· 10 years ago · Jul 20, 2016, 02:09 PM
1# Visit Bukkit Page (http://dev.bukkit.org/bukkit-plugins/islandworld/) for more informations about all config options
2
3# Print debug messages?
4debug: false
5
6# Log island changes to file?
7island-debug: false
8
9# You can decide if plugin should check for
10# new versions and inform you about it
11version-check: true
12
13# Language. It will need messages_<language>.yml file in plugin folder
14# Default def (english) included
15language: pl
16
17# Name of world where you will have islands
18world-isle: IslandWorld
19
20# Name of world where you have spawn
21# Player will be moved there on island delete
22world-spawn: IslandWorld
23
24# Block id what you use to generate world
25# Air: 0, Water: 9
26world-block-id: 0
27
28# y coord for island (Number which you use to generate world with water)
29# Or just height for isle in air
30island-height: 256
31
32# Maximum island size
33# Value will be used for protecting regions.
34# Cannot be changed if you have islands already in world !
35island-size: 150
36
37# Region spacing
38# For example if spacing is 1 and island-size 100
39# Island box will have 100 x 100 size
40# but WG region will have coords 1 x 99 and will be 1 block space
41# between regions. (in fact two because island near will also have 1 block space)
42region-spacing: 1
43
44# Ability to extend island size by player
45# If you set region-spacing to 35 for example
46# And make step 10 on every /island extend
47# you will make region-spacing 10 lower, so player
48# can use command 3 times
49region-step: 0
50
51# By default island is sliced and removed layer by layer
52# Here you can define height of every slice
53delete-step: 20
54
55# Delay between layers remove in tics
56# 20 is 1 sec
57delete-delay: 0
58
59# Maximum islands in row/col (will be x * z)
60# Islands are pregenerated, you can change it later
61max-count: 100
62
63# Enable that option if your server is running
64# online mode
65track-uuid: true
66
67# Use BiMap ?
68use-bimap: true
69
70# How new islands should be generated ?
71# Snail : 0-0 0-1 1-0 1-1, 1-2 2-0 2-1 etc.
72# Normal: 0-1 0-2 0-3 0-4 0-5 etc.
73# Snail mode can take lots of time !
74snail-mode: false
75
76# If plugin should use worldEdit and schematics?
77use-world-edit: true
78
79# Available schematics for players, remember that player must have
80# permission islandworld.create.<name>
81schematics:
82 - normal
83
84# Commands to run after island is created and player is teleported to island
85# You can use %player% to insert creator name
86on-create:
87 - sethome
88
89# Commands to run after island is deleted and player is teleported to spawn
90# You can use %player% to insert owner name
91on-delete:
92 - sethome
93
94# Teleport delay (on home, spawn, tp commands)
95# 0 to disable delay
96teleport-delay: 0
97
98# Works only with teleport delay > 0
99# Any movement will break teleport wait
100movement-break-tp: false
101
102# Skip check for solid block on /is home, /is sethome commands
103skip-tp-home-check: false
104
105# Skip safety check on /is visit command
106skip-tp-visit-check: false
107
108# Time limit in minutes between possible delete/clear commands
109# 0 to disable option
110time-limit: 0
111
112# Time limit in minutes between possible calc commands
113calc-limit: 10
114
115# How much islands player one after one player can create.
116# If player delete & create x times island
117# he will be not able to create next one until admin reset that limit.
118# 0 to disable option
119create-limit: 0
120
121# Autosave time - in minutes, 0 to disable
122auto-save: 60
123
124# Determine if plugin should make backup on every
125# startup
126backup-on-start: true
127
128# After how much days backup files should be deleted?
129# 0 to disable and keep all backups
130backup-max-days: 0
131
132# Clear player inventory on:
133inv-clear:
134 create: true
135 delete: true
136 leave: true
137 remove: false
138
139# Clear player ender chest on :
140ec-clear:
141 create: true
142 delete: true
143 leave: true
144 remove: false
145
146# Reset economy balance on island delete ?
147# Economy must be enabled also!
148eco-reset: false
149
150# Delete challenges on island delete?
151delete-challenges: true
152
153# Allow visit command?
154allow-visit: true
155
156# If true player added to one island cannot make own island
157# or cannot be added to other island as helper
158strict-party: true
159
160# Some commands can use only owner of island, not helper.
161# If you will put commands on that list, all people helping on
162# island will be allowed to use that commands
163# Allowed commands: fixhome, lock, unlock, open, close, info, expell
164# biomeshow, biomeset, biomechunkset, calc
165# Warning : that option is working ONLY with strict-party enabled !
166helper-allowed:
167 - home
168
169# Players limit in party (without owner)
170# 0 to disable limit
171party-limit: 4
172
173# Players limit in party (without owner)
174# for players with islandworld.vip.party permission
175party-limit-vip: 7
176
177# How much homes player can setup
178home-limit: 0
179
180# How much homes player with 'islandworld.vip.homes' perm can setup
181home-limit-vip: 2
182
183# List of challenges should skip already completed ?
184# Otherwise it will print number of challenge:
185# Green if completed, Red if not completed yet
186skip-completed: false
187
188# If true players need to finish challenges in order
189# They need to have finished 1,2,3 to finish 4
190challenges-order: false
191
192# If sign-use should be allowed?
193use-signs: true
194
195# If true it will allow to get lava from obsidian using empty bucket
196obsidian-break: false
197
198# If true it will work only for one block of obsidian if near there is
199# no other obsidian block
200obsidian-limit: true
201
202# Request time in seconds when we will wait for player reply
203# Used in delete or visit command
204request-time: 10
205
206# Island ranking is cached and loaded only once per
207# reload-time minutes
208reload-time: 30
209
210# Auto purge in days. 0 to disable that option
211auto-purge: 0
212
213# If true Purge command will check also last visit of
214# members not only owner.
215purge-check-members: true
216
217# Delay between island delete in seconds
218purge-delay: 60
219
220# Block teleport commands while falling
221# It will block home,tp,visit commands
222falling-block-tp: true
223
224# That config will remove all mobs near teleport point
225# on /is home - so player will be safe after teleport
226remove-mob-on-tp: false
227
228# If 'true' player will be respawned on own island
229# If 'false' will be spawned in spawnpoint of spawn-world
230# If 'skip' island world will not modify respawns at all
231respawn-on-island: 'skip'
232
233# If true players will be teleported to spawn from any
234# portal from nether
235spawn-from-nether: false
236
237# That option will teleport all players to spawn point
238# of spawn world when they quit from server
239spawn-on-quit: false
240
241# Mark island spawns with holograms
242# HolographicsDisplay plugin is required
243holo-spawns:
244 enabled: false
245 text: 'Spawn here!'
246 item: 'NETHER_STAR'
247
248# Chat prefix
249# If message will start with that part for exaple '!' -> !hello
250# Only members of island will see it
251# use "none" to disable that feature
252party-prefix: 'none'
253
254# You can use :
255# %level% - island level
256# %points% - island points
257# eg. chat-prefix: '&5<&aP:%points%&5>&d<&2LVL:%level%&d>&r'
258chat-prefix: 'none'
259
260# Is protection sings are allowed on server?
261item-protection: false
262
263# If change owner by player is allowed on server ?
264owner-change-allowed: false
265
266# Players will have ability to lock islands
267# When island is locked only owner and members can enter.
268island-lock: false
269
270# If enabled players can use /island fly on own island
271# When they go outside island flying is disabled
272island-flying: false
273
274# Block all liquids inside island cuboid and
275# don't allow spread
276liquid-listeners: false
277
278# Protection for area under negative coords (-100 x -100) (usually spawn)
279# If true - player will be able to build, break, use sings, chests etc
280# and you need other plugin to protect that area if you have spawn there
281# If false - only OPs can build. You don't need any additional plugins to protect
282# spawn but also you cannot use there signs, chests etc.
283negative-build: true
284
285# Default biome for created islands. Use /islandev biomelist for whole list
286# Set 'none' to disable that option.
287default-biome: forest
288
289# If false player need only islandworld.island.biomeset permission
290# If true player need also islandworld.island.biomeset.biomename permission
291# So you can limit possible biomes using perms
292per-biome-perms: false
293
294# If you are using command-cost config with economy
295# with that option enabled plugin will use config nodes
296# biomeset-<biomename> and biomechunset-<biomename>
297# with option disabled cost is taken from
298# biomeset and biomechunset configs
299per-biome-cost: false
300
301# Calculate points for island on player enter
302calc-on-enter: false
303
304# With that option to true plugin will destroy all
305# chestshop signs on island leave/remove
306remove-chest-shops: false
307
308# Remove lockette signs when player
309# leave island or its removed?
310remove-lockette: false
311
312# Protection flags
313flags:
314 # Display welcome message?
315 move-info: true
316 # Pvp on islands are enabled ?
317 pvp: false
318 # Chest access?
319 chest-acces: true
320 # Monster Eggs?
321 use-egg: false
322 # Use vehicle?
323 use-vehicle: false
324 # Use boats?
325 use-boat: false
326 # Can other players pickup items from ground?
327 item-pickup: false
328 # Can other players can drop item on ground?
329 item-drop: true
330 # If visitors will drop on ground on death?
331 death-item-drop: false
332 # Can other players use portals ?
333 use-portal: false
334 # Can other players use villagers?
335 use-villager: false
336 # Can other players kill animals?
337 kill-animals: false
338 # Can other players kill monsters? (not animals)
339 kill-monster: true
340 # Can other players kill golems ?
341 kill-golems: true
342 # Can other players throw potions ?
343 potion-throw: false
344 # Can other players throw eggs?
345 egg-throw: false
346
347# Allowed item/blocks for non-members on islands
348allowed-list:
349 - '26'
350
351# Blocked items/blocks for non-memebers on island
352blocked-list:
353 - '383:56'
354
355# Blocks here will be ingnored on island detele/create
356# If cuboid constains some blocks they will stay there
357ignored-list:
358 - '7'
359
360# Divider for island level. By default island have 100x100x256 blocks
361# player can have max 2 560 000 points
362# level of island is calculated = (points/divider)
363# so with max points island will have 100 lvl
364level-divider: 25600
365
366# Points per material for calculations <blockId>: points
367# by default all blocks have 1 point value
368# in example cobblestone (id 4) will have 2 points value
369material-points:
370 '4': 2
371
372# Mysql Database
373# Database is used to store points
374# Use word disabled in host to disable mysql
375database:
376 host: disabled
377 port: 3306
378 user: islandworld
379 pass: password
380 base: islandworld
381 table: island_stats
382
383# Pathway between islands
384# If you prefer have pathways protected set region-spacing and
385# pathway width to same value
386# If pathway.schematic will exists will be used
387pathway:
388 # Size of pathway. 0 to disable that option
389 width: 0
390 # height
391 height: 150
392 # Id of Block
393 block: '44:2'
394
395# ECONOMY SETTINGS
396# You need to have VAULT installed to use
397# economy settings
398
399# Determine if economy is enabled
400economy-enabled: false
401
402# Cost of commands
403# Use commandname: cost eg. create : 100
404# you can also use global: 200 - all commands will cost 200
405command-cost:
406 commandname: 200
407
408# dynmap specific settings
409dynmap:
410 # enable dynmap support?
411 enabled: false
412 # print more informaction about work
413 debug: false
414 # island count to make per one tick
415 ispertick: 50
416 # time (in 1/20 sec) between work ticks
417 timetick: 1
418 # update time (in sec)
419 updatetime: 3600
420 # Style for regions
421 regionstyle:
422 strokeColor: "#00FF00"
423 strokeOpacity: 0.7
424 strokeWeight: 3
425 fillColor: "#00FF00"
426 fillOpacity: 0.3
427
428
429# If used items will be inserted into chest from config
430# and not from schematic, you need to make list with items named
431# schematicname-items
432#
433use-config-items: true
434
435# Items for 'normal' schematic
436# Names fo materials can be found here:
437# https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
438normal-items:
439 - LAVA_BUCKET 1
440 - WATER_BUCKET 1
441 - WATER_BUCKET 1
442 - SEEDS 2
443 - PUMPKIN_SEEDS 2
444 - MELON_SEEDS 2
445 - INK_SACK 2 3
446 - SAPLING 1
447 - SAPLING 1 1
448 - SAPLING 1 2
449 - RED_MUSHROOM 2
450 - BROWN_MUSHROOM 2
451 - APPLE 10
452 - CARROT 10
453 - MELON 10
454 - STRING 10
455 - BONE 10
456
457special-items:
458 - LAVA_BUCKET 1
459 - WATER_BUCKET 1
460 - WATER_BUCKET 1
461 - SEEDS 4
462 - PUMPKIN_SEEDS 4
463 - MELON_SEEDS 4
464 - INK_SACK 4 3
465 - SAPLING 3
466 - SAPLING 3 1
467 - SAPLING 3 2
468 - RED_MUSHROOM 10
469 - BROWN_MUSHROOM 10
470 - APPLE 10
471 - CARROT 10
472 - MELON 10
473 - STRING 20
474 - BONE 20
475
476# AsyncWorldEdit group definition
477# If you have AWE installed, Islandworld will use it by default
478# You can change group settings here, most important are rendering values.
479# For param description check AWE site.
480awe-group:
481 maxJobs: 10
482 cleanOnLogout: true
483 defaultMode: true
484 renderer:
485 blocks: 10000
486 time: 75
487 queue:
488 limit-hard: 200000
489 limit-soft: 100000
490 messages:
491 progress-bar: false
492 progress-chat: false
493 talkative: false
494 progress-bar-min: 100
495 disableUndo: false