· 6 years ago · Sep 29, 2019, 12:50 PM
1[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Users\Matthias Thurau\Documents\My Games\Spring\"
2Using writeable configuration source: "C:\Users\Matthias Thurau\Documents\My Games\Spring\springsettings.cfg"
3LogOutput initialized. Logging to C:\Users\Matthias Thurau\Documents\My Games\Spring\infolog.txt
4============== <Log Sections> ==============
5 Available:
6 ArchiveScanner
7 AutohostInterface
8 BumpWater
9 CSMFGroundTextures
10 CregSerializer
11 DecalsDrawerGL4
12 DynWater
13 FarTextureHandler
14 Font
15 GameServer
16 GroundMoveType
17 KeyBindings
18 LuaSocket
19 Model
20 Net
21 Path
22 Piece
23 RoamMeshDrawer
24 Shader
25 SkyBox
26 Sound
27 Texture
28 VFS
29 Enabled:
30 Sound (Notice)
31 VFS (Info)
32
33 Enable or disable log sections using the LogSections configuration key
34 or the SPRING_LOG_SECTIONS environment variable (both comma separated).
35 Use "none" to disable the default log sections.
36============== </Log Sections> ==============
37
38============== <User Config> ==============
39 AllowDeferredMapRendering = 1
40 AllowDeferredModelRendering = 1
41 CubeTexGenerateMipMaps = 1
42 CubeTexSizeReflection = 2048
43 GrassDetail = 0
44 GuiOpacity = 1
45 InputTextGeo = 0.26 0.73 0.02 0.028
46 MaxDynamicMapLights = 4
47 MaxDynamicModelLights = 4
48 MaxNanoParticles = 0
49 MaxParticles = 12000
50 ShadowMapSize = 6144
51 Shadows = 1
52 ShowFPS = 1
53 ShowPlayerInfo = 0
54 ShowSpeed = 1
55 UsePBO = 0
56 WindowPosX = 934
57 WindowPosY = 719
58 XResolutionWindowed = 1510
59 YResolutionWindowed = 1027
60 snd_volmaster = 82
61============== </User Config> ==============
62
63============== <User System> ==============
64 Spring Engine Version: 104.0.1-1398-g7442945 maintenance
65 Build Environment: gcc libstdc++ version 20171010
66 Compiler Version: gcc-5.5.0
67 Operating System: Windows 10 October 2018 Update (build 17763)
68 Hardware Config: AMD Ryzen 5 2600X Six-Core Processor ; 16335MB RAM, 18767MB pagefile
69 Binary Word Size: 32-bit (emulated)
70 Process Clock: std::chrono::high_resolution_clock
71 Physical CPU Cores: 12
72 Logical CPU Cores: 12
73============== </User System> ==============
74
75[good_fpu_init][STREFLOP_SSE]
76 SSE 1.0 : 1, SSE 2.0 : 1
77 SSE 3.0 : 1, SSSE 3.0 : 1
78 SSE 4.1 : 1, SSE 4.2 : 1
79 SSE 4.0A: 1, SSE 5.0A: 0
80[WatchDog::Install] installed (hang-timeout: 10s)
81[WatchDog::RegisterThread] registering controls for thread [main]
82[GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz}
83 display=1 modes=108 bounds={x=0, y=0, w=3840, h=2160}
84 [ 9] 3840x2160x24bpp@60Hz
85 [17] 2560x1600x24bpp@60Hz
86 [25] 2560x1440x24bpp@60Hz
87 [49] 1920x1200x24bpp@60Hz
88 [57] 1920x1080x24bpp@60Hz
89 [68] 1680x1050x24bpp@60Hz
90 [78] 1600x1024x24bpp@60Hz
91 [80] 1600x900x24bpp@60Hz
92 [81] 1440x900x24bpp@60Hz
93 [88] 1280x800x24bpp@60Hz
94 [90] 1280x720x24bpp@60Hz
95[GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
96[GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
97[GR::LogVersionInfo]
98 SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
99 GL version : 4.6.0 NVIDIA 417.35
100 GL vendor : NVIDIA Corporation
101 GL renderer : GeForce GTX 1060 3GB/PCIe/SSE2
102 GLSL version: 4.60 NVIDIA
103 GLEW version: 2.1.0
104 GPU memory : 3072MB (total) / 1976MB (available)
105 SDL swap-int: 1
106
107 ARB shader support : 1
108 GLSL shader support : 1
109 FBO extension support : 1
110 NVX GPU mem-info support : 1
111 ATI GPU mem-info support : 0
112 NPOT-texture support : 1 (1)
113 S3TC/DXT1 texture support : 1/1
114 texture query-LOD support : 1 (1)
115 MSAA frame-buffer support : 1 (1)
116 24-bit Z-buffer support : 1 (-)
117 primitive-restart support : 1 (1)
118 clip-space control support: 1 (1)
119 seamless cube-map support : 1 (1)
120 frag-depth layout support : 1 (-)
121
122 max. FBO samples : 32
123 max. texture size : 32768
124 max. texture anisotropy level: 16.000000
125 max. vec4 varyings/attributes: 31/16
126 max. draw-buffers : 8
127 max. rec. indices/vertices : 1048576/1048576
128 max. uniform buffer-bindings : 84
129 max. uniform block-size : 64KB
130
131 enable ATI-hacks : 0
132 compress MIP-maps: 0
133[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
134[GR::UpdateGLConfigs]
135[VSync::SetInterval] interval=0 (disabled)
136[GR::UpdateGLGeometry][1] winSize=<1,1>
137[GR::UpdateGLGeometry][2] winSize=<3840,2160>
138[GR::InitGLState]
139[GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::decorated)
140[TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u
141[~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 1ms
142[WatchDog::RegisterThread] registering controls for thread [vfsi]
143[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Users\Matthias Thurau\Documents\My Games\Spring\"
144[DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Users\Matthias Thurau\Documents\My Games\Spring\
145[DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Users\Matthias Thurau\Documents\My Games\Spring\engine\104.0.1-1398-g7442945 maintenance\
146Scanning: C:\Users\Matthias Thurau\Documents\My Games\Spring\engine\104.0.1-1398-g7442945 maintenance\base
147Scanning: C:\Users\Matthias Thurau\Documents\My Games\Spring\maps
148Scanning: C:\Users\Matthias Thurau\Documents\My Games\Spring\games
149Scanning: C:\Users\Matthias Thurau\Documents\My Games\Spring\packages
150[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms
151[VFS] [SpringVFS::ReserveArchives<this=0621f070>]
152[VFS] [SpringVFS::AddArchive<this=0621f070>(arName="Spring content v1", overwrite=false)] section=2 cached=0
153[VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0621f070 (SpringVFS) global=00000000 (null)
154[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
155[ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
156[ThreadPool::SetThreadCount][2] workers=5
157[Threading] Main thread CPU affinity mask set: 4064
158[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
159[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
160[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=128
161[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
162[f=-000001] [Sound] [Sound::InitThread][1]
163[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
164[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=062aa7b0 context=06222dd8
165[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
166[f=-000001] [Sound] Vendor: OpenAL Community
167[f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
168[f=-000001] [Sound] Renderer: OpenAL Soft
169[f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
170[f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
171[f=-000001] [Sound] Devices:
172[f=-000001] [Sound] [SAMSUNG (NVIDIA High Definition Audio)]
173[f=-000001] [Sound] [SAMSUNG (NVIDIA High Definition Audio)]
174[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
175[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={128,255}
176[f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
177[f=-000001] [Sound] Error: Initializing EFX failed!
178[f=-000001] [Sound] [Sound::UpdateThread][2]
179[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
180[f=-000001] [StartScript] Loading StartScript from: C:\Users\Matthias Thurau\AppData\Roaming\springlobby\script.txt
181[f=-000001] Warning: : game.mypasswd: Got Invalid NaN/Inf!
182[f=-000001] [CPreGame] using client IP 112.213.34.51 and port 8452
183[f=-000001] [NetProto::InitClient] connecting to IP 112.213.34.51 on port 8452 using name Zweistein
184[f=-000001]
185[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
186[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
187[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
188[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
189
190[f=-000001]
191[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
192[f=-000001] [GR::UpdateGLConfigs]
193[f=-000001] [GR::UpdateGLGeometry][1] winSize=<3840,2160>
194[f=-000001] [GR::UpdateGLGeometry][2] winSize=<3840,2160>
195[f=-000001] [GR::InitGLState]
196[f=-000001] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::decorated)
197[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
198[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
199[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
200
201[f=-000001]
202[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
203[f=-000001] [GR::UpdateGLConfigs]
204[f=-000001] [GR::UpdateGLGeometry][1] winSize=<3840,2160>
205[f=-000001] [GR::UpdateGLGeometry][2] winSize=<3840,2160>
206[f=-000001] [GR::InitGLState]
207[f=-000001] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::decorated)
208[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
209[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
210[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
211
212[f=-000001]
213[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
214[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
215[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
216[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
217
218[f=-000001] [PreGame::AddMapArchivesToVFS][server=00000000] using map "DeltaSiegeDry" (loaded=0 cached=0)
219[f=-000001] [VFS] [SpringVFS::AddArchive<this=0621f070>(arName="DeltaSiegeDry", overwrite=false)] section=1 cached=0
220[f=-000001] [VFS] [SpringVFS::AddArchive<this=0621f070>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
221[f=-000001] [PreGame::AddModArchivesToVFS][server=00000000] using game "Beyond all Reason test-11545-0db60e9" (loaded=0 cached=0)
222[f=-000001] [VFS] [SpringVFS::AddArchive<this=0621f070>(arName="Beyond all Reason test-11545-0db60e9", overwrite=false)] section=0 cached=0
223[f=-000001] [VFS] [SpringVFS::AddArchive<this=0621f070>(arName="Spring content v1", overwrite=false)] section=2 cached=0
224[f=-000001] [VFS] [SpringVFS::AddArchive<this=0621f070>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
225[f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Users\Matthias Thurau\Documents\My Games\Spring\demos\20190929_141742_DeltaSiegeDry_104.0.1-1398-g7442945 maintenance.sdfz"
226[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1419ms
227[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
228[f=-000001] [LuaIntro] Searching for new Widgets
229[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
230[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
231[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
232[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
233[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
234[f=-000001] [LuaIntro] Found new widget "SpringLogo"
235[f=-000001] [LuaIntro] Found new widget "LoadTexture"
236[f=-000001] [LuaIntro] Found new widget "LoadProgress"
237[f=-000001] [LuaIntro] Found new widget "Main"
238[f=-000001] [LuaIntro] Found new widget "Music"
239[f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
240[f=-000001] [LuaIntro] Loading widget: Engine Taskbar Stuff <engine_taskbar_control.lua>
241[f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
242[f=-000001] [LuaIntro] Loading widget: Main <main.lua>
243[f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
244[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
245[f=-000001] [LoadScreen::Init] single-threaded
246[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
247[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
248[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
249[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
250[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (81 MB)"
251[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
252[f=-000001] [~ScopedOnceTimer][Loading all definitions: ] 158ms
253[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 189ms
254[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
255[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
256[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 319 sounds from gamedata/sounds.lua
257[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms
258[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
259[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
260[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms
261[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
262[f=-000001] [Init] number of ArmorDefs: 16
263[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
264[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
265[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
266[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
267[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
268[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 847ms
269[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
270[f=-000001] Warning: [CreateYardMap] armageo: given yardmap contains 4 excess char(s)!
271[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 61ms
272[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
273[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "heap"
274[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms
275[f=-000001] [IPathManager::GetInstance] using HAPFS
276[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
277[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "" (only "treetype" and "geovent" are recognized)
278[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
279[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
280[f=-000001] InfoTexture: shaders
281[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
282[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
283[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
284[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
285[f=-000001] Switching to ROAM Mesh Rendering
286[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
287[f=-000001] Loaded DecalsDrawer: Legacy
288[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
289[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
290[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
291[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
292[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms
293[f=-000001] [Game::LoadLua] Lua developer mode disabled
294[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
295[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 54ms
296[f=-000001] [AI Loader] ShardLua bot Activated!
297[f=-000001] [ChickenDefense: Chicken Overseer] Deactivated!
298[f=-000001] [ChickenDefense: ProgenitorSpawner] Deactivated!
299[f=-000001] [ChickenDefense: Chicken Defense Spawner] Deactivated!
300[f=-000001] [ChickenDefense: Chicken Special Damage] Deactivated!
301[f=-000001] Loaded synced gadget: Get Player Data <cmd_get_player_data.lua>
302[f=-000001] Loaded synced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
303[f=-000001] Loaded synced gadget: Rez Exp <unit_rez_exp.lua>
304[f=-000001] Loaded synced gadget: Save/Load <api_saveload.lua>
305[f=-000001] Loaded synced gadget: Stats <api_damage_stats.lua>
306[f=-000001] Loaded synced gadget: ranks api <api_ranks.lua>
307[f=-000001] Loaded synced gadget: gaia critter units <gaia_critters.lua>
308[f=-000001] Loaded synced gadget: IconGenerator <unit_icongenerator.lua>
309[f=-000001] Loaded synced gadget: CameraBroadcast <camera_lockcamera.lua>
310[f=-000001] Loaded synced gadget: Awards <gui_awards.lua>
311[f=-000001] Loaded synced gadget: Graphical options setter <api_graphic_options_setter.lua>
312[f=-000001] Loaded synced gadget: Map TerrainTypes <map_terraintype.lua>
313[f=-000001] Loaded synced gadget: Map Tree Replacer <map_tree_replacer.lua>
314[f=-000001] Loaded synced gadget: Newbie Info <gui_newbie_info.lua>
315[f=-000001] Loaded synced gadget: Units Targetting Prioritie <units_targetting_priorities.lua>
316[f=-000001] Loaded synced gadget: AI namer <ai_namer.lua>
317[f=-000001] Loaded synced gadget: Activity Broadcast <activity_broadcast.lua>
318[f=-000001] Loaded synced gadget: Ai Helpers <ai_helpers.lua>
319[f=-000001] Loaded synced gadget: Air Release <unit_air_release_manager.lua>
320[f=-000001] Loaded synced gadget: Air Transports Speed <unit_transports_air_speed.lua>
321[f=-000001] Loaded synced gadget: AirPlantParents <unit_air_plants.lua>
322[f=-000001] Loaded synced gadget: Ally Selected Units <cmd_selected_units.lua>
323[f=-000001] Loaded synced gadget: Bomber Control <unit_bomber_control.lua>
324[f=-000001] Loaded synced gadget: Build Icons Slowy (/luarules buildiconslow or buildiconanim or buildiconanimslow) <dbg_buildicons_run.lua>
325[f=-000001] Loaded synced gadget: Cancel orders on share <unit_cancel_orders_on_share.lua>
326[f=-000001] Loaded synced gadget: Com Counter <mo_com_counter.lua>
327[f=-000001] Loaded synced gadget: Commando Watch <unit_commando_watch.lua>
328[f=-000001] Loaded synced gadget: Continuous Aim <unit_continuous_aim.lua>
329[f=-000001] Loaded synced gadget: Controls Unit's maxrange <unit_custommaxranges.lua>
330[f=-000001] Loaded synced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
331[f=-000001] Loaded synced gadget: Custom weapon behaviours <unit_custom_weapons_behaviours.lua>
332[f=-000001] Loaded synced gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
333[f=-000001] Loaded synced gadget: Death Messages <game_death_messages.lua>
334[f=-000001] Loaded synced gadget: Debris Explosions <gfx_debrisexplosions.lua>
335[f=-000001] Loaded synced gadget: Debris physics <feature_debris_physics.lua>
336[f=-000001] Loaded synced gadget: Decloak when damaged <unit_decloak_damaged.lua>
337[f=-000001] Loaded synced gadget: Depthcharge splash <fx_depthcharge_splash.lua>
338[f=-000001] Loaded synced gadget: Dev Helper Cmds <cmd_dev_helpers.lua>
339[f=-000001] Loaded synced gadget: DirectControl <unit_direct_control.lua>
340[f=-000001] Loaded synced gadget: Don't target flyover nukes <unit_interceptors.lua>
341[f=-000001] Loaded synced gadget: DragonsDisguise <unit_set_neutral.lua>
342[f=-000001] Loaded synced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
343[f=-000001] Loaded synced gadget: Energy Conversion <game_energy_conversion.lua>
344[f=-000001] Loaded synced gadget: Engine Hotfixes for Various Engine Kludges <engine_hotfixes.lua>
345[f=-000001] Loaded synced gadget: Experimental Bots Steps Damages <unit_stomp.lua>
346[f=-000001] Loaded synced gadget: Explosion_lights <gfx_explosion_lights.lua>
347[f=-000001] Loaded synced gadget: FPS Broadcast <fps_broadcast.lua>
348[f=-000001] Loaded synced gadget: FinishedBuilding <unit_finished_building.lua>
349[f=-000001] Loaded synced gadget: Fortification Walls <unit_fort_walls.lua>
350[f=-000001] Loaded synced gadget: Game End <game_end.lua>
351[f=-000001] Loaded synced gadget: Initial Spawn <game_initial_spawn.lua>
352[f=-000001] Loaded synced gadget: Juno Damage <unit_juno_damage.lua>
353[f=-000001] Loaded synced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
354[f=-000001] Loaded synced gadget: Load/unload <unit_airtransport_load_unload.lua>
355[f=-000001] Loaded synced gadget: Lua unit script framework <unit_script.lua>
356[f=-000001] Loaded synced gadget: LuaUI Reload <cmd_luaui_reload.lua>
357[f=-000001] Loaded synced gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
358[f=-000001] Loaded synced gadget: LupsNanoLasers <lups_nano_lasers.lua>
359[f=-000001] Loaded synced gadget: Maverick Exp <unit_maverick_exp.lua>
360[f=-000001] Loaded synced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
361[f=-000001] Loaded synced gadget: Missile smoke <fx_missile_smoke.lua>
362[f=-000001] Loaded synced gadget: No Land Damage <unit_no_land_damage.lua>
363[f=-000001] Loaded synced gadget: No Self Pwn <unit_noselfpwn.lua>
364[f=-000001] Loaded synced gadget: No Share Self-D <unit_prevent_share_self_d.lua>
365[f=-000001] Loaded synced gadget: Nonblocking mines <unit_nonblocking_mines.lua>
366[f=-000001] Loaded synced gadget: On/Off descriptions <cmd_onoffdesc.lua>
367[f=-000001] Loaded synced gadget: Only Target Category (surface only) <unit_onlytargetcategory.lua>
368[f=-000001] Loaded synced gadget: Only Target Emp-able units <unit_onlytargetempable.lua>
369[f=-000001] Loaded synced gadget: Paralyze Damage Multiplier <unit_paralyze_damage_multiplier.lua>
370[f=-000001] Loaded synced gadget: Passive Builders v3 <unit_passive_builders.lua>
371[f=-000001] Loaded synced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
372[f=-000001] Loaded synced gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
373[f=-000001] Loaded synced gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
374[f=-000001] Loaded synced gadget: Prevent Lab Hax2 <unit_prevent_lab_hax2.lua>
375[f=-000001] Loaded synced gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
376[f=-000001] Loaded synced gadget: Prevent Nanoframe Blocking Hax <unit_prevent_nanoframe_blocking_hax.lua>
377[f=-000001] Loaded synced gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
378[f=-000001] Loaded synced gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
379[f=-000001] Loaded synced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
380[f=-000001] Loaded synced gadget: Prevent outside-of-map hax <unit_prevent_aircraft_hax.lua>
381[f=-000001] Loaded synced gadget: Ranges Fix <unit_fidorangefix.lua>
382[f=-000001] Loaded synced gadget: Reclaim Fix <unit_reclaim_fix.lua>
383[f=-000001] Loaded synced gadget: Reclaim effect <gfx_reclaim_fx.lua>
384[f=-000001] Loaded synced gadget: Remove Stop <cmd_remove_stop.lua>
385[f=-000001] Loaded synced gadget: Remove Wait <cmd_remove_wait.lua>
386[f=-000001] Loaded synced gadget: ReverseMovementHandler <unit_reverse_move.lua>
387[f=-000001] Loaded synced gadget: Sea bed Platforms <unit_platforms.lua>
388[f=-000001] Loaded synced gadget: Shockwaves <lups_shockwaves.lua>
389[f=-000001] Loaded synced gadget: Starburst Missile Liftoff <fx_missile_starburst_liftoff.lua>
390[f=-000001] Loaded synced gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
391[f=-000001] Loaded synced gadget: Stun Control <unit_stun_control.lua>
392[f=-000001] Loaded synced gadget: Stun Energy Storage <unit_stun_energy_storage.lua>
393[f=-000001] Loaded synced gadget: Stun Metal Storage <unit_stun_metal_storage.lua>
394[f=-000001] Loaded synced gadget: System info <system_info.lua>
395[f=-000001] Loaded synced gadget: Target on the move <unit_target_on_the_move.lua>
396[f=-000001] Loaded synced gadget: Team Resourcing <game_team_resources.lua>
397[f=-000001] Loaded synced gadget: Transportee Hider <unit_transportee_hider.lua>
398[f=-000001] Loaded synced gadget: Tree feller <gfx_tree_feller.lua>
399[f=-000001] Loaded synced gadget: TurnRadius <unit_airunitsturnradius.lua>
400[f=-000001] Loaded synced gadget: Unally on demand <cmd_alliance_break.lua>
401[f=-000001] Loaded synced gadget: UnderwaterPickup <unit_disallow_underwater_load.lua>
402[f=-000001] Loaded synced gadget: Unit glass pieces <gfx_unit_glass.lua>
403[f=-000001] Loaded synced gadget: Unit transportable nanos <unit_transportable_nanos.lua>
404[f=-000001] Loaded synced gadget: UnitDefs Turret TurnSpeeds <unit_turretspeed.lua>
405[f=-000001] Loaded synced gadget: Watereffects <fx_watersplash.lua>
406[f=-000001] Loaded synced gadget: Xmas effects <unit_xmas.lua>
407[f=-000001] Loaded synced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
408[f=-000001] Loaded synced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
409[f=-000001] Loaded synced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
410[f=-000001] Loaded synced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
411[f=-000001] Loaded synced gadget: lups_cloak_fx.lua <lups_cloak_fx.lua>
412[f=-000001] Loaded synced gadget: lups_thrusters.lua <lups_thrusters.lua>
413[f=-000001] Loaded synced gadget: lups_wrapper.lua <lups_wrapper.lua>
414[f=-000001] Loaded synced gadget: preventcombomb <mo_preventcombomb.lua>
415[f=-000001] Loaded synced gadget: subMissile splash <fx_submissile_splash.lua>
416[f=-000001] Loaded synced gadget: transport_dies_load_dies <unit_transport_dies_load_dies.lua>
417[f=-000001] Loaded synced gadget: unit_combomb_full_damage <unit_combomb_full_damage.lua>
418[f=-000001] Loaded synced gadget: AI Prevent Take <ai_prevent_take.lua>
419[f=-000001] Loaded synced gadget: AI Resource Multiplier <ai_resource_multiplier.lua>
420[f=-000001] Loaded synced gadget: Airbase Manager <unit_airbase.lua>
421[f=-000001] Loaded synced gadget: Area Attack <unit_areaattack.lua>
422[f=-000001] Loaded synced gadget: CustomUnitShaders <api_custom_unit_shaders.lua>
423[f=-000001] Loaded synced gadget: Take Manager <cmd_idle_players.lua>
424[f=-000001] Loaded synced gadget: Team Com Ends + dead allyteam blowup <game_team_com_ends.lua>
425[f=-000001] Loaded synced gadget: Substitution <game_replace_afk_players.lua>
426[f=-000001] Loaded synced gadget: Voice Notifs <sfx_voice_notifs_gadget.lua>
427[f=-000001] Loaded synced gadget: resurrected param <unit_resurrected.lua>
428[f=-000001] Loaded synced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
429[f=-000001] Loaded synced gadget: Mobile Unit Paralyze Damage Handler <unit_paralyze_damage_limit.lua>
430[f=-000001] Loaded synced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
431[f=-000001] Loaded synced gadget: Fighter radius <unit_fighterradius.lua>
432[f=-000001] Loaded synced gadget: Lups Shield <lups_shield.lua>
433[f=-000001] k9: ailoader gadget go!
434[f=-000001] K9: Is AI?
435[f=-000001] K9: IS NOT AI!?
436[f=-000001] K9: Is AI?
437[f=-000001] K9: IT IS AI
438[f=-000001] Moomin Player 1 is DAI
439[f=-000001] K9: Is AI?
440[f=-000001] K9: IS NOT AI!?
441[f=-000001] Loaded synced gadget: ShardLua <ailoader.lua>
442[f=-000001] Loaded synced gadget: Gadget Profiler <dbg_gadget_profiler.lua>
443[f=-000001] Loaded synced gadget: Map Waterlevel <map_waterlevel.lua>
444[f=-000001] [AI Loader] ShardLua bot Activated!
445[f=-000001] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
446[f=-000001] Switching to Overview style camera
447[f=-000001] Switching to Spring style camera
448[f=-000001] Switching to Free style camera
449[f=-000001] Switching to Rotatable overhead camera
450[f=-000001] Switching to Overhead (TA) style camera
451[f=-000001] Switching to FPS style camera
452[f=-000001] Switching to Spring style camera
453[f=-000001] [ChickenDefense: Chicken Overseer] Deactivated!
454[f=-000001] [ChickenDefense: ProgenitorSpawner] Deactivated!
455[f=-000001] [ChickenDefense: Chicken Defense Spawner] Deactivated!
456[f=-000001] [ChickenDefense: Chicken Special Damage] Deactivated!
457[f=-000001] Loaded unsynced gadget: Get Player Data <cmd_get_player_data.lua>
458[f=-000001] Loaded unsynced gadget: Save/Load <api_saveload.lua>
459[f=-000001] Loaded unsynced gadget: Stats <api_damage_stats.lua>
460[f=-000001] Loaded unsynced gadget: ranks api <api_ranks.lua>
461[f=-000001] Loaded unsynced gadget: CustomIcons <unit_customicons.lua>
462[f=-000001] Loaded unsynced gadget: gaia critter units <gaia_critters.lua>
463[f=-000001] Loaded unsynced gadget: IconGenerator <unit_icongenerator.lua>
464[f=-000001] Loaded unsynced gadget: CameraBroadcast <camera_lockcamera.lua>
465[f=-000001] Loaded unsynced gadget: Awards <gui_awards.lua>
466[f=-000001] Loaded unsynced gadget: Graphical options setter <api_graphic_options_setter.lua>
467[f=-000001] Loaded unsynced gadget: Map TerrainTypes <map_terraintype.lua>
468[f=-000001] Loaded unsynced gadget: Map Tree Replacer <map_tree_replacer.lua>
469[f=-000001] Loaded unsynced gadget: Newbie Info <gui_newbie_info.lua>
470[f=-000001] Map Sun Handler: Clearing groundSpecularColor via SetSunLighting because map does not change it from default.
471[f=-000001] Loaded unsynced gadget: Sun Handler <map_sun_handler.lua>
472[f=-000001] Loaded unsynced gadget: Units Targetting Prioritie <units_targetting_priorities.lua>
473[f=-000001] Loaded unsynced gadget: AI namer <ai_namer.lua>
474[f=-000001] Loaded unsynced gadget: Activity Broadcast <activity_broadcast.lua>
475[f=-000001] Loaded unsynced gadget: Ai Helpers <ai_helpers.lua>
476[f=-000001] Loaded unsynced gadget: Air Release <unit_air_release_manager.lua>
477[f=-000001] Loaded unsynced gadget: Air Transports Speed <unit_transports_air_speed.lua>
478[f=-000001] Loaded unsynced gadget: AirPlantParents <unit_air_plants.lua>
479[f=-000001] Loaded unsynced gadget: Ally Selected Units <cmd_selected_units.lua>
480[f=-000001] Loaded unsynced gadget: Build Icons Slowy (/luarules buildiconslow or buildiconanim or buildiconanimslow) <dbg_buildicons_run.lua>
481[f=-000001] Loaded unsynced gadget: Cancel orders on share <unit_cancel_orders_on_share.lua>
482[f=-000001] Loaded unsynced gadget: Continuous Aim <unit_continuous_aim.lua>
483[f=-000001] Loaded unsynced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
484[f=-000001] Loaded unsynced gadget: Custom weapon behaviours <unit_custom_weapons_behaviours.lua>
485[f=-000001] Loaded unsynced gadget: Debris Explosions <gfx_debrisexplosions.lua>
486[f=-000001] Loaded unsynced gadget: Dev Helper Cmds <cmd_dev_helpers.lua>
487[f=-000001] Loaded unsynced gadget: DragonsDisguise <unit_set_neutral.lua>
488[f=-000001] Loaded unsynced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
489[f=-000001] Loaded unsynced gadget: Engine Hotfixes for Various Engine Kludges <engine_hotfixes.lua>
490[f=-000001] Loaded unsynced gadget: Experimental Bots Steps Damages <unit_stomp.lua>
491[f=-000001] Loaded unsynced gadget: Explosion_lights <gfx_explosion_lights.lua>
492[f=-000001] Loaded unsynced gadget: FPS Broadcast <fps_broadcast.lua>
493[f=-000001] Loaded unsynced gadget: FinishedBuilding <unit_finished_building.lua>
494[f=-000001] Loaded unsynced gadget: Fortification Walls <unit_fort_walls.lua>
495[f=-000001] Loaded unsynced gadget: GPU mem Broadcast <gpumem_broadcast.lua>
496[f=-000001] Loaded unsynced gadget: Initial Spawn <game_initial_spawn.lua>
497[f=-000001] Loaded unsynced gadget: Juno Damage <unit_juno_damage.lua>
498[f=-000001] Loaded unsynced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
499[f=-000001] Loaded unsynced gadget: Load/unload <unit_airtransport_load_unload.lua>
500[f=-000001] Loaded unsynced gadget: LuaUI Reload <cmd_luaui_reload.lua>
501[f=-000001] Loaded unsynced gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
502[f=-000001] Loaded unsynced gadget: LupsNanoLasers <lups_nano_lasers.lua>
503[f=-000001] Loaded unsynced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
504[f=-000001] Loaded unsynced gadget: No Share Self-D <unit_prevent_share_self_d.lua>
505[f=-000001] Loaded unsynced gadget: Only Target Category (surface only) <unit_onlytargetcategory.lua>
506[f=-000001] Loaded unsynced gadget: Only Target Emp-able units <unit_onlytargetempable.lua>
507[f=-000001] Loaded unsynced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
508[f=-000001] Loaded unsynced gadget: Prevent Lab Hax2 <unit_prevent_lab_hax2.lua>
509[f=-000001] Loaded unsynced gadget: Prevent Nanoframe Blocking Hax <unit_prevent_nanoframe_blocking_hax.lua>
510[f=-000001] Loaded unsynced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
511[f=-000001] Loaded unsynced gadget: Ranges Fix <unit_fidorangefix.lua>
512[f=-000001] Loaded unsynced gadget: Reclaim Fix <unit_reclaim_fix.lua>
513[f=-000001] Loaded unsynced gadget: Reclaim effect <gfx_reclaim_fx.lua>
514[f=-000001] Loaded unsynced gadget: ReverseMovementHandler <unit_reverse_move.lua>
515[f=-000001] Loaded unsynced gadget: Sea bed Platforms <unit_platforms.lua>
516[f=-000001] Loaded unsynced gadget: Shockwaves <lups_shockwaves.lua>
517[f=-000001] Loaded unsynced gadget: System info <system_info.lua>
518[f=-000001] Loaded unsynced gadget: Target on the move <unit_target_on_the_move.lua>
519[f=-000001] Loaded unsynced gadget: Thrusters <lups_thrusters.lua>
520[f=-000001] Loaded unsynced gadget: Transportee Hider <unit_transportee_hider.lua>
521[f=-000001] Loaded unsynced gadget: Tree feller <gfx_tree_feller.lua>
522[f=-000001] Loaded unsynced gadget: TurnRadius <unit_airunitsturnradius.lua>
523[f=-000001] Loaded unsynced gadget: Unally on demand <cmd_alliance_break.lua>
524[f=-000001] Loaded unsynced gadget: UnderwaterPickup <unit_disallow_underwater_load.lua>
525[f=-000001] Loaded unsynced gadget: Unit glass pieces <gfx_unit_glass.lua>
526[f=-000001] Loaded unsynced gadget: UnitDefs Turret TurnSpeeds <unit_turretspeed.lua>
527[f=-000001] Loaded unsynced gadget: Xmas effects <unit_xmas.lua>
528[f=-000001] Loaded unsynced gadget: cmd_movefix.lua <cmd_movefix.lua>
529[f=-000001] Loaded unsynced gadget: cmd_onoffdesc.lua <cmd_onoffdesc.lua>
530[f=-000001] Loaded unsynced gadget: cmd_remove_stop.lua <cmd_remove_stop.lua>
531[f=-000001] Loaded unsynced gadget: cmd_remove_wait.lua <cmd_remove_wait.lua>
532[f=-000001] Loaded unsynced gadget: feature_debris_physics.lua <feature_debris_physics.lua>
533[f=-000001] Loaded unsynced gadget: ffa <mo_ffa.lua>
534[f=-000001] Loaded unsynced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
535[f=-000001] Loaded unsynced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
536[f=-000001] Loaded unsynced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
537[f=-000001] Loaded unsynced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
538[f=-000001] Loaded unsynced gadget: mex_spot_finder.lua <mex_spot_finder.lua>
539[f=-000001] Loaded unsynced gadget: transport_dies_load_dies <unit_transport_dies_load_dies.lua>
540[f=-000001] Loaded unsynced gadget: unit_custommaxranges.lua <unit_custommaxranges.lua>
541[f=-000001] Loaded unsynced gadget: AI Prevent Take <ai_prevent_take.lua>
542[f=-000001] Loaded unsynced gadget: AI Resource Multiplier <ai_resource_multiplier.lua>
543[f=-000001] Loaded unsynced gadget: Airbase Manager <unit_airbase.lua>
544[f=-000001] Loaded unsynced gadget: Area Attack <unit_areaattack.lua>
545[f=-000001] Loaded unsynced gadget: CustomUnitShaders <api_custom_unit_shaders.lua>
546[f=-000001] Loaded unsynced gadget: Take Manager <cmd_idle_players.lua>
547[f=-000001] Loaded unsynced gadget: Substitution <game_replace_afk_players.lua>
548[f=-000001] Loaded unsynced gadget: Voice Notifs <sfx_voice_notifs_gadget.lua>
549[f=-000001] Loaded unsynced gadget: resurrected param <unit_resurrected.lua>
550[f=-000001] Loaded unsynced gadget: Lups Cloak FX <lups_cloak_fx.lua>
551[f=-000001] Loaded unsynced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
552[f=-000001] Loaded unsynced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
553[f=-000001] Loaded unsynced gadget: Fighter radius <unit_fighterradius.lua>
554[f=-000001] Loaded unsynced gadget: Lups <lups_wrapper.lua>
555[f=-000001] Loaded unsynced gadget: Lups Shield <lups_shield.lua>
556[f=-000001] Shard AI unsync gadget init
557[f=-000001] Loaded unsynced gadget: ShardLua <ailoader.lua>
558[f=-000001] Loaded unsynced gadget: Gadget Profiler <dbg_gadget_profiler.lua>
559[f=-000001] Loaded unsynced gadget: Map Waterlevel <map_waterlevel.lua>
560[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
561[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
562[f=-000001] LuaUI Entry Point: "luaui.lua"
563[f=-000001] LuaSocket Support: enabled
564[f=-000001] Using LUAUI_DIRNAME = LuaUI/
565[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
566[f=-000001] LuaUI: bound F11 to the widget selector
567[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
568[f=-000001] LuaUI: Allowing User Widgets
569[f=-000001] [ChickenDefense: Chicken Team Colour] Deactivated!
570[f=-000001] [ChickenDefense: Chicken Panel] Deactivated!
571[f=-000001] Loading widget from mod: Spy move/reclaim defaults <unit_default_spy_move_cloaked.lua> ...
572[f=-000001] Loading widget from mod: Widget Selector <widget_selector.lua> ...
573[f=-000001] Loading widget from mod: SmartSelect <unit_smart_select.lua> ...
574[f=-000001] Loading widget from mod: Tooltip <gui_tooltip.lua> ...
575[f=-000001] Loading widget from mod: Unit Stats <gui_unit_stats.lua> ...
576[f=-000001] Loading widget from mod: GUI Shader <gfx_guishader.lua> ...
577[f=-000001] Loading widget from mod: Deferred rendering <gfx_deferred_rendering.lua> ...
578[f=-000001] Loading widget from mod: Top Bar <gui_top_bar.lua> ...
579[f=-000001] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
580[f=-000001] Loading widget from mod: Changelog Info <gui_changelog_info.lua> ...
581[f=-000001] Loading widget from mod: Keybind/Mouse Info <gui_keybind_info.lua> ...
582[f=-000001] Loading widget from mod: TeamStats <gui_teamstats.lua> ...
583[f=-000001] Loading widget from mod: Metalspot Finder <api_metalspot_finder.lua> ...
584[f=-000001] Loading widget from mod: Player Color Palette <gui_player_color_palette.lua> ...
585[f=-000001] Loading widget from mod: Vote interface <gui_vote_interface.lua> ...
586[f=-000001] Loading widget from mod: BA cmdcolors <gfx_mod_cmdcolors.lua> ...
587[f=-000001] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
588[f=-000001] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
589[f=-000001] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
590[f=-000001] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
591[f=-000001] Loading widget from mod: Fancy Selected Units <gui_fancy_selected_units.lua> ...
592[f=-000001] Loading widget from mod: Given Units <gui_given_units.lua> ...
593[f=-000001] Loading widget from mod: Resurrection Halos <gui_resurrection_halos.lua> ...
594[f=-000001] Loading widget from mod: Self-Destruct icons <gui_selfd_icons.lua> ...
595[f=-000001] Loading widget from mod: Snow <gfx_snow.lua> ...
596[f=-000001] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
597[f=-000001] Loading widget from mod: Ally Selected Units <gui_allyselectedunits.lua> ...
598[f=-000001] Loading widget from mod: Health Bars <gui_healthbars.lua> ...
599[f=-000001] Loading widget from mod: Map Info <gui_mapinfo.lua> ...
600[f=-000001] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
601[f=-000001] Loading widget from mod: Red Console (Battle and autohosts) <gui_red_battleroom.lua> ...
602[f=-000001] Loading widget from mod: Red Console (In-game chat only) <gui_red_chatonlyconsole.lua> ...
603[f=-000001] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
604[f=-000001] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
605[f=-000001] Loading widget from mod: Music Player <gui_musicplayer.lua> ...
606[f=-000001] Loading widget from mod: AdvPlayersList info <gui_advplayerslist_displayinfo.lua> ...
607[f=-000001] frames-per-second indicator is disabled!
608[f=-000001] small digital clock is disabled!
609[f=-000001] simulation speed indicator is disabled!
610[f=-000001] Loading widget from mod: Clearmapmarks button <gui_clearmapmarks.lua> ...
611[f=-000001] Loading widget from mod: Commander Name Tags <gui_com_nametags.lua> ...
612[f=-000001] Loading widget from mod: Player-TV <camera_player_tv.lua> ...
613[f=-000001] Loading widget from mod: Cloak Fire State 2 <unit_cloakfirestate2.lua> ...
614[f=-000001] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
615[f=-000001] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
616[f=-000001] Loading widget from mod: AllyCursors <gui_ally_cursors.lua> ...
617[f=-000001] Loading widget from mod: Alternate Chat Keys <cmd_old_style_chat_keys.lua> ...
618[f=-000001] Loading widget from mod: Area Mex <cmd_area_mex.lua> ...
619[f=-000001] Loading widget from mod: Area unload <cmd_area_unload.lua> ...
620[f=-000001] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
621[f=-000001] Loading widget from mod: Attack no ally <cmd_attack_no_ally.lua> ...
622[f=-000001] Loading widget from mod: Auto First Build Facing <unit_autofirstbuildfacing.lua> ...
623[f=-000001] Loading widget from mod: Auto Group <unit_auto_group.lua> ...
624[f=-000001] Loading widget from mod: Autoquit <cmd_autoquit.lua> ...
625[f=-000001] Loading widget from mod: Blast Radius <gui_blast_radius.lua> ...
626[f=-000001] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
627[f=-000001] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
628[f=-000001] Loading widget from mod: Camera Remember <camera_remember_mode.lua> ...
629[f=-000001] Loading widget from mod: CameraFlip <camera_flip.lua> ...
630[f=-000001] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
631[f=-000001] Loading widget from mod: DGun no ally <cmd_dgun_no_ally.lua> ...
632[f=-000001] Loading widget from mod: DontMove <unit_dontmove.lua> ...
633[f=-000001] Loading widget from mod: Comblast & Dgun Range <gui_comblast_dgun_range.lua> ...
634[f=-000001] Loading widget from mod: EMP + decloak range <gui_emp_decloak_range.lua> ...
635[f=-000001] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
636[f=-000001] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
637[f=-000001] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
638[f=-000001] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
639[f=-000001] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
640[f=-000001] Loading widget from mod: Holdfire Fix <cmd_holdfire_fix.lua> ...
641[f=-000001] Loading widget from mod: Ignore List API <api_ignore.lua> ...
642[f=-000001] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
643[f=-000001] Loading widget from mod: LOS View <gfx_los_view.lua> ...
644[f=-000001] Loading widget from mod: LOS colors <gfx_los_colors.lua> ...
645[f=-000001] Loading widget from mod: Light Effects <gfx_light_effects.lua> ...
646[f=-000001] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
647[f=-000001] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
648[f=-000001] Loading widget from mod: Map Edge Extension <map_edge_extension.lua> ...
649[f=-000001] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
650[f=-000001] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
651[f=-000001] Loading widget from mod: Passive builders <unit_passive_builders.lua> ...
652[f=-000001] Loading widget from mod: Persistent Build Spacing <cmd_persistent_build_spacing.lua> ...
653[f=-000001] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
654[f=-000001] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
655[f=-000001] Loading widget from mod: Selected Units Buttons <gui_selected_units_buttons.lua> ...
656[f=-000001] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
657[f=-000001] Loading widget from mod: Show Orders <gui_show_orders.lua> ...
658[f=-000001] Loading widget from mod: Smart Area Reclaim <unit_smart_area_reclaim.lua> ...
659[f=-000001] Loading widget from mod: Specific Unit Loader <unit_specific_unit_loader.lua> ...
660[f=-000001] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
661[f=-000001] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
662[f=-000001] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
663[f=-000001] Loading widget from mod: Statistics Collection <stats_damage.lua> ...
664[f=-000001] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
665[f=-000001] Loading widget from mod: Stop means Stop <cmd_stop_selfd.lua> ...
666[f=-000001] Loading widget from mod: Start Boxes <map_startbox.lua> ...
667[f=-000001] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
668[f=-000001] Loading widget from mod: Unit Finished Sounds <snd_unit_finished.lua> ...
669[f=-000001] Loading widget from mod: Volume OSD <snd_volume_osd.lua> ...
670[f=-000001] Loading widget from mod: gui_transport_weight_limit <gui_transport_weight_limit.lua> ...
671[f=-000001] Loading widget from mod: First launch setup <gfx_firstlaunchsetup.lua> ...
672[f=-000001] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
673[f=-000001] Loading widget from mod: BAR Hotkeys <cmd_bar_hotkeys.lua> ...
674[f=-000001] Loading widget from mod: Context Build <cmd_context_build.lua> ...
675[f=-000001] Loading widget from mod: Cursors <gfx_cursors.lua> ...
676[f=-000001] Loading widget from mod: Ecostats <gui_ecostats.lua> ...
677[f=-000001] Ecostats: widget loaded in active player mode
678[f=-000001] Loading widget from mod: Prospector <gui_prospector.lua> ...
679[f=-000001] Loading widget from mod: Commands FX <gui_commands_fx.lua> ...
680[f=-000001] Loading widget from mod: Game info <gui_gameinfo.lua> ...
681[f=-000001] Loading widget from mod: Mapmarks FX <gui_mapmarks_fx.lua> ...
682[f=-000001] Loading widget from mod: Mouse FX <gui_mouse_fx.lua> ...
683[f=-000001] Loading widget from mod: Anti Ranges <gui_anti_ranges.lua> ...
684[f=-000001] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
685[f=-000001] Loading widget from mod: CommandInsert <cmd_commandinsert.lua> ...
686[f=-000001] Loading widget from mod: EnemySpotter <gui_enemy_spotter.lua> ...
687[f=-000001] Loading widget from mod: Highlight Unit <gui_highlight_unit.lua> ...
688[f=-000001] Loading widget from mod: Rank Icons <gui_xp.lua> ...
689[f=-000001] Loading widget from mod: Set fighters on Fly mode <unit_set_fighters_fly.lua> ...
690[f=-000001] Loading widget from mod: Voice Notifs <sfx_voice_notifs_widget.lua> ...
691[f=-000001] Loading widget from mod: Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
692[f=-000001] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
693[f=-000001] Loading widget from mod: Disable Bad Widgets <bad_widget_disabler.lua> ...
694[f=-000001] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
695[f=-000001] Loading widget from mod: Tombstones <unit_tombstones.lua> ...
696[f=-000001] Loading widget from mod: replay buttons <gui_replaybuttons.lua> ...
697[f=-000001] [Replay Control] Replay not detected, Shutting Down.
698[f=-000001] Loading widget from mod: Under construction gfx <gfx_undercontruction.lua> ...
699[f=-000001] Loading widget from mod: Commander Hurt Vignette <gui_commanderhurt.lua> ...
700[f=-000001] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
701[f=-000001] Loading widget from mod: Lups <lups_wrapper.lua> ...
702[f=-000001] Loading widget from mod: Default Group Recall Fix <gui_group_recall_fix.lua> ...
703[f=-000001] Loading widget from mod: CustomFormations2 <cmd_customformations2.lua> ...
704[f=-000001] Loading widget from mod: Darken map <gfx_darken_map.lua> ...
705[f=-000001] Loading widget from mod: Options <gui_options.lua> ...
706[f=-000001] Set UnitLodDist to 10000
707[f=-000001] Set UnitIconDist to 200
708[f=-000001] GroundDetail set to 60
709[f=-000001] Hardware mouse-cursor is enabled!
710[f=-000001] Ground-decal rendering is enabled!
711[f=-000001] Loading widget from mod: Messages <gui_messages.lua> ...
712[f=-000001] Loading widget from mod: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> ...
713[f=-000001] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
714[f=-000001] LuaUI v0.3
715[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
716[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
717[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
718[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
719[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8c41438e
720[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c1f08b57
721[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=eee95142
722[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
723[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3d1b2335
724[f=-000001] [Path] [PathEstimator::ReadFile] hash=3d1b2335 file="cache\104dev-maintenance/paths/DeltaSiegeDry.pe-3d1b2335.zip" (exists=0)
725[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 12 PF threads (99 MB)"
726[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1 of 3200 blocks"
727[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 202 of 3200 blocks"
728[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 404 of 3200 blocks"
729[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 617 of 3200 blocks"
730[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 828 of 3200 blocks"
731[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1029 of 3200 blocks"
732[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1229 of 3200 blocks"
733[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1430 of 3200 blocks"
734[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1633 of 3200 blocks"
735[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1836 of 3200 blocks"
736[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2043 of 3200 blocks"
737[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2245 of 3200 blocks"
738[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2454 of 3200 blocks"
739[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2668 of 3200 blocks"
740[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2873 of 3200 blocks"
741[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3083 of 3200 blocks"
742[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-3d1b2335"
743[f=-000001] [Path] [PathEstimator::WriteFile] hash=3d1b2335 file="cache\104dev-maintenance/paths/DeltaSiegeDry.pe-3d1b2335.zip" (exists=0)
744[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-3d1b2335"
745[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
746[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
747[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8c41438e
748[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c1f08b57
749[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=eee95142
750[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
751[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3d1b2345
752[f=-000001] [Path] [PathEstimator::ReadFile] hash=3d1b2345 file="cache\104dev-maintenance/paths/DeltaSiegeDry.pe2-3d1b2345.zip" (exists=0)
753[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 12 PF threads (20 MB)"
754[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1 of 800 blocks"
755[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 53 of 800 blocks"
756[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 116 of 800 blocks"
757[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 171 of 800 blocks"
758[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 227 of 800 blocks"
759[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 281 of 800 blocks"
760[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 367 of 800 blocks"
761[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 438 of 800 blocks"
762[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 499 of 800 blocks"
763[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 549 of 800 blocks"
764[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 608 of 800 blocks"
765[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 680 of 800 blocks"
766[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 795 of 800 blocks"
767[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-3d1b2345"
768[f=-000001] [Path] [PathEstimator::WriteFile] hash=3d1b2345 file="cache\104dev-maintenance/paths/DeltaSiegeDry.pe2-3d1b2345.zip" (exists=0)
769[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-3d1b2345"
770[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1637ms, checksum 299685a4)"
771[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
772[f=-000001] [EOH::CreateSkirmishAI(id=0)]
773[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 0ms
774[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms
775[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
776[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,13095,0} {chunk,block}Bytes={0,0}
777[f=-000001] Set water rendering mode to 1 (reflective)
778[f=-000001] GameID: e4a0905d372e11fc43c1240eafcaae48
779[f=-000001] Connection attempt from rossco
780[f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Linux 64-bit (native)]
781[f=-000001] -> Connection established (given id 2)
782[f=-000001] Connection attempt from Zweistein
783[f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)]
784[f=-000001] -> Connection established (given id 0)
785[f=-000001] Connection attempt from [teh]Flow
786[f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)]
787[f=-000001] -> Connection established (given id 3)
788[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zweistein" string="[PreGame::GameDataReceived][map-checksums]
789 server=6e4776ad06c4c76d40dea8ca38f334fe9009b12c2e2751a28a220a1de559f256ee05c395eea21bdbe592d6c9262ee819ccc38ecd300580bed918980c71ba1b89
790 client=6e4776ad06c4c76d40dea8ca38f334fe9009b12c2e2751a28a220a1de559f256ee05c395eea21bdbe592d6c9262ee819ccc38ecd300580bed918980c71ba1b89"
791[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zweistein" string="[PreGame::GameDataReceived][mod-checksums]
792 server=41c07c887d8dc494722f5fc13a5c4876113ff66591e6ecbf4795b9fa762c5668ec9017386e9236c7f2259b5a17d07f9e5429845a8f219e261041f1cdc4fc8187
793 client=41c07c887d8dc494722f5fc13a5c4876113ff66591e6ecbf4795b9fa762c5668ec9017386e9236c7f2259b5a17d07f9e5429845a8f219e261041f1cdc4fc8187"
794[f=-000001] Connection attempt from Flaka
795[f=-000001] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)]
796[f=-000001] -> Connection established (given id 1)
797[f=-000001] [Game::ClientReadNet][LOGMSG] sender="rossco" string="[PreGame::GameDataReceived][map-checksums]
798 server=6e4776ad06c4c76d40dea8ca38f334fe9009b12c2e2751a28a220a1de559f256ee05c395eea21bdbe592d6c9262ee819ccc38ecd300580bed918980c71ba1b89
799 client=6e4776ad06c4c76d40dea8ca38f334fe9009b12c2e2751a28a220a1de559f256ee05c395eea21bdbe592d6c9262ee819ccc38ecd300580bed918980c71ba1b89"
800[f=-000001] [Game::ClientReadNet][LOGMSG] sender="rossco" string="[PreGame::GameDataReceived][mod-checksums]
801 server=41c07c887d8dc494722f5fc13a5c4876113ff66591e6ecbf4795b9fa762c5668ec9017386e9236c7f2259b5a17d07f9e5429845a8f219e261041f1cdc4fc8187
802 client=41c07c887d8dc494722f5fc13a5c4876113ff66591e6ecbf4795b9fa762c5668ec9017386e9236c7f2259b5a17d07f9e5429845a8f219e261041f1cdc4fc8187"
803[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flaka" string="[PreGame::GameDataReceived][map-checksums]
804 server=6e4776ad06c4c76d40dea8ca38f334fe9009b12c2e2751a28a220a1de559f256ee05c395eea21bdbe592d6c9262ee819ccc38ecd300580bed918980c71ba1b89
805 client=6e4776ad06c4c76d40dea8ca38f334fe9009b12c2e2751a28a220a1de559f256ee05c395eea21bdbe592d6c9262ee819ccc38ecd300580bed918980c71ba1b89"
806[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flaka" string="[PreGame::GameDataReceived][mod-checksums]
807 server=41c07c887d8dc494722f5fc13a5c4876113ff66591e6ecbf4795b9fa762c5668ec9017386e9236c7f2259b5a17d07f9e5429845a8f219e261041f1cdc4fc8187
808 client=41c07c887d8dc494722f5fc13a5c4876113ff66591e6ecbf4795b9fa762c5668ec9017386e9236c7f2259b5a17d07f9e5429845a8f219e261041f1cdc4fc8187"
809[f=-000001] Spectator [teh]Flow left the game: normal quit
810[f=-000001] [Game::ClientReadNet][LOGMSG] sender="rossco" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1cfbfad55b7b4ab00de230c0100e0d745dd0af88d077d0b6dfe60925b7fcb6195a7c8e2ed23a303b49632d5c7e0840dab9cb999cac94ef7b3f39214c9c0079fa]"
811[f=-000001] DisableWidget(), could not find widget: External VR Grid
812[f=-000001] [Game::ClientReadNet][LOGMSG] sender="rossco" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0c9a8acf508812b8118cba97a21d7850d3ddedda7b79ef843077e457947d870293969711aad42b7adcc646aa8ebbb4bd2ea271091cf33dd443ec8f1dd9cda5ca]"
813[f=-000001] [Game::ClientReadNet][LOGMSG] sender="rossco" string="[Game::Load][lua{Rules,Gaia}={0x7a26d960,(nil)}]"
814[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zweistein" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1cfbfad55b7b4ab00de230c0100e0d745dd0af88d077d0b6dfe60925b7fcb6195a7c8e2ed23a303b49632d5c7e0840dab9cb999cac94ef7b3f39214c9c0079fa]"
815[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zweistein" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0c9a8acf508812b8118cba97a21d7850d3ddedda7b79ef843077e457947d870293969711aad42b7adcc646aa8ebbb4bd2ea271091cf33dd443ec8f1dd9cda5ca]"
816[f=-000001] [Game::ClientReadNet] local skirmish AI "Bot1" (ID: 0, Short-Name: "DAI", Version: "<not-versioned>") took over control of team 1
817[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zweistein" string="[Game::Load][lua{Rules,Gaia}={430b96c0,00000000}]"
818[f=-000001] <Zweistein> Private: My player ID is 0
819[f=-000001] <Zweistein> Private: My player ID is 0
820[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flaka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1cfbfad55b7b4ab00de230c0100e0d745dd0af88d077d0b6dfe60925b7fcb6195a7c8e2ed23a303b49632d5c7e0840dab9cb999cac94ef7b3f39214c9c0079fa]"
821[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flaka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0c9a8acf508812b8118cba97a21d7850d3ddedda7b79ef843077e457947d870293969711aad42b7adcc646aa8ebbb4bd2ea271091cf33dd443ec8f1dd9cda5ca]"
822[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flaka" string="[Game::Load][lua{Rules,Gaia}={3737a188,00000000}]"
823[f=-000001] 640, 320, 204800, 7, 308, 77, 7, 4
824[f=-000001] 65, blobs
825[f=-000001] Shard by AF - playing: BYAR on: DeltaSiegeDry
826[f=-000001] adding UnitHandler module
827[f=-000001] adding BomberHandler module
828[f=-000001] adding BuilderSquadsHandler module
829[f=-000001] adding FighterHandler module
830[f=-000001] adding ControlPointHandler module
831[f=-000001] adding MetalSpotHandler module
832[f=-000001] adding GeoSpotHandler module
833[f=-000001] adding NewPlacementHandler module
834[f=-000001] adding RequestsHandler module
835[f=-000001] adding AiModeHandler module
836[f=-000001] adding Sleep module
837[f=-000001] adding ScoutsHandler module
838[f=-000001] adding TriggerHandler module
839[f=-000001] adding MainSquadHandler module
840[f=0000104] Buildings set to face East
841[f=0001459] Buildings set to face South
842[f=0001463] Buildings set to face West
843[f=0001467] Buildings set to face North
844[f=0002730] Connection attempt from [teh]Flow
845[f=0002730] -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)]
846[f=0002730] -> Connection established (given id 3)
847[f=0002780] [Game::ClientReadNet][LOGMSG] sender="[teh]Flow" string="[PreGame::GameDataReceived][map-checksums]
848 server=6e4776ad06c4c76d40dea8ca38f334fe9009b12c2e2751a28a220a1de559f256ee05c395eea21bdbe592d6c9262ee819ccc38ecd300580bed918980c71ba1b89
849 client=6e4776ad06c4c76d40dea8ca38f334fe9009b12c2e2751a28a220a1de559f256ee05c395eea21bdbe592d6c9262ee819ccc38ecd300580bed918980c71ba1b89"
850[f=0002780] [Game::ClientReadNet][LOGMSG] sender="[teh]Flow" string="[PreGame::GameDataReceived][mod-checksums]
851 server=41c07c887d8dc494722f5fc13a5c4876113ff66591e6ecbf4795b9fa762c5668ec9017386e9236c7f2259b5a17d07f9e5429845a8f219e261041f1cdc4fc8187
852 client=41c07c887d8dc494722f5fc13a5c4876113ff66591e6ecbf4795b9fa762c5668ec9017386e9236c7f2259b5a17d07f9e5429845a8f219e261041f1cdc4fc8187"
853[f=0003283] [Game::ClientReadNet][LOGMSG] sender="[teh]Flow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1cfbfad55b7b4ab00de230c0100e0d745dd0af88d077d0b6dfe60925b7fcb6195a7c8e2ed23a303b49632d5c7e0840dab9cb999cac94ef7b3f39214c9c0079fa]"
854[f=0003717] [Game::ClientReadNet][LOGMSG] sender="[teh]Flow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0c9a8acf508812b8118cba97a21d7850d3ddedda7b79ef843077e457947d870293969711aad42b7adcc646aa8ebbb4bd2ea271091cf33dd443ec8f1dd9cda5ca]"
855[f=0003717] [Game::ClientReadNet][LOGMSG] sender="[teh]Flow" string="[Game::Load][lua{Rules,Gaia}={38c1b1c8,00000000}]"
856[f=0012012] -> Instigator is being attacked!
857[f=0017011] [rossco] settings > menu > control > scroll inversed
858[f=0017246] [rossco] shouldn't it be inverted?
859[f=0017876] [rossco] is inversed a word?
860[f=0018666] [[teh]Flow] nversed definition, reversed in position, order, direction, or tendency.
861[f=0018901] [[teh]Flow] so yes
862[f=0019905] -> Metal Extractor is being attacked!
863[f=0020643] [rossco] reversed is a good word
864[f=0022184] -> LLT is being attacked!
865[f=0023859] [rossco] my fan slows heaps when i switch v-sync on
866[f=0024166] [[teh]Flow] yeah its nice
867[f=0024680] [[teh]Flow] for fps vsync is evil, not so much for rts :)
868[f=0026657] [rossco] menus still over laps upper bar, is that game or lobby?
869[f=0027166] [[teh]Flow] MENU button is done by chobby
870[f=0027458] [[teh]Flow] it uses its own position/scaling
871[f=0027664] [rossco] should i make an issue?
872[f=0027863] [[teh]Flow] no
873[f=0028523] [[teh]Flow] i want to hide it and add our own
874[f=0028739] [rossco] ok
875[f=0030024] [rossco] how to slow down pan speed?
876[f=0030828] [[teh]Flow] screen-edge pan speed?
877[f=0031242] [rossco] y
878[f=0031960] [[teh]Flow] not in options yet and would require a restart probably, its done by springsettings.cfg
879[f=0032608] [rossco] default in chobby is too fast
880[f=0032718] [[teh]Flow] i added a toggle that set its speed to 0
881[f=0032725] [rossco] im sea sick
882[f=0034322] [[teh]Flow] there is still work to be doen with saving/restoring/and loading defaults
883[f=0036693] [rossco] yeah, it's nice
884[f=0037018] [[teh]Flow] variation is nice
885[f=0037271] [rossco] was that ptaq?
886[f=0037809] [[teh]Flow] core texture atlas has room for new stuff
887[f=0037916] [[teh]Flow] no, flaka
888[f=0038394] [rossco] nice flaka
889[f=0038581] [rossco] !ring flaka
890[f=0038582] > parity_host * Ringing Flaka (by rossco)
891[f=0039227] [Flaka] what?
892[f=0039375] [Flaka] someone ringed
893[f=0039586] [rossco] check the morties
894[f=0039753] [rossco] very nice
895[f=0039804] [[teh]Flow] camo is nice
896[f=0039945] [Flaka] yes thanks
897[f=0040431] <Zweistein> i love mortys ;)
898[f=0040476] <Zweistein> always
899[f=0040639] [[teh]Flow] i initially had some doubts, and still have about the other camo variation/colors
900[f=0040688] [Flaka] core artillery suposed all to have same camo
901[f=0042045] [rossco] is morty arty?
902[f=0042231] [Flaka] kind of
903[f=0042272] <Zweistein> kinda yes
904[f=0042356] <Zweistein> but very fast unit
905[f=0042551] <Zweistein> not immobile like other artys
906[f=0042606] [Flaka] low angle
907[f=0044260] [Flaka] ok lets say " long attack range"
908[f=0045094] [[teh]Flow] morty, the name alreayd implies what it is
909[f=0045620] [rossco] how so?
910[f=0045810] [Flaka] depends on the language ;-)
911[f=0045852] [[teh]Flow] it translates to mortier
912[f=0045956] [[teh]Flow] not mort
913[f=0045960] <Zweistein> its immortal? :D
914[f=0046289] [Flaka] no its dead
915[f=0046597] [[teh]Flow] it light artillery for foot soliers
916[f=0047220] <Zweistein> its awesome, simply ;)
917[f=0047610] > parity_host * New version of current mod detected (Beyond all Reason test-11548-af21ac0), switching when battle is empty (use !rehost to force)
918[f=0047804] -> Moho Mine is being attacked!
919[f=0048563] Error: Spring 104.0.1-1398-g7442945 maintenance has crashed.
920[f=0048563] Error: DLL information:
921[f=0048563] Error: 0x00400000 spring
922[f=0048563] Error: 0x77c30000 ntdll
923[f=0048563] Error: 0x76ea0000 KERNEL32
924[f=0048563] Error: 0x759a0000 KERNELBASE
925[f=0048563] Error: 0x755b0000 ADVAPI32
926[f=0048563] Error: 0x65d80000 libIL
927[f=0048563] Error: 0x77850000 msvcrt
928[f=0048563] Error: 0x760f0000 USER32
929[f=0048563] Error: 0x777c0000 sechost
930[f=0048563] Error: 0x752b0000 win32u
931[f=0048563] Error: 0x76dc0000 RPCRT4
932[f=0048563] Error: 0x77580000 GDI32
933[f=0048563] Error: 0x75290000 SspiCli
934[f=0048563] Error: 0x756c0000 gdi32full
935[f=0048563] Error: 0x75280000 CRYPTBASE
936[f=0048563] Error: 0x77650000 bcryptPrimitives
937[f=0048563] Error: 0x76cb0000 msvcp_win
938[f=0048563] Error: 0x76930000 ucrtbase
939[f=0048563] Error: 0x77be0000 IMAGEHLP
940[f=0048563] Error: 0x76290000 SHELL32
941[f=0048563] Error: 0x73ca0000 GLU32
942[f=0048563] Error: 0x77a90000 cfgmgr32
943[f=0048563] Error: 0x76d30000 shcore
944[f=0048563] Error: 0x74df0000 IPHLPAPI
945[f=0048563] Error: 0x752d0000 combase
946[f=0048563] Error: 0x63c80000 OPENGL32
947[f=0048563] Error: 0x76f80000 windows.storage
948[f=0048563] Error: 0x77c00000 profapi
949[f=0048563] Error: 0x776c0000 powrprof
950[f=0048563] Error: 0x75840000 shlwapi
951[f=0048563] Error: 0x75830000 kernel.appcore
952[f=0048563] Error: 0x77ad0000 cryptsp
953[f=0048563] Error: 0x75550000 WS2_32
954[f=0048563] Error: 0x6b440000 libcurl
955[f=0048563] Error: 0x6b800000 OpenAL32
956[f=0048563] Error: 0x6b5c0000 libvorbisfile-3
957[f=0048563] Error: 0x76a60000 CRYPT32
958[f=0048563] Error: 0x758a0000 ole32
959[f=0048563] Error: 0x70e40000 libfreetype-6
960[f=0048563] Error: 0x65180000 libfontconfig-1
961[f=0048563] Error: 0x77a80000 MSASN1
962[f=0048563] Error: 0x6ef80000 glew32
963[f=0048563] Error: 0x75630000 wldap32
964[f=0048563] Error: 0x6c740000 SDL2
965[f=0048563] Error: 0x6d740000 libvorbis-0
966[f=0048563] Error: 0x70880000 libogg-0
967[f=0048563] Error: 0x75690000 IMM32
968[f=0048563] Error: 0x62e80000 zlib1
969[f=0048563] Error: 0x68f40000 libexpat-1
970[f=0048563] Error: 0x775b0000 OLEAUT32
971[f=0048563] Error: 0x70650000 WINMM
972[f=0048563] Error: 0x75270000 VERSION
973[f=0048563] Error: 0x70590000 winmmbase
974[f=0048563] Error: 0x63840000 nvapi
975[f=0048563] Error: 0x75ca0000 SETUPAPI
976[f=0048563] Error: 0x76e80000 bcrypt
977[f=0048563] Error: 0x687a0000 dxgi
978[f=0048563] Error: 0x74bd0000 uxtheme
979[f=0048563] Error: 0x767f0000 MSCTF
980[f=0048563] Error: 0x086a0000 nvoglv32
981[f=0048563] Error: 0x74cf0000 WTSAPI32
982[f=0048563] Error: 0x681c0000 DEVOBJ
983[f=0048563] Error: 0x76c00000 WINTRUST
984[f=0048563] Error: 0x75160000 ntmarta
985[f=0048563] Error: 0x72470000 dwmapi
986[f=0048563] Error: 0x68250000 WINSTA
987[f=0048563] Error: 0x77af0000 clbcatq
988[f=0048563] Error: 0x67f90000 TextInputFramework
989[f=0048563] Error: 0x67c80000 CoreUIComponents
990[f=0048563] Error: 0x67bf0000 CoreMessaging
991[f=0048563] Error: 0x6fee0000 wintypes
992[f=0048563] Error: 0x73c90000 shfolder
993[f=0048563] Error: 0x681f0000 MMDevApi
994[f=0048563] Error: 0x72210000 PROPSYS
995[f=0048563] Error: 0x6ec60000 dsound
996[f=0048563] Error: 0x63d60000 AUDIOSES
997[f=0048563] Error: 0x64500000 AVRT
998[f=0048563] Error: 0x644e0000 resourcepolicyclient
999[f=0048563] Error: 0x727d0000 secur32
1000[f=0048563] Error: 0x705f0000 mswsock
1001[f=0048563] Error: 0x65740000 wshqos
1002[f=0048563] Error: 0x65730000 wshtcpip
1003[f=0048563] Error: 0x65720000 wship6
1004[f=0048563] Error: 0x777b0000 NSI
1005[f=0048563] Error: 0x74b30000 dhcpcsvc
1006[f=0048563] Error: 0x6d550000 dbghelp
1007[f=0048563] Error: Exception: Access violation (0xc0000005)
1008[f=0048563] Error: Exception Address: 0x00469979
1009[f=0048563] Error: Stacktrace for Spring 104.0.1-1398-g7442945 maintenance:
1010[f=0048563] Error: [ProgCtr=00469979 StackPtr=0270f720 FramePtr=73d939e4]
1011[f=0048563] Error: (0) C:\Users\Matthias Thurau\Documents\My Games\Spring\engine\104.0.1-1398-g7442945 maintenance\spring.exe [0x00469979]
1012[f=0048563] Error: (1) C:\Users\Matthias Thurau\Documents\My Games\Spring\engine\104.0.1-1398-g7442945 maintenance\spring.exe [0x005C548E]
1013[f=0048563] Error: (2) C:\Users\Matthias Thurau\Documents\My Games\Spring\engine\104.0.1-1398-g7442945 maintenance\spring.exe [0x004323C1]
1014[f=0048563] Error: (3) C:\Users\Matthias Thurau\Documents\My Games\Spring\engine\104.0.1-1398-g7442945 maintenance\spring.exe [0x00880863]
1015[f=0048563] Error: (4) C:\Users\Matthias Thurau\Documents\My Games\Spring\engine\104.0.1-1398-g7442945 maintenance\spring.exe [0x0086BDFB]
1016[f=0048563] Error: (5) C:\Users\Matthias Thurau\Documents\My Games\Spring\engine\104.0.1-1398-g7442945 maintenance\spring.exe [0x00401382]
1017[f=0048563] Error: (6) C:\Windows\System32\KERNEL32.DLL [0x00020419]
1018[f=0048563] Error: (7) C:\Windows\SYSTEM32\ntdll.dll [0x0006662D]
1019[f=0048563] Error: (8) C:\Windows\SYSTEM32\ntdll.dll [0x000665FD]