64.dll : success=1
116LogTemp: Using NVIDIAGfeSDKPlugin version 1.0.0
117LogInit: Build: ++sandstorm+build-release-1.4-packaged-CL-86235
118LogInit: Engine Version: 4.22.1-86235+++sandstorm+build-release-1.4-packaged
119LogInit: Compatible Engine Version: 4.22.0-86235+++sandstorm+build-release-1.4-packaged
120LogInit: Net CL: 86235
121LogInit: OS: Windows 8 (), CPU: Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz, GPU: NVIDIA GeForce GTX 970
122LogInit: Compiled (64-bit): Aug 15 2019 18:55:39
123LogInit: Compiled with Visual C++: 19.16.27027.01
124LogInit: Build Configuration: Shipping
125LogInit: Branch Name: ++sandstorm+build-release-1.4-packaged
126LogInit: Command Line: Town?Scenario=Scenario_Hideout_Checkpoint_Security?port=27102?queryport=27131?MaxPlayers=8?game=Checkpoint -LogCmds="LogGameplayEvents Log" -log -AdminList=Admins -MapCycle=MapCycle -GameStats -GSLTToken=F9E3A71293F1836943AF0EFBE144C30A -EnableCheats -NoEAC
127LogInit: Base Directory: C:/SteamCMD/steamapps/common/sandstorm_server/Insurgency/Binaries/Win64/
128LogInit: Installed Engine Build: 0
129LogInit: Presizing for max 2097152 objects, including 130000 objects not considered by GC, pre-allocating 32000000 bytes for permanent pool.
130LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: false
131LogInit: Object subsystem initialized
132LogConfig: Setting CVar [[net.PingExcludeFrameTime:1]]
133LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
134LogConfig: Setting CVar [[demo.RecordHz:20]]
135LogConfig: Setting CVar [[r.HZBOcclusion:0]]
136LogConfig: Setting CVar [[r.RenderTargetPoolMin:450]]
137LogConfig: Setting CVar [[net.AllowAsyncLoading:1]]
138LogConfig: Setting CVar [[net.AllowEncryption:1]]
139LogConfig: Setting CVar [[t.FPSChart.ExcludeIdleTime:1]]
140LogConfig: Setting CVar [[r.setres:1280x720]]
141[2019.09.21-23.16.38:372][ 0]LogConfig: Setting CVar [[net.PingExcludeFrameTime:1]]
142[2019.09.21-23.16.38:372][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
143[2019.09.21-23.16.38:372][ 0]LogConfig: Setting CVar [[demo.RecordHz:20]]
144[2019.09.21-23.16.38:372][ 0]LogConfig: Setting CVar [[r.HZBOcclusion:0]]
145[2019.09.21-23.16.38:373][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:450]]
146[2019.09.21-23.16.38:373][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:1]]
147[2019.09.21-23.16.38:373][ 0]LogConfig: Setting CVar [[net.AllowEncryption:1]]
148[2019.09.21-23.16.38:373][ 0]LogConfig: Setting CVar [[t.FPSChart.ExcludeIdleTime:1]]
149[2019.09.21-23.16.38:373][ 0]LogConfig: Setting CVar [[r.setres:1280x720]]
150[2019.09.21-23.16.38:374][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [../../../Insurgency/Saved/Config/WindowsServer/Engine.ini]
151[2019.09.21-23.16.38:375][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
152[2019.09.21-23.16.38:375][ 0]LogConfig: Setting CVar [[r.MobileHDR:0]]
153[2019.09.21-23.16.38:376][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]]
154[2019.09.21-23.16.38:376][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]]
155[2019.09.21-23.16.38:376][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]]
156[2019.09.21-23.16.38:377][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]]
157[2019.09.21-23.16.38:377][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
158[2019.09.21-23.16.38:377][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]]
159[2019.09.21-23.16.38:377][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]]
160[2019.09.21-23.16.38:378][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]]
161[2019.09.21-23.16.38:378][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]]
162[2019.09.21-23.16.38:378][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]]
163[2019.09.21-23.16.38:378][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]]
164[2019.09.21-23.16.38:379][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:1]]
165[2019.09.21-23.16.38:379][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]]
166[2019.09.21-23.16.38:379][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]]
167[2019.09.21-23.16.38:379][ 0]LogConfig: Setting CVar [[r.CustomDepth:3]]
168[2019.09.21-23.16.38:380][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]]
169[2019.09.21-23.16.38:382][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]]
170[2019.09.21-23.16.38:382][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
171[2019.09.21-23.16.38:382][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]]
172[2019.09.21-23.16.38:382][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
173[2019.09.21-23.16.38:383][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]]
174[2019.09.21-23.16.38:383][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]]
175[2019.09.21-23.16.38:383][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]]
176[2019.09.21-23.16.38:383][ 0]LogConfig: Setting CVar [[r.DBuffer:1]]
177[2019.09.21-23.16.38:384][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]]
178[2019.09.21-23.16.38:384][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:1]]
179[2019.09.21-23.16.38:384][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]]
180[2019.09.21-23.16.38:384][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:0]]
181[2019.09.21-23.16.38:385][ 0]LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:0]]
182[2019.09.21-23.16.38:385][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:1]]
183[2019.09.21-23.16.38:385][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LightUnits:0]]
184[2019.09.21-23.16.38:385][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [../../../Insurgency/Saved/Config/WindowsServer/Engine.ini]
185[2019.09.21-23.16.38:386][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../Insurgency/Saved/Config/WindowsServer/Engine.ini]
186[2019.09.21-23.16.38:386][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
187[2019.09.21-23.16.38:386][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]]
188[2019.09.21-23.16.38:386][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
189[2019.09.21-23.16.38:387][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
190[2019.09.21-23.16.38:387][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
191[2019.09.21-23.16.38:387][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
192[2019.09.21-23.16.38:387][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
193[2019.09.21-23.16.38:388][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
194[2019.09.21-23.16.38:388][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
195[2019.09.21-23.16.38:388][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
196[2019.09.21-23.16.38:389][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
197[2019.09.21-23.16.38:389][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
198[2019.09.21-23.16.38:389][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
199[2019.09.21-23.16.38:389][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [../../../Insurgency/Saved/Config/WindowsServer/Engine.ini]
200[2019.09.21-23.16.38:390][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:130000]]
201[2019.09.21-23.16.38:390][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:32000000]]
202[2019.09.21-23.16.38:390][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
203[2019.09.21-23.16.38:390][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
204[2019.09.21-23.16.38:391][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
205[2019.09.21-23.16.38:391][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
206[2019.09.21-23.16.38:392][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]]
207[2019.09.21-23.16.38:393][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
208[2019.09.21-23.16.38:393][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
209[2019.09.21-23.16.38:393][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
210[2019.09.21-23.16.38:393][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:1]]
211[2019.09.21-23.16.38:394][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:1]]
212[2019.09.21-23.16.38:394][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
213[2019.09.21-23.16.38:394][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [../../../Insurgency/Saved/Config/WindowsServer/Engine.ini]
214[2019.09.21-23.16.38:395][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
215[2019.09.21-23.16.38:395][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
216[2019.09.21-23.16.38:395][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
217[2019.09.21-23.16.38:395][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODRadiusScale:1]]
218[2019.09.21-23.16.38:396][ 0]LogConfig: Setting CVar [[r.LandscapeLODBias:0]]
219[2019.09.21-23.16.38:397][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewAffectsHLOD:1]]
220[2019.09.21-23.16.38:397][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:5]]
221[2019.09.21-23.16.38:398][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15]]
222[2019.09.21-23.16.38:398][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1]]
223[2019.09.21-23.16.38:398][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:65]]
224[2019.09.21-23.16.38:398][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@5] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
225[2019.09.21-23.16.38:399][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:5]]
226[2019.09.21-23.16.38:399][ 0]LogConfig: Setting CVar [[r.SMAA.Temporal:0]]
227[2019.09.21-23.16.38:399][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
228[2019.09.21-23.16.38:400][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
229[2019.09.21-23.16.38:400][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
230[2019.09.21-23.16.38:400][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]]
231[2019.09.21-23.16.38:400][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
232[2019.09.21-23.16.38:401][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
233[2019.09.21-23.16.38:402][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
234[2019.09.21-23.16.38:403][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
235[2019.09.21-23.16.38:403][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
236[2019.09.21-23.16.38:403][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
237[2019.09.21-23.16.38:403][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
238[2019.09.21-23.16.38:404][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
239[2019.09.21-23.16.38:404][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
240[2019.09.21-23.16.38:405][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
241[2019.09.21-23.16.38:405][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
242[2019.09.21-23.16.38:405][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
243[2019.09.21-23.16.38:405][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
244[2019.09.21-23.16.38:406][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
245[2019.09.21-23.16.38:406][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
246[2019.09.21-23.16.38:407][ 0]LogConfig: Setting CVar [[r.Shadow.ForceSingleSampleShadowingFromStationary:1]]
247[2019.09.21-23.16.38:407][ 0]LogConfig: Setting CVar [[r.CapsuleShadowsCharacter:1]]
248[2019.09.21-23.16.38:407][ 0]LogConfig: Setting CVar [[r.ContactShadows:1]]
249[2019.09.21-23.16.38:407][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
250[2019.09.21-23.16.38:408][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
251[2019.09.21-23.16.38:408][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
252[2019.09.21-23.16.38:408][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
253[2019.09.21-23.16.38:409][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
254[2019.09.21-23.16.38:409][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
255[2019.09.21-23.16.38:409][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
256[2019.09.21-23.16.38:409][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
257[2019.09.21-23.16.38:409][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
258[2019.09.21-23.16.38:410][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
259[2019.09.21-23.16.38:410][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
260[2019.09.21-23.16.38:410][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
261[2019.09.21-23.16.38:411][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
262[2019.09.21-23.16.38:412][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
263[2019.09.21-23.16.38:413][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
264[2019.09.21-23.16.38:413][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
265[2019.09.21-23.16.38:413][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
266[2019.09.21-23.16.38:413][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
267[2019.09.21-23.16.38:414][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
268[2019.09.21-23.16.38:414][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
269[2019.09.21-23.16.38:414][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
270[2019.09.21-23.16.38:415][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
271[2019.09.21-23.16.38:415][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
272[2019.09.21-23.16.38:415][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
273[2019.09.21-23.16.38:415][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
274[2019.09.21-23.16.38:416][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
275[2019.09.21-23.16.38:416][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
276[2019.09.21-23.16.38:416][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
277[2019.09.21-23.16.38:416][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
278[2019.09.21-23.16.38:417][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
279[2019.09.21-23.16.38:417][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
280[2019.09.21-23.16.38:417][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
281[2019.09.21-23.16.38:417][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
282[2019.09.21-23.16.38:418][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
283[2019.09.21-23.16.38:418][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
284[2019.09.21-23.16.38:418][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1.0]]
285[2019.09.21-23.16.38:418][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:16]]
286[2019.09.21-23.16.38:419][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
287[2019.09.21-23.16.38:419][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
288[2019.09.21-23.16.38:419][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
289[2019.09.21-23.16.38:419][ 0]LogConfig: Setting CVar [[r.SlavePlayerCamera:1]]
290[2019.09.21-23.16.38:420][ 0]LogConfig: Setting CVar [[r.SlavePlayerCameraSpectator:0]]
291[2019.09.21-23.16.38:420][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
292[2019.09.21-23.16.38:420][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
293[2019.09.21-23.16.38:421][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
294[2019.09.21-23.16.38:423][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
295[2019.09.21-23.16.38:423][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
296[2019.09.21-23.16.38:424][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
297[2019.09.21-23.16.38:424][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
298[2019.09.21-23.16.38:424][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
299[2019.09.21-23.16.38:424][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
300[2019.09.21-23.16.38:425][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
301[2019.09.21-23.16.38:425][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
302[2019.09.21-23.16.38:425][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
303[2019.09.21-23.16.38:425][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
304[2019.09.21-23.16.38:426][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
305[2019.09.21-23.16.38:426][ 0]LogConfig: Setting CVar [[r.RenderTargetViewportSize:1.0]]
306[2019.09.21-23.16.38:426][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:9999999]]
307[2019.09.21-23.16.38:426][ 0]LogConfig: Setting CVar [[r.SurfReac.Particles.PoolSize:80]]
308[2019.09.21-23.16.38:427][ 0]LogConfig: Setting CVar [[r.ScopeRenderMode:0]]
309[2019.09.21-23.16.38:427][ 0]LogConfig: Setting CVar [[r.SeparateTranslucencyScreenPercentage:100]]
310[2019.09.21-23.16.38:427][ 0]LogConfig: Setting CVar [[r.RagdollMaximum:8]]
311[2019.09.21-23.16.38:427][ 0]LogConfig: Setting CVar [[r.Dismemberment:1]]
312[2019.09.21-23.16.38:428][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
313[2019.09.21-23.16.38:428][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
314[2019.09.21-23.16.38:429][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
315[2019.09.21-23.16.38:429][ 0]LogConfig: Setting CVar [[r.FoliageInteractionQuality:1]]
316[2019.09.21-23.16.38:429][ 0]LogModuleManager: Warning: ModuleManager: Module 'ExampleDeviceProfileSelector' not found - its StaticallyLinkedModuleInitializers function is null.
317[2019.09.21-23.16.38:430][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsServer]
318[2019.09.21-23.16.38:468][ 0]LogHAL: Display: Platform has ~ 16 GB [17123291136 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
319[2019.09.21-23.16.38:468][ 0]LogInit: Going up to parent DeviceProfile [Windows]
320[2019.09.21-23.16.38:468][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:0 ; Required until we fix HLR fall-out]]
321[2019.09.21-23.16.38:469][ 0]LogInit: Going up to parent DeviceProfile []
322[2019.09.21-23.16.38:469][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@1] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
323[2019.09.21-23.16.38:470][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
324[2019.09.21-23.16.38:472][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
325[2019.09.21-23.16.38:473][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODRadiusScale:0.75]]
326[2019.09.21-23.16.38:473][ 0]LogConfig: Setting CVar [[r.LandscapeLODBias:0]]
327[2019.09.21-23.16.38:473][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewAffectsHLOD:0]]
328[2019.09.21-23.16.38:473][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@1] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
329[2019.09.21-23.16.38:474][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:1]]
330[2019.09.21-23.16.38:474][ 0]LogConfig: Setting CVar [[r.SMAA.Temporal:0]]
331[2019.09.21-23.16.38:474][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@1] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
332[2019.09.21-23.16.38:475][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
333[2019.09.21-23.16.38:475][ 0]LogConfig: Setting CVar [[r.ShadowQuality:3]]
334[2019.09.21-23.16.38:475][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:0]]
335[2019.09.21-23.16.38:475][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]]
336[2019.09.21-23.16.38:475][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]]
337[2019.09.21-23.16.38:476][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.05]]
338[2019.09.21-23.16.38:476][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.7]]
339[2019.09.21-23.16.38:476][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.25]]
340[2019.09.21-23.16.38:477][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
341[2019.09.21-23.16.38:477][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
342[2019.09.21-23.16.38:477][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
343[2019.09.21-23.16.38:477][ 0]LogConfig: Setting CVar [[r.VolumetricFog:0]]
344[2019.09.21-23.16.38:477][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:.5]]
345[2019.09.21-23.16.38:478][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:0]]
346[2019.09.21-23.16.38:479][ 0]LogConfig: Setting CVar [[r.Shadow.ForceSingleSampleShadowingFromStationary:0]]
347[2019.09.21-23.16.38:479][ 0]LogConfig: Setting CVar [[r.CapsuleShadowsCharacter:0]]
348[2019.09.21-23.16.38:480][ 0]LogConfig: Setting CVar [[r.ContactShadows:0]]
349[2019.09.21-23.16.38:480][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@1] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
350[2019.09.21-23.16.38:480][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:3]]
351[2019.09.21-23.16.38:480][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
352[2019.09.21-23.16.38:481][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:60]]
353[2019.09.21-23.16.38:481][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
354[2019.09.21-23.16.38:481][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]]
355[2019.09.21-23.16.38:481][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:1]]
356[2019.09.21-23.16.38:482][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:350]]
357[2019.09.21-23.16.38:482][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
358[2019.09.21-23.16.38:482][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
359[2019.09.21-23.16.38:482][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
360[2019.09.21-23.16.38:483][ 0]LogConfig: Setting CVar [[r.BloomQuality:4]]
361[2019.09.21-23.16.38:483][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:2]]
362[2019.09.21-23.16.38:483][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:2]]
363[2019.09.21-23.16.38:483][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
364[2019.09.21-23.16.38:483][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
365[2019.09.21-23.16.38:484][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.7]]
366[2019.09.21-23.16.38:484][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:2]]
367[2019.09.21-23.16.38:484][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]]
368[2019.09.21-23.16.38:485][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]]
369[2019.09.21-23.16.38:485][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
370[2019.09.21-23.16.38:485][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:3 ; low number of samples when gathering]]
371[2019.09.21-23.16.38:485][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:0 ; no foreground scattering]]
372[2019.09.21-23.16.38:486][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:0 ; no foreground scattering]]
373[2019.09.21-23.16.38:486][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]]
374[2019.09.21-23.16.38:486][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]]
375[2019.09.21-23.16.38:486][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]]
376[2019.09.21-23.16.38:487][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]]
377[2019.09.21-23.16.38:487][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@1] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
378[2019.09.21-23.16.38:488][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:2]]
379[2019.09.21-23.16.38:490][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
380[2019.09.21-23.16.38:490][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
381[2019.09.21-23.16.38:490][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1.0]]
382[2019.09.21-23.16.38:491][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:4]]
383[2019.09.21-23.16.38:491][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
384[2019.09.21-23.16.38:491][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
385[2019.09.21-23.16.38:491][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
386[2019.09.21-23.16.38:492][ 0]LogConfig: Setting CVar [[r.SlavePlayerCamera:1]]
387[2019.09.21-23.16.38:492][ 0]LogConfig: Setting CVar [[r.SlavePlayerCameraSpectator:0]]
388[2019.09.21-23.16.38:492][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@1] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
389[2019.09.21-23.16.38:492][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:32]]
390[2019.09.21-23.16.38:493][ 0]LogConfig: Setting CVar [[r.RefractionQuality:0]]
391[2019.09.21-23.16.38:493][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]]
392[2019.09.21-23.16.38:493][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
393[2019.09.21-23.16.38:493][ 0]LogConfig: Setting CVar [[r.DetailMode:1]]
394[2019.09.21-23.16.38:493][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
395[2019.09.21-23.16.38:494][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:2 ; Medium quality]]
396[2019.09.21-23.16.38:494][ 0]LogConfig: Setting CVar [[r.SSS.Scale:0.75]]
397[2019.09.21-23.16.38:494][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
398[2019.09.21-23.16.38:495][ 0]LogConfig: Setting CVar [[r.SSS.Quality:0]]
399[2019.09.21-23.16.38:495][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
400[2019.09.21-23.16.38:495][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.6]]
401[2019.09.21-23.16.38:495][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
402[2019.09.21-23.16.38:496][ 0]LogConfig: Setting CVar [[r.RenderTargetViewportSize:1.0]]
403[2019.09.21-23.16.38:496][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:9999999]]
404[2019.09.21-23.16.38:496][ 0]LogConfig: Setting CVar [[r.SurfReac.Particles.PoolSize:40]]
405[2019.09.21-23.16.38:496][ 0]LogConfig: Setting CVar [[r.ScopeRenderMode:0]]
406[2019.09.21-23.16.38:497][ 0]LogConfig: Setting CVar [[r.SeparateTranslucencyScreenPercentage:100]]
407[2019.09.21-23.16.38:497][ 0]LogConfig: Setting CVar [[r.RagdollMaximum:8]]
408[2019.09.21-23.16.38:497][ 0]LogConfig: Setting CVar [[r.Dismemberment:1]]
409[2019.09.21-23.16.38:497][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
410[2019.09.21-23.16.38:497][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
411[2019.09.21-23.16.38:498][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
412[2019.09.21-23.16.38:498][ 0]LogConfig: Setting CVar [[r.FoliageInteractionQuality:1]]
413[2019.09.21-23.16.38:498][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [../../../Insurgency/Saved/Config/WindowsServer/Engine.ini]
414[2019.09.21-23.16.38:499][ 0]LogInit: Computer: DESKTOP-0H1JD0G
415[2019.09.21-23.16.38:500][ 0]LogInit: User: billy
416[2019.09.21-23.16.38:501][ 0]LogInit: CPU Page size=4096, Cores=6
417[2019.09.21-23.16.38:501][ 0]LogInit: High frequency timer resolution =10.000000 MHz
418[2019.09.21-23.16.38:501][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
419[2019.09.21-23.16.38:501][ 0]LogMemory: Platform Memory Stats for WindowsServer
420[2019.09.21-23.16.38:501][ 0]LogMemory: Process Physical Memory: 109.40 MB used, 109.41 MB peak
421[2019.09.21-23.16.38:502][ 0]LogMemory: Process Virtual Memory: 156.54 MB used, 156.54 MB peak
422[2019.09.21-23.16.38:502][ 0]LogMemory: Physical Memory: 3689.07 MB used, 12640.97 MB free, 16330.04 MB total
423[2019.09.21-23.16.38:503][ 0]LogMemory: Virtual Memory: 4596.87 MB used, 134213128.00 MB free, 134217728.00 MB total
424[2019.09.21-23.16.38:535][ 0]LogInit: Using OS detected language (en-US).
425[2019.09.21-23.16.38:535][ 0]LogInit: Using OS detected locale (en-US).
426[2019.09.21-23.16.38:538][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
427[2019.09.21-23.16.38:543][ 0]LogInit: Setting process to per monitor DPI aware
428[2019.09.21-23.16.38:545][ 0]LogInit: Using OS detected language (en-US).
429[2019.09.21-23.16.38:546][ 0]LogInit: Using OS detected locale (en-US).
430[2019.09.21-23.16.38:546][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
431[2019.09.21-23.16.38:551][ 0]LogTextLocalizationManager: Compacting localization data took 0.33ms
432[2019.09.21-23.16.38:656][ 0]LogAssetRegistry: FAssetRegistry took 0.1052 seconds to start up
433[2019.09.21-23.16.38:727][ 0]LogStreaming: Display: Flushing async loaders.
434[2019.09.21-23.16.38:728][ 0]LogPackageLocalizationCache: Processed 8 localized package path(s) for 1 prioritized culture(s) in 0.000032 seconds
435[2019.09.21-23.16.38:728][ 0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk0-WindowsServer.pak added to pak precacher.
436[2019.09.21-23.16.38:729][ 0]LogCollisionProfile: Warning: Profile (BlockAll) - Custom Channel Name = 'ClientsideDestructible' hasn't been found
437[2019.09.21-23.16.38:730][ 0]LogCollisionProfile: Warning: Profile (OverlapOnlyPawn) - Custom Channel Name = 'GameTraceChannel8' hasn't been found
438[2019.09.21-23.16.38:731][ 0]LogCollisionProfile: Warning: Profile (OverlapOnlyPawn) - Custom Channel Name = 'GameTraceChannel9' hasn't been found
439[2019.09.21-23.16.38:732][ 0]LogCollisionProfile: Warning: Profile (OverlapOnlyPawn) - Custom Channel Name = 'GameTraceChannel10' hasn't been found
440[2019.09.21-23.16.38:732][ 0]LogCollisionProfile: Warning: Profile (Pawn) - Custom Channel Name = 'None' hasn't been found
441[2019.09.21-23.16.38:733][ 0]LogCollisionProfile: Warning: Profile (Destructible) - Custom Channel Name = 'ClientsideDestructible' hasn't been found
442[2019.09.21-23.16.38:734][ 0]LogModuleManager: Warning: ModuleManager: Module 'ExampleDeviceProfileSelector' not found - its StaticallyLinkedModuleInitializers function is null.
443[2019.09.21-23.16.38:794][ 0]LogNetVersion: Insurgency 1.0.0, NetCL: 86235, EngineNetVer: 10, GameNetVer: 0 (Checksum: 2487234963)
444[2019.09.21-23.16.38:840][ 0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk0-WindowsServer_0_P.pak added to pak precacher.
445[2019.09.21-23.16.39:053][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameFireSupport.ST_GameFireSupport' 'None'. Did you forget to add a string table redirector?
446[2019.09.21-23.16.39:054][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameHUD.ST_GameHUD' 'None'. Did you forget to add a string table redirector?
447[2019.09.21-23.16.39:056][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameItems.ST_GameItems' 'None'. Did you forget to add a string table redirector?
448[2019.09.21-23.16.39:056][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Gamemodes.ST_Gamemodes' 'None'. Did you forget to add a string table redirector?
449[2019.09.21-23.16.39:057][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameProps.ST_GameProps' 'None'. Did you forget to add a string table redirector?
450[2019.09.21-23.16.39:058][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameVehicles.ST_GameVehicles' 'None'. Did you forget to add a string table redirector?
451[2019.09.21-23.16.39:058][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameWeapons.ST_GameWeapons' 'None'. Did you forget to add a string table redirector?
452[2019.09.21-23.16.39:059][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameWeaponUpgrades.ST_GameWeaponUpgrades' 'None'. Did you forget to add a string table redirector?
453[2019.09.21-23.16.39:059][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_IngameMenus.ST_IngameMenus' 'None'. Did you forget to add a string table redirector?
454[2019.09.21-23.16.39:060][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Lessons.ST_Lessons' 'None'. Did you forget to add a string table redirector?
455[2019.09.21-23.16.39:061][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_LoadingHints.ST_LoadingHints' 'None'. Did you forget to add a string table redirector?
456[2019.09.21-23.16.39:061][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_MapNames.ST_MapNames' 'None'. Did you forget to add a string table redirector?
457[2019.09.21-23.16.39:062][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Menu.ST_Menu' 'None'. Did you forget to add a string table redirector?
458[2019.09.21-23.16.39:062][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Profile.ST_Profile' 'None'. Did you forget to add a string table redirector?
459[2019.09.21-23.16.39:063][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Scenarios.ST_Scenarios' 'None'. Did you forget to add a string table redirector?
460[2019.09.21-23.16.39:065][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Taglines.ST_Taglines' 'None'. Did you forget to add a string table redirector?
461[2019.09.21-23.16.39:065][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Tutorial.ST_Tutorial' 'None'. Did you forget to add a string table redirector?
462[2019.09.21-23.16.39:066][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Voiceover.ST_Voiceover' 'None'. Did you forget to add a string table redirector?
463[2019.09.21-23.16.39:067][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Bindings.ST_Bindings' 'None'. Did you forget to add a string table redirector?
464[2019.09.21-23.16.39:067][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_CosmeticItems.ST_CosmeticItems' 'None'. Did you forget to add a string table redirector?
465[2019.09.21-23.16.39:067][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameFactions.ST_GameFactions' 'None'. Did you forget to add a string table redirector?
466[2019.09.21-23.16.39:068][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Characters/Blueprints/ABP_Character.ABP_Character'
467[2019.09.21-23.16.39:365][ 0]LogUObjectGlobals: Warning: Failed to find object 'Object /Game/Animated/Characters/Blueprints/ABP_Character.ABP_Character'
468[2019.09.21-23.16.39:365][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Characters/Blueprints/ABP_Character_Body.ABP_Character_Body'
469[2019.09.21-23.16.39:368][ 0]LogUObjectGlobals: Warning: Failed to find object 'Object /Game/Animated/Characters/Blueprints/ABP_Character_Body.ABP_Character_Body'
470[2019.09.21-23.16.39:368][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Characters/Blueprints/ABP_CharacterKitSelection.ABP_CharacterKitSelection'
471[2019.09.21-23.16.39:383][ 0]LogUObjectGlobals: Warning: Failed to find object 'Object /Game/Animated/Characters/Blueprints/ABP_CharacterKitSelection.ABP_CharacterKitSelection'
472[2019.09.21-23.16.39:383][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Characters/Blueprints/ABP_VehiclePassenger.ABP_VehiclePassenger'
473[2019.09.21-23.16.39:385][ 0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk1-WindowsServer.pak added to pak precacher.
474[2019.09.21-23.16.39:390][ 0]LogUObjectGlobals: Warning: Failed to find object 'Object /Game/Animated/Characters/Blueprints/ABP_VehiclePassenger.ABP_VehiclePassenger'
475[2019.09.21-23.16.39:390][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Characters/Insurgent/EQUIP/ABP_CP_INS_EQUIP_Generic_Groin.ABP_CP_INS_EQUIP_Generic_Groin'
476[2019.09.21-23.16.39:391][ 0]LogStreaming: Error: Couldn't find file for package /Game/Animated/Characters/Insurgent/EQUIP/ABP_CP_INS_EQUIP_Generic_Groin requested by async loading code. NameToLoad: /Game/Animated/Characters/Insurgent/EQUIP/ABP_CP_INS_EQUIP_Generic_Groin
477[2019.09.21-23.16.39:391][ 0]LogStreaming: Error: Found 0 dependent packages...
478[2019.09.21-23.16.39:391][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Characters/Insurgent/EQUIP/ABP_PP_INS_EQUIP_HeavyArmourHeavyCarrier.ABP_PP_INS_EQUIP_HeavyArmourHeavyCarrier'
479[2019.09.21-23.16.39:391][ 0]LogStreaming: Error: Couldn't find file for package /Game/Animated/Characters/Insurgent/EQUIP/ABP_PP_INS_EQUIP_HeavyArmourHeavyCarrier requested by async loading code. NameToLoad: /Game/Animated/Characters/Insurgent/EQUIP/ABP_PP_INS_EQUIP_HeavyArmourHeavyCarrier
480[2019.09.21-23.16.39:391][ 0]LogStreaming: Error: Found 0 dependent packages...
481[2019.09.21-23.16.39:393][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Characters/Insurgent/EQUIP/ABP_PP_INS_EQUIP_Radio.ABP_PP_INS_EQUIP_Radio'
482[2019.09.21-23.16.39:393][ 0]LogStreaming: Error: Couldn't find file for package /Game/Animated/Characters/Insurgent/EQUIP/ABP_PP_INS_EQUIP_Radio requested by async loading code. NameToLoad: /Game/Animated/Characters/Insurgent/EQUIP/ABP_PP_INS_EQUIP_Radio
483[2019.09.21-23.16.39:393][ 0]LogStreaming: Error: Found 0 dependent packages...
484[2019.09.21-23.16.39:395][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Characters/Security/EQUIP/ABP_CP_SEC_EQUIP_Generic_Groin.ABP_CP_SEC_EQUIP_Generic_Groin'
485[2019.09.21-23.16.39:395][ 0]LogStreaming: Error: Couldn't find file for package /Game/Animated/Characters/Security/EQUIP/ABP_CP_SEC_EQUIP_Generic_Groin requested by async loading code. NameToLoad: /Game/Animated/Characters/Security/EQUIP/ABP_CP_SEC_EQUIP_Generic_Groin
486[2019.09.21-23.16.39:395][ 0]LogStreaming: Error: Found 0 dependent packages...
487[2019.09.21-23.16.39:395][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Characters/Security/EQUIP/ABP_CP_SEC_EQUIP_Generic_ML.ABP_CP_SEC_EQUIP_Generic_ML'
488[2019.09.21-23.16.39:395][ 0]LogStreaming: Error: Couldn't find file for package /Game/Animated/Characters/Security/EQUIP/ABP_CP_SEC_EQUIP_Generic_ML requested by async loading code. NameToLoad: /Game/Animated/Characters/Security/EQUIP/ABP_CP_SEC_EQUIP_Generic_ML
489[2019.09.21-23.16.39:395][ 0]LogStreaming: Error: Found 0 dependent packages...
490[2019.09.21-23.16.39:395][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Vehicles/Blueprints/ABP_Vehicle_Final.ABP_Vehicle_Final'
491[2019.09.21-23.16.39:396][ 0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk3-WindowsServer.pak added to pak precacher.
492[2019.09.21-23.16.39:397][ 0]LogUObjectGlobals: Warning: Failed to find object 'Object /Game/Animated/Vehicles/Blueprints/ABP_Vehicle_Final.ABP_Vehicle_Final'
493[2019.09.21-23.16.39:397][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Vehicles/Driveable/RussianTransport/ABP_PP_VH_RussianTransport.ABP_PP_VH_RussianTransport'
494[2019.09.21-23.16.39:398][ 0]LogUObjectGlobals: Warning: Failed to find object 'Object /Game/Animated/Vehicles/Driveable/RussianTransport/ABP_PP_VH_RussianTransport.ABP_PP_VH_RussianTransport'
495[2019.09.21-23.16.39:398][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Vehicles/Driveable/SupportHelicopter/ABP_PP_VH_SupportHelicopter.ABP_PP_VH_SupportHelicopter'
496[2019.09.21-23.16.39:399][ 0]LogStreaming: Error: Couldn't find file for package /Game/Animated/Vehicles/Driveable/SupportHelicopter/ABP_PP_VH_SupportHelicopter requested by async loading code. NameToLoad: /Game/Animated/Vehicles/Driveable/SupportHelicopter/ABP_PP_VH_SupportHelicopter
497[2019.09.21-23.16.39:399][ 0]LogStreaming: Error: Found 0 dependent packages...
498[2019.09.21-23.16.39:399][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Vehicles/Driveable/TechnicalLarge/ABP_PP_VH_TechnicalLarge.ABP_PP_VH_TechnicalLarge'
499[2019.09.21-23.16.39:400][ 0]LogUObjectGlobals: Warning: Failed to find object 'Object /Game/Animated/Vehicles/Driveable/TechnicalLarge/ABP_PP_VH_TechnicalLarge.ABP_PP_VH_TechnicalLarge'
500[2019.09.21-23.16.39:400][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Vehicles/Driveable/TechnicalSmall/ABP_PP_VH_TechnicalSmall.ABP_PP_VH_TechnicalSmall'
501[2019.09.21-23.16.39:400][ 0]LogStreaming: Error: Couldn't find file for package /Game/Animated/Vehicles/Driveable/TechnicalSmall/ABP_PP_VH_TechnicalSmall requested by async loading code. NameToLoad: /Game/Animated/Vehicles/Driveable/TechnicalSmall/ABP_PP_VH_TechnicalSmall
502[2019.09.21-23.16.39:400][ 0]LogStreaming: Error: Found 0 dependent packages...
503[2019.09.21-23.16.39:401][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Vehicles/Driveable/USTransport/ABP_PP_VH_USTransport.ABP_PP_VH_USTransport'
504[2019.09.21-23.16.39:401][ 0]LogUObjectGlobals: Warning: Failed to find object 'Object /Game/Animated/Vehicles/Driveable/USTransport/ABP_PP_VH_USTransport.ABP_PP_VH_USTransport'
505[2019.09.21-23.16.39:401][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Blueprints/ABP_EquipableSelection.ABP_EquipableSelection'
506[2019.09.21-23.16.39:404][ 0]LogUObjectGlobals: Warning: Failed to find object 'Object /Game/Animated/Weapons/Blueprints/ABP_EquipableSelection.ABP_EquipableSelection'
507[2019.09.21-23.16.39:404][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Blueprints/ABP_PP_Watch.ABP_PP_Watch'
508[2019.09.21-23.16.39:404][ 0]LogStreaming: Error: Couldn't find file for package /Game/Animated/Weapons/Blueprints/ABP_PP_Watch requested by async loading code. NameToLoad: /Game/Animated/Weapons/Blueprints/ABP_PP_Watch
509[2019.09.21-23.16.39:405][ 0]LogStreaming: Error: Found 0 dependent packages...
510[2019.09.21-23.16.39:406][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Blueprints/ABP_Weapon.ABP_Weapon'
511[2019.09.21-23.16.39:432][ 0]LogUObjectGlobals: Warning: Failed to find object 'Object /Game/Animated/Weapons/Blueprints/ABP_Weapon.ABP_Weapon'
512[2019.09.21-23.16.39:433][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Blueprints/ABP_Weapon_Belt.ABP_Weapon_Belt'
513[2019.09.21-23.16.39:436][ 0]LogUObjectGlobals: Warning: Failed to find object 'Object /Game/Animated/Weapons/Blueprints/ABP_Weapon_Belt.ABP_Weapon_Belt'
514[2019.09.21-23.16.39:436][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Blueprints/ABP_Weapon_Mounted.ABP_Weapon_Mounted'
515[2019.09.21-23.16.39:436][ 0]LogUObjectGlobals: Warning: Failed to find object 'Object /Game/Animated/Weapons/Blueprints/ABP_Weapon_Mounted.ABP_Weapon_Mounted'
516[2019.09.21-23.16.39:437][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Equipment/GasMask/ABP_GasMask.ABP_GasMask'
517[2019.09.21-23.16.39:437][ 0]LogStreaming: Error: Couldn't find file for package /Game/Animated/Weapons/Equipment/GasMask/ABP_GasMask requested by async loading code. NameToLoad: /Game/Animated/Weapons/Equipment/GasMask/ABP_GasMask
518[2019.09.21-23.16.39:438][ 0]LogStreaming: Error: Found 0 dependent packages...
519[2019.09.21-23.16.39:438][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Grenade/M67/ABP_PP_1P_M67.ABP_PP_1P_M67'
520[2019.09.21-23.16.39:439][ 0]LogUObjectGlobals: Warning: Failed to find object 'Object /Game/Animated/Weapons/Grenade/M67/ABP_PP_1P_M67.ABP_PP_1P_M67'
521[2019.09.21-23.16.39:439][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/MachineGun/M249/ABP_PP_1P_M249.ABP_PP_1P_M249'
522[2019.09.21-23.16.39:439][ 0]LogStreaming: Error: Couldn't find file for package /Game/Animated/Weapons/MachineGun/M249/ABP_PP_1P_M249 requested by async loading code. NameToLoad: /Game/Animated/Weapons/MachineGun/M249/ABP_PP_1P_M249
523[2019.09.21-23.16.39:440][ 0]LogStreaming: Error: Found 0 dependent packages...
524[2019.09.21-23.16.39:440][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Upgrades/Sight/Optic/APComp2x/ABP_PP_2xAPCompM4.ABP_PP_2xAPCompM4'
525[2019.09.21-23.16.39:469][ 0]LogUObjectGlobals: Warning: Failed to find object 'Object /Game/Animated/Weapons/Upgrades/Sight/Optic/APComp2x/ABP_PP_2xAPCompM4.ABP_PP_2xAPCompM4'
526[2019.09.21-23.16.39:470][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Upgrades/Sight/Optic/M3AUltra7x/ABP_PP_1P_M3AUltra.ABP_PP_1P_M3AUltra'
527[2019.09.21-23.16.39:470][ 0]LogStreaming: Error: Couldn't find file for package /Game/Animated/Weapons/Upgrades/Sight/Optic/M3AUltra7x/ABP_PP_1P_M3AUltra requested by async loading code. NameToLoad: /Game/Animated/Weapons/Upgrades/Sight/Optic/M3AUltra7x/ABP_PP_1P_M3AUltra
528[2019.09.21-23.16.39:471][ 0]LogStreaming: Error: Found 0 dependent packages...
529[2019.09.21-23.16.39:472][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Upgrades/Sight/Optic/M3AUltra7x/ABP_PP_M3AUltra.ABP_PP_M3AUltra'
530[2019.09.21-23.16.39:472][ 0]LogStreaming: Error: Couldn't find file for package /Game/Animated/Weapons/Upgrades/Sight/Optic/M3AUltra7x/ABP_PP_M3AUltra requested by async loading code. NameToLoad: /Game/Animated/Weapons/Upgrades/Sight/Optic/M3AUltra7x/ABP_PP_M3AUltra
531[2019.09.21-23.16.39:472][ 0]LogStreaming: Error: Found 0 dependent packages...
532[2019.09.21-23.16.39:473][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Upgrades/Sight/Optic/PKAS2x/ABP_PP_PKAS.ABP_PP_PKAS'
533[2019.09.21-23.16.39:473][ 0]LogUObjectGlobals: Warning: Failed to find object 'Object /Game/Animated/Weapons/Upgrades/Sight/Optic/PKAS2x/ABP_PP_PKAS.ABP_PP_PKAS'
534[2019.09.21-23.16.39:473][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Upgrades/Sight/Optic/PKAS2x/ABP_PP_PKAS_Rail.ABP_PP_PKAS_Rail'
535[2019.09.21-23.16.39:474][ 0]LogUObjectGlobals: Warning: Failed to find object 'Object /Game/Animated/Weapons/Upgrades/Sight/Optic/PKAS2x/ABP_PP_PKAS_Rail.ABP_PP_PKAS_Rail'
536[2019.09.21-23.16.39:474][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Upgrades/Sight/Reflex/APCompM2/ABP_PP_1P_APCompM2.ABP_PP_1P_APCompM2'
537[2019.09.21-23.16.39:474][ 0]LogUObjectGlobals: Warning: Failed to find object 'Object /Game/Animated/Weapons/Upgrades/Sight/Reflex/APCompM2/ABP_PP_1P_APCompM2.ABP_PP_1P_APCompM2'
538[2019.09.21-23.16.39:474][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Upgrades/Sight/Reflex/Eotech/ABP_PP_EOTech.ABP_PP_EOTech'
539[2019.09.21-23.16.39:475][ 0]LogStreaming: Error: Couldn't find file for package /Game/Animated/Weapons/Upgrades/Sight/Reflex/Eotech/ABP_PP_EOTech requested by async loading code. NameToLoad: /Game/Animated/Weapons/Upgrades/Sight/Reflex/Eotech/ABP_PP_EOTech
540[2019.09.21-23.16.39:475][ 0]LogStreaming: Error: Found 0 dependent packages...
541[2019.09.21-23.16.39:475][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Upgrades/Sight/Reflex/Kobra/ABP_PP_1P_Kobra.ABP_PP_1P_Kobra'
542[2019.09.21-23.16.39:475][ 0]LogStreaming: Error: Couldn't find file for package /Game/Animated/Weapons/Upgrades/Sight/Reflex/Kobra/ABP_PP_1P_Kobra requested by async loading code. NameToLoad: /Game/Animated/Weapons/Upgrades/Sight/Reflex/Kobra/ABP_PP_1P_Kobra
543[2019.09.21-23.16.39:476][ 0]LogStreaming: Error: Found 0 dependent packages...
544[2019.09.21-23.16.39:476][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Upgrades/Sight/Reflex/OKP/ABP_PP_OKP.ABP_PP_OKP'
545[2019.09.21-23.16.39:476][ 0]LogUObjectGlobals: Warning: Failed to find object 'Object /Game/Animated/Weapons/Upgrades/Sight/Reflex/OKP/ABP_PP_OKP.ABP_PP_OKP'
546[2019.09.21-23.16.39:489][ 0]LogStatistics: Warning: Missing Statistics ApiKey= in [GameStatisticsNWI]
547[2019.09.21-23.16.39:500][ 0]LogUObjectArray: 96168 objects as part of root set at end of initial load.
548[2019.09.21-23.16.39:500][ 0]LogUObjectAllocator: 18735992 out of 32000000 bytes used by permanent object pool.
549[2019.09.21-23.16.39:500][ 0]LogUObjectArray: CloseDisregardForGC: 96168/0 objects in disregard for GC pool
550[2019.09.21-23.16.39:504][ 0]LogOnline: FOnlineSubsystemNWIModule::StartupModule
551[2019.09.21-23.16.39:520][ 0]LogEasyAntiCheatServer: -NoEAC in the command line, EAC server will not load
552[2019.09.21-23.16.39:520][ 0]LogEasyAntiCheatClient: -NoEAC in the command line, EAC client will not load
553[2019.09.21-23.16.39:521][ 0]LogEngine: Initializing Engine...
554[2019.09.21-23.16.39:522][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
555[2019.09.21-23.16.39:534][ 0]LogInit: Initializing FReadOnlyCVARCache
556[2019.09.21-23.16.39:534][ 0]LogNetVersion: Set ProjectVersion to 1.4.0. Version Checksum will be recalculated on next use.
557[2019.09.21-23.16.39:534][ 0]LogInit: Texture streaming: Disabled
558[2019.09.21-23.16.39:671][ 0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk3-WindowsServer_0_P.pak added to pak precacher.
559[2019.09.21-23.16.39:785][ 0]LogINSAssetManager: Display: Preloading 310 cosmetic assets
560[2019.09.21-23.16.40:182][ 0]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/G36/Animations/AN_1P_G36_B_Reload_BoltRelease.AN_1P_G36_B_Reload_BoltRelease) does not match. Make sure you add same type of additive animation.
561[2019.09.21-23.16.40:183][ 0]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/G36/Animations/AN_1P_G36_B_Reload_BoltRelease.AN_1P_G36_B_Reload_BoltRelease) does not match. Make sure you add same type of additive animation.
562[2019.09.21-23.16.40:295][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Characters/Blueprints/ABP_Character.ABP_Character'
563[2019.09.21-23.16.40:295][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Characters/Blueprints/ABP_Character_Body.ABP_Character_Body'
564[2019.09.21-23.16.40:296][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Characters/Blueprints/ABP_CharacterKitSelection.ABP_CharacterKitSelection'
565[2019.09.21-23.16.40:298][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Characters/Blueprints/ABP_VehiclePassenger.ABP_VehiclePassenger'
566[2019.09.21-23.16.40:298][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Characters/Insurgent/EQUIP/ABP_CP_INS_EQUIP_Generic_Groin.ABP_CP_INS_EQUIP_Generic_Groin'
567[2019.09.21-23.16.40:298][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Characters/Insurgent/EQUIP/ABP_PP_INS_EQUIP_HeavyArmourHeavyCarrier.ABP_PP_INS_EQUIP_HeavyArmourHeavyCarrier'
568[2019.09.21-23.16.40:299][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Characters/Insurgent/EQUIP/ABP_PP_INS_EQUIP_Radio.ABP_PP_INS_EQUIP_Radio'
569[2019.09.21-23.16.40:299][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Characters/Security/EQUIP/ABP_CP_SEC_EQUIP_Generic_Groin.ABP_CP_SEC_EQUIP_Generic_Groin'
570[2019.09.21-23.16.40:299][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Characters/Security/EQUIP/ABP_CP_SEC_EQUIP_Generic_ML.ABP_CP_SEC_EQUIP_Generic_ML'
571[2019.09.21-23.16.40:300][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Vehicles/Blueprints/ABP_Vehicle_Final.ABP_Vehicle_Final'
572[2019.09.21-23.16.40:300][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Vehicles/Driveable/RussianTransport/ABP_PP_VH_RussianTransport.ABP_PP_VH_RussianTransport'
573[2019.09.21-23.16.40:300][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Vehicles/Driveable/SupportHelicopter/ABP_PP_VH_SupportHelicopter.ABP_PP_VH_SupportHelicopter'
574[2019.09.21-23.16.40:300][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Vehicles/Driveable/TechnicalLarge/ABP_PP_VH_TechnicalLarge.ABP_PP_VH_TechnicalLarge'
575[2019.09.21-23.16.40:301][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Vehicles/Driveable/TechnicalSmall/ABP_PP_VH_TechnicalSmall.ABP_PP_VH_TechnicalSmall'
576[2019.09.21-23.16.40:301][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Vehicles/Driveable/USTransport/ABP_PP_VH_USTransport.ABP_PP_VH_USTransport'
577[2019.09.21-23.16.40:301][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Blueprints/ABP_EquipableSelection.ABP_EquipableSelection'
578[2019.09.21-23.16.40:301][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Blueprints/ABP_PP_Watch.ABP_PP_Watch'
579[2019.09.21-23.16.40:302][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Blueprints/ABP_Weapon.ABP_Weapon'
580[2019.09.21-23.16.40:302][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Blueprints/ABP_Weapon_Belt.ABP_Weapon_Belt'
581[2019.09.21-23.16.40:302][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Blueprints/ABP_Weapon_Mounted.ABP_Weapon_Mounted'
582[2019.09.21-23.16.40:303][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Equipment/GasMask/ABP_GasMask.ABP_GasMask'
583[2019.09.21-23.16.40:303][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Grenade/M67/ABP_PP_1P_M67.ABP_PP_1P_M67'
584[2019.09.21-23.16.40:303][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/MachineGun/M249/ABP_PP_1P_M249.ABP_PP_1P_M249'
585[2019.09.21-23.16.40:304][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Upgrades/Sight/Optic/APComp2x/ABP_PP_2xAPCompM4.ABP_PP_2xAPCompM4'
586[2019.09.21-23.16.40:304][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Upgrades/Sight/Optic/M3AUltra7x/ABP_PP_1P_M3AUltra.ABP_PP_1P_M3AUltra'
587[2019.09.21-23.16.40:304][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Upgrades/Sight/Optic/M3AUltra7x/ABP_PP_M3AUltra.ABP_PP_M3AUltra'
588[2019.09.21-23.16.40:304][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Upgrades/Sight/Optic/PKAS2x/ABP_PP_PKAS.ABP_PP_PKAS'
589[2019.09.21-23.16.40:304][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Upgrades/Sight/Optic/PKAS2x/ABP_PP_PKAS_Rail.ABP_PP_PKAS_Rail'
590[2019.09.21-23.16.40:305][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Upgrades/Sight/Reflex/APCompM2/ABP_PP_1P_APCompM2.ABP_PP_1P_APCompM2'
591[2019.09.21-23.16.40:306][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Upgrades/Sight/Reflex/Eotech/ABP_PP_EOTech.ABP_PP_EOTech'
592[2019.09.21-23.16.40:307][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Upgrades/Sight/Reflex/Kobra/ABP_PP_1P_Kobra.ABP_PP_1P_Kobra'
593[2019.09.21-23.16.40:307][ 0]LogINSGameInstance: Display: Forcing launch load of '/Game/Animated/Weapons/Upgrades/Sight/Reflex/OKP/ABP_PP_OKP.ABP_PP_OKP'
594[2019.09.21-23.16.40:308][ 0]LogGauntlet: Display: Gauntlet Initialized
595[2019.09.21-23.16.40:308][ 0]LogOnline: Display: Printing active map cycle with 34 entries:
596[2019.09.21-23.16.40:308][ 0]LogOnline: Display: [0] Map: , Scenario: Scenario_Hideout_Firefight_East, Mode: Default, Options: None Specified
597[2019.09.21-23.16.40:308][ 0]LogOnline: Display: [1] Map: , Scenario: Scenario_Hideout_Firefight_West, Mode: Default, Options: None Specified
598[2019.09.21-23.16.40:309][ 0]LogOnline: Display: [2] Map: , Scenario: Scenario_Hideout_Push_Security, Mode: Default, Options: None Specified
599[2019.09.21-23.16.40:309][ 0]LogOnline: Display: [3] Map: , Scenario: Scenario_Hideout_Push_Insurgents, Mode: Default, Options: None Specified
600[2019.09.21-23.16.40:309][ 0]LogOnline: Display: [4] Map: , Scenario: Scenario_Hideout_Skirmish, Mode: Default, Options: None Specified
601[2019.09.21-23.16.40:309][ 0]LogOnline: Display: [5] Map: , Scenario: Scenario_Refinery_Firefight_West, Mode: Default, Options: None Specified
602[2019.09.21-23.16.40:310][ 0]LogOnline: Display: [6] Map: , Scenario: Scenario_Refinery_Push_Security, Mode: Default, Options: None Specified
603[2019.09.21-23.16.40:310][ 0]LogOnline: Display: [7] Map: , Scenario: Scenario_Refinery_Push_Insurgents, Mode: Default, Options: None Specified
604[2019.09.21-23.16.40:310][ 0]LogOnline: Display: [8] Map: , Scenario: Scenario_Refinery_Skirmish, Mode: Default, Options: None Specified
605[2019.09.21-23.16.40:310][ 0]LogOnline: Display: [9] Map: , Scenario: Scenario_Farmhouse_Firefight_East, Mode: Default, Options: None Specified
606[2019.09.21-23.16.40:311][ 0]LogOnline: Display: [10] Map: , Scenario: Scenario_Farmhouse_Firefight_West, Mode: Default, Options: None Specified
607[2019.09.21-23.16.40:311][ 0]LogOnline: Display: [11] Map: , Scenario: Scenario_Farmhouse_Push_Security, Mode: Default, Options: None Specified
608[2019.09.21-23.16.40:311][ 0]LogOnline: Display: [12] Map: , Scenario: Scenario_Farmhouse_Push_Insurgents, Mode: Default, Options: None Specified
609[2019.09.21-23.16.40:312][ 0]LogOnline: Display: [13] Map: , Scenario: Scenario_Farmhouse_Skirmish, Mode: Default, Options: None Specified
610[2019.09.21-23.16.40:312][ 0]LogOnline: Display: [14] Map: , Scenario: Scenario_Summit_Firefight_East, Mode: Default, Options: None Specified
611[2019.09.21-23.16.40:312][ 0]LogOnline: Display: [15] Map: , Scenario: Scenario_Summit_Firefight_West, Mode: Default, Options: None Specified
612[2019.09.21-23.16.40:312][ 0]LogOnline: Display: [16] Map: , Scenario: Scenario_Summit_Push_Security, Mode: Default, Options: None Specified
613[2019.09.21-23.16.40:313][ 0]LogOnline: Display: [17] Map: , Scenario: Scenario_Summit_Push_Insurgents, Mode: Default, Options: None Specified
614[2019.09.21-23.16.40:313][ 0]LogOnline: Display: [18] Map: , Scenario: Scenario_Summit_Skirmish, Mode: Default, Options: None Specified
615[2019.09.21-23.16.40:313][ 0]LogOnline: Display: [19] Map: , Scenario: Scenario_Precinct_Firefight_East, Mode: Default, Options: None Specified
616[2019.09.21-23.16.40:313][ 0]LogOnline: Display: [20] Map: , Scenario: Scenario_Precinct_Firefight_West, Mode: Default, Options: None Specified
617[2019.09.21-23.16.40:313][ 0]LogOnline: Display: [21] Map: , Scenario: Scenario_Precinct_Push_Security, Mode: Default, Options: None Specified
618[2019.09.21-23.16.40:314][ 0]LogOnline: Display: [22] Map: , Scenario: Scenario_Precinct_Push_Insurgents, Mode: Default, Options: None Specified
619[2019.09.21-23.16.40:314][ 0]LogOnline: Display: [23] Map: , Scenario: Scenario_Precinct_Skirmish, Mode: Default, Options: None Specified
620[2019.09.21-23.16.40:314][ 0]LogOnline: Display: [24] Map: , Scenario: Scenario_Crossing_Firefight_West, Mode: Default, Options: None Specified
621[2019.09.21-23.16.40:314][ 0]LogOnline: Display: [25] Map: , Scenario: Scenario_Crossing_Push_Security, Mode: Default, Options: None Specified
622[2019.09.21-23.16.40:315][ 0]LogOnline: Display: [26] Map: , Scenario: Scenario_Crossing_Push_Insurgents, Mode: Default, Options: None Specified
623[2019.09.21-23.16.40:316][ 0]LogOnline: Display: [27] Map: , Scenario: Scenario_Crossing_Skirmish, Mode: Default, Options: None Specified
624[2019.09.21-23.16.40:317][ 0]LogOnline: Display: [28] Map: , Scenario: Scenario_Ministry_Firefight_A, Mode: Default, Options: None Specified
625[2019.09.21-23.16.40:317][ 0]LogOnline: Display: [29] Map: , Scenario: Scenario_Ministry_Skirmish, Mode: Default, Options: None Specified
626[2019.09.21-23.16.40:317][ 0]LogOnline: Display: [30] Map: , Scenario: Scenario_Outskirts_Push_Security, Mode: Default, Options: None Specified
627[2019.09.21-23.16.40:317][ 0]LogOnline: Display: [31] Map: , Scenario: Scenario_Outskirts_Push_Insurgents, Mode: Default, Options: None Specified
628[2019.09.21-23.16.40:318][ 0]LogOnline: Display: [32] Map: , Scenario: Scenario_Outskirts_Firefight_West, Mode: Default, Options: None Specified
629[2019.09.21-23.16.40:318][ 0]LogOnline: Display: [33] Map: , Scenario: Scenario_Outskirts_Firefight_East, Mode: Default, Options: None Specified
630[2019.09.21-23.16.40:330][ 0]LogInit: Display: Game Engine Initialized.
631[2019.09.21-23.16.40:330][ 0]LogInit: Display: Starting Game.
632[2019.09.21-23.16.40:330][ 0]LogNet: Browse: /Game/Maps/Town/Town?Name=Player?Scenario=Scenario_Hideout_Checkpoint_Security?port=27102?queryport=27131?MaxPlayers=8?game=Checkpoint
633[2019.09.21-23.16.40:331][ 0]LogLoad: UINSGameInstance::OnBeginLoadMap(/Game/Maps/Town/Town?Name=Player?Scenario=Scenario_Hideout_Checkpoint_Security?port=27102?queryport=27131?MaxPlayers=8?game=Checkpoint)
634[2019.09.21-23.16.40:331][ 0]LogLoad: Warning: UINSGameInstance::OnPreLoadMap: Invalid NextURL, loading /Game/Maps/Town/Town
635[2019.09.21-23.16.40:332][ 0]LogStreaming: Error: Couldn't find file for package /InsurgencyUnitTests/ModData requested by async loading code. NameToLoad: /InsurgencyUnitTests/ModData
636[2019.09.21-23.16.40:332][ 0]LogStreaming: Error: Found 0 dependent packages...
637[2019.09.21-23.16.40:332][ 0]LogLoad: LoadMap: /Game/Maps/Town/Town?Name=Player?Scenario=Scenario_Hideout_Checkpoint_Security?port=27102?queryport=27131?MaxPlayers=8?game=Checkpoint
638[2019.09.21-23.16.40:339][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 3.15ms
639[2019.09.21-23.16.40:348][ 0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk6-WindowsServer.pak added to pak precacher.
640[2019.09.21-23.16.40:353][ 0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk4-WindowsServer.pak added to pak precacher.
641[2019.09.21-23.16.40:354][ 0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk5-WindowsServer.pak added to pak precacher.
642[2019.09.21-23.16.40:777][ 0]LogAIModule: Creating AISystem for world Town
643[2019.09.21-23.16.40:778][ 0]LogLoad: Warning: Scenario 'Scenario_Hideout_Checkpoint_Security' is created for gamemode 'Class'/Script/Insurgency.INSCheckpointGameMode''
644[2019.09.21-23.16.40:779][ 0]LogLoad: Warning: Overrode scenario gamemode 'Class'/Script/Insurgency.INSCheckpointGameMode'' with child gamemode '/Script/Insurgency.INSCheckpointGameMode'.
645[2019.09.21-23.16.40:779][ 0]LogLoad: Game class is 'INSCheckpointGameMode'
646[2019.09.21-23.16.40:780][ 0]LogNet: ReplicationDriverClass is null! Not using ReplicationDriver.
647[2019.09.21-23.16.40:780][ 0]PacketHandlerLog: DDoS detection status: detection enabled: 1 analytics enabled: 1
648[2019.09.21-23.16.40:780][ 0]LogInit: WinSock: Socket queue 131072 / 131072
649[2019.09.21-23.16.40:782][ 0]LogInit: WinSock: I am DESKTOP-0H1JD0G (192.168.1.73:0)
650[2019.09.21-23.16.40:782][ 0]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
651[2019.09.21-23.16.40:782][ 0]LogNet: GameNetDriver IpNetDriver_0 IpNetDriver listening on port 27102
652[2019.09.21-23.16.40:783][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_AI) is flushing async loading
653[2019.09.21-23.16.40:791][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_SharedLighting) is flushing async loading
654[2019.09.21-23.16.40:828][ 0]LogLevelActorContainer: Created LevelActorCluster (0) for /Game/Maps/Town/Town_SharedLighting.Town_SharedLighting:PersistentLevel with 6 objects, 0 referenced clusters and 4 mutable objects.
655[2019.09.21-23.16.40:828][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Rocks_Merged) is flushing async loading
656[2019.09.21-23.16.40:917][ 0]LogLevelActorContainer: Created LevelActorCluster (1) for /Game/Maps/Town/Town_Rocks_Merged.Town_Rocks_Merged:PersistentLevel with 368 objects, 0 referenced clusters and 152 mutable objects.
657[2019.09.21-23.16.40:918][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_BlockingVolumes) is flushing async loading
658[2019.09.21-23.16.40:928][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_KitSelectionRoom_Ins) is flushing async loading
659[2019.09.21-23.16.40:945][ 0]LogLevelActorContainer: Created LevelActorCluster (2) for /Game/Maps/Town/Town_KitSelectionRoom_Ins.Town_KitSelectionRoom_Ins:PersistentLevel with 148 objects, 0 referenced clusters and 56 mutable objects.
660[2019.09.21-23.16.40:945][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Sound) is flushing async loading
661[2019.09.21-23.16.40:946][ 0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk6-WindowsServer_0_P.pak added to pak precacher.
662[2019.09.21-23.16.40:956][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Particles) is flushing async loading
663[2019.09.21-23.16.40:960][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Trims_Merged) is flushing async loading
664[2019.09.21-23.16.40:970][ 0]LogLevelActorContainer: Created LevelActorCluster (3) for /Game/Maps/Town/Town_Trims_Merged.Town_Trims_Merged:PersistentLevel with 42 objects, 0 referenced clusters and 22 mutable objects.
665[2019.09.21-23.16.40:970][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Decals) is flushing async loading
666[2019.09.21-23.16.40:993][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Structures_Merged) is flushing async loading
667[2019.09.21-23.16.41:717][ 0]LogLevelActorContainer: Created LevelActorCluster (4) for /Game/Maps/Town/Town_Structures_Merged.Town_Structures_Merged:PersistentLevel with 6772 objects, 0 referenced clusters and 2506 mutable objects.
668[2019.09.21-23.16.41:717][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_KitSelectionRoom_Sec) is flushing async loading
669[2019.09.21-23.16.41:728][ 0]LogLevelActorContainer: Created LevelActorCluster (5) for /Game/Maps/Town/Town_KitSelectionRoom_Sec.Town_KitSelectionRoom_Sec:PersistentLevel with 182 objects, 0 referenced clusters and 50 mutable objects.
670[2019.09.21-23.16.41:728][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Reflections) is flushing async loading
671[2019.09.21-23.16.41:731][ 0]LogLevelActorContainer: Created LevelActorCluster (6) for /Game/Maps/Town/Town_Reflections.Town_Reflections:PersistentLevel with 464 objects, 0 referenced clusters and 1 mutable objects.
672[2019.09.21-23.16.41:731][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Cables_Merged) is flushing async loading
673[2019.09.21-23.16.41:734][ 0]LogLevelActorContainer: Created LevelActorCluster (7) for /Game/Maps/Town/Town_Cables_Merged.Town_Cables_Merged:PersistentLevel with 30 objects, 0 referenced clusters and 16 mutable objects.
674[2019.09.21-23.16.41:734][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Landscape) is flushing async loading
675[2019.09.21-23.16.41:828][ 0]LogLevelActorContainer: Created LevelActorCluster (8) for /Game/Maps/Town/Town_Landscape.Town_Landscape:PersistentLevel with 26 objects, 0 referenced clusters and 7 mutable objects.
676[2019.09.21-23.16.41:828][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Props_Merged) is flushing async loading
677[2019.09.21-23.16.41:915][ 0]LogLevelActorContainer: Created LevelActorCluster (9) for /Game/Maps/Town/Town_Props_Merged.Town_Props_Merged:PersistentLevel with 1784 objects, 0 referenced clusters and 477 mutable objects.
678[2019.09.21-23.16.41:915][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Doors) is flushing async loading
679[2019.09.21-23.16.41:930][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_DirtMounds_Merged) is flushing async loading
680[2019.09.21-23.16.41:956][ 0]LogLevelActorContainer: Created LevelActorCluster (10) for /Game/Maps/Town/Town_DirtMounds_Merged.Town_DirtMounds_Merged:PersistentLevel with 64 objects, 0 referenced clusters and 30 mutable objects.
681[2019.09.21-23.16.41:956][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Backdrop) is flushing async loading
682[2019.09.21-23.16.41:962][ 0]LogLevelActorContainer: Created LevelActorCluster (11) for /Game/Maps/Town/Town_Backdrop.Town_Backdrop:PersistentLevel with 38 objects, 0 referenced clusters and 8 mutable objects.
683[2019.09.21-23.16.41:962][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_DynamicProps) is flushing async loading
684[2019.09.21-23.16.42:137][ 0]LogLevelActorContainer: Created LevelActorCluster (12) for /Game/Maps/Town/Town_DynamicProps.Town_DynamicProps:PersistentLevel with 6 objects, 0 referenced clusters and 4 mutable objects.
685[2019.09.21-23.16.42:198][ 0]LogLevelActorContainer: Created LevelActorCluster (13) for /Game/Maps/Town/Town.Town:PersistentLevel with 2302 objects, 0 referenced clusters and 519 mutable objects.
686[2019.09.21-23.16.42:205][ 0]LogWorld: Bringing World /Game/Maps/Town/Town.Town up for play (max tick rate 128) at 2019.09.21-18.16.42
687[2019.09.21-23.16.42:207][ 0]LogSession: ----- Register Server (SteamNWI) -----
688[2019.09.21-23.16.42:207][ 0]LogAI: Warning: AI difficulty set to 1
689[2019.09.21-23.16.42:279][ 0]LogWorld: Bringing up level for play took: 0.095287
690[2019.09.21-23.16.42:279][ 0]LogGameMode: Display: State: EnteringMap -> LoadingAssets
691[2019.09.21-23.16.42:281][ 0]LogGameState: Match State Changed from EnteringMap to LoadingAssets
692[2019.09.21-23.16.42:281][ 0]LogScenario: Display: Loading scenario 'Scenario_Hideout_Checkpoint_Security' (Specified)...
693[2019.09.21-23.16.42:281][ 0]LogINSAssetManager: Display: Loading scenario asset 'Scenario_Hideout_Checkpoint_Security'...
694[2019.09.21-23.16.42:282][ 0]LogScenario: Display: CheckLoadingComplete - Pending, scenario assets not loaded.
695[2019.09.21-23.16.42:283][ 0]LogGameMode: Warning: High priority async loading ENABLED
696[2019.09.21-23.16.42:284][ 0]LogAudioCues: Error: Unable to load banks at this time, deferring load.
697[2019.09.21-23.16.42:286][ 0]LogINSGameInstance: Warning: RestoreTravelLoadingScreen: No widget to restore
698[2019.09.21-23.16.42:287][ 0]LogLoad: Took 1.954828 seconds to LoadMap(/Game/Maps/Town/Town)
699[2019.09.21-23.16.42:287][ 0]LogLoad: (Engine Initialization) Total time: 4.36 seconds
700[2019.09.21-23.16.42:315][ 0]LogMod: Warning: [InsurgencyUnitTests] Failed to load mod data for plugin
701[2019.09.21-23.16.42:315][ 0]LogMod: [ExampleContent] Mod data loaded
702[2019.09.21-23.16.42:316][ 0]LogMod: [ExampleContent] Adding path "/ExampleContent/Maps" for primary asset type Map
703[2019.09.21-23.16.42:317][ 0]LogMod: [ExampleContent] Adding path "/ExampleContent/Scenarios" for primary asset type ScenarioMultiplayer
704[2019.09.21-23.16.42:341][ 2]LogINSAssetManager: Display: Loading scenario factions...
705[2019.09.21-23.16.42:357][ 4]LogINSAssetManager: Display: Loading 176 scenario assets...
706[2019.09.21-23.16.42:367][ 5]LogINSAssetManager: Display: Scenario loading complete.
707[2019.09.21-23.16.42:367][ 5]LogScenario: Display: Successfully loaded scenario 'Scenario_Hideout_Checkpoint_Security' and 176 referenced assets.
708[2019.09.21-23.16.42:368][ 5]LogWorldSettings: Loading lighting scenario 'Town_GlobalDay'...
709[2019.09.21-23.16.42:369][ 5]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_GlobalDay) is flushing async loading
710[2019.09.21-23.16.42:410][ 5]LogLevelActorContainer: Created LevelActorCluster (14) for /Game/Maps/Town/Town_GlobalDay.Town_GlobalDay:PersistentLevel with 16 objects, 0 referenced clusters and 8 mutable objects.
711[2019.09.21-23.16.42:410][ 5]LogScenario: Warning: Skipping sublevel 'Hideout_CheckpointHardcore_Security' as it is not linked to a child gamemode of 'INSCheckpointGameMode_0'
712[2019.09.21-23.16.42:411][ 5]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Hideout_Checkpoint_Security) is flushing async loading
713[2019.09.21-23.16.42:525][ 5]LogObjectives: Ownership of objective 'OCCheckpoint_A' changed from 255 to 1
714[2019.09.21-23.16.42:525][ 5]LogObjectives: Ownership of objective 'ODCheckpoint_B_5' changed from 255 to 1
715[2019.09.21-23.16.42:525][ 5]LogObjectives: Ownership of objective 'OCCheckpoint_C' changed from 255 to 1
716[2019.09.21-23.16.42:526][ 5]LogObjectives: Ownership of objective 'ODCheckpoint_D' changed from 255 to 1
717[2019.09.21-23.16.42:526][ 5]LogObjectives: Ownership of objective 'ODCheckpoint_E_3' changed from 255 to 1
718[2019.09.21-23.16.42:526][ 5]LogObjectives: Ownership of objective 'OCCheckpoint_F' changed from 255 to 1
719[2019.09.21-23.16.42:527][ 5]LogObjectives: Ownership of objective 'OCCheckpoint_G' changed from 255 to 1
720[2019.09.21-23.16.42:527][ 5]LogObjectives: Ownership of objective 'OCCheckpoint_H' changed from 255 to 1
721[2019.09.21-23.16.42:527][ 5]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpoint_A1_Team2' but it has no player starts!
722[2019.09.21-23.16.42:528][ 5]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpoint_A2_Team2' but it has no player starts!
723[2019.09.21-23.16.42:528][ 5]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpoint_A3_Team2' but it has no player starts!
724[2019.09.21-23.16.42:528][ 5]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpoint_A' but it has no player starts!
725[2019.09.21-23.16.42:529][ 5]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpointA_RA' but it has no player starts!
726[2019.09.21-23.16.42:529][ 5]LogGameMode: Display: Advancing spawns for faction 255 to obj 0: 0 zones enabled (0 player starts), 0 disabled
727[2019.09.21-23.16.42:532][ 5]LogTemp: Warning: Generated 82 spawn points for objective 'OCCheckpoint_A'
728[2019.09.21-23.16.42:538][ 5]LogGameMode: Warning: Checkpoint: Generated 89 spawn points for counter-attack spawn 'SZCheckpoint_A1_Team2'
729[2019.09.21-23.16.42:541][ 5]LogGameMode: Warning: Checkpoint: Generated 107 spawn points for counter-attack spawn 'SZCheckpoint_A2_Team2'
730[2019.09.21-23.16.42:543][ 5]LogGameMode: Warning: Checkpoint: Generated 112 spawn points for counter-attack spawn 'SZCheckpoint_A3_Team2'
731[2019.09.21-23.16.42:545][ 5]LogTemp: Warning: Generated 80 spawn points for objective 'ODCheckpoint_B_5'
732[2019.09.21-23.16.42:549][ 5]LogTemp: Warning: Generated 106 spawn points for objective 'OCCheckpoint_C'
733[2019.09.21-23.16.42:556][ 5]LogGameMode: Warning: Checkpoint: Generated 57 spawn points for counter-attack spawn 'SZCheckpoint_C1_Team2'
734[2019.09.21-23.16.42:558][ 5]LogGameMode: Warning: Checkpoint: Generated 104 spawn points for counter-attack spawn 'SZCheckpoint_C2_Team2'
735[2019.09.21-23.16.42:564][ 5]LogGameMode: Warning: Checkpoint: Generated 103 spawn points for counter-attack spawn 'SZCheckpoint_C3_Team2'
736[2019.09.21-23.16.42:573][ 5]LogTemp: Warning: Generated 95 spawn points for objective 'ODCheckpoint_D'
737[2019.09.21-23.16.42:577][ 5]LogTemp: Warning: Generated 62 spawn points for objective 'ODCheckpoint_E_3'
738[2019.09.21-23.16.42:583][ 5]LogTemp: Warning: Generated 55 spawn points for objective 'OCCheckpoint_F'
739[2019.09.21-23.16.42:584][ 5]LogGameMode: Warning: Checkpoint: Generated 111 spawn points for counter-attack spawn 'SZCheckpoint_F1_Team2'
740[2019.09.21-23.16.42:586][ 5]LogGameMode: Warning: Checkpoint: Generated 115 spawn points for counter-attack spawn 'SZCheckpoint_F2_Team2'
741[2019.09.21-23.16.42:587][ 5]LogGameMode: Warning: Checkpoint: Generated 117 spawn points for counter-attack spawn 'SZCheckpoint_F3_Team2'
742[2019.09.21-23.16.42:588][ 5]LogTemp: Warning: Generated 72 spawn points for objective 'OCCheckpoint_G'
743[2019.09.21-23.16.42:593][ 5]LogGameMode: Warning: Checkpoint: Generated 99 spawn points for counter-attack spawn 'SZCheckpoint_G1_Team2'
744[2019.09.21-23.16.42:596][ 5]LogGameMode: Warning: Checkpoint: Generated 96 spawn points for counter-attack spawn 'SZCheckpoint_G2_Team2'
745[2019.09.21-23.16.42:598][ 5]LogGameMode: Warning: Checkpoint: Generated 107 spawn points for counter-attack spawn 'SZCheckpoint_G3_Team2'
746[2019.09.21-23.16.42:600][ 5]LogTemp: Warning: Generated 107 spawn points for objective 'OCCheckpoint_H'
747[2019.09.21-23.16.42:601][ 5]LogGameMode: Warning: Checkpoint: Generated 119 spawn points for counter-attack spawn 'SZCheckpointH1_Team2'
748[2019.09.21-23.16.42:602][ 5]LogGameMode: Warning: Checkpoint: Generated 103 spawn points for counter-attack spawn 'SZCheckpointH2_Team2'
749[2019.09.21-23.16.42:603][ 5]LogGameMode: Warning: Checkpoint: Generated 98 spawn points for counter-attack spawn 'SZCheckpointH3_Team2'
750[2019.09.21-23.16.42:624][ 5]LogSoundscape: Registering pending soundscape emitters/components.
751[2019.09.21-23.16.42:624][ 5]LogSoundscape: Registered pending soundscape emitters/components.
752[2019.09.21-23.16.42:625][ 5]LogGameMode: Display: Spawned team 0 of faction Security
753[2019.09.21-23.16.42:625][ 5]LogGameMode: Display: Spawned team 1 of faction Insurgents
754[2019.09.21-23.16.42:625][ 5]LogSpawning: Spawnzone 'SZCheckpoint_A' disabled for team 0
755[2019.09.21-23.16.42:626][ 5]LogSpawning: Spawnzone 'SZCheckpoint_B' disabled for team 0
756[2019.09.21-23.16.42:626][ 5]LogSpawning: Spawnzone 'SZCheckpoint_C' disabled for team 0
757[2019.09.21-23.16.42:626][ 5]LogSpawning: Spawnzone 'SZCheckpoint_D' disabled for team 0
758[2019.09.21-23.16.42:626][ 5]LogSpawning: Spawnzone 'SZCheckpoint_E' disabled for team 0
759[2019.09.21-23.16.42:626][ 5]LogSpawning: Spawnzone 'SZCheckpoint_F' disabled for team 0
760[2019.09.21-23.16.42:626][ 5]LogSpawning: Spawnzone 'SZCheckpoint_G' disabled for team 0
761[2019.09.21-23.16.42:627][ 5]LogSpawning: Spawnzone 'SZCheckpoint_H' disabled for team 0
762[2019.09.21-23.16.42:627][ 5]LogSpawning: Spawnzone 'SZCheckpointA_RA' disabled for team 1
763[2019.09.21-23.16.42:627][ 5]LogSpawning: Spawnzone 'SZCheckpointB_RA' disabled for team 1
764[2019.09.21-23.16.42:627][ 5]LogSpawning: Spawnzone 'SZCheckpointC_RA' disabled for team 1
765[2019.09.21-23.16.42:627][ 5]LogSpawning: Spawnzone 'SZCheckpointD_RA' disabled for team 1
766[2019.09.21-23.16.42:627][ 5]LogSpawning: Spawnzone 'SZCheckpointE_RA' disabled for team 1
767[2019.09.21-23.16.42:627][ 5]LogSpawning: Spawnzone 'SZCheckpointF_RA' disabled for team 1
768[2019.09.21-23.16.42:628][ 5]LogSpawning: Spawnzone 'SZCheckpointG_RA' disabled for team 1
769[2019.09.21-23.16.42:628][ 5]LogSpawning: Spawnzone 'SZCheckpointH_RA' disabled for team 1
770[2019.09.21-23.16.42:628][ 5]LogSpawning: Spawnzone 'SZCheckpoint_A1_Team2' disabled for team 1
771[2019.09.21-23.16.42:628][ 5]LogSpawning: Spawnzone 'SZCheckpoint_A2_Team2' disabled for team 1
772[2019.09.21-23.16.42:628][ 5]LogSpawning: Spawnzone 'SZCheckpoint_A3_Team2' disabled for team 1
773[2019.09.21-23.16.42:628][ 5]LogSpawning: Spawnzone 'SZCheckpoint_C1_Team2' disabled for team 1
774[2019.09.21-23.16.42:629][ 5]LogSpawning: Spawnzone 'SZCheckpoint_C2_Team2' disabled for team 1
775[2019.09.21-23.16.42:629][ 5]LogSpawning: Spawnzone 'SZCheckpoint_C3_Team2' disabled for team 1
776[2019.09.21-23.16.42:629][ 5]LogSpawning: Spawnzone 'SZCheckpoint_F1_Team2' disabled for team 1
777[2019.09.21-23.16.42:629][ 5]LogSpawning: Spawnzone 'SZCheckpoint_F2_Team2' disabled for team 1
778[2019.09.21-23.16.42:629][ 5]LogSpawning: Spawnzone 'SZCheckpoint_F3_Team2' disabled for team 1
779[2019.09.21-23.16.42:629][ 5]LogSpawning: Spawnzone 'SZCheckpoint_G1_Team2' disabled for team 1
780[2019.09.21-23.16.42:630][ 5]LogSpawning: Spawnzone 'SZCheckpoint_G2_Team2' disabled for team 1
781[2019.09.21-23.16.42:630][ 5]LogSpawning: Spawnzone 'SZCheckpoint_G3_Team2' disabled for team 1
782[2019.09.21-23.16.42:630][ 5]LogSpawning: Spawnzone 'SZCheckpointH1_Team2' disabled for team 1
783[2019.09.21-23.16.42:630][ 5]LogSpawning: Spawnzone 'SZCheckpointH2_Team2' disabled for team 1
784[2019.09.21-23.16.42:630][ 5]LogSpawning: Spawnzone 'SZCheckpointH3_Team2' disabled for team 1
785[2019.09.21-23.16.42:632][ 5]LogGameMode: Display: Gamemode assets loaded, exiting LoadingAssets state, entering WaitingToStart
786[2019.09.21-23.16.42:632][ 5]LogGameMode: Display: State: LoadingAssets -> WaitingToStart
787[2019.09.21-23.16.42:633][ 5]LogGameState: Match State Changed from LoadingAssets to WaitingToStart
788[2019.09.21-23.16.42:635][ 5]LogSession: Display: AINSGameSession::HandleMatchIsWaitingToStart
789[2019.09.21-23.16.42:635][ 5]LogAI: Warning: AI difficulty set to 1
790[2019.09.21-23.16.42:635][ 5]LogGameState: Round reset. Authority:3
791[2019.09.21-23.16.42:704][ 5]LogObjectives: Ownership of objective 'OCCheckpoint_A' changed from 1 to 1
792[2019.09.21-23.16.42:704][ 5]LogObjectives: Ownership of objective 'ODCheckpoint_B_5' changed from 1 to 1
793[2019.09.21-23.16.42:705][ 5]LogObjectives: Ownership of objective 'OCCheckpoint_C' changed from 1 to 1
794[2019.09.21-23.16.42:706][ 5]LogObjectives: Ownership of objective 'ODCheckpoint_D' changed from 1 to 1
795[2019.09.21-23.16.42:706][ 5]LogObjectives: Ownership of objective 'ODCheckpoint_E_3' changed from 1 to 1
796[2019.09.21-23.16.42:706][ 5]LogObjectives: Ownership of objective 'OCCheckpoint_F' changed from 1 to 1
797[2019.09.21-23.16.42:707][ 5]LogObjectives: Ownership of objective 'OCCheckpoint_G' changed from 1 to 1
798[2019.09.21-23.16.42:707][ 5]LogObjectives: Ownership of objective 'OCCheckpoint_H' changed from 1 to 1
799[2019.09.21-23.16.42:707][ 5]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpoint_A1_Team2' but it has no player starts!
800[2019.09.21-23.16.42:708][ 5]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpoint_A2_Team2' but it has no player starts!
801[2019.09.21-23.16.42:708][ 5]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpoint_A3_Team2' but it has no player starts!
802[2019.09.21-23.16.42:709][ 5]LogSpawning: Spawnzone 'SZCheckpoint_A' enabled for team 0
803[2019.09.21-23.16.42:709][ 5]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpointA_RA' but it has no player starts!
804[2019.09.21-23.16.42:709][ 5]LogGameMode: Display: Advancing spawns for faction 255 to obj 0: 1 zones enabled (16 player starts), 0 disabled