· 8 years ago · Aug 05, 2018, 10:04 PM
1{
2 "_meta": {
3 "sources": [{
4 "json": "COFSA",
5 "abbreviation": "COFSA",
6 "full": "The Compendium of Forgotten Secrets: Awakening",
7 "authors": [
8 "Genuine Fantasy Press"
9 ],
10 "convertedBy": [
11 "Joe"
12 ],
13 "version": "1.0",
14 "url": "https://github.com/TheGiddyLimit/homebrew",
15 "targetSchema": "1.1.0"
16 }]
17 },
18 "invocation": [{
19 "name": "Awakened Insight",
20 "entries": [
21 "Whenever you cast a spell using a warlock spell slot, you gain advantage on the first ability check you make before the end of your next turn."
22 ],
23 "source": "COFSA",
24 "page": 127
25 },
26 {
27 "name": "Barred Mind",
28 "entries": [
29 "Whenever you make a Wisdom saving throw and succeed, your mind locks shut. If the same creature or effect forces you to make another Wisdom saving throw before the end of your next turn, that saving throw is made with advantage."
30 ],
31 "source": "COFSA",
32 "page": 127
33 },
34 {
35 "name": "Blade Empowerment",
36 "prerequisites": {
37 "pact": "Blade"
38 },
39 "entries": [
40 "As a bonus action, you can empower your pact weapon with eldritch energy. The first time you hit a creature with your pact weapon before the start of your next turn, it takes additional force damage equal to your warlock level and is pushed 5 feet directly away from you."
41 ],
42 "source": "COFSA",
43 "page": 127
44 },
45 {
46 "name": "Broken Dreams",
47 "prerequisites": {
48 "level": 18
49 },
50 "entries": [
51 "As part of a long rest, you can cast {@spell dream} once without using a spell slot. Casting this spell does not interfere with your rest."
52 ],
53 "source": "COFSA",
54 "page": 127
55 },
56 {
57 "name": "Captured Heart",
58 "entries": [
59 "You gain advantage on attack rolls targeting creatures that you have charmed. If you hit a creature you have charmed with an attack, it cannot take reactions until the end of your next turn."
60 ],
61 "source": "COFSA",
62 "page": 127
63 },
64 {
65 "name": "Compendium of Forgotten Secrets",
66 "prerequisites": {
67 "pact": "Tome"
68 },
69
70 "entries": [
71 "You are aware of the presence of any Alrisen upon the same plane as you, and you have learned the relationships that they may have with one another. You are instantly aware if any of these relationships change. If you are loyal to one or more of them, you can sense the direction they are located while they are on the same plane as you. Most Alrisen have the capacity to conceal themselves from your detection, at their discretion. You also gain advantage on checks made to identify their followers, servants, slaves, or other minions."
72 ],
73 "source": "COFSA",
74 "page": 127
75 },
76 {
77 "name": "Dark Speech",
78 "entries": [
79 "As an action, you can create a 5-foot cube of magical darkness at a point that you can see within 60 feet of you by speaking a phrase from a forgotten tongue. The cube lasts until the start of your next turn."
80 ],
81 "source": "COFSA",
82 "page": 127
83 },
84 {
85 "name": "Eldritch Anhilation",
86 "prerequisites": {
87 "pact": "Blade",
88 "level": 18
89 },
90 "entries": [
91 "Whenever you kill a creature with an attack made using your pact weapon, you siphon a fragment of their essence. The next time you inflict damage with your pact weapon, it inflicts additional force damage equal to your warlock level."
92 ],
93 "source": "COFSA",
94 "page": 127
95 },
96 {
97 "name": "Eldritch Shaping",
98 "prerequisites": {
99 "level": 5,
100 "spell": "Eldritch Blast"
101 },
102 "entries": [
103 "Whenever you cast a spell using a warlock spell slot, you can use a bonus action to collect the excess power you’ve released and channel it into yourself, modifying your next casting of {@spell eldritch blast} by replacing the normal beams of energy with shaped explosions of energy. Choose one of the following options each time you do so. The saving throw DC equals your warlock spell save DC.",
104 "{@b • Pulse:} Choose a number of creatures that you can see within 10 feet of you equal to the number of beams you can produce using {@spell eldritch blast}. Each creature must make a Dexterity saving throw. If a creature fails, they are struck by one beam from your {@spell eldritch blast}.",
105 "{@b • Shockwave:} You unleash a 20-foot cone of energy. Choose a number of creatures equal to the number of beams you can produce using {@spell eldritch blast} that are within the area. Each creature must make a Dexterity saving throw. If a creature fails, they are struck by one beam from your {@spell eldritch blast}."
106 ],
107 "source": "COFSA",
108 "page": 127
109 },
110 {
111 "name": "Eldritch Shaping, Greater",
112 "prerequisites": {
113 "level": 11,
114 "spell": "Eldritch Blast"
115 },
116 "entries": [
117 "As {@invocation eldritch shaping}, except you choose from the following options instead.",
118 "{@b • Spike:} You summon a 10-foot-long spike of power from beneath the ground at a point you can see within range, attempting to strike one creature you can see. The target must make a Dexterity saving throw. If they fail, they are struck by all the beams you can produce by casting {@spell eldritch blast} as though you were standing at the point where the spike originated.",
119 "{@b • Ray:} You unleash a devastating arc of energy in a line 60 feet long and 5 feet wide. Choose a number of creatures equal to the number of beams you can produce using {@spell eldritch blast} that are within the area. Each creature must make a Dexterity saving throw. If a creature fails, they are struck by one beam from your {@spell eldritch blast}."
120 ],
121 "source": "COFSA",
122 "page": 127
123 },
124 {
125 "name": "Eldritch Shaping, Master",
126 "prerequisites": {
127 "level": 17,
128 "spell": "Eldritch Blast"
129 },
130 "entries": [
131 "As {@invocation eldritch shaping}, except you choose from the following options instead.",
132 "{@b • Doom:} Choose one creature that you can see within range. The target must make a Charisma saving throw. If it fails, it is struck by all of the beams of your {@spell eldritch blast}. If the creature dies, you can use a bonus action to prepare another Eldritch Shape.",
133 "{@b • Destruction:} Choose one primary creature within range, and up to four other hostile creatures that you can see within 30 feet of the primary creature. Each of the other creatures must make a Wisdom saving throw. Each creature that fails is struck by one beam of your {@spell eldritch blast}. The primary creature is struck by a number of beams equal to the amount of other creatures that failed their saving throw."
134 ],
135 "source": "COFSA",
136 "page": 127
137 },
138 {
139 "name": "Evil Eye",
140 "entries": [
141 "As an action, you glare darkly at a creature, imbuing your eyes with eldritch magic. If the creature can see you, it suffers disadvantage on its next attack roll or ability check made within one minute."
142 ],
143 "source": "COFSA",
144 "page": 128
145 },
146 {
147 "name": "Fractured Soul",
148 "prerequisites": {
149 "pact": "Tome"
150 },
151 "entries": [
152 "Your Book of Shadows is no longer destroyed when you die, and it can be used in place of your corpse to restore you to life."
153 ],
154 "source": "COFSA",
155 "page": 128
156 },
157 {
158 "name": "Grand Executioner's Blade",
159 "prerequisites": {
160 "pact": "Blade",
161 "level": 15
162 },
163 "entries": [
164 "Whenever you summon your pact weapon, you can use a bonus action to cast a spell of 1st level or higher with a casting time of one action. When you do so, you gain advantage on your next attack made with your pact weapon."
165 ],
166 "source": "COFSA",
167 "page": 128
168 },
169 {
170 "name": "Grand Occultist’s Tome",
171 "prerequisites": {
172 "pact": "Tome",
173 "level": 15
174 },
175 "entries": [
176 "Whenever you cast a cantrip, you can use a bonus action to empower yourself with a defensive aura. Until the start of your next turn, whenever a hostile creature enters a space within 5 feet of you, you can use your reaction to trigger the aura, pushing the enemy up to 10 feet directly away from you."
177 ],
178 "source": "COFSA",
179 "page": 128
180 },
181 {
182 "name": "Grand Summoner's Chain",
183 "prerequisites": {
184 "pact": "Chain",
185 "level": 15
186 },
187 "entries": [
188 "Your control over your familiar increases. You can choose to instantly cast find familiar without expending a spell slot immediately after you finish a short or long rest, and you do not need material components for this spell."
189 ],
190 "source": "COFSA",
191 "page": 128
192 },
193 {
194 "name": "Indescribable Form",
195 "prerequisites": {
196 "level": 15
197 },
198 "entries": [
199 "Your form is no longer bound by the laws of reality. As an action, you can choose to appear as any creature or object that is Small or Medium. For example, you could choose to appear as a dog, a mass of floating lights, or a simple wooden crate. No matter what appearance you choose, your statistics and capacity for action are the same. This appearance is a physical change, but magic that allows others to discern the true form of shapeshifters will reveal your normal appearance."
200 ],
201 "source": "COFSA",
202 "page": 128
203 },
204 {
205 "name": "Sacrificial Demise",
206 "prerequisites": {
207 "pact": "Chain",
208 "level": 6
209 },
210 "entries": [
211 "As an action, you can cause your familiar to sacrifice itself in an explosion of eldritch power. Choose any damage type that the familiar can inflict with an attack. Creatures within 20 feet of your familiar must make a Dexterity saving throw against your warlock spell save DC. If they fail, they take 1d6 damage per two warlock levels you possess of the chosen damage type, or half as much damage if they succeed. Your familiar is instantly slain by this sacrificial attack, but can be summoned again by casting find familiar as normal."
212 ],
213 "source": "COFSA",
214 "page": 128
215 },
216 {
217 "name": "Secretive Speech",
218 "entries": [
219 "You can choose to speak in an otherworldly tongue. When you do, the only people who can understand you are those you choose. To others, this speech sounds like the ramblings of a lunatic, the chittering of some indescribable beast, or undiscernable whispering, depending on the volume."
220 ],
221 "source": "COFSA",
222 "page": 128
223 },
224 {
225 "name": "Servant to the Master",
226 "prerequisites": {
227 "pact": "Chain",
228 "level": 18
229 },
230 "entries": [
231 "Your familiar gains additional hit points equal to your warlock level, and whenever it attacks, you can use a bonus action to cause it to inflict twice the normal amount of damage."
232 ],
233 "source": "COFSA",
234 "page": 128
235 },
236 {
237 "name": "Terrifying Voice",
238 "prerequisites": {
239 "level": 18
240 },
241 "entries": [
242 "Your voice takes on an unnatural timbre. Whenever you speak, you can use an action to project your will towards a creature you can see that can hear you. The target must make a Wisdom saving throw against your warlock spell save DC. If they fail, they are frightened of you until the end of your next turn."
243 ],
244 "source": "COFSA",
245 "page": 128
246 },
247 {
248 "name": "Twinned Blades",
249 "prerequisites": {
250 "pact": "Blade"
251 },
252 "entries": [
253 "You gain access to a second pact weapon, and you can summon both whenever you would summon one of them. When you engage in two-weapon fighting using both your pact weapons, you can add your ability modifier to the damage of the second attack."
254 ],
255 "source": "COFSA",
256 "page": 128
257 },
258 {
259 "name": "Veil of Sorrow",
260 "prerequisites": {
261 "level": 18
262 },
263 "entries": [
264 "Whenever you see an allied creature be reduced to 0 hit points, you can choose to channel your emotions through your eldritch power as a reaction. Choose up to 10 creatures that you can see within 60 feet of you. Those creatures take psychic damage equal to your warlock level and must make a Wisdom saving throw. If they fail, they are knocked prone and frightened of you until the end of your next turn. Once you do this, you can’t do so again until you finish a short or long rest."
265 ],
266 "source": "COFSA",
267 "page": 128
268 },
269 {
270 "name": "Wretched Mark",
271 "prerequisites": {
272 "level": 18,
273 "spell": "Hex/Curse"
274 },
275 "entries": [
276 "Whenever a creature that you have cursed makes an attack roll while you can see them, you can use your reaction to impose disadvantage on the roll before the roll is made. If the attack still hits, the cursed creature takes 2d10 psychic damage."
277 ],
278 "source": "COFSA",
279 "page": 128
280 },
281 {
282 "name": "The Archivist's Journal",
283 "prerequisites": {
284 "patron": "The Accursed Archive",
285 "pact": "Tome"
286 },
287 "entries": [
288 "You gain advantage on saving throws while within the Archive.",
289 " Whenever you cast a spell of 1st level or higher that deals damage, you can use your bonus action to cause one target of the spell to become vulnerable to the first instance of damage from a single type, rolled randomly on the table below. If the spell you cast deals that damage type, roll again until you get a different result. If the creature has resistance to the damage type, this resistance is ignored for the duration. Once you use this bonus action, you cannot do so again until you finish a short or long rest."
290 ],
291 "source": "COFSA",
292 "page": 9
293 },
294 {
295 "name": "Butcher's Quill",
296 "prerequisites": {
297 "patron": "The Accursed Archive",
298 "pact": "Blade"
299 },
300 "entries": [
301 "Using your Pact of the Blade feature, you can create a weapon wrapped in raven feathers and the hide of abominations that drips and bleeds black ink. When you hit a creature with this weapon, you can cast a single 1st level spell you know with a casting time of one bonus action without expending a spell slot. Once you cast a spell in this way, you can’t do so again ;;until you finish a short or long rest."
302 ],
303 "source": "COFSA",
304 "page": 9
305 },
306 {
307 "name": "Curse of Carasphyx",
308 "prerequisites": {
309 "patron": "The Accursed Archive",
310 "level": 7
311 },
312 "entries": [
313 "Your flesh grows aged in appearance but is imbued with terrible might. While you are not wearing armor or using a shield, you can choose to have your AC equal 10 + your Strength modifier + your Charisma modifier."
314 ],
315 "source": "COFSA",
316 "page": 9
317 },
318 {
319 "name": "Scribe's Adjunct",
320 "prerequisites": {
321 "patron": "The Accursed Archive",
322 "pact": "Chain"
323 },
324 "entries": [
325 "While you have a {@creature record-hunter} as your familiar, it gains additional maximum hit points equal to your warlock level, and you gain the ability to cast the {@spell mending} cantrip."
326 ],
327 "source": "COFSA",
328 "page": 9
329 },
330 {
331 "name": "Tenebrous Blast",
332 "prerequisites": {
333 "patron": "The Accursed Archive",
334 "level": 7
335 },
336 "entries": [
337 "When you deal damage with a cantrip or hit a creature with a weapon attack, you can use a bonus action to unleash a shadowy blast of malevolent power. Choose one target of the cantrip or attack. The chosen creature suffers disadvantage on attack rolls targeting lightly obscured creatures until the end of their next turn."
338 ],
339 "source": "COFSA",
340 "page": 9
341 },
342 {
343 "name": "Chronicle of the Flame",
344 "prerequisites": {
345 "patron": "The Ashen Wolf",
346 "pact": "Tome"
347 },
348 "entries": [
349 "You can perform a ritual honoring your patron during a short or long rest. When you do so, choose either Dexterity or Strength saving throws. When you make a saving throw of this type, you can use a reaction to gain advantage on that saving throw and cast a cantrip with a casting time of one action. Once you use this reaction, you cannot do so again until you finish a short or long rest."
350 ],
351 "source": "COFSA",
352 "page": 15
353 },
354 {
355 "name": "Essence of Ash",
356 "prerequisites": {
357 "patron": "The Ashen Wolf",
358 "pact": "Chain"
359 },
360 "entries": [
361 "If you have an {@creature emberborn} as your familiar, it gains additional hit points equal to your warlock level plus twice your Charisma modifier.",
362 "When you reach 11th level, the emberborn can grow in size to become a Medium creature, at your discretion. While it is Medium, its bite attack deals 2d6 piercing damage and 2d6 fire damage, and the emberborn’s speed increases to 50 feet. Creatures hit by the bite attack must make a DC 13 Strength saving throw or be knocked prone. At 16th level, the Medium emberborn’s bite attack deals 3d6 piercing damage and 3d6 fire damage, and the Strength saving throw DC equals your warlock spell save DC."
363 ],
364 "source": "COFSA",
365 "page": 15
366 },
367 {
368 "name": "Hellfire Infusion",
369 "prerequisites": {
370 "patron": "The Ashen Wolf"
371 },
372 "entries": [
373 "Whenever you cast a cantrip that deals damage or make a weapon attack, you can use your bonus action to empower it with elemental fire. The cantrip or attack deals fire damage instead of the normal type. When you do so, enemies within 5 feet of you take necrotic damage equal to your Charisma modifier as black ash bursts from your body."
374 ],
375 "source": "COFSA",
376 "page": 15
377 },
378 {
379 "name": "Hide of Cinders",
380 "prerequisites": {
381 "patron": "The Ashen Wolf",
382 "pact": "Blade"
383 },
384 "entries": [
385 "You can summon a coating of embers and ash to cover your skin, protecting you from harm. You can choose to have your AC equal 10 + your Dexterity modifier + your Charisma modifier. While you have this armor, any time you are hit with a melee attack, you can use your reaction to cause your attacker to take fire damage equal to your Charisma modifier."
386 ],
387 "source": "COFSA",
388 "page": 16
389 },
390 {
391 "name": "Hunger of the Wolf",
392 "prerequisites": {
393 "patron": "The Ashen Wolf"
394 },
395 "entries": [
396 "Whenever you reduce a creature to 0 hit points or critically hit with an attack roll, you can use a bonus action to cast a cantrip targeting an enemy creature.",
397 "Once you use this invocation, you cannot do so again until you finish a short or long rest."
398 ],
399 "source": "COFSA",
400 "page": 16
401 },
402 {
403 "name": "Scorched Blade",
404 "prerequisites": {
405 "patron": "The Ashen Wolf",
406 "pact": "Blade"
407 },
408 "entries": [
409 "You can create a wickedly-barbed one-handed or versatile melee weapon made from embers and red-hot steel using your Pact of the Blade feature. You can choose to have this weapon deal fire damage. You can use your Charisma modifier for attack and damage rolls made with this weapon.",
410 "Whenever a creature within your reach takes damage directly due to hitting you with an attack, such as the effects of the {@spell fire shield} spell, you can use your reaction to make an opportunity attack against the target using this weapon. If you use a spell or feature that requires a reaction to inflict the damage, such as the {@invocation Hide of Cinders} invocation, you can make the opportunity attack as part of the same reaction. Once you do so, you can’t do so again until you finish a short or long rest."
411 ],
412 "source": "COFSA",
413 "page": 16
414 },
415 {
416 "name": "Through Fire and Flame",
417 "prerequisites": {
418 "patron": "The Ashen Wolf",
419 "level": 13
420 },
421 "entries": [
422 "Whenever you would take fire damage or are exposed to damaging flame, you can use your reaction to absorb the elemental fire as an offering to the Ashen Wolf. The damage is negated, and instead you gain temporary hit points equal to the amount of damage you would have taken before resistances and immunities.",
423 "The amount of temporary hit points received at one time cannot exceed three times your Charisma modifier.",
424 "You can use this feature twice, and these uses recover whenever you finish a short or long rest."
425 ],
426 "source": "COFSA",
427 "page": 16
428 },
429 {
430 "name": "Awakened Blade",
431 "prerequisites": {
432 "patron": "The Blackthorn Grove",
433 "pact": "Blade"
434 },
435 "entries": [
436 "You can choose to create a weapon from polished black wood and wicked spines using your Pact of the Blade feature. While you maintain concentration on a spell cast using a warlock spell slot while wielding this weapon, dense foliage covers your skin, causing your AC to equal 17 if it would normally be lower."
437 ],
438 "source": "COFSA",
439 "page": 21
440 },
441 {
442 "name": "Book of the Blackthorn",
443 "prerequisites": {
444 "patron": "The Blackthorn Grove",
445 "pact": "Tome"
446 },
447 "entries": [
448 "During a short or long rest, you can choose to create an effigy from plant material, weaving and shaping it into a heart. You can only have one such effigy at a time. Over the course of one minute, you can choose to replace the heart of a dead creature with this effigy, causing it to rise as a zombie with 1 hit point. The zombie will unerringly seek a path towards a destination you name at the time of this ritual, but will ignore any creatures it encounters and will not pause or stop until destroyed. Once the zombie reaches that destination, it will fall to the ground and the sapling of a tree will sprout from the corpse."
449 ],
450 "source": "COFSA",
451 "page": 21
452 },
453 {
454 "name": "Nightshade's Embrace",
455 "prerequisites": {
456 "patron": "The Blackthorn Grove",
457 "level": 7
458 },
459 "entries": [
460 "Whenever you deal damage with a cantrip or weapon attack, you can use a bonus action to attempt to overwhelm one target with a deadly poison. The next time the target takes bludgeoning, piercing, or slashing damage before the start of your next turn, they must make a Constitution saving throw. If they fail, they are poisoned until the end of your next turn. While they are poisoned, they are also blinded."
461 ],
462 "source": "COFSA",
463 "page": 21
464 },
465 {
466 "name": "United Survival",
467 "prerequisites": {
468 "patron": "The Blackthorn Grove",
469 "pact": "Chain"
470 },
471 "entries": [
472 "If you have a {@creature bloodless wanderer} as your familiar, it gains additional hit points equal to your warlock level.",
473 "While you have a bloodless wanderer as your familiar, you can touch a creature as an action to sacrifice a number of hit points up to your warlock level. The target recovers hit points equal to the amount you lost."
474 ],
475 "source": "COFSA",
476 "page": 21
477 },
478 {
479 "name": "Broker's Blade",
480 "prerequisites": {
481 "patron": "The Currency Conspiracy",
482 "pact": "Blade"
483 },
484 "entries": [
485 "You can choose to create a weapon from pure golden metal covered in precious gemstones using your Pact of the Blade feature. While you are wielding this weapon, you can choose to make an exchanging strike in place of a normal attack. Make a Charisma {@skill persuasion} check opposed by the target’s Wisdom {@skill insight}. If you succeed, you trade the pact weapon in your hand for one object the target is currently holding, passing your blade to them and taking the item in one smooth motion. Creatures that are immune to the {@condition charmed} condition are immune to this feature."
486 ],
487 "source": "COFSA",
488 "page": 28
489 },
490 {
491 "name": "Contract Killer",
492 "prerequisites": {
493 "patron": "The Currency Conspiracy",
494 "pact": "Tome"
495 },
496 "entries": [
497 "During a short or long rest, you can summon a contract detailing any agreement filled with your exact stipulations and requests. Any creature that signs the contract is bound by an obligation to fulfill the terms of the agreement for as long as the contract exists or until the terms are completed. If you break the agreement, you lose Gilt equal to three times your character level. If the amount lost is higher than your current total, you suffer force damage equal to twice the difference. If a creature other than you breaks the agreement, you can choose to expend an amount of Gilt less than or equal to five times your warlock level, inflicting force damage to all offending parties equal to the amount spent. Once you either break the contract or inflict damage using this feature, the contract is destroyed and can no longer be enforced. You can have a maximum number of contracts created using this invocation equal to your Charisma modifier at one time."
498 ],
499 "source": "COFSA",
500 "page": 28
501 },
502 {
503 "name": "Emergency Fund",
504 "prerequisites": {
505 "patron": "The Currency Conspiracy",
506 "level": 7
507 },
508 "entries": [
509 "Whenever you have zero warlock spell slots remaining, you can use a bonus action to expend Gilt equal to four times your warlock level. When you do, you regain one warlock spell slot. Once you do this, you can’t do so again until you finish a long rest."
510 ],
511 "source": "COFSA",
512 "page": 29
513 },
514 {
515 "name": "Open Eyes",
516 "prerequisites": {
517 "patron": "The Currency Conspiracy",
518 "level": 7
519 },
520 "entries": [
521 "Whenever you make an attack with a weapon or cast a cantrip that inflicts damage, you can use a bonus action to expend an amount of Gilt less than or equal to your warlock level, overwhelming the mind of your target with the truth of the Conspiracy. When you do so, the target must make a Charisma saving throw against your warlock spell save DC. If they fail, they take psychic damage equal to half the amount of Gilt you expended and they cannot take reactions until the start of your next turn."
522 ],
523 "source": "COFSA",
524 "page": 29
525 },
526 {
527 "name": "Perfect Appraisal",
528 "prerequisites": {
529 "patron": "The Currency Conspiracy"
530 },
531 "entries": [
532 "You can correctly judge the value of any object, compared to any currency, and can tell the price that any person would be willing and able to pay for an object in your possession simply by looking at the person or thinking about a person you know well. You are also aware of the current net worth and liquid assets of any person you have met and greeted formally."
533 ],
534 "source": "COFSA",
535 "page": 29
536 },
537 {
538 "name": "Two of a Kind",
539 "prerequisites": {
540 "patron": "The Currency Conspiracy",
541 "pact": "Chain"
542 },
543 "entries": [
544 "If you have a {@creature wealth mimic} as your familiar, it gains additional hit points equal to your warlock level.",
545 "While you have a wealth mimic as your familiar and you are attuned to an object, you can have your familiar become a perfect duplicate of the object. It loses its normal statistics and gains any magical features of the object until it changes form."
546 ],
547 "source": "COFSA",
548 "page": 29
549 },
550 {
551 "name": "Alliance Upheld",
552 "prerequisites": {
553 "patron": "The Eternal Citadel",
554 "level": 7
555 },
556 "entries": [
557 "Whenever you use the Righteous Guardian feature on an ally other than yourself who has at least 1 hit point, they recover hit points equal to your Charisma modifier."
558 ],
559 "source": "COFSA",
560 "page": 34
561 },
562 {
563 "name": "Steadfast Companion",
564 "prerequisites": {
565 "patron": "The Eternal Citadel",
566 "pact": "Chain"
567 },
568 "entries": [
569 "If you have an animate shield as your familiar, it gains additional hit points equal to you warlock level. While you have this familiar, you can cast the {@spell mending} and {@spell light} cantrips."
570 ],
571 "source": "COFSA",
572 "page": 34
573 },
574 {
575 "name": "Hammer of the Dawn",
576 "prerequisites": {
577 "patron": "The Eternal Citadel",
578 "pact": "Blade"
579 },
580 "entries": [
581 "You can create a weapon that inflicts bludgeoning damage from worked stone infused with golden metal using your Pact of the Blade feature. When you do so, you can choose to have the weapon deal force damage instead of bludgeoning damage. You can choose to use your Charisma modifier for attack and damage rolls made with this weapon. If you hit a creature with it, it cannot make opportunity attacks targeting creatures other than you until the start of your next turn."
582 ],
583 "source": "COFSA",
584 "page": 34
585 },
586 {
587 "name": "Invested Defense",
588 "prerequisites": {
589 "patron": "The Eternal Citadel",
590 "pact": "Blade"
591 },
592 "entries": [
593 "You gain proficiency in shields. While you are wielding your pact weapon, you are considered to have a shield equipped."
594 ],
595 "source": "COFSA",
596 "page": 34
597 },
598 {
599 "name": "Preserved Document",
600 "prerequisites": {
601 "patron": "The Eternal Citadel",
602 "pact": "Tome"
603 },
604 "entries": [
605 "Whenever you sign a contract or otherwise make a deal, you are instantly aware of any attempt by the other parties involved of anything that would explicitly break the written agreement."
606 ],
607 "source": "COFSA",
608 "page": 34
609 },
610 {
611 "name": "Servants of the Citadel",
612 "prerequisites": {
613 "patron": "The Eternal Citadel"
614 },
615 "entries": [
616 "Whenever you deal damage to an enemy creature with a cantrip or weapon attack, you can use your bonus action to grant temporary hit points equal to your Charisma modifier to one ally that you can see within 60 feet of you. These temporary hit points last for one minute."
617 ],
618 "source": "COFSA",
619 "page": 34
620 },
621 {
622 "name": "Astrological Chart",
623 "prerequisites": {
624 "patron": "The Fallen Exile",
625 "pact": "Tome"
626 },
627 "entries": [
628 "Whenever you are attacked, you can use a reaction to unleash a wave of sparkling light around yourself in a 10-foot radius. All invisible creatures and objects within the area are highlighted in glowing motes of stardust. Hostile creatures within the radius must make a Wisdom saving throw against your warlock spell save DC. On a failed save, creatures are {@condition blinded} until the start of your next turn.",
629 "Once you do this, you cannot do so again until you finish a short or long rest.",
630 "Additionally, you cannot become lost whenever you have an unobstructed view of the night sky, and you gain advantage on checks made to navigate at night."
631 ],
632 "source": "COFSA",
633 "page": 40
634 },
635 {
636 "name": "Speck of Sunlight",
637 "prerequisites": {
638 "patron": "The Fallen Exile",
639 "pact": "Chain"
640 },
641 "entries": [
642 "If you have a {@creature luminous shard} as your familiar, it gains additional hit points equal to your warlock level, and it can teleport up to 30 feet using a bonus action."
643 ],
644 "source": "COFSA",
645 "page": 41
646 },
647 {
648 "name": "Stolen Heart",
649 "prerequisites": {
650 "patron": "The Fallen Exile",
651 "pact": "Blade"
652 },
653 "entries": [
654 "You can create a two-handed weapon made from smooth black metal impaling a gleaming gemstone using your Pact of the Blade feature. While you are wielding this weapon, you can choose to cast cantrips through your Cosmic Conduit feature, though the additional radiant damage or temporary hit points do not apply and you cannot do so with cantrips that require a weapon attack. You can choose to use your Charisma modifier for attack and damage rolls with this weapon."
655 ],
656 "source": "COFSA",
657 "page": 41
658 },
659 {
660 "name": "The Exile’s Demand",
661 "prerequisites": {
662 "patron": "The Fallen Exile",
663 "level": 20
664 },
665 "entries": [
666 "You can cast {@spell wish} once without expending a spell slot. Once you do so, you cannot do so again until seven days have passed, and the sun rises on the seventh day."
667 ],
668 "source": "COFSA",
669 "page": 41
670 },
671 {
672 "name": "Ledger of the Deceased",
673 "prerequisites": {
674 "patron": "The Forbidden Graveyard",
675 "pact": "Tome"
676 },
677 "entries": [
678 "Whenever a creature that you can see within 120 feet of you dies or you touch a corpse, you can choose to have their name be magically inscribed in your Book of Shadows. That creature’s corpse is always considered to be present and whole within your Book. If your Book of Shadows is destroyed, all the names within are lost."
679 ],
680 "source": "COFSA",
681 "page": 45
682 },
683 {
684 "name": "Creature of Carrion",
685 "prerequisites": {
686 "patron": "The Forbidden Graveyard",
687 "pact": "Chain"
688 },
689 "entries": [
690 "If you have a {@creature haunted crow} as your familiar, it gains additional maximum hit points equal to your warlock level.",
691 "While you have this familiar, it recovers a single use of its Shriek action whenever one of you reduces a creature to 0 hit points, and the saving throw DC of this action becomes equal to your warlock spell save DC."
692 ],
693 "source": "COFSA",
694 "page": 45
695 },
696 {
697 "name": "Eyes of the Lost",
698 "prerequisites": {
699 "patron": "The Forbidden Graveyard"
700 },
701 "entries": [
702 "As an action, you can choose to perceive through the senses of an undead creature within 120 feet until the start of your next turn. While you do so, you are considered deaf and blind to your own senses."
703 ],
704 "source": "COFSA",
705 "page": 45
706 },
707 {
708 "name": "Grim Guardian",
709 "prerequisites": {
710 "patron": "The Forbidden Graveyard",
711 "level": 7
712 },
713 "entries": [
714 "While you are asleep, you gain resistance to all damage, and you automatically awaken whenever a hostile creature enters a space within 15 feet of you. If you awaken in this way, you gain advantage on your first initiative roll within one minute."
715 ],
716 "source": "COFSA",
717 "page": 45
718 },
719 {
720 "name": "Scythe of the Lifetaker",
721 "prerequisites": {
722 "patron": "The Forbidden Graveyard",
723 "pact": "Blade"
724 },
725 "entries": [
726 "You can create a two-handed weapon of polished bone and golden metal using your Pact of the Blade feature. This weapon deals radiant damage. Whenever you hit a creature with this weapon, you can choose to cast {@spell healing word} using a warlock spell slot as a bonus action. You can use your Charisma modifier for attack and damage rolls with this weapon."
727 ],
728 "source": "COFSA",
729 "page": 45
730 },
731 {
732 "name": "Soul-Burning Incantation",
733 "prerequisites": {
734 "patron": "The Forbidden Graveyard"
735 },
736 "entries": [
737 "Whenever you cast a cantrip that deals damage or make a weapon attack, you can use a bonus action to empower it with cruel energy. Each creature struck has disadvantage on ability checks until the start of their next turn, and if this attack kills them or is used on their corpse, they cannot be resurrected or raised as undead by a spell cast using a spell slot lower than 6th level."
738 ],
739 "source": "COFSA",
740 "page": 45
741 },
742 {
743 "name": "Catologue of Experiences",
744 "prerequisites": {
745 "patron": "The Gelatinous Convocation",
746 "pact": "Tome"
747 },
748 "entries": [
749 "Whenever you use your Recovered Memories feature to absorb the knowledge of a creature, you can store the experience in your Book of Shadows, and make it come to life upon the pages of the book. You can copy and transfer any memories within your Book to another creature by touching them with the Book as an action."
750 ],
751 "source": "COFSA",
752 "page": 52
753 },
754 {
755 "name": "Caustic Blast",
756 "prerequisites": {
757 "patron": "The Gelatinous Convocation",
758 "level": 7
759 },
760 "entries": [
761 "Whenever you cast a cantrip that deals damage or make a weapon attack, you can use a bonus action to infuse it with acidic energy. The cantrip or attack deals acid damage instead of the normal type, can target objects, and inflicts twice as much damage to unattended objects and structures. If a creature damaged by this acid is using a nonmagical shield, they must make a Dexterity saving throw against your warlock spell save DC. If they fail, their shield is destroyed."
762 ],
763 "source": "COFSA",
764 "page": 52
765 },
766 {
767 "name": "Convocation's Child",
768 "prerequisites": {
769 "patron": "The Gelatinous Convocation",
770 "pact": "Chain"
771 },
772 "entries": [
773 "While you have a {@creature wiggly cube} as your familiar, it gains additional maximum hit points equal to your warlock level.",
774 "When you reach 6th level, you can choose to have your {@creature wiggly cube} grow to become a Medium creature, and at 14th level, you can choose to have your {@creature wiggly cube} become a Large creature. You can change the size of the cube as a bonus action. Whenever it is Medium, it’s Engulf damage improves to {@dice 2d8} initial damage and to {@dice 4d8} at the start of the cube’s turn. When it is Large, the damage improves to {@dice 3d8} initial damage and to {@dice 5d8} at the start of the cube’s turn."
775 ],
776 "source": "COFSA",
777 "page": 52
778 },
779 {
780 "name": "Slick Hands",
781 "prerequisites": {
782 "patron": "The Gelatinous Convocation",
783 "level": 7
784 },
785 "entries": [
786 "Your arms extend in rope-like coils of ooze. When you make a melee attack on your turn, your reach for that attack is 5 feet greater than normal. Also, you have advantage on checks made to maintain a grapple and on {@skill Sleight of Hand} checks."
787 ],
788 "source": "COFSA",
789 "page": 53
790 },
791 {
792 "name": "Slime Slayer",
793 "prerequisites": {
794 "patron": "The Gelatinous Convocation",
795 "pact": "Blade"
796 },
797 "entries": [
798 "You can create a weapon made from colorful ooze using your Pact of the Blade feature. You can choose to have this weapon inflict acid damage. Whenever you hit an enemy with this weapon, you can use a bonus action to attempt to grapple the target, making a Charisma ({@skill Athletics}) check instead of a Strength ({@skill Athletics}) check."
799 ],
800 "source": "COFSA",
801 "page": 53
802 },
803 {
804 "name": "Unusual Form",
805 "prerequisites": {
806 "patron": "The Gelatinous Convocation",
807 "level": 13
808 },
809 "entries": [
810 "Whenever you would be subject to a critical hit, roll {@dice 1d6}. If the result is a 5 or 6, the attack is not a critical hit. Additionally, you gain resistance to poison damage."
811 ],
812 "source": "COFSA",
813 "page": 53
814 },
815 {
816 "name": "Jiggly Defense",
817 "prerequisites": {
818 "patron": "The Gelatinous Convocation",
819 "level": 11,
820 "pact": "Blade"
821 },
822 "entries": [
823 "When you would take damage, you can use your reaction to gain resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks until the end of the current turn."
824 ],
825 "source": "COFSA",
826 "page": 53
827 },
828 {
829 "name": "Cursed Portfolio",
830 "prerequisites": {
831 "patron": "The Grey Portrait",
832 "pact": "Tome"
833 },
834 "entries": [
835 "Whenever you cast a spell that creates an illusion, you can use a bonus action to become invisible until the start of your next turn, leaving an illusion of yourself standing in your place. You can do this a number of times equal to your Charisma modifier, and these uses recover when you finish a long rest."
836 ],
837 "source": "COFSA",
838 "page": 58
839 },
840 {
841 "name": "Living Art",
842 "prerequisites": {
843 "patron": "The Grey Portrait",
844 "pact": "Chain"
845 },
846 "entries": [
847 "When you have an {@creature animate image} as your familiar, it gains additional maximum hit points equal to your warlock level.",
848 "The first time you attack a creature that the image has used the {@action Help} action on within the past round, the creature takes slashing damage equal to your Charisma modifier."
849 ],
850 "source": "COFSA",
851 "page": 58
852 },
853 {
854 "name": "Magnum Opus",
855 "prerequisites": {
856 "patron": "The Grey Portrait",
857 "level": 18
858 },
859 "entries": [
860 "You can cast {@spell mirage arcane} and {@spell symbol} without expending a spell slot. You can cast one of these spells once. After you do so, you cannot do so again until you finish a long rest."
861 ],
862 "source": "COFSA",
863 "page": 58
864 },
865 {
866 "name": "Papercut",
867 "prerequisites": {
868 "patron": "The Grey Portrait",
869 "pact": "Blade"
870 },
871 "entries": [
872 "You can create a finesse weapon of pale parchment covered in bloody scratches using your Pact of the Blade feature. While you are wielding this weapon, you can cast {@spell minor illusion} as a bonus action. When you cast this illusion in a creature’s space, the creature takes {@dice 1d4} magical slashing damage. You learn this cantrip if you do not already know it."
873 ],
874 "source": "COFSA",
875 "page": 58
876 },
877 {
878 "name": "Perfect Artisan",
879 "prerequisites": {
880 "patron": "The Grey Portrait",
881 "level": 6
882 },
883 "entries": [
884 "You learn to cast even the most complex of spells using pure creative talent. Whenever you cast a spell that has a material component, you can choose to ignore the material component if it does not have a cost measured in gold. When you cast a spell that has a material component that does have a cost measured in gold, you can increase the casting time according to the following table in order to ignore the material component. Whenever you cast a spell with a casting time greater than 8 hours, you gain one level of exhaustion for each 8-hour period after the first. If this would cause you to reach the maximum level of exhaustion and die, your spellcasting continues until you are interrupted or you finish, at which point you would die. If the material component is directly tied to the spell itself, such as in the spell imprisonment, then you magically produce an artwork of equivalent value that fulfills the requirements of the spell as part of the spellcasting process.",
885 "When consulting this table, choose the lowest gold value that would fully cover the gold value of the material component."
886 ],
887 "type": "table",
888 "caption": "Masterful Artisan Table",
889 "colLabels": [
890 "Gold Value",
891 "Casting Time"
892 ],
893 "colStyles": [
894 "col-xs-6 text-align-left",
895 "col-xs-5",
896 "col-xs-1 text-align-left bold"
897 ],
898 "rows": [
899 [
900 "10 gp",
901 "+1 round"
902 ],
903 [
904 "50 gp",
905 "+1 hour"
906 ],
907 [
908 "100 gp",
909 "The greater of 2x base casting time or 4 hours"
910 ],
911 [
912 "1000 gp",
913 "The greater of 5x base casting time or 16 hours"
914 ],
915 [
916 "10000 gp",
917 "The greater of 10x base casting time or 24 hours"
918 ],
919 [
920 "10001+ gp",
921 "The greater of 25x base casting time or 40 hours"
922 ]
923 ],
924 "source": "COFSA",
925 "page": 58
926 },
927 {
928 "name": "Signature Work",
929 "prerequisites": {
930 "patron": "The Grey Portrait",
931 "level": 16
932 },
933 "entries": [
934 "You can cast {@spell programmed illusion} without using a spell slot. When you cast this spell, you can choose a single cantrip that you can cast. The illusion can cast this cantrip once per minute as part of its programming. It uses your warlock spellcasting ability for attack rolls and saving throw DC’s.",
935 "If you grant a cantrip to an illusion and the illusion would suffer damage if it were real, it is immediately dispelled.",
936 "Once you cast this spell using this invocation, you cannot do so again until you finish a long rest."
937 ],
938 "source": "COFSA",
939 "page": 59
940 },
941 {
942 "name": "Awestruck Awakening",
943 "prerequisites": {
944 "patron": "The Keeper of the Depths"
945 },
946 "entries": [
947 "Whenever you finish a long rest, your mind overflows with the terrible secrets of your patron. You can speak to one allied creature over the course of 10 minutes, filling its mind with what you’ve learned. That creature can add your proficiency bonus to one skill or tool of your choice that it is not already proficient in until its next long rest."
948 ],
949 "source": "COFSA",
950 "page": 63
951 },
952 {
953 "name": "Book of Stolen Secrets",
954 "prerequisites": {
955 "patron": "The Keeper of the Depths",
956 "pact": "Tome"
957 },
958 "entries": [
959 "Whenever you are in conversation, you can take your Book of Shadows in hand and ask a creature one question. The creature must make a Wisdom saving throw against your warlock spell save DC if it is unwilling to answer. If it fails or if it decides to respond truthfully, the most accurate answer the creature could possibly give is immediately written in the book.",
960 "Once you do this, you can’t do so again until you finish a short or long rest."
961 ],
962 "source": "COFSA",
963 "page": 63
964 },
965 {
966 "name": "Clash of Wills",
967 "prerequisites": {
968 "patron": "The Keeper of the Depths"
969 },
970 "entries": [
971 "Whenever you deal damage to an enemy creature with a cantrip or weapon attack, you can use your bonus action to disrupt their magic. The target must make a Wisdom saving throw against your warlock spell save DC. If they fail, their concentration saving throws are made with disadvantage until the end of your next turn."
972 ],
973 "source": "COFSA",
974 "page": 63
975 },
976 {
977 "name": "Darkest Secrets",
978 "prerequisites": {
979 "patron": "The Keeper of the Depths",
980 "level": 4
981 },
982 "entries": [
983 "Whenever you choose your proficiencies for your Secrets of the Lost feature, you can forfeit both gained proficiencies. When you do, you can have your proficiency bonus be doubled for any ability check on a single skill or tool you are proficient with. This lasts until you finish a long rest."
984 ],
985 "source": "COFSA",
986 "page": 63
987 },
988 {
989 "name": "Deepest Sympathies",
990 "prerequisites": {
991 "patron": "The Keeper of the Depths",
992 "pact": "Chain"
993 },
994 "entries": [
995 "If you have an {@creature eyeless watcher} as a familiar, it gains additional maximum hit points equal to your warlock level. Whenever your eyeless watcher takes the {@action Help} action, it can use a bonus action to become {@condition invisible} until the start of its next turn."
996 ],
997 "source": "COFSA",
998 "page": 64
999 },
1000 {
1001 "name": "Net of the Truth-Harvester",
1002 "prerequisites": {
1003 "patron": "The Keeper of the Depths",
1004 "pact": "Blade"
1005 },
1006 "entries": [
1007 "You can create a net made of coiled seaweed and living flesh using your Pact of the Blade feature, in addition to your normal Pact of the Blade weapon. It has a range of 15/30, AC 15, and hit points equal to 5 + your warlock level. The Strength DC to break free is equal to your warlock spell save DC. Creatures entangled in this net suffer {@dice 1d8} lightning damage whenever they knowingly lie."
1008 ],
1009 "source": "COFSA",
1010 "page": 64
1011 },
1012 {
1013 "name": "Allegro Vivace",
1014 "prerequisites": {
1015 "patron": "The Perfect Chord",
1016 "level": 9
1017 },
1018 "entries": [
1019 "You can cast {@spell greater restoration} using a warlock spell slot. Once you cast this spell, you cannot do so again until you finish a long rest."
1020 ],
1021 "source": "COFSA",
1022 "page": 70
1023 },
1024 {
1025 "name": "Cheerful Duet",
1026 "prerequisites": {
1027 "patron": "The Perfect Chord",
1028 "pact": "Chain"
1029 },
1030 "entries": [
1031 "If you have a {@creature symphonic songbird} as your familiar, it gains additional maximum hit points equal to your warlock level. You can choose to cast spells that require only verbal components as though you were in your familiar’s space."
1032 ],
1033 "source": "COFSA",
1034 "page": 70
1035 },
1036 {
1037 "name": "Compositions of the Masters",
1038 "prerequisites": {
1039 "patron": "The Perfect Chord",
1040 "pact": "Tome"
1041 },
1042 "entries": [
1043 "Your ability to speak and cast spells is not impeded by being unable to produce sound, such as when you are within the area of the {@spell silence} spell. Physical impediments such as gags are still effective. You also become immune to the deafened condition."
1044 ],
1045 "source": "COFSA",
1046 "page": 70
1047 },
1048 {
1049 "name": "Singing Slayer",
1050 "prerequisites": {
1051 "patron": "The Perfect Chord",
1052 "pact": "Blade"
1053 },
1054 "entries": [
1055 "You can create a weapon of swirling light that emanates musical tones using your Pact of the Blade feature. You can choose to have this weapon deal thunder damage. Whenever you take the {@action Attack} action, you can forgo one of your attacks to harmonize with an allied creature within 30 feet of you, granting them advantage on their first attack roll during their next turn."
1056 ],
1057 "source": "COFSA",
1058 "page": 70
1059 },
1060 {
1061 "name": "Wicked Waltz",
1062 "prerequisites": {
1063 "patron": "The Perfect Chord",
1064 "level": 18
1065 },
1066 "entries": [
1067 "You can cast {@spell otto's irresistible dance} once without using a spell slot. You cannot do so again until you finish a long rest."
1068 ],
1069 "source": "COFSA",
1070 "page": 71
1071 },
1072 {
1073 "name": "Scroll of Imperial Authority",
1074 "prerequisites": {
1075 "patron": "The Serpent Empress",
1076 "pact": "Tome"
1077 },
1078 "entries": [
1079 "You can choose to see through the eyes of any reptilian creature within 120 feet. The creature is aware when you are doing so. You also gain advantage on all skill and ability checks made to interact with beasts that are reptiles."
1080 ],
1081 "source": "COFSA",
1082 "page": 76
1083 },
1084 {
1085 "name": "Ophidian Fang",
1086 "prerequisites": {
1087 "patron": "The Serpent Empress",
1088 "pact": "Blade"
1089 },
1090 "entries": [
1091 "You can create a weapon that deals piercing or slashing damage carved from the fang of a giant serpent with a hilt of gold wrapped in snakeskin using your Pact of the Blade feature. You can choose to have this weapon deal poison damage. Whenever you hit a target with this weapon, you can use a bonus action to take the {@action Disengage} action. Once you do so, you can’t do so again until you inflict the poisoned condition on an enemy, or you finish a short or long rest. Critical hits with this weapon cause the enemy to be poisoned until the end of your next turn."
1092 ],
1093 "source": "COFSA",
1094 "page": 76
1095 },
1096 {
1097 "name": "Handmaiden's Guardian",
1098 "prerequisites": {
1099 "patron": "The Serpent Empress",
1100 "pact": "Chain"
1101 },
1102 "entries": [
1103 "When you have an {@creature imperial cobra} as your familiar, it gains additional maximum hit points equal to your warlock level. Whenever your familiar attacks a creature, you can use a bonus action to make a weapon attack against the same target."
1104 ],
1105 "source": "COFSA",
1106 "page": 76
1107 },
1108 {
1109 "name": "Majestic Scales",
1110 "prerequisites": {
1111 "patron": "The Serpent Empress",
1112 "level": 5
1113 },
1114 "entries": [
1115 "When you aren’t wearing armor and not wielding a shield, you can choose to have your AC equal 12 + your Dexterity modifier. While you do so, your skin becomes covered in small, semitransparent scales, and whenever you take the {@action Dodge} action, you also gain advantage on Wisdom and Charisma saving throws for the duration."
1116 ],
1117 "source": "COFSA",
1118 "page": 76
1119 },
1120 {
1121 "name": "Slaves of the Empress",
1122 "prerequisites": {
1123 "patron": "The Serpent Empress",
1124 "level": 12
1125 },
1126 "entries": [
1127 "You can cast {@spell giant insect} without expending a spell slot, except you can only target snakes. You can create up to two giant constrictor snakes or six giant poisonous snakes. Once you do so, you cannot do so again until you finish a long rest."
1128 ],
1129 "source": "COFSA",
1130 "page": 76
1131 },
1132 {
1133 "name": "Venomous Blast",
1134 "prerequisites": {
1135 "patron": "The Serpent Empress",
1136 "level": 7
1137 },
1138 "entries": [
1139 "Whenever you cast a cantrip that deals damage or make a weapon attack, you can use a bonus action to cause venom to surge forth from your veins. The damage type of the attack or cantrip changes to poison, and if the target of the attack is poisoned at any point before the end of your next turn, they cannot use reactions during that time."
1140 ],
1141 "source": "COFSA",
1142 "page": 76
1143 },
1144 {
1145 "name": "Cold Blooded",
1146 "prerequisites": {
1147 "patron": "The Serpent Empress",
1148 "level": 7
1149 },
1150 "entries": [
1151 "You can cast {@spell polymorph} once without expending a spell slot, but only to turn the target into a snake or other reptile. Once you cast this spell using this feature, you cannot do so again until you finish a long rest."
1152 ],
1153 "source": "COFSA",
1154 "page": 77
1155 },
1156 {
1157 "name": "Codex of the Black Dawn",
1158 "prerequisites": {
1159 "patron": "The Shadowcat",
1160 "pact": "Tome"
1161 },
1162 "entries": [
1163 "You can summon forth a nightmarish flame from the Shadowcat to deepen the darkness of an area. By performing a 10-minute ritual, you can create a small, cold and black falseflame around an object which reduces bright light to dim light and dim light to nonmagical darkness within a 30-foot radius. You can perform this ritual three times, after which you cannot do so again until you finish a long rest. Each falseflame remains until you dispel it as an action or it comes into contact with real fire."
1164 ],
1165 "source": "COFSA",
1166 "page": 81
1167 },
1168 {
1169 "name": "Duskborne Companion",
1170 "prerequisites": {
1171 "patron": "The Shadowcat",
1172 "pact": "Chain"
1173 },
1174 "entries": [
1175 "When you have a {@creature dimcat} as your familiar, it gains additional maximum hit points equal to your warlock level. Whenever you cast a spell using a warlock spell slot while you have a {@creature dimcat} as your familiar, you can choose to teleport up to 30 feet to a location you can see within 5 feet of your familiar."
1176 ],
1177 "source": "COFSA",
1178 "page": 81
1179 },
1180 {
1181 "name": "Everburning Gaze",
1182 "prerequisites": {
1183 "patron": "The Shadowcat",
1184 "level": 16
1185 },
1186 "entries": [
1187 "Your Stolen Luck curse is incredibly potent. The target’s d20 roll result is replaced with a 1 whenever the result of the d6 roll is a 5 or 6."
1188 ],
1189 "source": "COFSA",
1190 "page": 81
1191 },
1192 {
1193 "name": "Fang of the Prowler",
1194 "prerequisites": {
1195 "patron": "The Shadowcat",
1196 "pact": "Blade"
1197 },
1198 "entries": [
1199 "You can create a finesse weapon made from polished silver flowing with blue-black smoke using your Pact of the Blade feature. While you are wielding this weapon, you gain advantage on initiative rolls. Attacks with this weapon during the first round of combat inflict additional psychic damage equal to your Charisma modifier."
1200 ],
1201 "source": "COFSA",
1202 "page": 81
1203 },
1204 {
1205 "name": "Sleepless Nights",
1206 "prerequisites": {
1207 "patron": "The Shadowcat",
1208 "level": 6
1209 },
1210 "entries": [
1211 "Whenever you reduce a creature under the effect of your Stolen Luck curse to 0 hit points, you can choose to reduce your current level of exhaustion by one. Once you do this, you can’t do so again until you finish a long rest."
1212 ],
1213 "source": "COFSA",
1214 "page": 81
1215 },
1216 {
1217 "name": "Arc Lightning",
1218 "prerequisites": {
1219 "patron": "The Storm Lord",
1220 "level": 11
1221 },
1222 "entries": [
1223 "Whenever you cast a cantrip that deals damage or make a weapon attack, you can use a bonus action to cast {@spell lightning bolt} directly at one target of the cantrip or attack using a warlock spell slot."
1224 ],
1225 "source": "COFSA",
1226 "page": 85
1227 },
1228 {
1229 "name": "Dance of the Storm",
1230 "prerequisites": {
1231 "patron": "The Storm Lord",
1232 "level": 15
1233 },
1234 "entries": [
1235 "You can cast {@spell fly} on yourself at will without expending a spell slot or material components."
1236 ],
1237 "source": "COFSA",
1238 "page": 85
1239 },
1240 {
1241 "name": "Essence of the Sky",
1242 "prerequisites": {
1243 "patron": "The Storm Lord",
1244 "pact": "Chain"
1245 },
1246 "entries": [
1247 "If you have a {@creature spark seeker} as your familiar, it gains additional hit points equal to your warlock level. While you have a spark seeker as your familiar, you can cast spells that inflict lightning or thunder damage as though your familiar was the point of origin for the spell when determining the range and available targets."
1248 ],
1249 "source": "COFSA",
1250 "page": 85
1251 },
1252 {
1253 "name": "Flaywind Blade",
1254 "prerequisites": {
1255 "patron": "The Storm Lord",
1256 "pact": "Blade"
1257 },
1258 "entries": [
1259 "When you create a weapon with your Pact of the Blade feature, you can infuse it with silver mist and form it from stormscarred steel. You can use your Charisma modifier for attack and damage rolls with this weapon. When a ranged attack misses you while you are wielding this weapon, you can use a reaction to move up to 15 feet. You can use this movement to travel through the space occupied by other creatures without spending additional movement or provoking opportunity attacks."
1260 ],
1261 "source": "COFSA",
1262 "page": 85
1263 },
1264 {
1265 "name": "Grimoire of the Endless Rain",
1266 "prerequisites": {
1267 "patron": "The Storm Lord",
1268 "pact": "Tome"
1269 },
1270 "entries": [
1271 "Whenever you finish a long rest, you can spend 10 minutes performing a ritual to change the weather within a 1-mile radius. When you do, an unnatural storm appears and slowly follows you around, gently raining and occasionally flashing with lighting. Whenever you reduce a creature to 0 hit points while outside, you can use your reaction to call a bolt of lightning to strike the downed creature. Creatures of your choosing within a 10-foot radius must make a Constitution saving throw against your warlock spell save DC. Those that fail take thunder damage equal to your warlock level and are deafened for one minute, and you gain resistance to thunder and lightning damage for one minute. Once you summon this lightning bolt, you can’t do so again until you finish a short or long rest."
1272 ],
1273 "source": "COFSA",
1274 "page": 85
1275 },
1276 {
1277 "name": "Windswept Defense",
1278 "prerequisites": {
1279 "patron": "The Storm Lord",
1280 "level": 3
1281 },
1282 "entries": [
1283 "Whenever a hostile creature damages you with an attack or spell, you can take the {@action Dash} action as a bonus action once before the end of your next turn."
1284 ],
1285 "source": "COFSA",
1286 "page": 85
1287 },
1288 {
1289 "name": "All Else Equal",
1290 "prerequisites": {
1291 "patron": "The Warrior-Saint",
1292 "level": 7
1293 },
1294 "entries": [
1295 "Whenever you cast a spell with the word “smite†in the name, you can choose to have it function with any weapon attack, rather than only melee weapon attacks."
1296 ],
1297 "source": "COFSA",
1298 "page": 89
1299 },
1300 {
1301 "name": "Between the Worlds",
1302 "prerequisites": {
1303 "patron": "The Warrior-Saint",
1304 "level": 16
1305 },
1306 "entries": [
1307 "You can cast {@spell plane shift} without expending a spell slot. Once you cast this spell in this way, you cannot do so again until you finish a long rest."
1308 ],
1309 "source": "COFSA",
1310 "page": 89
1311 },
1312 {
1313 "name": "Broken God's Blade",
1314 "prerequisites": {
1315 "patron": "The Warrior-Saint",
1316 "pact": "Blade"
1317 },
1318 "entries": [
1319 "You can create a weapon of polished star-steel capped with a shining gemstone using your Pact of the Blade feature. Whenever you strike a creature with this weapon, you can choose to unleash a wave of magical force to push the target up to 10 feet directly away from you. You can choose to use your Charisma modifier for attack and damage rolls with this weapon."
1320 ],
1321 "source": "COFSA",
1322 "page": 89
1323 },
1324 {
1325 "name": "Scripture of Natural Law",
1326 "prerequisites": {
1327 "patron": "The Warrior-Saint",
1328 "pact": "Tome"
1329 },
1330 "entries": [
1331 "You can cast {@spell zone of truth} once without expending a spell slot. This use recovers whenever you finish a short or long rest. You automatically succeed on saving throws against this spell."
1332 ],
1333 "source": "COFSA",
1334 "page": 89
1335 },
1336 {
1337 "name": "Servant-Priests",
1338 "prerequisites": {
1339 "patron": "The Warrior-Saint",
1340 "pact": "Chain"
1341 },
1342 "entries": [
1343 "While you have a {@creature scribeant swarm} as your familiar, it gains additional maximum hit points equal to your warlock level, and you gain advantage on {@skill Investigation} and {@skill Perception} checks."
1344 ],
1345 "source": "COFSA",
1346 "page": 90
1347 },
1348 {
1349 "name": "Titanic Might",
1350 "prerequisites": {
1351 "patron": "The Warrior-Saint",
1352 "level": 11
1353 },
1354 "entries": [
1355 "Your body flows with righteous power. You count as one size larger for the purposes of grappling and encumbrance, and you gain immunity to falling damage and damage from being forcibly moved."
1356 ],
1357 "source": "COFSA",
1358 "page": 90
1359 },
1360 {
1361 "name": "Will of the Saint",
1362 "prerequisites": {
1363 "patron": "The Warrior-Saint"
1364 },
1365 "entries": [
1366 "You can choose to have your AC equal 13 + your Strength modifier, as the robes of the Warrior-Saint cover your armor and flesh to protect you from harm. A shield’s benefits apply as normal. Additionally, you can bypass the effects of the {@spell nondetection} spell as the Saint’s impartial gaze comes more easily to you."
1367 ],
1368 "source": "COFSA",
1369 "page": 90
1370 },
1371 {
1372 "name": "Acolytes of the Arachnid",
1373 "prerequisites": {
1374 "patron": "The Weaver of Lies",
1375 "pact": "Tome"
1376 },
1377 "entries": [
1378 "Whenever you finish a short or long rest, you can perform a weaving ritual over the course of 10 minutes. When you finish, you can touch a number of creatures equal to your Charisma modifier. These creatures become immune to the {@spell web} spell and natural webbing, and climbing costs them no extra movement while the creature is touching a web. This lasts until that creature finishes a short or long rest."
1379 ],
1380 "source": "COFSA",
1381 "page": 96
1382 },
1383 {
1384 "name": "Assassin in the Dark",
1385 "prerequisites": {
1386 "patron": "The Weaver of Lies",
1387 "pact": "Chain"
1388 },
1389 "entries": [
1390 "If you have a {@creature shade widow} as your familiar, it gains additional hit points equal to your warlock level. Whenever it uses the Bite action, you can use your reaction to impose disadvantage on the target’s first Constitution saving throw against the widow’s poison."
1391 ],
1392 "source": "COFSA",
1393 "page": 96
1394 },
1395 {
1396 "name": "Binding Blast",
1397 "prerequisites": {
1398 "patron": "The Weaver of Lies",
1399 "level": 9
1400 },
1401 "entries": [
1402 "Whenever you cast a spell that targets more than one creature and inflicts damage, you can use a bonus action to send transparent webbing to bind all targets that took damage from the spell. A bound target cannot move from they were when you cast the spell unless they succeed a Strength ({@skill Athletics}) check against your warlock spell save DC at the start of their next turn, which frees them from the webbing. Forced movement, such as a shove, automatically breaks the webbing. The webbing dissolves into dust at the end of a bound creature’s turn, freeing them."
1403 ],
1404 "source": "COFSA",
1405 "page": 96
1406 },
1407 {
1408 "name": "Blasphemous Whisper",
1409 "prerequisites": {
1410 "patron": "The Weaver of Lies",
1411 "level": 12
1412 },
1413 "entries": [
1414 "You can now activate the Poisoned Mind feature whenever you cast a cantrip that targets one or more hostile creatures."
1415 ],
1416 "source": "COFSA",
1417 "page": 96
1418 },
1419 {
1420 "name": "Lair of the Liar",
1421 "prerequisites": {
1422 "patron": "The Weaver of Lies",
1423 "level": 7
1424 },
1425 "entries": [
1426 "You can cast the {@spell web} spell once without expending a spell slot. Once you do so, you cannot do so again until you finish a short or long rest.",
1427 "Whenever you cast {@spell web} and maintain concentration for the full duration, you can choose to have the web become permanent and impossible to dispel."
1428 ],
1429 "source": "COFSA",
1430 "page": 97
1431 },
1432 {
1433 "name": "The Silver Tongue",
1434 "prerequisites": {
1435 "patron": "The Weaver of Lies",
1436 "pact": "Blade"
1437 },
1438 "entries": [
1439 "You can create a finesse weapon made of silver and bone using your Pact of the Blade feature. This weapon deals psychic damage. Whenever you strike a creature with this weapon, you can choose to inflict no damage. When you do, the target must make a Wisdom saving throw. If they fail, they are charmed by you until the start of your next turn, and will not take hostile actions against you, but may target your companions."
1440 ],
1441 "source": "COFSA",
1442 "page": 97
1443 },
1444 {
1445 "name": "Btterchill Blast",
1446 "prerequisites": {
1447 "patron": "The Wild Huntsman"
1448 },
1449 "entries": [
1450 "Your Black Ice feature can now be triggered when you cast a cantrip that requires a saving throw. When you use your Black Ice feature, you can choose to have the attack or cantrip inflict cold damage instead of the normal type. When you do and the target takes damage, it cannot benefit from features or effects that allow it to ignore difficult terrain until the start of your next turn."
1451 ],
1452 "source": "COFSA",
1453 "page": 103
1454 },
1455 {
1456 "name": "Chronicle of Winters Past",
1457 "prerequisites": {
1458 "patron": "The Wild Huntsman",
1459 "pact": "Tome"
1460 },
1461 "entries": [
1462 "You can use an action to infuse yourself with the cruel bite of ice from ages long past. For one minute, cold damage you deal ignores immunities and resistances. You also gain immunity to cold damage for the duration. Once you do this, you cannot do so again until you finish a short or long rest."
1463 ],
1464 "source": "COFSA",
1465 "page": 104
1466 },
1467 {
1468 "name": "Grim Harvester",
1469 "prerequisites": {
1470 "patron": "The Wild Huntsman"
1471 },
1472 "entries": [
1473 "You can use your action to take a trophy from a corpse, filling it with a fraction of the soul of your prey until the next dawn. You can siphon the spiritual energy from the trophy as a reaction to gain advantage on one single attack roll, skill check, or saving throw of your choosing. Each trophy can be used only once. Once you harvest two trophies using this invocation, you cannot do so again until you finish a short or long rest."
1474 ],
1475 "source": "COFSA",
1476 "page": 103
1477 },
1478 {
1479 "name": "Lord of Beasts",
1480 "prerequisites": {
1481 "patron": "The Wild Huntsman",
1482 "level": 13
1483 },
1484 "entries": [
1485 "Your hounds gain a bonus to their attack and damage rolls equal to half your Charisma modifier, and the saving throw associated with your hound’s attacks equals 8 + your proficiency bonus + half your Charisma modifier (rounded up). If you have a familiar, it also gains these bonuses."
1486 ],
1487 "source": "COFSA",
1488 "page": 103
1489 },
1490 {
1491 "name": "Seeker of Prey",
1492 "prerequisites": {
1493 "patron": "The Wild Huntsman",
1494 "pact": "Chain"
1495 },
1496 "entries": [
1497 "When you have a harrowing hawk as your familiar, it gains additional maximum hit points equal to your warlock level, you can communicate telepathically with your hounds and steed from up to ten miles away, and you can perceive through their senses in the same way you can with your familiar."
1498 ],
1499 "source": "COFSA",
1500 "page": 103
1501 },
1502 {
1503 "name": "Slayer's Armory",
1504 "prerequisites": {
1505 "patron": "The Wild Huntsman",
1506 "pact": "Blade"
1507 },
1508 "entries": [
1509 "You can now create any simple or martial weapon from blackened cold iron and the bone of ancient beasts using your Pact of the Blade feature. If this weapon is a ranged weapon, it instantly creates ammunition when used. Whenever you hit a creature with this weapon while they are the subject of {@spell hunter’s mark}, the target takes 1d6 additional cold damage. You can choose to use Strength for attack and damage rolls with this pact weapon, even if it is ranged."
1510 ],
1511 "source": "COFSA",
1512 "page": 103
1513 }
1514 ]
1515}