· 6 years ago · Sep 18, 2019, 10:06 AM
1[DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\"
2Using writeable configuration source: "E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\springsettings.cfg"
3Using additional read-only configuration source: "C:\Users\alexd\Documents\My Games\Spring\springsettings.cfg"
4LogOutput initialized. Logging to E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\infolog.txt
5============== <Log Sections> ==============
6 Available:
7 ArchiveScanner
8 AutohostInterface
9 BumpWater
10 CSMFGroundTextures
11 CregSerializer
12 DecalsDrawerGL4
13 DynWater
14 FarTextureHandler
15 Font
16 GameServer
17 GroundMoveType
18 KeyBindings
19 LuaSocket
20 Model
21 Net
22 Path
23 Piece
24 RoamMeshDrawer
25 Shader
26 SkyBox
27 Sound
28 Texture
29 VFS
30 Enabled:
31 Sound (Notice)
32 VFS (Info)
33
34 Enable or disable log sections using the LogSections configuration key
35 or the SPRING_LOG_SECTIONS environment variable (both comma separated).
36 Use "none" to disable the default log sections.
37============== </Log Sections> ==============
38
39============== <User Config> ==============
40 AllowDeferredMapRendering = 1
41 AllowDeferredModelRendering = 1
42 GroundScarAlphaFade = 1
43 HardwareCursor = 1
44 InputTextGeo = 0.26 0.73 0.02 0.028
45 LastSelectedMap = Small Supreme Battlefield V2
46 LastSelectedMod = Balanced Annihilation V10.24
47 LastSelectedScript = Player vs. AI: NullOOJavaAI 0.1
48 MaxNanoParticles = 0
49 MaxParticles = 12000
50 Shadows = 1
51 ShowFPS = 1
52 ShowPlayerInfo = 0
53 ShowSpeed = 1
54 UnitLodDist = 10000
55 UsePBO = 0
56 snd_volmaster = 92
57 snd_volmusic = 20
58============== </User Config> ==============
59
60============== <User System> ==============
61 Spring Engine Version: 104.0.1-1390-gd493f2d maintenance
62 Build Environment: gcc libstdc++ version 20171010
63 Compiler Version: gcc-5.5.0
64 Operating System: Windows 10 TBA Insider Update (build 18362)
65 Hardware Config: Intel(R) Core(TM) i5-6300HQ CPU @ 2.30GHz; 8087MB RAM, 11415MB pagefile
66 Binary Word Size: 64-bit (native)
67 Process Clock: std::chrono::high_resolution_clock
68 Physical CPU Cores: 4
69 Logical CPU Cores: 4
70============== </User System> ==============
71
72[good_fpu_init][STREFLOP_SSE]
73 SSE 1.0 : 1, SSE 2.0 : 1
74 SSE 3.0 : 1, SSSE 3.0 : 1
75 SSE 4.1 : 1, SSE 4.2 : 1
76 SSE 4.0A: 0, SSE 5.0A: 0
77[WatchDog::Install] installed (hang-timeout: 10s)
78[WatchDog::RegisterThread] registering controls for thread [main]
79[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
80 display=1 modes=22 bounds={x=0, y=0, w=1920, h=1080}
81 [ 1] 1920x1080x24bpp@60Hz
82 [ 2] 1680x1050x24bpp@60Hz
83 [ 3] 1600x900x24bpp@60Hz
84 [ 4] 1440x900x24bpp@60Hz
85 [10] 1280x800x24bpp@60Hz
86 [12] 1280x720x24bpp@60Hz
87 [18] 640x400x24bpp@60Hz
88 [22] 320x200x24bpp@60Hz
89[GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
90[GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
91[GR::LogVersionInfo]
92 SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
93 GL version : 4.6.0 NVIDIA 436.15
94 GL vendor : NVIDIA Corporation
95 GL renderer : GeForce GTX 950M/PCIe/SSE2
96 GLSL version: 4.60 NVIDIA
97 GLEW version: 2.1.0
98 GPU memory : 4096MB (total) / 3585MB (available)
99 SDL swap-int: 1
100
101 ARB shader support : 1
102 GLSL shader support : 1
103 FBO extension support : 1
104 NVX GPU mem-info support : 1
105 ATI GPU mem-info support : 0
106 NPOT-texture support : 1 (1)
107 S3TC/DXT1 texture support : 1/1
108 texture query-LOD support : 1 (1)
109 MSAA frame-buffer support : 1 (1)
110 24-bit Z-buffer support : 1 (-)
111 primitive-restart support : 1 (1)
112 clip-space control support: 1 (1)
113 seamless cube-map support : 1 (1)
114 frag-depth layout support : 1 (-)
115
116 max. FBO samples : 32
117 max. texture size : 16384
118 max. texture anisotropy level: 16.000000
119 max. vec4 varyings/attributes: 31/16
120 max. draw-buffers : 8
121 max. rec. indices/vertices : 1048576/1048576
122 max. uniform buffer-bindings : 84
123 max. uniform block-size : 64KB
124
125 enable ATI-hacks : 0
126 compress MIP-maps: 0
127[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
128[GR::UpdateGLConfigs]
129[VSync::SetInterval] interval=0 (disabled)
130[GR::UpdateGLGeometry][1] winSize=<1,1>
131[GR::UpdateGLGeometry][2] winSize=<1920,1080>
132[GR::InitGLState]
133[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
134[TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u
135[~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.11.1)] 0ms
136[WatchDog::RegisterThread] registering controls for thread [vfsi]
137[DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\"
138[DataDirLocater::Check] Portable Mode!
139[DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\
140[DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Users\alexd\Documents\My Games\Spring\
141Scanning: C:\Users\alexd\Documents\My Games\Spring\maps
142Scanning: C:\Users\alexd\Documents\My Games\Spring\packages
143Scanning: E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\base
144Scanning: E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\maps
145Scanning: E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\games
146[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 2ms
147[VFS] [SpringVFS::ReserveArchives<this=000000004709bba0>]
148[VFS] [SpringVFS::AddArchive<this=000000004709bba0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
149[VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000000004709bba0 (SpringVFS) global=0000000000000000 (null)
150[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
151[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
152[ThreadPool::SetThreadCount][2] workers=2
153[Threading] Main thread CPU affinity mask set: 12
154[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
155[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
156[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=128
157[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
158[f=-000001] [Sound] [Sound::InitThread][1]
159[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
160[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms)
161[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.5ms)
162[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (302.3ms)
163[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (403.0ms)
164[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0000000047190900 context=0000000046ea9f70
165[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
166[f=-000001] [Sound] Vendor: OpenAL Community
167[f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
168[f=-000001] [Sound] Renderer: OpenAL Soft
169[f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
170[f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
171[f=-000001] [Sound] Devices:
172[f=-000001] [Sound] [Speakers (2- Realtek High Definition Audio)]
173[f=-000001] [Sound] [Speakers (2- Realtek High Definition Audio)]
174[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
175[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={128,255}
176[f=-000001] [Sound] EFX Enabled: yes
177[f=-000001] [Sound] [Sound::UpdateThread][2]
178[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 503ms
179[f=-000001] [VFS] [SelMenuVFS::AddArchive<this=000000004709bba0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
180[f=-000001] [VFS] [SelWidgetVFS::UnMapArchives<this=000000004709bba0>(reload=0)] (#mod=0 #map=0 #menu=0)
181[f=-000001] [VFS] [SelWidgetVFS::AddArchive<this=000000004709bba0>(arName="Balanced Annihilation V10.24", overwrite=false)] section=0 cached=0
182[f=-000001] [VFS] [SelWidgetVFS::AddArchive<this=000000004709bba0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
183[f=-000001] [VFS] [SelWidgetVFS::AddArchive<this=000000004709bba0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
184[f=-000001] [VFS] [SelWidgetVFS::AddArchive<this=000000004709bba0>(arName="Small Supreme Battlefield V2", overwrite=false)] section=1 cached=0
185[f=-000001] [VFS] [SelWidgetVFS::AddArchive<this=000000004709bba0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
186[f=-000001] [VFS] [SelWidgetVFS::ReMapArchives<this=000000004709bba0>(reload=0)] (#mod=9508 #map=17 #menu=0)
187[f=-000001]
188[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
189[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
190[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
191[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
192
193[f=-000001]
194[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
195[f=-000001] [GR::UpdateGLConfigs]
196[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
197[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
198[f=-000001] [GR::InitGLState]
199[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
200[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
201[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
202[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
203
204[f=-000001]
205[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
206[f=-000001] [GR::UpdateGLConfigs]
207[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
208[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
209[f=-000001] [GR::InitGLState]
210[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
211[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
212[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
213[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
214
215[f=-000001]
216[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
217[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
218[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
219[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
220
221[f=-000001] [CPreGame] using server IP localhost and port 8452
222[f=-000001] [NetProto::InitLocalClient] connecting to local server
223[f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Small Supreme Battlefield V2" (loaded=1 cached=0)
224[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004709bba0>(arName="Small Supreme Battlefield V2", overwrite=false)] section=1 cached=0
225[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004709bba0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
226[f=-000001] [PreGame::StartServer]
227 mod-checksum=41c07c887d8dc494722f5fc13a5c4876113ff66591e6ecbf4795b9fa762c5668ec9017386e9236c7f2259b5a17d07f9e5429845a8f219e261041f1cdc4fc8187
228 map-checksum=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19
229[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
230[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
231[f=-000001] [UDPListener] successfully bound socket on port 8452
232[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 10ms
233[f=-000001] [PreGame::AddMapArchivesToVFS][server=000000005f28bd60] using map "Small Supreme Battlefield V2" (loaded=1 cached=0)
234[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004709bba0>(arName="Small Supreme Battlefield V2", overwrite=false)] section=1 cached=0
235[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004709bba0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
236[f=-000001] [PreGame::AddModArchivesToVFS][server=000000005f28bd60] using game "Balanced Annihilation V10.24" (loaded=1 cached=0)
237[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004709bba0>(arName="Balanced Annihilation V10.24", overwrite=false)] section=0 cached=0
238[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004709bba0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
239[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004709bba0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
240[f=-000001] [PreGame::GameDataReceived] recording demo to "E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\demos\20190918_125753_Small Supreme Battlefield V2_104.0.1-1390-gd493f2d maintenance.sdfz"
241[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 10ms
242[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
243[f=-000001] [LuaIntro] Searching for new Widgets
244[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
245[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
246[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
247[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
248[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
249[f=-000001] [LuaIntro] Found new widget "SpringLogo"
250[f=-000001] [LuaIntro] Found new widget "LoadTexture"
251[f=-000001] [LuaIntro] Found new widget "LoadProgress"
252[f=-000001] [LuaIntro] Found new widget "Main"
253[f=-000001] [LuaIntro] Found new widget "Music"
254[f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
255[f=-000001] [LuaIntro] Loading widget: Engine Taskbar Stuff <engine_taskbar_control.lua>
256[f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
257[f=-000001] [LuaIntro] Loading widget: Main <main.lua>
258[f=-000001] [LuaIntro] Loading widget: Music <music.lua>
259[f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
260[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
261[f=-000001] [LoadScreen::Init] single-threaded
262[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
263[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
264[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
265[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
266[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)"
267[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
268[f=-000001] [~ScopedOnceTimer][Loading all definitions: ] 152ms
269[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 186ms
270[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
271[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
272[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 568 sounds from gamedata/sounds.lua
273[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 26ms
274[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
275[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
276[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 57ms
277[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
278[f=-000001] [Init] number of ArmorDefs: 16
279[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
280[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
281[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
282[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
283[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
284[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 308ms
285[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
286[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 56ms
287[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
288[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "heap"
289[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms
290[f=-000001] [IPathManager::GetInstance] using HAPFS
291[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
292[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
293[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
294[f=-000001] InfoTexture: shaders
295[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
296[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
297[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
298[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
299[f=-000001] Switching to ROAM Mesh Rendering
300[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
301[f=-000001] Loaded DecalsDrawer: Legacy
302[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
303[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
304[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
305[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
306[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 0ms
307[f=-000001] [Game::LoadLua] Lua developer mode disabled
308[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
309[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 54ms
310[f=-000001] [AI Loader] ShardLua bot Deactivated!
311[f=-000001] [ChickenDefense: Chicken Overseer] Deactivated!
312[f=-000001] [ChickenDefense: ProgenitorSpawner] Deactivated!
313[f=-000001] [ChickenDefense: Chicken Defense Spawner] Deactivated!
314[f=-000001] [ChickenDefense: Chicken Special Damage] Deactivated!
315[f=-000001] Loaded synced gadget: Get Player Data <cmd_get_player_data.lua>
316[f=-000001] Loaded synced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
317[f=-000001] Loaded synced gadget: Rez Exp <unit_rez_exp.lua>
318[f=-000001] Loaded synced gadget: Save/Load <api_saveload.lua>
319[f=-000001] Loaded synced gadget: Stats <api_damage_stats.lua>
320[f=-000001] Loaded synced gadget: ranks api <api_ranks.lua>
321[f=-000001] Loaded synced gadget: gaia critter units <gaia_critters.lua>
322[f=-000001] Loaded synced gadget: IconGenerator <unit_icongenerator.lua>
323[f=-000001] Loaded synced gadget: CameraBroadcast <camera_lockcamera.lua>
324[f=-000001] Loaded synced gadget: Awards <gui_awards.lua>
325[f=-000001] Loaded synced gadget: Map TerrainTypes <map_terraintype.lua>
326[f=-000001] Loaded synced gadget: Map Tree Replacer <map_tree_replacer.lua>
327[f=-000001] Loaded synced gadget: Newbie Info <gui_newbie_info.lua>
328[f=-000001] Loaded synced gadget: Units Targetting Prioritie <units_targetting_priorities.lua>
329[f=-000001] Loaded synced gadget: AI namer <ai_namer.lua>
330[f=-000001] Loaded synced gadget: Activity Broadcast <activity_broadcast.lua>
331[f=-000001] Loaded synced gadget: Ai Helpers <ai_helpers.lua>
332[f=-000001] Loaded synced gadget: Air Release <unit_air_release_manager.lua>
333[f=-000001] Loaded synced gadget: Air Transports Speed <unit_transports_air_speed.lua>
334[f=-000001] Loaded synced gadget: AirPlantParents <unit_air_plants.lua>
335[f=-000001] Loaded synced gadget: Ally Selected Units <cmd_selected_units.lua>
336[f=-000001] Loaded synced gadget: Bet Engine <cmd_bet_engine.lua>
337[f=-000001] Loaded synced gadget: Bomber Control <unit_bomber_control.lua>
338[f=-000001] Loaded synced gadget: Build Icons Slowy (/luarules buildiconslow or buildiconanim or buildiconanimslow) <dbg_buildicons_run.lua>
339[f=-000001] Loaded synced gadget: Cancel orders on share <unit_cancel_orders_on_share.lua>
340[f=-000001] Loaded synced gadget: Com Counter <mo_com_counter.lua>
341[f=-000001] Loaded synced gadget: Commander Crowns <gfx_crown.lua>
342[f=-000001] Loaded synced gadget: Commando Watch <unit_commando_watch.lua>
343[f=-000001] Loaded synced gadget: Continuous Aim <unit_continuous_aim.lua>
344[f=-000001] Loaded synced gadget: Controls Unit's maxrange <unit_custommaxranges.lua>
345[f=-000001] Loaded synced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
346[f=-000001] Loaded synced gadget: Custom weapon behaviours <unit_custom_weapons_behaviours.lua>
347[f=-000001] Loaded synced gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
348[f=-000001] Loaded synced gadget: Death Messages <game_death_messages.lua>
349[f=-000001] Loaded synced gadget: Debris Explosions <gfx_debrisexplosions.lua>
350[f=-000001] Loaded synced gadget: Debris physics <feature_debris_physics.lua>
351[f=-000001] Loaded synced gadget: Decloak when damaged <unit_decloak_damaged.lua>
352[f=-000001] Loaded synced gadget: Depthcharge splash <fx_depthcharge_splash.lua>
353[f=-000001] Loaded synced gadget: Dev Helper Cmds <cmd_dev_helpers.lua>
354[f=-000001] Loaded synced gadget: DirectControl <unit_direct_control.lua>
355[f=-000001] Loaded synced gadget: Don't target flyover nukes <unit_interceptors.lua>
356[f=-000001] Loaded synced gadget: DragonsDisguise <unit_set_neutral.lua>
357[f=-000001] Loaded synced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
358[f=-000001] Loaded synced gadget: Energy Conversion <game_energy_conversion.lua>
359[f=-000001] Loaded synced gadget: Engine Hotfixes for Various Engine Kludges <engine_hotfixes.lua>
360[f=-000001] Loaded synced gadget: Experimental Bots Steps Damages <unit_stomp.lua>
361[f=-000001] Loaded synced gadget: Explosion_lights <gfx_explosion_lights.lua>
362[f=-000001] Loaded synced gadget: FPS Broadcast <fps_broadcast.lua>
363[f=-000001] Loaded synced gadget: FinishedBuilding <unit_finished_building.lua>
364[f=-000001] Loaded synced gadget: Fortification Walls <unit_fort_walls.lua>
365[f=-000001] Loaded synced gadget: GPU mem Broadcast <gpumem_broadcast.lua>
366[f=-000001] Loaded synced gadget: Game End <game_end.lua>
367[f=-000001] Loaded synced gadget: Initial Spawn <game_initial_spawn.lua>
368[f=-000001] Loaded synced gadget: Juno Damage <unit_juno_damage.lua>
369[f=-000001] Loaded synced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
370[f=-000001] Loaded synced gadget: Load/unload <unit_airtransport_load_unload.lua>
371[f=-000001] Loaded synced gadget: Lua unit script framework <unit_script.lua>
372[f=-000001] Loaded synced gadget: LuaUI Reload <cmd_luaui_reload.lua>
373[f=-000001] Loaded synced gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
374[f=-000001] Loaded synced gadget: LupsNanoSpray <lups_nano_spray.lua>
375[f=-000001] Loaded synced gadget: Maverick Exp <unit_maverick_exp.lua>
376[f=-000001] Loaded synced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
377[f=-000001] Loaded synced gadget: Missile smoke <fx_missile_smoke.lua>
378[f=-000001] Loaded synced gadget: No Land Damage <unit_no_land_damage.lua>
379[f=-000001] Loaded synced gadget: No Self Pwn <unit_noselfpwn.lua>
380[f=-000001] Loaded synced gadget: No Share Self-D <unit_prevent_share_self_d.lua>
381[f=-000001] Loaded synced gadget: Nonblocking mines <unit_nonblocking_mines.lua>
382[f=-000001] Loaded synced gadget: On/Off descriptions <cmd_onoffdesc.lua>
383[f=-000001] Loaded synced gadget: Only Target Category (surface only) <unit_onlytargetcategory.lua>
384[f=-000001] Loaded synced gadget: Only Target Emp-able units <unit_onlytargetempable.lua>
385[f=-000001] Loaded synced gadget: Paralyze Damage Multiplier <unit_paralyze_damage_multiplier.lua>
386[f=-000001] Loaded synced gadget: Passive Builders v3 <unit_passive_builders.lua>
387[f=-000001] Loaded synced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
388[f=-000001] Loaded synced gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
389[f=-000001] Loaded synced gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
390[f=-000001] Loaded synced gadget: Prevent Lab Hax2 <unit_prevent_lab_hax2.lua>
391[f=-000001] Loaded synced gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
392[f=-000001] Loaded synced gadget: Prevent Nanoframe Blocking Hax <unit_prevent_nanoframe_blocking_hax.lua>
393[f=-000001] Loaded synced gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
394[f=-000001] Loaded synced gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
395[f=-000001] Loaded synced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
396[f=-000001] Loaded synced gadget: Prevent outside-of-map hax <unit_prevent_aircraft_hax.lua>
397[f=-000001] Loaded synced gadget: Ranges Fix <unit_fidorangefix.lua>
398[f=-000001] Loaded synced gadget: Reclaim Fix <unit_reclaim_fix.lua>
399[f=-000001] Loaded synced gadget: Reclaim effect <gfx_reclaim_fx.lua>
400[f=-000001] Loaded synced gadget: Remove Stop <cmd_remove_stop.lua>
401[f=-000001] Loaded synced gadget: Remove Wait <cmd_remove_wait.lua>
402[f=-000001] Loaded synced gadget: ReverseMovementHandler <unit_reverse_move.lua>
403[f=-000001] Loaded synced gadget: Sea bed Platforms <unit_platforms.lua>
404[f=-000001] Loaded synced gadget: Shockwaves <lups_shockwaves.lua>
405[f=-000001] Loaded synced gadget: Starburst Missile Liftoff <fx_missile_starburst_liftoff.lua>
406[f=-000001] Loaded synced gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
407[f=-000001] Loaded synced gadget: Stun Control <unit_stun_control.lua>
408[f=-000001] Loaded synced gadget: Stun Energy Storage <unit_stun_energy_storage.lua>
409[f=-000001] Loaded synced gadget: Stun Metal Storage <unit_stun_metal_storage.lua>
410[f=-000001] Loaded synced gadget: System info <system_info.lua>
411[f=-000001] Loaded synced gadget: Target on the move <unit_target_on_the_move.lua>
412[f=-000001] Loaded synced gadget: Team Resourcing <game_team_resources.lua>
413[f=-000001] Loaded synced gadget: Transportee Hider <unit_transportee_hider.lua>
414[f=-000001] Loaded synced gadget: Tree feller <gfx_tree_feller.lua>
415[f=-000001] Loaded synced gadget: TurnRadius <unit_airunitsturnradius.lua>
416[f=-000001] Loaded synced gadget: Unally on demand <cmd_alliance_break.lua>
417[f=-000001] Loaded synced gadget: UnderwaterPickup <unit_disallow_underwater_load.lua>
418[f=-000001] Loaded synced gadget: Unit transportable nanos <unit_transportable_nanos.lua>
419[f=-000001] Loaded synced gadget: UnitDefs Turret TurnSpeeds <unit_turretspeed.lua>
420[f=-000001] Loaded synced gadget: Watereffects <fx_watersplash.lua>
421[f=-000001] Loaded synced gadget: Xmas effects <unit_xmas.lua>
422[f=-000001] Loaded synced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
423[f=-000001] Loaded synced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
424[f=-000001] Loaded synced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
425[f=-000001] Loaded synced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
426[f=-000001] Loaded synced gadget: lups_cloak_fx.lua <lups_cloak_fx.lua>
427[f=-000001] Loaded synced gadget: lups_thrusters.lua <lups_thrusters.lua>
428[f=-000001] Loaded synced gadget: lups_wrapper.lua <lups_wrapper.lua>
429[f=-000001] Loaded synced gadget: preventcombomb <mo_preventcombomb.lua>
430[f=-000001] Loaded synced gadget: subMissile splash <fx_submissile_splash.lua>
431[f=-000001] Loaded synced gadget: transport_dies_load_dies <unit_transport_dies_load_dies.lua>
432[f=-000001] Loaded synced gadget: unit_combomb_full_damage <unit_combomb_full_damage.lua>
433[f=-000001] Loaded synced gadget: AI Prevent Take <ai_prevent_take.lua>
434[f=-000001] Loaded synced gadget: AI Resource Multiplier <ai_resource_multiplier.lua>
435[f=-000001] Loaded synced gadget: Airbase Manager <unit_airbase.lua>
436[f=-000001] Loaded synced gadget: Area Attack <unit_areaattack.lua>
437[f=-000001] Loaded synced gadget: CustomUnitShaders <api_custom_unit_shaders.lua>
438[f=-000001] Loaded synced gadget: Take Manager <cmd_idle_players.lua>
439[f=-000001] Loaded synced gadget: Team Com Ends + dead allyteam blowup <game_team_com_ends.lua>
440[f=-000001] Loaded synced gadget: Substitution <game_replace_afk_players.lua>
441[f=-000001] Loaded synced gadget: Voice Notifs <sfx_voice_notifs_gadget.lua>
442[f=-000001] Loaded synced gadget: resurrected param <unit_resurrected.lua>
443[f=-000001] Loaded synced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
444[f=-000001] Loaded synced gadget: Mobile Unit Paralyze Damage Handler <unit_paralyze_damage_limit.lua>
445[f=-000001] Loaded synced gadget: Lups Shield <lups_shield.lua>
446[f=-000001] Loaded synced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
447[f=-000001] Loaded synced gadget: Fighter radius <unit_fighterradius.lua>
448[f=-000001] Loaded synced gadget: Gadget Profiler <dbg_gadget_profiler.lua>
449[f=-000001] Loaded synced gadget: Map Waterlevel <map_waterlevel.lua>
450[f=-000001] [AI Loader] ShardLua bot Deactivated!
451[f=-000001] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
452[f=-000001] Switching to Overview style camera
453[f=-000001] Switching to Spring style camera
454[f=-000001] Switching to Free style camera
455[f=-000001] Switching to Rotatable overhead camera
456[f=-000001] Switching to Overhead (TA) style camera
457[f=-000001] Switching to FPS style camera
458[f=-000001] Switching to Spring style camera
459[f=-000001] [ChickenDefense: Chicken Overseer] Deactivated!
460[f=-000001] [ChickenDefense: ProgenitorSpawner] Deactivated!
461[f=-000001] [ChickenDefense: Chicken Defense Spawner] Deactivated!
462[f=-000001] [ChickenDefense: Chicken Special Damage] Deactivated!
463[f=-000001] armfgate, 600
464[f=-000001] armgate, 550
465[f=-000001] corfgate, 600
466[f=-000001] corgate, 550
467[f=-000001] Loaded unsynced gadget: Get Player Data <cmd_get_player_data.lua>
468[f=-000001] Loaded unsynced gadget: Save/Load <api_saveload.lua>
469[f=-000001] Loaded unsynced gadget: Stats <api_damage_stats.lua>
470[f=-000001] Loaded unsynced gadget: ranks api <api_ranks.lua>
471[f=-000001] Loaded unsynced gadget: CustomIcons <unit_customicons.lua>
472[f=-000001] Loaded unsynced gadget: gaia critter units <gaia_critters.lua>
473[f=-000001] Loaded unsynced gadget: IconGenerator <unit_icongenerator.lua>
474[f=-000001] Loaded unsynced gadget: CameraBroadcast <camera_lockcamera.lua>
475[f=-000001] Loaded unsynced gadget: Awards <gui_awards.lua>
476[f=-000001] Loaded unsynced gadget: Map TerrainTypes <map_terraintype.lua>
477[f=-000001] Loaded unsynced gadget: Map Tree Replacer <map_tree_replacer.lua>
478[f=-000001] Loaded unsynced gadget: Newbie Info <gui_newbie_info.lua>
479[f=-000001] Map Sun Handler: Clearing groundSpecularColor via SetSunLighting because map does not change it from default.
480[f=-000001] Loaded unsynced gadget: Sun Handler <map_sun_handler.lua>
481[f=-000001] Loaded unsynced gadget: Units Targetting Prioritie <units_targetting_priorities.lua>
482[f=-000001] Loaded unsynced gadget: AI namer <ai_namer.lua>
483[f=-000001] Loaded unsynced gadget: Activity Broadcast <activity_broadcast.lua>
484[f=-000001] Loaded unsynced gadget: Ai Helpers <ai_helpers.lua>
485[f=-000001] Loaded unsynced gadget: Air Release <unit_air_release_manager.lua>
486[f=-000001] Loaded unsynced gadget: Air Transports Speed <unit_transports_air_speed.lua>
487[f=-000001] Loaded unsynced gadget: AirPlantParents <unit_air_plants.lua>
488[f=-000001] Loaded unsynced gadget: Ally Selected Units <cmd_selected_units.lua>
489[f=-000001] Loaded unsynced gadget: Bet Engine <cmd_bet_engine.lua>
490[f=-000001] Loaded unsynced gadget: Build Icons Slowy (/luarules buildiconslow or buildiconanim or buildiconanimslow) <dbg_buildicons_run.lua>
491[f=-000001] Loaded unsynced gadget: Cancel orders on share <unit_cancel_orders_on_share.lua>
492[f=-000001] Loaded unsynced gadget: Commander Crowns <gfx_crown.lua>
493[f=-000001] Loaded unsynced gadget: Continuous Aim <unit_continuous_aim.lua>
494[f=-000001] Loaded unsynced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
495[f=-000001] Loaded unsynced gadget: Custom weapon behaviours <unit_custom_weapons_behaviours.lua>
496[f=-000001] Loaded unsynced gadget: Debris Explosions <gfx_debrisexplosions.lua>
497[f=-000001] Loaded unsynced gadget: Dev Helper Cmds <cmd_dev_helpers.lua>
498[f=-000001] Loaded unsynced gadget: DragonsDisguise <unit_set_neutral.lua>
499[f=-000001] Loaded unsynced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
500[f=-000001] Loaded unsynced gadget: Engine Hotfixes for Various Engine Kludges <engine_hotfixes.lua>
501[f=-000001] Loaded unsynced gadget: Experimental Bots Steps Damages <unit_stomp.lua>
502[f=-000001] Loaded unsynced gadget: Explosion_lights <gfx_explosion_lights.lua>
503[f=-000001] Loaded unsynced gadget: FPS Broadcast <fps_broadcast.lua>
504[f=-000001] Loaded unsynced gadget: FinishedBuilding <unit_finished_building.lua>
505[f=-000001] Loaded unsynced gadget: Fortification Walls <unit_fort_walls.lua>
506[f=-000001] Loaded unsynced gadget: GPU mem Broadcast <gpumem_broadcast.lua>
507[f=-000001] Loaded unsynced gadget: Initial Spawn <game_initial_spawn.lua>
508[f=-000001] Loaded unsynced gadget: Juno Damage <unit_juno_damage.lua>
509[f=-000001] Loaded unsynced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
510[f=-000001] Loaded unsynced gadget: Load/unload <unit_airtransport_load_unload.lua>
511[f=-000001] Loaded unsynced gadget: LuaUI Reload <cmd_luaui_reload.lua>
512[f=-000001] Loaded unsynced gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
513[f=-000001] Loaded unsynced gadget: LupsNanoSpray <lups_nano_spray.lua>
514[f=-000001] Loaded unsynced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
515[f=-000001] Loaded unsynced gadget: No Share Self-D <unit_prevent_share_self_d.lua>
516[f=-000001] Loaded unsynced gadget: Only Target Category (surface only) <unit_onlytargetcategory.lua>
517[f=-000001] Loaded unsynced gadget: Only Target Emp-able units <unit_onlytargetempable.lua>
518[f=-000001] Loaded unsynced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
519[f=-000001] Loaded unsynced gadget: Prevent Lab Hax2 <unit_prevent_lab_hax2.lua>
520[f=-000001] Loaded unsynced gadget: Prevent Nanoframe Blocking Hax <unit_prevent_nanoframe_blocking_hax.lua>
521[f=-000001] Loaded unsynced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
522[f=-000001] Loaded unsynced gadget: Ranges Fix <unit_fidorangefix.lua>
523[f=-000001] Loaded unsynced gadget: Reclaim Fix <unit_reclaim_fix.lua>
524[f=-000001] Loaded unsynced gadget: Reclaim effect <gfx_reclaim_fx.lua>
525[f=-000001] Loaded unsynced gadget: ReverseMovementHandler <unit_reverse_move.lua>
526[f=-000001] Loaded unsynced gadget: Sea bed Platforms <unit_platforms.lua>
527[f=-000001] Loaded unsynced gadget: Shockwaves <lups_shockwaves.lua>
528[f=-000001] Loaded unsynced gadget: System info <system_info.lua>
529[f=-000001] Loaded unsynced gadget: Target on the move <unit_target_on_the_move.lua>
530[f=-000001] Loaded unsynced gadget: Thrusters <lups_thrusters.lua>
531[f=-000001] Loaded unsynced gadget: Transportee Hider <unit_transportee_hider.lua>
532[f=-000001] Loaded unsynced gadget: Tree feller <gfx_tree_feller.lua>
533[f=-000001] Loaded unsynced gadget: TurnRadius <unit_airunitsturnradius.lua>
534[f=-000001] Loaded unsynced gadget: Unally on demand <cmd_alliance_break.lua>
535[f=-000001] Loaded unsynced gadget: UnderwaterPickup <unit_disallow_underwater_load.lua>
536[f=-000001] Loaded unsynced gadget: UnitDefs Turret TurnSpeeds <unit_turretspeed.lua>
537[f=-000001] Loaded unsynced gadget: Xmas effects <unit_xmas.lua>
538[f=-000001] Loaded unsynced gadget: cmd_movefix.lua <cmd_movefix.lua>
539[f=-000001] Loaded unsynced gadget: cmd_onoffdesc.lua <cmd_onoffdesc.lua>
540[f=-000001] Loaded unsynced gadget: cmd_remove_stop.lua <cmd_remove_stop.lua>
541[f=-000001] Loaded unsynced gadget: cmd_remove_wait.lua <cmd_remove_wait.lua>
542[f=-000001] Loaded unsynced gadget: feature_debris_physics.lua <feature_debris_physics.lua>
543[f=-000001] Loaded unsynced gadget: ffa <mo_ffa.lua>
544[f=-000001] Loaded unsynced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
545[f=-000001] Loaded unsynced gadget: game_globallos.lua <game_globallos.lua>
546[f=-000001] Loaded unsynced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
547[f=-000001] Loaded unsynced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
548[f=-000001] Loaded unsynced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
549[f=-000001] Loaded unsynced gadget: mex_spot_finder.lua <mex_spot_finder.lua>
550[f=-000001] Loaded unsynced gadget: transport_dies_load_dies <unit_transport_dies_load_dies.lua>
551[f=-000001] Loaded unsynced gadget: unit_custommaxranges.lua <unit_custommaxranges.lua>
552[f=-000001] Loaded unsynced gadget: AI Prevent Take <ai_prevent_take.lua>
553[f=-000001] Loaded unsynced gadget: AI Resource Multiplier <ai_resource_multiplier.lua>
554[f=-000001] Loaded unsynced gadget: Airbase Manager <unit_airbase.lua>
555[f=-000001] Loaded unsynced gadget: Area Attack <unit_areaattack.lua>
556[f=-000001] Loaded unsynced gadget: CustomUnitShaders <api_custom_unit_shaders.lua>
557[f=-000001] Loaded unsynced gadget: Take Manager <cmd_idle_players.lua>
558[f=-000001] Loaded unsynced gadget: Substitution <game_replace_afk_players.lua>
559[f=-000001] Loaded unsynced gadget: Voice Notifs <sfx_voice_notifs_gadget.lua>
560[f=-000001] Loaded unsynced gadget: resurrected param <unit_resurrected.lua>
561[f=-000001] Loaded unsynced gadget: Lups Cloak FX <lups_cloak_fx.lua>
562[f=-000001] Loaded unsynced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
563[f=-000001] Loaded unsynced gadget: Lups Shield <lups_shield.lua>
564[f=-000001] Loaded unsynced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
565[f=-000001] Loaded unsynced gadget: Fighter radius <unit_fighterradius.lua>
566[f=-000001] Loaded unsynced gadget: Lups <lups_wrapper.lua>
567[f=-000001] Loaded unsynced gadget: Gadget Profiler <dbg_gadget_profiler.lua>
568[f=-000001] Loaded unsynced gadget: Map Waterlevel <map_waterlevel.lua>
569[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
570[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
571[f=-000001] LuaUI Entry Point: "luaui.lua"
572[f=-000001] LuaSocket Support: enabled
573[f=-000001] Using LUAUI_DIRNAME = LuaUI/
574[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
575[f=-000001] LuaUI: bound F11 to the widget selector
576[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
577[f=-000001] LuaUI: Allowing User Widgets
578[f=-000001] Failed to load: gfx_bloom_shader_deferred.lua (no GetInfo() call)
579[f=-000001] [ChickenDefense: Chicken Team Colour] Deactivated!
580[f=-000001] [ChickenDefense: Chicken Panel] Deactivated!
581[f=-000001] Loading widget from mod: Spy move/reclaim defaults <unit_default_spy_move_cloaked.lua> ...
582[f=-000001] Loading widget from mod: Widget Selector <widget_selector.lua> ...
583[f=-000001] Loading widget from mod: Unit Stats <gui_unit_stats.lua> ...
584[f=-000001] Loading widget from mod: Deferred rendering <gfx_deferred_rendering.lua> ...
585[f=-000001] Loading widget from mod: Tooltip <gui_tooltip.lua> ...
586[f=-000001] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
587[f=-000001] Loading widget from mod: Top Bar <gui_top_bar.lua> ...
588[f=-000001] Loading widget from mod: Changelog Info <gui_changelog_info.lua> ...
589[f=-000001] Loading widget from mod: Commands info <gui_commands_info.lua> ...
590[f=-000001] Loading widget from mod: Keybind/Mouse Info <gui_keybind_info.lua> ...
591[f=-000001] Loading widget from mod: TeamStats <gui_teamstats.lua> ...
592[f=-000001] Loading widget from mod: Metalspot Finder <api_metalspot_finder.lua> ...
593[f=-000001] Loading widget from mod: Player Color Palette <gui_player_color_palette.lua> ...
594[f=-000001] Loading widget from mod: Shadow Quality Manager <gfx_shadow_quality_manager.lua> ...
595[f=-000001] Set "shadows" config-parameter to 1
596[f=-000001] Loading widget from mod: Vote interface <gui_vote_interface.lua> ...
597[f=-000001] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
598[f=-000001] Loading widget from mod: BA cmdcolors <gfx_mod_cmdcolors.lua> ...
599[f=-000001] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
600[f=-000001] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
601[f=-000001] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
602[f=-000001] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
603[f=-000001] Loading widget from mod: Fancy Selected Units <gui_fancy_selected_units.lua> ...
604[f=-000001] Fancy Selected Units-dev: loaded style... 'Solid Line'
605[f=-000001] Loading widget from mod: Resurrection Halos <gui_resurrection_halos.lua> ...
606[f=-000001] Loading widget from mod: Self-Destruct icons <gui_selfd_icons.lua> ...
607[f=-000001] Loading widget from mod: Given Units <gui_given_units.lua> ...
608[f=-000001] Loading widget from mod: Snow <gfx_snow.lua> ...
609[f=-000001] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
610[f=-000001] Loading widget from mod: Ally Selected Units <gui_allyselectedunits.lua> ...
611[f=-000001] Loading widget from mod: Health Bars <gui_healthbars.lua> ...
612[f=-000001] Loading widget from mod: Map Info <gui_mapinfo.lua> ...
613[f=-000001] Loading widget from mod: Outline <gfx_outline.lua> ...
614[f=-000001] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
615[f=-000001] Loading widget from mod: Bloom Shader <gfx_bloom_shader.lua> ...
616[f=-000001] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
617[f=-000001] Loading widget from mod: Discord icon <gui_discord.lua> ...
618[f=-000001] Loading widget from mod: Music Player <gui_musicplayer.lua> ...
619[f=-000001] [Music Player] No music was found, Shutting Down
620[f=-000001] Loading widget from mod: AdvPlayersList info <gui_advplayerslist_displayinfo.lua> ...
621[f=-000001] frames-per-second indicator is disabled!
622[f=-000001] small digital clock is disabled!
623[f=-000001] simulation speed indicator is disabled!
624[f=-000001] Loading widget from mod: Clearmapmarks button <gui_clearmapmarks.lua> ...
625[f=-000001] Loading widget from mod: Player-TV <camera_player_tv.lua> ...
626[f=-000001] Loading widget from mod: Cloak Fire State 2 <unit_cloakfirestate2.lua> ...
627[f=-000001] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
628[f=-000001] Loading widget from mod: AllyCursors <gui_ally_cursors.lua> ...
629[f=-000001] Loading widget from mod: Alternate Chat Keys <cmd_old_style_chat_keys.lua> ...
630[f=-000001] Loading widget from mod: Area Mex <cmd_area_mex.lua> ...
631[f=-000001] Loading widget from mod: Area unload <cmd_area_unload.lua> ...
632[f=-000001] Loading widget from mod: Attack no ally <cmd_attack_no_ally.lua> ...
633[f=-000001] Loading widget from mod: Auto First Build Facing <unit_autofirstbuildfacing.lua> ...
634[f=-000001] Loading widget from mod: Autoquit <cmd_autoquit.lua> ...
635[f=-000001] Loading widget from mod: BA LOS colors <gui_ba_los_colors.lua> ...
636[f=-000001] Loading widget from mod: Blast Radius <gui_blast_radius.lua> ...
637[f=-000001] Loading widget from mod: Camera Remember <camera_remember_mode.lua> ...
638[f=-000001] Loading widget from mod: Auto Group <unit_auto_group.lua> ...
639[f=-000001] Loading widget from mod: CameraFlip <camera_flip.lua> ...
640[f=-000001] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
641[f=-000001] Loading widget from mod: Comblast & Dgun Range <gui_comblast_dgun_range.lua> ...
642[f=-000001] Loading widget from mod: DGun no ally <cmd_dgun_no_ally.lua> ...
643[f=-000001] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
644[f=-000001] Loading widget from mod: EMP + decloak range <gui_emp_decloak_range.lua> ...
645[f=-000001] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
646[f=-000001] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
647[f=-000001] Loading widget from mod: Ignore List API <api_ignore.lua> ...
648[f=-000001] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
649[f=-000001] Loading widget from mod: LOS View <gfx_los_view.lua> ...
650[f=-000001] Loading widget from mod: Light Effects <gfx_light_effects.lua> ...
651[f=-000001] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
652[f=-000001] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
653[f=-000001] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
654[f=-000001] Loading widget from mod: Persistent Build Spacing <cmd_persistent_build_spacing.lua> ...
655[f=-000001] Loading widget from mod: Holdfire Fix <cmd_holdfire_fix.lua> ...
656[f=-000001] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
657[f=-000001] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
658[f=-000001] Loading widget from mod: Red Console (Battle and autohosts) <gui_red_battleroom.lua> ...
659[f=-000001] Loading widget from mod: Red Console (In-game chat only) <gui_red_chatonlyconsole.lua> ...
660[f=-000001] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
661[f=-000001] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
662[f=-000001] Loading widget from mod: Selected Units Buttons <gui_selected_units_buttons.lua> ...
663[f=-000001] Loading widget from mod: DontMove <unit_dontmove.lua> ...
664[f=-000001] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
665[f=-000001] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
666[f=-000001] Loading widget from mod: Show Orders <gui_show_orders.lua> ...
667[f=-000001] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
668[f=-000001] Loading widget from mod: SmartSelect <unit_smart_select.lua> ...
669[f=-000001] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
670[f=-000001] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
671[f=-000001] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
672[f=-000001] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
673[f=-000001] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
674[f=-000001] Loading widget from mod: Statistics Collection <stats_damage.lua> ...
675[f=-000001] Loading widget from mod: Stop means Stop <cmd_stop_selfd.lua> ...
676[f=-000001] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
677[f=-000001] Loading widget from mod: Unit Finished Sounds <snd_unit_finished.lua> ...
678[f=-000001] Loading widget from mod: Volume OSD <snd_volume_osd.lua> ...
679[f=-000001] Loading widget from mod: gui_transport_weight_limit <gui_transport_weight_limit.lua> ...
680[f=-000001] Loading widget from mod: Specific Unit Loader <unit_specific_unit_loader.lua> ...
681[f=-000001] Loading widget from mod: Smart Area Reclaim <unit_smart_area_reclaim.lua> ...
682[f=-000001] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
683[f=-000001] Loading widget from mod: Passive builders <unit_passive_builders.lua> ...
684[f=-000001] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
685[f=-000001] Loading widget from mod: First launch setup <gfx_firstlaunchsetup.lua> ...
686[f=-000001] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
687[f=-000001] Loading widget from mod: BA Hotkeys <cmd_ba_hotkeys.lua> ...
688[f=-000001] Loading widget from mod: Context Build <cmd_context_build.lua> ...
689[f=-000001] Loading widget from mod: Cursors <gfx_cursors.lua> ...
690[f=-000001] Loading widget from mod: Ecostats <gui_ecostats.lua> ...
691[f=-000001] Ecostats: widget loaded in active player mode
692[f=-000001] Loading widget from mod: Prospector <gui_prospector.lua> ...
693[f=-000001] Loading widget from mod: Commander Name Tags <gui_com_nametags.lua> ...
694[f=-000001] Loading widget from mod: Commands FX <gui_commands_fx.lua> ...
695[f=-000001] Loading widget from mod: Game info <gui_gameinfo.lua> ...
696[f=-000001] Loading widget from mod: Mapmarks FX <gui_mapmarks_fx.lua> ...
697[f=-000001] Loading widget from mod: Mouse FX <gui_mouse_fx.lua> ...
698[f=-000001] Loading widget from mod: Anti Ranges <gui_anti_ranges.lua> ...
699[f=-000001] Loading widget from mod: CommandInsert <cmd_commandinsert.lua> ...
700[f=-000001] Loading widget from mod: EnemySpotter <gui_enemy_spotter.lua> ...
701[f=-000001] Loading widget from mod: Highlight Unit <gui_highlight_unit.lua> ...
702[f=-000001] Loading widget from mod: Rank Icons <gui_xp.lua> ...
703[f=-000001] Loading widget from mod: Voice Notifs <sfx_voice_notifs_widget.lua> ...
704[f=-000001] Loading widget from mod: Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
705[f=-000001] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
706[f=-000001] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
707[f=-000001] Loading widget from mod: Set fighters on Fly mode <unit_set_fighters_fly.lua> ...
708[f=-000001] Loading widget from mod: Disable Bad Widgets <bad_widget_disabler.lua> ...
709[f=-000001] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
710[f=-000001] Loading widget from mod: Tombstones <unit_tombstones.lua> ...
711[f=-000001] Loading widget from mod: replay buttons <gui_replaybuttons.lua> ...
712[f=-000001] [Replay Control] Replay not detected, Shutting Down.
713[f=-000001] Loading widget from mod: Under construction gfx <gfx_undercontruction.lua> ...
714[f=-000001] Loading widget from mod: Commander Hurt Vignette <gui_commanderhurt.lua> ...
715[f=-000001] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
716[f=-000001] Loading widget from mod: Lups <lups_wrapper.lua> ...
717[f=-000001] Loading widget from mod: Default Group Recall Fix <gui_group_recall_fix.lua> ...
718[f=-000001] Loading widget from mod: CustomFormations2 <cmd_customformations2.lua> ...
719[f=-000001] Loading widget from mod: Darken map <gfx_darken_map.lua> ...
720[f=-000001] Loading widget from mod: Options <gui_options.lua> ...
721[f=-000001] model shaders is enabled!
722[f=-000001] Set UnitLodDist to 10000
723[f=-000001] Set UnitIconDist to 200
724[f=-000001] map shaders is enabled!
725[f=-000001] Hardware mouse-cursor is enabled!
726[f=-000001] Ground-decal rendering is enabled!
727[f=-000001] Set "shadows" config-parameter to 1
728[f=-000001] GroundDetail set to 60
729[f=-000001] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
730[f=-000001] LuaUI v0.3
731[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
732[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
733[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
734[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
735[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=67ea2b85
736[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
737[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=62093c09
738[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=5f649e27
739[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ced19ac0
740[f=-000001] [Path] [PathEstimator::ReadFile] hash=ced19ac0 file="cache\104dev-maintenance/paths/Small Supreme Battlefield V2.pe-ced19ac0.zip" (exists=1)
741[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
742[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
743[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
744[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=67ea2b85
745[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
746[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=62093c09
747[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=5f649e27
748[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ced19ad0
749[f=-000001] [Path] [PathEstimator::ReadFile] hash=ced19ad0 file="cache\104dev-maintenance/paths/Small Supreme Battlefield V2.pe2-ced19ad0.zip" (exists=1)
750[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
751[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (721ms, checksum 507cc952)"
752[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
753[f=-000001] [EOH::CreateSkirmishAI(id=0)]
754[f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
755[f=-000001] [Java Interface] JRE found in env var "JAVA_HOME"!
756[f=-000001] [Java Interface] Using JRE (can be changed with JAVA_HOME): C:\Program Files\AdoptOpenJDK\jdk-8.0.222.10-hotspot\jre
757[f=-000001] [Java Interface] Successfully loaded the JVM shared library at "C:\Program Files\AdoptOpenJDK\jdk-8.0.222.10-hotspot\jre\bin\server\jvm.dll".
758[f=-000001] Error: Spring 104.0.1-1390-gd493f2d maintenance has crashed.
759[f=-000001] Error: DLL information:
760[f=-000001] Error: 0x00400000 spring
761[f=-000001] Error: 0xab100000 ntdll
762[f=-000001] Error: 0xaa410000 KERNEL32
763[f=-000001] Error: 0xa82d0000 KERNELBASE
764[f=-000001] Error: 0xaaff0000 ADVAPI32
765[f=-000001] Error: 0xaadb0000 msvcrt
766[f=-000001] Error: 0xa9830000 sechost
767[f=-000001] Error: 0xa9e10000 RPCRT4
768[f=-000001] Error: 0xab0a0000 imagehlp
769[f=-000001] Error: 0xa8da0000 ucrtbase
770[f=-000001] Error: 0x7ecb0000 GLU32
771[f=-000001] Error: 0xaa4d0000 SHELL32
772[f=-000001] Error: 0xaa270000 USER32
773[f=-000001] Error: 0xa8d50000 cfgmgr32
774[f=-000001] Error: 0xa8d20000 win32u
775[f=-000001] Error: 0xa7550000 IPHLPAPI
776[f=-000001] Error: 0xa98d0000 GDI32
777[f=-000001] Error: 0xa91b0000 shcore
778[f=-000001] Error: 0x7d9d0000 OPENGL32
779[f=-000001] Error: 0xa8090000 gdi32full
780[f=-000001] Error: 0xa9f30000 combase
781[f=-000001] Error: 0xa8230000 msvcp_win
782[f=-000001] Error: 0xa90a0000 bcryptPrimitives
783[f=-000001] Error: 0xa8580000 windows.storage
784[f=-000001] Error: 0xa8000000 profapi
785[f=-000001] Error: 0xa8020000 powrprof
786[f=-000001] Error: 0xa68b0000 dxcore
787[f=-000001] Error: 0xa7fd0000 UMPDC
788[f=-000001] Error: 0xaaf20000 shlwapi
789[f=-000001] Error: 0xa7fe0000 kernel.appcore
790[f=-000001] Error: 0xa8d00000 cryptsp
791[f=-000001] Error: 0xa9980000 WS2_32
792[f=-000001] Error: 0x6b240000 libcurl
793[f=-000001] Error: 0x6b600000 OpenAL32
794[f=-000001] Error: 0x6b3c0000 libvorbisfile-3
795[f=-000001] Error: 0xa8f50000 CRYPT32
796[f=-000001] Error: 0x62e80000 zlib1
797[f=-000001] Error: 0xa9260000 ole32
798[f=-000001] Error: 0x80000000 DevIL
799[f=-000001] Error: 0xa8070000 MSASN1
800[f=-000001] Error: 0x6b8c0000 libfreetype-6
801[f=-000001] Error: 0xa9da0000 WLDAP32
802[f=-000001] Error: 0x64f80000 libfontconfig-1
803[f=-000001] Error: 0x6ed80000 glew32
804[f=-000001] Error: 0x6c740000 SDL2
805[f=-000001] Error: 0x70680000 libogg-0
806[f=-000001] Error: 0x6d540000 libvorbis-0
807[f=-000001] Error: 0xa9ba0000 IMM32
808[f=-000001] Error: 0xa9a70000 OLEAUT32
809[f=-000001] Error: 0xa55c0000 WINMM
810[f=-000001] Error: 0x68f40000 libexpat-1
811[f=-000001] Error: 0x506b0000 MSVCR80
812[f=-000001] Error: 0x50260000 MSVCP80
813[f=-000001] Error: 0xa0ce0000 VERSION
814[f=-000001] Error: 0xa5590000 WINMMBASE
815[f=-000001] Error: 0xa5980000 uxtheme
816[f=-000001] Error: 0xaabc0000 MSCTF
817[f=-000001] Error: 0x74980000 nvoglv64
818[f=-000001] Error: 0xa93c0000 SETUPAPI
819[f=-000001] Error: 0xa9120000 bcrypt
820[f=-000001] Error: 0xa3ee0000 WTSAPI32
821[f=-000001] Error: 0xa7dd0000 DEVOBJ
822[f=-000001] Error: 0xa9150000 WINTRUST
823[f=-000001] Error: 0xa7030000 ntmarta
824[f=-000001] Error: 0xa6090000 dwmapi
825[f=-000001] Error: 0x6cdc0000 nvspcap64
826[f=-000001] Error: 0xa7100000 WINSTA
827[f=-000001] Error: 0xaad00000 clbcatq
828[f=-000001] Error: 0x999d0000 TextInputFramework
829[f=-000001] Error: 0xa4ef0000 CoreMessaging
830[f=-000001] Error: 0xa2cd0000 CoreUIComponents
831[f=-000001] Error: 0xa3330000 wintypes
832[f=-000001] Error: 0x980a0000 iertutil
833[f=-000001] Error: 0x8a5c0000 shfolder
834[f=-000001] Error: 0xa6940000 dxgi
835[f=-000001] Error: 0xa4ab0000 d3d11
836[f=-000001] Error: 0xa15d0000 nvldumdx
837[f=-000001] Error: 0xa73b0000 rsaenh
838[f=-000001] Error: 0xa7a10000 CRYPTBASE
839[f=-000001] Error: 0x450c0000 nvwgf2umx
840[f=-000001] Error: 0x9b2c0000 nvapi64
841[f=-000001] Error: 0x9f3d0000 igd10iumd64
842[f=-000001] Error: 0xa7b10000 ncrypt
843[f=-000001] Error: 0xa7ad0000 NTASN1
844[f=-000001] Error: 0x9d3f0000 igc64
845[f=-000001] Error: 0x9caf0000 MMDevApi
846[f=-000001] Error: 0x6d7e0000 dsound
847[f=-000001] Error: 0x9cb70000 AUDIOSES
848[f=-000001] Error: 0xa6170000 resourcepolicyclient
849[f=-000001] Error: 0x8e0a0000 secur32
850[f=-000001] Error: 0xa7ec0000 SSPICLI
851[f=-000001] Error: 0xa7840000 mswsock
852[f=-000001] Error: 0x8f9a0000 wshqos
853[f=-000001] Error: 0x8f990000 wshtcpip
854[f=-000001] Error: 0x8f980000 wship6
855[f=-000001] Error: 0xa75a0000 DNSAPI
856[f=-000001] Error: 0xaafe0000 NSI
857[f=-000001] Error: 0x97f70000 rasadhlp
858[f=-000001] Error: 0x9c090000 fwpuclnt
859[f=-000001] Error: 0x9c8b0000 dhcpcsvc
860[f=-000001] Error: 0xae760000 AIInterface
861[f=-000001] Error: 0xde490000 jvm
862[f=-000001] Error: 0xa9be0000 PSAPI
863[f=-000001] Error: 0x97070000 WSOCK32
864[f=-000001] Error: 0x599d0000 MSVCR120
865[f=-000001] Error: 0xa6c30000 dbghelp
866[f=-000001] Error: Exception: Access violation (0xc0000005)
867[f=-000001] Error: Exception Address: 0x00007ffaab11b40d
868[f=-000001] Error: Stacktrace for Spring 104.0.1-1390-gd493f2d maintenance:
869[f=-000001] Error: [ProgCtr=00007ffaab11b40d StackPtr=0000000043156e00 FramePtr=0000000043156fd0]
870[f=-000001] Error: (0) C:\Windows\SYSTEM32\ntdll.dll [0x0001B40D]
871[f=-000001] Error: (1) C:\Windows\System32\KERNELBASE.dll [0x00048A25]
872[f=-000001] Error: (2) C:\Windows\System32\KERNELBASE.dll [0x000488C8]
873[f=-000001] Error: (3) C:\Windows\System32\msvcrt.dll [0x00006DEA]
874[f=-000001] Error: (4) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\AI\Interfaces\Java\0.1\AIInterface.dll [0x00016ABA]
875[f=-000001] Error: (5) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\AI\Interfaces\Java\0.1\AIInterface.dll [0x00017619]
876[f=-000001] Error: (6) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\AI\Interfaces\Java\0.1\AIInterface.dll [0x00001A6B]
877[f=-000001] Error: (7) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\AI\Interfaces\Java\0.1\AIInterface.dll [0x0000224B]
878[f=-000001] Error: (8) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\AI\Interfaces\Java\0.1\AIInterface.dll [0x00002802]
879[f=-000001] Error: (9) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\AI\Interfaces\Java\0.1\AIInterface.dll [0x0000160B]
880[f=-000001] Error: (10) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x00838B57]
881[f=-000001] Error: (11) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x008397A8]
882[f=-000001] Error: (12) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x0083F3EF]
883[f=-000001] Error: (13) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x0083F4C4]
884[f=-000001] Error: (14) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x0086807B]
885[f=-000001] Error: (15) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x0086835F]
886[f=-000001] Error: (16) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x0084645E]
887[f=-000001] Error: (17) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x0042DE8D]
888[f=-000001] Error: (18) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x0043299E]
889[f=-000001] Error: (19) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x0044C9E1]
890[f=-000001] Error: (20) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x0044CC89]
891[f=-000001] Error: (21) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x0045680A]
892[f=-000001] Error: (22) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x0045790C]
893[f=-000001] Error: (23) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x007CF0DA]
894[f=-000001] Error: (24) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x007D2358]
895[f=-000001] Error: (25) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x007BE06B]
896[f=-000001] Error: (26) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x00D6A22F]
897[f=-000001] Error: (27) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x004013ED]
898[f=-000001] Error: (28) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x004014FB]
899[f=-000001] Error: (29) C:\Windows\System32\KERNEL32.DLL [0x00017BD4]
900[f=-000001] Error: (30) C:\Windows\SYSTEM32\ntdll.dll [0x0006CEE1]
901[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
902[f=-000001] Error: [ExitSpringProcess] errorMsg="Spring has crashed:
903 Access violation.
904
905A stacktrace has been written to:
906 E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=1
907[f=-000001] [SpringApp::Kill][1] fromRun=0
908[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
909[f=-000001] [async=0] threads=3 tasks=60 {sum,avg}{exec,wait}time={{1895.635, 31.594}, {14.996, 0.250}}ms
910[f=-000001] thread=1 tasks=30 {sum,min,max,avg}{exec,wait}time={{949.830, 0.997, 575.477, 31.661}, {0.000, 0.000, 0.000, 0.000}}ms
911[f=-000001] thread=2 tasks=30 {sum,min,max,avg}{exec,wait}time={{945.805, 0.997, 586.448, 31.527}, {14.996, 0.000, 1.995, 0.500}}ms
912[f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{30.918, 15.459}, {1.995, 0.998}}ms
913[f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.995, 1.995, 1.995, 1.995}}ms
914[f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{30.918, 30.918, 30.918, 30.918}, {0.000, 0.000, 0.000, 0.000}}ms
915[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
916[f=-000001] [SpringApp::Kill][2]
917[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000046ddb720
918[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12568,0,0} {chunk,block}Bytes={0,0}
919[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000c5dfa940
920[f=-000001] frames-per-second indicator is enabled!
921[f=-000001] small digital clock is enabled!
922[f=-000001] simulation speed indicator is enabled!
923[f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={91488,13789018} {int,ext,rec}Allocs={1347166,0,0} {chunk,block}Bytes={13789018,0}
924[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000
925[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000b88486b0
926[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={1347207,0,0} {chunk,block}Bytes={0,0}
927[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={1347207,0,0} {chunk,block}Bytes={0,0}
928[f=-000001] [Game::KillLua][4] dtor=0
929[f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\demos\20190918_125753_Small Supreme Battlefield V2_104.0.1-1390-gd493f2d maintenance.sdfz" (1168 bytes)
930[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
931[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
932[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=128 #items=5
933[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000000046ea9f70 dev=0000000047190900
934[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000000046ea9f70 dev=0000000047190900
935[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000000046ea9f70)]
936[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000000047190900)]
937[f=-000001] [Sound] [Sound::UpdateThread][6]
938[f=-000001] [Game::~CGame][1]
939[f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
940[f=-000001] [Game::KillLua][3] dtor=1 luaUI=0000000000000000
941[f=-000001] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000
942[f=-000001] [Game::KillLua][2] dtor=1 luaRules=0000000000000000
943[f=-000001] [Game::KillLua][4] dtor=1
944[f=-000001] [Game::KillMisc][1]
945[f=-000001] [Game::KillMisc][2]
946[f=-000001] [EOH::DestroySkirmishAI(id=0)]
947[f=-000001] [Game::KillMisc][3]
948[f=-000001] [Game::KillRendering][1]
949[f=-000001] [3DOParser::Kill] allocated 4581 pieces
950[f=-000001] [S3OParser::Kill] allocated 1030 pieces
951[f=-000001] [AssParser::Kill] allocated 0 pieces
952[f=-000001] [Game::KillInterface][1]
953[f=-000001] [Game::KillInterface][2]
954[f=-000001] [Game::KillSimulation][1]
955[f=-000001] [Game::KillSimulation][2]
956[f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
957[f=-000001] [Game::KillSimulation][3]
958[f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
959[f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
960[f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
961[f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
962[f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
963[f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
964[f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
965[f=-000001] [Game::KillSimulation][4]
966[f=-000001] [CommonDefHandler::KillStatic] 3030 sound-set data items added
967[f=-000001] [Game::~CGame][2]
968[f=-000001] [Game::~CGame][3]
969[f=-000001] [SpringApp::Kill][3]
970[f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
971 1617 bytes sent
972 378 bytes recv'd
973
974[f=-000001] [SpringApp::Kill][4] font=0000000046d6c930
975[f=-000001] [SpringApp::Kill][5]
976[f=-000001] [SpringApp::Kill][6]
977[SpringApp::Kill][7]
978[LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
979[LuaSocket] TCP_CONNECT ALLOW * -1
980[LuaSocket] TCP_LISTEN ALLOW * -1
981[LuaSocket] UDP_LISTEN ALLOW * -1
982[VFS] [SpringVFS::DeleteArchives<this=000000004709bba0>]
983[VFS] [SpringVFS::DeleteArchives<this=000000004709bba0>(section=0)] #archives[section]=1 #files[section]=9508
984[VFS] archive=C:\Users\alexd\Documents\My Games\Spring\packages\ba-v10.24.sdz (0000000046d38be0)
985[~CBufferedArchive][name=C:\Users\alexd\Documents\My Games\Spring\packages\ba-v10.24.sdz] 52307492 bytes cached in 3202 files
986[VFS] [SpringVFS::DeleteArchives<this=000000004709bba0>(section=1)] #archives[section]=1 #files[section]=17
987[VFS] archive=C:\Users\alexd\Documents\My Games\Spring\maps\Small_Supreme_Battlefield_V2.sd7 (000000005f45e080)
988[VFS] [SpringVFS::DeleteArchives<this=000000004709bba0>(section=2)] #archives[section]=3 #files[section]=319
989[VFS] archive=E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\base\maphelper.sdz (0000000046d38ea0)
990[~CBufferedArchive][name=E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\base\maphelper.sdz] 14008 bytes cached in 3 files
991[VFS] archive=E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\base\spring\bitmaps.sdz (0000000046d383a0)
992[~CBufferedArchive][name=E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\base\spring\bitmaps.sdz] 784674 bytes cached in 3 files
993[VFS] archive=E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\base\springcontent.sdz (0000000046d38f50)
994[~CBufferedArchive][name=E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\base\springcontent.sdz] 215904 bytes cached in 85 files
995[VFS] [SpringVFS::DeleteArchives<this=000000004709bba0>(section=3)] #archives[section]=0 #files[section]=0
996[VFS] [SpringVFS::DeleteArchives<this=000000004709bba0>(section=4)] #archives[section]=0 #files[section]=0
997[VFS] [SpringVFS::DeleteArchives<this=000000004709bba0>(section=5)] #archives[section]=0 #files[section]=0
998[VFS] [SpringVFS::DeleteArchives<this=000000004709bba0>(section=6)] #archives[section]=0 #files[section]=0
999[VFS] [SpringVFS::DeleteArchives<this=000000004709bba0>(section=7)] #archives[section]=0 #files[section]=0
1000[VFS] [SpringVFS::DeleteArchives<this=000000004709bba0>(section=8)] #archives[section]=0 #files[section]=0
1001[SpringApp::Kill][8]
1002Error: [Watchdog::DeregisterThread] invalid thread number 0
1003[WatchDog::Uninstall][1] hangDetectorThread=00000000018eb430 (joinable=1)
1004[WatchDog::Uninstall][2]
1005[WatchDog::Uninstall][3]
1006[SpringApp::Kill][9]