· last year · Feb 14, 2025, 10:36 PM
1 aa_maxDist = 10 []
2 ac_ColliderModeAI = 0 []
3 ac_ColliderModePlayer = 0 []
4 ac_debugAnimEffects = 0 []
5 ac_debugAnimTarget = 0 []
6 ac_debugColliderMode = 0 []
7 ac_debugEntityParams = 0 []
8 ac_DebugFilter = 0 []
9 ac_debugLeaning = 0 []
10 ac_debugLocations = 0 []
11 ac_debugLocationsGraphs = 0 []
12 ac_debugMotionParams = 0 []
13 ac_debugMovementControlMethods = 0 []
14 ac_debugText = 0 []
15 ac_debugXXXValues = 0 []
16 ac_disableLivingVsLivingCollisions = 1 []
17 ac_disableLivingVsRigidCollisions = 1 []
18 ac_disableSlidingContactEvents = 0 []
19 ac_enableExtraSolidCollider = 0 []
20 ac_enableProceduralLeaning = 0 []
21 ac_entityAnimClamp = 1 []
22 ac_forceSimpleMovement = 0 []
23 ac_frametime = 0 []
24 ac_groundAlignMaxFramesWithoutUpdate = 30 []
25 ac_groundAlignMaxFullUpdatesPerFrame = 10 []
26 ac_groundAlignTurnOffWhenNotMoving = 1 []
27 ac_groundAlignUpdateAllDistance = 30 []
28 ac_groundAlignUpdateNoneDistance = 100 []
29 ac_movementControlMethodFilter = 0 []
30 ac_movementControlMethodHor = 0 []
31 ac_movementControlMethodVer = 0 []
32 ac_templateMCMs = 1 []
33 ac_useMovementPrediction = 1 []
34 ac_useQueuedRotation = 0 []
35 ag_debugExactPos = 0 []
36 ag_defaultAIStance = combat []
37 ag_travelAngleSmoothing = 1 []
38 ag_travelSpeedSmoothing = 1 []
39 ag_turnAngleSmoothing = 1 []
40 ag_turnSpeedParamScale = 1 []
41 ag_turnSpeedSmoothing = 1 []
42 aim_assistAimEnabled = 0 []
43 aim_assistAutoCoeff = 0 []
44 aim_assistCrosshairDebug = 0 []
45 aim_assistCrosshairSize = 25 []
46 aim_assistMaxDistance = 0 []
47 aim_assistRestrictionTimeout = 0 []
48 aim_assistSearchBox = 0 []
49 aim_assistSingleCoeff = 0 []
50 aim_assistSnapDistance = 0 []
51 aim_assistTriggerEnabled = 0 []
52 aim_assistVerticalScale = 0 []
53 ai_AdjustPathsAroundDynamicObstacles = 1 []
54 ai_AgentStatsDist = 150 []
55 ai_AllowedToHit = 1 []
56 ai_AllowedToHitPlayer = 1 []
57 ai_AllTime = 0 []
58 ai_AmbientFireEnable = 0 []
59 ai_AmbientFireQuota = 2 []
60 ai_AmbientFireUpdateInterval = 1 []
61 ai_AttemptStraightPath = 1 []
62 ai_BannedNavSoTime = 15 []
63 ai_BeautifyPath = 1 []
64 ai_BubblesSystem = 1 []
65 ai_BubblesSystemAlertnessFilter = 7 []
66 ai_BubblesSystemDecayTime = 15 []
67 ai_BubblesSystemFontSize = 45 []
68 ai_BubblesSystemUseDepthTest = 0 []
69 ai_BubbleSystemAllowPrototypeDialogBubbles = 0 []
70 ai_BurstWhileMovingDestinationRange = 9999 []
71 ai_CheckGoalpipes (Command)
72 ai_CheckWalkabilityOptimalSectionLength = 1.75 []
73 ai_CodeCoverageMode = 0 []
74 ai_CollisionAvoidanceAgentExtraFat = 0.075 []
75 ai_CollisionAvoidanceAgentTimeHorizon = 2.5 []
76 ai_CollisionAvoidanceClampVelocitiesWithNavigationMesh = 2 []
77 ai_CollisionAvoidanceEnableRadiusIncrement = 1 []
78 ai_CollisionAvoidanceMinSpeed = 0.4 []
79 ai_CollisionAvoidanceObstacleTimeHorizon = 1.5 []
80 ai_CollisionAvoidancePathEndCutoffRange = 1.3 []
81 ai_CollisionAvoidanceRadiusIncrementDecreaseRate = 2 []
82 ai_CollisionAvoidanceRadiusIncrementIncreaseRate = 0.25 []
83 ai_CollisionAvoidanceRange = 5 []
84 ai_CollisionAvoidanceSmartObjectCutoffRange = 1 []
85 ai_CollisionAvoidanceTargetCutoffRange = 3 []
86 ai_CollisionAvoidanceTimestep = 0.1 []
87 ai_CollisionAvoidanceUpdateVelocities = 1 []
88 ai_commTest (Command)
89 ai_commTestStop (Command)
90 ai_CommunicationForceTestVoicePack = 0 []
91 ai_CommunicationManagerHeighThresholdForTargetPosition = 5 []
92 ai_CompatibilityMode = crysis2 []
93 ai_CoolMissesBoxHeight = 2.5 []
94 ai_CoolMissesBoxSize = 10 []
95 ai_CoolMissesCooldown = 0.25 []
96 ai_CoolMissesMaxLightweightEntityMass = 20 []
97 ai_CoolMissesMinMissDistance = 7.5 []
98 ai_CoolMissesProbability = 0.35 []
99 ai_CoverExactPositioning = 0 []
100 ai_CoverMaxEyeCount = 2 []
101 ai_CoverPredictTarget = 1 []
102 ai_CoverSpacing = 0.5 []
103 ai_CoverSystem = 1 []
104 ai_CrouchVisibleRange = 15 []
105 ai_CrowdControlInPathfind = 0 []
106 ai_DebugAgent (Command)
107 ai_DebugBehaviorSelection = []
108 ai_DebugCheckWalkability = 0 []
109 ai_DebugCheckWalkabilityRadius = 0.5 []
110 ai_DebugCollisionAvoidanceForceSpeed = 0 []
111 ai_DebugDraw = -1 []
112 ai_DebugDrawAdaptiveUrgency = 0 []
113 ai_DebugDrawAmbientFire = 0 []
114 ai_DebugDrawArrowLabelsVisibilityDistance = 50 []
115 ai_DebugDrawAStarOpenList = 0 []
116 ai_DebugDrawAStarOpenListTime = 10 []
117 ai_DebugDrawBannedNavsos = 0 []
118 ai_DebugDrawCollisionAvoidance = 0 []
119 ai_DebugDrawCollisionAvoidanceAgentName = []
120 ai_DebugDrawCollisionAvoidanceAgentsRelativeTo = []
121 ai_DebugDrawCollisionAvoidanceCandidateVelocities = 0 []
122 ai_DebugDrawCollisionAvoidanceObstaclesForAgent = 0 []
123 ai_DebugDrawCommunication = 0 []
124 ai_DebugDrawCommunicationHistoryDepth = 5 []
125 ai_DebugDrawCoolMisses = 0 []
126 ai_DebugDrawCover = 0 []
127 ai_DebugDrawCoverLocations = 0 []
128 ai_DebugDrawCoverOccupancy = 0 []
129 ai_DebugDrawCoverPlanes = 0 []
130 ai_DebugDrawCoverSampler = 0 []
131 ai_DebugDrawCrowdControl = 0 []
132 ai_DebugDrawDamageControl = 0 []
133 ai_DebugDrawDamageParts = 0 []
134 ai_DebugDrawDynamicCoverSampler = 0 []
135 ai_DebugDrawDynamicHideObjectsRange = 0 []
136 ai_DebugDrawEnabledActors = 0 []
137 ai_DebugDrawEnabledPlayers = 0 []
138 ai_DebugDrawExpensiveAccessoryQuota = 0 []
139 ai_DebugDrawFireCommand = 0 []
140 ai_DebugDrawFlight2 = 0 []
141 ai_DebugDrawGroups = 0 []
142 ai_DebugDrawHidespotRange = 0 []
143 ai_DebugDrawHideSpotSearchRays = 0 []
144 ai_DebugDrawLightLevel = 0 []
145 ai_DebugDrawNavigation = 0 []
146 ai_DebugDrawNavigationWorldMonitor = 0 []
147 ai_DebugDrawPhysicsAccess = 0 []
148 ai_DebugDrawPlayerActions = 0 []
149 ai_DebugDrawReinforcements = -1 []
150 ai_DebugDrawStanceSize = 0 []
151 ai_DebugDrawVegetationCollisionDist = 0 []
152 ai_DebugDrawVisionMap = 0 []
153 ai_DebugDrawVisionMapObservables = 1 []
154 ai_DebugDrawVisionMapObservers = 1 []
155 ai_DebugDrawVisionMapObserversFOV = 0 []
156 ai_DebugDrawVisionMapStats = 1 []
157 ai_DebugDrawVisionMapVisibilityChecks = 1 []
158 ai_DebugDrawVolumeVoxels = 0 []
159 ai_DebugGlobalPerceptionScale = 0 []
160 ai_DebugHideSpotName = 0 []
161 ai_DebugInterestSystem = 0 []
162 ai_debugMNMAgentType (Command)
163 ai_DebugMovementSystem = 0 []
164 ai_DebugMovementSystemActor = []
165 ai_DebugMovementSystemActorRequests = 0 []
166 ai_DebugMovementSystemUpdatedActors = 0 []
167 ai_DebugPathfinding = 0 []
168 ai_DebugPerceptionManager = 0 []
169 ai_DebugRangeSignaling = 0 []
170 ai_DebugSignalTimers = 0 []
171 ai_DebugTacticalPoints = 0 [DUMPTODISK]
172 ai_DebugTacticalPointsBlocked = 0 [DUMPTODISK]
173 ai_DebugTargetSilhouette = 0 []
174 ai_DebugTargetTracksAgent = none []
175 ai_DebugTargetTracksConfig = 0 []
176 ai_DebugTargetTracksConfig_Filter = none []
177 ai_DebugTargetTracksTarget = 0 []
178 ai_DebugTimestamps = 1 []
179 ai_DebugWalkabilityCache = 0 []
180 ai_DrawAgentFOV = 0 []
181 ai_DrawAgentStats = NkcBbtGgSfdDL []
182 ai_DrawAgentStatsGroupFilter = []
183 ai_DrawAreas = 0 []
184 ai_DrawAttentionTargetPositions = 0 []
185 ai_DrawBadAnchors = -1 []
186 ai_DrawBulletEvents = 0 []
187 ai_DrawCollisionEvents = 0 []
188 ai_DrawDistanceLUT = 0 []
189 ai_DrawExplosions = 0 []
190 ai_DrawFakeDamageInd = 0 []
191 ai_DrawFakeHitEffects = 0 []
192 ai_DrawFakeTracers = 0 []
193 ai_DrawFireEffectDecayRange = 30 []
194 ai_DrawFireEffectEnabled = 1 []
195 ai_DrawFireEffectMaxAngle = 5 []
196 ai_DrawFireEffectMinDistance = 7.5 []
197 ai_DrawFireEffectMinTargetFOV = 7.5 []
198 ai_DrawFireEffectTimeScale = 1 []
199 ai_DrawFormations = 0 []
200 ai_DrawGetEnclosingFailures = 0 []
201 ai_DrawGoals = 0 []
202 ai_DrawGrenadeEvents = 0 []
203 ai_DrawGroupTactic = 0 []
204 ai_DrawHidespots = 0 []
205 ai_DrawModifiers = 0 []
206 ai_DrawModularBehaviorTreeStatistics = 0 []
207 ai_DrawNode = none []
208 ai_DrawNodeLinkCutoff = 0 []
209 ai_DrawNodeLinkType = 0 []
210 ai_DrawOffset = 0.1 []
211 ai_DrawPath = none []
212 ai_DrawPathAdjustment = []
213 ai_DrawPathFollower = 0 []
214 ai_DrawPathFollowerFilter = []
215 ai_DrawPerceptionDebugging = 0 []
216 ai_DrawPerceptionHandlerModifiers = none []
217 ai_DrawPerceptionIndicators = 0 []
218 ai_DrawPerceptionModifiers = 0 []
219 ai_DrawPlayerRanges = 0 []
220 ai_DrawProbableTarget = 0 []
221 ai_DrawRadar = 0 []
222 ai_DrawRadarDist = 20 []
223 ai_DrawReadibilities = 0 []
224 ai_DrawRefPoints = []
225 ai_DrawSelectedTargets = 0 []
226 ai_DrawShooting = none []
227 ai_DrawSmartObjects = 0 []
228 ai_DrawSoundEvents = 0 []
229 ai_DrawStats = 0 []
230 ai_DrawTargets = 0 []
231 ai_DrawTrajectory = 0 []
232 ai_DrawType = -1 []
233 ai_DrawUpdate = 0 []
234 ai_DynamicHidespotsEnabled = 0 []
235 ai_DynamicVolumeUpdateTime = 0.000175 []
236 ai_DynamicWaypointUpdateTime = 0.00035 []
237 ai_EnableCoolMisses = 1 []
238 ai_EnableORCA = 1 []
239 ai_EnablePerceptionStanceVisibleRange = 0 []
240 ai_EnableWarningsErrors = 1 []
241 ai_EnableWaterOcclusion = 1 []
242 ai_ExtraActorAvoidanceRadius = 0 []
243 ai_ExtraAvoidanceRadius = 0 []
244 ai_ExtraForbiddenRadiusDuringBeautification = 1 []
245 ai_ExtraRadiusDuringBeautification = 0.2 []
246 ai_ExtraVehicleAvoidanceRadiusBig = 4 []
247 ai_ExtraVehicleAvoidanceRadiusSmall = 0.5 []
248 ai_FilterAgentName = []
249 ai_ForceAGAction = 0 []
250 ai_ForceAGSignal = 0 []
251 ai_ForceAllowStrafing = -1 []
252 ai_ForceLookAimTarget = none []
253 ai_ForcePosture = 0 []
254 ai_ForceSerializeAllObjects = 0 []
255 ai_ForceStance = -1 []
256 ai_IgnoreBulletRainStimulus = 0 []
257 ai_IgnorePlayer = 0 []
258 ai_IgnoreSoundStimulus = 0 []
259 ai_IgnoreVisibilityChecks = 0 []
260 ai_IgnoreVisualStimulus = 0 []
261 ai_InterestSystem = 0 []
262 ai_InterestSystemCastRays = 1 []
263 ai_IntersectionTesterQuota = 12 []
264 ai_IslandConnectionsSystemProfileMemory = 0 []
265 ai_LayerSwitchDynamicLinkBump = 8 []
266 ai_LayerSwitchDynamicLinkBumpDuration = 60 []
267 ai_LobThrowMinAllowedDistanceFromFriends = 15 []
268 ai_LobThrowPercentageOfDistanceToTargetUsedForInaccuracySimulation = 0 []
269 ai_LobThrowTimePredictionForFriendPositions = 2 []
270 ai_LobThrowUseRandomForInaccuracySimulation = 0 []
271 ai_Locate = none []
272 ai_LogConsoleVerbosity = 0 []
273 ai_LogFileVerbosity = 1 []
274 ai_LogModularBehaviorTreeExecutionStacks = 0 []
275 ai_LogSignals = 0 []
276 ai_MinActorDynamicObstacleAvoidanceRadius = 0.6 []
277 ai_MNMAllowDynamicRegenInEditor = 0 []
278 ai_MNMComputeConnectedIslands (Command)
279 ai_MNMDebugAccessibility = 0 []
280 ai_MNMEditorBackgroundUpdate = 1 []
281 ai_MNMPathfinderConcurrentRequests = 4 []
282 ai_MNMPathFinderDebug = 0 []
283 ai_MNMPathfinderMT = 1 []
284 ai_MNMPathfinderPositionInTrianglePredictionType = 1 []
285 ai_MNMPathFinderQuota = 0.001 []
286 ai_MNMProfileMemory = 0 []
287 ai_MNMRaycastImplementation = 1 []
288 ai_ModularBehaviorTree = 0 []
289 ai_MovementSystemPathReplanningEnabled = 0 []
290 ai_NavGenThreadJobs = 1 []
291 ai_NavigationSystemMT = 1 []
292 ai_NetworkDebug = 0 []
293 ai_NoUpdate = 0 []
294 ai_ObstacleSizeThreshold = 1.2 []
295 ai_OutputPersonalLogToConsole = 0 []
296 ai_OverlayMessageDuration = 5 [DUMPTODISK]
297 ai_PathfinderAvoidanceCostForGroupMates = 2 []
298 ai_PathfinderDangerCostForAttentionTarget = 5 []
299 ai_PathfinderDangerCostForExplosives = 2 []
300 ai_PathfinderExplosiveDangerMaxThreatDistance = 50 []
301 ai_PathfinderExplosiveDangerRadius = 5 []
302 ai_PathfinderGroupMatesAvoidanceRadius = 4 []
303 ai_PathfinderUpdateTime = 0.0005 []
304 ai_PathfindTimeLimit = 0.08 []
305 ai_PathStringPullingIterations = 5 []
306 ai_perception.landed_baseRadius = 5 []
307 ai_perception.landed_speedMultiplier = 1.5 []
308 ai_perception.movement_crouchMovingMultiplier = 2 []
309 ai_perception.movement_crouchRadiusDefault = 2 []
310 ai_perception.movement_movingSurfaceDefault = 1 []
311 ai_perception.movement_standingMovingMultiplier = 2.5 []
312 ai_perception.movement_standingRadiusDefault = 4 []
313 ai_perception.movement_useSurfaceType = 0 []
314 ai_PlayerAffectedByLight = 1 []
315 ai_PredictivePathFollowing = 1 []
316 ai_ProfileGoals = 0 []
317 ai_ProneVisibleRange = 6 []
318 ai_RayCasterQuota = 12 []
319 ai_RecordCommunicationStats = 0 []
320 ai_Recorder = 0 []
321 ai_Recorder_Auto = 0 []
322 ai_Recorder_Buffer = 1024 []
323 ai_Recorder_Start (Command)
324 ai_Recorder_Stop (Command)
325 ai_RecordLog = 0 []
326 ai_reload (Command)
327 ai_resetCommStats (Command)
328 ai_RODAliveTime = 3 []
329 ai_RODAmbientFireInc = 3 []
330 ai_RODCombatRangeMod = 0.55 []
331 ai_RODCoverFireTimeMod = 1 []
332 ai_RODDirInc = 0 []
333 ai_RODFakeHitChance = 0.2 []
334 ai_RODKillRangeMod = 0.15 []
335 ai_RODKillZoneInc = -4 []
336 ai_RODLowHealthMercyTime = 1.5 []
337 ai_RODMoveInc = 3 []
338 ai_RODReactionDarkIllumInc = 0.3 []
339 ai_RODReactionDirInc = 2 []
340 ai_RODReactionDistInc = 0.1 []
341 ai_RODReactionLeanInc = 0.2 []
342 ai_RODReactionMediumIllumInc = 0.2 []
343 ai_RODReactionSuperDarkIllumInc = 0.4 []
344 ai_RODReactionTime = 1 []
345 ai_RODStanceInc = 2 []
346 ai_SightRangeDarkIllumMod = 0.5 []
347 ai_SightRangeMediumIllumMod = 0.8 []
348 ai_SightRangeSuperDarkIllumMod = 0.25 []
349 ai_SimpleWayptPassability = 1 []
350 ai_SmartPathFollower_decelerationHuman = 7.75 []
351 ai_SmartPathFollower_decelerationVehicle = 1 []
352 ai_SmartPathFollower_LookAheadPredictionTimeForMovingAlongPathRunAndSprint = 0.25 []
353 ai_SmartPathFollower_LookAheadPredictionTimeForMovingAlongPathWalk = 0.1 []
354 ai_SmartPathFollower_useAdvancedPathShortcutting = 1 []
355 ai_SmartPathFollower_useAdvancedPathShortcutting_debug = 0 []
356 ai_SOMSpeedCombat = 0.15 []
357 ai_SOMSpeedRelaxed = 0.4 []
358 ai_SoundPerception = 1 []
359 ai_StatsDisplayMode = 0 []
360 ai_StatsTarget = none []
361 ai_SteepSlopeAcrossValue = 0.6 []
362 ai_SteepSlopeUpValue = 1 []
363 ai_SystemUpdate = 1 []
364 ai_TacticalPointsDebugDrawMode = 1 [DUMPTODISK]
365 ai_TacticalPointsDebugFadeMode = 2 [DUMPTODISK]
366 ai_TacticalPointsDebugScaling = 1 [DUMPTODISK]
367 ai_TacticalPointsDebugTime = 5 [DUMPTODISK]
368 ai_TacticalPointsWarnings = 1 [DUMPTODISK]
369 ai_TacticalPointUpdateTime = 0.0005 []
370 ai_TargetTracking = 0 []
371 ai_TargetTracks_GlobalTargetLimit = 0 []
372 ai_UpdateAllAlways = 0 []
373 ai_UpdateInterval = 0.13 []
374 ai_UpdateProxy = 1 []
375 ai_UseCalculationStopperCounter = 0 []
376 ai_UseSimplePathfindingHeuristic = 0 []
377 ai_UseSmartPathFollower = 1 []
378 ai_UseSmartPathFollower_AABB_based = 1 []
379 ai_UseSmartPathFollower_LookAheadDistance = 10 []
380 ai_VisionMapNumberOfPVSUpdatesPerFrame = 1 []
381 ai_VisionMapNumberOfVisibilityUpdatesPerFrame = 1 []
382 ai_WaterOcclusion = 0.5 []
383 ai_writeCommStats (Command)
384 aln_debug_filter = []
385 aln_debug_movement = 0 []
386 autotest_disable_saveload = 0 []
387 autotest_enabled = 0 []
388 autotest_quit_when_done = 0 []
389 autotest_state_setup = []
390 autotest_verbose = 1 []
391 a_poseAlignerAnimDrivenBlend = -1 []
392 a_poseAlignerBipedRaycasLength = 0.5 []
393 a_poseAlignerDebugDraw = 0 []
394 a_poseAlignerEnable = 1 []
395 a_poseAlignerForceLock = 0 []
396 a_poseAlignerForceNoIK = 0 []
397 a_poseAlignerForceNoIntersections = 0 []
398 a_poseAlignerForceNoRootOffset = 0 []
399 a_poseAlignerForceNoRootRotation = 0 []
400 a_poseAlignerForceTargetSmoothing = 0 []
401 a_poseAlignerForceWeightOne = 0 []
402 a_poseAlignerQuadrupleRaycasLength = 0.8 []
403 ban_remove (Command)
404 ban_status (Command)
405 ban_timeout = 30 [DUMPTODISK]
406 br_breakmaxworldsize = 10000 []
407 br_breakworldoffsetx = 0 []
408 br_breakworldoffsety = 0 []
409 bt_end_melee = 0 []
410 bt_end_reload = 0 []
411 bt_end_select = 0 []
412 bt_energy_decay = 2.5 []
413 bt_energy_max = 1 []
414 bt_energy_regen = 0.5 []
415 bt_ironsight = 0 []
416 bt_pitch = -0.4 []
417 bt_speed = 0 []
418 bt_time_scale = 0.2 []
419 capture_file_format = jpg []
420 capture_file_name = []
421 capture_file_prefix = []
422 capture_folder = CaptureOutput []
423 capture_frames = 0 []
424 capture_frames_pause = 0 []
425 capture_frame_once = 0 []
426 ca_AllowMultipleEffectsOfSameName = 1 []
427 ca_AnimationLODs = 1 []
428 ca_AnimWarningLevel = 0 []
429 ca_ApplyJointVelocitiesMode = 2 []
430 ca_AttachmentCullingRation = 1000 []
431 ca_AttachmentCullingRationMP = 300 []
432 ca_AttachmentMergingMemoryBudget = 26214400 []
433 ca_CharEditModel = Objects/characters/humans/skeleton/male.cdf []
434 ca_ClothBlending = 1 []
435 ca_ClothBypassSimulation = 0 []
436 ca_cloth_air_resistance = 0 []
437 ca_cloth_damping = 0 []
438 ca_cloth_friction = 0 []
439 ca_cloth_max_safe_step = 0 []
440 ca_cloth_max_timestep = 0 []
441 ca_cloth_stiffness = 0 []
442 ca_cloth_stiffness_norm = 0 []
443 ca_cloth_stiffness_tang = 0 []
444 ca_cloth_thickness = 0 []
445 ca_cloth_vars_reset = 2 []
446 ca_CopySkinLoad = 1 []
447 ca_DBAUnloadRemoveTime = 4 []
448 ca_DBAUnloadUnregisterTime = 2 []
449 ca_DeathBlendTime = 0 []
450 ca_DebugADIKTargets = 0 []
451 ca_DebugAnimationStreaming = 0 [DUMPTODISK]
452 ca_DebugAnimJointController = 0 [DUMPTODISK]
453 ca_DebugAnimMemTracking = 0 [DUMPTODISK]
454 ca_debugAnimProcessing = 0 []
455 ca_DebugAnimUpdates = 0 []
456 ca_DebugAnimUsage = 0 []
457 ca_DebugAnimUsageFilter = []
458 ca_DebugCommandBuffer = 0 [DUMPTODISK]
459 ca_DebugCriticalErrors = 0 []
460 ca_DebugFacial = 0 []
461 ca_DebugFacialEyes = 0 []
462 ca_DebugModelCache = 0 []
463 ca_DebugSegmentation = 0 []
464 ca_DebugSkeletonEffects = 0 []
465 ca_DebugSWSkinning = 0 [DUMPTODISK]
466 ca_DebugText (Command)
467 ca_DebugTextFilter = []
468 ca_DebugTextScaling = 1 []
469 ca_DecalSizeMultiplier = 1 []
470 ca_DisableAnimationUnloading = 0 []
471 ca_DisableAuxPhysics = 0 []
472 ca_disable_thread = 1 [DUMPTODISK]
473 ca_DoNotWaitForStreaming = 1 []
474 ca_DrawAimIKVEGrid = 0 []
475 ca_DrawAimIKVEGridIndex = -1 []
476 ca_DrawAimPoses = 0 []
477 ca_DrawAllSimulatedSockets = 0 []
478 ca_DrawAttachmentOBB = 0 []
479 ca_DrawAttachmentProjection = 0 []
480 ca_DrawAttachments = 1 []
481 ca_DrawAttachmentsMergedForShadows = 0 [REQUIRE_APP_RESTART]
482 ca_DrawBaseMesh = 1 []
483 ca_DrawBBox = 0 []
484 ca_DrawBinormals = 0 []
485 ca_DrawCC = 1 []
486 ca_DrawCGA = 1 []
487 ca_DrawCHR = 1 []
488 ca_DrawCloth = 1 []
489 ca_DrawDecalsBBoxes = 0 []
490 ca_DrawEmptyAttachments = 0 []
491 ca_DrawLocator = 0 []
492 ca_DrawLookIK = 0 []
493 ca_DrawNormals = 0 []
494 ca_DrawPose = []
495 ca_DrawPositionPost = 0 []
496 ca_DrawSkeleton = 0 []
497 ca_DrawTangents = 0 []
498 ca_DrawVEGInfo = 0 []
499 ca_DrawWireframe = 0 []
500 ca_DumpUsedAnims = 0 []
501 ca_eyes_procedural = 1 []
502 ca_FacialAnimationRadius = 30 []
503 ca_FacialAnimationTransformTranslations = 0 []
504 ca_FilterAnims = []
505 ca_FilterCharacters = []
506 ca_FilterJoints = []
507 ca_FilterMorphs = []
508 ca_KeepModels = 0 []
509 ca_lipsync_debug = 0 []
510 ca_lipsync_phoneme_crossfade = 70 []
511 ca_lipsync_phoneme_crossfade_attenuation = 100 []
512 ca_lipsync_phoneme_offset = 20 []
513 ca_lipsync_phoneme_strength = 1 []
514 ca_lipsync_vertex_drag = 1.2 []
515 ca_LoadUncompressedChunks = 0 []
516 ca_LockFeetWithIK = 1 []
517 ca_LookIKBlendSpeed = 0.6 []
518 ca_LookIKEyeRotationDirectlyToBone = 0 []
519 ca_LookIKEyeWeightHack = 0 []
520 ca_MemoryDefragEnabled = 0 []
521 ca_MemoryDefragPoolSize = 1048576 []
522 ca_MemoryUsageLog = 0 []
523 ca_MinInPlaceCAFStreamSize = 131072 []
524 ca_MorphVertexFrameStateDebug = 0 [DUMPTODISK]
525 ca_MotionBlurMovementThreshold = 0 []
526 ca_NoAnim = 0 []
527 ca_OutputStats (Command)
528 ca_OverrideBlendWeightSimulation = 1 []
529 ca_ParametricPoolSize = 512 []
530 ca_physicsProcessImpact = 0 [DUMPTODISK]
531 ca_PrecacheAnimationSets = 0 []
532 ca_PreloadAllCAFs = 0 []
533 ca_QuadrupedIKBone1Mult = 0.33 []
534 ca_ReloadAllCHRPARAMS = 0 []
535 ca_SaveAABB = 0 []
536 ca_SerializeSkeletonAnim = 0 []
537 ca_SnapToVGrid = 0 []
538 ca_Stats = 0 []
539 ca_StatsOutputNetworkPath = []
540 ca_StatsTimedOutput = -1 []
541 ca_StoreAnimNamesOnLoad = 0 []
542 ca_StreamCHR = 1 []
543 ca_StreamDBAInPlace = 0 []
544 ca_syncAllAnimationsParallel = 1 []
545 ca_thread = 1 [DUMPTODISK]
546 ca_thread0Affinity = 5 [DUMPTODISK]
547 ca_thread1Affinity = 3 [DUMPTODISK]
548 ca_UnloadAnimationCAF = 1 [DUMPTODISK]
549 ca_UnloadAnimationDBA = 1 []
550 ca_useADIKTargets = 1 []
551 ca_UseAimIK = 1 []
552 ca_UseAssetDefinedLod = 0 []
553 ca_UseDecals = 0 []
554 ca_UseFacialAnimation = 1 []
555 ca_UseIMG_AIM = 1 []
556 ca_UseIMG_CAF = 1 []
557 ca_UseJointMasking = 1 [DUMPTODISK]
558 ca_UseLookIK = 1 []
559 ca_UseMorph = 1 []
560 ca_UsePhysics = 1 []
561 ca_UseRecoil = 1 []
562 ca_UseScaling = 1 []
563 ca_vaBlendCullingDebug = 0 []
564 ca_vaBlendCullingThreshold = 0.25 []
565 ca_vaBlendEnable = 1 []
566 ca_vaBlendPostSkinning = 0 []
567 ca_vaEnable = 1 []
568 ca_Validate = 0 []
569 ca_vaProfile = 0 []
570 ca_vaScaleFactor = 1 []
571 ca_vaSkipVertexAnimationLOD = 0 []
572 ca_vaUpdateTangents = 1 []
573 ca_VClothMode = 1 []
574 cl_actorsafemode = 0 []
575 cl_AISystem = 0 [REQUIRE_APP_RESTART]
576 cl_bandwidth = 50000 []
577 cl_bob = 1 []
578 cl_camera_noise = -1 []
579 cl_camera_noise_freq = 2.53262 []
580 cl_camKeepX = 1 []
581 cl_camKeepY = 1 []
582 cl_camKeepZ = 1 []
583 cl_camModify = 0 []
584 cl_camOffsetX = 0 []
585 cl_camOffsetY = 0 []
586 cl_camOffsetZ = 0 []
587 cl_camRotateX = 0 []
588 cl_camRotateY = 0 []
589 cl_camRotateZ = 0 []
590 cl_camTranslateX = 0 []
591 cl_camTranslateY = 0 []
592 cl_camTranslateZ = 0 []
593 cl_cam_auto_follow_movement_speed = 0.3 []
594 cl_cam_auto_follow_rate = 0.2 []
595 cl_cam_auto_follow_threshold = 0.942478 []
596 cl_cam_clipping_offset_distance = 1.5 [DUMPTODISK]
597 cl_cam_debug = 0 [DUMPTODISK]
598 cl_cam_enable_lazy_cam = 1 [DUMPTODISK]
599 cl_cam_keyLeftRightMove_SmoothingTime = 2 [DUMPTODISK]
600 cl_cam_lazy_cam_distance_XY = 0.5 [DUMPTODISK]
601 cl_cam_lazy_cam_distance_Z = 0.25 [DUMPTODISK]
602 cl_cam_lazy_cam_time_XY = 0.2 [DUMPTODISK]
603 cl_cam_lazy_cam_time_Z = 0.5 [DUMPTODISK]
604 cl_cam_min_distance = 0.01 [DUMPTODISK]
605 cl_cam_mousePitchScale = 0.75 [DUMPTODISK]
606 cl_cam_mouseYawScale = 0.35 [DUMPTODISK]
607 cl_cam_orbit = 0 [DUMPTODISK]
608 cl_cam_orbit_distance = 5 [DUMPTODISK]
609 cl_cam_orbit_offsetX = 0 [DUMPTODISK]
610 cl_cam_orbit_offsetZ = 1 [DUMPTODISK]
611 cl_cam_orbit_slide = 1 [DUMPTODISK]
612 cl_cam_orbit_slidespeed = 1 [DUMPTODISK]
613 cl_cam_PitchMax = 2.18 [DUMPTODISK]
614 cl_cam_PitchMin = 0.35 [DUMPTODISK]
615 cl_cam_pitch_input_inertia = 0.1 [DUMPTODISK]
616 cl_cam_rotation_acceleration_time_pitch = 0.4 [DUMPTODISK]
617 cl_cam_rotation_acceleration_time_yaw = 0.5 [DUMPTODISK]
618 cl_cam_rotation_enable_acceleration = 1 [DUMPTODISK]
619 cl_cam_rotation_speed = 0.054 [DUMPTODISK]
620 cl_cam_tracking = 1 [DUMPTODISK]
621 cl_cam_tracking_allow_pitch = 0 [DUMPTODISK]
622 cl_cam_tracking_rotation_speed = 0.6 []
623 cl_cam_tracking_volume = 5000 []
624 cl_cam_yaw_input_inertia = 0.2 [DUMPTODISK]
625 cl_comment = 0 []
626 cl_crouchToggle = 1 [DUMPTODISK]
627 cl_debugSwimming = 0 []
628 cl_DefaultNearPlane = 0.25 []
629 cl_DisableHUDText = 0 []
630 cl_enable_tree_transparency = 1 [DUMPTODISK]
631 cl_ETColorOverrideB = 1 [DUMPTODISK]
632 cl_ETColorOverrideEnable = 0 [DUMPTODISK]
633 cl_ETColorOverrideG = 1 [DUMPTODISK]
634 cl_ETColorOverrideR = 1 [DUMPTODISK]
635 cl_ETFontSizeMultiplier = 1 [DUMPTODISK]
636 cl_ETHideAIDebug = 0 [DUMPTODISK]
637 cl_ETHideAll = 0 [DUMPTODISK]
638 cl_ETHideBehaviour = 0 [DUMPTODISK]
639 cl_ETHideFlowgraph = 0 [DUMPTODISK]
640 cl_ETHideReadability = 0 [DUMPTODISK]
641 cl_ETHideScriptBind = 0 [DUMPTODISK]
642 cl_ETLog = 0 [DUMPTODISK]
643 cl_ETMaxDisplayDistance = -2 [DUMPTODISK]
644 cl_fake_first_person = 0 [DUMPTODISK]
645 cl_fov = 63.0883 []
646 cl_fovBlendTime = 1 []
647 cl_headBob = 1 []
648 cl_headBobLimit = 0.06 []
649 cl_hfov = 95 []
650 cl_hitBlur = 0.25 []
651 cl_hitShake = 1.25 []
652 cl_initClientActor = 1 []
653 cl_invertCombatMouse = 0 [DUMPTODISK]
654 cl_invertMouse = 0 [DUMPTODISK]
655 cl_joy_nav_maxH = 2.05 [DUMPTODISK]
656 cl_joy_nav_maxV = 2 [DUMPTODISK]
657 cl_joy_nav_sensitivityH = 1.4 [DUMPTODISK]
658 cl_joy_nav_sensitivityV = 1.4 [DUMPTODISK]
659 cl_joy_nav_speedH = 2.05 [DUMPTODISK]
660 cl_joy_nav_speedV = 1.4 [DUMPTODISK]
661 cl_joy_nav_useHforV = 0 [DUMPTODISK]
662 cl_nearPlane = 0 []
663 cl_nearPlaneMin = 0.02 []
664 cl_nickname = [DUMPTODISK]
665 cl_packetRate = 30 []
666 cl_righthand = 1 []
667 cl_screeneffects = 1 []
668 cl_sensitivity = 45 [DUMPTODISK]
669 cl_serveraddr = localhost [DUMPTODISK]
670 cl_serverpassword = [DUMPTODISK]
671 cl_serverport = 64087 [DUMPTODISK]
672 cl_shallowWaterDepthHi = 1 []
673 cl_shallowWaterDepthLo = 0.3 []
674 cl_shallowWaterSpeedMulAI = 0.8 []
675 cl_shallowWaterSpeedMulPlayer = 0.6 []
676 cl_sprintRestingTime = 0 [DUMPTODISK]
677 cl_sprintShake = 0 []
678 cl_sprintTime = 0 [DUMPTODISK]
679 cl_sprintToggle = 1 [DUMPTODISK]
680 cl_sprintTurnOffHoldTime = 0.3 [DUMPTODISK]
681 cl_sprintTurnOffMode = 2 [DUMPTODISK]
682 cl_strengthscale = 1 []
683 cl_tpvAngDamping = 0.001 [DUMPTODISK]
684 cl_tpvAngDampingNav = 0.01 [DUMPTODISK]
685 cl_tpvDeltaDist = 0 [DUMPTODISK]
686 cl_tpvDeltaDistNav = 2.55 [DUMPTODISK]
687 cl_tpvDeltaVel = 12 [DUMPTODISK]
688 cl_tpvDeltaVelNav = 12 [DUMPTODISK]
689 cl_tpvDist = 3.5 []
690 cl_tpvFOVDamping = 0 [DUMPTODISK]
691 cl_tpvPosDamping = 15 [DUMPTODISK]
692 cl_tpvPosDampingNav = 15 [DUMPTODISK]
693 cl_tpvYaw = 0 []
694 cl_useCurrentUserNameAsDefault = 1 []
695 cl_ViewSystemDebug = 0 []
696 cl_visualLog = 0 []
697 cl_visualLogFolder = VisualLog []
698 cl_visualLogImageFormat = bmp []
699 cl_visualLogImageScale = 128 []
700 cl_voice_recording = 0 []
701 cl_voice_volume = 1 []
702 con_debug = 0 []
703 con_display_last_messages = 0 []
704 con_line_buffer_size = 1000 []
705 con_restricted = 0 [RESTRICTEDMODE]
706 con_showonload = 0 []
707 co_coopAnimDebug = 0 []
708 co_slideWhileStreaming = 0 []
709 co_usenewcoopanimsystem = 1 []
710 ctrlr_corner_smoother = 1 []
711 ctrlr_corner_smoother_debug = 0 []
712 ctrlr_corner_smoother_target_max_distance = 2.5 []
713 ctrl_aspectCorrection = 2 []
714 ctrl_Coeff_X = 12.25 []
715 ctrl_Coeff_Z = 25 []
716 ctrl_Curve_X = 3 []
717 ctrl_Curve_Z = 3 []
718 ctrl_input_smoothing = 0 []
719 ctrl_ZoomMode = 1 []
720 c_shakeMult = 1 []
721 d3d11_CBUpdateStats = 0 []
722 d3d11_forcedFeatureLevel = [REQUIRE_APP_RESTART]
723 d3d11_preventDriverThreading = 0 [REQUIRE_APP_RESTART]
724 demo_ai = 1 []
725 demo_file = timedemo []
726 demo_finish_cmd = []
727 demo_finish_memreplay_sizer = 0 []
728 demo_finish_memreplay_stop = 0 []
729 demo_fixed_timestep = 0 []
730 demo_game_state = 0 []
731 demo_max_frames = 100000 []
732 demo_noinfo = 0 []
733 demo_num_orientations = 1 []
734 demo_num_runs = 1 []
735 demo_panoramic = 0 []
736 demo_profile = 1 []
737 demo_quit = 0 []
738 demo_replay_entities = 0 []
739 demo_restart_level = 0 []
740 demo_savestats = 0 []
741 demo_save_every_frame = 0 []
742 demo_screenshot_frame = 0 []
743 demo_scroll_pause = 1 []
744 demo_StartDemoChain (Command)
745 demo_StartDemoLevel (Command)
746 demo_start_cmd = []
747 demo_time_of_day = -1 []
748 demo_use_hmd_rotation = 1 []
749 demo_vtune = 0 []
750 designer_warning_enabled = 1 []
751 designer_warning_level_resources = 0 []
752 dlc_directory = []
753 dt_enable = 0 []
754 dt_meleeTime = 0.3 []
755 dt_time = 0.25 []
756 dump_action_maps (Command)
757 dump_maps (Command)
758 dump_stats (Command)
759 eqp_DumpPacks (Command)
760 es_activateEntity = []
761 es_AreaManagerUpdateBudget = 3 []
762 es_AudioListenerOffset (Command)
763 es_bboxes = 0 []
764 es_CharZOffsetSpeed = 2 [DUMPTODISK]
765 es_ClearPoolBookmarksOnLayerUnload = 1 []
766 es_compile_area_grid (Command)
767 es_deactivateEntity = []
768 es_DebrisLifetimeScale = 1 []
769 es_debug = 0 []
770 es_debugAnim (Command)
771 es_debugDrawEntityIDs = 0 []
772 es_debugEntityLifetime = 0 []
773 es_DebugEntityUsage = 0 []
774 es_DebugEntityUsageFilter = []
775 es_DebugEvents = 0 []
776 es_DebugInvalidRemoveEntity = 1 []
777 es_DebugPool = 0 []
778 es_DebugPoolFilter = []
779 es_DebugTimers = 0 []
780 es_debug_not_seen_timeout = 0 [DUMPTODISK]
781 es_DisableTriggers = 0 []
782 es_DrawAreaDebug = 0 []
783 es_DrawAreaGrid = 0 []
784 es_DrawAreas = 0 []
785 es_DrawAudioProxyZRay = 0 []
786 es_DrawProximityTriggers = 0 []
787 es_dump_bookmarks (Command)
788 es_dump_entities (Command)
789 es_dump_entity_classes_in_use (Command)
790 es_EnablePoolUse = -1 []
791 es_enable_full_script_save = 0 [DUMPTODISK]
792 es_EntityUpdatePosDelta = 0.1 []
793 es_ExcludeUnusedNames = 0 []
794 es_FarPhysRagdollTimeout = 16 []
795 es_FarPhysTimeout = 4 []
796 es_helpers = 0 []
797 es_HitCharacters = 1 []
798 es_HitDeadBodies = 1 []
799 es_ImpulseScale = 0 []
800 es_LayerDebugInfo = 0 []
801 es_LayerSaveLoadSerialization = 0 []
802 es_log_collisions = 0 []
803 es_MaxImpulseAdjMass = 2000 []
804 es_MaxPhysDist = 100 []
805 es_MaxPhysDistCloth = 300 []
806 es_MaxPhysDistInvisible = 25 []
807 es_MinImpulseVel = 0 []
808 es_not_seen_timeout = 30 [DUMPTODISK]
809 es_ParallelComponentUpdate = 1 []
810 es_ParallelEntityUpdate = 1 []
811 es_PerInstanceStreaming = 1 []
812 es_PerInstanceStreamingClassSpawnBudget = 2 []
813 es_PerInstanceStreamingDebug = 0 []
814 es_PerInstanceStreamingDespawnHysteresis = 0.2 []
815 es_PerInstanceStreamingForceRemove = 0 []
816 es_profileentities = 0 []
817 es_removeEntity = []
818 es_SaveLoadUseLUANoSaveFlag = 0 []
819 es_SortUpdatesByClass = 0 []
820 es_SplashThreshold = 1 []
821 es_SplashTimeout = 3 []
822 es_TestPoolSignatures = 0 []
823 es_UpdateAI = 1 []
824 es_UpdateCollision = 1 []
825 es_UpdateCollisionScript = 1 []
826 es_UpdateContainer = 1 []
827 es_UpdateEntities = 1 []
828 es_UpdatePhysics = 1 []
829 es_UpdateScript = 1 []
830 es_UpdateTimer = 1 []
831 es_updateType = 1 []
832 es_UsePhysVisibilityChecks = 1 []
833 es_VisCheckForUpdate = 1 []
834 e_3dEngineLogAlways = 0 []
835 e_3dEngineTempPoolSize = 8192 [REQUIRE_APP_RESTART]
836 e_AutoPrecacheCameraJumpDist = 16 []
837 e_AutoPrecacheCgf = 1 []
838 e_AutoPrecacheTerrainAndProcVeget = 0 []
839 e_AutoPrecacheTexturesAndShaders = 0 []
840 e_AutoViewDistRatio = 0 []
841 e_BBoxes = 0 []
842 e_BreezeAffectsRigidsWH = 0 []
843 e_Brushes = 1 []
844 e_BrushUseTerrainColor = 0 []
845 e_CacheNearestCubePicking = 1 []
846 e_CameraFreeze = 0 []
847 e_CameraGoto = 0 []
848 e_CameraRotationSpeed = 0 []
849 e_CGFMaxFileSize = -1 []
850 e_CharLodMin = 0 []
851 e_CharRenderLodMin = 0 []
852 e_CheckOcclusion = 1 []
853 e_CheckOcclusionJobBatchSize = 8 []
854 e_CheckOcclusionOutputQueueSize = 32768 []
855 e_CheckOctreeObjectsBoxSize = 1 []
856 e_ClipVolumes = 1 []
857 e_Clouds = 1 []
858 e_CoverageBuffer = 1 []
859 e_CoverageBufferAABBExpand = -0.1 []
860 e_CoverageBufferBias = 0.05 []
861 e_CoverageBufferCullIndividualBrushesMaxNodeSize = 16 []
862 e_CoverageBufferDebug = 0 []
863 e_CoverageBufferDebugFreeze = 0 []
864 e_CoverageBufferDrawOccluders = 0 []
865 e_CoverageBufferEarlyOut = 1 []
866 e_CoverageBufferEarlyOutDelay = 3 []
867 e_CoverageBufferOccludersViewDistRatio = 1 []
868 e_CoverageBufferRastPolyLimit = 60000 []
869 e_CoverageBufferReproj = 6 []
870 e_CoverageBufferShowOccluder = 0 []
871 e_CoverageBufferTerrain = 0 []
872 e_CoverageBufferTerrainExpand = 0.025 []
873 e_CoverCgfDebug = 0 []
874 e_CullVegActivation = 50 []
875 e_DebugDraw = 0 []
876 e_DebugDrawFilter = []
877 e_DebugDrawMaxDistance = 1000 []
878 e_DebugDrawShowOnlyCompound = 0 []
879 e_DebugDrawShowOnlyLod = -1 []
880 e_DebugGeomPrep = 0 []
881 e_DebugLights = 0 []
882 e_Decals = 1 []
883 e_DecalsAllowGameDecals = 1 []
884 e_DecalsClip = 1 []
885 e_DecalsDeferredDynamic = 1 []
886 e_DecalsDeferredDynamicDepthScale = 4 []
887 e_DecalsForceDeferred = 0 []
888 e_DecalsHitCache = 1 []
889 e_DecalsLifeTimeScale = 2 []
890 e_DecalsMaxTrisInObject = 8000 []
891 e_DecalsMaxUpdatesPerFrame = 4 []
892 e_DecalsMaxValidFrames = 600 []
893 e_DecalsMerge = 0 []
894 e_DecalsNeighborMaxLifeTime = 4 []
895 e_DecalsOverlapping = 1 []
896 e_DecalsPlacementTestAreaSize = 0.08 []
897 e_DecalsPlacementTestMinDepth = 0.05 []
898 e_DecalsPreCreate = 1 []
899 e_DecalsRange = 20 []
900 e_DecalsSpawnDistRatio = 4 []
901 e_DefaultMaterial = 0 []
902 e_DeferredPhysicsEvents = 1 []
903 e_DeformableObjects = 1 []
904 e_DisplayMemoryUsageIcon = 1 []
905 e_DissolveUsePermanentRenderObjects = 1 []
906 e_DynamicDistanceShadows = 1 []
907 e_DynamicLights = 1 []
908 e_DynamicLightsConsistentSortOrder = 1 []
909 e_DynamicLightsForceDeferred = 1 []
910 e_DynamicLightsFrameIdVisTest = 1 []
911 e_DynamicLightsMaxCount = 512 []
912 e_Entities = 1 []
913 e_EntitySuppressionLevel = 0 []
914 e_ExecuteRenderAsJobMask = 33218534 []
915 e_Fog = 1 []
916 e_FogVolumes = 1 []
917 e_FoliageBranchesDamping = 10 []
918 e_FoliageBranchesStiffness = 100 []
919 e_FoliageBranchesTimeout = 4 []
920 e_FoliageBrokenBranchesDamping = 15 []
921 e_FoliageStiffness = 3.2 []
922 e_FoliageWindActivationDist = 25 []
923 e_ForceDetailLevelForScreenRes = 0 [DEPRECATED]
924 e_GeomCacheBufferSize = 32 []
925 e_GeomCacheDecodeAheadTime = 0.5 []
926 e_GeomCacheEnabled = 1 [REQUIRE_APP_RESTART]
927 e_GeomCacheLerpBetweenFrames = 1 []
928 e_GeomCacheMaxBufferAheadTime = 5 []
929 e_GeomCacheMaxPlaybackFromMemorySize = 0 []
930 e_GeomCacheMinBufferAheadTime = 2 []
931 e_GeomCachePreferredDiskRequestSize = 1024 []
932 e_GeomCaches = 1 []
933 e_GeomCacheUsePoolMemory = 0 []
934 e_GsmCastFromTerrain = 1 []
935 e_GsmDepthBoundsDebug = 0 []
936 e_GsmLodsNum = 5 []
937 e_GsmSizesWH = 3,10,32,120,600 []
938 e_GsmStats = 0 []
939 e_HwOcclusionCullingWater = 1 []
940 e_JointStrengthScale = 1 []
941 e_levelStartupFrameDelay = 0 []
942 e_levelStartupFrameNum = 0 []
943 e_LightIlluminanceThreshold = 0.00025 []
944 e_LightShadowCastSpecWH = 4 []
945 e_LightVolumes = 1 []
946 e_LightVolumesDebug = 0 []
947 e_LodCompMaxSize = 6 []
948 e_LodFaceArea = 2 []
949 e_LodFaceAreaPixels = 5 []
950 e_LodFaceAreaTargetSize = 0.0012 []
951 e_LodFaceAreaTargetSizeVegetationMult = 1 []
952 e_LodMax = 5 []
953 e_LodMin = 0 []
954 e_LodMinTtris = 300 []
955 e_LodRatio = 60 []
956 e_Lods = 1 []
957 e_LodsForceUse = 1 []
958 e_LodTransitionTime = 0.5 []
959 e_MaxDrawCalls = 0 []
960 e_MaxViewDistance = -1 []
961 e_MaxViewDistFullDistCamHeight = 1000 []
962 e_MaxViewDistSpecLerp = 1 []
963 e_MergedMeshes = 1 []
964 e_MergedMeshesActiveDist = 250 []
965 e_MergedMeshesBufferWH = 1 []
966 e_MergedMeshesBulletLifetime = 0.15 []
967 e_MergedMeshesBulletScale = 35 []
968 e_MergedMeshesBulletSpeedFactor = 0.05 []
969 e_MergedMeshesCullingLodRatioWH = 0.7 []
970 e_MergedMeshesDebug = 0 []
971 e_MergedMeshesDebugMaxCnt0 = 27000 []
972 e_MergedMeshesDebugMaxCnt1 = 40000 []
973 e_MergedMeshesDebugMaxCnt2 = 60000 []
974 e_MergedMeshesDedicatedCullingJob = 0 []
975 e_MergedMeshesDeformViewDistMod = 0.45 []
976 e_MergedMeshesDissolveRangeShadowWH = 10 []
977 e_MergedMeshesDissolveRangeWH = 20 []
978 e_MergedMeshesForceUpdate = 0 []
979 e_MergedMeshesInitialIterationsWH = 4 []
980 e_MergedMeshesInitialLongIterationWH = 30 []
981 e_MergedMeshesInitialPlasticityWH = 0.2 []
982 e_MergedMeshesInitialSimulationWH = 1 []
983 e_MergedMeshesInitialUpdateDistanceLodWH = 12 []
984 e_MergedMeshesInitialVelocityMultWH = 0.2 []
985 e_MergedMeshesInstanceDist = 24 []
986 e_MergedMeshesLodRatio = 30 []
987 e_MergedMeshesMaxStreamingInProgress = 32 []
988 e_MergedMeshesMaxTriangles = 600 []
989 e_MergedMeshesOutdoorOnly = 1 []
990 e_MergedMeshesPool = 16384 []
991 e_MergedMeshesPoolSpines = 32 []
992 e_MergedMeshesTesselationSupport = 0 []
993 e_MergedMeshesUseDissolveWH = 1 []
994 e_MergedMeshesUseSpines = 1 []
995 e_MergedMeshesViewDistRatio = 140 []
996 e_MinMassDistanceCheckRenderMeshCollision = 0.5 []
997 e_ObjectLayersActivation = 1 []
998 e_ObjectLayersActivationPhysics = 1 []
999 e_Objects = 1 []
1000 e_ObjectsTreeBBoxes = 0 []
1001 e_ObjectsTreeLevelsDebug = 0 []
1002 e_ObjectsTreeNodeMinSize = 8 []
1003 e_ObjectsTreeNodeSizeRatio = 0.0625 []
1004 e_ObjFastRegister = 1 []
1005 e_ObjQuality = 4 []
1006 e_ObjShadowCastSpec = 4 []
1007 e_ObjStats = 0 []
1008 e_OcclusionCullingViewDistRatio = 1 []
1009 e_OcclusionLazyHideFrames = 0 []
1010 e_OcclusionVolumes = 1 []
1011 e_OcclusionVolumesViewDistRatio = 0.05 []
1012 e_OnDemandMaxSize = 100000 []
1013 e_OnDemandPhysics = 3 []
1014 e_ParticleListEffects (Command)
1015 e_ParticleListEmitters (Command)
1016 e_ParticleMemory (Command)
1017 e_Particles = 1 []
1018 e_ParticlesAllowRuntimeLoad = 1 []
1019 e_ParticlesAnimBlend = 1 []
1020 e_ParticlesAudio = 1 []
1021 e_ParticlesCollisions = 3 []
1022 e_ParticlesConvertPfx1 = 0 []
1023 e_ParticlesCullAgainstOcclusionBuffer = 1 []
1024 e_ParticlesCullAgainstViewFrustum = 1 []
1025 e_ParticlesDebug = 0 []
1026 e_ParticlesDumpMemoryAfterMapLoad = 0 []
1027 e_ParticlesForceSeed = 0 []
1028 e_ParticlesGI = 1 []
1029 e_ParticleShadowsNumGSMs = 3 []
1030 e_ParticlesIndexPoolSize = 16 []
1031 e_ParticlesLayeredUpdateMul = 1 []
1032 e_ParticlesLights = 1 []
1033 e_ParticlesLightsViewDistRatio = 256 []
1034 e_ParticlesLod = 1 []
1035 e_ParticlesMaxDrawScreen = 2 []
1036 e_ParticlesMaxScreenFill = 180 []
1037 e_ParticlesMinDrawAlpha = 0.004 []
1038 e_ParticlesMinDrawPixels = 1 []
1039 e_ParticlesMinPhysicsDynamicBounds = 2 []
1040 e_ParticlesObjectCollisions = 2 []
1041 e_ParticlesPrecacheAssets = 1 []
1042 e_ParticlesPreload = 1 []
1043 e_ParticlesProfile = 0 []
1044 e_ParticlesProfiler = 0 []
1045 e_ParticlesProfilerCountBudget = 80000 []
1046 e_ParticlesProfilerOutputFolder = %USER%/ParticlesProfiler/ []
1047 e_ParticlesProfilerOutputName = frame []
1048 e_ParticlesProfilerTimingBudget = 10000 []
1049 e_ParticlesQuality = 4 []
1050 e_ParticlesSerializeNamedFields = 1 []
1051 e_ParticlesShadows = 1 []
1052 e_ParticlesSoftIntersect = 1 []
1053 e_ParticlesSortQuality = 1 []
1054 e_ParticlesUseLevelSpecificLibs = 0 []
1055 e_ParticlesVertexPoolSize = 256 []
1056 e_PermanentRenderObjectReserveTime = 4 []
1057 e_PermanentRenderObjects = 1 []
1058 e_PhysFoliage = 2 []
1059 e_PhysMinCellSize = 4 []
1060 e_PhysOceanCell = 0.5 []
1061 e_PhysProxyTriLimit = 5000 []
1062 e_Portals = 1 []
1063 e_PortalsBigEntitiesFix = 0 []
1064 e_PortalsBlend = 1 []
1065 e_PortalsMaxRecursion = 8 []
1066 e_PrecacheLevel = 0 []
1067 e_PreloadDecals = 1 []
1068 e_PreloadMaterials = 1 []
1069 e_PrepareDeformableObjectsAtLoadTime = 0 []
1070 e_ProcVegetation = 0 []
1071 e_ProcVegetationMaxCacheLevels = 1 [REQUIRE_APP_RESTART]
1072 e_ProcVegetationMaxObjectsPerSector = 2048 [REQUIRE_APP_RESTART]
1073 e_ProcVegetationMaxSectorsInCache = 16 [REQUIRE_APP_RESTART]
1074 e_ProcVegetationMaxViewDistance = 128 []
1075 e_Recursion = 1 []
1076 e_RecursionViewDistRatio = 0.1 []
1077 e_ReloadSurfaces (Command)
1078 e_Render = 1 []
1079 e_RenderMeshCollisionLod = 1 []
1080 e_RenderMeshCollisionTolerance = 0.3 []
1081 e_RenderMeshUpdateAsync = 1 []
1082 e_RNTmpDataPoolMaxFrames = 300 []
1083 e_Roads = 1 []
1084 e_Ropes = 1 []
1085 e_ScissorDebug = 0 []
1086 e_ScreenShot = 0 []
1087 e_ScreenShotDebug = 0 []
1088 e_ScreenShotFileFormat = tga []
1089 e_ScreenShotHeight = 1080 []
1090 e_ScreenShotMapCamHeight = 4000 []
1091 e_ScreenShotMapCenterX = 0 []
1092 e_ScreenShotMapCenterY = 0 []
1093 e_ScreenShotMapOrientation = 0 []
1094 e_ScreenShotMapResolution = 512 []
1095 e_ScreenShotMapSizeX = 1024 []
1096 e_ScreenShotMapSizeY = 1024 []
1097 e_ScreenShotMinSlices = 1 []
1098 e_ScreenShotQuality = 30 []
1099 e_ScreenShotWidth = 1920 []
1100 e_Shadows = 1 []
1101 e_ShadowsAdaptScale = 2.72 []
1102 e_ShadowsAutoBias = 1.3 []
1103 e_ShadowsAutoBiasLodScaleWH = 1,1,1,1,1 []
1104 e_ShadowsBlendCascades = 1 []
1105 e_ShadowsBlendCascadesVal = 0.75 []
1106 e_ShadowsCacheExtendLastCascade = 0 []
1107 e_ShadowsCacheJobs = 1 []
1108 e_ShadowsCacheMaxNodesPerFrame = 50 []
1109 e_ShadowsCacheObjectLod = 0 []
1110 e_ShadowsCacheRenderCharacters = 0 []
1111 e_ShadowsCacheUpdate = 2 []
1112 e_ShadowsCascadesCentered = 0 []
1113 e_ShadowsCascadesDebug = 0 []
1114 e_ShadowsCastFadeOutRatioLightsWH = 0.3 []
1115 e_ShadowsCastViewDistRatio = 0.9 []
1116 e_ShadowsCastViewDistRatioLights = 0.1 []
1117 e_ShadowsCastViewDistRatioMulInvis = 0.3 []
1118 e_ShadowsClouds = 1 []
1119 e_ShadowsConstBias = 1 []
1120 e_ShadowsDebug = 0 []
1121 e_ShadowsDoubleSidedBias = 1 []
1122 e_ShadowsFrustums = 0 []
1123 e_ShadowsLodBiasFixed = 0 []
1124 e_ShadowsLodBiasInvis = 0 []
1125 e_ShadowsMaxTexRes = 2048 []
1126 e_ShadowsMaxTexResSunWH = 2048 []
1127 e_ShadowsPerObject = 0 []
1128 e_ShadowsPerObjectResolutionScale = 1 []
1129 e_ShadowsPoolSize = 8192 []
1130 e_ShadowsResScale = 2.8 []
1131 e_ShadowsSlopeBias = 1 []
1132 e_ShadowsTessellateCascades = 1 []
1133 e_ShadowsTessellateDLights = 0 []
1134 e_ShadowsUpdateViewDistRatio = 100 []
1135 e_SkipInFrustumOptimizationWH = 0 []
1136 e_SkyBox = 1 []
1137 e_SkyQuality = 1 []
1138 e_SkyType = 1 []
1139 e_SkyUpdateRate = 15 []
1140 e_Sleep = 0 []
1141 e_SQTestBegin = 0 []
1142 e_SQTestCount = 0 []
1143 e_SQTestDelay = 5 []
1144 e_SQTestDistance = 80 []
1145 e_SQTestExitOnFinish = 0 []
1146 e_SQTestMip = 1 []
1147 e_SQTestMoveSpeed = 10 []
1148 e_SQTestTextureName = strfrn_advrt_boards_screen []
1149 e_StaticInstancing = 1 []
1150 e_StaticInstancingMinInstNum = 32 []
1151 e_StatObjBufferRenderTasks = 1 []
1152 e_StatObjMerge = 1 []
1153 e_StatObjMergeMaxTrisPerDrawCall = 500 []
1154 e_StatObjPreload = 1 []
1155 e_StatObjStoreMesh = 0 []
1156 e_StatObjTessellationMode = 1 []
1157 e_StatObjValidate = 0 []
1158 e_StreamAutoMipFactorMax = 1 []
1159 e_StreamAutoMipFactorMaxDVD = 0.5 []
1160 e_StreamAutoMipFactorMin = 0.5 []
1161 e_StreamAutoMipFactorSpeedThreshold = 0 []
1162 e_StreamCgf = 1 [REQUIRE_APP_RESTART]
1163 e_StreamCgfDebug = 0 []
1164 e_StreamCgfDebugFilter = []
1165 e_StreamCgfDebugHeatMap = 0 []
1166 e_StreamCgfDebugMinObjSize = 100 []
1167 e_StreamCgfFastUpdateMaxDistance = 16 []
1168 e_StreamCgfGridUpdateDistance = 0 []
1169 e_StreamCgfMaxNewTasksPerUpdate = 40 []
1170 e_StreamCgfMaxTasksInProgress = 120 []
1171 e_StreamCgfPoolSize = 1280 []
1172 e_StreamCgfUpdatePerNodeDistance = 1 []
1173 e_StreamCgfVisObjPriority = 0.5 []
1174 e_StreamInstances = 1 []
1175 e_StreamInstancesDistRatio = 0.2 []
1176 e_StreamInstancesMaxTasks = 32 []
1177 e_StreamInstancesMinLoadedNodes = 128 []
1178 e_StreamPredictionAhead = 0.5 []
1179 e_StreamPredictionAheadDebug = 0 []
1180 e_StreamPredictionAlwaysIncludeOutside = 0 []
1181 e_StreamPredictionBoxRadius = 1 []
1182 e_StreamPredictionDistanceFar = 16 []
1183 e_StreamPredictionDistanceNear = 0 []
1184 e_StreamPredictionMaxVisAreaRecursion = 9 []
1185 e_StreamPredictionMinFarZoneDistance = 16 []
1186 e_StreamPredictionMinReportDistance = 0.25 []
1187 e_StreamPredictionTexelDensity = 1 []
1188 e_StreamPredictionUpdateFarTimeSlice = 0.18 []
1189 e_StreamSaveStartupResultsIntoXML = 0 []
1190 e_Sun = 1 []
1191 e_SunAngleSnapDot = 0.99999 []
1192 e_SunAngleSnapMinLodWH = 2 []
1193 e_SunAngleSnapSec = 0.9 []
1194 e_SunElevationClamp = 20 []
1195 e_surfaceTypesFile = Libs/MaterialEffects/SurfaceTypes.xml [REQUIRE_APP_RESTART]
1196 e_svoDebug = 0 []
1197 e_svoDispatchX = 64 []
1198 e_svoDispatchY = 16 []
1199 e_svoDVR = 0 []
1200 e_svoDVR_DistRatio = 0.5 []
1201 e_svoEnabled = 1 []
1202 e_svoLoadTree = 0 []
1203 e_svoMaxAreaMeshSizeKB = 65536 []
1204 e_svoMaxAreaSize = 32 []
1205 e_svoMaxBricksOnCPU = 1536 []
1206 e_svoMaxBrickUpdates = 8 []
1207 e_svoMaxNodeSize = 32 []
1208 e_svoMaxStreamRequests = 256 []
1209 e_svoMinNodeSize = 8 []
1210 e_svoRender = 1 []
1211 e_svoRootless = 1 []
1212 e_svoStreamVoxels = 1 []
1213 e_svoTI_Active = 1 []
1214 e_svoTI_AnalyticalGI = 0 []
1215 e_svoTI_AnalyticalOccluders = 0 []
1216 e_svoTI_AnalyticalOccludersRange = 4 []
1217 e_svoTI_AnalyticalOccludersSoftness = 0.5 []
1218 e_svoTI_Apply = 1 []
1219 e_svoTI_AsyncCompute = 0 []
1220 e_svoTI_ConeMaxLength = 30 []
1221 e_svoTI_ConstantAmbientDebug = 0 []
1222 e_svoTI_DiffuseAmplifier = 1 []
1223 e_svoTI_DiffuseConeWidth = 8 []
1224 e_svoTI_Diffuse_Cache = 0 []
1225 e_svoTI_Diffuse_Spr = 0 []
1226 e_svoTI_DualTracing = 2 []
1227 e_svoTI_DynLights = 1 []
1228 e_svoTI_EmissiveMultiplier = 4 []
1229 e_svoTI_ForceGIForAllLights = 0 []
1230 e_svoTI_GsmCascadeLod = 3 []
1231 e_svoTI_HalfresKernelPrimary = 0 []
1232 e_svoTI_HalfresKernelSecondary = 0 []
1233 e_svoTI_HighGlossOcclusion = 0 []
1234 e_svoTI_IndoorFadeInTime = 2 []
1235 e_svoTI_IndoorFadeOutTime = 5 []
1236 e_svoTI_IndoorSkyMultiplier = 0.2 []
1237 e_svoTI_IndoorSunMultiplier = 0.3 []
1238 e_svoTI_InjectionMultiplier = 1 []
1239 e_svoTI_IntegrationMode = 1 []
1240 e_svoTI_LightingUpdateDistancePriorityBonus = 20 []
1241 e_svoTI_LightingUpdateInViewPriorityBonus = 40 []
1242 e_svoTI_LowSpecMode = 1 []
1243 e_svoTI_MaxSyncUpdateTime = 2 []
1244 e_svoTI_MinLightEffectiveRadius = 1 []
1245 e_svoTI_MinReflectance = 0.2 []
1246 e_svoTI_MinVoxelOpacity = 0.01 []
1247 e_svoTI_NumberOfBounces = 2 []
1248 e_svoTI_NumStreamingThreads = 2 []
1249 e_svoTI_ObjectsLod = 0 []
1250 e_svoTI_ObjectsMaxViewDistance = 64 []
1251 e_svoTI_ObjectsMaxViewDistanceScale = 1 []
1252 e_svoTI_PointLightsBias = 0 []
1253 e_svoTI_PointLightsMaxDistance = 20 []
1254 e_svoTI_PointLightsMultiplier = 1 []
1255 e_svoTI_PortalsDeform = 0 []
1256 e_svoTI_PortalsInject = 0 []
1257 e_svoTI_PropagationBooster = 1 []
1258 e_svoTI_Reflect_Vox_Max = 500 []
1259 e_svoTI_Reflect_Vox_Max_Overhead = 50 []
1260 e_svoTI_ResScaleAir = 4 []
1261 e_svoTI_ResScaleBase = 2 []
1262 e_svoTI_ResScaleSpecular = 1 []
1263 e_svoTI_RsmConeMaxLength = 6 []
1264 e_svoTI_RsmConeMaxLengthFOVMaxMul = 10 []
1265 e_svoTI_RsmConeMaxLengthFOVMulEnabled = 0 []
1266 e_svoTI_RT_Active = 0 []
1267 e_svoTI_RT_MaxDistCam = 0 []
1268 e_svoTI_RT_MaxDistRay = 0 []
1269 e_svoTI_RT_MaxTexRes = 512 []
1270 e_svoTI_RT_MaxTrisPerVoxel = 100 []
1271 e_svoTI_RT_MinGloss = 0 []
1272 e_svoTI_RT_MinRefl = 0 []
1273 e_svoTI_RT_SafetyBorder = 0.25 []
1274 e_svoTI_Saturation = 1 []
1275 e_svoTI_ShadowsFromHeightmap = 1 []
1276 e_svoTI_ShadowsFromSun = 0 []
1277 e_svoTI_ShadowsSoftness = 1.25 []
1278 e_svoTI_SkipNonGILights = 0 []
1279 e_svoTI_SkyColorMultiplier = -0.8001 []
1280 e_svoTI_SpecularAmplifier = 1 []
1281 e_svoTI_SpecularFromDiffuse = 0 []
1282 e_svoTI_Specular_Sev = 1 []
1283 e_svoTI_SSAOAmount = 1 []
1284 e_svoTI_SSDepthTrace = 0 []
1285 e_svoTI_SyncUpdateLighting = 0 []
1286 e_svoTI_TemporalFilteringBase = 0.2 []
1287 e_svoTI_TraceVoxels = 1 []
1288 e_svoTI_TranslucentBrightness = 1 []
1289 e_svoTI_Troposphere_Active = 0 []
1290 e_svoTI_Troposphere_Brightness = 1 []
1291 e_svoTI_Troposphere_CloudGenTurb_Freq = 0 []
1292 e_svoTI_Troposphere_CloudGenTurb_Scale = 0 []
1293 e_svoTI_Troposphere_CloudGen_Freq = 0 []
1294 e_svoTI_Troposphere_CloudGen_FreqStep = 0 []
1295 e_svoTI_Troposphere_CloudGen_Height = 1000 []
1296 e_svoTI_Troposphere_CloudGen_Scale = 0 []
1297 e_svoTI_Troposphere_Density = 1 []
1298 e_svoTI_Troposphere_Ground_Height = 0 []
1299 e_svoTI_Troposphere_Layer0_Dens = 0 []
1300 e_svoTI_Troposphere_Layer0_Height = 0 []
1301 e_svoTI_Troposphere_Layer0_Rand = 0 []
1302 e_svoTI_Troposphere_Layer1_Dens = 0 []
1303 e_svoTI_Troposphere_Layer1_Height = 0 []
1304 e_svoTI_Troposphere_Layer1_Rand = 0 []
1305 e_svoTI_Troposphere_Snow_Height = 0 []
1306 e_svoTI_Troposphere_Subdivide = 0 []
1307 e_svoTI_UpdateGeometry = 0 []
1308 e_svoTI_UpdateLighting = 1 []
1309 e_svoTI_UseLightProbes = 0 []
1310 e_svoTI_VegetationMaxOpacity = 1 []
1311 e_svoTI_VoxelizationLODRatio = 1 []
1312 e_svoTI_VoxelizationMapBorder = 0 []
1313 e_svoTI_VoxelizationPostpone = 2 []
1314 e_svoTI_VoxelizeHiddenObjects = 0 []
1315 e_svoTI_VoxelizeUnderTerrain = 1 []
1316 e_svoTI_VoxelOpacityMultiplier = 1 []
1317 e_svoVoxDistRatio = 14 []
1318 e_svoVoxelPoolResolution = 128 []
1319 e_svoVoxGenRes = 512 []
1320 e_svoVoxNodeRatio = 4 []
1321 e_Terrain = 1 []
1322 e_TerrainAutoGenerateBaseTexture = 0 []
1323 e_TerrainAutoGenerateBaseTextureTiling = 0.0625 []
1324 e_TerrainBBoxes = 0 []
1325 e_TerrainBlendingDebug = 0 []
1326 e_TerrainDeformations = 0 []
1327 e_TerrainDetailMaterials = 1 []
1328 e_TerrainDetailMaterialsDebug = 0 []
1329 e_TerrainDetailMaterialsViewDistXY = 35 []
1330 e_TerrainDetailMaterialsViewDistZ = 80 []
1331 e_TerrainDetailMaterialsWeightedBlending = 1 []
1332 e_TerrainDrawThisSectorOnly = 0 []
1333 e_TerrainEditPostponeTexturesUpdate = 10 []
1334 e_TerrainIntegrateObjectsMaxHeight = 32 []
1335 e_TerrainIntegrateObjectsMaxVertices = 30000 []
1336 e_TerrainLodDistanceRatio = 0.5 []
1337 e_TerrainLodErrorRatio = 0.05 []
1338 e_TerrainMeshInstancingMinLod = 3 []
1339 e_TerrainMeshInstancingShadowBias = 0.5 []
1340 e_TerrainMeshInstancingShadowLodRatio = 0.3 []
1341 e_TerrainOcclusionCulling = 1 []
1342 e_TerrainOcclusionCullingDebug = 0 []
1343 e_TerrainOcclusionCullingMaxDist = 200 []
1344 e_TerrainOcclusionCullingMaxSteps = 50 []
1345 e_TerrainOcclusionCullingPrecision = 0.25 []
1346 e_TerrainOcclusionCullingPrecisionDistRatio = 3 []
1347 e_TerrainOcclusionCullingStepSize = 4 []
1348 e_TerrainOcclusionCullingStepSizeDelta = 1.05 []
1349 e_TerrainTextureLodRatio = 1 []
1350 e_TerrainTextureStreamingDebug = 0 []
1351 e_TerrainTextureStreamingPoolItemsNum = 256 [REQUIRE_LEVEL_RELOAD]
1352 e_Tessellation = 0 []
1353 e_TessellationMaxDistance = 30 []
1354 e_TimeOfDay = 21.1523 []
1355 e_TimeOfDayDebug = 2 []
1356 e_TimeOfDaySpeed = 15 []
1357 e_Vegetation = 1 []
1358 e_VegetationBending = 2 []
1359 e_VegetationBillboards = 0 []
1360 e_VegetationBoneInfo = 0 []
1361 e_VegetationMinSize = 0 [REQUIRE_LEVEL_RELOAD]
1362 e_VegetationUseTerrainColor = 1 []
1363 e_VegetationUseTerrainColorDistance = 250 []
1364 e_ViewDistCompMaxSize = 64 []
1365 e_ViewDistMin = 5 []
1366 e_ViewDistRatio = 140 []
1367 e_ViewDistRatioCustom = 60 []
1368 e_ViewDistRatioDetail = 30 []
1369 e_ViewDistRatioInteriorReflexLights = 0.9 []
1370 e_ViewDistRatioLargeEnvCubemap = 0.5 []
1371 e_ViewDistRatioLights = 24 []
1372 e_ViewDistRatioModifierGameDecals = 4 []
1373 e_ViewDistRatioPortals = 60 []
1374 e_ViewDistRatioSmallEnvCubemap = 1.5 []
1375 e_ViewDistRatioVegetation = 140 []
1376 e_VolObjShadowStrength = 0.4 []
1377 e_VolumetricFog = 1 [REQUIRE_APP_RESTART]
1378 e_WaterOcean = 0 []
1379 e_WaterOceanBottom = 1 []
1380 e_WaterOceanFFT = 0 []
1381 e_WaterRipplesDebug = 0 []
1382 e_WaterTessellationAmount = 10 []
1383 e_WaterTessellationAmountX = 10 []
1384 e_WaterTessellationAmountY = 10 []
1385 e_WaterTessellationSwathWidth = 12 []
1386 e_WaterVolumes = 1 []
1387 e_WaterWaves = 0 []
1388 e_WaterWavesTessellationAmount = 5 []
1389 e_Wind = 1 []
1390 e_WindAreas = 1 []
1391 e_WindBendingAreaStrength = 1 []
1392 e_WindBendingDistRatio = 0.5 []
1393 e_WindBendingStrength = 1 []
1394 fg_abortOnLoadError = 0 []
1395 fg_debugmodules = 0 []
1396 fg_debugmodules_filter = []
1397 fg_iDebugNextStep = 0 [DUMPTODISK]
1398 fg_iEnableFlowgraphNodeDebugging = 0 [DUMPTODISK]
1399 fg_InspectAction (Command)
1400 fg_InspectEntity (Command)
1401 fg_Inspector (Command)
1402 fg_inspectorLog = 0 []
1403 fg_noDebugText = 1 []
1404 fg_profile = 0 []
1405 fg_SystemEnable = 1 []
1406 gamedata_playback (Command)
1407 gamedata_record (Command)
1408 gamedata_stop_record_or_playback (Command)
1409 gfx_ampserver = 0 []
1410 gfx_debugdraw = 0 []
1411 gfx_draw = 1 []
1412 gfx_enabled = 1 []
1413 gfx_inputevents_triggerrepeat = 0.05 []
1414 gfx_inputevents_triggerstart = 0.3 []
1415 gfx_loadtimethread = 1 []
1416 gfx_reloadonlanguagechange = 0 []
1417 gfx_reload_all (Command)
1418 gfx_uiaction_enable = 1 []
1419 gfx_uiaction_folder = Libs/UI/ []
1420 gfx_uiaction_log = 0 []
1421 gfx_uiaction_log_filter = []
1422 gfx_uievents_editorenabled = 1 []
1423 goc_enable = 0 []
1424 goc_targetx = 0.5 []
1425 goc_targety = -2.5 []
1426 goc_targetz = 0.2 []
1427 gpu_particle_physics = 0 [REQUIRE_APP_RESTART]
1428 g_aimdebug = 0 []
1429 g_alignQuadruped = 1 []
1430 g_alignQuadrupedDebug = 0 []
1431 g_alignQuadrupedRotation = 0 []
1432 g_alignSkeletonVertical = 1 []
1433 g_asynclevelload = 0 []
1434 g_autoteambalance = 0 []
1435 g_battleDust_debug = 0 []
1436 g_battleDust_effect = misc.battledust.light []
1437 g_battleDust_enable = 1 []
1438 g_battleRange = 50 []
1439 g_breakageFadeDelay = 6 []
1440 g_breakageFadeTime = 6 []
1441 g_breakagelog = 0 []
1442 g_breakageMinAxisInertia = 0.01 []
1443 g_breakageNoDebrisCollisions = 0 []
1444 g_breakageTreeDec = 0 []
1445 g_breakageTreeInc = 0 []
1446 g_breakageTreeIncGlass = 0 []
1447 g_breakageTreeMax = 0 []
1448 g_breakage_debug = 0 []
1449 g_breakage_mem_limit = 0 []
1450 g_breakage_particles_limit = 200 []
1451 g_breakImpulseScale = 1 [REQUIRE_LEVEL_RELOAD]
1452 g_breaktimeoutframes = 140 []
1453 g_buddyMessagesIngame = 1 [DUMPTODISK]
1454 g_ColorGradingBlendTime = 3 []
1455 g_combatFadeTime = 17 []
1456 g_combatFadeTimeDelay = 7 []
1457 g_cutsceneSkipDelay = 0 []
1458 g_deathCam = 1 []
1459 g_debugaimlook = 0 []
1460 g_debugCollisionDamage = 0 [DUMPTODISK]
1461 g_DebugConfigureActivity (Command)
1462 g_debugDialogBuffers = 0 []
1463 g_debugDirectMPMenu = 0 []
1464 g_debugHits = 0 [DUMPTODISK]
1465 g_debugNetPlayerInput = 0 []
1466 g_DebugProgressAchievement (Command)
1467 g_debugSaveLoadMemory = 0 []
1468 g_DebugSetCurrentActivity (Command)
1469 g_DebugTimeWarp = 0 []
1470 g_DebugUnlockAchievement (Command)
1471 g_debug_fscommand = 0 []
1472 g_debug_minimap (Command)
1473 g_debug_objectives (Command)
1474 g_debug_spawns (Command)
1475 g_debug_stats = 0 []
1476 g_debug_teams (Command)
1477 g_detachCamera = 0 []
1478 g_difficultyHintSystem = 2 [READONLY]
1479 g_difficultyLevel = 0 [READONLY]
1480 g_difficultyRadius = 300 [READONLY]
1481 g_difficultyRadiusThreshold = 5 [READONLY]
1482 g_difficultySaveThreshold = 5 [READONLY]
1483 g_disableInputKeyFlowNodeInDevMode = 0 []
1484 g_disableSequencePlayback = 0 []
1485 g_disableWinKeys = 0 []
1486 g_disable_grab = 0 []
1487 g_disable_pickup = 0 []
1488 g_disable_throw = 0 []
1489 g_displayIgnoreList = 1 [DUMPTODISK]
1490 g_distanceForceNoIk = 0 []
1491 g_distanceForceNoLegRaycasts = 5 []
1492 g_distanceForceNoLegRaycastsQuadrupeds = 50 []
1493 g_dofset_limitScale = 9 []
1494 g_dofset_maxScale = 3 []
1495 g_dofset_minScale = 1 []
1496 g_dof_averageAdjustSpeed = 20 []
1497 g_dof_distAppart = 10 []
1498 g_dof_ironsight = 1 []
1499 g_dof_maxAdjustSpeed = 200 []
1500 g_dof_maxHitScale = 2 []
1501 g_dof_minAdjustSpeed = 100 []
1502 g_dof_minHitScale = 0.25 []
1503 g_dof_sampleAngle = 5 []
1504 g_dumpClassRegistry (Command)
1505 g_dump_stats (Command)
1506 g_ec_enable = 1 []
1507 g_ec_extent = 2 []
1508 g_ec_radiusScale = 2 []
1509 g_ec_removeThreshold = 20 []
1510 g_ec_volume = 0.75 []
1511 g_empStyle = 0 []
1512 g_enableAlternateIronSight = 0 []
1513 g_enableFriendlyFallAndPlay = 0 []
1514 g_enableitems = 1 []
1515 g_enableloadingscreen = 1 [DUMPTODISK]
1516 g_EnableLoadSave = 1 []
1517 g_enableMergedMeshRuntimeAreas = 0 [REQUIRE_APP_RESTART]
1518 g_enableMPStealthOMeter = 0 []
1519 g_enablePoolCache = 1 []
1520 g_enableSlimCheckpoints = 0 []
1521 g_enableSpeedLean = 0 []
1522 g_enableTracers = 1 []
1523 g_energy_scale_income = 1 []
1524 g_energy_scale_price = 0 []
1525 g_fallAndPlayThreshold = 50 []
1526 g_footstepSoundMaxDistance = 20 []
1527 g_footstepSoundMinInterval = 0.2 []
1528 g_footstepSoundsFollowEntity = 1 []
1529 g_forceFastUpdate = 0 []
1530 g_fpDbaManagementDebug = 0 []
1531 g_fpDbaManagementEnable = 1 []
1532 g_fraglead = 1 []
1533 g_fraglimit = 0 []
1534 g_friendlyfireratio = 1 []
1535 g_gameplayAnalyst = 0 [REQUIRE_APP_RESTART]
1536 g_glassAutoShatter = 0 []
1537 g_glassAutoShatterMinArea = 0 []
1538 g_glassAutoShatterOnExplosions = 0 []
1539 g_glassForceTimeout = 0 []
1540 g_glassForceTimeoutSpread = 0 []
1541 g_glassMaxPanesToBreakPerFrame = 0 []
1542 g_glassNoDecals = 0 []
1543 g_glassSystemEnable = 1 []
1544 g_godMode = 0 []
1545 g_grabLog = 0 []
1546 g_groundAlignAll = 1 []
1547 g_groundeffectsdebug = 0 []
1548 g_handleEvents = 1 []
1549 g_hitDeathReactions_debug = 0 []
1550 g_hitDeathReactions_disableRagdoll = 0 []
1551 g_hitDeathReactions_disable_ai = 1 []
1552 g_hitDeathReactions_enable = 1 []
1553 g_hitDeathReactions_logReactionAnimsOnLoading = 0 []
1554 g_hitDeathReactions_streaming = 1 []
1555 g_hitDeathReactions_useLuaDefaultFunctions = 0 []
1556 g_hitDeathReactions_usePrecaching = 1 []
1557 g_immersive = 1 []
1558 g_interactiveObjectDebugRender = 0 [DUMPTODISK]
1559 g_joint_breaking = 1 []
1560 g_landingBobLandTimeFactor = 0.1 []
1561 g_landingBobTimeFactor = 0.2 []
1562 g_language = english []
1563 g_languageAudio = english []
1564 g_ledgeGrabClearHeight = 0.2 []
1565 g_LedgeGrabManager_DebugDraw = 0 []
1566 g_LedgeGrabManager_DebugDrawInEditor = 0 [DUMPTODISK]
1567 g_LedgeGrabManager_DebugDrawInEditor_Distance = 35 []
1568 g_LedgeGrabManager_DebugDrawInEditor_ToleranceMax = 1.2 []
1569 g_LedgeGrabManager_DebugDrawInEditor_ToleranceMin = 0.7 []
1570 g_LedgeGrabManager_DebugDrawInEditor_UseTerrain = 0 []
1571 g_LedgeGrabManager_DebugDraw_Distance = 35 []
1572 g_ledgeGrabMovingledgeExitVelocityMult = 1.5 []
1573 g_loadPlayerModelOnLoad = 1 []
1574 g_localPacketRate = 50 []
1575 g_Log_Drawcalls (Command)
1576 g_Log_FPS (Command)
1577 g_Log_Frametime (Command)
1578 g_Log_Memory (Command)
1579 g_Log_VisReg (Command)
1580 g_meleeWhileSprinting = 0 []
1581 g_minplayerlimit = 2 []
1582 g_minteamlimit = 1 []
1583 g_movementTransitions_debug = 0 []
1584 g_movementTransitions_debugFilter = []
1585 g_movementTransitions_enable = 1 []
1586 g_movementTransitions_log = 0 []
1587 g_movementTransitions_reload (Command)
1588 g_multiplayerEnableVehicles = 1 []
1589 g_no_breaking_by_objects = 0 []
1590 g_no_secondary_breaking = 0 []
1591 g_playerFallAndPlay = 0 []
1592 g_playerHealthValue = 100 []
1593 g_playerInteractorRadius = 1.8 []
1594 g_playerLowHealthThreshold = 40 []
1595 g_playerRespawns = 0 []
1596 g_pp_scale_income = 1 []
1597 g_pp_scale_price = 1 []
1598 g_preroundtime = 8 []
1599 g_procedural_breaking = 1 []
1600 g_ProjectilePathDebugGfx = 0 []
1601 g_proneAimAngleRestrict_Enable = 1 []
1602 g_proneNotUsableWeapon_FixType = 1 []
1603 g_punishFriendlyDeaths = 1 []
1604 g_radialBlur = 1 []
1605 g_resetActionmapOnStart = 0 []
1606 g_revivetime = 20 []
1607 g_roundlimit = 30 []
1608 g_roundtime = 2 []
1609 g_saveLoadBasicEntityOptimization = 1 []
1610 g_saveLoadDumpEntity (Command)
1611 g_saveLoadExtendedLog = 0 []
1612 g_saveLoadUseExportedEntityList = 1 []
1613 g_setActorModelFromLua = 0 []
1614 g_showBitmapUi = 1 []
1615 g_showIdleStats = 0 []
1616 g_showPlayerState = 0 [DUMPTODISK]
1617 g_showUpdateState = 0 []
1618 g_show_crosshair = 1 []
1619 g_show_crosshair_tp = 1 []
1620 g_show_fullscreen_info = 0 []
1621 g_skipIntro = 0 []
1622 g_spectatorCollisions = 1 []
1623 g_stanceTransitionSpeed = 15 []
1624 g_startFirstTime = 1 [DUMPTODISK]
1625 g_statisticsMode = 2 []
1626 g_stereoFrameworkEnable = 1 []
1627 g_stereoIronsightEyeDistance = 0.0064 []
1628 g_stereoIronsightWeaponDistance = 0.375 []
1629 g_suddendeathtime = 30 []
1630 g_syncClassRegistry = 0 []
1631 g_teamlock = 2 []
1632 g_timelimit = 60 []
1633 g_tk_punish = 1 []
1634 g_tk_punish_limit = 5 []
1635 g_tpview_control = 0 []
1636 g_tpview_enable = 0 []
1637 g_tpview_force_goc = 0 []
1638 g_tree_cut_reuse_dist = 0 []
1639 g_useSinglePosition = 1 []
1640 g_useXMLCPBinForSaveLoad = 1 [REQUIRE_LEVEL_RELOAD]
1641 g_vaultMinAnimationSpeed = 0.7 []
1642 g_vaultMinHeightDiff = 1.2 []
1643 g_visibilityTimeout = 0 []
1644 g_visibilityTimeoutTime = 30 []
1645 g_walkMultiplier = 1 []
1646 g_waterHitOnly = 0 []
1647 g_XMLCPBAddExtraDebugInfoToXmlDebugFiles = 0 []
1648 g_XMLCPBBlockQueueLimit = 6 [REQUIRE_APP_RESTART]
1649 g_XMLCPBGenerateXmlDebugFiles = 0 []
1650 g_XMLCPBSizeReportThreshold = 2048 []
1651 g_XMLCPBUseExtraZLibCompression = 1 []
1652 hit_assistMultiplayerEnabled = 0 []
1653 hit_assistSingleplayerEnabled = 0 []
1654 hr_dotAngle = 0.75 []
1655 hr_fovAmt = 0.03 []
1656 hr_fovTime = 0.05 []
1657 hr_rotateFactor = -0.1 []
1658 hr_rotateTime = 0.07 []
1659 http_password = password []
1660 http_startserver (Command)
1661 http_stopserver (Command)
1662 int_moveZoomTime = 0.1 []
1663 int_zoomAmount = 0.75 []
1664 int_zoomInTime = 5 []
1665 int_zoomOutTime = 0.1 []
1666 i_bufferedkeys = 1 []
1667 i_debug = 0 []
1668 i_debugDigitalButtons = 0 []
1669 i_debuggun_1 = ai_statsTarget [DUMPTODISK]
1670 i_debuggun_2 = ag_debug [DUMPTODISK]
1671 i_debug_mp_flowgraph = 0 []
1672 i_debug_projectiles = 0 []
1673 i_debug_sounds = 0 []
1674 i_debug_zoom_mods = 0 []
1675 i_dropitem (Command)
1676 i_forcefeedback = 1 []
1677 i_giveallitems (Command)
1678 i_giveammo (Command)
1679 i_givedebugitems (Command)
1680 i_giveitem (Command)
1681 i_inventory_capacity = 64 []
1682 i_itemSystemDebugMemStats = 0 []
1683 i_kinGlobalExpCorrectionFactor = 0.5 []
1684 i_kinGlobalExpDeviationRadius = 0.04 []
1685 i_kinGlobalExpJitterRadius = 0.05 []
1686 i_kinGlobalExpPredictionFactor = 0.5 []
1687 i_kinGlobalExpSmoothFactor = 0.5 []
1688 i_kinSkeletonMovedDistance = 0.125 []
1689 i_kinSkeletonSmoothType = 1 []
1690 i_lighteffects = 1 [DUMPTODISK]
1691 i_listitems (Command)
1692 i_lying_item_limit_mp = 64 []
1693 i_lying_item_limit_sp = 64 []
1694 i_mouse_accel = 0 [DUMPTODISK]
1695 i_mouse_accel_max = 100 [DUMPTODISK]
1696 i_mouse_buffered = 0 []
1697 i_mouse_inertia = 0 [DUMPTODISK]
1698 i_mouse_scroll_coordinate_origin = 0 []
1699 i_mouse_sensitivity = 1 []
1700 i_mouse_smooth = 0 [DUMPTODISK]
1701 i_particleeffects = 1 [DUMPTODISK]
1702 i_postScePadTrackingEvent = 1 []
1703 i_precache = 1 [DUMPTODISK]
1704 i_saveweaponposition (Command)
1705 i_soundeffects = 1 [DUMPTODISK]
1706 i_staticfiresounds = 1 [DUMPTODISK]
1707 i_useKinect = 0 []
1708 i_xinput_deadzone_handling = 1 []
1709 log_EnableRemoteConsole = 1 [DUMPTODISK]
1710 log_Filter = [DUMPTODISK]
1711 log_flush (Command)
1712 log_IncludeTime = 0 []
1713 log_Module = []
1714 log_SpamDelay = 0 []
1715 log_tick = 0 []
1716 log_UseFilter = 0 [DUMPTODISK]
1717 log_Verbosity = 0 [DUMPTODISK]
1718 log_VerbosityOverridesWriteToFile = 1 [DUMPTODISK]
1719 log_WriteToFile = 1 [DUMPTODISK]
1720 log_WriteToFileVerbosity = 0 [DUMPTODISK]
1721 lua_CodeCoverage = 0 []
1722 lua_debugger = 0 []
1723 lua_debugger_show (Command)
1724 lua_dump_coverage (Command)
1725 lua_dump_state (Command)
1726 lua_garbagecollect (Command)
1727 lua_reload_script (Command)
1728 lua_stackonmalloc = 0 []
1729 lua_StopOnError = 0 []
1730 mfx_Debug = 0 []
1731 mfx_DebugFlowGraphFX = 0 []
1732 mfx_DebugVisual = 0 []
1733 mfx_DebugVisualFilter = []
1734 mfx_Enable = 1 []
1735 mfx_EnableAttachedEffects = 1 []
1736 mfx_EnableFGEffects = 1 []
1737 mfx_ParticleImpactThresh = 2 []
1738 mfx_pfx_maxDist = 35 []
1739 mfx_pfx_maxScale = 1.5 []
1740 mfx_pfx_minScale = 0.5 []
1741 mfx_RaisedSoundImpactThresh = 3.5 []
1742 mfx_Reload (Command)
1743 mfx_ReloadFGEffects (Command)
1744 mfx_SerializeFGEffects = 0 []
1745 mfx_SoundImpactThresh = 1.5 []
1746 mfx_Timeout = 0.01 []
1747 mn_allowEditableDatabasesInPureGame = 0 []
1748 mn_DebugAI (Command)
1749 mn_listAssets (Command)
1750 mn_LogToFile = 0 []
1751 mn_reload (Command)
1752 movie_physicalentity_animation_lerp = 0.85 []
1753 movie_timeJumpTransitionTime = 1 []
1754 mov_cameraPrecacheTime = 4 []
1755 mov_enableFakeProjection = 0 []
1756 mov_maxTimeStepForMovieSystem = 0.2 []
1757 mov_NoCutscenes = 0 []
1758 mov_overrideCam = []
1759 m_wh_demo_positionOverride = []
1760 net_active_http_connections = 0 [READONLY]
1761 net_debugVerboseLevel = 0 []
1762 net_disconnect_on_rmi_error = 0 [DUMPTODISK]
1763 net_inactivitytimeout = 10 []
1764 net_inactivitytimeoutDevmode = 10 []
1765 net_lanbrowser = 0 []
1766 net_lan_scanport_first = 64087 [DUMPTODISK]
1767 net_lan_scanport_num = 5 [DUMPTODISK]
1768 net_log = 0 []
1769 net_log_remote_methods = 0 [DUMPTODISK]
1770 net_numNetIDHighBitBits = 11 []
1771 net_numNetIDLowBitBits = 5 []
1772 net_numNetIDMediumBitBits = 9 []
1773 net_pb_cl_enable (Command)
1774 net_pb_sv_enable (Command)
1775 net_phys_debug = 0 []
1776 net_phys_lagsmooth = 0.1 []
1777 net_phys_pingsmooth = 0.1 []
1778 net_receiveQueueSize = 20971520 []
1779 net_sendQueueSize = 5242880 []
1780 net_set_cdkey (Command)
1781 net_stats_login = [DUMPTODISK]
1782 net_stats_pass = [DUMPTODISK]
1783 open_url (Command)
1784 osm_enabled = 0 []
1785 osm_fbMinScale = 0.66 []
1786 osm_fbScaleDeltaDown = 5 []
1787 osm_fbScaleDeltaUp = 1 []
1788 osm_historyLength = 5 []
1789 osm_setFBScale (Command)
1790 osm_targetFPS = 28 []
1791 osm_targetFPSTolerance = 1 []
1792 player_dumpFow (Command)
1793 player_revealFow (Command)
1794 pl_clientInertia = 25 []
1795 pl_curvingSlowdownSpeedScale = 0.5 []
1796 pl_debugFallDamage = 0 []
1797 pl_DebugFootstepSounds = 0 []
1798 pl_debugInterpolation = 0 []
1799 pl_debug_filter = []
1800 pl_debug_jumping = 0 []
1801 pl_debug_movement = 0 []
1802 pl_fallDamage_Normal_SpeedFatal = 13.7 []
1803 pl_fallDamage_Normal_SpeedSafe = 8 []
1804 pl_fallDamage_SpeedBias = 1.5 []
1805 pl_fallHeight = 0.8 []
1806 pl_inputAccel = 30 []
1807 pl_jump_control.air_control_scale = 1 []
1808 pl_jump_control.air_inertia_scale = 1 []
1809 pl_jump_control.air_resistance_scale = 1 []
1810 pl_ledgeClamber.cameraBlendWeight = 1 []
1811 pl_ledgeClamber.debugDraw = 0 []
1812 pl_ledgeClamber.enableVaultFromStanding = 2 []
1813 pl_lookAccel = 0 []
1814 pl_movement.crouch_SpeedScale = 1 []
1815 pl_movement.ground_timeInAirToFall = 0.5 []
1816 pl_movement.ground_velocityToFall = 3.5 []
1817 pl_movement.mp_slope_speed_multiplier_downhill = 1 []
1818 pl_movement.mp_slope_speed_multiplier_minHill = 0 []
1819 pl_movement.mp_slope_speed_multiplier_uphill = 1 []
1820 pl_movement.power_sprint_targetFov = 55 []
1821 pl_movement.speedScale = 1.2 []
1822 pl_movement.sprintStamina_debug = 0 []
1823 pl_movement.sprint_SpeedScale = 1.8 []
1824 pl_movement.strafe_SpeedScale = 0.9 []
1825 pl_netAimLerpFactor = 0.5 []
1826 pl_netSerialiseMaxSpeed = 4 []
1827 pl_nightvisionModeBinocular = 4 []
1828 pl_playerErrorSnapDistSquare = 5 []
1829 pl_scaledMovement = 0 []
1830 pl_serialisePhysVel = 1 []
1831 pl_swimBackSpeedMul = 0.8 []
1832 pl_swimBaseSpeed = 4 []
1833 pl_swimJumpSpeedBaseMul = 1 []
1834 pl_swimJumpSpeedCost = 50 []
1835 pl_swimJumpSpeedSprintMul = 2.5 []
1836 pl_swimJumpStrengthBaseMul = 1 []
1837 pl_swimJumpStrengthCost = 50 []
1838 pl_swimJumpStrengthSprintMul = 2.5 []
1839 pl_swimNormalSprintSpeedMul = 1.5 []
1840 pl_swimSideSpeedMul = 0.9 []
1841 pl_swimSpeedSprintSpeedMul = 2.5 []
1842 pl_swimUpSprintSpeedMul = 2 []
1843 pl_swimVertSpeedMul = 0.5 []
1844 pl_velocityInterpAirControlScale = 1 []
1845 pl_velocityInterpAirDeltaFactor = 0.75 []
1846 pl_velocityInterpAlwaysSnap = 0 []
1847 pl_velocityInterpPathCorrection = 1 []
1848 pl_velocityInterpSynchJump = 2 []
1849 pp_LoadOnlineAttributes = 1 [REQUIRE_APP_RESTART]
1850 pp_RichSaveGames = 0 []
1851 pp_RSFDebugWrite = 1 []
1852 pp_RSFDebugWriteOnLoad = 0 []
1853 profile_additionalsub = 0 []
1854 profile_allthreads = 0 []
1855 profile_filter = []
1856 profile_filter_thread = []
1857 profile_graph = 0 []
1858 profile_graphScale = 100 []
1859 profile_network = 0 []
1860 profile_pagefaults = 0 []
1861 profile_peak = 10 []
1862 profile_peak_display = 8 []
1863 profile_sampler = 0 []
1864 profile_sampler_max_samples = 2000 []
1865 profile_smooth = 1 []
1866 profile_weighting = 1 []
1867 p_accuracy_LCPCG = 0.005 []
1868 p_accuracy_LCPCG_no_improvement = 0.05 []
1869 p_accuracy_MC = 0.002 []
1870 p_approx_caps_len = 1.2 []
1871 p_break_on_validation = 0 []
1872 p_CharacterIK = 1 []
1873 p_check_out_of_bounds = 3 []
1874 p_climbable_offset = 0.25 []
1875 p_collision_mode = 0 []
1876 p_cull_distance = 100 []
1877 p_damping_group_size = 8 []
1878 p_debug_explosions = 0 []
1879 p_debug_joints = 0 []
1880 p_DLCDebug = 0 []
1881 p_DLCDRegionCount = 1 []
1882 p_do_step = 0 []
1883 p_draw_cells = 0 []
1884 p_draw_helpers = 0 []
1885 p_draw_helpers_num = 0 []
1886 p_enforce_contacts = 1 []
1887 p_ent_grid_use_obb = 1 []
1888 p_fixed_timestep = 0 []
1889 p_fly_mode = 0 []
1890 p_force_sync = 1 []
1891 p_GEB_max_cells = 1024 []
1892 p_group_damping = 0.5 []
1893 p_joint_damage_accum = 2 []
1894 p_joint_damage_accum_threshold = 0.2 []
1895 p_joint_gravity_step = 1 []
1896 p_jump_to_profile_ent = 0 []
1897 p_lattice_max_iters = 100000 []
1898 p_limit_simple_solver_energy = 1 []
1899 p_list_active_objects = 0 []
1900 p_log_lattice_tension = 0 []
1901 p_max_approx_caps = 7 []
1902 p_max_bone_velocity = 10 []
1903 p_max_contacts = 150 []
1904 p_max_contact_gap = 0.01 []
1905 p_max_contact_gap_player = 0.01 []
1906 p_max_contact_gap_simple = 0.03 []
1907 p_max_debris_mass = 1e+10 []
1908 p_max_entity_cells = 300000 []
1909 p_max_LCPCG_contacts = 100 []
1910 p_max_LCPCG_fruitless_iters = 4 []
1911 p_max_LCPCG_iters = 5 []
1912 p_max_LCPCG_microiters = 12000 []
1913 p_max_LCPCG_microiters_final = 25000 []
1914 p_max_LCPCG_subiters = 120 []
1915 p_max_LCPCG_subiters_final = 250 []
1916 p_max_MC_iters = 6000 []
1917 p_max_MC_mass_ratio = 100 []
1918 p_max_MC_vel = 15 []
1919 p_max_object_splashes = 3 []
1920 p_max_plane_contacts = 8 []
1921 p_max_plane_contacts_distress = 4 []
1922 p_max_player_velocity = 150 []
1923 p_max_substeps = 5 []
1924 p_max_substeps_large_group = 5 []
1925 p_max_unproj_vel = 2.5 []
1926 p_max_velocity = 100 []
1927 p_max_world_step = 0.25 []
1928 p_min_LCPCG_improvement = 0.05 []
1929 p_min_MC_iters = 4 []
1930 p_min_separation_speed = 0.02 []
1931 p_net_debugDraw = 0 []
1932 p_net_extrapmax = 0.5 []
1933 p_net_interp = 0.1 []
1934 p_net_sequencefrequency = 256 []
1935 p_num_bodies_large_group = 100 []
1936 p_num_startup_overload_checks = 20 []
1937 p_num_threads = 1 []
1938 p_penalty_scale = 0.3 []
1939 p_players_can_break = 0 []
1940 p_predicted_slope_distance_in = 0.4 []
1941 p_predicted_slope_distance_out = 0.2 []
1942 p_profile = 0 []
1943 p_profile_entities = 0 []
1944 p_profile_functions = 0 []
1945 p_prohibit_unprojection = 1 []
1946 p_proxy_highlight_range = 800 []
1947 p_proxy_highlight_threshold = 200 []
1948 p_pumploggedevents_parallel = 0 []
1949 p_ray_fadeout = 0.2 []
1950 p_ray_peak_time = 0 []
1951 p_rope_collider_size_limit = 0 []
1952 p_single_step_mode = 0 []
1953 p_skip_redundant_colldet = 1 []
1954 p_sliding_time_mult = 3 []
1955 p_splash_dist0 = 7 []
1956 p_splash_dist1 = 30 []
1957 p_splash_force0 = 10 []
1958 p_splash_force1 = 100 []
1959 p_splash_vel0 = 4.5 []
1960 p_splash_vel1 = 10 []
1961 p_tick_breakable = 0.1 []
1962 p_time_granularity = 0.0001 []
1963 p_unproj_vel_scale = 10 []
1964 p_use_distance_contacts = 0 []
1965 p_use_unproj_vel = 0 []
1966 p_wireframe_distance = 40 []
1967 q_Quality (Command)
1968 q_Renderer = 3 []
1969 q_ShaderFX = 3 []
1970 q_ShaderGeneral = 3 []
1971 q_ShaderGlass = 3 []
1972 q_ShaderHDR = 3 []
1973 q_ShaderIce = 3 []
1974 q_ShaderMetal = 3 []
1975 q_ShaderPostProcess = 3 []
1976 q_ShaderShadow = 3 []
1977 q_ShaderTerrain = 3 []
1978 q_ShaderVegetation = 3 []
1979 q_ShaderWater = 3 []
1980 rcon_command (Command)
1981 rcon_connect (Command)
1982 rcon_disconnect (Command)
1983 rcon_password = []
1984 rcon_startserver (Command)
1985 rcon_stopserver (Command)
1986 rc_debugVerboseLevel = 0 []
1987 r_3MonHack = 0 []
1988 r_3MonHackHUDFOVX = 28 []
1989 r_3MonHackHUDFOVY = 60 []
1990 r_3MonHackLeftCGFOffsetX = 0.93 []
1991 r_3MonHackRightCGFOffsetX = -0.93 []
1992 r_3PLAverageIlluminanceAttenuationMin = 0.0015 []
1993 r_3PLAverageIlluminanceMultiplier = 0.4 []
1994 r_3PLFalloffBegin = 0.0001 []
1995 r_3PLFalloffEnd = 0.0015 []
1996 r_3PLFillDirStr = 0,-5,-125 []
1997 r_3PLGradientAngle = 0 []
1998 r_3PLGradientEnd = 0.4 []
1999 r_3PLKeyDirStr = 0,0,90 []
2000 r_3PLMaxRelativeIlluminanceRatio = 1 []
2001 r_3PLRimDirStr = 0,15,-55 []
2002 r_AllowLiveMoCap = 0 []
2003 r_AntialiasingMode = 3 [DUMPTODISK]
2004 r_AntialiasingModeDebug = 0 []
2005 r_AntialiasingModeEditor = 1 []
2006 r_AntialiasingModeSCull = 1 []
2007 r_AntialiasingSMAAThreshold = 0.1 []
2008 r_AntialiasingTAAFalloffHiFreq = 10 []
2009 r_AntialiasingTAAFalloffLowFreq = 2 []
2010 r_AntialiasingTAAPattern = 1 []
2011 r_AntialiasingTAASharpening = 0 []
2012 r_AntialiasingTSAAMipBias = -0.25 []
2013 r_AntialiasingTSAASmoothness = 40 []
2014 r_AntialiasingTSAASubpixelDetection = 0.02 []
2015 r_auxGeom = 1 []
2016 r_AuxGeomAutoScaleOver1080pWH = 1 []
2017 r_AuxGeomFontAutoScaleMultiplierOver1080pWH = 0.8 []
2018 r_BreakOnError = 0 []
2019 r_Brightness = 0.5 [DUMPTODISK]
2020 r_buffer_banksize = 4 []
2021 r_buffer_banksize_small = 1 []
2022 r_buffer_enable_lockless_updates = 1 []
2023 r_buffer_pool_debug_log = 0 []
2024 r_buffer_pool_defrag_dynamic = 0 []
2025 r_buffer_pool_defrag_max_moves = 64 []
2026 r_buffer_pool_defrag_static = 0 []
2027 r_buffer_pool_max_allocs = 65520 []
2028 r_buffer_sli_workaround = 0 []
2029 r_buffer_staged_update_max_size = 4 []
2030 r_CBufferUseNativeDepth = 1 []
2031 r_Character_NoDeform = 0 []
2032 r_ChromaticAberration = 0 []
2033 r_ColorBits = 32 [DUMPTODISK, REQUIRE_APP_RESTART]
2034 r_ColorGrading = 1 []
2035 r_ColorGradingChartImage (Command)
2036 r_ColorGradingCharts = 1 []
2037 r_ColorGradingChartsCache = 0 []
2038 r_ColorGradingFilters = 1 []
2039 r_ColorGradingLevels = 1 []
2040 r_ColorGradingSelectiveColor = 1 []
2041 r_ColorRangeCompression = 0 []
2042 r_ComputeMipMapGen = 1 []
2043 r_ComputeSkinning = 1 []
2044 r_ComputeSkinningDebugDraw = 0 []
2045 r_ComputeSkinningMorphs = 1 []
2046 r_ComputeSkinningTangents = 1 []
2047 r_Contrast = 0.5 [DUMPTODISK]
2048 r_CROConstantBufferPreallocationAmount = 45000 [REQUIRE_APP_RESTART]
2049 r_CubemapGenerationAdditionalWaitFramesWH = 3 []
2050 r_CubemapGenerationTimeout = 100 []
2051 r_CustomResHeight = 0 [DUMPTODISK]
2052 r_CustomResMaxSize = 4096 [REQUIRE_APP_RESTART]
2053 r_CustomResPreview = 1 []
2054 r_CustomResWidth = 0 [DUMPTODISK]
2055 r_CustomVisions = 3 []
2056 r_D3D12AsynchronousCompute = 0 []
2057 r_D3D12BatchResourceBarriers = 2 []
2058 r_D3D12DebugLayerBreakpoints = 0 []
2059 r_D3D12EnableDRED = 0 [REQUIRE_APP_RESTART]
2060 r_D3D12EnablePIXCaptureRuntime = 0 [REQUIRE_APP_RESTART]
2061 r_D3D12EnablePlacedResources = 1 [REQUIRE_APP_RESTART]
2062 r_D3D12EnableResourceTracking = 0 [REQUIRE_APP_RESTART]
2063 r_D3D12EnableTiledResources = 0 [REQUIRE_APP_RESTART]
2064 r_D3D12HardwareComputeQueue = 1 []
2065 r_D3D12HardwareCopyQueue = 2 []
2066 r_D3D12MaxCreatedCommandLists = 256 []
2067 r_D3D12MaxGarbageResourceDescriptors = 700000 []
2068 r_D3D12MaxGarbageSamplerDescriptors = 512 []
2069 r_D3D12MaxHeapDecommitLatency = 512 []
2070 r_D3D12MaxLiveCommandLists = 100 []
2071 r_D3D12PIXGPUCapturerPath = [REQUIRE_APP_RESTART]
2072 r_D3D12RecycleHeapMaxSize = 128 []
2073 r_D3D12ReleaseHeapMaxSize = 256 []
2074 r_D3D12SubmissionThread = 15 []
2075 r_D3D12UploadAllocatorSize = 2 []
2076 r_D3D12WaitableSwapChain = 0 [REQUIRE_APP_RESTART]
2077 r_DebugFontRendering = 0 []
2078 r_DebugGBuffer = 0 []
2079 r_debugGBufferCaptions = 1 []
2080 r_DebugLayerEffect = 0 []
2081 r_DebugLights = 0 []
2082 r_DebugLightVolumes = 0 []
2083 r_DebugRefraction = 0 []
2084 r_DebugRenderMode = 0 []
2085 r_DeferredDecals = 1 [DUMPTODISK]
2086 r_deferredDecalsDebug = 0 [DUMPTODISK]
2087 r_deferredDecalsMaxLimit = 1280 [DUMPTODISK]
2088 r_DeferredShading3PL = 3 [DUMPTODISK]
2089 r_DeferredShadingAmbientLights = 1 [DUMPTODISK]
2090 r_DeferredShadingAreaLights = 1 [DUMPTODISK]
2091 r_DeferredShadingEnvProbes = 1 [DUMPTODISK]
2092 r_DeferredShadingFilterGBuffer = 0 [DUMPTODISK]
2093 r_DeferredShadingLightLodRatio = 1 [DUMPTODISK]
2094 r_DeferredShadingLights = 1 [DUMPTODISK]
2095 r_DeferredShadingLightStencilRatio = 0.21 [DUMPTODISK]
2096 r_DeferredShadingLightVolumes = 1 [DUMPTODISK]
2097 r_DeferredShadingSortLights = 0 []
2098 r_DeferredShadingSSS = 1 [DUMPTODISK]
2099 r_DeferredShadingTiled = 3 [DUMPTODISK]
2100 r_DeferredShadingTiledDebug = 0 [DUMPTODISK]
2101 r_DeferredShadingTiledHairQuality = 2 [DUMPTODISK]
2102 r_DepthBits = 24 [DUMPTODISK, REQUIRE_APP_RESTART]
2103 r_DepthOfField = 2 []
2104 r_DepthOfFieldBokehQuality = 0 []
2105 r_DepthOfFieldMode = 1 []
2106 r_DetailDistance = 6 [DUMPTODISK]
2107 r_DetailTextures = 1 [DUMPTODISK]
2108 r_DisplayInfo = 0 [DUMPTODISK, RESTRICTEDMODE]
2109 r_DisplayInfoFontScale = 1 [DUMPTODISK, RESTRICTEDMODE]
2110 r_DisplayInfoOffsetX = 5 [DUMPTODISK, RESTRICTEDMODE]
2111 r_DisplayInfoTargetDrawCalls = 0 [DUMPTODISK, RESTRICTEDMODE]
2112 r_displayinfoTargetFPS = 30 [DUMPTODISK, RESTRICTEDMODE]
2113 r_DisplayInfoTargetPolygons = 0 [DUMPTODISK, RESTRICTEDMODE]
2114 r_dofMinZ = 0 []
2115 r_dofMinZBlendMult = 1 []
2116 r_dofMinZScale = 0 []
2117 r_DrawNearFarPlane = 40 []
2118 r_DrawNearFoV = 60 []
2119 r_DrawNearShadows = 1 []
2120 r_DrawNearZRange = 0.12 []
2121 r_Driver = DX12 [DUMPTODISK, REQUIRE_APP_RESTART]
2122 r_DuplicateLastFrameOnCameraChangeWH = 1 []
2123 r_DuplicateLastFrameWH = 1 []
2124 r_durango_async_dips = 0 []
2125 r_durango_async_dips_sync = 9999 []
2126 r_DynTexSourceSharedRTHeight = 0 []
2127 r_DynTexSourceSharedRTWidth = 0 []
2128 r_DynTexSourceUseSharedRT = 0 [REQUIRE_LEVEL_RELOAD]
2129 r_enableAltTab = 1 []
2130 r_enableAuxGeom = 1 []
2131 r_EnableDebugLayer = 0 []
2132 r_EnableFramePacing = 0 []
2133 r_EnableNvidiaAftermath = 1 []
2134 r_EnableNvidiaAftermathCallstackCollection = 0 []
2135 r_EnableNvidiaAftermathShaderDumps = 1 []
2136 r_EnableRSCResourceTrimming = 0 []
2137 r_enable_full_gpu_sync = 0 []
2138 r_EnvCMResolution = 2 [DUMPTODISK]
2139 r_EnvTexResolution = 3 [DUMPTODISK]
2140 r_EnvTexUpdateInterval = 0.05 [DUMPTODISK]
2141 r_ExcludeMesh = []
2142 r_ExcludeShader = 0 []
2143 r_FlareHqShafts = 1 [DUMPTODISK]
2144 r_Flares = 0 [DUMPTODISK]
2145 r_FlaresChromaShift = 6 []
2146 r_FlaresEnableColorGrading = 1 []
2147 r_FlaresIrisShaftMaxPolyNum = 200 []
2148 r_FlaresTessellationRatio = 1 []
2149 r_FlashDynTextureResQuality = 0 []
2150 r_FlushToGPU = 1 []
2151 r_FogDepthTest = -0.001 []
2152 r_FogShadows = 0 []
2153 r_FogShadowsMode = 0 []
2154 r_FogShadowsWater = 1 []
2155 r_Fullscreen = 1 [DUMPTODISK]
2156 r_FullscreenNativeRes = 0 [DUMPTODISK]
2157 r_Gamma = 1 [DUMPTODISK]
2158 r_GeomCacheInstanceThreshold = 10 []
2159 r_GetScreenShot = 0 []
2160 r_GpuParticles = 1 []
2161 r_GpuParticlesGpuBoundingBox = 0 []
2162 r_GpuPhysicsFluidDynamicsDebug = 1 []
2163 r_GrainEnableExposureThreshold = 0 [DUMPTODISK]
2164 r_GraphicsPipelineMobile = 0 []
2165 r_GraphicsPipelinePassScheduler = 0 []
2166 r_HDRBloom = 0 []
2167 r_HDRBloomQuality = 2 []
2168 r_HDRDebug = 0 []
2169 r_HDRDithering = 1 []
2170 r_HDREyeAdaptationMode = 0 [DUMPTODISK]
2171 r_HDREyeAdaptationSpeed = 3 []
2172 r_HDRGrainAmount = 1 []
2173 r_HDRRangeAdapt = 0 [DUMPTODISK]
2174 r_HDRRangeAdaptationSpeed = 4 []
2175 r_HDRRangeAdaptLBufferMax = 0.125 [DUMPTODISK]
2176 r_HDRRangeAdaptLBufferMaxRange = 2 [DUMPTODISK]
2177 r_HDRRangeAdaptMax = 1 [DUMPTODISK]
2178 r_HDRRangeAdaptMaxRange = 4 [DUMPTODISK]
2179 r_HDRTexFormat = 1 [DUMPTODISK]
2180 r_HDRVignetting = 0 [DUMPTODISK]
2181 r_HeadlessStartup = 0 [DUMPTODISK, REQUIRE_APP_RESTART]
2182 r_Height = 2160 [DUMPTODISK]
2183 r_HeightMapAO = 1 []
2184 r_HeightMapAOAmount = 1 []
2185 r_HeightMapAORange = 1000 []
2186 r_HeightMapAOResolution = 2048 []
2187 r_HideFogVolumesInCubemaps = 1 []
2188 r_HideSSReflectionsInCubemaps = 1 []
2189 r_HideSunInCubemaps = 1 []
2190 r_HideVolumetricFogInCubemaps = 1 []
2191 r_InitialWindowSizeRatio = 0.666 [DUMPTODISK]
2192 r_Log = 0 []
2193 r_LogShaders = 0 []
2194 r_LogTexStreaming = 0 []
2195 r_LogVBuffers = 0 []
2196 r_LogVidMem = 0 []
2197 r_MaterialsBatching = 1 []
2198 r_MaxFrameGCLatency = 32 []
2199 r_MaxFrameGCReuseSize = 64 []
2200 r_MaxFrameLatency = 1 []
2201 r_MeasureOverdrawScale = 1.5 []
2202 r_MergeShadowDrawcalls = 1 []
2203 r_MeshInstancePoolSize = 0 []
2204 r_MeshPoolForceFreeAfterUpdate = 0 []
2205 r_MeshPoolSize = 0 []
2206 r_MeshPrecache = 1 []
2207 r_MobilePipelineHDRMode = 1 [DUMPTODISK]
2208 r_MobilePipelineLumMeasMode = 0 [DUMPTODISK]
2209 r_MobilePipelineLumMeasSampleCount = 64 [DUMPTODISK]
2210 r_MotionBlur = 0 [DUMPTODISK]
2211 r_MotionBlurCameraMotionScale = 0.2 []
2212 r_MotionBlurGBufferVelocity = 1 []
2213 r_MotionBlurInlineWithAutoExposure = 1 []
2214 r_MotionBlurMaxViewDist = 160 []
2215 r_MotionBlurQuality = 2 []
2216 r_MotionBlurShutterSpeed = 200 []
2217 r_MotionBlurThreshold = 0.0001 []
2218 r_MotionBlurTileFastGatherDebug = 0 []
2219 r_MotionBlurTileFastGatherThreshold = 0.15 []
2220 r_MotionBlurTileSize = 32 []
2221 r_MotionVectors = 1 []
2222 r_MouseControllerEmulation = 1 []
2223 r_MouseCursorOffsetX = 0 []
2224 r_MouseCursorOffsetY = 0 []
2225 r_MouseCursorTexture = %ENGINE%/EngineAssets/Textures/Cursor_Green.dds []
2226 r_MouseUseSystemCursor = 1 [REQUIRE_APP_RESTART]
2227 r_MultiGPU = 1 []
2228 r_MultiSampleCount = 1 [REQUIRE_APP_RESTART]
2229 r_MultiThreaded = 1 [REQUIRE_APP_RESTART]
2230 r_MultiThreadedDrawing = -2 []
2231 r_MultiThreadedDrawingMinJobSize = 100 []
2232 r_NightVision = 2 []
2233 r_NightVisionBrightLevel = 3 []
2234 r_NightVisionCamMovNoiseAmount = 0.4 []
2235 r_NightVisionCamMovNoiseBlendSpeed = 2 []
2236 r_NightVisionFinalMul = 6 []
2237 r_NightVisionSonarLifetime = 2 []
2238 r_NightVisionSonarMultiplier = 0.2 []
2239 r_NightVisionSonarRadius = 32 []
2240 r_NoDraw = 0 []
2241 r_NoDrawNear = 0 []
2242 r_NoHWGamma = 1 [DUMPTODISK]
2243 r_NormalsLength = 0.2 []
2244 r_OverdrawComplexity = 0 []
2245 r_OverdrawComplexityBluePoint = 4 []
2246 r_OverdrawComplexityCompression = 1 []
2247 r_OverdrawComplexitySmoothness = 1.25 []
2248 r_overrideDXGIAdapter = -1 [REQUIRE_APP_RESTART]
2249 r_overrideRefreshRate = 0 [DUMPTODISK, RESTRICTEDMODE]
2250 r_overrideScanlineOrder = 0 [DUMPTODISK, RESTRICTEDMODE]
2251 r_OverscanBorders (Command)
2252 r_OverscanBorderScaleX = 0 []
2253 r_OverscanBorderScaleY = 0 []
2254 r_OverscanBordersDrawDebugView = 0 [DUMPTODISK, RESTRICTEDMODE]
2255 r_ParticlesDebug = 0 []
2256 r_ParticlesHalfRes = 0 []
2257 r_ParticlesHalfResAmount = 0 []
2258 r_ParticlesHalfResBlendMode = 0 []
2259 r_ParticlesInstanceVertices = 1 []
2260 r_ParticlesMaxVertexPoolSize = 1048576 [REQUIRE_APP_RESTART]
2261 r_ParticlesRefraction = 1 []
2262 r_ParticlesSoftIsec = 1 []
2263 r_ParticlesTessellation = 1 []
2264 r_ParticlesTessellationTriSize = 16 []
2265 r_ParticlesVertexPoolSize = 131072 [REQUIRE_APP_RESTART]
2266 r_PipelineResourceDiscardAfterFrame = 0 []
2267 r_PipelineStateCollectionMode = 0 []
2268 r_PipelineStatePrecacheMode = 2 []
2269 r_PostProcessDebugMode = 0 []
2270 r_PostProcessEffects = 1 []
2271 r_PostProcessFilters = 1 []
2272 r_PostProcessGameFx = 1 []
2273 r_PostProcessHUD3D = 1 []
2274 r_PostProcessHUD3DCache = 0 []
2275 r_PostProcessHUD3DDebugView = 0 []
2276 r_PostProcessHUD3DGlowAmount = 1 []
2277 r_PostProcessHUD3DShadowAmount = 1.7 []
2278 r_PostProcessHUD3DStencilClear = 1 []
2279 r_PostProcessNanoGlassDebugView = 0 []
2280 r_PostProcessParamsBlending = 1 []
2281 r_PostprocessParamsBlendingTimeScale = 12 []
2282 r_PostProcessReset = 0 []
2283 r_PrecacheShaderList (Command)
2284 r_PrintMemoryLeaks = 0 []
2285 r_profiler = 0 []
2286 r_profilerSmoothingWeight = 0.9 []
2287 r_profilerTargetFPS = 30 []
2288 r_PSOCompilationStatStart (Command)
2289 r_PSOCompilationStatStop (Command)
2290 r_PSOCompilationWorkerThreads = 2 []
2291 r_Rain = 2 []
2292 r_RainAmount = 1 []
2293 r_RainDistMultiplier = 2 []
2294 r_RainDropsEffect = 1 []
2295 r_RainIgnoreNearest = 1 []
2296 r_RainMaxViewDist = 32 []
2297 r_RainMaxViewDist_Deferred = 150 []
2298 r_RainOccluderSizeTreshold = 10 []
2299 r_RainPuddleWindSpeedWH = 0.2 []
2300 r_RC_AutoInvoke = 1 []
2301 r_Reflections = 1 [DUMPTODISK]
2302 r_ReflectionsOffset = 0 []
2303 r_ReflectionsQuality = 3 [DUMPTODISK]
2304 r_ReflectTextureSlots = 1 []
2305 r_Refraction = 1 []
2306 r_RefractionPartialResolveMaxResolveCount = 16 []
2307 r_RefractionPartialResolveMinResolveAreaWH = 0.001 []
2308 r_RefractionPartialResolveMode = 2 []
2309 r_RefractionPartialResolvesDebug = 0 []
2310 r_ReleaseAllResourcesOnExit = 1 []
2311 r_ReloadBillboardAtlas (Command)
2312 r_ReloadDecalAtlas (Command)
2313 r_ReloadDetailAtlas (Command)
2314 r_ReloadMacroAtlas (Command)
2315 r_ReloadMaterialAtlas (Command)
2316 r_ReloadShaders = 0 []
2317 r_RemappedBoneIndicesDebug = 0 []
2318 r_RemappedBoneIndicesDebugFilter = []
2319 r_RemoveCachedResourceDesc (Command)
2320 r_RenderMeshHashGridUnitSize = 0.5 []
2321 r_RenderTargetPoolSize = 0 []
2322 r_ReprojectOnlyStaticObjects = 1 []
2323 r_resizableWindow = 0 []
2324 r_ShaderCompilerDontCache = 0 []
2325 r_ShaderCompilerFolderName = []
2326 r_ShaderCompilerFolderSuffix = []
2327 r_ShaderCompilerPort = 31671 []
2328 r_ShaderCompilerServer = localhost []
2329 r_ShaderEmailCCs = []
2330 r_ShaderEmailTags = Build Version: 1.0.0.0 []
2331 r_ShadersAllowCompilation = 1 []
2332 r_ShadersAsyncActivation = 0 []
2333 r_ShadersAsyncCompiling = 3 []
2334 r_ShadersAsyncMaxThreads = 1 [DUMPTODISK]
2335 r_shadersCacheClearOnVersionChange = 0 []
2336 r_ShadersCacheDeterministic = 1 []
2337 r_ShadersCompileAutoActivate = 0 []
2338 r_ShadersCompileCompatible = 1 []
2339 r_ShadersCompileStrict = 0 []
2340 r_ShadersDebug = 0 [DUMPTODISK]
2341 r_ShadersEditing = 0 []
2342 r_ShadersIgnoreIncludesChanging = 0 []
2343 r_ShadersLazyUnload = 0 []
2344 r_ShadersLogCacheMisses = 0 []
2345 r_ShadersRemoteCompiler = 0 [DUMPTODISK]
2346 r_ShadersSubmitRequestline = 1 []
2347 r_shadersWarningsAsErrorsWH = 1 []
2348 r_ShaderTarget = [DUMPTODISK]
2349 r_ShadowCastingLightsMaxCount = 24 []
2350 r_ShadowGenDepthClip = 1 []
2351 r_ShadowJittering = 5 []
2352 r_ShadowJitteringMultiplierWH = 0.8 []
2353 r_ShadowMapsUpdate = 1 []
2354 r_ShadowMaskStencilPrepass = 0 []
2355 r_ShadowPoolBaseCostWH = 25 []
2356 r_ShadowPoolBudgetPerFrameWH = 5000 []
2357 r_ShadowPoolImportanceDistanceMultWH = 1 []
2358 r_ShadowPoolImportanceFrameDeltaMultWH = 5 []
2359 r_ShadowPoolImportanceFrameDeltaNeverRenderedValueWH = 10000 []
2360 r_ShadowPoolImportanceLightUpdateRateMultWH = 2 []
2361 r_ShadowPoolMapSizeCostCoeffWH = 26 []
2362 r_ShadowPoolMapSizeCostMultWH = 0.015 []
2363 r_ShadowPoolMaxFrames = 3 []
2364 r_ShadowPoolShadowCastersCostMultWH = 0.025 []
2365 r_ShadowsAdaptionMin = 0.35 [DUMPTODISK]
2366 r_ShadowsAdaptionRangeClamp = 0.02 [DUMPTODISK]
2367 r_ShadowsAdaptionSize = 0.3 [DUMPTODISK]
2368 r_ShadowsCache = 0 []
2369 r_ShadowsCacheFormat = 1 []
2370 r_ShadowsCacheResolutions = []
2371 r_ShadowsGridAligned = 1 [DUMPTODISK]
2372 r_ShadowsLocalLightsFaceCullingWH = 2 []
2373 r_ShadowsLocalLightsLinearizeDepth = 1 []
2374 r_ShadowsMask = 1 []
2375 r_ShadowsMotionBiasConstWH = 0.0001 []
2376 r_ShadowsMotionBiasDirWH = 1e-07 []
2377 r_ShadowsMotionBiasDirZWH = 2 []
2378 r_ShadowsMotionBiasLocalCostWH = 0.01 []
2379 r_ShadowsMotionBiasWH = 1 []
2380 r_ShadowsNearestMapResolution = 4096 [REQUIRE_APP_RESTART]
2381 r_ShadowsParticleAnimJitterAmount = 1 [DUMPTODISK]
2382 r_ShadowsParticleJitterAmount = 0.5 [DUMPTODISK]
2383 r_ShadowsParticleKernelSize = 1 [DUMPTODISK]
2384 r_ShadowsParticleNormalEffect = 1 [DUMPTODISK]
2385 r_ShadowsPCFiltering = 1 []
2386 r_ShadowsScreenSpace = 1 []
2387 r_ShadowsScreenSpaceFadeoutBegin = 1000 []
2388 r_ShadowsScreenSpaceFadeoutEnd = 2000 []
2389 r_ShadowsScreenSpaceLength = 0.015 []
2390 r_ShadowsScreenSpaceStrength = 0.85 []
2391 r_ShadowTexFormat = 0 []
2392 r_Sharpening = 0 []
2393 r_ShowDynTextures = 0 []
2394 r_ShowDynTexturesFilter = * []
2395 r_ShowDynTexturesMaxCount = 36 []
2396 r_ShowLightBounds = 0 []
2397 r_ShowLines = 0 []
2398 r_ShowNormals = 0 []
2399 r_ShowRenderTarget (Command)
2400 r_ShowTangents = 0 []
2401 r_ShowTexture = []
2402 r_ShowTimeGraph = 0 []
2403 r_ShowVideoMemoryStats = 0 []
2404 r_SilhouettePOM = 0 []
2405 r_SkipAlphaTested = 0 []
2406 r_Snow = 0 []
2407 r_SnowDisplacement = 0 []
2408 r_SnowFlakeClusters = 100 []
2409 r_SnowHalfRes = 0 []
2410 r_SonarVision = 1 []
2411 r_ssdo = 1 []
2412 r_ssdoAmountAmbient = 2 []
2413 r_ssdoAmountDirect = 0.7 []
2414 r_ssdoAmountReflection = 4 []
2415 r_ssdoColorBleeding = 0.8 []
2416 r_ssdoFadeoutBegin = 2000 []
2417 r_ssdoFadeoutEnd = 4000 []
2418 r_ssdoHalfRes = 2 []
2419 r_ssdoRadius = 0.1 []
2420 r_ssdoRadiusMax = 0.3 []
2421 r_ssdoRadiusMin = 0.015 []
2422 r_ssdoSecondaryBandRadius = 15 []
2423 r_SSReflDistance = 0.15 []
2424 r_SSReflections = 2 []
2425 r_SSReflEnvBRDFMultWH = 3 []
2426 r_SSReflEnvBRDFPowWH = 2 []
2427 r_SSReflHalfRes = 0 []
2428 r_SSReflSamples = 16 []
2429 r_Stats = 0 []
2430 r_statsMinDrawCalls = 0 []
2431 r_StencilBits = 8 [DUMPTODISK]
2432 r_StereoEnableMgpu = 0 [DUMPTODISK]
2433 r_StereoEyeDist = 0.02 [DUMPTODISK]
2434 r_StereoFlipEyes = 0 [DUMPTODISK]
2435 r_StereoGammaAdjustment = 0.12 [DUMPTODISK]
2436 r_StereoHudScreenDist = 0.5 [DUMPTODISK]
2437 r_StereoNearGeoScale = 0.65 [DUMPTODISK]
2438 r_stereoScaleCoefficient = 1 []
2439 r_StereoScreenDist = 0.25 [DUMPTODISK]
2440 r_StereoStrength = 1 [DUMPTODISK]
2441 r_sunshafts = 2 []
2442 r_SuperResolution_AMD_FSR_CustomReactiveMaskScaleWH = 0.5 []
2443 r_SuperResolution_AMD_FSR_CustomResolutionScaleWH = 0.5 []
2444 r_SuperResolution_AMD_FSR_QualityMode = 1 []
2445 r_SuperResolution_AMD_FSR_ReactiveMask_BinaryValue = 0.5 []
2446 r_SuperResolution_AMD_FSR_ReactiveMask_CutoffThreshold = 0.35 []
2447 r_SuperResolution_AMD_FSR_ReactiveMask_Scale = 1 []
2448 r_SuperResolution_AMD_FSR_TransparencyAndCompositionMask = 0 []
2449 r_SuperResolution_Mode = 0 []
2450 r_SuperResolution_NVIDIA_APP_ID = 0 []
2451 r_SuperResolution_NVIDIA_DLSS_ExposureCompensation = 0 []
2452 r_SuperResolution_NVIDIA_DLSS_Preset = 0 []
2453 r_SuperResolution_NVIDIA_DLSS_QualityMode = 2 []
2454 r_SuperResolution_ReactiveMask_Mode = 1 []
2455 r_SuperResolution_Sharpness = 0.684576 []
2456 r_SuperResolution_SONY_PSSR_ResolutionScale = 0.5 []
2457 r_SuperResolution_TextureMipBias = 0 []
2458 r_Supersampling = 1 []
2459 r_SupersamplingFilter = 0 []
2460 r_SyncToFrameFence = 1 []
2461 r_TessellationDebug = 0 []
2462 r_TessellationTriangleSize = 8 []
2463 r_TexBindMode = 0 []
2464 r_TexelsPerMeter = 0 []
2465 r_TexLog = 0 []
2466 r_TexMaxAnisotropy = 16 [REQUIRE_LEVEL_RELOAD]
2467 r_TexMinAnisotropy = 16 [REQUIRE_LEVEL_RELOAD]
2468 r_TexNoLoad = 0 []
2469 r_TexPostponeLoading = 1 []
2470 r_TexPreallocateAtlases = 0 []
2471 r_TextureCompiling = 1 []
2472 r_TextureCompilingIndicator = 0 []
2473 r_TextureLodDistanceRatio = -1 []
2474 r_TexturesAllowDynamicSampler = 1 []
2475 r_TexturesStreamDynamicPool = 1 []
2476 r_TexturesStreamDynamicPoolMaxSizeWH = 8192 []
2477 r_TexturesStreamDynamicPoolMinSize = 2048 []
2478 r_TexturesStreamDynamicPoolTargetVramUsage = 80 []
2479 r_TexturesStreaming = 2 [REQUIRE_APP_RESTART]
2480 r_TexturesStreamingDebug = 0 []
2481 r_TexturesStreamingDebugDumpIntoLog = 0 []
2482 r_TexturesStreamingDebugFilter = []
2483 r_TexturesStreamingDebugMinMip = 100 []
2484 r_TexturesStreamingDebugMinSize = 100 []
2485 r_TexturesStreamingDisableNoStreamDuringLoad = 0 []
2486 r_texturesstreamingJobUpdate = 1 []
2487 r_TexturesStreamingLowestPrefetchBias = 0 []
2488 r_TexturesStreamingMaxRequestedJobs = 32 []
2489 r_TexturesStreamingMaxRequestedMB = 4 []
2490 r_TexturesStreamingMaxUpdateRate = 1 []
2491 r_TexturesStreamingMinReadSizeKB = 64 []
2492 r_texturesstreamingMinUsableMips = 8 []
2493 r_TexturesStreamingMipBias = 0 []
2494 r_TexturesStreamingMipClampDVD = 1 []
2495 r_TexturesStreamingMipFading = 8 []
2496 r_TexturesStreamingNoUpload = 0 []
2497 r_TexturesStreamingOnlyVideo = 0 []
2498 r_TexturesStreamingPostponeMips = 0 []
2499 r_TexturesStreamingPostponeThresholdKB = 1024 []
2500 r_texturesstreamingPostponeThresholdMip = 1 []
2501 r_TexturesStreamingPrecacheRounds = 1 []
2502 r_texturesstreamingSkipMips = 0 []
2503 r_TexturesStreamingSuppress = 0 []
2504 r_TexturesStreamingUpdateType = 1 []
2505 r_texturesstreampooldefragmentation = 0 []
2506 r_texturesstreampooldefragmentationmaxamount = 524288 []
2507 r_texturesstreampooldefragmentationmaxmoves = 8 []
2508 r_TexturesStreamPoolSize = 8192 []
2509 r_ThermalVision = 1 []
2510 r_ThermalVisionViewDistance = 150 []
2511 r_transient_pool_size = 4 []
2512 r_TransparentPasses = 1 []
2513 r_TranspDepthFixup = 1 []
2514 r_TrimResourceCache (Command)
2515 r_UpdateInstances = 0 []
2516 r_UseDisplacementFactor = 0.2 []
2517 r_UseHWSkinning = 1 []
2518 r_UseMaterialLayers = 2 []
2519 r_UseZPass = 2 [DUMPTODISK]
2520 r_ValidateDraw = 0 []
2521 r_VisAreaClipLightsPerPixel = 1 []
2522 r_VolumetricClouds = 2 []
2523 r_VolumetricCloudsPipeline = 0 []
2524 r_VolumetricCloudsRaymarchStepNum = 64 []
2525 r_VolumetricCloudsShadowResolution = 64 []
2526 r_VolumetricCloudsStereoReprojection = 1 []
2527 r_VolumetricCloudsTemporalReprojection = 1 []
2528 r_VolumetricFogDownscaledSunShadow = -1 []
2529 r_VolumetricFogDownscaledSunShadowRatio = 1 []
2530 r_VolumetricFogMinimumLightBulbSize = 0 []
2531 r_VolumetricFogReprojectionBlendFactor = 0.9 []
2532 r_VolumetricFogReprojectionMode = 1 []
2533 r_VolumetricFogSample = 2 []
2534 r_VolumetricFogShadow = 1 []
2535 r_VolumetricFogSunLightCorrection = 1 []
2536 r_VolumetricFogTexDepth = 64 []
2537 r_VolumetricFogTexScale = 10 []
2538 r_VrProjectionPreset = 0 []
2539 r_VrProjectionType = 0 [REQUIRE_APP_RESTART]
2540 r_VSync = 0 [DUMPTODISK, RESTRICTEDMODE]
2541 r_WaterCaustics = 1 []
2542 r_WaterCausticsDeferred = 2 []
2543 r_WaterCausticsDistance = 100 []
2544 r_WaterGodRays = 1 []
2545 r_WaterGodRaysDistortion = 1 []
2546 r_WaterReflections = 1 [DUMPTODISK]
2547 r_WaterReflectionsMGPU = 0 [DUMPTODISK]
2548 r_WaterReflectionsMinVisiblePixelsUpdate = 0.05 [DUMPTODISK]
2549 r_WaterReflectionsMinVisUpdateDistanceMul = 10 [DUMPTODISK]
2550 r_WaterReflectionsMinVisUpdateFactorMul = 20 [DUMPTODISK]
2551 r_WaterReflectionsQuality = 4 [DUMPTODISK]
2552 r_WaterReflectionsUseMinOffset = 1 [DUMPTODISK]
2553 r_WaterUpdateDistance = 2 []
2554 r_WaterUpdateFactor = 0.01 [DUMPTODISK]
2555 r_WaterUpdateThread = 5 []
2556 r_WaterVolumeCaustics = 0 []
2557 r_WaterVolumeCausticsDensity = 128 []
2558 r_WaterVolumeCausticsMaxDist = 35 []
2559 r_WaterVolumeCausticsSnapFactor = 1 []
2560 r_Width = 3840 [DUMPTODISK]
2561 r_WindowIconTexture = %ENGINE%/EngineAssets/Textures/default_icon.dds []
2562 r_WindowTopMost = 0 []
2563 r_WindowType = 2 [DUMPTODISK]
2564 r_window_fullscreen_to_desktop_mode = 1 [DUMPTODISK]
2565 r_WinPosX = -10000 [DUMPTODISK]
2566 r_WinPosY = -10000 [DUMPTODISK]
2567 r_wireframe = 0 []
2568 r_XboxEnableInstrumented = 0 []
2569 r_XboxGpuHangDetectionThreshold = 2000 []
2570 r_XboxImmediateThresholdPercent = 5 []
2571 r_ZFightingDepthScale = 0.995 []
2572 r_ZFightingExtrude = 0.001 []
2573 r_ZPassDepthSorting = 1 []
2574 r_ZPassOnly = 0 []
2575 r_ZPrepassMaxDist = 16 []
2576 r_ZPrepassVegetation = 0 []
2577 save_genstrings (Command)
2578 STAP_DEBUG = 0 []
2579 STAP_DISABLE = 0 []
2580 STAP_LOCK_EFFECTOR = 0 []
2581 STAP_OVERRIDE_TRACK_FACTOR = -1 []
2582 STAP_TRANSLATION_FEATHER = 1 []
2583 STAP_TRANSLATION_FUDGE = 1 []
2584 sv_AISystem = 0 [REQUIRE_APP_RESTART]
2585 sv_autoconfigurl = []
2586 sv_bandwidth = 50000 []
2587 sv_bind = 0.0.0.0 [REQUIRE_LEVEL_RELOAD]
2588 sv_DedicatedCPUPercent = 0 []
2589 sv_DedicatedCPUVariance = 10 []
2590 sv_DedicatedMaxRate = 30 []
2591 sv_dumpstats = 1 []
2592 sv_dumpstatsperiod = 1000 []
2593 sv_gamerules = SinglePlayer []
2594 sv_gamerulesdefault = SinglePlayer []
2595 sv_input_timeout = 0 []
2596 sv_lanonly = 0 [DUMPTODISK]
2597 sv_levelrotation = levelrotation []
2598 sv_LoadAllLayersForResList = 0 []
2599 sv_map = kutnohorsko []
2600 sv_maxplayers = 32 [DUMPTODISK]
2601 sv_maxspectators = 32 [DUMPTODISK]
2602 sv_pacifist = 0 []
2603 sv_packetRate = 30 []
2604 sv_password = [DUMPTODISK]
2605 sv_port = 64087 [DUMPTODISK]
2606 sv_requireinputdevice = dontcare [DUMPTODISK, REQUIRE_LEVEL_RELOAD]
2607 sv_servername = [DUMPTODISK]
2608 sv_timeofdayenable = 0 [DUMPTODISK]
2609 sv_timeofdaylength = 1 [DUMPTODISK]
2610 sv_timeofdaystart = 12 [DUMPTODISK]
2611 sv_timeout_disconnect = 0 []
2612 sv_votingCooldown = 180 []
2613 sv_votingRatio = 0.51 []
2614 sv_votingTeamRatio = 0.67 []
2615 sv_votingTimeout = 60 []
2616 sw_debugInfo = 1 []
2617 sw_draw_bbox = 1 []
2618 sw_gridSize = 6 []
2619 sys_affinity = 0 []
2620 sys_AI = 1 []
2621 sys_audio_disable = 0 [REQUIRE_APP_RESTART]
2622 sys_auto_detect_spec_override = 0 []
2623 sys_budget_frametime = 50 [DUMPTODISK]
2624 sys_budget_numdrawcalls = 2000 [DUMPTODISK]
2625 sys_budget_numpolys = 500000 [DUMPTODISK]
2626 sys_budget_soundchannels = 32 [DUMPTODISK]
2627 sys_budget_soundCPU = 15 [DUMPTODISK]
2628 sys_budget_soundmem = 32 [DUMPTODISK]
2629 sys_budget_streamingthroughput = 1024 [DUMPTODISK]
2630 sys_budget_sysmem = 512 [DUMPTODISK]
2631 sys_budget_videomem = 90 [DUMPTODISK]
2632 sys_build_folder = []
2633 sys_crashtest (Command)
2634 sys_DeactivateConsole = 0 []
2635 sys_deferAudioUpdateOptim = 0 []
2636 sys_display_threads = 0 []
2637 sys_dll_ai = CryAISystem []
2638 sys_dll_game = WHGame []
2639 sys_dll_response_system = []
2640 sys_driveinfo (Command)
2641 sys_dump_aux_threads = 1 []
2642 sys_dump_type = 2 []
2643 sys_enable_budgetmonitoring = 0 []
2644 sys_entities = 1 []
2645 sys_error_debugbreak = 0 []
2646 sys_filesystemCaseSensitivity = 0 []
2647 sys_firstlaunch = 0 []
2648 sys_flash = 1 []
2649 sys_flash_address_space = 65536 [REQUIRE_APP_RESTART]
2650 sys_flash_allow_reset_mesh_cache = 1 []
2651 sys_flash_check_filemodtime = 0 []
2652 sys_flash_curve_tess_error = 2 []
2653 sys_flash_debugdraw = 0 []
2654 sys_flash_edgeaa = 1 []
2655 sys_flash_frame_catchup_count = 2 []
2656 sys_flash_log_options = 0 []
2657 sys_flash_mipmaps = 1 []
2658 sys_flash_reset_mesh_cache = 0 []
2659 sys_flash_static_pool_size = 0 [REQUIRE_APP_RESTART]
2660 sys_flash_stereo_maxparallax = 0.02 []
2661 sys_flash_use_arenas = 1 []
2662 sys_flash_video_soundvolume = 1 []
2663 sys_flash_video_subaudiovolume = 1 []
2664 sys_flash_warning_level = 1 []
2665 sys_force_installtohdd_mode = 0 []
2666 sys_gamertag = []
2667 sys_game_folder = Data []
2668 sys_game_name = Kingdom Come: Deliverance II [DUMPTODISK]
2669 sys_ime = 0 [REQUIRE_APP_RESTART]
2670 sys_initpreloadpacks = []
2671 sys_intromoviesduringinit = 1 []
2672 sys_job_system_enable = 1 []
2673 sys_job_system_filter = []
2674 sys_job_system_max_worker = 16 []
2675 sys_job_system_process_wait_on_jobs_wh = 1 []
2676 sys_job_system_profiler = 0 []
2677 sys_job_system_profiler_max_scale_wh = 2 []
2678 sys_job_system_worker_queue_ratio_wh = 1 []
2679 sys_keyboard = 1 []
2680 sys_keyboard_break = 0 []
2681 sys_languages = []
2682 sys_languagesAvailable = japanese,english,french,spanish,german,italian,portuguese,russian,korean,chineset,chineses,polish,czech,turkish,ukrainian []
2683 sys_languagesAvailable_audio = english []
2684 sys_languages_audio = english,czech,german,french,spanish,japanese []
2685 sys_limit_phys_thread_count = 1 []
2686 sys_livecreate = 1 [REQUIRE_APP_RESTART]
2687 sys_LoadFrontendShaderCache = 0 []
2688 sys_localization_folder = Localization []
2689 sys_localization_reload (Command)
2690 sys_logallocations = 0 [DUMPTODISK]
2691 sys_LvlRes_finalstep (Command)
2692 sys_LvlRes_findunused (Command)
2693 sys_main_CPU = 0 []
2694 sys_MaxFPS = -1 []
2695 sys_MaxFPSThrotteled = 60 []
2696 sys_max_step = 0.05 []
2697 sys_MemoryDeadListSize = 0 [REQUIRE_APP_RESTART]
2698 sys_memory_debug = 0 []
2699 sys_menupreloadpacks = []
2700 sys_min_step = 0.01 []
2701 sys_noupdate = 0 []
2702 sys_no_crash_dialog = 0 []
2703 sys_no_jobs_inlining = 1 []
2704 sys_PakDisableNonLevelRelatedPaks = 1 []
2705 sys_PakInMemorySizeLimit = 6 []
2706 sys_PakLoadCache = 1 []
2707 sys_PakLoadModePaks = 0 []
2708 sys_PakLogInvalidFileAccess = 0 []
2709 sys_PakLogMissingFiles = 0 []
2710 sys_PakMessageInvalidFileAccess = 0 []
2711 sys_PakPriority = 2 []
2712 sys_PakReadSlice = 0 []
2713 sys_PakSaveFastLoadResourceList = 0 []
2714 sys_PakSaveLevelResourceList = 0 []
2715 sys_PakSaveMenuCommonResourceList = 0 []
2716 sys_PakSaveTotalResourceList = 0 []
2717 sys_PakStreamCache = 0 []
2718 sys_PakTotalInMemorySizeLimit = 30 []
2719 sys_PakValidateFileHash = 0 []
2720 sys_parallel_processing = 1 []
2721 sys_physics = 1 []
2722 sys_physics_CPU = 1 []
2723 sys_preload = 0 []
2724 sys_ProfileLevelLoading = 0 []
2725 sys_ProfileLevelLoadingDump = 0 []
2726 sys_RestoreSpec (Command)
2727 sys_root = [READONLY]
2728 sys_scale3DMouseTranslation = 0.2 []
2729 sys_Scale3DMouseYPR = 0.05 []
2730 sys_scaleform_shared_font_tex_size = 2048 [REQUIRE_APP_RESTART]
2731 sys_SimulateTask = 0 []
2732 sys_SleepIfInactiveWH = 1 []
2733 sys_spec = 0 []
2734 sys_spec_characters = 4 []
2735 sys_spec_full = 4 [] RealState=Custom
2736 sys_spec_globalillumination = 4 []
2737 sys_spec_light = 4 []
2738 sys_spec_objectdetail = 4 []
2739 sys_spec_particles = 4 []
2740 sys_spec_postprocessing = 4 []
2741 sys_spec_quality = 4 []
2742 sys_spec_shading = 4 [] RealState=Custom
2743 sys_spec_shadows = 4 []
2744 sys_spec_texture = 4 []
2745 sys_spec_textureresolution = 8 []
2746 sys_spec_vegetation = 4 []
2747 sys_spec_volumetriceffects = 4 []
2748 sys_ssd_warning = 1 []
2749 sys_SSInfo = 0 []
2750 sys_streaming_CPU = 1 []
2751 sys_streaming_CPU_worker = 5 []
2752 sys_streaming_debug = 0 []
2753 sys_streaming_debug_filter = 0 []
2754 sys_streaming_debug_filter_file_name = []
2755 sys_streaming_debug_filter_min_time = 0 []
2756 sys_streaming_in_blocks = 1 []
2757 sys_streaming_max_bandwidth = 0 []
2758 sys_streaming_max_finalize_per_frame = 0 []
2759 sys_streaming_memory_budget = 20480 []
2760 sys_streaming_requests_grouping_time_period = 2 []
2761 sys_streaming_resetstats = 0 []
2762 sys_streaming_use_optical_drive_thread = 1 []
2763 sys_TaskThread0_CPU = 3 []
2764 sys_TaskThread1_CPU = 5 []
2765 sys_TaskThread2_CPU = 4 []
2766 sys_TaskThread3_CPU = 3 []
2767 sys_TaskThread4_CPU = 2 []
2768 sys_TaskThread5_CPU = 1 []
2769 sys_telemetry_keep_alive = 5 []
2770 sys_telemetry_stream_file = []
2771 sys_telemetry_stream_ip = []
2772 sys_trackview = 1 []
2773 sys_UncachedStreamReads = 1 []
2774 sys_update_profile_time = 1 []
2775 sys_user_folder = KingdomCome2 []
2776 sys_user_subfolder = []
2777 sys_vtune = 0 []
2778 sys_warnings = 0 []
2779 s_ATLPoolSize = 8192 [REQUIRE_APP_RESTART]
2780 s_AudioEventPoolSize = 4096 [REQUIRE_APP_RESTART]
2781 s_AudioObjectPoolSize = 2048 [REQUIRE_APP_RESTART]
2782 s_AudioProxiesInitType = 0 []
2783 s_AudioStandaloneFilePoolSize = 512 [REQUIRE_APP_RESTART]
2784 s_AudioSystemImplementationName = CryAudioImplFmod []
2785 s_ExecuteTrigger (Command)
2786 s_FileCacheManagerSize = 16384 [REQUIRE_APP_RESTART]
2787 s_FmodPrimaryPoolSize = 143360 [REQUIRE_APP_RESTART]
2788 s_FullObstructionMaxDistance = 5 []
2789 s_LanguageToCheckForMissingFiles = english []
2790 s_MasterVolume = 1 [DUMPTODISK]
2791 s_MusicVolume = 0.596572 [DUMPTODISK]
2792 s_OcclusionMaxDistance = 500 []
2793 s_OcclusionMaxSyncDistance = 10 []
2794 s_PositionUpdateThreshold = 0.1 []
2795 s_SetRtpc (Command)
2796 s_SetSwitchState (Command)
2797 s_SoundVolume = 1 [DUMPTODISK]
2798 s_StopTrigger (Command)
2799 s_VelocityTrackingThreshold = 0.1 []
2800 test_delegate (Command)
2801 test_playersBounds (Command)
2802 test_profile (Command)
2803 test_reset (Command)
2804 TMP_init = 0 []
2805 TMP_update = 0 []
2806 tracer_max_count = 32 []
2807 tracer_max_distance = 50 []
2808 tracer_max_scale = 5 []
2809 tracer_min_distance = 4 []
2810 tracer_min_scale = 0.5 []
2811 tracer_player_radiusSqr = 400 []
2812 t_Debug = 0 []
2813 t_GameScale = 1 []
2814 t_MaxStep = 0.25 []
2815 t_Scale = 1 []
2816 t_Smoothing = 1 []
2817 voice_mute (Command)
2818 v_altitudeLimit = 600 []
2819 v_altitudeLimitLowerOffset = 0.1 []
2820 v_debugSounds = 0 []
2821 v_draw_slip = 0 [DUMPTODISK]
2822 v_draw_suspension = 0 [DUMPTODISK]
2823 v_dumpFriction = 0 []
2824 v_invertPitchControl = 0 [DUMPTODISK]
2825 v_pa_surface = 1 []
2826 v_profileMovement = 0 []
2827 v_rockBoats = 1 []
2828 v_sprintSpeed = 0 []
2829 v_stabilizeVTOL = 0.35 [DUMPTODISK]
2830 v_wind_minspeed = 0 []
2831 wait_frames (Command)
2832 wait_seconds (Command)
2833 watch_enabled = 1 []
2834 watch_text_render_fxscale = 13 []
2835 watch_text_render_lineSpacing = 9.3 []
2836 watch_text_render_size = 1.75 []
2837 watch_text_render_start_pos_x = 35 []
2838 watch_text_render_start_pos_y = 180 []
2839 wh_aa_DBQueryProfiling = 0 []
2840 wh_aa_DebugEvents = 0 []
2841 wh_aa_DebugEventsTarget = []
2842 wh_aa_PreprocessVerbosity = 0 []
2843 wh_actor_ActorTargetDefaultPrepareRadius = 1 []
2844 wh_actor_DebugGhosting = []
2845 wh_actor_DefaultPitchAngleLimit = 1.39626 []
2846 wh_actor_EnableActionNaturalLogicalEnd = 1 []
2847 wh_actor_FallSpeedHeavyLand = 10 []
2848 wh_actor_GhostingBumpDelay = 0.1 []
2849 wh_actor_GhostingEnabled = 1 []
2850 wh_actor_GhostingEnterTimer = 1 []
2851 wh_actor_GhostingExitTimer = 0.5 []
2852 wh_actor_GroundNormalBlendMultiplier = 10 []
2853 wh_actor_IdleStateUseStanceObjectTransform = 1 []
2854 wh_actor_info = 0 []
2855 wh_actor_info_filter = []
2856 wh_actor_JumpCapsuleAdditionalRadius = 0 []
2857 wh_actor_JumpHeight = 1 []
2858 wh_actor_JumpHeightAnimBlendTime = 0.15 []
2859 wh_actor_JumpInPlaceMovementSmoothingTime = 0.25 []
2860 wh_actor_LandCheckDelay = 0.3 []
2861 wh_actor_LipSyncStartTransitionTime = 0.15 []
2862 wh_actor_LipSyncStopTransitionTime = 0.5 []
2863 wh_actor_model = []
2864 wh_actor_MovementSpeedMultDefault = 0.9 []
2865 wh_actor_MovementSpeedMultEnabled = 1 []
2866 wh_actor_MovementSpeedMultSmoothingRate = 5 []
2867 wh_actor_MovementSpeedMultSmoothingRateForHorse = 0.05 []
2868 wh_actor_ParallelPrePhysicsUpdate = 1 []
2869 wh_actor_SimplifiedPhysicsBodySubPartId = 2 []
2870 wh_actor_SlidingPreventsJumping = 0 []
2871 wh_actor_UnderTerrainTestOffset = 2 []
2872 wh_actor_UnstuckJumpTimeout = 1 []
2873 wh_actor_UnstuckSpeed = 0.1 []
2874 wh_actor_UpdateStopLeg = 1 []
2875 wh_actor_WaterRippleInjectionDistance = 0.1 []
2876 wh_actor_WaterRippleScale = 0.5 []
2877 wh_actor_WaterRippleStrength = 0.1 []
2878 wh_ac_UpdateBBoxByHipsDebugDraw = []
2879 wh_ai_ActivitySystemSleepOutsideMLOD = 1 []
2880 wh_ai_AdvancedNavMeshSpanMerge = 1 []
2881 wh_ai_AfterMoveTargetCosAngleTolerance = 0.98 []
2882 wh_ai_AfterMoveTargetLookAhead = 3 []
2883 wh_ai_AllowPathFollowShortcuting = 1 []
2884 wh_ai_AllowPathFollowShortcutingFlee = 1 []
2885 wh_ai_AnimalPoint_EatingCheckOffset = 1.15 []
2886 wh_ai_AnimalPoint_MaxEatingSlopeDeg = 20 []
2887 wh_ai_AnimalPoint_MaxSleepingNormalDeg = 15 []
2888 wh_ai_AnimalPoint_MaxSleepingNormalDifferenceDeg = 12 []
2889 wh_ai_AnimalPoint_MaxSleepingSlopeDeg = 15 []
2890 wh_ai_AnimalPoint_SleepingCheckOffset = 0.75 []
2891 wh_ai_AnimalSpawner_DebugDraw = 0 []
2892 wh_ai_AnimalSpawner_MinDespawnDistance = 250 []
2893 WH_AI_ANIM_Debug_DisplayAdditionalInfo = 0 []
2894 WH_AI_ANIM_Debug_DisplayTags = 1 []
2895 WH_AI_ANIM_Debug_ShowFlags = 0 []
2896 WH_AI_ANIM_Debug_TrashDepth = 5 []
2897 wh_ai_AreaProximity_FarThreshold = 275 []
2898 wh_ai_AreaProximity_NearThreshold = 200 []
2899 wh_ai_AreaToNavSOAllowedLinkNames = entrance []
2900 wh_ai_AttrEditWindowSizeX = 640 []
2901 wh_ai_AttrEditWindowSizeY = 480 []
2902 wh_ai_AutomaticMNMRebuild = 0 []
2903 wh_ai_BehaviorTreeCachePreload = 1 []
2904 wh_ai_BehaviorTreeImmediateChildReset = 1 []
2905 wh_ai_BehaviorTreeRuntimeCacheUnusedTimeout = 600 []
2906 wh_ai_BoidReachablePointHorExtent = 2 []
2907 wh_ai_BoidReachablePointMaxSearchDistanceMin = 2 []
2908 wh_ai_BoidReachablePointMaxSearchEuclidDistanceMult = 2 []
2909 wh_ai_BoidReachablePointVertExtent = 3 []
2910 wh_ai_BoidTimeoutLODMult = 8 []
2911 WH_AI_Boid_DisableThreats = 0 []
2912 WH_AI_Boid_MinPathLenght = 0.4 []
2913 wh_ai_BrainMultiSubbBudgetSplitMode = 1 []
2914 wh_ai_BrainMultiSubbSleep = 1 []
2915 WH_AI_BT_Node_Profile = 0 []
2916 WH_AI_BudgetedCombatSUBB = 0 []
2917 WH_AI_BudgetEnabled = 0 []
2918 wh_ai_budgetsClearLog (Command)
2919 wh_ai_budgetsFlushLog (Command)
2920 wh_ai_ChangeCrouchActionInstantDeferredSuccess = 1 []
2921 wh_ai_ChangeStanceActionNoReplanThreshold = 2 []
2922 wh_ai_ChangeStanceActionReplanCloseInterval = 1 []
2923 wh_ai_ChangeStanceActionReplanCloseThreshold = 7 []
2924 wh_ai_ChangeStanceActionReplanInterval = 5 []
2925 wh_ai_CheckPathGraphConnectivityFrom (Command)
2926 wh_ai_CollisionAvoidanceCandidatesMode = 2 []
2927 wh_ai_CollisionAvoidanceCircularQueryRadius = 50 []
2928 wh_ai_CollisionAvoidanceConsistentCandidate = 1 []
2929 wh_ai_CollisionAvoidanceConsistentCandidatePrevMaxDif = 0 []
2930 wh_ai_CollisionAvoidanceFallenActorRadiusExtra = 0.3 []
2931 wh_ai_CollisionAvoidanceObstacleTravel = 1 []
2932 wh_ai_CollisionAvoidanceObstacleTravelMultiplier = 0.9 []
2933 wh_ai_CollisionAvoidanceOutputHalfspace = 1 []
2934 wh_ai_CollisionAvoidanceSameFloorThreshold = 2 []
2935 wh_ai_CollisionAvoidanceSameFloorThresholdMin = 1 []
2936 wh_ai_CollisionAvoidanceShrinkOthersDecreaseRate = 0.15 []
2937 wh_ai_CollisionAvoidanceShrinkOthersIncreaseRate = 0.1 []
2938 wh_ai_CollisionAvoidanceSmoothingDotLimit = 0.1 []
2939 wh_ai_CollisionAvoidanceSmoothingTimeHi = 0.05 []
2940 wh_ai_CollisionAvoidanceSmoothingTimeLow = 0.2 []
2941 wh_ai_CollisionAvoidanceTimeScale = 1 []
2942 wh_ai_CollisionAvoidanceTimeScaleFallback = 0.25 []
2943 WH_AI_CombatIgnoreTargetAttraction = 0 []
2944 WH_AI_CombatIgnoreTargetOnSweetSpot = 0 []
2945 WH_AI_CombatMove_AccelerationLimit = 5 []
2946 WH_AI_CombatMove_AccelerationLimitHorse = 14 []
2947 WH_AI_CombatMove_ApproachOffset = 6 []
2948 WH_AI_CombatMove_BehindCut = 1 []
2949 WH_AI_CombatMove_CatchDistanceCap = 130 []
2950 WH_AI_CombatMove_CatchDistanceTolerance = 0.4 []
2951 WH_AI_CombatMove_CatchTimeAngleLimit = 0.3 []
2952 WH_AI_CombatMove_CirclingChangeSmoothTime = 0.3 []
2953 WH_AI_CombatMove_CirclingChooseMoveMaxProb = 0.6 []
2954 WH_AI_CombatMove_CirclingDirectionDurationMax = 1.5 []
2955 WH_AI_CombatMove_CirclingDirectionDurationMin = 0.6 []
2956 WH_AI_CombatMove_CirclingLowestMovementActivity = 0.25 []
2957 WH_AI_CombatMove_CirclingWaitingDurationMax = 5 []
2958 WH_AI_CombatMove_CirclingWaitingDurationMin = 1.2 []
2959 WH_AI_CombatMove_CuttingHisteresis = 1 []
2960 WH_AI_CombatMove_DampingSize = 1.5 []
2961 WH_AI_CombatMove_DestinationRepulsionAlliesOnly = 1 []
2962 WH_AI_CombatMove_DestinationRepulsionMinDist = 1.5 []
2963 WH_AI_CombatMove_DestinationRepulsionThreshold = 2 []
2964 WH_AI_CombatMove_DogBackwardLimitAngle = 0.7 []
2965 WH_AI_CombatMove_DogDistanceMax = 5 []
2966 WH_AI_CombatMove_DogDistanceMin = 2 []
2967 WH_AI_CombatMove_DogMaxLateralLogicalSpeed = 2 []
2968 WH_AI_CombatMove_DogMaxSpeed = 9 []
2969 WH_AI_CombatMove_DogMinLateralLogicalSpeed = 1 []
2970 WH_AI_CombatMove_DogMinTurnRadius = 0.5 []
2971 WH_AI_CombatMove_DogUseTurnAngle = 0 []
2972 WH_AI_CombatMove_EvasionManeuversSpeedRandPart = 0.5 []
2973 WH_AI_CombatMove_EvasionManeuversTimeIntervalRandomPart = 0.5 []
2974 WH_AI_CombatMove_EvasionManeuversTimeToChangeDirMax = 5 []
2975 WH_AI_CombatMove_EvasionManeuversTimeToChangeDirMin = 0.5 []
2976 WH_AI_CombatMove_ForceDisableMoveTransition = 1 []
2977 WH_AI_CombatMove_ForceFocusBack_Horse = 0.7 []
2978 WH_AI_CombatMove_ForceFocusFront_Horse = 1.2 []
2979 WH_AI_CombatMove_ForceKeepDistance = 0 []
2980 WH_AI_CombatMove_ForceOffsetMax = 0.9 []
2981 WH_AI_CombatMove_ForceOffsetMaxSpeed = 5 []
2982 WH_AI_CombatMove_ForceSpeedupBase = 1 []
2983 WH_AI_CombatMove_ForceSpeedupDistance_Horse = 1.2 []
2984 WH_AI_CombatMove_ForceSpeedupDistance_NPC = 2.1 []
2985 WH_AI_CombatMove_ForceSpeedupDistance_NPCIndoor = 0.9 []
2986 WH_AI_CombatMove_ForeignTargetRepulsion = 0.6 []
2987 WH_AI_CombatMove_FormationFacing = 1 []
2988 WH_AI_CombatMove_FormationLookAimTolerance = 2 []
2989 WH_AI_CombatMove_FormationRepulsionOverrideRelaxed = 1.3 []
2990 WH_AI_CombatMove_FormationRepulsionOverrideTight = 0.9 []
2991 WH_AI_CombatMove_FormationSpeedGapTolerance = 0.4 []
2992 WH_AI_CombatMove_GuardDisableTimeout = 1000 []
2993 WH_AI_CombatMove_GuardEnableTimeout = 300 []
2994 WH_AI_CombatMove_HorseModeRadiusMultiplier = 2 []
2995 WH_AI_CombatMove_InAreaHysteresisTolerance = 0.3 []
2996 WH_AI_CombatMove_InfrontCut = 1 []
2997 WH_AI_CombatMove_MaxAllowedSlope = 0.8 []
2998 WH_AI_CombatMove_MaxAllowedSlopePlayer = 0.7 []
2999 WH_AI_CombatMove_MaxArcRange = 50 []
3000 WH_AI_CombatMove_MaxCongetsion = 1.2 []
3001 WH_AI_CombatMove_MaxIgnoredSlope = 0.1 []
3002 WH_AI_CombatMove_MaxIgnoredSlopePlayer = 0.3 []
3003 WH_AI_CombatMove_MinArcRange = 35 []
3004 WH_AI_CombatMove_PlayerSecondaryAttackerHuntMultiplier = 0.1 []
3005 WH_AI_CombatMove_PlayerSecondaryAttackerOuterCircleTolerance = 2 []
3006 WH_AI_CombatMove_PlayerSecondaryAttackerSpeedMultiplier = 0.15 []
3007 WH_AI_CombatMove_ReactionMaxTime = 400 []
3008 WH_AI_CombatMove_ReactionMinTime = 100 []
3009 WH_AI_CombatMove_RefreshTime = 300 []
3010 WH_AI_CombatMove_RepulsionForceCapped = 1 []
3011 WH_AI_CombatMove_RepulsionForceMaxZDifference = 2 []
3012 WH_AI_CombatMove_RunawaySpeedForSyncGuardMinRange = 3 []
3013 WH_AI_CombatMove_SlopeEstimateDistance = 0.3 []
3014 WH_AI_CombatMove_SpeedHysteresisAdditiveBonus = 0.2 []
3015 WH_AI_CombatMove_SpeedHysteresisMultiplicativeBonus = 0.2 []
3016 WH_AI_CombatMove_StopTolerance = 0.5 []
3017 WH_AI_CombatMove_SweetSpotArea_AngleOffsetSmoothTime = 0 []
3018 WH_AI_CombatMove_SweetSpotArea_ArcPeriod = 0 []
3019 WH_AI_CombatMove_SweetSpotArea_BiasPeriod = 0 []
3020 WH_AI_CombatMove_SweetSpotArea_CenterSmoothTime = 0 []
3021 WH_AI_CombatMove_SweetSpotArea_DebugDrawZOffset = 0.5 []
3022 WH_AI_CombatMove_SweetSpotArea_DistanceOffsetSmoothTime = 0 []
3023 WH_AI_CombatMove_SweetSpotArea_DorsalSmoothTime = 0 []
3024 WH_AI_CombatMove_SweetSpotArea_LateralCutMinRaycastLength = 0.2 []
3025 WH_AI_CombatMove_SweetSpotArea_LateralSmoothTime = 0 []
3026 WH_AI_CombatMove_SweetSpotArea_MainAxisSmoothTime = 0 []
3027 WH_AI_CombatMove_SweetSpotArea_MaxSmoothTime = 0 []
3028 WH_AI_CombatMove_SweetSpotArea_MinSmoothTime = 0 []
3029 WH_AI_CombatMove_SweetSpotArea_RangePeriod = 0 []
3030 WH_AI_CombatMove_SweetSpotArea_SSInflow = 0 []
3031 WH_AI_CombatMove_SweetSpotArea_SweetSpotDistanceRatio = 1 []
3032 WH_AI_CombatMove_TacticalFollowersUpdate = 1000 []
3033 WH_AI_CombatMove_TacticalRangeGain = 1 []
3034 WH_AI_CombatMove_TacticalSurround = 5 []
3035 WH_AI_CombatMove_TargetRepulsionDampSpeedThreshold = 10 []
3036 WH_AI_CombatMove_ToGuardFactor = 1 []
3037 WH_AI_CombatMove_TooFarLowerClamp = 25.1 []
3038 WH_AI_CombatMove_TooFarToleranceFactor = 5 []
3039 WH_AI_CombatMove_TurnAngleBackwardsChangeCooldown = 0.4 []
3040 WH_AI_CombatMove_TurnAngleMinSpeedToDisable = 1.8 []
3041 WH_AI_CombatMove_TurnAngleRotationMax = 1.9 []
3042 WH_AI_CombatMove_TurnAngleSmoothIn = 0.25 []
3043 WH_AI_CombatMove_TurnAngleSmoothOut = 0.15 []
3044 WH_AI_CombatMove_UnreachableWeaponTolerance = 0.2 []
3045 WH_AI_CombatSimulator_AccuracyMaxAgeMSec = 2000 []
3046 WH_AI_CombatSimulator_AccuracyMinAgeMSec = 100 []
3047 WH_AI_CombatSimulator_Allow = 0 []
3048 WH_AI_CombatSimulator_DebugDraw = 0 []
3049 WH_AI_CombatSimulator_ExperimentDefinition = []
3050 WH_AI_CombatSimulator_ExperimentRepeat = 0 []
3051 WH_AI_CombatSimulator_LogPredictions = 0 []
3052 WH_AI_CombatSimulator_MonitorAccuracy = 0 []
3053 WH_AI_CombatSimulator_SearchesToKeep = 30 []
3054 WH_AI_CombatUsePrediction = 0 []
3055 wh_ai_ConditionUpdateOnWrite = 1 []
3056 WH_AI_ConsoleDebug = 0 []
3057 WH_AI_CrimeFollower_ApproachDistance = 12 []
3058 WH_AI_CrimeFollower_AreaRadius = 2 []
3059 WH_AI_CrimeFollower_DistanceAssist = 4 []
3060 WH_AI_CrimeFollower_DistanceMain = 2 []
3061 WH_AI_CrimeFollower_DistanceObserver = 200 []
3062 WH_AI_CrimeFollower_DistanceObserverMin = 8 []
3063 WH_AI_CrimeFollower_DistanceVariance = 0.2 []
3064 WH_AI_CrimeFollower_RepulsionOverride = 1.12 []
3065 wh_ai_CrimeSearchingFilteringMode = 0 []
3066 wh_ai_CrimeSearchingPolyFilteringIdealPointBase = 2 []
3067 wh_ai_CrimeSearchingPolyFilteringIdealPointIncrement = 10 []
3068 wh_ai_CryAIObjectMovementNotifications = 0 []
3069 wh_ai_CryNavigationSystemEnabled = 0 []
3070 wh_ai_CryPipeUserUpdateCoverAndSpecial = 0 []
3071 wh_ai_CryPuppetCalculatePriority = 0 []
3072 wh_ai_CryPuppetUpdateAllParts = 0 []
3073 wh_ai_CrySmartObjectsEnabled = 0 [REQUIRE_APP_RESTART]
3074 wh_ai_CrySmartObjectsEntitySystemSinkEnabled = 0 [REQUIRE_APP_RESTART]
3075 WH_AI_DampDirectionChange = 1 []
3076 wh_ai_DataFolder = AI/ []
3077 wh_ai_DeltaMovementComputer = 2 []
3078 wh_ai_DeltaMovementComputerAlwaysReload = 0 []
3079 wh_ai_DeltaMovementComputerDebugDraw = 0 []
3080 wh_ai_DeltaMovementComputerDebugDrawName = []
3081 wh_ai_DeltaMovementComputerSurroundingsRapidRecalculationDelta = 0.3 []
3082 wh_ai_DeltaMovementComputerSurroundingsRapidRecalculationMoveTargetDistanceThreshold = 2 []
3083 wh_ai_DeltaMovementComputerSurroundingsRecalculateMoveTargetDirectionThreshold = 0.99 []
3084 wh_ai_DeltaMovementComputerSurroundingsRecalculateMoveTargetDistanceThreshold = 1 []
3085 wh_ai_DeltaMovementComputerUseSurroundings = 1 []
3086 wh_ai_DetourPolyBoundsCacheSize = 256000 []
3087 wh_ai_DetourRayCastEndPointTolerance = 0.05 []
3088 wh_ai_DetourTileCacheContoursUseZ = 1 []
3089 wh_ai_DetourTileCacheKeepTileBoundaryVertices = 1 []
3090 wh_ai_DetourTileCacheRemoveVertexTolerance = 2 []
3091 wh_ai_DetourTileCacheTriangulationBetweenTestUseZ = 1 []
3092 WH_AI_DisableAnimErrorCvar = 0 []
3093 wh_ai_DisableMissingBehaviorErrors = 0 []
3094 wh_ai_DisableORCAInBattle = 1 []
3095 wh_ai_DisplayNPCHistory (Command)
3096 wh_ai_DistanceBasedMovementPlanFail = 0 []
3097 wh_ai_DistanceBasedMovementPlanFailDistance = 3 []
3098 wh_ai_DogPointManager_ClearTimeouts (Command)
3099 WH_AI_DogPointManager_DrawPoints = 0 []
3100 WH_AI_DogPointManager_ReloadPoints (Command)
3101 wh_ai_DogPointNpcCourtSniffTimeout = 480 []
3102 wh_ai_DogPointNpcDrinkTimeout = 240 []
3103 wh_ai_DogPointNpcMarkTimeout = 120 []
3104 wh_ai_DogPointNpcSniffTimeout = 15 []
3105 wh_ai_DogPointNpcWaterTupDringTimeout = 600 []
3106 wh_ai_DogPointRecentlyMarkedTimeout = 30 []
3107 wh_ai_DogPointRecentlyUsedTimeout = 60 []
3108 WH_AI_Dog_AlarmDirectionDotMinimum = 0.85 []
3109 WH_AI_Dog_AlarmMaxObjectiveDistance = 25 []
3110 WH_AI_Dog_AlarmObjectiveDisobedienceDuration = 15 []
3111 WH_AI_Dog_AlarmObjectiveDisobediencePauseDuration = 180 []
3112 WH_AI_Dog_AlarmObjectiveDuration = 30 []
3113 WH_AI_Dog_AlarmObjectiveDurationVariation = 10 []
3114 WH_AI_Dog_AlarmYieldingDelay = 2 []
3115 WH_AI_Dog_AmbushNPCTrackRadius = 2 []
3116 WH_AI_Dog_BarkInterval = 300 []
3117 WH_AI_Dog_BarkMaxDistance = 10 []
3118 WH_AI_Dog_BarkMinDistance = 4 []
3119 WH_AI_Dog_ChaseActionTimeout = 10 []
3120 WH_AI_Dog_ChaseBarkingTimeout = 3 []
3121 WH_AI_Dog_ChaseMasterDogDistance = 8 []
3122 WH_AI_Dog_ChaseMaxDistanceToTarget = 30 []
3123 WH_AI_Dog_ChaseMinDistanceToTarget = 5 []
3124 WH_AI_Dog_CourtSniffMinInterval = 1200 []
3125 WH_AI_Dog_DigMaxMasterVelocity = 1 []
3126 WH_AI_Dog_DigMaxRange = 5 []
3127 WH_AI_Dog_DigMinInterval = 60 []
3128 WH_AI_Dog_DogMinTeleportDistance = 15 []
3129 WH_AI_Dog_DogTeleportDistance = 40 []
3130 WH_AI_Dog_DrinkMinInterval = 90 []
3131 WH_AI_Dog_DrinkStopDistance = 0.75 []
3132 WH_AI_Dog_EatingApproachingPredictionWeight = 0.4 []
3133 WH_AI_Dog_EatingReplanDistance = 0.3 []
3134 WH_AI_Dog_EatingTime = 5 []
3135 WH_AI_Dog_EatingWalkingDistance = 2 []
3136 WH_AI_Dog_FetchGrabVictimDistance = 0.4 []
3137 WH_AI_Dog_FetchPutVictimDistance = 1.5 []
3138 WH_AI_Dog_FetchPutVictimMountedDistance = 2.5 []
3139 WH_AI_Dog_FetchValidVictimDistanceOffset = 0.5 []
3140 WH_AI_Dog_FetchVictimStopDistance = 0.9 []
3141 WH_AI_Dog_FollowActivationDogStealthDistance = 5 []
3142 WH_AI_Dog_FollowDogReactionTime = 2.5 []
3143 WH_AI_Dog_FollowDogTargetApproachDistance = 5 []
3144 WH_AI_Dog_FollowEmergencyFleeDistanceToFlee = 100 []
3145 WH_AI_Dog_FollowEmergencyFleeDistanceToTarget = 400 []
3146 WH_AI_Dog_FollowEmergencyRadius = 30 []
3147 WH_AI_Dog_FollowHeelDynamicOffset = 0.3 []
3148 WH_AI_Dog_FollowHeelRadius = 2 []
3149 WH_AI_Dog_FollowHeelRadiusWhenMounted = 3.5 []
3150 WH_AI_Dog_FollowHeelStaticOffset = -0.5 []
3151 WH_AI_Dog_FollowHeelTimeout = 20 []
3152 WH_AI_Dog_FollowMaxDistanceMasterToTarget = 10 []
3153 WH_AI_Dog_FollowMaxDogPanicDistance = 60 []
3154 WH_AI_Dog_FollowMinDogPanicDistance = 30 []
3155 WH_AI_Dog_FollowMinimalNewPointDistance = 2 []
3156 WH_AI_Dog_FollowMovementOffsetPrediction = 0.7 []
3157 WH_AI_Dog_FollowSpeedChangeCooldown = 0.4 []
3158 WH_AI_Dog_FollowSpeedDogAheadOffset = 1 []
3159 WH_AI_Dog_FollowSpeedIncreaseDistance = 1.8 []
3160 WH_AI_Dog_FollowTargetPointRange = 4 []
3161 WH_AI_Dog_FollowYiedingMasterSpeedTolerance = 0.5 []
3162 WH_AI_Dog_FollowYiedingMaxMasterDistance = 7 []
3163 WH_AI_Dog_FoundByMasterBarkTime = 6 []
3164 WH_AI_Dog_FoundByMasterDistance = 6 []
3165 WH_AI_Dog_FunMoveMaxRange = 6 []
3166 WH_AI_Dog_FunMoveMinDistance = 3.5 []
3167 WH_AI_Dog_FunMoveMinInterval = 20 []
3168 WH_AI_Dog_FunMoveYieldingMasterDistance = 6 []
3169 WH_AI_Dog_FunOnPointMaxDistance = 7 []
3170 WH_AI_Dog_FunOnTargetPointUpdateTimeout = 1 []
3171 WH_AI_Dog_GrowlDuration = 3 []
3172 WH_AI_Dog_HuntCapacityReplenishRate = 240 []
3173 WH_AI_Dog_HuntMaximumCapacity = 5 []
3174 WH_AI_Dog_HuntPeriod = 120 []
3175 WH_AI_Dog_HuntWaitForMasterTermDist = 4 []
3176 WH_AI_Dog_HuntWaitForMasterTimeout = 60 []
3177 WH_AI_Dog_MarkMinInterval = 60 []
3178 WH_AI_Dog_MaxCombatBorder = 15 []
3179 WH_AI_Dog_MaxHuntObjectiveDistance = 40 []
3180 WH_AI_Dog_MaxHuntSpeed = 9 []
3181 WH_AI_Dog_MaxMildAlarmDistance = 25 []
3182 WH_AI_Dog_MaxPointDistance = 10 []
3183 WH_AI_Dog_MaxRiderFollowDistance = 15 []
3184 WH_AI_Dog_OwnerTrackerSamplingCacheSize = 10 []
3185 WH_AI_Dog_OwnerTrackerSamplingInterval = 0.25 []
3186 WH_AI_Dog_OwnerTrackerSmoothFalloffDelay = 0 []
3187 WH_AI_Dog_OwnerTrackerSmoothTime = 1 []
3188 WH_AI_Dog_PathsEnabled = 0 []
3189 WH_AI_Dog_RequestObjective (Command)
3190 WH_AI_Dog_RunawayHideDistance = 100 []
3191 WH_AI_Dog_SearchFailedTimeout = 300 []
3192 WH_AI_Dog_SearchFoundBarkTime = 60 []
3193 WH_AI_Dog_SearchMaxAttempts = 20 []
3194 WH_AI_Dog_SearchMaxDistanceToStart = 10 []
3195 WH_AI_Dog_SearchMaxRange = 2 []
3196 WH_AI_Dog_SearchPOIAproxSize = 2.5 []
3197 WH_AI_Dog_SearchPOIRadiusOffset = 1.5 []
3198 WH_AI_Dog_SearchRecentTimeout = 600 []
3199 WH_AI_Dog_SearchStashAproxSizeOffset = 0.5 []
3200 WH_AI_Dog_SearchSuccessfulTimeout = 600 []
3201 WH_AI_Dog_SearchWaitDistance = 6 []
3202 WH_AI_Dog_SearchWaitingTime = 0 []
3203 WH_AI_Dog_SetMode (Command)
3204 WH_AI_Dog_ShakeoutInterval = 30 []
3205 WH_AI_Dog_ShakeoutMinimumWaterDepth = 0.2 []
3206 WH_AI_Dog_ShakeoutRainThreshold = 0.35 []
3207 WH_AI_Dog_ShakeoutTimeAfterRainStart = 15 []
3208 WH_AI_Dog_SniffMinInterval = 20 []
3209 WH_AI_Dog_SniffOffset = 0.15 []
3210 WH_AI_Dog_SniffStopDistance = 1 []
3211 WH_AI_Dog_StealthInertiaTime = 30 []
3212 WH_AI_Dog_WaitActivityVariation = 5 []
3213 WH_AI_Dog_WaitAvoidanceAngle = 0.97 []
3214 WH_AI_Dog_WaitAvoidanceDistance = 7 []
3215 WH_AI_Dog_WaitAvoidanceDogRotationAngle = 0.6 []
3216 WH_AI_Dog_WaitAvoidanceForbiddenAngle = 0.7 []
3217 WH_AI_Dog_WaitAvoidanceMaxDistanceFromOrigPos = 6 []
3218 WH_AI_Dog_WaitAvoidanceMaxFindPointAttemps = 50 []
3219 WH_AI_Dog_WaitAvoidanceMaxNPCVel = 6 []
3220 WH_AI_Dog_WaitAvoidanceMinMoveDistance = 1 []
3221 WH_AI_Dog_WaitAvoidanceMoveDistance = 3 []
3222 WH_AI_Dog_WaitForsakenDistance = 7 []
3223 WH_AI_Dog_WaitForsakenMinTime = 10 []
3224 WH_AI_Dog_WaitProrityMaxMasterSpeed = 3 []
3225 WH_AI_Dog_WaitYieldingOtherTimeout = 2.5 []
3226 WH_AI_Dog_WaterTubDrinkingMinInterval = 600 []
3227 wh_ai_DrawPathFollowerLimitSpeed = 0 []
3228 WH_AI_DrawPredefinedPath = 0 []
3229 wh_ai_DumpNPCHistory (Command)
3230 WH_AI_EmergencyThreshold = 10 []
3231 wh_ai_EntitySpawnerTimeBudget = 1 []
3232 wh_ai_ExactPositioningOnFailedMoveTransitionBuffer = 0.1 []
3233 WH_AI_FaderBarrier_TimeoutDuration = 25 []
3234 wh_ai_FillPathFindingGapWithHistory = 1 []
3235 wh_ai_findBestPath_offsetFraction = 0.1 []
3236 wh_ai_findBestPath_radius = 40 []
3237 wh_ai_findBestpath_useHeuristicInDetourTagpoints = 0 []
3238 wh_ai_FindPathFleeCostMultiplier = 5 []
3239 wh_ai_FindPathFleeUseFallbackRawPath = 0 []
3240 wh_ai_FindPathGeneratedNSOCostDistanceMax = 30 []
3241 wh_ai_FindPathGeneratedNSOCostDistanceMin = 5 []
3242 wh_ai_FindPathGeneratedNSOCostMultiplierMax = 5 []
3243 wh_ai_FindPathGeneratedNSOCostMultiplierMin = 1 []
3244 wh_ai_FindPathNavPathEndpointsMode = 1 []
3245 wh_ai_FindPathObstaclesMultiplier = 3 []
3246 wh_ai_FindPathShortcutCoef = 1000 []
3247 wh_ai_FindPathUseObstacles = 1 []
3248 WH_AI_FormationApproachDistance = 8 []
3249 WH_AI_FormationApproachDistanceHorse = 40 []
3250 wh_ai_FormationSpineShortcuttingEnabled = 1 []
3251 wh_ai_FormationSpineShortcuttingStraightLineThreshold = 0.95 []
3252 WH_AI_FormationTurnMaxDistance = 1.5 []
3253 WH_AI_FormationTurnSmoothingActive = 1 []
3254 WH_AI_Formation_StopPredictionMaxLogicalSpeed = 0 []
3255 WH_AI_Formation_StopPredictionTimeReserve = 0.6 []
3256 WH_AI_FWD_WarnIfMissing = 0 []
3257 WH_AI_GraphSearchSteps = 65535 []
3258 wh_ai_hearing_distance_attenuation_power = 2.1 []
3259 wh_ai_hearing_enabled = 1 []
3260 wh_ai_hearing_parallelUpdate = 0 []
3261 wh_ai_hearing_parallelUpdateSize = 150 []
3262 wh_ai_HelperAnimValidationMode = 0 []
3263 wh_ai_IgnorePathsWhenDistToPathIsMoreThan = 150 []
3264 wh_ai_IgnorePathsWhenEuclDistIsLessThan = 15 []
3265 wh_ai_IgnoreShortcutEuclidZMultiplier = 11 []
3266 wh_ai_IgnoreShortcutWhenEuclidDistIsAtLeast = 150 []
3267 wh_ai_informationBroadcastFactionLabel = settlement []
3268 wh_ai_ItemHandlingActionGenericStoppingDistance = 0.5 []
3269 wh_ai_LandSmartAreaTemplateName = sa_land []
3270 wh_ai_LedgeSOTemplateName = so_nav_ledge []
3271 wh_ai_LimitSpeedAboveWalkEnabled = 1 []
3272 wh_ai_LimitSpeedDashBoundary = 0.8 []
3273 wh_ai_LimitSpeedDirectionCriticalDistance = 0.5 []
3274 wh_ai_LimitSpeedDirectionCurveMaxDeadZone = 0.9 []
3275 wh_ai_LimitSpeedDirectionCurveMinDeadZone = 0.3 []
3276 wh_ai_LimitSpeedDistance = 2 []
3277 wh_ai_LimitSpeedLookAheadDistance = 5 []
3278 wh_ai_LimitSpeedPathCurveMaxDeadZone = 0.96 []
3279 wh_ai_LimitSpeedSprintBoundary = 0.5 []
3280 WH_AI_LinkArrowLength = 0.4 []
3281 WH_AI_LinkArrowWidth = 0.2 []
3282 WH_AI_LinkGizmoArrowHeadDistance = 3 []
3283 WH_AI_LinkSparkleVisibility = 0 []
3284 WH_AI_LinkSpeed = 5 []
3285 WH_AI_LinkVisibility = 8 []
3286 WH_AI_LOD_Areas = 2 []
3287 WH_AI_LOD_ForceFullPriorityUpdateObserverPosChangeThreshold = 50 []
3288 WH_AI_LOD_GroupInterval = 500 []
3289 wh_ai_LOD_HideBudgetFrameThresholdToDecrease = 3 []
3290 wh_ai_LOD_HideBudgetFrameThresholdToIncrease = 7 []
3291 wh_ai_LOD_HideBudgetMax = 6 []
3292 wh_ai_LOD_HideBudgetMin = 1 []
3293 WH_AI_LOD_HysteresisMultiplierDetail = 0.8 []
3294 WH_AI_LOD_HysteresisMultiplierMonsterLOD = 1.4 []
3295 WH_AI_LOD_MaxCountDetail = 80 []
3296 WH_AI_LOD_MaxCountDetailBuffer = 10 []
3297 WH_AI_LOD_MaxCountLOD = 400 []
3298 WH_AI_LOD_MaxCountLODBuffer = 50 []
3299 WH_AI_LOD_MaxCountLODUnstealableByMLWakeUp = 0 []
3300 WH_AI_LOD_MaxDetailDistance = 180 []
3301 WH_AI_LOD_MaxNonMLDistance = 600 []
3302 WH_AI_LOD_MaxNonMLDistanceHysteresisMultiplier = 1.2 []
3303 WH_AI_LOD_MaxNonMLDistanceSkipTime = 50 []
3304 WH_AI_LOD_MLBehaviorTimeout = 360000 []
3305 WH_AI_LOD_MLBehaviorTimeoutVariation = 240000 []
3306 WH_AI_LOD_MLPostponedTeleportPlayerDistance = 70 []
3307 WH_AI_LOD_MLUseFakeMovementMinimalDistance = 20 []
3308 WH_AI_LOD_MLUseFakeMovementMinimalDistanceSkipTime = 20 []
3309 WH_AI_LOD_MonsterLODPerception_MaxNPCsPerBatch = 3 []
3310 WH_AI_LOD_MonsterLODPerception_MessageInterval = 9 []
3311 WH_AI_LOD_MonsterLODPerception_MessageNPCCooldown = 300 []
3312 WH_AI_LOD_MonsterLODPerception_MessageRadius = 10 []
3313 wh_ai_Lod_MoveIntervalLOD = 1 []
3314 wh_ai_Lod_MoveIntervalMonsterLOD = 10 []
3315 WH_AI_LOD_SOWakeupDistanceMultiplier = 0.8 []
3316 wh_ai_LogBodiesFilter = []
3317 WH_AI_LogLevel = 1 []
3318 wh_ai_LoopAnimWaitingTimeLimit = 2 []
3319 wh_ai_MailboxDiscardsOldestMessage = 1 []
3320 wh_ai_MessageStatisticsCollect (Command)
3321 wh_ai_MessageStatisticsCollectInUpdate = 0 []
3322 wh_ai_MessageStatisticsDebugDraw = 0 []
3323 wh_ai_MessageStatisticsDebugDrawOffset = 0 []
3324 wh_ai_MinPortEditZoomLevel = 0.8 []
3325 WH_AI_Module_Debug_Draw = 0 []
3326 wh_ai_MovementActorAdapterLimitUrgencyFrequency = 3 []
3327 wh_ai_MovementActorSleep = 1 []
3328 wh_ai_MovementBlockDoorLeaveOpenedPlayerDistanceHor = 5 []
3329 wh_ai_MovementBlockDoorLeaveOpenedPlayerDistanceVert = 2 []
3330 wh_ai_MovementBlockDoorOpenInMaxDistanceForLateralTest = 4 []
3331 wh_ai_MovementBlockDoorOpenInMaxLateralDistance = 0.4 []
3332 wh_ai_MovementBlockDoorOpenInMinDistanceForLateralTest = 1 []
3333 wh_ai_MovementBlockDoorOpenInMinLateralDistance = 0 []
3334 wh_ai_MovementBlockDoorOpenInMinRotationDif = 0.85 []
3335 wh_ai_MovementBlockDoorOutputDirectionDistance = 2 []
3336 wh_ai_MovementBlockLadderApproachDistance = 2 []
3337 wh_ai_MovementBlockLadderApproachDistanceVariation = 2 []
3338 wh_ai_MovementBlockLadderClimbSpeed = 3 []
3339 wh_ai_MovementBlockLedgeAlignBoneOffsetBuffer = 0.15 []
3340 wh_ai_MovementBlockLedgeUseAlignBoneOffset = 1 []
3341 wh_ai_MovementSpeedThrottleAlertedWalk = 1 []
3342 wh_ai_MovementSpeedThrottleDash = 1 []
3343 wh_ai_MovementSpeedThrottleFastRun = 1 []
3344 wh_ai_MovementSpeedThrottleModerateDash = 0.82 []
3345 wh_ai_MovementSpeedThrottleModerateSprint = 0.8 []
3346 wh_ai_MovementSpeedThrottleRelaxedWalk = 0.6 []
3347 wh_ai_MovementSpeedThrottleRun = 0.6 []
3348 wh_ai_MovementSpeedThrottleSlowDash = 0.55 []
3349 wh_ai_MovementSpeedThrottleSlowestDash = 0.27 []
3350 wh_ai_MovementSpeedThrottleSlowSprint = 0.5 []
3351 wh_ai_MovementSpeedThrottleSprint = 1 []
3352 wh_ai_MovementSpeedThrottleWalk = 0.8 []
3353 wh_ai_MovementTaskMovingFarArivalDistance = 20 []
3354 wh_ai_MovementTaskMovingFarMinimumDistance = 20 []
3355 wh_ai_MovementTaskRainSpeedUpDistance = 8 []
3356 wh_ai_MovementTaskSkipRequestExactDirectionTolerance = 0.995 []
3357 wh_ai_MovementTaskSkipRequestExactDistanceTolerance = 0.08 []
3358 wh_ai_MovementTeleportWhenStuck = 2 []
3359 WH_AI_MoveToAnimationThreshold = 0.5 []
3360 wh_ai_NavigationElementPathSideOffsetMult = -1 []
3361 wh_ai_NavigationRequestCutterDensity = 2 []
3362 wh_ai_NavigationRequestCutterEnabled = 1 []
3363 wh_ai_NavigationRequestCutterLookAhead = 40 []
3364 wh_ai_NavigationRequestCutterPointDistance = 10 []
3365 wh_ai_NavigationRequestCutterSegmentMinLenght = 1e-05 []
3366 wh_ai_NavMeshInUserData = 0 []
3367 wh_ai_NonCircleCollisionAvoidance = 1 []
3368 WH_AI_NotNearPlayerAheadTime = 5 []
3369 WH_AI_NotNearPlayerRadius = 50 []
3370 wh_ai_NPCBoundaryLayer2 = 5 []
3371 wh_ai_NPCBoundaryLayer3 = 50 []
3372 wh_ai_NPCBoundaryLayer4 = 10000 []
3373 wh_ai_NPCContextGameLoadExecuteStateChange = 1 []
3374 wh_ai_NPCContextGameLoadUpdatesBudget = 3 []
3375 wh_ai_NPCContextStateSearchPostProcess = 1 []
3376 wh_ai_NPCDryUpdateMode = 2 []
3377 wh_ai_NPCLookTarget = 1 []
3378 wh_ai_NPCLookTargetDirectionFilter = 0.3 []
3379 wh_ai_NPCLookTargetDisableAnimVariations = 0 []
3380 wh_ai_NPCLookTargetDistanceFilterXY = 10 []
3381 wh_ai_NPCLookTargetDistanceFilterZ = 2 []
3382 wh_ai_NPCLookTargetEyeOffsetMode = 1 []
3383 wh_ai_NPCLookTargetHistoryTimeOutMax = 20 []
3384 wh_ai_NPCLookTargetHistoryTimeOutMin = 10 []
3385 wh_ai_NPCLookTargetInYourFaceDistanceSQ = 6.25 []
3386 wh_ai_NPCLookTargetMinTime = 3 []
3387 wh_ai_NPCLookTargetMinTimeInYourFace = -1 []
3388 wh_ai_NPCLookTargetRandomPointDirectionFilter = 0.2 []
3389 wh_ai_NPCLookTargetRandomPointHistoryTimeOutMax = 10 []
3390 wh_ai_NPCLookTargetRandomPointHistoryTimeOutMin = 5 []
3391 wh_ai_NPCLookTargetRandomPointMinTime = 1 []
3392 wh_ai_NPCLookTargetRandomPointPhi = 0.392699 []
3393 wh_ai_NPCLookTargetRandomPointRadiusMax = 15 []
3394 wh_ai_NPCLookTargetRandomPointRadiusMin = 10 []
3395 wh_ai_NPCLookTargetRandomPointTheta = 0.785398 []
3396 wh_ai_NPCLookTargetUseRandomPoint = 2 []
3397 wh_ai_NPCLookTargetUseSpatialFilterForPerceptionTargets = 0 []
3398 wh_ai_NPCMovementRandomThrottle = 0.1 []
3399 wh_ai_NPCNavMeshPosCheckLastPoly = 1 []
3400 wh_ai_NPCNavMeshPosRefreshToleranceSQ = 0.0625 []
3401 wh_ai_NPCNavMeshPosUpdateBudget = 20 []
3402 wh_ai_NPCPriorityBoostSchedulerActivityHighThreshold = 24 [REQUIRE_APP_RESTART]
3403 wh_ai_NPCPriorityBoostSchedulerActivityLowThreshold = 10 [REQUIRE_APP_RESTART]
3404 wh_ai_NPCPriorityLayerBoostSchedulerActivityDistance = 0 []
3405 wh_ai_NPCPriorityLayerHysteresis = 5 []
3406 wh_ai_NPCStateActionSubsequentPathFindDistance = 20 []
3407 wh_ai_NPCStateActionSubsequentPathLength = 3 []
3408 wh_ai_NPCStateActionSubsequentPathReachableTest = 1 []
3409 wh_ai_NPCStateActionSubsequentPathReachableTestTolerance = 0.1 []
3410 wh_ai_NPCStateActionSubsequentPathShortTrendLength = 0.5 []
3411 wh_ai_NPCStateActionSubsequentPathTrendLength = 3 []
3412 wh_ai_NPCStateAnimActionNameAligned = AlignedAnimAction []
3413 wh_ai_NPCStateAnimActionNameNoMovement = NonAlignedAnimAction []
3414 wh_ai_NPCStateSearchActiveRequests = 5 []
3415 wh_ai_NPCStateSearchActiveRequestsPostLoad = 30 []
3416 wh_ai_NPCStateSearchCenterPosMode = 0 []
3417 wh_ai_NPCStateSearchCenterPosThresholdSQ = 25 []
3418 wh_ai_NPCStateSearchImmediateSuccessEnabled = 1 []
3419 wh_ai_NPCStateSearchSliceUpdateCount = 10 []
3420 wh_ai_NPCStateSearchSliceUpdateCountPostLoad = 30 []
3421 wh_ai_NPCStateSearchUpdatesLimit = 100 []
3422 wh_ai_NPCStateSearchUsePostLoadBudgets = 1 []
3423 wh_ai_NPCStateUnstanceDatabaseUseGenericFastOuts = 1 []
3424 wh_ai_NPCUpdateBudgetLowerBound = 3.5 []
3425 wh_ai_NPCUpdateBudgetRatioLayer0 = -1 []
3426 wh_ai_NPCUpdateBudgetRatioLayer1 = 0.5 []
3427 wh_ai_NPCUpdateBudgetRatioLayer2 = 0.27 []
3428 wh_ai_NPCUpdateBudgetRatioLayer3 = 0.12 []
3429 wh_ai_NPCUpdateBudgetRatioLayer4 = 0.11 []
3430 wh_ai_NPCUpdateCountAdditionLayer0 = 0 []
3431 wh_ai_NPCUpdateCountAdditionLayer1 = 5 []
3432 wh_ai_NPCUpdateCountAdditionLayer2 = 15 []
3433 wh_ai_NPCUpdateCountAdditionLayer3 = 25 []
3434 wh_ai_NPCUpdateCountAdditionLayer4 = 180 []
3435 wh_ai_NPCUpdateCountLayer0 = 1 []
3436 wh_ai_NPCUpdateCountLayer1 = 1 []
3437 wh_ai_NPCUpdateCountLayer2 = 1 []
3438 wh_ai_NPCUpdateCountLayer3 = 1 []
3439 wh_ai_NPCUpdateCountLayer4 = 1 []
3440 wh_ai_NPCUpdateFixedBudget = 0 []
3441 wh_ai_NPCUpdateJobBudgetLayer0 = 0.5 []
3442 wh_ai_NPCUpdateJobBudgetLayer1 = 0.5 []
3443 wh_ai_NPCUpdateJobBudgetLayer2 = 0.3 []
3444 wh_ai_NPCUpdateJobBudgetLayer3 = 0.2 []
3445 wh_ai_NPCUpdateJobBudgetLayer4 = 0.2 []
3446 wh_ai_NPCUpdateMinimalBudgetAdditionLayer0 = 0 []
3447 wh_ai_NPCUpdateMinimalBudgetAdditionLayer1 = 0.5 []
3448 wh_ai_NPCUpdateMinimalBudgetAdditionLayer2 = 0.5 []
3449 wh_ai_NPCUpdateMinimalBudgetAdditionLayer3 = 0.5 []
3450 wh_ai_NPCUpdateMinimalBudgetAdditionLayer4 = 0.5 []
3451 wh_ai_NPCUpdateMinimalBudgetLayer0 = 0 []
3452 wh_ai_NPCUpdateMinimalBudgetLayer1 = 0 []
3453 wh_ai_NPCUpdateMinimalBudgetLayer2 = 0 []
3454 wh_ai_NPCUpdateMinimalBudgetLayer3 = 0 []
3455 wh_ai_NPCUpdateMinimalBudgetLayer4 = 0 []
3456 wh_ai_NPCUpdateNonMasterBudgetLowerBoundMultiplier = 1.6 []
3457 wh_ai_NPCUpdatePostLoadBudget = 150 []
3458 wh_ai_NPCUpdatePostLoadJobBudget = 15 []
3459 wh_ai_ObjectUpdateSelectedObserverMode = 0 []
3460 wh_ai_ObjectUpdateSelectorCloseObjectRadius = 30 []
3461 wh_ai_ObjectUpdateSelectorLodAgentBudget = 50 []
3462 wh_ai_ObjectUpdateSelectorNPCBudget = 200 []
3463 wh_ai_ObserverAdapterMode = 0 []
3464 wh_ai_ObstaclesAddToCollisionAvoidance = 1 []
3465 wh_ai_OverrideMNM = 1 []
3466 wh_ai_OverrideMovementSpeed = 1 []
3467 WH_AI_ParallelUpdate = 1 []
3468 WH_AI_PassiveWaiting = 1 []
3469 wh_ai_PathDebugDraw = 0 []
3470 wh_ai_PathDebugDrawSegmentSize = -1 []
3471 wh_ai_PathFinderAdditionalUpdateThresholdDefault = -1 [REQUIRE_APP_RESTART]
3472 wh_ai_PathFinderAdditionalUpdateThresholdHigh = -1 [REQUIRE_APP_RESTART]
3473 wh_ai_PathFinderAdditionalUpdateThresholdPathsOnly = 60 [REQUIRE_APP_RESTART]
3474 wh_ai_PathFinderAdditionalUpdateThresholdReachablePoint = -1 [REQUIRE_APP_RESTART]
3475 wh_ai_PathFinderCenterPosChangeThresholdSQ = 25 []
3476 wh_ai_PathFinderCenterPosMode = 0 []
3477 wh_ai_PathFinderEnabled = 1 []
3478 wh_ai_PathFinderPostLoadBudgetPrioritySlotsDefault = 0 [REQUIRE_APP_RESTART]
3479 wh_ai_PathFinderPostLoadBudgetPrioritySlotsHigh = 0 [REQUIRE_APP_RESTART]
3480 wh_ai_PathFinderPostLoadBudgetPrioritySlotsPathsOnly = 2 [REQUIRE_APP_RESTART]
3481 wh_ai_PathFinderPostLoadBudgetPrioritySlotsReachablePoint = 0 [REQUIRE_APP_RESTART]
3482 wh_ai_PathFinderPostLoadBudgetUpdateCountMultiplier = 10 []
3483 wh_ai_PathFinderPriorityPromotionThresholdDefault = -1 [REQUIRE_APP_RESTART]
3484 wh_ai_PathFinderPriorityPromotionThresholdHigh = -1 [REQUIRE_APP_RESTART]
3485 wh_ai_PathFinderPriorityPromotionThresholdPathsOnly = 30 [REQUIRE_APP_RESTART]
3486 wh_ai_PathFinderPriorityPromotionThresholdReachablePoint = -1 [REQUIRE_APP_RESTART]
3487 wh_ai_PathFinderPrioritySlotsDefault = 8 [REQUIRE_APP_RESTART]
3488 wh_ai_PathFinderPrioritySlotsHigh = 2 [REQUIRE_APP_RESTART]
3489 wh_ai_PathFinderPrioritySlotsPathsOnly = 2 [REQUIRE_APP_RESTART]
3490 wh_ai_PathFinderPrioritySlotsReachablePoint = 4 [REQUIRE_APP_RESTART]
3491 wh_ai_PathFinderReuseFreeBudgetLimit = 3 []
3492 wh_ai_PathfindingAutoAllowedSmartObjects = 1 []
3493 wh_ai_PathFindingBlockPathSearchExpectedNodesCount = 25000 []
3494 wh_ai_PathfindingIgnoreIncludeFlags = 0 []
3495 wh_ai_PathFindingRequestSortingPenalty = 30 []
3496 wh_ai_PathFollowerEndBodyDirDist = 1 []
3497 wh_ai_PathFollowResultSmootherDebugDraw = 0 []
3498 wh_ai_PathFollowResultSmootherDistToEndThreshold = 3 []
3499 wh_ai_PathFollowResultSmootherEndDirThreshold = 0.6 []
3500 wh_ai_PathFollowResultSmootherMinSpeedThreshold = 1.5 []
3501 wh_ai_PathFollowResultSmootherOppositeSideThreshold = 0 []
3502 wh_ai_PathFollowResultSmootherStartDirThreshold = -0.1 []
3503 wh_ai_PathFollowResultSmootherStartSpeedLimitDirThreshold = -0.1 []
3504 wh_ai_PathGridDebugDrawMode = 1 []
3505 wh_ai_PathGridStatsDebugDraw = 0 []
3506 wh_ai_PathManager_ClearAll (Command)
3507 wh_ai_PathMaxConnectionLength = 3.4 []
3508 wh_ai_PathMaxConnectionLengthOffmesh = 2 []
3509 wh_ai_pathSlicedDebugCurrentIterationCount = 0 []
3510 wh_ai_pathSlicedDebugEnabled = 0 []
3511 wh_ai_pathSlicedDebugNextIterations = 1 []
3512 wh_ai_PathStraightForDashCheckDebugDraw = 0 []
3513 wh_ai_PathStraightForDashCheckDistance = 2 []
3514 wh_ai_PathStraightForDashFullDistanceRequired = 1 []
3515 wh_ai_PathUseOldHeuristic = 0 []
3516 WH_AI_Path_AllowPathConnectionsEnds = 9999999 []
3517 WH_AI_Path_AllowPathConnectionsMiddle = 9999999 []
3518 wh_ai_perception_bypass_rpg = 0 []
3519 wh_ai_perception_cone_bias_enable = 1 []
3520 wh_ai_perception_cone_bias_log_base = 3 []
3521 wh_ai_perception_cone_hysteresis = 0.05 []
3522 wh_ai_perception_enabled = 1 []
3523 wh_ai_perception_ignore_fov_cylinder_back_section_deg = 200 []
3524 wh_ai_perception_ignore_fov_cylinder_height = 1.8 []
3525 wh_ai_perception_ignore_fov_cylinder_weight_direction = 0.7 []
3526 wh_ai_perception_ignore_fov_radius = 1.5 []
3527 wh_ai_perception_jobs_per_frame = 7 []
3528 wh_ai_perception_lod_enabled = 1 []
3529 wh_ai_perception_perceived_states_parallel_update = 0 []
3530 wh_ai_perception_perceived_states_parallel_update_size = 15 []
3531 wh_ai_perception_recognizing_threshold = 0.001 [READONLY]
3532 wh_ai_perception_target_filtering_enable = 1 []
3533 wh_ai_PlayerHorseSchedulerProxy = playerHorseProxy []
3534 wh_ai_PlayerSchedulerProxy = playerProxy []
3535 wh_ai_PlayerStateHandlerCameraLimitHorizontalDeg = 75 []
3536 wh_ai_PlayerStateHandlerCameraLimitVerticalMaxDeg = 70 []
3537 wh_ai_PlayerStateHandlerCameraLimitVerticalMinDeg = -75 []
3538 wh_ai_PlayerStateHandlerFreeSpotForPlayerInterruptPriority = 100 []
3539 wh_ai_PlayerSurroundingsAttenuation = 0.5 []
3540 wh_ai_PlayerSurroundingsPosThreshold = 2 []
3541 wh_ai_PlayerSurroundingsSearchDistance = 20 []
3542 wh_ai_PositioningDurationWarningThreshold = 10 []
3543 wh_ai_PostLoadBudgetsInPrecacheMode = 1 []
3544 wh_ai_PostLoadBudgetsInSkipTime = 1 []
3545 wh_ai_PostLoadErrorForceCancel (Command)
3546 wh_ai_PreferClosesPathOverRaycastedIfXTimesCloser = 2 []
3547 wh_ai_PrintNodeContexts (Command)
3548 WH_AI_ReadinessWait_TimeoutDuration = 25 []
3549 wh_ai_RebuildNavmesh (Command)
3550 wh_ai_RebuildNavmeshFromCache (Command)
3551 WH_AI_RecentlySkirmishMaxTime = 600 []
3552 wh_ai_ReloadConfiguration (Command)
3553 wh_ai_RepeatedRayCastOffMeshTolerance = 0.02 []
3554 wh_ai_schedulerExplicitInterruptWarningPriorityThreshold = 200 []
3555 wh_ai_schedulerInvalidSearchTimeout = 300000 []
3556 wh_ai_scheduler_corpseDisablingRange = 10 []
3557 wh_ai_scheduler_SkipBehaviorNearCorpseMaxPriority = 9 []
3558 wh_ai_scheduler_SkipOnFailMaxPriority = 9 []
3559 wh_ai_SituationGameTimeMinInterval = 3000 []
3560 wh_ai_SituationInterruptPriority = 10 []
3561 wh_ai_SituationInterruptUrgency = Slow []
3562 wh_ai_SituationManagerSearchBudget = 1 []
3563 wh_ai_SituationSubsystemDebugDraw = []
3564 wh_ai_SituationWorldTimeMinInterval = 120000 []
3565 wh_ai_SkipTimeJobBudgetMultiplier = 10 []
3566 wh_ai_SkipTimeLayerBudgetMultiplier = 1 []
3567 wh_ai_SkipTimePathFindingBudgetMultiplier = 5 []
3568 wh_ai_SkipTimeUpdateMinimalCountAdditionMultiplier = 1 []
3569 wh_ai_SkiptTimeLayerBudgetAdditionMultiplier = 1 []
3570 wh_ai_SmartAreaUpdateBudgetLowerBound = 0.7 []
3571 wh_ai_SmartAreaUpdateBudgetRatioLayer0 = -1 []
3572 wh_ai_SmartAreaUpdateBudgetRatioLayer1 = 0.3 []
3573 wh_ai_SmartAreaUpdateBudgetRatioLayer2 = 0.7 []
3574 wh_ai_SmartAreaUpdateCountAdditionLayer0 = 2 []
3575 wh_ai_SmartAreaUpdateCountAdditionLayer1 = 4 []
3576 wh_ai_SmartAreaUpdateCountAdditionLayer2 = 0 []
3577 wh_ai_SmartAreaUpdateCountLayer0 = 1 []
3578 wh_ai_SmartAreaUpdateCountLayer1 = 2 []
3579 wh_ai_SmartAreaUpdateCountLayer2 = 2 []
3580 wh_ai_SmartAreaUpdateFixedBudget = 0 []
3581 wh_ai_SmartAreaUpdateJobBudgetLayer0 = 0.15 []
3582 wh_ai_SmartAreaUpdateJobBudgetLayer1 = 0.1 []
3583 wh_ai_SmartAreaUpdateJobBudgetLayer2 = 0.1 []
3584 wh_ai_SmartAreaUpdateMinimalBudgetAdditionLayer0 = 0 []
3585 wh_ai_SmartAreaUpdateMinimalBudgetAdditionLayer1 = 0 []
3586 wh_ai_SmartAreaUpdateMinimalBudgetAdditionLayer2 = 0 []
3587 wh_ai_SmartAreaUpdateMinimalBudgetLayer0 = 0 []
3588 wh_ai_SmartAreaUpdateMinimalBudgetLayer1 = 0.21 []
3589 wh_ai_SmartAreaUpdateMinimalBudgetLayer2 = 0.49 []
3590 wh_ai_SmartAreaUpdateNonMasterBudgetLowerBoundMultiplier = 1 []
3591 wh_ai_SmartAreaUpdatePostLoadBudget = 150 []
3592 wh_ai_SmartAreaUpdatePostLoadJobBudget = 15 []
3593 wh_ai_SmartObjectBoundaryLayer1SQ = 625 []
3594 wh_ai_SmartObjectBrainLoadOptimization = 1 []
3595 wh_ai_SmartObjectDatabaseLoadValidAnimations = 0 [REQUIRE_APP_RESTART]
3596 wh_ai_SmartObjectDatabaseSaveValidAnimations = 0 [REQUIRE_APP_RESTART]
3597 wh_ai_SmartObjectHelpers_DrawHelperValidityPerActorClass = 0 []
3598 wh_ai_SmartObjectPriorityLayerHysteresisSQ = 25 []
3599 wh_ai_SmartObjectUpdateAll = 0 []
3600 wh_ai_SmartObjectUpdateBudgetLowerBound = 0.7 []
3601 wh_ai_SmartObjectUpdateBudgetRatioLayer0 = -1 []
3602 wh_ai_SmartObjectUpdateBudgetRatioLayer1 = 0.3 []
3603 wh_ai_SmartObjectUpdateBudgetRatioLayer2 = 0.7 []
3604 wh_ai_SmartObjectUpdateCountAdditionLayer0 = 2 []
3605 wh_ai_SmartObjectUpdateCountAdditionLayer1 = 4 []
3606 wh_ai_SmartObjectUpdateCountAdditionLayer2 = 0 []
3607 wh_ai_SmartObjectUpdateCountLayer0 = 1 []
3608 wh_ai_SmartObjectUpdateCountLayer1 = 2 []
3609 wh_ai_SmartObjectUpdateCountLayer2 = 2 []
3610 wh_ai_SmartObjectUpdateFixedBudget = 0 []
3611 wh_ai_SmartObjectUpdateJobBudgetLayer0 = 0.15 []
3612 wh_ai_SmartObjectUpdateJobBudgetLayer1 = 0.1 []
3613 wh_ai_SmartObjectUpdateJobBudgetLayer2 = 0.1 []
3614 wh_ai_SmartObjectUpdateMinimalBudgetAdditionLayer0 = 0 []
3615 wh_ai_SmartObjectUpdateMinimalBudgetAdditionLayer1 = 0 []
3616 wh_ai_SmartObjectUpdateMinimalBudgetAdditionLayer2 = 0 []
3617 wh_ai_SmartObjectUpdateMinimalBudgetLayer0 = 0 []
3618 wh_ai_SmartObjectUpdateMinimalBudgetLayer1 = 0.21 []
3619 wh_ai_SmartObjectUpdateMinimalBudgetLayer2 = 0.49 []
3620 wh_ai_SmartObjectUpdateNonMasterBudgetLowerBoundMultiplier = 1 []
3621 wh_ai_SmartObjectUpdatePostLoadBudget = 250 []
3622 wh_ai_SmartObjectUpdatePostLoadJobBudget = 15 []
3623 wh_ai_SmartPathFollowerShortcuttingLimitedDistance = 5 []
3624 WH_AI_StartingForceDelay = 0.3 []
3625 WH_AI_StartingForceDelayVariation = 0.3 []
3626 WH_AI_StartingForceLowestSpeedRatio = 0.83 []
3627 WH_AI_StoppingForceLowestSpeedRatio = 0.5 []
3628 wh_ai_StuckDetectionAllowAnyMovement = 1 []
3629 wh_ai_SubsystemBudgetsDurationSmoother = 0.2 []
3630 wh_ai_SubsystemBudgetsFixedRenderDurationMode = 1 []
3631 wh_ai_SubsystemBudgetsFixedRenderDurationMs = 8 []
3632 wh_ai_SubsystemBudgetsRenderRatio = 0.8 []
3633 wh_ai_suppressAddingActorsIntoCryAI = 1 []
3634 WH_AI_TargetFollower_OutOfMNMRaycastBudget = 3 []
3635 WH_AI_TargetTracker_EstimateCount = 10 []
3636 WH_AI_TargetTracker_EstimateInterval = 300 []
3637 WH_AI_TargetTracker_EstimateMinimalSpeed = 2 []
3638 wh_ai_TeleportBehaviorName = teleport []
3639 wh_ai_TeleportToPlayerInterruptPriority = 255 []
3640 wh_ai_TileCacheAsBuildBuffer = 200 []
3641 wh_ai_TooltipZoomThreshold = 0.75 []
3642 wh_ai_TorchDropBeforeMoveEndDistance = 3 []
3643 wh_ai_TrackDisabledAIActors = 0 [REQUIRE_APP_RESTART]
3644 wh_ai_TransformManagerForceUpdateCloseObjects = 1 []
3645 wh_ai_TransformManagerUpdateBudget = 200 []
3646 wh_ai_TreeUpdaterUpdatesPerFrame = 5 []
3647 wh_ai_triggerAreas_debugDraw = 0 []
3648 wh_ai_TurnNodeIgnoreThresholdRad = 0.3 []
3649 wh_ai_TurnNodeThresholdRad = 0.2 []
3650 wh_ai_TurnTowardsPositionMinimalCorrectTime = 0.2 []
3651 wh_ai_TurnTowardsPositionTimeout = 8 []
3652 wh_ai_TurnTowardsPositionTolerance = 17 []
3653 wh_ai_UnstanceInActionNoReplanThreshold = 3 []
3654 wh_ai_UnstanceInActionReplanCloseInterval = 1.5 []
3655 wh_ai_UnstanceInActionReplanCloseThreshold = 7 []
3656 wh_ai_UnstanceInActionReplanInterval = 5 []
3657 wh_ai_UpdateEnabled = 1 []
3658 wh_ai_UpdateSuspenderEnabled = 1 []
3659 wh_ai_UseBehaviorTreeCache = 1 []
3660 wh_ai_UseEdgeCrossingPrediction = 1 []
3661 wh_ai_validatePathsOnMnmOnProfileSwitch = 0 []
3662 WH_AI_ZeroForceOnMNMLimiter = 0 []
3663 wh_ai_ZoomOnBreakpointHits = 1 []
3664 wh_ai_z_axis_diff_lower = 1.5 [DUMPTODISK]
3665 wh_ai_z_axis_diff_upper = 2 [DUMPTODISK]
3666 wh_al_DebugDraw = 0 []
3667 wh_al_DisableAlignment = 0 []
3668 wh_al_DisableGroundAlignment = 0 []
3669 wh_al_GroundAlignmentFade = 0.5 []
3670 wh_al_GroundAlignmentMaxAngle = 0.872665 []
3671 wh_al_PosAlignment_AdaptiveInterruptionThreshold = 0.2 []
3672 wh_al_PosAlignment_EndStifness = 0.01 []
3673 wh_al_PosAlignment_Interruption = 1 []
3674 wh_al_PosAlignment_InterruptionDistance = 1.5 []
3675 wh_al_PosAlignment_InterruptionMinDistance = 0.45 []
3676 wh_al_PosAlignment_ModeBlendTime = 0.1 []
3677 wh_al_PosAlignment_RatioStifness = 0.02 []
3678 wh_al_PosAlignment_StartStifness = 0.5 []
3679 wh_al_PosCombinedAlignment_EndStifness = 0.01 []
3680 wh_al_PosCombinedAlignment_InterruptionFrames = 6 []
3681 wh_am_AnimationControllerManagerUpdateAll = 1 []
3682 wh_am_AnimationControllerManagerUpdateEndsBeforeStartAnimProc = 1 []
3683 wh_am_BoneCameraDebug = 0 []
3684 wh_am_CCDFPS = 800 []
3685 wh_am_CCDPredCoef = 12 []
3686 wh_am_CCDPredLength = 0 []
3687 wh_am_DebugAttachments = 0 []
3688 wh_am_DebugAttachmentsFilter = []
3689 wh_am_DebugCollisions = 0 []
3690 wh_am_DebugHandIK = 0 []
3691 wh_am_DebugHandIKMode = 3 []
3692 wh_am_DebugPlayAnimation (Command)
3693 wh_am_DrawCollisions = 0 []
3694 wh_am_DrawIntersections = 0 []
3695 wh_am_ForceCCD = 0 []
3696 wh_am_JointPoseMorphDebug = 0 []
3697 wh_am_LOD_Debug = []
3698 wh_am_LOD_ForceEmitAllAnimEvents = 0 []
3699 wh_am_LOD_LocatorPeriodicalUpdate = 10 []
3700 wh_am_LOD_Test = 0 []
3701 wh_am_ReloadDB (Command)
3702 wh_ansel_enable = 1 [REQUIRE_APP_RESTART]
3703 WH_AreaNotifier_DebugDraw = 0 []
3704 wh_ArrowTrailEffectStartDistance = 3 []
3705 wh_assignStashInventories (Command)
3706 WH_Audio_AudioModel = 2 []
3707 WH_Audio_DebugDraw = 0 []
3708 WH_Audio_OverrideCrySoundPerceptionMechanism = 0 []
3709 wh_autoDemo = 0 []
3710 wh_boid_DebugDraw = 0 []
3711 wh_boid_KillAngle = 0.89 []
3712 wh_boid_KillDistance = 0.9 []
3713 wh_boid_MaxDistFromPlayerForRaycasts = 30 []
3714 wh_boid_RatScareTime = 4 []
3715 wh_boid_RoosterCrowTimeEnd = 10 []
3716 wh_boid_RoosterCrowTimeStart = 4 []
3717 wh_bridle_DebugInfo = 0 []
3718 WH_BubbleLOD_DebugDraw = 0 []
3719 WH_BubbleLOD_Enable = 0 []
3720 WH_BubbleLOD_NumOfThreads = 0 []
3721 WH_BubbleLOD_Proximity = 0 []
3722 WH_BubbleLOD_UseThreads = 0 []
3723 wh_cam_DumpLocation = 0 []
3724 wh_cart_ActorDependentUpdate = 1 []
3725 wh_cart_CaravanBlendDist = 2 []
3726 wh_cart_CaravanMaxBackDist = 14 []
3727 wh_cart_CaravanMinFrontDist = 11 []
3728 wh_cart_Debug = []
3729 wh_cart_DisableAuxPhysics = 0 []
3730 wh_cart_DisableTestNotSeenByPlayer = 0 []
3731 wh_cart_DozerObstacleOffset = 0.5 []
3732 wh_cart_DozerObstacleOffsetStep = 0.8 []
3733 wh_cart_DozerObstacleRadius = 2 []
3734 wh_cart_DozerObstacleRadiusDecrement = 0.3 []
3735 wh_cart_DozerObstaclesCount = 6 []
3736 wh_cart_ForceEnablePlayerSeat = 0 []
3737 wh_cart_MainObstacleOffset = -1 []
3738 wh_cart_MainObstacleRadius = 1.5 []
3739 wh_cart_MovementPitchFactor = 1.3 []
3740 wh_cart_MovementPitchMinLimit = 2 []
3741 wh_cart_MovementSmoothingStiffness = 0.5 []
3742 wh_cart_MovementSpeedNormal = 1.8 []
3743 wh_cart_NavigationPlatzPadding = 4 []
3744 wh_cart_ObstacleSpeedMultiplier = 1 []
3745 wh_cart_ReplanMoveAreaPadding = 3 []
3746 wh_cart_SlowdownPlayerInProximity = 1 [REQUIRE_LEVEL_RELOAD]
3747 wh_cat_AlwaysSpawn = 0 []
3748 wh_cat_AttackTriggerDist = 15 []
3749 wh_cat_debug = 0 []
3750 wh_cat_FreeAttackTriggerDist = 3 []
3751 wh_cat_MaxVisibilityDistance = 60 []
3752 wh_cat_MinRunAnimationSpeed = 0.65 []
3753 wh_cat_PathSmoothingPeriod = 1 []
3754 wh_cat_ProximityScareDist = 1 []
3755 wh_cat_RollBlendTime = 0.2 []
3756 wh_cat_RollLimit = 0.8 []
3757 wh_cat_RollPerRadianPerSecond = 0.25 []
3758 wh_cat_RunRotationInterpolationSpeed = 30 []
3759 wh_cat_TerrainFollowingBlendTime = 0.1 []
3760 wh_cat_TimeScaleChangeTime = 0.1 []
3761 wh_cat_TurnTimeSpeedupRatio = 0.7 []
3762 wh_ca_AnimationComputationJobBatchSize = 4 []
3763 wh_ca_BlendSimulationDebugDraw = 0 []
3764 wh_ca_CacheSkinValidation = 1 []
3765 wh_ca_CharStreamLodAll = 0 []
3766 wh_ca_CharStreamLodOverride = -1 []
3767 wh_ca_ClothBudgetAdaptivePriority = 1 []
3768 wh_ca_ClothBudgetAdjustmentPerFrame = 1 []
3769 wh_ca_ClothBudgetDebugDraw = 0 []
3770 wh_ca_ClothBudgetDefaultPriorityCutoff = 0 []
3771 wh_ca_ClothBudgetIncreaseBudgetWhenMainThreadIsIdling = 1 []
3772 wh_ca_ClothBudgetMaxCutoff = 100 []
3773 wh_ca_ClothBudgetMaxFramesToSkip = 1 []
3774 wh_ca_ClothBudgetMaxSSaxisSizePercToSkipFrames = 0.3 []
3775 wh_ca_ClothBudgetMinTimeToConsiderAsMainThreadIdling = 1.5 []
3776 wh_ca_ClothCollisionMaxExpectedSlideDist = 0.15 []
3777 wh_ca_ClothCollisionNormalSmoothing = 2 []
3778 wh_ca_ClothDisableSimulationAtDistance = 22 []
3779 wh_ca_ClothEnableSimulationSSaxisSizePerc = 0.04 []
3780 wh_ca_ClothLimitedModeMinFramesOn = 2 []
3781 wh_ca_ClothLimitedModeNumIterations = 3 []
3782 wh_ca_ClothLimitedModeThreshold = 0.03 []
3783 wh_ca_ClothMaxProxiesTranslateThreshold = 0.3 []
3784 wh_ca_ClothProxyCollisionMode = 0 []
3785 wh_ca_ClothProxyResolveFactor = 0.85 []
3786 wh_ca_ClothRagdollSkinningBlendFactor = 0.85 []
3787 wh_ca_ClothSimulationRestartDebug = 0 []
3788 wh_ca_DebugCloth = 0 []
3789 wh_ca_DebugDrawCloth = 0 []
3790 wh_ca_DebugDrawClothNNDC = 0 []
3791 wh_ca_DebugDrawClothProxies = 0 []
3792 wh_ca_DebugSkinLODs = 0 []
3793 wh_ca_DebugSkinLODsEntityFilter = []
3794 wh_ca_DebugSkinLODsMaxDistance = 20 []
3795 wh_ca_DebugSkinLODsSkeletonFilterList = humans []
3796 wh_ca_DeleteDBAOnLevelUnload = 0 []
3797 wh_ca_ExtendSkeletonOnAttachmentAdd = 1 []
3798 wh_ca_GeometricMeanOverride = 0.0004 []
3799 wh_ca_PendulumDebugDraw = 0 []
3800 wh_ca_PendulumIgnoredMotionDebugDraw = 0 []
3801 wh_ca_PendulumJointCollisionMinSpeed = 0.07 []
3802 wh_ca_PendulumResolveJointCollisions = 1 []
3803 wh_ca_SkinLodBonesMismatchAction = 1 []
3804 wh_ca_SkinningTypeOverride = 0 []
3805 wh_ca_SocketsBypassSimulation = 0 []
3806 wh_ca_WarnOnUnmappedJoints = 0 []
3807 wh_cc_AnimCharBloodOverrideRandomness = 0 []
3808 wh_cc_AttachmentSlotPoseModifier = 1 []
3809 wh_cc_BleedingSpeed = 0.1 []
3810 wh_cc_ClothingAM = 1 []
3811 wh_cc_CutsceneManagerPriorityBoost = 100 []
3812 wh_cc_DirtSystem = 1 []
3813 wh_cc_HiddenInvisibleManagerPriorityDecrease = 100 []
3814 wh_cc_LodForUberlod = 4 []
3815 wh_cc_LRUCache = 0 []
3816 wh_cc_MaxSkinLoaderJobQueueSize = 20 []
3817 wh_cc_MaxSkinLoaderJobs = 1 []
3818 wh_cc_MaxSkinLoadingInProgress = 40 []
3819 wh_cc_OverrideBloodZoneMask (Command)
3820 wh_cc_PreloadMaterials = 1 []
3821 wh_cc_RequiredPostLoadReadyManagers = 35 []
3822 wh_cc_RequiredPostLoadReadyTime = 0.5 []
3823 wh_cc_SchedulerBudgetPerLayer = 2 []
3824 wh_cc_SchedulerDebug = 0 []
3825 wh_cc_SchedulerLayer0Count = 2 []
3826 wh_cc_SchedulerMaxSortIterations = 2 []
3827 wh_cc_SchedulerPostLoadBudgetPerLayer = 40 []
3828 wh_cc_SkinAttachmentFlags = 32 []
3829 wh_cc_TotalUpdateBudget = 10 []
3830 wh_cc_UberlodLoadDistRatio = 1.1 []
3831 wh_cc_UberlodMaterial = uberlod_mat_generic []
3832 wh_cc_UnloadHysteresisDist = 3 []
3833 wh_cc_visorAnimDuration = 0.3 []
3834 wh_cheat_addItem (Command)
3835 wh_cheat_money (Command)
3836 wh_cl_DofMinZ = 0.4 []
3837 wh_cl_DofMinZScale = 4 []
3838 wh_cl_invertControllerHorizontal = 0 [DUMPTODISK]
3839 wh_cl_invertControllerHorizontalCombat = 0 [DUMPTODISK]
3840 wh_cl_invertControllerVertical = 0 [DUMPTODISK]
3841 wh_cl_invertControllerVerticalCombat = 0 [DUMPTODISK]
3842 wh_cl_NearDof = 0 []
3843 wh_cl_sensitivityHorizontal = 45 [DUMPTODISK]
3844 wh_cl_sensitivityVertical = 45 [DUMPTODISK]
3845 wh_concept_Debug = 0 []
3846 wh_concept_DebugFilter = []
3847 wh_concept_DebugShowOnlyChanged = 0 []
3848 wh_concept_DefinitionFile = Definitions.xml []
3849 wh_concept_ExportDefinitions (Command)
3850 wh_concept_FullReload (Command)
3851 wh_concept_MaxNestedDataFetchThreshold = 200 []
3852 wh_concept_MaxNestedTriggerThreshold = 200 []
3853 wh_concept_MemorySavingDoNotLoadOtherLevel = 1 []
3854 wh_concept_Path = Libs/Concept/ []
3855 wh_concept_RandomEventStreaming = 1 []
3856 wh_concept_RandomEventStreamingDebug = 0 []
3857 wh_concept_Reload (Command)
3858 wh_concept_ReloadOnGameModeStart = 0 []
3859 wh_concept_ReloadOnlyModified = 1 []
3860 wh_con_expr_prefix = ! []
3861 wh_con_unix = 1 [RESTRICTEDMODE]
3862 wh_cs_AddFilter (Command)
3863 wh_cs_AIAttackFiglProb = 0.5 []
3864 wh_cs_AIAttackInterval = 8 []
3865 wh_cs_AIDistanceTolerance = 0 []
3866 wh_cs_AIForceBlockMode = 0 []
3867 wh_cs_AIForceProfile = 1 []
3868 wh_cs_AIForceSymetric = 0 []
3869 wh_cs_AIMoveDistance = 2.6 []
3870 wh_cs_AIMoveMode = 1 []
3871 wh_cs_AIMoveSpeed = 0.6 []
3872 wh_cs_AIMoveTimer = 4 []
3873 wh_cs_AIReblockMode = 0 []
3874 wh_cs_AISkillProfile = 1 []
3875 wh_cs_AISlotDurationMod = 0.5 []
3876 wh_cs_ArmWeaponRadius = 0.13 []
3877 wh_cs_AttackTimeToHitEst = 0.4 []
3878 wh_cs_Automation1_ClinchActionDelayMax = -1 []
3879 wh_cs_Automation1_ClinchActionDelayMin = -1 []
3880 wh_cs_Automation1_ClinchAlternativeProb = -1 []
3881 wh_cs_Automation1_ComboHitCancelProb = -1 []
3882 wh_cs_Automation1_ComboProb = -1 []
3883 wh_cs_Automation1_ComboSteps = -1 []
3884 wh_cs_Automation1_Dodge = -1 []
3885 wh_cs_Automation1_GuardAbilityLevel = -1 []
3886 wh_cs_Automation1_GuardBorderHystDiameter = -1 []
3887 wh_cs_Automation1_GuardBorderLevel0 = -1 []
3888 wh_cs_Automation1_GuardBorderLevel1 = -1 []
3889 wh_cs_Automation1_Mode = 4 []
3890 wh_cs_Automation1_NB = -1 []
3891 wh_cs_Automation1_NoAction = -1 []
3892 wh_cs_Automation1_PB = -1 []
3893 wh_cs_Automation1_PeriodicalAttackTime = -1 []
3894 wh_cs_Automation1_RiposteProb = -1 []
3895 wh_cs_Automation1_SelectProfile (Command)
3896 wh_cs_Automation1_SPB = -1 []
3897 wh_cs_Automation1_StaticPreblock = -1 []
3898 wh_cs_Automation1_Target = []
3899 wh_cs_Automation1_TrickActionDelayMax = -1 []
3900 wh_cs_Automation1_TrickActionDelayMin = -1 []
3901 wh_cs_Automation1_TrickAttackProb = -1 []
3902 wh_cs_Automation1_TrickChangeZoneProb = -1 []
3903 wh_cs_Automation1_TrickEndAttackProb = -1 []
3904 wh_cs_Automation1_TrickNewQueryTimeoutMax = -1 []
3905 wh_cs_Automation1_TrickNewQueryTimeoutMin = -1 []
3906 wh_cs_Automation1_TrickReactionDelayMax = -1 []
3907 wh_cs_Automation1_TrickReactionDelayMin = -1 []
3908 wh_cs_Automation1_WeaponMissileDistRangeMin = -1 []
3909 wh_cs_Automation1_ZoneAdaptationDelayMax = -1 []
3910 wh_cs_Automation1_ZoneAdaptationDelayMin = -1 []
3911 wh_cs_Automation1_ZoneChangeDefenseModeWeight = -1 []
3912 wh_cs_Automation1_ZoneChangeOffenseModeWeight = -1 []
3913 wh_cs_Automation1_ZoneChangeTimeoutMax = -1 []
3914 wh_cs_Automation1_ZoneChangeTimeoutMin = -1 []
3915 wh_cs_Automation2_ClinchActionDelayMax = -1 []
3916 wh_cs_Automation2_ClinchActionDelayMin = -1 []
3917 wh_cs_Automation2_ClinchAlternativeProb = -1 []
3918 wh_cs_Automation2_ComboHitCancelProb = -1 []
3919 wh_cs_Automation2_ComboProb = -1 []
3920 wh_cs_Automation2_ComboSteps = -1 []
3921 wh_cs_Automation2_Dodge = -1 []
3922 wh_cs_Automation2_GuardAbilityLevel = -1 []
3923 wh_cs_Automation2_GuardBorderHystDiameter = -1 []
3924 wh_cs_Automation2_GuardBorderLevel0 = -1 []
3925 wh_cs_Automation2_GuardBorderLevel1 = -1 []
3926 wh_cs_Automation2_Mode = 4 []
3927 wh_cs_Automation2_NB = -1 []
3928 wh_cs_Automation2_NoAction = -1 []
3929 wh_cs_Automation2_PB = -1 []
3930 wh_cs_Automation2_PeriodicalAttackTime = -1 []
3931 wh_cs_Automation2_RiposteProb = -1 []
3932 wh_cs_Automation2_SelectProfile (Command)
3933 wh_cs_Automation2_SPB = -1 []
3934 wh_cs_Automation2_StaticPreblock = -1 []
3935 wh_cs_Automation2_Target = []
3936 wh_cs_Automation2_TrickActionDelayMax = -1 []
3937 wh_cs_Automation2_TrickActionDelayMin = -1 []
3938 wh_cs_Automation2_TrickAttackProb = -1 []
3939 wh_cs_Automation2_TrickChangeZoneProb = -1 []
3940 wh_cs_Automation2_TrickEndAttackProb = -1 []
3941 wh_cs_Automation2_TrickNewQueryTimeoutMax = -1 []
3942 wh_cs_Automation2_TrickNewQueryTimeoutMin = -1 []
3943 wh_cs_Automation2_TrickReactionDelayMax = -1 []
3944 wh_cs_Automation2_TrickReactionDelayMin = -1 []
3945 wh_cs_Automation2_WeaponMissileDistRangeMin = -1 []
3946 wh_cs_Automation2_ZoneAdaptationDelayMax = -1 []
3947 wh_cs_Automation2_ZoneAdaptationDelayMin = -1 []
3948 wh_cs_Automation2_ZoneChangeDefenseModeWeight = -1 []
3949 wh_cs_Automation2_ZoneChangeOffenseModeWeight = -1 []
3950 wh_cs_Automation2_ZoneChangeTimeoutMax = -1 []
3951 wh_cs_Automation2_ZoneChangeTimeoutMin = -1 []
3952 wh_cs_AutomationAction_AttackAfterComboTime = 1.4 []
3953 wh_cs_AutomationAction_AttackImmediateDistance = 0.8 []
3954 wh_cs_AutomationAction_AttackUpdateInterval = 0.2 []
3955 wh_cs_AutomationAction_BattlementQueryRadius = 15 []
3956 wh_cs_AutomationAction_BattlementShootingAngleHorizontal = 80 []
3957 wh_cs_AutomationAction_BattlementShootingAngleVertical = 150 []
3958 wh_cs_AutomationAction_BattlementShootingElevationTolerance = 10 []
3959 wh_cs_AutomationAction_BattlementShootingMaxRange = 50 []
3960 wh_cs_AutomationAction_BattlementShootingMinRange = 5 []
3961 wh_cs_AutomationAction_BattlementUpdateInterval = 1.5 []
3962 wh_cs_AutomationAction_DebugDraw = 0 []
3963 wh_cs_AutomationAction_DebugDrawTarget = []
3964 wh_cs_AutomationAction_DefenseMoveReactionVelocityLim = 0.5 []
3965 wh_cs_AutomationAction_DelayedEnd = 2 []
3966 wh_cs_AutomationAction_DogAttackAngleLimit = 0.9 []
3967 wh_cs_AutomationAction_ForceUnarmedHealthThreshold = 40 []
3968 wh_cs_AutomationAction_GuardApproachHystTimer = 0.5 []
3969 wh_cs_AutomationAction_GuardDebugDraw = 0 []
3970 wh_cs_AutomationAction_GuardEscapeMinDuration = 1 []
3971 wh_cs_AutomationAction_GuardFOV = 360 []
3972 wh_cs_AutomationAction_GuardFOVHyst = 5 []
3973 wh_cs_AutomationAction_GuardFOVVertical = 50 []
3974 wh_cs_AutomationAction_GuardInjuredDistanceMod = 1.4 []
3975 wh_cs_AutomationAction_GuardMaxSpeed = 2.9 []
3976 wh_cs_AutomationAction_GuardMinAtkDist = 2 []
3977 wh_cs_AutomationAction_GuardRotDisableOnDodgeCooldown = 3 []
3978 wh_cs_AutomationAction_GuardUpdateInterval = 0.1 []
3979 wh_cs_AutomationAction_HigherComboStepBias = 0.2 []
3980 wh_cs_AutomationAction_HuntAttackDist = 10 []
3981 wh_cs_AutomationAction_HuntAttackDistRand = 2 []
3982 wh_cs_AutomationAction_HuntAttackTimeLimit = 5 []
3983 wh_cs_AutomationAction_MaxDistanceForTarget = 60 []
3984 wh_cs_AutomationAction_MissileAimingFailureCooldown = 6 []
3985 wh_cs_AutomationAction_MissileCylRaycastOffset = 0.3 []
3986 wh_cs_AutomationAction_MissileCylRaycastRadius = 0.5 []
3987 wh_cs_AutomationAction_MissileDebugDraw = 0 []
3988 wh_cs_AutomationAction_MissileHuntAttackCooldown = 5 []
3989 wh_cs_AutomationAction_MissileUpdateInterval = 0.5 []
3990 wh_cs_AutomationAction_MovementRestrictionOverlapTime = 0.8 []
3991 wh_cs_AutomationAction_MoveProblem_AfterHuntAttackDuration = 0 []
3992 wh_cs_AutomationAction_MoveProblem_BypassUncertainOnIsAimedDuration = 10 []
3993 wh_cs_AutomationAction_MoveProblem_DebugForceUncertain = 0 []
3994 wh_cs_AutomationAction_MoveProblem_DistanceFlee = 60 []
3995 wh_cs_AutomationAction_MoveProblem_DistanceThreat = 0 []
3996 wh_cs_AutomationAction_MoveProblem_DistanceThreatForcedUncertain = 7 []
3997 wh_cs_AutomationAction_MoveProblem_EstimatingMoveCooldown = 10 []
3998 wh_cs_AutomationAction_MoveProblem_EventFilteringTreshold = 1 []
3999 wh_cs_AutomationAction_MoveProblem_NoPathMissileAttemptCooldown = 4 []
4000 wh_cs_AutomationAction_MoveProblem_SlowPursuitDuration = 40 []
4001 wh_cs_AutomationAction_MoveProblem_TotalDuration = 60 []
4002 wh_cs_AutomationAction_MoveProblem_UncertainDuration = 10 []
4003 wh_cs_AutomationAction_MoveProblem_UnreachableFilterDuration = 2 []
4004 wh_cs_AutomationAction_MoveProblem_UnreachedFilterDuration = 10 []
4005 wh_cs_AutomationAction_MoveProblem_WeaponChangeDuration = 6 []
4006 wh_cs_AutomationAction_ShoutActionGuardCooldown = 0.5 []
4007 wh_cs_AutomationAction_ShoutActionGuardCooldownVariation = 0.5 []
4008 wh_cs_AutomationAction_ShoutClinchGuardCooldown = 0.25 []
4009 wh_cs_AutomationAction_ShoutDistanceLimitMax = 15 []
4010 wh_cs_AutomationAction_ShoutIdleGuardCooldown = 2 []
4011 wh_cs_AutomationAction_ShoutIdleGuardCooldownVariation = 2 []
4012 wh_cs_AutomationAction_ShoutIdleUpdateInterval = 1 []
4013 wh_cs_AutomationAction_StaticPreblockEnabled = 0 []
4014 wh_cs_AutomationAction_StaticPreblockRateHistoryDuration = 5 []
4015 wh_cs_AutomationAction_StaticPreblockUpdateInterval = 0.3 []
4016 wh_cs_AutomationAction_TemporaryGuardStarterPeriod = 5 []
4017 wh_cs_AutomationAction_WeaponAttackDistTimeTolerance = 3 []
4018 wh_cs_AutomationAction_WeaponChangeViaSignal = 0 []
4019 wh_cs_AutomationAction_WeaponMissileInitRandCoef = 0.3 []
4020 wh_cs_AutomationAction_WeaponMissileLoadingMinDistance = 10 []
4021 wh_cs_AutomationAction_WeaponOversizedAttackProblemDuration = 12 []
4022 wh_cs_AutomationAction_WeaponsUpdateInterval = 0.5 []
4023 wh_cs_AutomationAction_WeaponUnreachedTest = 0 []
4024 wh_cs_AutomationAction_ZoneChangeAdaptationHysteresis = 1.1 []
4025 wh_cs_AutomationAction_ZoneChangeAttackSequenceMaxCount = 6 []
4026 wh_cs_AutomationAction_ZoneChangeAttackSequenceMinCount = 2 []
4027 wh_cs_AutomationAction_ZoneChangeComboOppositeStanceWeight = 2 []
4028 wh_cs_AutomationAction_ZoneChangeComboSameStanceWeight = 1 []
4029 wh_cs_AutomationAction_ZoneChangeComboSameZoneWeight = 0.5 []
4030 wh_cs_AutomationAction_ZoneChangeDebugDraw = 0 []
4031 wh_cs_AutomationAction_ZoneChangePhysicalZoneTimer = 0.4 []
4032 wh_cs_AutomationAction_ZoneChangeQualityTimingCoef = 0.5 []
4033 wh_cs_AutomationAction_ZoneChangeRestrictionTimer = 1 []
4034 wh_cs_AutomationAction_ZoneChangeRestrictionWeight = 0.01 []
4035 wh_cs_AutomationAction_ZoneChangeSequenceChangeGap = 0.2 []
4036 wh_cs_AutomationAction_ZoneChangeSequenceMaxCount = 5 []
4037 wh_cs_AutomationAction_ZoneChangeSequenceMaxTimeMax = 8 []
4038 wh_cs_AutomationAction_ZoneChangeSequenceMaxTimeMin = 20 []
4039 wh_cs_AutomationAction_ZoneChangeSequenceMinCount = 2 []
4040 wh_cs_AutomationAction_ZoneChangeSequenceMinTimeMax = 4 []
4041 wh_cs_AutomationAction_ZoneChangeSequenceMinTimeMin = 15 []
4042 wh_cs_AutomationAction_ZoneChangeSequenceSkillBonus = 0.6 []
4043 wh_cs_AutomationAction_ZoneChangeSequenceTime = 0.6 []
4044 wh_cs_AutomationAction_ZoneChangeToAttackMinDelay = 0.5 []
4045 wh_cs_AutomationAction_ZoneChangeUpdateInterval = 0.2 []
4046 wh_cs_BattleDebugDraw = 0 []
4047 wh_cs_BattleDebugDrawFilter = []
4048 wh_cs_BattleMaxIdleAnimationTimeOffset = 6 []
4049 wh_cs_BattleMaxIdleAnimationTimeScale = 0.2 []
4050 wh_cs_BattleMaximumDeadNPC = 15 []
4051 wh_cs_BattleMaximumNPC = 30 []
4052 wh_cs_BattleMaximumShooterAngle = 70 []
4053 wh_cs_BattleMaximumShooterDistance = 100 []
4054 wh_cs_BattleShooterAngleWeight = 0.1 []
4055 wh_cs_BattleShooterDistanceWeight = 1 []
4056 wh_cs_BattleShootingAimingMultiplier = 0.75 []
4057 wh_cs_BattleShootingAimingVariation = 0.5 []
4058 wh_cs_BehindCollisionIgnoreThreshold = 0.1 []
4059 wh_cs_BigTurnThreshold = 40 []
4060 wh_cs_BlockCooldown = 0.2 []
4061 wh_cs_BlockWithdrawalBlendWeightLoss = 0.3 []
4062 wh_cs_BrokenBlockInterruptWhenDestroyedWeapon = 0.2 []
4063 wh_cs_BrokenBlockOverride = 0 []
4064 wh_cs_camera_near = 0.01 []
4065 wh_cs_camera_offset = 0 []
4066 wh_cs_CanAlmostHitOffset = 2 []
4067 wh_cs_ChargedAttackOverride = 0 []
4068 wh_cs_ClenchedHandOverlapTime = 0.2 []
4069 wh_cs_Combat3PCameraFOV = 40 []
4070 wh_cs_CombatAnimCameraBlendOut = 0.4 []
4071 wh_cs_CombatAnimCameraSmooth = 0.1 []
4072 wh_cs_CombatCameraStyle = 1 []
4073 wh_cs_CombatCapsulePosZ = 1.2 []
4074 wh_cs_CombatCapsuleWidth = 0.4 []
4075 wh_cs_CombatCursorMode = 1 []
4076 wh_cs_CombatCursorSmoothing = 0.1 []
4077 wh_cs_CombosEnabled = 1 []
4078 wh_cs_ComboSlotDuration = 0.5 []
4079 wh_cs_CursorOffsetDog = 0.3 []
4080 wh_cs_CursorOffsetNPC = 1.2 []
4081 wh_cs_DBQueryCache = 0 []
4082 wh_cs_DBQueryProfiling = 0 []
4083 wh_cs_DeadBodyDebugDraw = 0 []
4084 wh_cs_DeadBodyDebugDrawFilter = []
4085 wh_cs_DeathSyncHitHPTolerance = 5 []
4086 wh_cs_DebugAI = 0 []
4087 wh_cs_DebugAnimDebug = []
4088 wh_cs_DebugAttackStart = 0 []
4089 wh_cs_DebugCameraOverride = []
4090 wh_cs_DebugCombatActions = 0 []
4091 wh_cs_DebugCombatGroups = 1 []
4092 wh_cs_DebugDrawAttackActions = 0 []
4093 wh_cs_DebugDrawLods = 0 []
4094 wh_cs_DebugDrawPlayerInput = 0 []
4095 wh_cs_DebugDrawQuery = []
4096 wh_cs_DebugFilter = BASIC|MODEL|TIME_COP|ACTOR_ACTION|ACTOR_ACTION_HELPER|PROCEDURAL_CLIP|ALIGNMENT|MODIFIER|COMBO_MANAGER|CAMERA_CONTROL|DEBUG_AI_BRAIN|WEAPON_SOLVER|OPPONENT_MANAGER|MANNEQUIN|GUARD_VARIATION_SYSTEM|CLENCHED_HAND []
4097 wh_cs_DebugHitStrength = 0 []
4098 wh_cs_DebugIdleTurns = 0 []
4099 wh_cs_DebugInfo = []
4100 wh_cs_DebugInfoPosY = 50 []
4101 wh_cs_DebugIsAimedOff = []
4102 wh_cs_DebugIsAimedOn = []
4103 wh_cs_DebugObstacleMask = 0 []
4104 wh_cs_DebugObstacleTestTarget = 0 []
4105 wh_cs_DebugOpponent = []
4106 wh_cs_DebugPhys = 0 []
4107 wh_cs_DebugPlayer = 0 []
4108 wh_cs_DebugShowCombatDebugInTests = 1 []
4109 wh_cs_DelayedBlock = 0 []
4110 wh_cs_DelayedMasterStrikeInSlot = 0 []
4111 wh_cs_DelayedPerfectBlockInSlot = 0 []
4112 wh_cs_DelayedRiposteInSlot = -1 []
4113 wh_cs_DisableCombatCamera = 0 []
4114 wh_cs_DisabledAttackDebug = 0 []
4115 wh_cs_DisabledAttackTimeout = 0 []
4116 wh_cs_DisablePlayerOpponentSelection = 0 []
4117 wh_cs_DisableScripts = 0 []
4118 wh_cs_DisableWeakBlock = 0 []
4119 wh_cs_Dodge_DistanceFactorOverride = -1 []
4120 wh_cs_Dodge_Duration = 1 []
4121 wh_cs_Dodge_IgnoreCollision = 1 []
4122 wh_cs_Dodge_MaxDistance = 4 []
4123 wh_cs_Dodge_SpatialTimeLimit = 0.9 []
4124 wh_cs_Dodge_WindowMod = 0.65 []
4125 wh_cs_DogClinchOpponentAlignmentOffset = -0.5 []
4126 wh_cs_DonotUseDatabaseIndices = 0 []
4127 wh_cs_DumpQuery (Command)
4128 wh_cs_EnableCollisionResizing = 0 []
4129 wh_cs_EnableCombatGroups = 1 []
4130 wh_cs_EnableNavmeshTest = 1 []
4131 wh_cs_EnableStealthActions = 1 []
4132 wh_cs_EnvSpatialGridRefreshRate = 0.1 []
4133 wh_cs_EventIdleCooldown = 0.6 []
4134 wh_cs_EventIdleCooldownVar = 0.3 []
4135 wh_cs_EventIdleFollowingCooldown = 3 []
4136 wh_cs_EventIdleFollowingCooldownVar = 1.5 []
4137 wh_cs_FixedCombatCursor = 0 []
4138 wh_cs_ForceAttack = 0 []
4139 wh_cs_ForceBlock = 0 []
4140 wh_cs_ForceDodge = 0 []
4141 wh_cs_ForceLod = -1 []
4142 wh_cs_ForceZone = -1 []
4143 wh_cs_FreeBlockPreparingDuration = 0.3 []
4144 wh_cs_GuardVariationActionTimer = 2.5 []
4145 wh_cs_GuardVariationNonPrimaryTargetMinDistance = 2.8 []
4146 wh_cs_GuardVariationOneShotPeriod = 3 []
4147 wh_cs_GuardVariationOneShotVar = 2 []
4148 wh_cs_GuardVariationOpponentActionTimer = 3 []
4149 wh_cs_GuardVariationPrimaryTargetMinDistance = 3.5 []
4150 wh_cs_GuardVariationStartCombatTimer = 1.5 []
4151 wh_cs_GuardVariationUpdatePeriod = 5 []
4152 wh_cs_HitReactions = 0 []
4153 wh_cs_HorsePullDownAngle = 55 []
4154 wh_cs_HorsePullDownForce = 0 []
4155 wh_cs_HorsePullDownZAngle = 15 []
4156 wh_cs_HorsePullDownZeroAngle = 20 []
4157 wh_cs_HuntAttackAttackerMinLogical = 0 []
4158 wh_cs_HuntAttackDebugMode = 0 []
4159 wh_cs_HuntAttackDisableVelocity = 0 []
4160 wh_cs_HuntAttackFwdAngleLimit = 30 []
4161 wh_cs_HuntAttackMoveWeight = 2 []
4162 wh_cs_HuntAttackOppFwdMovementAngleLimit = 90 []
4163 wh_cs_HuntAttackVictimMinLogical = 1 []
4164 wh_cs_IdleTurnDuration = 1.5 []
4165 wh_cs_IdleTurnInterruptionThreshold = 60 []
4166 wh_cs_IdleTurnPredictionTimeout = 0.4 []
4167 wh_cs_IgnoreHitDuringDeathTimer = 3 []
4168 wh_cs_IntentionalTargetAngleDefault = 50 []
4169 wh_cs_IntentionalTargetAngleLimitOpponentCount = 5 []
4170 wh_cs_IntentionalTargetAngleMax = 120 []
4171 wh_cs_IntentionalTargetAngleMin = 20 []
4172 wh_cs_IntentionalTargetAngleRadius = 1.4 []
4173 wh_cs_LegWeaponRadius = 0.14 []
4174 wh_cs_LockedAttackDistanceTolerance = 1 []
4175 wh_cs_LockedAttackMaxAngle = 1.0472 []
4176 wh_cs_LockedAttackMaxAngleDogVsNPC = 0.349066 []
4177 wh_cs_LockedAttackMaxAngleDogVsPlayer = 0.698132 []
4178 wh_cs_LockedAttackZAngle = 1.0472 []
4179 wh_cs_LockedAttackZTolerance = 0.3 []
4180 wh_cs_LodAmbientDistance = 20 []
4181 wh_cs_LodBattleDistanceModifier = 0.7 []
4182 wh_cs_LodFarDistance = 14 []
4183 wh_cs_LodNearDistance = 8 []
4184 wh_cs_LogicalBlockMaxAngle = 1.0472 []
4185 wh_cs_MasterStrikeOnRiposteTimeOffset = 0.2 []
4186 wh_cs_MaxAttackDistanceDebug = 0 []
4187 wh_cs_MaxAttackDistanceMoveOffset = 2 []
4188 wh_cs_MaxAttackDistanceMoveOffsetStiffness = 0.2 []
4189 wh_cs_MaxAttackRotationDeviation = 60 []
4190 wh_cs_MaxFakeCollisionDistance = 1.8 []
4191 wh_cs_MaxIdleTurnTimeout = 2 []
4192 wh_cs_MinIdleTurnTimeout = 1 []
4193 wh_cs_MinimalTurnThreshold = 30 []
4194 wh_cs_MinimalTurnThresholdByTime = 14 []
4195 wh_cs_MinimalTurnThresholdWhenTurning = 7 []
4196 wh_cs_MoveCooldown = 0.35 []
4197 wh_cs_NoCombatArmedAlignmentOffset = -0.2 []
4198 wh_cs_NoCombatUnarmedAlignmentOffset = -0.3 []
4199 wh_cs_OnlyBigTurns = 0 []
4200 wh_cs_OpenSlotFOVBiasNPC = 45 []
4201 wh_cs_OpenSlotFOVBiasPlayer = 35 []
4202 wh_cs_OpponentManagerBruteForce = 0 []
4203 wh_cs_PerfectBlock_RetargetAngleFOVBias = 0 []
4204 wh_cs_PerfectBlock_SpatialVolumeRadius = 0.1 []
4205 wh_cs_PhysHitReaction_ImpactCoef = 15 []
4206 wh_cs_PhysSim = 0 []
4207 wh_cs_PhysWeaponColSim_ImpactCoef = 1 []
4208 wh_cs_PhysWeaponHitReaction_ImpactCoef = 3 []
4209 wh_cs_PlayerAttackInactivityDuration = 2 []
4210 wh_cs_PlayerAttackInactivityDurationVsDog = 6 []
4211 wh_cs_PlayerDistanceTolerance = 0.35 []
4212 wh_cs_PlayerFreeAttackMinDistance = 0.7 []
4213 wh_cs_PlayerFreeAttackPrepareTime = 0.3 []
4214 wh_cs_PlayerFreeAttackStabMinDistance = 1.3 []
4215 wh_cs_PlayerFreeCameraModeGamepadDeadZone = 1 []
4216 wh_cs_PlayerFreeCameraModeMouseDeadZone = 5 []
4217 wh_cs_PlayerHorizontalUnlockDelay = 0.5 []
4218 wh_cs_PlayerInputBypass = 0 []
4219 wh_cs_PlayerInputCombatAngleAfterKill = -0.698132 []
4220 wh_cs_PlayerInputCombatDelayAfterKill = 0.6 []
4221 wh_cs_PlayerInputCombatDelayAfterKillWithOtherOpponent = 0.2 []
4222 wh_cs_PlayerInputCombatUnlockDelay = 0.1 []
4223 wh_cs_PlayerInputCursorUnlockDistance = 0.2 []
4224 wh_cs_PlayerInputGamepadSensitivity = 0.05 []
4225 wh_cs_PlayerInputGamepadUnlockMinDistanceToUnlock = 5 []
4226 wh_cs_PlayerInputGamepadUnlockMinTime = 0 []
4227 wh_cs_PlayerInputGamepadUnlockMinTimeSameZone = 0.3 []
4228 wh_cs_PlayerInputGamepadUnlockReturnTime = 0.15 []
4229 wh_cs_PlayerInputIndicator = 0 []
4230 wh_cs_PlayerInputLockAreaWidth = 0.4 []
4231 wh_cs_PlayerInputLockAreaWidthNoCombat = 1.9 []
4232 wh_cs_PlayerInputLockingTolerance = 60 []
4233 wh_cs_PlayerInputMouseSensitivity = 0.1 []
4234 wh_cs_PlayerInputMouseUnlocking = 1 []
4235 wh_cs_PlayerInputMouseUnlockMinDistanceToUnlock = 15 []
4236 wh_cs_PlayerInputMouseUnlockMinOppAngle = 35 []
4237 wh_cs_PlayerInputMouseUnlockMinTime = 0.15 []
4238 wh_cs_PlayerInputMouseUnlockReturnTime = 0.2 []
4239 wh_cs_PlayerInputMouseUnlockXThreshold = 45 []
4240 wh_cs_PlayerInputMouseUnlockZThreshold = 40 []
4241 wh_cs_PlayerInputMouseZoneChangeMinDistance = 50 []
4242 wh_cs_PlayerInputMouseZoneChangeMinTime = 0.1 []
4243 wh_cs_PlayerInputMouseZoneChangePreventionAfterAction = 0.05 []
4244 wh_cs_PlayerInputMouseZoneChangeSensitivity = 16 []
4245 wh_cs_PlayerInputUnlockAreaWidthHyst = 0.2 []
4246 wh_cs_PlayerLockDisabled = 0 []
4247 wh_cs_PlayerLockOpponentAngleBias = 45 []
4248 wh_cs_PlayerMaxOpponentAngleToLock = 0.785398 []
4249 wh_cs_PlayerMaxOpponentAngleToUnlock = 0.872665 []
4250 wh_cs_PlayerMaxOpponentDistanceToLock = 4 []
4251 wh_cs_PlayerMaxOpponentDistanceToUnlock = 7 []
4252 wh_cs_PlayerMaxThreatDistance = 15 []
4253 wh_cs_PlayerNormalAttackOffset = 0.5 []
4254 wh_cs_PlayerTutorialStep = 0 []
4255 wh_cs_PlayerUnlockTimeout = 3 []
4256 wh_cs_PlayerVerticalUnlockDelay = 1 []
4257 wh_cs_PlayerVIPTargetAttackDot = 0.8 []
4258 wh_cs_PLSkillProfile = 1 []
4259 wh_cs_PLSlotDurationMod = 0.5 []
4260 wh_cs_PosAlignmentInterruptionZAngleThreshold = 50 []
4261 wh_cs_PreBlockRestartCooldown = 0.5 []
4262 wh_cs_ProcessSyncHits = 0 []
4263 wh_cs_Profiling = 0 []
4264 wh_cs_ReloadDB (Command)
4265 wh_cs_RemoveFilter (Command)
4266 wh_cs_RepeatHitTimeout = 1.5 []
4267 wh_cs_RiderWeaponCollisionLen = 0.5 []
4268 wh_cs_RipostePerfectBlockZoneDistance = 1 []
4269 wh_cs_RiposteSlotDuration = 0.5 []
4270 wh_cs_ShowCombatUI = 1 []
4271 wh_cs_ShowComboZonesUI = 1 []
4272 wh_cs_ShowEnvSpatialGrid = 0 []
4273 wh_cs_ShowLiveSpatialGrid = 0 []
4274 wh_cs_ShowPreprocessedSpatialGrid = 0 []
4275 wh_cs_ShowRiposteUI = 1 []
4276 wh_cs_SignificantDeviationAngle = 30 []
4277 wh_cs_SlotEndHitOffset = 0.15 []
4278 wh_cs_SpatialGridBlendSpace = 0 []
4279 wh_cs_SpatialGridBlendSpaceDistance = 0.25 []
4280 wh_cs_SpatialGridDisection = 32 []
4281 wh_cs_SpatialGridDisectionPlayerAddition = 2 []
4282 wh_cs_SpatialGridPreprocess = 1 []
4283 wh_cs_SpatialGridRadius = 1 []
4284 wh_cs_SpatialGridWeaponLength = 0.5 []
4285 wh_cs_StandardSlotDuration = 1 []
4286 wh_cs_StaticAttackCooldown = 0.4 []
4287 wh_cs_StealthActionAngle = 135 []
4288 wh_cs_StealthActionDistance = 2 []
4289 wh_cs_StealthActionLyingAngle = 150 []
4290 wh_cs_StealthActionMaxAngle = 0.523599 []
4291 wh_cs_StealthAlwaysSuccess = 0 []
4292 wh_cs_StealthDisableAIBackoff = 0 []
4293 wh_cs_StealthDisableAIPerfectBlock = 0 []
4294 wh_cs_StealthTimewarpDurationOverride = -1 []
4295 wh_cs_StealthTimewarpSpeed = 0.5 []
4296 wh_cs_SyncGuardAutoTriggerMaxVelocity = 4 []
4297 wh_cs_SyncGuardAutoTriggerMinVelocity = 0 []
4298 wh_cs_SyncGuardAutoTriggerMoveWeight = 1.8 []
4299 wh_cs_SyncGuardBackoffTimer = 2 []
4300 wh_cs_SyncGuardkDistanceTolerance = 0.2 []
4301 wh_cs_SyncGuardMaxXYAngle = 0.698132 []
4302 wh_cs_SyncGuardMaxZAngle = 0.698132 []
4303 wh_cs_SyncSlotEndHitOffset = 0.1 []
4304 wh_cs_TargetUseSpineBone = 0 []
4305 wh_cs_ThreatenedTargetsSelectionDistanceBias = -0.1 []
4306 wh_cs_ThreatenedTargetsSelectionDistanceOverride = 0 []
4307 wh_cs_ThreatenedTargetsSelectionFOV = 80 []
4308 wh_cs_TimeAlignment_BlockSpeedMod = 0.8 []
4309 wh_cs_TimeAlignment_ImpulseMinSpeed = 0.8 []
4310 wh_cs_TimeAlignment_MaxAnimAddition = 0.5 []
4311 wh_cs_TimeAlignment_MaxAttackSpeedBias = 2 []
4312 wh_cs_TimeAlignment_MaxBlockSpeedBias = 10 []
4313 wh_cs_TimeAlignment_MinAttackSpeedBias = 0.5 []
4314 wh_cs_TimeAlignment_MinBlockSpeedBias = 0.5 []
4315 wh_cs_TimeAlignment_MinConstSpeedBias = 0.1 []
4316 wh_cs_TimeAlignment_SlotDelayDuration = 0.07 []
4317 wh_cs_TimeWarpDurationOpp = 0.05 []
4318 wh_cs_TimeWarpDurationPlayer = 0.3 []
4319 wh_cs_TimeWarpFadeIn = 0.01 []
4320 wh_cs_TimeWarpFadeOut = 0.1 []
4321 wh_cs_TimeWarpMSFadeSpeedForOpp = 1 []
4322 wh_cs_TimeWarpPBFadeSpeedForOpp = 0.4 []
4323 wh_cs_TimeWarpPBFadeSpeedForPlayer = 1 []
4324 wh_cs_TimewarpStealthPBSpeedForOpp = 1 []
4325 wh_cs_TimeWarpSyncPBFadeIn = 0.3 []
4326 wh_cs_TimewarpSyncPBSpeedForOpp = 0.4 []
4327 wh_cs_TraceMNDebug = 0 []
4328 wh_cs_TutorialSlotActionFadeIn = 0 []
4329 wh_cs_TutorialSlotActionFadeOut = 0 []
4330 wh_cs_UnarmedTargetToHeadBone = 1 []
4331 wh_cs_UnarmedVsArmedAlignmentOffsetOppositeStance = -0.14 []
4332 wh_cs_UnarmedVsArmedAlignmentOffsetSameStance = -0.12 []
4333 wh_cs_UseDudeInTests = 0 []
4334 wh_cs_WeaponCollisionCCDPosBias = 0.2 []
4335 wh_cs_WeaponDisableOffhand = 1 []
4336 wh_cs_WeaponProcDisableOffhand = 1 []
4337 wh_cs_WeaponProcSolver = 1 []
4338 wh_cs_WeaponProcSolverColBlendLimiter = 0.5 []
4339 wh_cs_WeaponProcSolverColExtraOffset = 0 []
4340 wh_cs_WeaponProcSolverColFilterFOVOBias = 0 []
4341 wh_cs_WeaponProcSolverDebug = 0 []
4342 wh_cs_WeaponProcSolverDebugCollisions = 0 []
4343 wh_cs_WeaponProcSolverForceLOD = 0 []
4344 wh_cs_WeaponProcSolverImpactArea = 0.1 []
4345 wh_cs_WeaponProcSolverLod1Duration = 0.3 []
4346 wh_cs_WeaponProcSolverMethod = 1 []
4347 wh_cs_WeaponProcSolverNearColDist = 0.12 []
4348 wh_cs_WeaponProcSolverNearColDistVisualFilter = 0.25 []
4349 wh_cs_WeaponProcSolverPosOffhandFade = 0.1 []
4350 wh_cs_WeaponProcSolverProfiling = 0 []
4351 wh_cs_WeaponProcSolverRecoilEffectDist = 0 []
4352 wh_cs_WeaponProcSolverRecoilEffectTime = 0.5 []
4353 wh_cs_WeaponProcSolverRecoveryIKBlendThreshold = 0.5 []
4354 wh_cs_WeaponProcSolverRecoveryTime = 0.3 []
4355 wh_cs_WeaponProcSolverRotAnimDelaySharpness = 0.3 []
4356 wh_cs_WeaponProcSolverRotInterpolatorSel = 0.1 []
4357 wh_cs_WeaponProcSolverRotMaxAnimDeviationAng = 120 []
4358 wh_cs_WeaponProcSolverRotRecoverySharpness = 0.8 []
4359 wh_cs_WeaponProcSolverRotRecoveryTimeMax = 0.3 []
4360 wh_cs_WeaponProcSolverRotRecoveryTimeMin = 0.1 []
4361 wh_cs_WeaponProcSolverRotSmoothTime = 20 []
4362 wh_cs_WeaponSolver = 1 []
4363 wh_cs_WeaponSolverColBlendLimiter = 0.5 []
4364 wh_cs_WeaponSolverColExtraOffset = 0 []
4365 wh_cs_WeaponSolverColFilterFOVOBias = 0 []
4366 wh_cs_WeaponSolverDebug = 0 []
4367 wh_cs_WeaponSolverDebugCollisions = 0 []
4368 wh_cs_WeaponSolverEnableMultipleCollisions = 1 []
4369 wh_cs_WeaponSolverForceEnableMultipleCollisionsOnWeapon = 0 []
4370 wh_cs_WeaponSolverForceLOD = 0 []
4371 wh_cs_WeaponSolverForceMode = -1 []
4372 wh_cs_WeaponSolverForcePenetration = -1 []
4373 wh_cs_WeaponSolverForceRecoilDuration = -1 []
4374 wh_cs_WeaponSolverForceRecoilIntensityPos = -1 []
4375 wh_cs_WeaponSolverForceRecoilIntensityRot = -1 []
4376 wh_cs_WeaponSolverForceStuckDelaySharpness = 2 []
4377 wh_cs_WeaponSolverImpactArea = 0.1 []
4378 wh_cs_WeaponSolverLod1Duration = 0.3 []
4379 wh_cs_WeaponSolverMethod = 1 []
4380 wh_cs_WeaponSolverNearColDist = 0.12 []
4381 wh_cs_WeaponSolverNearColDistVisualFilter = 0.25 []
4382 wh_cs_WeaponSolverPosOffhandFade = 0.1 []
4383 wh_cs_WeaponSolverProfiling = 0 []
4384 wh_cs_WeaponSolverRecoilEffectDist = 0 []
4385 wh_cs_WeaponSolverRecoveryDuration = 0.3 []
4386 wh_cs_WeaponSolverRecoveryIKBlendThreshold = 0.5 []
4387 wh_cs_WeaponSolverRecoveryTime = 0.5 []
4388 wh_cs_WeaponSolverRotAnimDelaySharpness = 0.3 []
4389 wh_cs_WeaponSolverRotInterpolatorSel = 0.1 []
4390 wh_cs_WeaponSolverRotMaxAnimDeviationAng = 120 []
4391 wh_cs_WeaponSolverRotRecoverySharpness = 0.8 []
4392 wh_cs_WeaponSolverRotRecoveryTimeMax = 0.3 []
4393 wh_cs_WeaponSolverRotRecoveryTimeMin = 0.1 []
4394 wh_cs_WeaponSolverRotSmoothTime = 20 []
4395 wh_cs_WeaponSolverSlidingDuration = 0.3 []
4396 wh_cs_WindowMinWeight = 0.5 []
4397 wh_dbg_EntityDistanceStats = 0 []
4398 wh_dbg_EntityDistanceStatsBracket = 10 []
4399 wh_dbg_EntityDistanceStatsFilter = NPC, NPC_Female, AnimChar []
4400 wh_dbg_LabelDistance = 15 []
4401 wh_dbg_LabelFilter = []
4402 wh_dbg_ShowLabels = 0 []
4403 wh_db_AllowPatching = 0 []
4404 wh_db_ReloadObjectDatabase (Command)
4405 wh_demo_enabledInputEvents = 1 []
4406 wh_demo_profile_peak = 150 []
4407 wh_demo_skipLogInfo = 0 []
4408 wh_demo_variableTime = 1 []
4409 wh_de_Enabled = 0 []
4410 wh_de_Layer = 0 []
4411 wh_de_MoveDown (Command)
4412 wh_de_MoveLeft (Command)
4413 wh_de_MoveRight (Command)
4414 wh_de_MoveToLast (Command)
4415 wh_de_MoveUp (Command)
4416 wh_de_NextLayer (Command)
4417 wh_de_PreviousLayer (Command)
4418 wh_de_RulerLeft (Command)
4419 wh_de_RulerRight (Command)
4420 wh_de_Target = Dude []
4421 wh_de_TurnMultiline (Command)
4422 wh_de_ZoomIn (Command)
4423 wh_de_ZoomOut (Command)
4424 wh_dlc_FakeLicense = []
4425 wh_dlg_ActorSoundDebug = 0 []
4426 wh_dlg_AutoSkip = 0 []
4427 wh_dlg_CamParam1 = 0 []
4428 wh_dlg_CamParam2 = 0 []
4429 wh_dlg_ChatBubbles = 2 []
4430 wh_dlg_ChatBubblesDistance = 12 []
4431 wh_dlg_ChatBubblesMaxOffset = 0.16 []
4432 wh_dlg_ChatBubblesMinOffset = 0.12 []
4433 wh_dlg_ChatBubblesMinScale = 0.4 []
4434 wh_dlg_ChatBubblesSmoothingSpeed = 0.68 []
4435 wh_dlg_ChatBubblesSmoothingThreshold = 0.8 []
4436 wh_dlg_ChatResponsesLeadTime = 3 []
4437 wh_dlg_CollisionRadius = 0.15 []
4438 wh_dlg_CreateObstacle = 1 []
4439 wh_dlg_CreateObstacleForIngameNpcDialogues = 0 []
4440 wh_dlg_DBARoot = Animations/humans/facials/dialog []
4441 wh_dlg_DebugDrawCamera = 0 []
4442 wh_dlg_DefaultChatTimeLimit = 10 []
4443 wh_dlg_DefaultMaxDistance = 0 []
4444 wh_dlg_DialogDebug = 0 []
4445 wh_dlg_DisplayDecisionIdleTimeout = 0 []
4446 wh_dlg_Enable = 1 []
4447 wh_dlg_EnableFallbackVoice = 1 []
4448 wh_dlg_FacialStreamTimeout = 10 []
4449 wh_dlg_ForceCamera = 0 []
4450 wh_dlg_ForcedDecision = []
4451 wh_dlg_ForcePOV = 0 []
4452 wh_dlg_HeightCoef = 1.2 []
4453 wh_dlg_IngameDialogueObstacleDistanceThreshold = 1 []
4454 wh_dlg_IngameDialogueObstacleRadiusAddition = -0.5 []
4455 wh_dlg_LODRatio = 60 []
4456 wh_dlg_LookAtTransitionDurationMax = 0.375 []
4457 wh_dlg_LookAtTransitionDurationMin = 0.275 []
4458 wh_dlg_MaxAnimDurationScale = 1.3 []
4459 wh_dlg_MinAnimDurationScale = 0.7 []
4460 wh_dlg_MinCutTime = 60000 []
4461 wh_dlg_MinTimeToCut = 3.5 []
4462 wh_dlg_NoCameras = 0 []
4463 wh_dlg_RecordDialog = 0 []
4464 wh_dlg_ReloadDB (Command)
4465 wh_dlg_reloadFunctions (Command)
4466 wh_dlg_RequestMaxAxisAngle = 45 []
4467 wh_dlg_RequestMaxDistance = 6.25 []
4468 wh_dlg_RequestMaxTotalAngle = 90 []
4469 wh_dlg_RequestTimeout = 20 []
4470 wh_dlg_RestrictDialogHeightDifference = 0.5 []
4471 wh_dlg_RestrictDialogHeightHorseDifference = 2 []
4472 wh_dlg_SetAnimDurationScales (Command)
4473 wh_dlg_ShowOrigActor = 0 []
4474 wh_dlg_SkipCooldown = 0.2 []
4475 wh_dlg_SkipPhysPosAdjustment = 1 []
4476 wh_dlg_SmoothTime = 5 []
4477 wh_dlg_TestMode = 0 []
4478 wh_dlg_TestPreselectedSequences = []
4479 wh_dlg_TwinDismountedHorseFrustumConeAngle = 320 []
4480 wh_dlg_TwinDismountedHorseFrustumMaxDistance = 30 []
4481 wh_dlg_TwinDismountedHorseFrustumMinDistance = 2 []
4482 wh_dlg_TwinKeepPoseFrontConeAngle = 180 []
4483 wh_dlg_TwinPlayerOverlapQueryCount = 20 []
4484 wh_dlg_Verbosity = 1 []
4485 wh_dlg_VisibleSequence = 0 []
4486 wh_dlg_VoiceCategoryPriorityCoef = 1.5 []
4487 wh_dlg_VoiceRoot = Localization/dialog []
4488 wh_dlg_WaitForCloth = 1 []
4489 wh_dlg_WordDelay = 0.45 []
4490 wh_dog_DebugAction = 0 []
4491 wh_dog_PetMaxAngle = 75 []
4492 wh_dog_PetMaxDistance = 1.85 []
4493 wh_dog_SmoothTerrainTraversal = 1 []
4494 wh_dumpBigInventories (Command)
4495 wh_ed_editorAreaDebug = 0 []
4496 wh_ed_reloadFlashOnGameModeStart = 0 []
4497 WH_Enable_FileProfiling = 0 []
4498 wh_ent_AnimSynchronizerForceUpdateAnimController = 1 [REQUIRE_APP_RESTART]
4499 wh_ent_AutoRuntimePrefabsDebug = 0 []
4500 wh_ent_AutoRuntimePrefabsMinDistanceSqr = 100 []
4501 wh_ent_CarryItemHeadAngleCap = 40 []
4502 wh_ent_CarryItemHintsVisibilityTimeout = 5 []
4503 wh_ent_CarryItemPileMaxDistance = 1.5 []
4504 wh_ent_DebugAreaSpawn = 0 []
4505 wh_ent_DebugLogActorActions = 0 []
4506 wh_ent_DisappearingObjectDespawnDistance = 40 []
4507 wh_ent_EquipmentSlotsDebug = 0 []
4508 wh_ent_EquipmentSlotsDebugSoul = []
4509 wh_ent_GameProfileManagerDebugDraw = 0 []
4510 wh_ent_GameProfileManagerDebugDrawFilter = []
4511 wh_ent_GameProfileManagerDump (Command)
4512 wh_ent_LedgeContinuousBlendWeight = 1 []
4513 wh_ent_PhysicsDebugDraw = []
4514 wh_ent_RestockPerFrameBudget = 1 []
4515 wh_ent_RestockStartTimeMinutes = 180 []
4516 wh_ent_ShowHelperObjects = 1 []
4517 wh_env_CloudDensitySaturationValue = 10 []
4518 wh_env_debugTod = 0 []
4519 wh_env_DirtCreationSpeed = 0.05 []
4520 wh_env_DirtDryupSpeed = 0.05 []
4521 wh_env_DisableRainController = 0 []
4522 wh_env_GridInsertDistanceSquared = 400 []
4523 wh_env_LightningThreshold = 0.75 []
4524 wh_env_ParallelUpdate = 1 []
4525 wh_env_PuddleCreationDelay = 25 []
4526 wh_env_PuddleCreationSpeed = 0.017 []
4527 wh_env_PuddleDryupDelay = 400 []
4528 wh_env_PuddleDryupSpeed = 0.0008 []
4529 wh_env_PuddleMaskMax = 0.95 []
4530 wh_env_PuddleMaskMin = 0 []
4531 wh_env_PuddlesRippleAmountMul = 20 []
4532 wh_env_RainCurrentAmount = 1 []
4533 wh_env_RainDebug = 0 []
4534 wh_env_RainDiffuseDarkening = 0.4 []
4535 wh_env_RainDropsAmountMul = 8 []
4536 wh_env_RainDropsSpeedBase = 1.5 []
4537 wh_env_RainDropsSpeedMul = 8 []
4538 wh_env_RainDropsSpeedWindMul = 0.1 []
4539 wh_env_RainFilterFreq = 0.2 []
4540 wh_env_RainIntensityOverride = -1 []
4541 wh_env_RainLayers = 3 []
4542 wh_env_RainMoveBlend = 5 []
4543 wh_env_RainMoveStrength = 0.3 []
4544 wh_env_RainThreshold = 0.3 []
4545 wh_env_RainWindStrength = 30 []
4546 wh_env_RandomPresetDelay = 4 []
4547 wh_env_RespawnDebug = 0 []
4548 wh_env_RespawnDebugIntervalSec = 0 []
4549 wh_env_RespawnDistance = 10 []
4550 wh_env_RespawnHerbBboxScale = 2 []
4551 wh_env_RespawnPickDistance = 1.5 []
4552 wh_env_RespawnRaycastUpdateDelta = 0.05 []
4553 wh_env_RespawnTypicalHerbHeight = 0.35 []
4554 wh_env_SplashesAmountMul = 4 []
4555 wh_env_WeatherLayerProfileDebugDraw = 0 []
4556 wh_env_WeatherLayerProfileHidingDelay = 15 []
4557 wh_env_WeatherLayerProfileProcessingBudget = 16 []
4558 wh_env_WeatherUpdateEnabled = 1 []
4559 wh_env_WetDryThreshold = 0.01 []
4560 wh_es_SlicedLoading = 1 []
4561 wh_es_SlicedLoadingDebug = 0 []
4562 wh_es_SlicedLoadingTimeBudget = 3 []
4563 wh_eval (Command)
4564 wh_e_AllowPersistentRenderObjectsForEntities = 1 []
4565 wh_e_AreaLightShadowCameraOffsetBias = 0.1 []
4566 wh_e_AreaLightShadowClampSmoothing = 0.01 []
4567 wh_e_ClipVolumesGrid = 1 []
4568 wh_e_ClipVolumesPrepareJob = 1 []
4569 wh_e_CloudMapSpeed = 56 []
4570 wh_e_CoverageBufferReprojIgnoreDistance = 1 []
4571 wh_e_CoverageBufferReprojMethod = 1 []
4572 wh_e_DebugDrawBadFaceArea = 4 []
4573 wh_e_DebugDrawGoodFaceArea = 400 []
4574 wh_e_DebugDrawTextureMemoryLimit = 32768 []
4575 wh_e_FullGSMUpdateAfterCameraChange = 0 []
4576 wh_e_HDREyeAdaptationEVMin = 0 []
4577 wh_e_HLodClusterSwitchingDistanceExponent = 1 []
4578 wh_e_HLodClusterSwitchingDistanceMin = 150 []
4579 wh_e_HLodClusterSwitchingDistanceMultiplier = 0.5 []
4580 wh_e_HLodDebugColoring = 0 []
4581 wh_e_HLodDebugDraw = 0 []
4582 wh_e_HLodDebugLabel = 0 []
4583 wh_e_HLodDebugSelectedOnly = 0 []
4584 wh_e_HLodDebugSwitchingDistance = 0 []
4585 wh_e_HLodDebugTypeFilter = 14 []
4586 wh_e_HLodHysteresisDistance = 8 []
4587 wh_e_HLodInteriorSwitchingDistance = 12 []
4588 wh_e_HlodMaxStreamingTasks = 2 []
4589 wh_e_HLodSignificantObjectRatio = 0.05 []
4590 wh_e_HLodSimulateSlowStreamingFrameCount = 0 []
4591 wh_e_HLodStreamBrushInstances = 1 []
4592 wh_e_HLodStreamingFramesUntilObjectLoadingTimeout = 300 []
4593 wh_e_HLodStreamingFramesUntilUnload = 600 []
4594 wh_e_HLodStreamingMaxReleasedPerFrame = 2 []
4595 wh_e_HLodStreamingMaxUpdatedPerFrame = 200 []
4596 wh_e_HLodSwitchingDistanceIn2D = 1 []
4597 wh_e_HLodSystemEnabled = 1 [REQUIRE_LEVEL_RELOAD]
4598 wh_e_HLodUpdatePaused = 0 [REQUIRE_LEVEL_RELOAD]
4599 wh_e_HLodUseDissolve = 1 []
4600 wh_e_HLodVegetationSwitchingDistances = 8000 4000 2000 500 []
4601 wh_e_HLodViewDistRatioOverride = 254 []
4602 wh_e_HLodViewDistRatioOverrideRadiusThreshold = 0 []
4603 wh_e_IgnorePerInstanceLodRatio = 0 []
4604 wh_e_IgnorePerInstanceViewDistRatio = 0 []
4605 wh_e_MaterialBufferDebugDraw = 0 [REQUIRE_APP_RESTART]
4606 wh_e_MaterialBufferUnassignedFeatureDebug = 1 [REQUIRE_APP_RESTART]
4607 wh_e_MaterialFeatureBufferSize = 55296 [REQUIRE_APP_RESTART]
4608 wh_e_MaterialInstanceBufferSize = 2560 [REQUIRE_APP_RESTART]
4609 wh_e_MaxCompiledRoadsPerFrame = 5 []
4610 wh_e_ObjectsTreeRenderNodeListTypeDebug = 0 []
4611 wh_e_ObjectsTreeRenderNodeTypeDebug = 0 []
4612 wh_e_ObserverDebugDraw = 0 []
4613 wh_e_ObserverEnable (Command)
4614 wh_e_ObserverMinDistance = 2 []
4615 wh_e_ObserverMinFOVChange = 0.2 []
4616 wh_e_ObserverMinTeleportDistance = 16 []
4617 wh_e_ObserverMode = 0 []
4618 wh_e_ObserverTeleportWarning = 1 []
4619 wh_e_ParticlesAudioFarDistSq = 625 []
4620 wh_e_ParticlesAudioMaxDistance = 50 []
4621 wh_e_ParticlesAudioNearDistSq = 400 []
4622 wh_e_ParticlesLimitPerContainer = 600 []
4623 wh_e_ParticlesProfileToplist = -1 []
4624 wh_e_ParticlesUpdateThreshold = 3 []
4625 wh_e_ParticlesViewDistMul = 3 []
4626 wh_e_PernamentPhysicalization = 1 []
4627 wh_e_PernamentPhysicalizationSyncLoad = 0 []
4628 wh_e_RoadRenderNodeBBoxes = 0 []
4629 wh_e_ScreenShotFileName = []
4630 wh_e_ShadowsSparseGSMUpdate = 1 []
4631 wh_e_StatObjDsStreaming = 0 []
4632 wh_e_StreamCgfHeaders = 1 []
4633 wh_e_StreamCgfSizePenality = 0.25 []
4634 wh_e_StreamPredictionUpdateNearTimeSlice = 0.35 []
4635 wh_e_surfaceTypeDebugColoring = 0 [REQUIRE_APP_RESTART]
4636 wh_e_svoTI_UseProbe = 0 []
4637 wh_e_TimeOfDayMode = 1 []
4638 wh_e_VerticalLightCulling = 2 []
4639 wh_e_ViewDistRatioRoad = 130 []
4640 wh_e_WindDebugDraw = 0 []
4641 wh_fmod_with_liveupdate = 0 [DUMPTODISK]
4642 wh_frameStatsClampValues = 1 []
4643 wh_game_pauseDebug = 0 []
4644 wh_game_unpause (Command)
4645 wh_gfx_useSWF = 0 []
4646 wh_g_showHelp = 0 []
4647 wh_HitReaction_CollisionCacheEvictionInterval = 1 []
4648 wh_HitReaction_CollisionsEnabled = 1 []
4649 wh_HitReaction_Debug = 0 []
4650 wh_HitReaction_DebugIgnorePlayer = 0 []
4651 wh_HitReaction_Enabled = 1 []
4652 wh_HitReaction_EnvironmentCollisionScale = 1 []
4653 wh_HitReaction_PhysicalHitCoef = 10 []
4654 wh_horse_AltControls = 0 []
4655 wh_horse_AutoResetBridleDist = 0.1 []
4656 wh_horse_CallMaxDistance = 50 []
4657 wh_horse_CallMinDistance = 20 []
4658 wh_horse_CameraCentering = 0.2 []
4659 wh_horse_CameraCenteringMagnetismDegreeLimit = 150 []
4660 wh_horse_CameraCenteringPitchOffset = -2.5 []
4661 wh_horse_CameraCenteringSwayCoeff = 0 []
4662 wh_horse_CameraCenteringTime = 3 []
4663 wh_horse_CameraCenteringTimeInCombat = 2 []
4664 wh_horse_CameraSmoothing = 0.1 []
4665 wh_horse_CameraTwitchAmount = 1 []
4666 wh_horse_CameraTwitchDebug = 0 []
4667 wh_horse_ClampDelta = 0.1 []
4668 wh_horse_CollisionAvoidance = 0 []
4669 wh_horse_CollisionAvoidanceDebug = 0 []
4670 wh_horse_CollisionAvoidanceMoraleHits = 1 []
4671 wh_horse_CollisionAvoidanceNoAvoiding = 1 []
4672 wh_horse_CollisionAvoider = 1 []
4673 wh_horse_CollisionAvoiderDebug = 0 []
4674 wh_horse_CollisionAvoiderRaycastDistMin = 4.5 []
4675 wh_horse_CollisionAvoiderRaycastDistMinRoad = 3 []
4676 wh_horse_CollisionAvoiderRaycastDistMult = 0.7 []
4677 wh_horse_CollisionAvoiderRaycastDistMultRoad = 0.5 []
4678 wh_horse_CollisionAvoiderRaycastFlags = 31 []
4679 wh_horse_CollisionAvoiderRaycastHeight[low] = 0.6 []
4680 wh_horse_CollisionAvoiderRaycastHeight[mid] = 1.3 []
4681 wh_horse_CollisionAvoiderRaycastHeight[top] = 2 []
4682 wh_horse_CollisionAvoiderRaycastMinDegreeUp = 45 []
4683 wh_horse_CollisionAvoiderRaycastMinElevation = 0.25 []
4684 wh_horse_CollisionAvoiderRaycastRotationAmount = 0 []
4685 wh_horse_CollisionAvoiderRaycastSmoothMaxTriangleCount = 352 []
4686 wh_horse_CollisionAvoiderRaycastWidth[center] = 0 []
4687 wh_horse_CollisionAvoiderRaycastWidth[left] = -0.25 []
4688 wh_horse_CollisionAvoiderRaycastWidth[right] = 0.25 []
4689 wh_horse_CollisionAvoiderSmoothNormalsTime = 1 []
4690 wh_horse_ControlMapPow = 2.5 []
4691 wh_horse_DashFovChangeSpeed = 0.33 []
4692 wh_horse_DashFovMultiplier = 1 []
4693 wh_horse_DashInterruptDuration = 0.5 []
4694 wh_horse_DashInterruptMask = 3 []
4695 wh_horse_DebugControls = 0 []
4696 wh_horse_DebugStaminaBuff = 0 []
4697 wh_horse_DismountLockDuration = 1.5 []
4698 wh_horse_DismountLockSaddleRotation = 60 []
4699 wh_horse_EnableRiderHeadCollision = 1 []
4700 wh_horse_FastStopHoldTime = 0.2 []
4701 wh_horse_FollowInnerCircleRadius = 3.2 []
4702 wh_horse_FollowInnerCircleRadiusBias = 0.8 []
4703 wh_horse_FollowInputMovementScaleX = 1 []
4704 wh_horse_FollowInputMovementScaleY = 0.33 []
4705 wh_horse_FollowMaxBackwardSpeed = 2 []
4706 wh_horse_FollowMaxForwardSpeed = 12.5 []
4707 wh_horse_FollowMaxStartDistance = 12 []
4708 wh_horse_FollowMinDistance = 2.5 []
4709 wh_horse_FollowNPCSpeedForMaximumOffset = 2 []
4710 wh_horse_FollowOffsetX = 1.7 []
4711 wh_horse_FollowOffsetY = 1.5 []
4712 wh_horse_FollowOffsetYWhenCenter = -1 []
4713 wh_horse_FollowOuterCircleMinSpeed = 3 []
4714 wh_horse_FollowOuterCircleRadius = 10 []
4715 wh_horse_FollowOuterCircleTargetSpeedScale = 3 []
4716 wh_horse_FollowPlayerTimer = 15 []
4717 wh_horse_FollowTurnAroundSpeed = 2 []
4718 wh_horse_GroundBodingEnabled = 0 []
4719 wh_horse_HideReinsWhenMounted = 1 []
4720 wh_horse_Idle2MoveWithPlayer = 1 []
4721 wh_horse_JumpGravityMult = 1 []
4722 wh_horse_JumpHeight = 1.6 []
4723 wh_horse_JumpOnSlopeNormalZLimit = 0.9 []
4724 wh_horse_LevelBarrierDistanceMult = 1.5 []
4725 wh_horse_MountLockDuration = 1.5 []
4726 wh_horse_MountLockSaddleRotation = 90 []
4727 wh_horse_MovementSpeedMultClamp = 0.5 []
4728 wh_horse_MovementSpeedMultMult = 2 []
4729 wh_horse_MovementSpeedMultPow = 2 []
4730 wh_horse_PushNPCsForce = 4 []
4731 wh_horse_RoadMagnetism = 1 []
4732 wh_horse_RoadMagnetismBacktrackPathLength = 12 []
4733 wh_horse_RoadMagnetismCartCenterOffsetY = 4 []
4734 wh_horse_RoadMagnetismCartHeight = 10 []
4735 wh_horse_RoadMagnetismCartWidth = 4 []
4736 wh_horse_RoadMagnetismCrossroadPredictionLen = 24 []
4737 wh_horse_RoadMagnetismDashMaxDegree = 25 []
4738 wh_horse_RoadMagnetismDeactivateTime = 2.5 []
4739 wh_horse_RoadMagnetismDebug = 0 []
4740 wh_horse_RoadMagnetismDisableHintsVisibleTime = 4 []
4741 wh_horse_RoadMagnetismEnterAngle = 22.5 []
4742 wh_horse_RoadMagnetismFlickDebug = 0 []
4743 wh_horse_RoadMagnetismFlickLimit = 0.3 []
4744 wh_horse_RoadMagnetismFlickMinAngle = 10 []
4745 wh_horse_RoadMagnetismForce = 0 []
4746 wh_horse_RoadMagnetismInterruptTime = 1 []
4747 wh_horse_RoadMagnetismMaxDelta = 1.9 []
4748 wh_horse_RoadMagnetismPathMaxWidth = 10 []
4749 wh_horse_RoadMagnetismPathMinWidth = 0 []
4750 wh_horse_RoadMagnetismPathWidthCoeff = 1 []
4751 wh_horse_RoadMagnetismReactivateTime = 2.5 []
4752 wh_horse_RoadMagnetismRemainAngle = 5 []
4753 wh_horse_RoadMagnetismRoadCosLimit = 0.5 []
4754 wh_horse_RoadMagnetismRunMaxDegree = 65 []
4755 wh_horse_RoadMagnetismSnapTime = 1 []
4756 wh_horse_RoadMagnetismSprintMaxDegree = 40 []
4757 wh_horse_RoadMagnetismTrendMaxSteer = 180 []
4758 wh_horse_RoadMagnetismTrendMaxWidth = 6 []
4759 wh_horse_RoadMagnetismTrendMinSteer = 0 []
4760 wh_horse_RoadMagnetismTrendMinWidth = 3 []
4761 wh_horse_RoadMagnetismTrendSteerWeight = 0.25 []
4762 wh_horse_RoadMagnetismTrendWidthWeight = 0.5 []
4763 wh_horse_RotationCoeff = 2 []
4764 wh_horse_RotationMax = 5 []
4765 wh_horse_RotationSmoothInSpeed = 0.3 []
4766 wh_horse_RotationSmoothOutSpeed = 0.05 []
4767 wh_horse_SmoothTerrainTraversal = 0 []
4768 wh_horse_SpawnOnCall = 0 []
4769 wh_horse_SpurDebuffGenerosity = 0.33 []
4770 wh_horse_StealCurrentHorse (Command)
4771 wh_horse_StopHintDelay = 1 []
4772 wh_horse_StopHintDuration = 3 []
4773 wh_horse_StraightenMovementMaxAngle = 2.5 []
4774 wh_horse_StuckLimit = 15 []
4775 wh_horse_ThrowDown (Command)
4776 wh_horse_TurnSlowdownCoeff[Dash] = 1 []
4777 wh_horse_TurnSlowdownCoeff[Run] = 1 []
4778 wh_horse_TurnSlowdownCoeff[Sprint] = 0.5 []
4779 wh_horse_TurnSlowdownCoeff[Walk] = 1 []
4780 wh_horse_TurnSlowdownMaxAngle[Dash] = 3.14159 []
4781 wh_horse_TurnSlowdownMaxAngle[Run] = 3.14159 []
4782 wh_horse_TurnSlowdownMaxAngle[Sprint] = 3.14159 []
4783 wh_horse_TurnSlowdownMaxAngle[Walk] = 3.14159 []
4784 wh_horse_TurnSlowdownPow[Dash] = 1.5 []
4785 wh_horse_TurnSlowdownPow[Run] = 1.5 []
4786 wh_horse_TurnSlowdownPow[Sprint] = 1.5 []
4787 wh_horse_TurnSlowdownPow[Walk] = 1.5 []
4788 wh_horse_UseBridleParamsFromLua = 0 []
4789 wh_horse_ViewLimitBottom = 59 []
4790 wh_horse_ViewLimitBottomDismounting = 22.5 []
4791 wh_horse_ViewLimitBottomMounting = 15 []
4792 wh_horse_ViewLimitBottomRear = 35 []
4793 wh_horse_ViewLimitNarrow = 90 []
4794 wh_horse_ViewLimitNarrowDismounting = 45.5 []
4795 wh_horse_ViewLimitNarrowMounting = 60 []
4796 wh_horse_ViewLimitNarrowRear = 80 []
4797 wh_horse_ViewLimitWide = 150 []
4798 wh_horse_ViewLimitWideDismounting = 45.5 []
4799 wh_horse_ViewLimitWideMounting = 80 []
4800 wh_horse_ViewLimitWideRear = 120 []
4801 wh_horse_WhistleTeleportBackDistance = 30 []
4802 wh_horse_WhistleTeleportInFrontDistance = 100 []
4803 wh_horse_YeetMultiplier = 3 []
4804 wh_human_DebugLadder = []
4805 wh_iLogMaxTraceLevel = 2 [DUMPTODISK]
4806 wh_item_DropHeightOffset = 0.4 []
4807 wh_item_DroppedAmmoMaxCount = 10 []
4808 wh_item_DroppedAmmoRadius = 4 []
4809 wh_item_DroppedBrokenAmmoBonusTime = 5 []
4810 wh_item_DroppedItemsDebugDraw = 0 []
4811 wh_item_HomeSlotAutoReturnInitialTimeout = 10000 []
4812 wh_item_HomeSlotAutoReturnMode = 1 []
4813 wh_item_HomeSlotPhaseReset = 1 []
4814 wh_item_ItemSlotDynSpawning = 2 []
4815 wh_item_ItemSlotDynSpawning_DespawnBudgetMax = 3 []
4816 wh_item_ItemSlotDynSpawning_DespawnBudgetMin = 1 []
4817 wh_item_ItemSlotDynSpawning_Parallel = 1 []
4818 wh_item_ItemSlotDynSpawning_Radius = 80 []
4819 wh_item_ItemSlotDynSpawning_RadiusHysteresis = 30 []
4820 wh_item_ItemSlotDynSpawning_SearchSizePerFrame = 1000 []
4821 wh_item_ItemSlotDynSpawning_SpawnBudgetFrameThresholdToDecrease = 40 []
4822 wh_item_ItemSlotDynSpawning_SpawnBudgetFrameThresholdToIncrease = 100 []
4823 wh_item_ItemSlotDynSpawning_SpawnBudgetMax = 10 []
4824 wh_item_ItemSlotDynSpawning_SpawnBudgetMin = 1 []
4825 wh_item_PreloadItemModels = 1 []
4826 wh_item_PreloadItemPhaseModels = 1 []
4827 wh_item_TagPoached = poached []
4828 wh_item_ViewDistRatio = 100 []
4829 wh_i_adaptiveTriggerEffect = 1 []
4830 wh_i_controllerVibrations = 1 []
4831 wh_i_deadZone = 0.2 []
4832 wh_i_Debug = 0 []
4833 wh_i_defaultDeadZone = 0.2 [READONLY]
4834 wh_i_immersiveTriggerEffect = 1 []
4835 wh_i_lightBarEffect = 1 []
4836 wh_i_thumbstickButtonThreshold = 0.76 []
4837 wh_i_vibrationIgnoreFocus = 0 []
4838 wh_loco_DebugInfo = 0 []
4839 wh_lua_better_print = 0 []
4840 wh_map_CompassPOIDistanceRatio = 3 []
4841 wh_map_MoveCursorSens = 10 []
4842 wh_map_ShowFastTravelPoints = 1 []
4843 wh_map_StickDeadZone = 0.001 []
4844 WH_MNM_TileAdjecancyTolerance = 0.1 []
4845 WH_MNM_TileBorderSize = 0.5 []
4846 WH_MNM_TriangulateSurfaceAlignHeuristic = 1 []
4847 wh_mod_GenerateReport (Command)
4848 wh_mod_ShowUsedModsInSaveTooltip = 0 []
4849 WH_Move_AllowOffMeshNavigation = 0 []
4850 WH_Move_AllowTeleport = 0 []
4851 WH_Move_OffMeshStuckDetectionMultiplier = 2 []
4852 WH_Move_OffMesh_HorizontalSearchThreshold = 4 []
4853 WH_Move_OffMesh_VerticalSearchThreshold = 1 []
4854 wh_openInventory (Command)
4855 wh_osh_DebugDistance = 0 []
4856 wh_osh_DrawDebug = 0 []
4857 wh_osh_enabled = 1 [DUMPTODISK]
4858 wh_osh_load (Command)
4859 wh_osh_play (Command)
4860 wh_osh_rtpc (Command)
4861 wh_osh_stop (Command)
4862 wh_osh_xml_filename = libs/GameAudio/oldschool_haptics.xml [DUMPTODISK]
4863 wh_photomode_CameraSize = 0.15 []
4864 wh_photomode_debugCamCollisions = 0 []
4865 wh_photomode_MaxDistance = 5 []
4866 wh_playerHorse_FollowInnerCircleRadius = 2.5 []
4867 wh_playerHorse_FollowInnerCircleRadiusBias = 0.2 []
4868 wh_playerHorse_FollowInputMovementScaleX = 0.8 []
4869 wh_playerHorse_FollowInputMovementScaleY = 1.2 []
4870 wh_playerHorse_FollowMaxStartDistance = 10 []
4871 wh_playerHorse_FollowMinDistance = 2 []
4872 wh_playerHorse_FollowNPCSpeedForMaximumOffset = 2 []
4873 wh_playerHorse_FollowOffsetX = 2 []
4874 wh_playerHorse_FollowOffsetY = 0.8 []
4875 wh_playerHorse_FollowOffsetYWhenCenter = -2 []
4876 wh_playerHorse_FollowOuterCircleMinSpeed = 2 []
4877 wh_playerHorse_FollowOuterCircleRadius = 5 []
4878 wh_playerHorse_FollowOuterCircleTargetSpeedScale = 2 []
4879 wh_player_BowControlScheme = 2 []
4880 wh_player_DashMaxInterval = 1 []
4881 wh_player_DeepWaterLevel = 0.85 []
4882 wh_player_DefaultPitchAngleDownLimit = -1.18682 []
4883 wh_player_DefaultPitchAngleUpLimit = 1.39626 []
4884 wh_player_FollowAlwaysCanFollow = 0 []
4885 wh_player_FollowDebugDraw = 0 []
4886 wh_player_FollowInnerCircleRadius = 1.5 []
4887 wh_player_FollowInnerCircleRadiusBias = 0.2 []
4888 wh_player_FollowInputMovementScaleX = 0.8 []
4889 wh_player_FollowInputMovementScaleY = 1.2 []
4890 wh_player_FollowMaxStartDistance = 8 []
4891 wh_player_FollowMinDistance = 1 []
4892 wh_player_FollowNPCSpeedForMaximumOffset = 1 []
4893 wh_player_FollowOffsetX = 1 []
4894 wh_player_FollowOffsetY = 0.8 []
4895 wh_player_FollowOffsetYWhenCenter = -0.8 []
4896 wh_player_FollowOuterCircleMinSpeed = 2 []
4897 wh_player_FollowOuterCircleRadius = 5 []
4898 wh_player_FollowOuterCircleTargetSpeedScale = 2 []
4899 wh_player_FrontCollisionBlendIn = 4 []
4900 wh_player_FrontCollisionCrouchedVerticalOffset = 1.05 []
4901 wh_player_FrontCollisionForwardOffset = 0.35 []
4902 wh_player_FrontCollisionRadius = 0.3 []
4903 wh_player_FrontCollisionVerticalOffset = 1.05 []
4904 wh_player_HorseDashShoutTimeout = 3 []
4905 wh_player_HorseHintsVisibilityTimeout = 0 []
4906 wh_player_InPlaceJumpAirControl = 0.75 []
4907 wh_player_InteractorChatMagnetismHeight = 13 []
4908 wh_player_InteractorChatMagnetismWidth = 8 []
4909 wh_player_InteractorDistance = 2 []
4910 wh_player_InteractorDistanceOnHorse = 3 []
4911 wh_player_InteractorDistanceSitting = 2.3 []
4912 wh_player_InteractorDogMagnetismHeight = 20 []
4913 wh_player_InteractorDogMagnetismWidth = 10 []
4914 wh_player_InteractorMagnetismHeight = 10 []
4915 wh_player_InteractorMagnetismWidth = 10 []
4916 wh_player_PickPlaceAngleCap = 40 []
4917 wh_player_SlidingDistanceMultForDamage = 0.5 []
4918 wh_player_TenseCircumstanceDebugDraw = 0 []
4919 wh_player_Unlink (Command)
4920 wh_player_WeaponDrawHolsterHeadAngleCap = 50 []
4921 wh_pl_AlchemyDistileryFireLightColor = 115.0 63.0 23.0 []
4922 wh_pl_AlchemyDistileryFireLightIntensity = 0.05 []
4923 wh_pl_AlchemyFinishFaderLength = 1 []
4924 wh_pl_AlchemyPotFireLightColor = 115.0 63.0 23.0 []
4925 wh_pl_AlchemyPotFireLightIntensity = 0.22 []
4926 wh_pl_AnimatedCameraBone = []
4927 wh_pl_AutoAcceptChat = 0 []
4928 wh_pl_BattleArcheryEntryPointOffset = -0.35 []
4929 wh_pl_BattleArcheryExitPointOffset = -0.5 []
4930 wh_pl_BattleArcheryKeyboardSensitivity = 3 []
4931 wh_pl_BattleArcheryLookingPointOffset = -0.2 []
4932 wh_pl_BattleArcheryMaxHAngle = 60 []
4933 wh_pl_BattleArcheryMinHAngle = -25 []
4934 wh_pl_BattleArcheryMouseSensitivity = 40 []
4935 wh_pl_BattleArcheryPalisadeCenterDistance = 0.2 []
4936 wh_pl_BattleArcheryPalisadeShootingPointOffset = -0.2 []
4937 wh_pl_BattleArcheryPlayerUseLeaningOut = 0 []
4938 wh_pl_BattleArcheryShootingMaxVAngle = 10 []
4939 wh_pl_BattleArcheryShootingMinVAngle = -50 []
4940 wh_pl_BattleArcheryUnlockDistanceOffset = 0.05 []
4941 wh_pl_BattleArcheryUseAngle = 0.95 []
4942 wh_pl_BattleArcheryUseDistance = 0.3 []
4943 wh_pl_BattleArcheryUseMaxZDistance = 1.2 []
4944 wh_pl_BattleArcheryUseMinZDistance = 0.8 []
4945 wh_pl_BattleArcheryUseRadius = 1 []
4946 wh_pl_BattleArcheryWallCenterDistance = 0.2 []
4947 wh_pl_BattleArcheryWallShootingPointOffset = 0.05 []
4948 wh_pl_BattlementDebugDraw = 0 []
4949 wh_pl_BellowsUseCountToDistill = 2 []
4950 wh_pl_BlacksmithAlmostFinishedWorkpieceCompletition = 0.9 []
4951 wh_pl_BlacksmithAnvilMovementGamepad = 1.5 []
4952 wh_pl_BlacksmithAnvilMovementMouse = 0.09 []
4953 wh_pl_BlacksmithAnvilParticlesEfficiencyMax = 0.9 []
4954 wh_pl_BlacksmithAnvilParticlesEfficiencyMin = 0.2 []
4955 wh_pl_BlacksmithAnvilParticlesMax = 3 []
4956 wh_pl_BlacksmithAnvilParticlesMin = 0 []
4957 wh_pl_BlacksmithAnvilRotation = 40 []
4958 wh_pl_BlacksmithBarkSupressCooldownAfterSinging = 0.5 []
4959 wh_pl_BlacksmithColdWorkpieceCount = 5 []
4960 wh_pl_BlacksmithColdWorkpieceTemperature = 650 []
4961 wh_pl_BlacksmithCompletionGainMultiplier = 1 []
4962 wh_pl_BlacksmithDebugDraw = 0 []
4963 wh_pl_BlacksmithDisableHeatLoss = 0 []
4964 wh_pl_BlacksmithForcedSongId = []
4965 wh_pl_BlacksmithForgeBag = 1 []
4966 wh_pl_BlacksmithForgeCoalMaxIntensity = 60 []
4967 wh_pl_BlacksmithForgeCoalMinIntensity = 0 []
4968 wh_pl_BlacksmithForgeCoolingSpeed = -5 []
4969 wh_pl_BlacksmithForgeExtraCoalMaxIntensity = 500 []
4970 wh_pl_BlacksmithForgeExtraCoalMinIntensity = 0 []
4971 wh_pl_BlacksmithForgeHeatingSpeed = 50 []
4972 wh_pl_BlacksmithForgeLightMaxIntensity = 0.6 []
4973 wh_pl_BlacksmithForgeLightMinIntensity = 0.2 []
4974 wh_pl_BlacksmithForgeMovementGamepad = 0.8 []
4975 wh_pl_BlacksmithForgeMovementMouse = 5 []
4976 wh_pl_BlacksmithForgeOtherHeatFactor = 0.1 []
4977 wh_pl_BlacksmithForgeOtherTemperatureFactor = 0.65 []
4978 wh_pl_BlacksmithForgePowerFactor = 0.5 []
4979 wh_pl_BlacksmithForgeTemperatureLightFactor = 0.4 []
4980 wh_pl_BlacksmithHalfFinishedWorkpieceCompletition = 0.5 []
4981 wh_pl_BlacksmithHardeningCoolingPower = 500 []
4982 wh_pl_BlacksmithHardeningHeatingPower = 100 []
4983 wh_pl_BlacksmithHardeningWorkpieceTemperature = 850 []
4984 wh_pl_BlacksmithIneffectiveStrokingCount = 3 []
4985 wh_pl_BlacksmithIneffectiveStrokingTolerance = 0.01 []
4986 wh_pl_BlacksmithInitialForgeTemperature = 200 []
4987 wh_pl_BlacksmithMaxForgeTemperature = 1800 []
4988 wh_pl_BlacksmithMinForgeTemperature = 200 []
4989 wh_pl_BlacksmithNormalHeatLossFactor = -0.016 []
4990 wh_pl_BlacksmithNormalTemperature = 30 []
4991 wh_pl_BlacksmithPerfectStroke = 0 []
4992 wh_pl_BlacksmithPotentialFadeOutTime = 53 []
4993 wh_pl_BlacksmithQualityLossMultiplier = 1 []
4994 wh_pl_BlacksmithReturnIngredientCoef = 0.5 []
4995 wh_pl_BlacksmithSelectedRecipe = []
4996 wh_pl_BlacksmithSingingPause = 4 []
4997 wh_pl_BlacksmithStroke = 1 []
4998 wh_pl_BlacksmithStrokeMoveCount = 0 []
4999 wh_pl_BlacksmithStrokeMoveIntensityCoef = 0 []
5000 wh_pl_BlacksmithTimingMaxDuration = 3 []
5001 wh_pl_BlacksmithTimingMinCount = 2 []
5002 wh_pl_BlacksmithTimingTolerance = 0.28 []
5003 wh_pl_BlacksmithUseDistance = 1.8 []
5004 wh_pl_BlacksmithVoxelSize = 0.02 []
5005 wh_pl_BlacksmithWorkpieceCannotBreak = 0 []
5006 wh_pl_BlacksmithWorkpieceIntensityCoef = 1 []
5007 wh_pl_BlacksmithZoneTemperatureCap = -1 []
5008 wh_pl_ButcheringFaderLength = 1.5 []
5009 wh_pl_CameraFollowEntity = 0 []
5010 wh_pl_cfm_AttackCostCapacity = 30 []
5011 wh_pl_cfm_AttackCostStrengthTreshold = 6 []
5012 wh_pl_cfm_CriticallyLowStaminaTreshold = 5 []
5013 wh_pl_cfm_LowStaminaTreshold = 30 []
5014 wh_pl_cfm_MaxTriggerStrength = 8 []
5015 wh_pl_cfm_MediumTriggerStrength = 4 []
5016 wh_pl_DebugAlchemy = 0 []
5017 wh_pl_DebugFPC = 0 []
5018 wh_pl_DebugHoleDigging = 0 []
5019 wh_pl_DebugHudMask = 0 []
5020 wh_pl_DebugIKLimbs = 0 []
5021 wh_pl_DebugInteractor = 0 []
5022 wh_pl_DebugLockPicking = 0 []
5023 wh_pl_DebugMovementDirs = 0 []
5024 wh_pl_DebugPicking = 0 []
5025 wh_pl_DebugPickpocketing = 0 []
5026 wh_pl_DebugPitchYaw = 0 []
5027 wh_pl_DebugView = 0 []
5028 wh_pl_DiceAIAllBadges = 0 []
5029 wh_pl_DiceAIHoldingDelay = 0.2 []
5030 wh_pl_DiceAIPlayerTurnDelay = 1 []
5031 wh_pl_DiceCameraHeight = 0.25 []
5032 wh_pl_DiceCameraHorizontal = 3 []
5033 wh_pl_DiceDebug = 0 []
5034 wh_pl_DiceGoldFormationsScore = 500 []
5035 wh_pl_DiceHighThrowCount = 3 []
5036 wh_pl_DiceIdleTimeout = 50 []
5037 wh_pl_DiceLookAngleLimitDown = 50 []
5038 wh_pl_DiceLookAngleLimitLeft = 30 []
5039 wh_pl_DiceLookAngleLimitRight = 30 []
5040 wh_pl_DiceLookAngleLimitUp = 10 []
5041 wh_pl_DicePlumbFormationsScore = 200 []
5042 wh_pl_DiceScoreForHighBark = 1200 []
5043 wh_pl_DiceScoreForLowBark = 200 []
5044 wh_pl_DiceSilverFormationsScore = 400 []
5045 wh_pl_DiceTargetScore = 2000 []
5046 wh_pl_DiggingFaderLength = 1 []
5047 wh_pl_DisableApseOnControllerAfterChatDelay = 0.3 []
5048 wh_pl_DistractHandOffset = 0.25 []
5049 wh_pl_DogInteractorDayLen = 20 []
5050 wh_pl_DogInteractorNightLen = 5 []
5051 wh_pl_DrawAnim = 1 []
5052 wh_pl_ExactPosDebug = 0 []
5053 wh_pl_FakeFastTravelTo (Command)
5054 wh_pl_FastTravelDebug = 0 []
5055 wh_pl_FastTravelDismountedHorseFrustumConeAngle = 320 []
5056 wh_pl_FastTravelDismountedHorseFrustumMaxDistance = 20 []
5057 wh_pl_FastTravelDismountedHorseFrustumMinDistance = 2 []
5058 wh_pl_FastTravelDistanceTolerance = 5 []
5059 wh_pl_FastTravelEnabled = 1 []
5060 wh_pl_FastTravelSkipTimeStepModif = 0 []
5061 wh_pl_FastTravelSlowDownPerceptionCount = 4 []
5062 wh_pl_FastTravelTo (Command)
5063 wh_pl_FocusAngleAboveTargetLimit = 5 []
5064 wh_pl_FocusCancelLimits_Down = 1 []
5065 wh_pl_FocusCancelLimits_Left = 0 []
5066 wh_pl_FocusCancelLimits_Right = 1 []
5067 wh_pl_FocusCancelLimits_Top = 0 []
5068 wh_pl_FocusDampingFactor = 6 []
5069 wh_pl_FocusDebugDraw = 0 []
5070 wh_pl_FocusFOVBlendTime = 0.55 []
5071 wh_pl_FocusFOVMaxAngleLength = 40 []
5072 wh_pl_FocusFOVMaxDecrease = 30 []
5073 wh_pl_FocusFOVMaxDistance = 15 []
5074 wh_pl_FocusFOVMinAngleLength = 3 []
5075 wh_pl_FocusFOVMinDistance = 4 []
5076 wh_pl_FocusInChatEnabled = 1 []
5077 wh_pl_FocusInitialLimits_Down = 0.55 []
5078 wh_pl_FocusInitialLimits_Left = 0.45 []
5079 wh_pl_FocusInitialLimits_Right = 0.55 []
5080 wh_pl_FocusInitialLimits_Top = 0.45 []
5081 wh_pl_FocusLimits_Down = 0.5 []
5082 wh_pl_FocusLimits_Left = 0.495 []
5083 wh_pl_FocusLimits_Right = 0.505 []
5084 wh_pl_FocusLimits_Top = 0.41 []
5085 wh_pl_FocusOnlyHeadTurnTime = 1.5 []
5086 wh_pl_FocusOutsideCancelBoxDeltaLimit = 10 []
5087 wh_pl_FocusRotationTime = 1.5 []
5088 wh_pl_FollowEntity (Command)
5089 wh_pl_ForcedSkipTime (Command)
5090 wh_pl_FOWEnabled = 1 []
5091 wh_pl_FOWVisibilityRadius = 100 []
5092 wh_pl_FOWVisibilityRadiusHC = 275 []
5093 wh_pl_FOWVisibilityRadiusQuestLimited = 5 []
5094 wh_pl_GameMode = 1 []
5095 wh_pl_GameOverTest (Command)
5096 wh_pl_HerbGatheringFadeInLength = 0.4 []
5097 wh_pl_HerbGatheringFadeLength = 0.3 []
5098 wh_pl_HerbGatheringFadeOutLength = 0.4 []
5099 wh_pl_HerbGatheringLength = 1.4 []
5100 wh_pl_HoleHeightIncrement = 1.25 []
5101 wh_pl_InventoryDebugMode = 0 []
5102 wh_pl_InventoryDummy = 1 []
5103 wh_pl_LockPickedDoorTimeout = 86400 []
5104 wh_pl_LockPickingDOF = 1 []
5105 wh_pl_LockPickingForceFeedback = 0.1 []
5106 wh_pl_LockPickingLayoutDifficulty = -1 []
5107 wh_pl_LockpickingMouseSensitivityCoefficient = 0.68 []
5108 wh_pl_LockPickingShakeOverride = -1 []
5109 wh_pl_LockPickingShakeStart = 0.2 []
5110 wh_pl_MagicBox (Command)
5111 wh_pl_MaxRaycastsPerChatInteractor = 3 []
5112 wh_pl_MaxRaycastsPerDogInteractor = 3 []
5113 wh_pl_MaxRaycastsPerInteractorTotal = 8 []
5114 wh_pl_MaxRaycastsPerPlayerInteractor = 4 []
5115 wh_pl_minigameDebug = 0 []
5116 wh_pl_NearZ = 0.05 []
5117 wh_pl_OrbitCameraPosition (Command)
5118 wh_pl_PickAlways = 0 []
5119 wh_pl_PickDistTolerance = 0.75 []
5120 wh_pl_PickFarMinBlend = 0.2 []
5121 wh_pl_PickFarThreshold = 0.65 []
5122 wh_pl_PickingTransformAtAttach = 1 []
5123 wh_pl_PickMaxDistance = 1 []
5124 wh_pl_PickpocketAssumeBagHasNoDefaultRotation = 0 []
5125 wh_pl_PickpocketDebugDraw = 0 []
5126 wh_pl_PickpocketInteractDepth = 0.14 []
5127 wh_pl_PickpocketInteractRadius = 0.17 []
5128 wh_pl_PickpocketInteractYOffset = 0.02 []
5129 wh_pl_PickpocketInteractZOffset = 0.08 []
5130 wh_pl_PickSlotCanInverseDirection = 0 []
5131 wh_pl_PlatformActivitiesDebug = 0 []
5132 wh_pl_PopupTutorialDefaultDuration = 60 []
5133 wh_pl_PopupTutorialHorseDebug = 0 []
5134 wh_pl_PopupTutorialHorseHoldForwardDuration = 12.5 []
5135 wh_pl_PopupTutorialHorseHoldSpurDuration = 5 []
5136 wh_pl_PopupTutorialHorseOverspurrCount = 3 []
5137 wh_pl_RandomEventsAutoSpawnEnabled = 1 []
5138 wh_pl_RandomEventsCooldownsEnabled = 1 []
5139 wh_pl_RandomEventsDebug = 0 []
5140 wh_pl_RandomEventsDefaultMapTimeout = 30 []
5141 wh_pl_RandomEventsDefaultNPCCountStandardDeviation = 0 []
5142 wh_pl_RandomEventsDespawnDistance = 200 []
5143 wh_pl_RandomEventsFastTravelCooldownMult = 10 []
5144 wh_pl_RandomEventsGenericEventsDebug = 0 []
5145 wh_pl_RandomEventsGenericEventsDebugEntityFilter = []
5146 wh_pl_RandomEventsGenericEventsQueryRadius = 10 []
5147 wh_pl_RandomEventsGlobalCooldownCaravan = 900 []
5148 wh_pl_RandomEventsGlobalCooldownCity = 480 []
5149 wh_pl_RandomEventsGlobalCooldownDefault = 240 []
5150 wh_pl_RandomEventsGlobalCooldownFast = 0 []
5151 wh_pl_RandomEventsGlobalCooldownGenericEvents = 60 []
5152 wh_pl_RandomEventsInFastTravelConceptStreamingAdditionalDistance = 10 []
5153 wh_pl_RandomEventsSelectEventPlaceOverride = []
5154 wh_pl_RandomEventsSelectVariantOverride = []
5155 wh_pl_RandomEventsTagDebugDraw = 0 []
5156 wh_pl_RandomEventsVariantDefaultCooldown = 7200 []
5157 wh_pl_RefreshInteractorTime = 0.2 []
5158 wh_pl_SharpeningCameraRotation = 0 []
5159 wh_pl_SharpeningDebug = 0 []
5160 wh_pl_SharpeningDebugInfo = 0 []
5161 wh_pl_SharpeningEffDecMult = 0.5 []
5162 wh_pl_SharpeningEffIncMult = 0.5 []
5163 wh_pl_SharpeningMousePositionMult = 0.0004 []
5164 wh_pl_SharpeningMousePressureSteps = 5 []
5165 wh_pl_SharpeningMouseRotationMult = 0.001 []
5166 wh_pl_SharpeningParticleFailMult = 15 []
5167 wh_pl_SharpeningParticleNormalMult = 300 []
5168 wh_pl_SharpeningPedalSpeedInc = 0.3 []
5169 wh_pl_SharpeningPerSecSpeedMult = 0.2 []
5170 wh_pl_SharpeningPerSecSpeedPressMult = 0.3 []
5171 wh_pl_SharpeningPositionMult = 0.9 []
5172 wh_pl_SharpeningRotationMult = 0.5 []
5173 wh_pl_SharpeningUseBothSticks = 0 []
5174 wh_pl_ShowFireCursor = 1 []
5175 wh_pl_ShowHead = 0 []
5176 wh_pl_SkipTimeAllowInTrespass = 2 []
5177 wh_pl_SkipTimeEnableOptiCVars = 1 []
5178 wh_pl_SkipTimeMaxUpdatesPerFrame = 45 []
5179 wh_pl_SkipTimeMaxWorldTimeRatio = 360 []
5180 wh_pl_SkipTimeMaxWorldTimeRatioHours = 48 []
5181 wh_pl_SkipTimeRenderOnEachDialogUpdate = 0 []
5182 wh_pl_SkipTimeStep = 500 []
5183 wh_pl_StateDebug = []
5184 wh_pl_StateEventDebug = []
5185 wh_pl_StoneThrowingAngleTolerance = 0.65 []
5186 wh_pl_StoneThrowingDebugDraw = 0 []
5187 wh_pl_StoneThrowingLaunchStrength = 1600 []
5188 wh_pl_StoneThrowingLaunchXAngle = 85 []
5189 wh_pl_StoneThrowingMaxDistance = 1.8 []
5190 wh_pl_StoneThrowingMinDistance = 0.3 []
5191 wh_pl_StoneThrowingMovementSmoothing = 3 []
5192 wh_pl_StopSkipTimeDebug (Command)
5193 wh_pl_SwitchPlayerDebug = 0 []
5194 wh_pl_TurningAnimOff = 0 []
5195 wh_pl_TutorialActionDismissCooldown = 30000 []
5196 wh_pl_TutorialOldSaveAgeInSeconds = 2592000 []
5197 wh_pl_UseOldPlayerInteractor = 0 []
5198 wh_pl_VisualDebug = []
5199 wh_pl_VisualDebugLayout = []
5200 WH_Positioning_Allow = 1 []
5201 WH_Positioning_DebugDraw = 0 []
5202 wh_quest_DebugQuestLog = []
5203 wh_quest_DebugQuestLogPage = 0 []
5204 wh_quest_DebugQuestMarkers = []
5205 wh_quest_ListQuests = 0 [DUMPTODISK]
5206 wh_quest_ListQuestsPage = 0 [DUMPTODISK]
5207 wh_rd_Debug = 0 []
5208 wh_rd_DefaultStiffness = 500 []
5209 wh_rd_HitSpeedThreshold = 3 []
5210 wh_rd_PlayerHeadColliderRescale = 3.5 []
5211 wh_rd_StillDuration = 2 []
5212 wh_rd_StillSpeedThreshold = 0.3 []
5213 wh_RecordFrameTimesIncludeMemory = 1 []
5214 wh_RecordFrameTimesPause (Command)
5215 wh_RecordFrameTimesStart (Command)
5216 wh_RecordFrameTimesStop (Command)
5217 wh_RecordFrameTimesTestStop (Command)
5218 wh_RecordFrameTimesUnpause (Command)
5219 wh_rpg_AchievementsDebug = 0 []
5220 wh_rpg_ActorIlluminanceIntervalEndpoints = 0.001 0.01 0.02 0.04 0.5 2 []
5221 wh_rpg_AutoReloadRoles = 0 []
5222 wh_rpg_BarkExpirationPeriod = 2 []
5223 wh_rpg_BarkingGlobalCooldown = 0 []
5224 wh_rpg_BarkingGuardCooldown = 0 []
5225 wh_rpg_BarkingGuardCooldownVar = 0 []
5226 wh_rpg_BarkingInitialSoulCooldown = 5 []
5227 wh_rpg_BarkingMaxDistance = 8 []
5228 wh_rpg_BarkingSoulCooldown = 0 []
5229 wh_rpg_BarkingSpeakerEventAngleThreshold = 45 []
5230 wh_rpg_BattleShooterAngleWeight = 4 []
5231 wh_rpg_BattleShooterDistanceWeight = 1 []
5232 wh_rpg_BattleShooterMaxAngle = 80 []
5233 wh_rpg_BattleShooterMaxDistance = 40 []
5234 wh_rpg_CombatHistoryExpirationTime = 1200 []
5235 wh_rpg_ContextOverride_BodyPart = -1 []
5236 wh_rpg_ContextOverride_Health = -1 []
5237 wh_rpg_ContextOverride_SkillLevelRelative = -1 []
5238 wh_rpg_CorpseDisappearAddedDelay = 60000 []
5239 wh_rpg_countFastTravelPoints (Command)
5240 wh_rpg_CurrentTargetMaxPriorityBoost = 20 []
5241 wh_rpg_CurrentTargetMinPriorityBoost = 10 []
5242 wh_rpg_DebugAlcohol = 0 []
5243 wh_rpg_DebugFactionId = <INVALID> []
5244 wh_rpg_DebugFactions = 0 []
5245 wh_rpg_DebugSouls = 0 []
5246 wh_rpg_DebugSoulsDistance = 15 []
5247 wh_rpg_DebugSoulsFilter = []
5248 wh_rpg_DebugSoulsStringFilter = []
5249 wh_rpg_discover (Command)
5250 wh_rpg_discoverAll (Command)
5251 wh_rpg_discoverLocation (Command)
5252 wh_rpg_discoverPOI (Command)
5253 wh_rpg_DistancePriorityWeight = 30 []
5254 wh_rpg_DistancePriorityWeightWithSkirmishMove = 50 []
5255 wh_rpg_dumpLocations (Command)
5256 wh_rpg_EnableReputationOverride = 0 []
5257 wh_rpg_EventLogDebug = 0 []
5258 wh_rpg_ExcludePlayerFromSkirmishAsPassive = 0 []
5259 wh_rpg_ExcludePlayerFromTargeting = 0 []
5260 wh_rpg_FlushEventLog (Command)
5261 wh_rpg_FollowDrainHorseStamina = 0 []
5262 wh_rpg_FollowDrainRiderStamina = 0 []
5263 wh_rpg_ForbiddenTargetExpirationDuration = 18 []
5264 wh_rpg_ForbiddenTargetInvalidPriorityDuration = 10 []
5265 wh_rpg_ForbiddenTargetPriorityWeight = -5 []
5266 wh_rpg_GameTimeRatioOn = 1 []
5267 wh_rpg_getLocation (Command)
5268 wh_rpg_IgnoreStaticBedPOI = 1 []
5269 wh_rpg_IndulgencePriceCacheExpirationTime = 5 []
5270 wh_rpg_ItemFullHealthByDefault = 0 []
5271 wh_rpg_LastPlayerHitBoostFadeOut = 20 []
5272 wh_rpg_LastPlayerHitBoostWeight = 40 []
5273 wh_rpg_LiteSoulTargetPriorityBoost = 50 []
5274 wh_rpg_LocationReputationCacheExpirationTime = 5 []
5275 wh_rpg_LockOnAllTargets = 0 []
5276 wh_rpg_LogCompression = -1 []
5277 wh_rpg_LogFilepath = %USER%/Logs/ []
5278 wh_rpg_LogInterval = 60 []
5279 wh_rpg_LogLevel = 0 []
5280 wh_rpg_LogReasons = 0 []
5281 wh_rpg_LogSize = 32000 []
5282 wh_rpg_LogTarget = 0 []
5283 wh_rpg_LogType = 0 []
5284 wh_rpg_MaxPriorityDistance = 1.8 []
5285 wh_rpg_MaxPrioritySetTargetDuration = 8 []
5286 wh_rpg_MaxSoulUpdateDelta = 2 []
5287 wh_rpg_MinPriorityDistance = 15 []
5288 wh_rpg_MinPrioritySetTargetDuration = 0 []
5289 wh_rpg_MoraleSpreadDistance = 6 []
5290 wh_rpg_MoraleSpreadDivisionFactor = 1 []
5291 wh_rpg_MoveCutAngleFromPoint = 45 []
5292 wh_rpg_MoveDetailedDebugEntity = []
5293 wh_rpg_MoveDorsalMaxDistanceFromAllies = 5 []
5294 wh_rpg_MoveDorsalMinDistanceFromAllies = 1 []
5295 wh_rpg_MoveDorsalMinimalDotAbsSize = 0.4 []
5296 wh_rpg_MoveEnabledMinAllies = 1000 []
5297 wh_rpg_MoveEnabledMinAlliesOrEnemies = 2 []
5298 wh_rpg_MoveIgnoreEnemies = 0 []
5299 wh_rpg_MoveMaxBiasAngleSatisfied = 25 []
5300 wh_rpg_MoveMidpointComputationMode = 1 []
5301 wh_rpg_OneShotKill = 0 []
5302 wh_rpg_ParallelUpdate = 1 []
5303 wh_rpg_PerceptionPriorRelationshipFuncType = 1 []
5304 wh_rpg_ProfilingLog = 1 []
5305 wh_rpg_ProfilingLogInterval = 30 []
5306 wh_rpg_ProfilingLogSmoothingFactor = 0.005 []
5307 wh_rpg_reload (Command)
5308 wh_rpg_removePOI (Command)
5309 wh_rpg_ReputationLogMaxSize = 30 []
5310 wh_rpg_ReputationOverride = 0 []
5311 wh_rpg_ReputationWeight = 1 []
5312 wh_rpg_resetLocations (Command)
5313 wh_rpg_ResetLogging (Command)
5314 wh_rpg_ResetStatistics (Command)
5315 wh_rpg_SchedulerBudgetPerLayer = 8 []
5316 wh_rpg_SchedulerDebug = 0 []
5317 wh_rpg_SchedulerSortIterations = 3 []
5318 wh_rpg_SchedulerSoulsInLayer0 = 8 []
5319 wh_rpg_SchedulerUpdate = 1 []
5320 wh_rpg_skill (Command)
5321 wh_rpg_SkipAll = 0 []
5322 wh_rpg_SkipEffectsOn = []
5323 wh_rpg_SkipFoodTimers = 0 []
5324 wh_rpg_SkipTimersOn = []
5325 wh_rpg_SkirmishDebugDraw = 0 []
5326 wh_rpg_SkirmishDebugDrawFilter = []
5327 wh_rpg_SkirmishDebugLog = 0 []
5328 wh_rpg_SkirmishIndifferenceExpirationTime = 6 []
5329 wh_rpg_SkirmishMergeDistance = 20 []
5330 wh_rpg_SkirmishPassiveMaxDistance = 15 []
5331 wh_rpg_SkirmishPassiveMaxDistanceFromBattleManager = 110 []
5332 wh_rpg_SkirmishPassiveMinDistance = 10 []
5333 wh_rpg_SkirmishPassiveMinDistanceFromBattleManager = 100 []
5334 wh_rpg_SkirmishSoulUpdateBudget = 1 []
5335 wh_rpg_SkirmishTemporalJoinCooldown = 30 []
5336 wh_rpg_skirmishTriggerEvent (Command)
5337 wh_rpg_SoulCombatSimulatorDebugDraw = 0 []
5338 wh_rpg_SoulCombatSimulatorMeleeMaxDistance = 8 []
5339 wh_rpg_SoulCombatSimulatorMeleeTimeout = 10 []
5340 wh_rpg_SoulCombatSimulatorMissileTimeout = 16 []
5341 wh_rpg_StatisticsDebug = 0 []
5342 wh_rpg_TargetAttackersWeight = -5 []
5343 wh_rpg_TargetingFleePriority = -4 []
5344 wh_rpg_TargetingHumanPriority = 10 []
5345 wh_rpg_TargetingMeWeight = 10 []
5346 wh_rpg_TargetingOthersWeight = 2.5 []
5347 wh_rpg_TargetProblemPeriod = 15 []
5348 wh_rpg_TargetProblemPriorityDebuf = -50 []
5349 wh_rpg_TelemetryEnforced = 0 []
5350 wh_rpg_TelemetryLimitedToPlayer = 1 []
5351 wh_rpg_TelemetryLimitedToPlayline = 0 []
5352 wh_rpg_TelemetryMarketingConsent = 1 [READONLY]
5353 wh_rpg_TelemetryMaxRetryCount = 30 []
5354 wh_rpg_TelemetryPlaionEnable = 1 []
5355 wh_rpg_TelemetryPlaionSendStats (Command)
5356 wh_rpg_TelemetryRetryDelay = 5000 []
5357 wh_rpg_TelemetryServer = []
5358 wh_rpg_TelemetrySpamFiltering = 1 []
5359 wh_rpg_undiscoverAll (Command)
5360 wh_rpg_UnlockAchievement (Command)
5361 wh_rpg_UnlockAll = 0 []
5362 wh_rpg_UnlockAllAchievements (Command)
5363 wh_rpg_VirtualSkirmishRadius = 15 []
5364 wh_rpg_WeaponChangePriorityBoost = 25 []
5365 wh_rpg_WeaponChangePriorityBoostPeriod = 8 []
5366 wh_r_BillboardAtlasDiffuseConfig = EngineAssets/Textures/BillboardAtlas/Diffuse 2048 2048 8 2DArray BC3 []
5367 wh_r_BillboardAtlasHeightConfig = EngineAssets/Textures/BillboardAtlas/Height 2048 2048 8 2DArray BC4 []
5368 wh_r_BillboardAtlasNormalConfig = EngineAssets/Textures/BillboardAtlas/Normal 2048 2048 8 2DArray BC5S []
5369 wh_r_BindlessSkinningMaxBoneCount = 131072 [REQUIRE_APP_RESTART]
5370 wh_r_BindlessSkinningMaxMorphCount = 4096 [REQUIRE_APP_RESTART]
5371 wh_r_DecalAtlasDiffuseConfig = EngineAssets/Textures/DecalAtlas/Diffuse 512 512 12 2DArray BC3 []
5372 wh_r_DecalAtlasNormalConfig = EngineAssets/Textures/DecalAtlas/Normal 512 512 12 2DArray BC5S []
5373 wh_r_DecalAtlasSmoothnessConfig = EngineAssets/Textures/DecalAtlas/Normal 512 512 12 2DArray BC4 []
5374 wh_r_DecalAtlasSpecularConfig = EngineAssets/Textures/DecalAtlas/Specular 512 512 12 2DArray BC1 []
5375 wh_r_DetailAtlasConfig = EngineAssets/Textures/DetailAtlas 512 512 32 2DArray BC7 []
5376 wh_r_DofLdr = 1 []
5377 wh_r_DynamicLightTimes = 3,4,4:45,5:45,7,13,19,20:15,21:15,22,23 []
5378 wh_r_MacroAtlasBGSConfig = EngineAssets/Textures/MacroAtlas/BGS 1024 1024 5 2DArray BC7 []
5379 wh_r_MacroAtlasDiffuseConfig = EngineAssets/Textures/MacroAtlas/Diffuse 1024 1024 5 2DArray BC1 []
5380 wh_r_MacroAtlasNormalConfig = EngineAssets/Textures/MacroAtlas/Normal 1024 1024 5 2DArray BC5S []
5381 wh_r_MacroAtlasSmoothnessConfig = EngineAssets/Textures/MacroAtlas/Normal 1024 1024 5 2DArray BC4 []
5382 wh_r_MaterialAtlasDiffuseConfig = EngineAssets/Textures/MaterialAtlas/Diffuse 256 256 128 2DArray BC3 []
5383 wh_r_MaterialAtlasMaskConfig = EngineAssets/Textures/MaterialAtlas/Mask 256 256 128 2DArray BC7 []
5384 wh_r_MaterialAtlasNormalConfig = EngineAssets/Textures/MaterialAtlas/Normal 256 256 128 2DArray BC5S []
5385 wh_r_MaterialAtlasSmoothnessConfig = EngineAssets/Textures/MaterialAtlas/Normal 256 256 128 2DArray BC4 []
5386 wh_r_MaterialAtlasSpecularConfig = EngineAssets/Textures/MaterialAtlas/Specular 256 256 128 2DArray BC1 []
5387 wh_r_MultiThreadedEditor = 1 [REQUIRE_APP_RESTART]
5388 wh_r_PerObjectShadowsDistanceSq = 20 []
5389 wh_r_ProbeCubemapTexSize = 128 [REQUIRE_APP_RESTART]
5390 wh_r_ProfilerScaleX = 1 []
5391 wh_r_ProfilerScaleY = 1 []
5392 wh_r_ProfilerX = 0 []
5393 wh_r_ProfilerY = 0 []
5394 wh_r_ReflexLightDebug = 0 []
5395 wh_r_ReflexLightRes = 64 []
5396 wh_r_ScreenShotFile = []
5397 wh_r_ScreenShotFolder = []
5398 wh_r_SemiPersistentCompiledObjectsDuration = 30 []
5399 wh_r_ShadersRemoteCompilerNetworkFailRetries = 3 [DUMPTODISK]
5400 wh_r_TexturesStreamingIdleTrimLimitKB = 1048576 []
5401 wh_r_texturesstreamingKickDuringTrimStage = 1 []
5402 wh_r_texturesstreamingScheduleTimeLimitUs = 3000 []
5403 wh_r_VolumetricCloudsMapOverride = 0 []
5404 wh_r_VolumetricFogGlobalDensityOverride = -1 []
5405 WH_Sensations_DebugDraw = 0 []
5406 wh_sequence_aux_widsh_file = aux_layer.widsh [DUMPTODISK]
5407 wh_sequence_fmod_event_name = event:/music/music [DUMPTODISK]
5408 wh_sequence_main_widsh_file = main_layer.widsh [DUMPTODISK]
5409 wh_sequence_music_path = Music/kcd/ [DUMPTODISK]
5410 wh_shop_MinDistToPlayerToUpdateDisplayed = 100 []
5411 wh_shotgun_numProjectiles = 5 []
5412 wh_shotgun_spreadAngle = 0.1 []
5413 wh_sh_DebugDraw = 0 []
5414 wh_sh_HearingWeightMaxHit = 1 []
5415 wh_sh_HearingWeightMinHit = 0.2 []
5416 wh_sh_HearingWeightScreams = 0.7 []
5417 wh_sh_HearingWeightShouts = 0.5 []
5418 WH_Situations_Allow = 1 []
5419 WH_Situations_CompareSearchAlgs = 0 []
5420 WH_Situations_DebugDraw = 0 []
5421 WH_Situations_LogSearchStats = 0 []
5422 wh_situations_PreventMultipleSearchRequest = 1 []
5423 wh_snd_audio_request_queue_dump_cooldown = 60 [DUMPTODISK]
5424 wh_snd_audio_request_queue_dump_enabled = 0 [DUMPTODISK]
5425 wh_snd_audio_request_queue_dump_threshold_size = 1024 [DUMPTODISK]
5426 wh_snd_audio_request_queue_max_size = 16384 [DUMPTODISK]
5427 wh_snd_audio_xmls_dir = /libs/gameaudio/ [DUMPTODISK]
5428 wh_snd_buffer_length = 0 [DUMPTODISK]
5429 wh_snd_enable_audio_backchannel = 1 [DUMPTODISK]
5430 wh_snd_filter (Command)
5431 wh_snd_fmcount (Command)
5432 wh_snd_fmfiles (Command)
5433 wh_snd_fmod_maxchannels_consoles = 512 [DUMPTODISK]
5434 wh_snd_fmod_maxchannels_windows = 512 [DUMPTODISK]
5435 wh_snd_fmstatus (Command)
5436 wh_snd_getatt (Command)
5437 wh_snd_getplayer (Command)
5438 wh_snd_ignore_focus = 0 [DUMPTODISK]
5439 wh_snd_listbanksbeingloaded (Command)
5440 wh_snd_loadbank (Command)
5441 wh_snd_loadbankmetadata (Command)
5442 wh_snd_memory (Command)
5443 wh_snd_muteall = 0 [DUMPTODISK]
5444 wh_snd_num_buffers = 0 [DUMPTODISK]
5445 wh_snd_pauseall (Command)
5446 wh_snd_playfile (Command)
5447 wh_snd_ProcessBlendSpaceAnimEvents (Command)
5448 wh_snd_sound_behavior_xml = libs/GameAudio/sound_behavior.xml [DUMPTODISK]
5449 wh_snd_sqcdebug (Command)
5450 wh_snd_sqcget (Command)
5451 wh_snd_sqcinfo (Command)
5452 wh_snd_sqclist (Command)
5453 wh_snd_sqcpause (Command)
5454 wh_snd_sqcplay (Command)
5455 wh_snd_sqcreload (Command)
5456 wh_snd_sqcset (Command)
5457 wh_snd_sqcuptime (Command)
5458 wh_snd_statobj (Command)
5459 wh_snd_stopallfiles (Command)
5460 wh_snd_underground_rtpc_name = player_underground [REQUIRE_APP_RESTART]
5461 wh_snd_underground_snapshot_name = player_underground_snapshot [REQUIRE_APP_RESTART]
5462 wh_snd_unloadbank (Command)
5463 wh_snd_unloadbankmetadata (Command)
5464 wh_snd_unpauseall (Command)
5465 wh_snd_volctrl_mastermax = 0 [DUMPTODISK]
5466 wh_snd_volctrl_mastermin = -24 [DUMPTODISK]
5467 wh_snd_volctrl_musicmax = -0 [DUMPTODISK]
5468 wh_snd_volctrl_musicmin = -24 [DUMPTODISK]
5469 wh_snd_volctrl_sfxmax = 0 [DUMPTODISK]
5470 wh_snd_volctrl_sfxmin = -24 [DUMPTODISK]
5471 wh_snd_volctrl_silence = 0.05 [DUMPTODISK]
5472 wh_snd_z_axis_diff_lower = 2 [DUMPTODISK]
5473 wh_snd_z_axis_diff_upper = 4 [DUMPTODISK]
5474 wh_spawnItems (Command)
5475 wh_sqc_log_enabled = 0 [DUMPTODISK]
5476 wh_storm_DebugOperationTypeFilter = []
5477 wh_storm_DebugSoul = []
5478 wh_storm_DebugSubstringFilter = []
5479 wh_storm_ProgramLocation = Libs\Storm\storm.xml []
5480 wh_storm_RefreshAll (Command)
5481 wh_storm_RefreshSoul (Command)
5482 wh_storm_RunTask (Command)
5483 wh_sys_allow_screensaver = 0 []
5484 wh_sys_assembly_date = 2025-01-27 [REQUIRE_APP_RESTART]
5485 wh_sys_AutoLoadLastSave = 0 [REQUIRE_APP_RESTART]
5486 wh_sys_AutoPatchDB = 1 []
5487 wh_sys_BaseLevelId = 3 []
5488 wh_sys_BuildInfo = 1.1.1-11377-release_1_1 [REQUIRE_APP_RESTART]
5489 wh_sys_CheckResourcesInRuntime = 0 []
5490 wh_sys_CollectResources = 1 []
5491 wh_sys_CollectResourcesAtStartup = 0 []
5492 wh_sys_CompilerInfo = release_1_1_933032_526 [Jan 27 2025 20:09:59] MasterMasterSteamPGO RACK-BUILD36 [READONLY]
5493 wh_sys_ConsoleMode = 0 []
5494 wh_sys_ContentFilter = [REQUIRE_APP_RESTART]
5495 wh_sys_DebugLevelInfo = 0 []
5496 wh_sys_DebugMouseEvents = 0 []
5497 wh_sys_DebugPlayline = -1 []
5498 wh_sys_DebugSaveLock = 0 []
5499 wh_sys_DoCrash = 0 []
5500 wh_sys_DoFatalError = 0 []
5501 wh_sys_ExcludedTableParts = [REQUIRE_APP_RESTART]
5502 wh_sys_ExprReportMissingVariables = 0 []
5503 wh_sys_ExtraRewardsDebug = 0 []
5504 wh_sys_FakeExtraRewards = []
5505 wh_sys_ForceMainMenu = 0 []
5506 wh_sys_ForceUserName = [REQUIRE_APP_RESTART]
5507 wh_sys_FreezePlayline = 0 []
5508 wh_sys_FullDumpPath = \\buildresults.warhorse.local\gamefulldumps\Unsorted\ []
5509 wh_sys_GameReleaseVersion = ver_01_01_01 []
5510 wh_sys_GameSaveForceLoadingError = -1 []
5511 wh_sys_GameSaveId = []
5512 wh_sys_GameSaveInstallCompleted = -1 []
5513 wh_sys_GameSaveName = []
5514 wh_sys_game_polite_exit = 0 []
5515 wh_sys_HideIntroVideo = 0 []
5516 wh_sys_HideLoadingScreen = 0 []
5517 wh_sys_ipl_mode = 0 []
5518 wh_sys_keybind_profile = []
5519 wh_sys_LastLoadedSave = %USER%/saves/playline0/save380.whs []
5520 wh_sys_listpaks (Command)
5521 wh_sys_LoadGameFilter = -1 []
5522 wh_sys_LogFlushInterval = 0.05 []
5523 wh_sys_lowMemoryLimitMB = 24576 []
5524 wh_sys_lowMemoryMessageBox = 1 []
5525 wh_sys_MainMenuVideoName = [REQUIRE_APP_RESTART]
5526 wh_sys_NestedGameSaveId = []
5527 wh_sys_noExitWithoutUser = 0 []
5528 wh_sys_NoPlaylineDeleting = 0 []
5529 wh_sys_NoSavePotion = 1 []
5530 wh_sys_noUserWithoutController = 0 [REQUIRE_APP_RESTART]
5531 wh_sys_outOfMemoryMessageBox = 1 []
5532 wh_sys_PakExportAlignmentUsingZlibHeader = 1 []
5533 wh_sys_PakExportEmbedZlibHeader = 1 []
5534 wh_sys_PlaylineSavegameCount = 100 []
5535 wh_sys_PrecacheModeDebugDraw = 0 []
5536 wh_sys_PrefabsDir = Prefabs []
5537 wh_sys_PreferredDB = XML []
5538 wh_sys_ProfilingMode = 0 []
5539 wh_sys_ProsDebug = 0 []
5540 wh_sys_ProsEnable = 1 [REQUIRE_APP_RESTART]
5541 wh_sys_ProsFakeEntitlements = []
5542 wh_sys_ProsMode = 0 []
5543 wh_sys_ProsUseStagingServer = 0 [REQUIRE_APP_RESTART]
5544 wh_sys_publishing = steam []
5545 wh_sys_RandomSeed = -1 [REQUIRE_APP_RESTART]
5546 wh_sys_ReadinessObserverDebugDraw = 0 []
5547 wh_sys_ReadinessObserverEnabled = 1 []
5548 wh_sys_ReadinessObserverProfiler = 0 []
5549 wh_sys_ReadinessObserverTimeoutDuration = 50 []
5550 wh_sys_ReadinessTaskProfiler = 1 []
5551 wh_sys_ResetSaveLocks (Command)
5552 wh_sys_ShowDlcInSaveTooltip = 0 []
5553 wh_sys_ShowInfoInSaveTooltip = 0 []
5554 wh_sys_SkipStartupVideoWhenPossible = 0 [REQUIRE_APP_RESTART]
5555 wh_sys_specVersion = master_master []
5556 wh_sys_StartupVideoFileName = Videos/startup/startup_01/startup_01.bk2 [REQUIRE_APP_RESTART]
5557 wh_sys_streaming_directstorage_enabled = 0 []
5558 wh_sys_version = 1.1.1 [REQUIRE_APP_RESTART]
5559 wh_s_ObstructionSmoothFloatDefaultAlpha = 0.8 []
5560 wh_s_OcclusionBubbleThreshold = 0.5 []
5561 wh_s_OcclusionBubbleThresholdEnable = 1 []
5562 wh_s_OcclusionRayEnabled = 1 []
5563 wh_s_OcclusionRayNPCVerticalOffset = 1.4 []
5564 wh_s_OcclusionSmoothFloatDefaultAlpha = 0.8 []
5565 wh_tvr_OptimizeRawAnimKeys = 0 []
5566 wh_tvr_PosVelocityThreshold = 0.05 []
5567 wh_tvr_RecBonesFromAnims = 0 []
5568 wh_tvr_RecBufferSize = 1800 []
5569 wh_tvr_RecRawAnim = 1 []
5570 wh_tvr_RotVelocityThreshold = 10 []
5571 wh_tvr_SessionName = []
5572 wh_tvr_SessionNameOutputSuffix = []
5573 wh_tvr_SessionRootDir = recorded []
5574 wh_tw_CameraShakeCharacter = objects/characters/assets/cs_shake/cs_shake.cdf []
5575 wh_tw_editmode = 0 []
5576 wh_ui_ActivateDof = 0 []
5577 wh_ui_ApseCameraChangeTime = 0.5 []
5578 wh_ui_ApseCameraPosOffset = 0 []
5579 wh_ui_ApseLightsDebugDraw = 0 []
5580 wh_ui_ApseLightsMoving = 1 []
5581 wh_ui_ApseLightsProlong = 0.15 []
5582 wh_ui_ApseLightsShieldDebug = [READONLY]
5583 wh_ui_ApsePauseRatio = 1000 []
5584 wh_ui_ApseShieldActivateAnimationDuration = 0.05 []
5585 wh_ui_ApseShieldDeactivateAnimationDuration = 0.2 []
5586 wh_ui_ApseShieldLightModalIntensity = 0.2 []
5587 wh_ui_ApseUnloadMode = 2 []
5588 wh_ui_BubbleDebug = 0 []
5589 wh_ui_BubblesEnabled = 1 [DUMPTODISK]
5590 wh_ui_CompassFarThreshold = 150 []
5591 wh_ui_CompassFarThresholdHC = 20 []
5592 wh_ui_CompassLayerThreshold = 50 []
5593 wh_ui_CompassNearThreshold = 25 []
5594 wh_ui_CompassPitchAngleThreshold = 10 []
5595 wh_ui_CompassPitchMinZThreshold = 2.5 []
5596 wh_ui_consoleModeChosen = 0 []
5597 wh_ui_ControllerLightBarHealthEffectFrequency = 10 []
5598 wh_ui_CopyrightMsgLeft = []
5599 wh_ui_CopyrightMsgRight = []
5600 wh_ui_creditsSecondPartStart = 5000 []
5601 wh_ui_DebugApse = 0 []
5602 wh_ui_DebugItemSelection = 0 []
5603 wh_ui_DebugItemTransfer = 0 []
5604 wh_ui_DebugShop = 0 []
5605 wh_ui_DebugShowHiddenActionHints = 0 []
5606 wh_ui_DisableNewGameDebugFader = 0 []
5607 wh_ui_DisablePros = 0 []
5608 wh_ui_EnableSubtitleBg = 1 []
5609 wh_ui_EnableSubtitleSpeakerName = 1 []
5610 wh_ui_eulaConfirmedVersion = 1 []
5611 wh_ui_eulaCurrentVersion = 1 []
5612 wh_ui_ExitToMainMenu = 0 []
5613 wh_ui_FaderAutoDebug = 1 []
5614 wh_ui_FaderDebug = 0 []
5615 wh_ui_FaderDebugAlpha = 1 []
5616 wh_ui_FaderDebugStuckDetectorTimerDuration = 55 []
5617 wh_ui_FaderFadeInDefaultDuration = 0.3 []
5618 wh_ui_FaderFadeOutDefaultDuration = 0.3 []
5619 wh_ui_FaderProfiler = 1 []
5620 wh_ui_FaderProfilerSaveDuration = 2 []
5621 wh_ui_FaderProfilerSavePath = %USER%/FaderProfiler/ []
5622 wh_ui_FaderProgressIndicatorTimerDuration = 5 []
5623 wh_ui_FaderSuspend = 0 []
5624 wh_ui_FPS = 1 []
5625 wh_ui_GameEventLogLevel = 2 []
5626 wh_ui_HoldCursorDuration = 0.3 []
5627 wh_ui_InputDevice = 1 [DUMPTODISK]
5628 wh_ui_KillFader (Command)
5629 wh_ui_ListCutscenes (Command)
5630 wh_ui_ListShieldMemoryTimeLimit = 30 []
5631 wh_ui_NewGameDebugInMenu = 0 []
5632 wh_ui_notLocalize = 0 []
5633 wh_ui_PauseGameOnFocusLoss = 0 []
5634 wh_ui_PlayCutscene (Command)
5635 wh_ui_PlayMovie (Command)
5636 wh_ui_PreferredInputDevice = 0 [DUMPTODISK]
5637 wh_ui_PublicTimer = 1200 []
5638 wh_ui_ReadinessObserverProfilerSavePath = %USER%/ReadinessProfiler/ []
5639 wh_ui_ScreenFaderDebug = 0 []
5640 wh_ui_ShowBubbles = 1 []
5641 wh_ui_ShowBuffs = 1 []
5642 wh_ui_ShowCommonEvent = 1 []
5643 wh_ui_ShowCompass = 1 []
5644 wh_ui_ShowCrime = 1 []
5645 wh_ui_ShowCursor = 1 []
5646 wh_ui_ShowDialogLeft = 1 []
5647 wh_ui_ShowDialogRight = 1 []
5648 wh_ui_ShowDiceContainer = 1 []
5649 wh_ui_ShowDiceCursor = 1 []
5650 wh_ui_ShowFancyEvent = 1 []
5651 wh_ui_showFirstTimeOverlays = 1 []
5652 wh_ui_ShowGameLog = 1 []
5653 wh_ui_ShowHints = 1 []
5654 wh_ui_ShowHud = 1 []
5655 wh_ui_ShowInfoText = 1 []
5656 wh_ui_ShowItemTransfer = 1 []
5657 wh_ui_ShowNormalCursor = 1 []
5658 wh_ui_ShowPopUpBackground = 1 []
5659 wh_ui_ShowQAMFood = 1 []
5660 wh_ui_ShowQAMWeapon = 1 []
5661 wh_ui_ShowRatioStrips = 1 []
5662 wh_ui_ShowSequenceNotice = 0 []
5663 wh_ui_ShowShootingContest = 1 []
5664 wh_ui_ShowSkillCheck = 1 []
5665 wh_ui_ShowStats = 1 []
5666 wh_ui_ShowSubtitles = 1 []
5667 wh_ui_ShowTrespassing = 1 []
5668 wh_ui_ShowTutorialInDialog = 1 []
5669 wh_ui_ShowTutorialMessage = 1 []
5670 wh_ui_ShowVignette = 1 []
5671 wh_ui_ShowWanted = 1 []
5672 wh_ui_StopCutscene (Command)
5673 wh_ui_StopMovie (Command)
5674 wh_ui_SubtitlesEnabled = 1 [DUMPTODISK]
5675 wh_ui_SubtitleSize = 0 []
5676 wh_ui_telemetryConfirmed = 1 []
5677 wh_ui_TutorialOverlayEnabled = 1 []
5678 wh_ui_TutorialsEnabled = 1 [DUMPTODISK]
5679 WH_VisualMap_DebugDraw = 0 []
5680 WH_VisualMap_Enabled = 1 []
5681 WH_VisualMap_ProcessingLimit = -1 []
5682 WH_VisualMap_TrackFrameCount = 60 []
5683 WH_VisualMap_UpdatePeriod = 1000 []
5684 wh_weaponSystemReload (Command)
5685 wh_w_AimByProjectile = 0 []
5686 wh_w_AlertCosinus = -0.25 []
5687 wh_w_AlertRadius = 2 []
5688 wh_w_DebugTrajectory = 0 []
5689 wh_w_fire (Command)
5690 wh_w_SensitivityMod = 0.6 []
5691 wh_w_ShotTest = 0 []
5692 wh_w_TrajectoryDashes = 0.5 []
5693 wh_w_TrajectoryGaps = 0.3 []
5694 wh_w_TrajectoryResolution = 0.03 []