· 7 years ago · Apr 12, 2018, 06:02 AM
1using System.Collections;
2using System.Collections.Generic;
3using UnityEngine;
4namespace AssemblyCSharp
5{
6
7 [System.Serializable]
8 public class Constant
9 {
10 public string apiKey = "1434eaf1f44240d24163f72a9ed941f698c9eae00bb1c9aea78fdae678236332";
11 public string secretKey = "8bb69087120d2f51ac2660520d7d7705ab6724e2dd8837eba27ef2b0b946e3a2";
12 public string gameName = "Ya Umnee";
13 public string userName;
14 public string sessionId;
15 public string emailId;
16 public string dbName;
17 public string password;
18 }
19}