· 6 years ago · Sep 07, 2019, 11:06 AM
1[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/home/lancer/.spring/"
2Using writeable configuration source: "/home/lancer/.spring/springsettings.cfg"
3LogOutput initialized. Logging to /home/lancer/.spring/infolog.txt
4============== <Log Sections> ==============
5 Available:
6 ArchiveScanner
7 AutohostInterface
8 BumpWater
9 CSMFGroundTextures
10 CrashHandler
11 CregSerializer
12 DecalsDrawerGL4
13 DynWater
14 FarTextureHandler
15 Font
16 GameServer
17 GroundMoveType
18 KeyBindings
19 LuaSocket
20 Model
21 Net
22 Path
23 Piece
24 RoamMeshDrawer
25 Shader
26 SkyBox
27 Sound
28 Texture
29 VFS
30 Enabled:
31 Sound (Notice)
32 VFS (Info)
33
34 Enable or disable log sections using the LogSections configuration key
35 or the SPRING_LOG_SECTIONS environment variable (both comma separated).
36 Use "none" to disable the default log sections.
37============== </Log Sections> ==============
38
39============== <User Config> ==============
40 InputTextGeo = 0.26 0.73 0.02 0.028
41 ShowPlayerInfo = 0
42 UnitIconDist = 250
43============== </User Config> ==============
44
45============== <User System> ==============
46 Spring Engine Version: 104.0.1-1370-gf0d7219 maintenance
47 Build Environment: gcc libstdc++ version 20160609
48 Compiler Version: gcc-5.4.0 20160609
49 Operating System: Linux 5.2.0-15-generic #16-Ubuntu SMP Fri Aug 23 20:16:23 UTC 2019 (x86_64)
50 Hardware Config: AMD Ryzen 7 1700X Eight-Core Processor; 32156MB RAM
51 Binary Word Size: 64-bit (native)
52 Process Clock: std::chrono::high_resolution_clock
53 Physical CPU Cores: 16
54 Logical CPU Cores: 16
55============== </User System> ==============
56
57[good_fpu_init][STREFLOP_SSE]
58 SSE 1.0 : 1, SSE 2.0 : 1
59 SSE 3.0 : 1, SSSE 3.0 : 1
60 SSE 4.1 : 1, SSE 4.2 : 1
61 SSE 4.0A: 1, SSE 5.0A: 0
62[WatchDog::Install] installed (hang-timeout: 10s)
63[WatchDog::RegisterThread] registering controls for thread [main]
64[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
65 display=1 modes=21 bounds={x=0, y=0, w=1920, h=1080}
66 [ 1] 1920x1080x24bpp@60Hz
67 [ 3] 1680x1050x24bpp@60Hz
68 [ 4] 1600x900x24bpp@60Hz
69 [ 5] 1440x900x24bpp@60Hz
70 [ 8] 1280x800x24bpp@60Hz
71 [ 9] 1280x720x24bpp@60Hz
72[GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
73[GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
74[GR::LogVersionInfo]
75 SDL version : 2.0.9 (linked) / 2.0.4 (compiled)
76 GL version : 4.5 (Compatibility Profile) Mesa 19.1.4
77 GL vendor : X.Org
78 GL renderer : Radeon RX 590 Series (POLARIS10, DRM 3.32.0, 5.2.0-15-generic, LLVM 8.0.1)
79 GLSL version: 4.50
80 GLEW version: 2.1.0
81 GPU memory : 8192MB (total) / 8192MB (available)
82 SDL swap-int: 1
83
84 ARB shader support : 1
85 GLSL shader support : 1
86 FBO extension support : 1
87 NVX GPU mem-info support : 1
88 ATI GPU mem-info support : 1
89 NPOT-texture support : 1 (1)
90 S3TC/DXT1 texture support : 1/1
91 texture query-LOD support : 1 (1)
92 MSAA frame-buffer support : 1 (1)
93 24-bit Z-buffer support : 1 (-)
94 primitive-restart support : 1 (1)
95 clip-space control support: 1 (1)
96 seamless cube-map support : 1 (1)
97 frag-depth layout support : 1 (-)
98
99 max. FBO samples : 8
100 max. texture size : 16384
101 max. texture anisotropy level: 16.000000
102 max. vec4 varyings/attributes: 32/16
103 max. draw-buffers : 8
104 max. rec. indices/vertices : 3000/3000
105 max. uniform buffer-bindings : 90
106 max. uniform block-size : 2097151KB
107
108 enable ATI-hacks : 0
109 compress MIP-maps: 0
110[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
111[GR::UpdateGLConfigs]
112[VSync::SetInterval] interval=0 (disabled)
113[GR::UpdateGLGeometry][1] winSize=<1,1>
114[GR::UpdateGLGeometry][2] winSize=<1920,1080>
115[GR::InitGLState]
116[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
117[TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u
118[~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.11.94)] 9ms
119[WatchDog::RegisterThread] registering controls for thread [vfsi]
120[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/home/lancer/.spring/"
121[DataDirLocater::FilterUsableDataDirs] using read-write data directory: /home/lancer/.spring/
122[DataDirLocater::FilterUsableDataDirs] using read-only data directory: /home/lancer/.spring/engine/104.0.1-1370-gf0d7219 maintenance/
123Scanning: /home/lancer/.spring/engine/104.0.1-1370-gf0d7219 maintenance/base
124Scanning: /home/lancer/.spring/maps
125Scanning: /home/lancer/.spring/games
126Scanning: /home/lancer/.spring/packages
127[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 0ms
128[VFS] [SpringVFS::ReserveArchives<this=0x7fee6001b380>]
129[VFS] [SpringVFS::AddArchive<this=0x7fee6001b380>(arName="Spring content v1", overwrite=false)] section=2 cached=0
130[VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fee6001b380 (SpringVFS) global=(nil) (null)
131[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
132[ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
133[ThreadPool::SetThreadCount][2] workers=7
134[Threading] Main thread CPU affinity mask set: 384 (config is 65408)
135[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
136[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=128
137[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
138[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
139[f=-000001] [Sound] [Sound::InitThread][1]
140[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
141[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0x7fee3400d8b0 context=0x7fee34006610
142[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
143[f=-000001] [Sound] Vendor: OpenAL Community
144[f=-000001] [Sound] Version: 1.1 ALSOFT 1.19.1
145[f=-000001] [Sound] Renderer: OpenAL Soft
146[f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFTX_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
147[f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_output_limiter ALC_SOFT_pause_device
148[f=-000001] [Sound] Devices:
149[f=-000001] [Sound] [Family 17h (Models 00h-0fh) HD Audio Controller Analog Stereo]
150[f=-000001] [Sound] [Ellesmere HDMI Audio [Radeon RX 470/480 / 570/580/590] Digital Stereo (HDMI 4)]
151[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
152[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={128,255}
153[f=-000001] [Sound] EFX Enabled: yes
154[f=-000001] [Sound] [Sound::UpdateThread][2]
155[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
156[f=-000001] [CPreGame] using server IP localhost and port 8452
157[f=-000001] [NetProto::InitLocalClient] connecting to local server
158[f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "/home/lancer/.spring/demos/20190907_000957_1944_Terra_Firma_104.0.1-1370-gf0d7219 maintenance.sdfz" for game data...
159[f=-000001] [PreGame::StartServerForDemo] starting GameServer
160[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
161[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (localhost) on port 8452
162[f=-000001] [UDPListener] successfully bound socket on port 8452
163[f=-000001] [PreGame::StartServerForDemo] started GameServer
164[f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 99ms
165[f=-000001]
166[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
167[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
168[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
169[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
170
171[f=-000001]
172[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
173[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
174[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
175[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
176
177[f=-000001]
178[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
179[f=-000001] [GR::UpdateGLConfigs]
180[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
181[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
182[f=-000001] [GR::InitGLState]
183[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
184[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
185[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
186[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
187
188[f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5)
189[f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45491210] using map "1944_Terra_Firma" (loaded=0 cached=0)
190[f=-000001] [VFS] [SpringVFS::AddArchive<this=0x7fee6001b380>(arName="1944_Terra_Firma", overwrite=false)] section=1 cached=0
191[f=-000001] [VFS] [SpringVFS::AddArchive<this=0x7fee6001b380>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
192[f=-000001] [PreGame::AddModArchivesToVFS][server=0x45491210] using game "Spring: 1944 test-5503-4664751" (loaded=0 cached=0)
193[f=-000001] [VFS] [SpringVFS::AddArchive<this=0x7fee6001b380>(arName="Spring: 1944 test-5503-4664751", overwrite=false)] section=0 cached=0
194[f=-000001] [VFS] [SpringVFS::AddArchive<this=0x7fee6001b380>(arName="Spring content v1", overwrite=false)] section=2 cached=0
195[f=-000001] [VFS] [SpringVFS::AddArchive<this=0x7fee6001b380>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
196[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 43ms
197[f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen
198[f=-000001] [LuaIntro] Searching for new Widgets
199[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
200[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
201[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
202[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
203[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
204[f=-000001] [LuaIntro] Found new widget "SpringLogo"
205[f=-000001] [LuaIntro] Found new widget "LoadTexture"
206[f=-000001] [LuaIntro] Found new widget "LoadProgress"
207[f=-000001] [LuaIntro] Found new widget "Main"
208[f=-000001] [LuaIntro] Found new widget "Music"
209[f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
210[f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
211[f=-000001] [LuaIntro] Loading widget: Main <main.lua>
212[f=-000001] Searching for loadscreen music...
213[f=-000001] found: 1. LuaIntro/Assets/music/colonelbogey.ogg
214[f=-000001] found: 2. LuaIntro/Assets/music/lilimar4.ogg
215[f=-000001] found: 3. LuaIntro/Assets/music/roei_no_uta.ogg
216[f=-000001] found: 4. LuaIntro/Assets/music/svyashen.ogg
217[f=-000001] playing: 3. LuaIntro/Assets/music/roei_no_uta.ogg
218[f=-000001] [LuaIntro] Loading widget: Music <music.lua>
219[f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
220[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
221[f=-000001] [LoadScreen::Init] single-threaded
222[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
223[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
224[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
225[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
226[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)"
227[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
228[f=-000001] [weapondefs_post] Warning: mismatch in weapon costs (sweb18, boforsm40_20mmap [-1 (current) vs. 4(new)])
229[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 604ms
230[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 631ms
231[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
232[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
233[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 6 sounds from gamedata/sounds.lua
234[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms
235[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
236[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
237[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms
238[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
239[f=-000001] [Init] number of ArmorDefs: 17
240[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
241[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
242[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
243[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
244[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
245[f=-000001] Warning: WeaponDefs: Unknown tag "weaponcost" in "satchelcharge"
246[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 135ms
247[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
248[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 75ms
249[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
250[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 9ms
251[f=-000001] [IPathManager::GetInstance] using HAPFS
252[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
253[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
254[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
255[f=-000001] InfoTexture: shaders
256[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
257[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
258[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
259[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
260[f=-000001] Switching to ROAM Mesh Rendering
261[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
262[f=-000001] Loaded DecalsDrawer: Legacy
263[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
264[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
265[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
266[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
267[f=-000001] [Sound] Warning: [LoadSoundBuffer] failed to load file "sounds/MultiSelect.wav"
268[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 5ms
269[f=-000001] [Game::LoadLua] Lua developer mode disabled
270[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
271[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 29ms
272[f=-000001] -- customCommands LOADING --
273[f=-000001] Event handler registred: DeregisterCustomCommand1
274[f=-000001] Event handler registred: RegisterCustomCommand1
275[f=-000001] -- customCommands LOADING FINISHED --
276[f=-000001] -- strongpoints LOADING --
277[f=-000001] -- strongpoints LOADING FINISHED --
278[f=-000001] Loaded SYNCED gadget: 1944 Custom Command Handler <0_api_customcmdhandler.lua>
279[f=-000001] Loaded SYNCED gadget: Texture preloader <game_texpreload.lua>
280[f=-000001] Loaded SYNCED gadget: Gadget/Widget remover <remover.lua>
281[f=-000001] Loaded SYNCED gadget: Commands API <api_cmdqueue.lua>
282[f=-000001] Loaded SYNCED gadget: Delay API <api_delay.lua>
283[f=-000001] Loaded SYNCED gadget: Util API <api_util.lua>
284[f=-000001] Loaded SYNCED gadget: Vector API <api_vector.lua>
285[f=-000001] Loaded SYNCED gadget: Cruise Missiles <game_cruisemissile.lua>
286[f=-000001] Loaded SYNCED gadget: Flag Manager <game_flagmanager.lua>
287[f=-000001] Loaded SYNCED gadget: LockCamera <camera_broadcast.lua>
288[f=-000001] Loaded SYNCED gadget: Partisan Spawner <game_partisanspawn.lua>
289[f=-000001] Loaded SYNCED gadget: Spoils of War <game_spoilsofwar.lua>
290[f=-000001] Loaded SYNCED gadget: Spring: 1944 Paratroopers <game_paratroopers.lua>
291[f=-000001] Loaded SYNCED gadget: Spring: 1944 Planes <game_planes.lua>
292[f=-000001] Loaded SYNCED gadget: Squad Spawner <unit_squadspawner.lua>
293[f=-000001] Loaded SYNCED gadget: Storage Dies Penalty <unit_storage_dies_penalty.lua>
294[f=-000001] Loaded SYNCED gadget: Turn Command <unit_turn.lua>
295[f=-000001] Loaded SYNCED gadget: Developer commands <dev_cheats.lua>
296[f=-000001] Loaded SYNCED gadget: LUS Helper <lus_helper.lua>
297[f=-000001] Loaded SYNCED gadget: Ammo Limiter <game_ammo.lua>
298[f=-000001] Loaded SYNCED gadget: Armour Hit Volumes <unit_armourhitvols.lua>
299[f=-000001] Loaded SYNCED gadget: Base Command Income <game_basecommandincome.lua>
300[f=-000001] Loaded SYNCED gadget: Binocs for Scouts <unit_scoutbinocs.lua>
301[f=-000001] Loaded SYNCED gadget: Button Manipulator <cmd_fixbuttons.lua>
302[f=-000001] Loaded SYNCED gadget: Cloak controller <unit_cloak.lua>
303[f=-000001] Loaded SYNCED gadget: Command Controller <game_notreereclaim.lua>
304[f=-000001] Loaded SYNCED gadget: Composite Ships Helper <unit_compositeships.lua>
305[f=-000001] Loaded SYNCED gadget: Corpse cleaner <game_corpsecleaner.lua>
306[f=-000001] Loaded SYNCED gadget: Feature CEG <feature_ceg.lua>
307[f=-000001] Loaded SYNCED gadget: Flag Returns <game_handleflagreturns.lua>
308[f=-000001] Loaded SYNCED gadget: Indirect Fire Accuracy Manager <unit_indirectfireaccuracy.lua>
309[f=-000001] Loaded SYNCED gadget: Infantry supply rules <game_infsupply.lua>
310[f=-000001] Loaded SYNCED gadget: Lua unit script framework <unit_script.lua>
311[f=-000001] Loaded SYNCED gadget: Minefield spawner <game_minefields.lua>
312[f=-000001] Loaded SYNCED gadget: Plane Fear <game_planefear.lua>
313[f=-000001] Loaded SYNCED gadget: Satchels for Commandos <unit_commandossatchel.lua>
314[f=-000001] Loaded SYNCED gadget: Shockwaves <lups_shockwaves.lua>
315[f=-000001] Loaded SYNCED gadget: Spawn <game_setup.lua>
316[f=-000001] Loaded SYNCED gadget: Spring 1944 Armor <game_armor.lua>
317[f=-000001] Loaded SYNCED gadget: Target on the move <unit_target_on_the_move.lua>
318[f=-000001] Loaded SYNCED gadget: Transport Helper <unit_hidetransported.lua>
319[f=-000001] Loaded SYNCED gadget: UnitFortify <unit_fortify.lua>
320[f=-000001] Loaded SYNCED gadget: UnitMorph <unit_morph.lua>
321[f=-000001] Loaded SYNCED gadget: customCommandsGadget <customcommands.lua>
322[f=-000001] Loaded SYNCED gadget: game_strategicDominance <game_strategicdominance.lua>
323[f=-000001] Loaded SYNCED gadget: lups_nano_spray.lua <lups_nano_spray.lua>
324[f=-000001] Loaded SYNCED gadget: lups_wrapper.lua <lups_wrapper.lua>
325[f=-000001] Loaded SYNCED gadget: Beaching Command <cmd_lcgm.lua>
326[f=-000001] Loaded SYNCED gadget: Clear Path <cmd_clearpath.lua>
327[f=-000001] Loaded SYNCED gadget: Communism mode <game_communismmode.lua>
328[f=-000001] Loaded SYNCED gadget: CustomUnitShaders <gfx_customunitshaders.lua>
329[f=-000001] Loaded SYNCED gadget: Detonate Button <cmd_detonate.lua>
330[f=-000001] Loaded SYNCED gadget: Game Over <game_end.lua>
331[f=-000001] Loaded SYNCED gadget: Game Sensors <game_sensors.lua>
332[f=-000001] Loaded SYNCED gadget: Logistics Supply <game_logisticssupply.lua>
333[f=-000001] Loaded SYNCED gadget: Spammer <ai_spam.lua>
334[f=-000001] Loaded SYNCED gadget: Spring: 1944 Damage Over Time <game_damageovertime.lua>
335[f=-000001] Loaded SYNCED gadget: Spring: 1944 Visible Cover Areas <game_visiblecover.lua>
336[f=-000001] Loaded SYNCED gadget: Target Priorities for LUS vehicles <unit_targetpriorities.lua>
337[f=-000001] Loaded SYNCED gadget: Tracers <gfx_tracers.lua>
338[f=-000001] Loaded SYNCED gadget: Fake fire state <unit_fakefirestate.lua>
339[f=-000001] Loaded SYNCED gadget: Immobilization <unit_immobilization.lua>
340[f=-000001] Loaded SYNCED gadget: Infantry Suppression <game_fearhandler.lua>
341[f=-000001] Loaded SYNCED gadget: LUS weapon toggle <unit_weapontoggle.lua>
342[f=-000001] Loaded SYNCED gadget: Area Attack <cmd_areaattack.lua>
343[f=-000001] Loaded SYNCED gadget: LupsSyncedManager <lups_manager.lua>
344[f=-000001] Loaded SYNCED gadget: Smoke shells and generators <unit_smokeshells.lua>
345[f=-000001] Loaded SYNCED gadget: 1944 Unit Kill Voice <game_killvoice.lua>
346[f=-000001] Loaded SYNCED gadget: Gadget Profiler New <dbg_gadget_profiler.lua>
347[f=-000001] Switching to Overview style camera
348[f=-000001] Switching to Spring style camera
349[f=-000001] Switching to Free style camera
350[f=-000001] Switching to Rotatable overhead camera
351[f=-000001] Switching to Overhead (TA) style camera
352[f=-000001] Switching to FPS style camera
353[f=-000001] Switching to Spring style camera
354[f=-000001] -- customCommands LOADING --
355[f=-000001] CustomCommandUpdate, <function>
356[f=-000001] CustomCommandRegistered, <function>
357[f=-000001] -- customCommands LOADING FINISHED --
358[f=-000001] Loaded UNSYNCED gadget: 1944 Custom Command Handler <0_api_customcmdhandler.lua>
359[f=-000001] Loaded UNSYNCED gadget: Texture preloader <game_texpreload.lua>
360[f=-000001] Loaded UNSYNCED gadget: Gadget/Widget remover <remover.lua>
361[f=-000001] Loaded UNSYNCED gadget: Commands API <api_cmdqueue.lua>
362[f=-000001] Loaded UNSYNCED gadget: Delay API <api_delay.lua>
363[f=-000001] Loaded UNSYNCED gadget: Util API <api_util.lua>
364[f=-000001] Loaded UNSYNCED gadget: Vector API <api_vector.lua>
365[f=-000001] Loaded UNSYNCED gadget: Cruise Missiles <game_cruisemissile.lua>
366[f=-000001] Loaded UNSYNCED gadget: Flag Manager <game_flagmanager.lua>
367[f=-000001] Loaded UNSYNCED gadget: LockCamera <camera_broadcast.lua>
368[f=-000001] Loaded UNSYNCED gadget: Partisan Spawner <game_partisanspawn.lua>
369[f=-000001] Loaded UNSYNCED gadget: Spoils of War <game_spoilsofwar.lua>
370[f=-000001] Loaded UNSYNCED gadget: Spring: 1944 Paratroopers <game_paratroopers.lua>
371[f=-000001] Loaded UNSYNCED gadget: Spring: 1944 Planes <game_planes.lua>
372[f=-000001] Loaded UNSYNCED gadget: Storage Dies Penalty <unit_storage_dies_penalty.lua>
373[f=-000001] Loaded UNSYNCED gadget: Turn Command <unit_turn.lua>
374[f=-000001] Loaded UNSYNCED gadget: Developer commands <dev_cheats.lua>
375[f=-000001] Loaded UNSYNCED gadget: LUS Helper <lus_helper.lua>
376[f=-000001] Loaded UNSYNCED gadget: Ammo Limiter <game_ammo.lua>
377[f=-000001] Loaded UNSYNCED gadget: Armour Hit Volumes <unit_armourhitvols.lua>
378[f=-000001] Loaded UNSYNCED gadget: Base Command Income <game_basecommandincome.lua>
379[f=-000001] Loaded UNSYNCED gadget: Binocs for Scouts <unit_scoutbinocs.lua>
380[f=-000001] Loaded UNSYNCED gadget: Button Manipulator <cmd_fixbuttons.lua>
381[f=-000001] Loaded UNSYNCED gadget: Command Controller <game_notreereclaim.lua>
382[f=-000001] Loaded UNSYNCED gadget: Composite Ships Helper <unit_compositeships.lua>
383[f=-000001] Loaded UNSYNCED gadget: Corpse cleaner <game_corpsecleaner.lua>
384[f=-000001] Loaded UNSYNCED gadget: Flag Returns <game_handleflagreturns.lua>
385[f=-000001] Loaded UNSYNCED gadget: Infantry supply rules <game_infsupply.lua>
386[f=-000001] Loaded UNSYNCED gadget: Minefield spawner <game_minefields.lua>
387[f=-000001] Loaded UNSYNCED gadget: Plane Fear <game_planefear.lua>
388[f=-000001] Loaded UNSYNCED gadget: Satchels for Commandos <unit_commandossatchel.lua>
389[f=-000001] Loaded UNSYNCED gadget: Shockwaves <lups_shockwaves.lua>
390[f=-000001] Loaded UNSYNCED gadget: Target on the move <unit_target_on_the_move.lua>
391[f=-000001] Loaded UNSYNCED gadget: Transport Helper <unit_hidetransported.lua>
392[f=-000001] Loaded UNSYNCED gadget: UnitFortify <unit_fortify.lua>
393[f=-000001] Loaded UNSYNCED gadget: UnitMorph <unit_morph.lua>
394[f=-000001] Loaded UNSYNCED gadget: customCommandsGadget <customcommands.lua>
395[f=-000001] Loaded UNSYNCED gadget: game_end.lua <game_end.lua>
396[f=-000001] Loaded UNSYNCED gadget: game_strategicDominance <game_strategicdominance.lua>
397[f=-000001] Loaded UNSYNCED gadget: lups_nano_spray.lua <lups_nano_spray.lua>
398[f=-000001] Loaded UNSYNCED gadget: Clear Path <cmd_clearpath.lua>
399[f=-000001] Loaded UNSYNCED gadget: Communism mode <game_communismmode.lua>
400[f=-000001] Loaded UNSYNCED gadget: CustomUnitShaders <gfx_customunitshaders.lua>
401[f=-000001] Loaded UNSYNCED gadget: Detonate Button <cmd_detonate.lua>
402[f=-000001] Loaded UNSYNCED gadget: Game Sensors <game_sensors.lua>
403[f=-000001] Loaded UNSYNCED gadget: Logistics Supply <game_logisticssupply.lua>
404[f=-000001] Loaded UNSYNCED gadget: Target Priorities for LUS vehicles <unit_targetpriorities.lua>
405[f=-000001] Loaded UNSYNCED gadget: Tracers <gfx_tracers.lua>
406[f=-000001] Loaded UNSYNCED gadget: Immobilization <unit_immobilization.lua>
407[f=-000001] Loaded UNSYNCED gadget: Infantry Suppression <game_fearhandler.lua>
408[f=-000001] Loaded UNSYNCED gadget: Area Attack <cmd_areaattack.lua>
409[f=-000001] Loaded UNSYNCED gadget: LupsSyncedManager <lups_manager.lua>
410[f=-000001] Loaded UNSYNCED gadget: Lups <lups_wrapper.lua>
411[f=-000001] Loaded UNSYNCED gadget: 1944 Unit Kill Voice <game_killvoice.lua>
412[f=-000001] Loaded UNSYNCED gadget: Gadget Profiler New <dbg_gadget_profiler.lua>
413[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
414[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
415[f=-000001] LuaUI Entry Point: "LuaUI/main.lua"
416[f=-000001] LuaSocket Support: enabled
417[f=-000001] [LuaUI] Searching for new Widgets
418[f=-000001] [LuaUI] Scanning: LuaUI/Addons/
419[f=-000001] [LuaUI] Scanning: LuaUI/Widgets/
420[f=-000001] [LuaUI] Scanning: LuaUI/SystemAddons/
421[f=-000001] [LuaUI] Scanning: LuaUI/SystemWidgets/
422[f=-000001] [LuaUI] Scanning: LuaUI/chili/
423[f=-000001] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
424[f=-000001] [LuaUI] Loading widgets <>=vfs **=raw ()=unknown
425[f=-000001] [LuaUI] Loading API widget: Post-processing API <api_postprocessing.lua>
426[f=-000001] [LuaUI] Loading API widget: notAchili Framework <api_notachili.lua>
427[f=-000001] [LuaUI] Loading API widget: Chili Framework <api_chili.lua>
428[f=-000001] [LuaUI] Loading API widget: Lups <lups_wrapper.lua>
429[f=-000001] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
430[f=-000001] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
431[f=-000001] [LuaUI] Loading widget: 1944 notAchili Epic menu <gui_notachili_epicmenu.lua>
432[f=-000001] Hardware mouse-cursor is disabled!
433[f=-000001] Set maximum particles to: 10000
434[f=-000001] Set UnitIconDist to 250
435[f=-000001] [LuaUI] Loading widget: 1944 notAchili Widget Selector <gui_notachili_widgetselector.lua>
436[f=-000001] [LuaUI] Loading widget: Gadget/Widget remover <remover.lua>
437[f=-000001] [LuaUI] Loading widget: 1944 Fonts <api_s44_fonts.lua>
438[f=-000001] [LuaUI] Loading widget: Commands API <api_cmdqueue.lua>
439[f=-000001] [LuaUI] Loading widget: Vector API <api_vector.lua>
440[f=-000001] [LuaUI] Loading widget: Faction Change <gui_faction_change.lua>
441[f=-000001] [LuaUI] Loading widget: 1944 notAchili Vote Display <gui_notachili_vote.lua>
442[f=-000001] Switching to Overview style camera
443[f=-000001] Switching to Spring style camera
444[f=-000001] Switching to Free style camera
445[f=-000001] Switching to Rotatable overhead camera
446[f=-000001] Switching to Overhead (TA) style camera
447[f=-000001] Switching to FPS style camera
448[f=-000001] Switching to Spring style camera
449[f=-000001] Switching to Overview style camera
450[f=-000001] Switching to Spring style camera
451[f=-000001] Switching to Free style camera
452[f=-000001] Switching to Rotatable overhead camera
453[f=-000001] Switching to Overhead (TA) style camera
454[f=-000001] Switching to FPS style camera
455[f=-000001] Switching to Spring style camera
456[f=-000001] [LuaUI] Loading widget: LockCamera <camera_lockcamera.lua>
457[f=-000001] [LuaUI] Loading widget: 1944 Tooltip Replacement <gui_s44_tooltip_replacement.lua>
458[f=-000001] [LuaUI] Loading widget: External VR Grid <map_external_grid.lua>
459[f=-000001] [LuaUI] Loading widget: BuildETA <gui_buildeta.lua>
460[f=-000001] [LuaUI] Loading widget: 1944 Aircraft Selection Buttons <gui_plane_autoselect.lua>
461[f=-000001] [LuaUI] Loading widget: 1944 Flag Income <gui_flagincome.lua>
462[f=-000001] [LuaUI] Loading widget: 1944 Healthbars <gui_s44_healthbar.lua>
463[f=-000001] [LuaUI] Loading widget: 1944 Ranks <gui_s44_ranks.lua>
464[f=-000001] [LuaUI] Loading widget: 1944 Selection Buttons <gui_s44_selbuttons.lua>
465[f=-000001] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
466[f=-000001] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
467[f=-000001] [LuaUI] Loading widget: 1944 notAchili Cursor Tip 3 <gui_notachili_tip.lua>
468[f=-000001] [LuaUI] Loading widget: Auto First Build Facing <autofirstbuildfacing.lua>
469[f=-000001] [LuaUI] Loading widget: Automatic Modes <cmd_automodes.lua>
470[f=-000001] All units set to Hold Position
471[f=-000001] [LuaUI] Loading widget: Autoquit <autoquit.lua>
472[f=-000001] [LuaUI] Loading widget: Camera Remember <camera_taview.lua>
473[f=-000001] Switching to Overhead (TA) style camera
474[f=-000001] [LuaUI] Loading widget: Chili Inactivity Win <gui_chili_inactivity_win.lua>
475[f=-000001] CMDIDs in keeptarget:, 1055, 1056
476[f=-000001] CMDIDs in keeptarget:, 1055, 1056
477[f=-000001] [LuaUI] Loading widget: Keep Target <cmd_keep_target.lua>
478[f=-000001] [LuaUI] Loading widget: MiniMap Start Boxes <minimap_startbox.lua>
479[f=-000001] [LuaUI] Loading widget: Point Tracker <gui_point_tracker.lua>
480[f=-000001] [LuaUI] Loading widget: Snap Satchel to building <cmd_snapsatchel.lua>
481[f=-000001] [LuaUI] Loading widget: Spectate selected team <gui_spectate_selected_team.lua>
482[f=-000001] [LuaUI] Loading widget: Take Reminder <gui_take_remind.lua>
483[f=-000001] [LuaUI] Loading widget: 1944 Anti-spam <gui_antispam.lua>
484[f=-000001] [LuaUI] Loading widget: 1944 Armor Display <gui_s44_armor.lua>
485[f=-000001] [LuaUI] Loading widget: 1944 Default Commands <cmd_defaultcommand.lua>
486[f=-000001] [LuaUI] Loading widget: 1944 Field of Fire <gui_s44_fieldoffire.lua>
487[f=-000001] [LuaUI] Loading widget: 1944 Icon Distance <cmd_disticon.lua>
488[f=-000001] Set UnitIconDist to 250
489[f=-000001] [LuaUI] Loading widget: 1944 Minefield Warning <gui_minefieldnotify.lua>
490[f=-000001] [LuaUI] Loading widget: 1944 Player List Echo for Stats <gui_playerecho.lua>
491[f=-000001] [LuaUI] Loading widget: 1944 Supply Radius <gui_s44_supplyradius.lua>
492[f=-000001] [LuaUI] Loading widget: Attack AoE <gui_attack_aoe.lua>
493[f=-000001] [LuaUI] Loading widget: Auto group <unit_auto_group.lua>
494[f=-000001] [LuaUI] Loading widget: Automatically enable los <gui_auto_los.lua>
495[f=-000001] [LuaUI] Loading widget: BuildBar <gui_buildbar.lua>
496[f=-000001] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
497[f=-000001] [LuaUI] Loading widget: Indirect Fire Accuracy <gui_indirectfireaccuracy.lua>
498[f=-000001] [LuaUI] Loading widget: 1944 Build Indicators <gui_buildindicator.lua>
499[f=-000001] [LuaUI] Loading widget: 1944 Flag Ranges <gui_flagradiusalt.lua>
500[f=-000001] [LuaUI] Loading widget: AllyCursors <gui_allycursors.lua>
501[f=-000001] [LuaUI] Loading widget: Square Buildpics <square_buildpics.lua>
502[f=-000001] Reloading GUI config from file: panel.txt
503[f=-000001] [LuaUI] Loading widget: Team Platter Expanded <gui_team_platter_ex.lua>
504[f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
505[f=-000001] [LuaUI] Loading widget: LupsManager <gfx_lups_manager.lua>
506[f=-000001] [LuaUI] Loading widget: Mouse Buildspacing <gui_buildspacing.lua>
507[f=-000001] [LuaUI] Loading widget: Double-Click Fight <cmd_doubleclickfight.lua>
508[f=-000001] [LuaUI] Loading widget: 1944 Aircraft Sounds <sfx_s44_planesound.lua>
509[f=-000001] [LuaUI] Loading widget: 1944 Minimum Ranges <gui_s44_rings.lua>
510[f=-000001] [LuaUI] Loading widget: 1944 Propeller FX <gfx_s44_props.lua>
511[f=-000001] [LuaUI] Loading widget: CustomFormations2 <unit_customformations2.lua>
512[f=-000001] [LuaUI] Loading widget: 1944 notAchili Minimap <gui_notachili_minimap.lua>
513[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
514[f=-000001] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
515[f=-000001] LuaUI: bound F11 to the widget selector
516[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
517[f=-000001] Switching to Overview style camera
518[f=-000001] Switching to Spring style camera
519[f=-000001] Switching to Free style camera
520[f=-000001] Switching to Rotatable overhead camera
521[f=-000001] Switching to Overhead (TA) style camera
522[f=-000001] Switching to FPS style camera
523[f=-000001] Switching to Overhead (TA) style camera
524[f=-000001] CMDIDs in keeptarget:, 1055, 1056
525[f=-000001] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
526[f=-000001] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
527[f=-000001] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
528[f=-000001] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
529[f=-000001] [LuaUI] Warning: ::Disable: Didn't find "Simple player list".
530[f=-000001] [LuaUI] Warning: ::Disable: Didn't find "Chili Pro Console2".
531[f=-000001] [LuaUI] Warning: ::Disable: Didn't find "1944 Resource Bars".
532[f=-000001] Removing widget: 1944 Tooltip Replacement <gui_s44_tooltip_replacement.lua>
533[f=-000001] [LuaUI] Loading widget: 1944 Tooltip Replacement <gui_s44_tooltip_replacement.lua>
534[f=-000001] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
535[f=-000001] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
536[f=-000001] [LuaUI] Loading widget: 1944 notAchili ss44 UI <gui_notachili_ss44_ui.lua>
537[f=-000001] All units set to Hold Position
538[f=-000001] Set UnitIconDist to 250
539[f=-000001] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
540[f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
541[f=-000001] LuaUI v1.0
542[f=-000001] [LuaUI] LuaUI v1.0 (Lua 5.1)
543[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
544[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
545[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
546[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
547[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=369a1c1a
548[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
549[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=1a023fa7
550[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=5bf4ea3e
551[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=520adb0a
552[f=-000001] [Path] [PathEstimator::ReadFile] hash=520adb0a file="cache/104dev-maintenance/paths/1944_Terra_Firma.pe-520adb0a.zip" (exists=1)
553[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
554[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
555[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
556[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=369a1c1a
557[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
558[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=1a023fa7
559[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=5bf4ea3e
560[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=520adb1a
561[f=-000001] [Path] [PathEstimator::ReadFile] hash=520adb1a file="cache/104dev-maintenance/paths/1944_Terra_Firma.pe2-520adb1a.zip" (exists=1)
562[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
563[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (133ms, checksum 9d333115)"
564[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
565[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11080,0,0} {chunk,block}Bytes={0,0}
566[f=-000001] Reloading GUI config from file: panel.txt
567[f=-000001] Opening demofile /home/lancer/.spring/demos/20190907_000957_1944_Terra_Firma_104.0.1-1370-gf0d7219 maintenance.sdfz
568[f=-000001] Connection attempt from UnnamedPlayer (spec)
569[f=-000001] -> Version: 104.0.1-1370-gf0d7219 maintenance [Linux 64-bit (native)]
570[f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0
571[f=-000001] -> Connection established (given id 4)
572[f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums]
573 server=d65bb41f248bd4f779d7b703006b989899c6e3f798acb1f3030f72eed1ee8c8bdfe32c351b823a49486ae5ae850b8b9076c4cc28ee41703113c943c1fc574e46
574 client=d65bb41f248bd4f779d7b703006b989899c6e3f798acb1f3030f72eed1ee8c8bdfe32c351b823a49486ae5ae850b8b9076c4cc28ee41703113c943c1fc574e46"
575[f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums]
576 server=a5365606c08014caba0dcffb45d052c1f26754059e162eb71261d68c8242d09997a62dafe309ee023498108684b6320a3a8bb364342a74514e38c40e48e8164a
577 client=a5365606c08014caba0dcffb45d052c1f26754059e162eb71261d68c8242d09997a62dafe309ee023498108684b6320a3a8bb364342a74514e38c40e48e8164a"
578[f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b6465c00ba0d018d0b00dd8f8e358c06ee4f6b73a34abf69774ba874193be1b7b630d62c462d4f292c82ade214c8d369e6beb6b949b699a98dc81b9be530b13e]"
579[f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e6ecd5150dc655956045acd8dbc4d70e163bdb0b2dcd72634da6f5de160a74facdc9e844b7bf7904ad05b6a7820b95ed36f99b0e7f6e1826fabb736ea313c568]"
580[f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x69e9f980,(nil)}]"
581[f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame
582[f=-000001] Beginning demo playback
583[f=-000001] GameID: d9d8725d063fea3ffab960329f524e74
584[f=-000001] Connection attempt from Buumi
585[f=-000001] -> Version: 104.0.1-1370-gf0d7219 maintenance [Linux 64-bit (native)]
586[f=-000001] -> Connection established (given id 3)
587[f=-000001] Connection attempt from JAL
588[f=-000001] -> Version: 104.0.1-1370-gf0d7219 maintenance [Linux 64-bit (native)]
589[f=-000001] -> Connection established (given id 2)
590[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Buumi" string="[PreGame::GameDataReceived][map-checksums]
591 server=d65bb41f248bd4f779d7b703006b989899c6e3f798acb1f3030f72eed1ee8c8bdfe32c351b823a49486ae5ae850b8b9076c4cc28ee41703113c943c1fc574e46
592 client=d65bb41f248bd4f779d7b703006b989899c6e3f798acb1f3030f72eed1ee8c8bdfe32c351b823a49486ae5ae850b8b9076c4cc28ee41703113c943c1fc574e46"
593[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Buumi" string="[PreGame::GameDataReceived][mod-checksums]
594 server=a5365606c08014caba0dcffb45d052c1f26754059e162eb71261d68c8242d09997a62dafe309ee023498108684b6320a3a8bb364342a74514e38c40e48e8164a
595 client=a5365606c08014caba0dcffb45d052c1f26754059e162eb71261d68c8242d09997a62dafe309ee023498108684b6320a3a8bb364342a74514e38c40e48e8164a"
596[f=-000001] [Game::ClientReadNet][LOGMSG] sender="JAL" string="[PreGame::GameDataReceived][map-checksums]
597 server=d65bb41f248bd4f779d7b703006b989899c6e3f798acb1f3030f72eed1ee8c8bdfe32c351b823a49486ae5ae850b8b9076c4cc28ee41703113c943c1fc574e46
598 client=d65bb41f248bd4f779d7b703006b989899c6e3f798acb1f3030f72eed1ee8c8bdfe32c351b823a49486ae5ae850b8b9076c4cc28ee41703113c943c1fc574e46"
599[f=-000001] [Game::ClientReadNet][LOGMSG] sender="JAL" string="[PreGame::GameDataReceived][mod-checksums]
600 server=a5365606c08014caba0dcffb45d052c1f26754059e162eb71261d68c8242d09997a62dafe309ee023498108684b6320a3a8bb364342a74514e38c40e48e8164a
601 client=a5365606c08014caba0dcffb45d052c1f26754059e162eb71261d68c8242d09997a62dafe309ee023498108684b6320a3a8bb364342a74514e38c40e48e8164a"
602[f=-000001] Connection attempt from shibumi
603[f=-000001] -> Version: 104.0.1-1370-gf0d7219 maintenance [Linux 64-bit (native)]
604[f=-000001] -> Connection established (given id 1)
605[f=-000001] [Game::ClientReadNet][LOGMSG] sender="shibumi" string="[PreGame::GameDataReceived][map-checksums]
606 server=d65bb41f248bd4f779d7b703006b989899c6e3f798acb1f3030f72eed1ee8c8bdfe32c351b823a49486ae5ae850b8b9076c4cc28ee41703113c943c1fc574e46
607 client=d65bb41f248bd4f779d7b703006b989899c6e3f798acb1f3030f72eed1ee8c8bdfe32c351b823a49486ae5ae850b8b9076c4cc28ee41703113c943c1fc574e46"
608[f=-000001] [Game::ClientReadNet][LOGMSG] sender="shibumi" string="[PreGame::GameDataReceived][mod-checksums]
609 server=a5365606c08014caba0dcffb45d052c1f26754059e162eb71261d68c8242d09997a62dafe309ee023498108684b6320a3a8bb364342a74514e38c40e48e8164a
610 client=a5365606c08014caba0dcffb45d052c1f26754059e162eb71261d68c8242d09997a62dafe309ee023498108684b6320a3a8bb364342a74514e38c40e48e8164a"
611[f=-000001] [Game::ClientReadNet][LOGMSG] sender="JAL" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b6465c00ba0d018d0b00dd8f8e358c06ee4f6b73a34abf69774ba874193be1b7b630d62c462d4f292c82ade214c8d369e6beb6b949b699a98dc81b9be530b13e]"
612[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Buumi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b6465c00ba0d018d0b00dd8f8e358c06ee4f6b73a34abf69774ba874193be1b7b630d62c462d4f292c82ade214c8d369e6beb6b949b699a98dc81b9be530b13e]"
613[f=-000001] Connection attempt from ThinkSome
614[f=-000001] -> Version: 104.0.1-1370-gf0d7219 maintenance [Linux 64-bit (native)]
615[f=-000001] -> Connection established (given id 0)
616[f=-000001] [Game::ClientReadNet][LOGMSG] sender="JAL" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e6ecd5150dc655956045acd8dbc4d70e163bdb0b2dcd72634da6f5de160a74facdc9e844b7bf7904ad05b6a7820b95ed36f99b0e7f6e1826fabb736ea313c568]"
617[f=-000001] [Game::ClientReadNet][LOGMSG] sender="JAL" string="[Game::Load][lua{Rules,Gaia}={0x69bdc770,(nil)}]"
618[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThinkSome" string="[PreGame::GameDataReceived][map-checksums]
619 server=d65bb41f248bd4f779d7b703006b989899c6e3f798acb1f3030f72eed1ee8c8bdfe32c351b823a49486ae5ae850b8b9076c4cc28ee41703113c943c1fc574e46
620 client=d65bb41f248bd4f779d7b703006b989899c6e3f798acb1f3030f72eed1ee8c8bdfe32c351b823a49486ae5ae850b8b9076c4cc28ee41703113c943c1fc574e46"
621[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThinkSome" string="[PreGame::GameDataReceived][mod-checksums]
622 server=a5365606c08014caba0dcffb45d052c1f26754059e162eb71261d68c8242d09997a62dafe309ee023498108684b6320a3a8bb364342a74514e38c40e48e8164a
623 client=a5365606c08014caba0dcffb45d052c1f26754059e162eb71261d68c8242d09997a62dafe309ee023498108684b6320a3a8bb364342a74514e38c40e48e8164a"
624[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Buumi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e6ecd5150dc655956045acd8dbc4d70e163bdb0b2dcd72634da6f5de160a74facdc9e844b7bf7904ad05b6a7820b95ed36f99b0e7f6e1826fabb736ea313c568]"
625[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Buumi" string="[Game::Load][lua{Rules,Gaia}={0x65203870,(nil)}]"
626[f=-000001] [Game::ClientReadNet][LOGMSG] sender="shibumi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b6465c00ba0d018d0b00dd8f8e358c06ee4f6b73a34abf69774ba874193be1b7b630d62c462d4f292c82ade214c8d369e6beb6b949b699a98dc81b9be530b13e]"
627[f=-000001] [Game::ClientReadNet][LOGMSG] sender="shibumi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e6ecd5150dc655956045acd8dbc4d70e163bdb0b2dcd72634da6f5de160a74facdc9e844b7bf7904ad05b6a7820b95ed36f99b0e7f6e1826fabb736ea313c568]"
628[f=-000001] [Game::ClientReadNet][LOGMSG] sender="shibumi" string="[Game::Load][lua{Rules,Gaia}={0x9a72a350,(nil)}]"
629[f=-000001] Skipping to frame 90000
630[f=-000001] <shibumi> ah wait
631[f=-000001] <shibumi> I wanted to test if -silent works
632[f=-000001] <shibumi> better
633[f=-000001] <shibumi> ehm safemode
634[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThinkSome" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b6465c00ba0d018d0b00dd8f8e358c06ee4f6b73a34abf69774ba874193be1b7b630d62c462d4f292c82ade214c8d369e6beb6b949b699a98dc81b9be530b13e]"
635[f=-000001] Player shibumi left the game: normal quit
636[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThinkSome" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e6ecd5150dc655956045acd8dbc4d70e163bdb0b2dcd72634da6f5de160a74facdc9e844b7bf7904ad05b6a7820b95ed36f99b0e7f6e1826fabb736ea313c568]"
637[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThinkSome" string="[Game::Load][lua{Rules,Gaia}={0x30c3949a000,(nil)}]"
638[f=-000001] <Buumi> at least i expect them to take soviets or ita after messing up the for balance their advantage
639[f=-000001] <JAL> Allies: 2x Ger , is my bet
640[f=-000001] <ThinkSome> The balance is messed up?
641[f=-000001] <ThinkSome> Who are you kidding
642[f=-000001] <Buumi> Allies: japan and germans or even sweden
643[f=-000001] > <shibumi> how to add flags to the spring binary in springlobby?
644[f=-000001] > <shibumi> creating a bash script for starting it?
645[f=-000001] > <ThinkSome> you cannot shibumi
646[f=-000001] > <ThinkSome> yes, script
647[f=-000001] > <ThinkSome> if you compile my SL, it'll offer --safemode restart after crash
648[f=-000001] > <shibumi> mh my script doesn't work
649[f=-000001] > <shibumi> ah
650[f=-000001] > <shibumi> fucking whitespace
651[f=-000001] > <shibumi> in the path
652[f=-000001] > <ThinkSome> tehehehe
653[f=-000001] > <ThinkSome> you are not a good bash programmer, shibumi :)
654[f=-000001] > <shibumi> what was "all arguments" again in bash?
655[f=-000001] > <shibumi> @!?
656[f=-000001] > <shibumi> I always forget it
657[f=-000001] > <shibumi> or was it @*
658[f=-000001] > <ThinkSome> $@
659[f=-000001] > <shibumi> ah thanks
660[f=-000001] Connection attempt from shibumi
661[f=-000001] -> Version: 104.0.1-1370-gf0d7219 maintenance [Linux 64-bit (native)]
662[f=-000001] -> Connection established (given id 1)
663[f=-000001] [Game::ClientReadNet][LOGMSG] sender="shibumi" string="[PreGame::GameDataReceived][map-checksums]
664 server=d65bb41f248bd4f779d7b703006b989899c6e3f798acb1f3030f72eed1ee8c8bdfe32c351b823a49486ae5ae850b8b9076c4cc28ee41703113c943c1fc574e46
665 client=d65bb41f248bd4f779d7b703006b989899c6e3f798acb1f3030f72eed1ee8c8bdfe32c351b823a49486ae5ae850b8b9076c4cc28ee41703113c943c1fc574e46"
666[f=-000001] [Game::ClientReadNet][LOGMSG] sender="shibumi" string="[PreGame::GameDataReceived][mod-checksums]
667 server=a5365606c08014caba0dcffb45d052c1f26754059e162eb71261d68c8242d09997a62dafe309ee023498108684b6320a3a8bb364342a74514e38c40e48e8164a
668 client=a5365606c08014caba0dcffb45d052c1f26754059e162eb71261d68c8242d09997a62dafe309ee023498108684b6320a3a8bb364342a74514e38c40e48e8164a"
669[f=-000001] > <shibumi> so
670[f=-000001] > <shibumi> done
671[f=-000001] [Game::ClientReadNet][LOGMSG] sender="shibumi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b6465c00ba0d018d0b00dd8f8e358c06ee4f6b73a34abf69774ba874193be1b7b630d62c462d4f292c82ade214c8d369e6beb6b949b699a98dc81b9be530b13e]"
672[f=-000001] [Game::ClientReadNet][LOGMSG] sender="shibumi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e6ecd5150dc655956045acd8dbc4d70e163bdb0b2dcd72634da6f5de160a74facdc9e844b7bf7904ad05b6a7820b95ed36f99b0e7f6e1826fabb736ea313c568]"
673[f=-000001] [Game::ClientReadNet][LOGMSG] sender="shibumi" string="[Game::Load][lua{Rules,Gaia}={0x6578b0d0,(nil)}]"
674[f=-000001] <shibumi> Allies: plans?
675[f=-000001] <ThinkSome> Buumi says we need to take weak faction because its "imbalanced"
676[f=-000001] <shibumi> Allies: I will go GER again
677[f=-000001] <shibumi> Allies: with light vehicles
678[f=-000001] <shibumi> Allies: lol
679[f=-000001] <shibumi> ok I will take a faction that I don't play so much
680[f=-000001] <ThinkSome> Maybe we need to go double ITA to show him the imbalance in 10 minutes
681[f=-000001] <Buumi> yup, the price you pay for doing !balance * 100
682[f=-000001] <shibumi> nah I will not take JPN or GBR
683[f=-000001] <shibumi> what is balance *100?
684[f=-000001] <ThinkSome> we'll lose anyway, might as well lose fast ;P
685[f=-000001] <shibumi> shortcut for switching public chat is still broken
686[f=-000001] <shibumi> fuck you pepe
687[f=-000001] <shibumi> !ring buumi
688[f=-000001] > WorldAtWarII_engine1 * Ringing Buumi (by shibumi)
689[f=-000001] Error: unitID=null error="[US::SetUnitVal] invoked for null-scripted unit"
690[f=-000001] Error: why are you using CNullUnitScript anyway?
691[f=-000001] Error: unitID=null error="[US::SetUnitVal] invoked for null-scripted unit"
692[f=-000001] Error: why are you using CNullUnitScript anyway?
693[f=-000001] Error: unitID=null error="[US::SetUnitVal] invoked for null-scripted unit"
694[f=-000001] Error: why are you using CNullUnitScript anyway?
695[f=-000001] Error: unitID=null error="[US::SetUnitVal] invoked for null-scripted unit"
696[f=-000001] Error: why are you using CNullUnitScript anyway?
697[f=-000001] STATS:plist,ThinkSome,shibumi,JAL,Buumi
698[f=0000000] Reloading GUI config from file: panel.txt
699[f=0000590] Error: unitID=null error="[US::SetUnitVal] invoked for null-scripted unit"
700[f=0000590] Error: why are you using CNullUnitScript anyway?
701[f=0000592] Error: unitID=null error="[US::SetUnitVal] invoked for null-scripted unit"
702[f=0000592] Error: why are you using CNullUnitScript anyway?
703[f=0000981] Error: unitID=null error="[US::SetUnitVal] invoked for null-scripted unit"
704[f=0000981] Error: why are you using CNullUnitScript anyway?
705[f=0001968] Error: unitID=null error="[US::SetUnitVal] invoked for null-scripted unit"
706[f=0001968] Error: why are you using CNullUnitScript anyway?
707[f=0002056] Recon Sortie ordered. ETE 15s.
708[f=0002506] Recon Sortie arrived.
709[f=0002977] \FF\FFEnemy Ki-76 Stella aircraft spotted overhead!
710[f=0003488] shibumi added point: JPN tankettes
711[f=0004717] Error: unitID=null error="[US::SetUnitVal] invoked for null-scripted unit"
712[f=0004717] Error: why are you using CNullUnitScript anyway?
713[f=0004810] <shibumi> thinksome maybe it's just a dream
714[f=0005001] <shibumi> but I think the game is much smoother in safemode
715[f=0005376] <ThinkSome> Allies: what is
716[f=0005444] <ThinkSome> Allies: ah ok
717[f=0006336] \FF\FFEnemy Weiss WM-21 SOLYOM aircraft spotted overhead!
718[f=0006918] Error: unitID=null error="[US::SetUnitVal] invoked for null-scripted unit"
719[f=0006918] Error: why are you using CNullUnitScript anyway?
720[f=0007821] Error: unitID=null error="[US::SetUnitVal] invoked for null-scripted unit"
721[f=0007821] Error: why are you using CNullUnitScript anyway?
722[f=0011246] Towed Type 1 47mm Gun: Can't deploy here!
723[f=0011876] <ThinkSome> nooooo
724[f=0014061] ThinkSome added point:
725[f=0014109] <ThinkSome> Allies: help
726[f=0014343] Error: unitID=null error="[US::SetUnitVal] invoked for null-scripted unit"
727[f=0014343] Error: why are you using CNullUnitScript anyway?
728[f=0014518] <shibumi> Allies: where?
729[f=0014641] <ThinkSome> Allies: EVERYWHERE
730[f=0015183] ThinkSome added point:
731[f=0015209] ThinkSome added point:
732[f=0015235] ThinkSome added point:
733[f=0015287] <shibumi> Allies: why the hell are you losing against JAL?
734[f=0015396] Error: unitID=null error="[US::SetUnitVal] invoked for null-scripted unit"
735[f=0015396] Error: why are you using CNullUnitScript anyway?
736[f=0015474] <ThinkSome> Allies: YELLOW IS BUUMI!!!
737[f=0015640] <shibumi> Allies: oh
738[f=0015685] <shibumi> Allies: XD
739[f=0016260] ThinkSome added point:
740[f=0017200] Error: unitID=null error="[US::SetUnitVal] invoked for null-scripted unit"
741[f=0017200] Error: why are you using CNullUnitScript anyway?
742[f=0019048] shibumi added point: at gun for you
743[f=0019283] <shibumi> Allies: marders are on the way to you as well
744[f=0020572] ThinkSome added point:
745[f=0020622] Recon Sortie ordered. ETE 15s.
746[f=0020698] <ThinkSome> Allies: 250/9
747[f=0020849] JAL added point:
748[f=0021011] JAL added point:
749[f=0021072] Recon Sortie arrived.
750[f=0021100] shibumi added point: your marders
751[f=0021154] <shibumi> Allies: move!!
752[f=0021221] <shibumi> Allies: infantry!!
753[f=0022502] Error: unitID=null error="[US::SetUnitVal] invoked for null-scripted unit"
754[f=0022502] Error: why are you using CNullUnitScript anyway?
755[f=0023524] Error: unitID=null error="[US::SetUnitVal] invoked for null-scripted unit"
756[f=0023524] Error: why are you using CNullUnitScript anyway?
757[f=0024776] <shibumi> so much about balance buumi
758[f=0024857] <shibumi> any questions?
759[f=0025248] Error: unitID=null error="[US::SetUnitVal] invoked for null-scripted unit"
760[f=0025248] Error: why are you using CNullUnitScript anyway?
761[f=0027049] <shibumi> Allies: I am losing
762[f=0027079] <shibumi> Allies: help
763[f=0027163] <ThinkSome> Allies: cant
764[f=0027455] <shibumi> Allies: well then the game is over i guess
765[f=0027518] <shibumi> Allies: do we resign?
766[f=0027557] <ThinkSome> Allies: ofc
767[f=0027629] <ThinkSome> Allies: nah
768[f=0027699] <ThinkSome> Allies: not yet
769[f=0028283] <shibumi> Allies: i lost all flags
770[f=0029126] ThinkSome added point:
771[f=0029836] Error: unitID=null error="[US::SetUnitVal] invoked for null-scripted unit"
772[f=0029836] Error: why are you using CNullUnitScript anyway?
773[f=0029922] <shibumi> Allies: i have no idea why jal suddenly plays good when he plays with buumi
774[f=0030115] <shibumi> Allies: if he plays with me he always sucks
775[f=0030845] Error: unitID=null error="[US::SetUnitVal] invoked for null-scripted unit"
776[f=0030845] Error: why are you using CNullUnitScript anyway?
777[f=0030966] ThinkSome added point:
778[f=0031106] \FF\FFEnemy Weiss WM-21 SOLYOM aircraft spotted overhead!
779[f=0033355] <ThinkSome> Im doing rather well in the buumi onslaught
780[f=0033636] <shibumi> Allies: yes because both focused on me
781[f=0033759] <shibumi> Allies: in the last 5min
782[f=0033876] <ThinkSome> Allies: nah
783[f=0033947] Error: unitID=null error="[US::SetUnitVal] invoked for null-scripted unit"
784[f=0033947] Error: why are you using CNullUnitScript anyway?
785[f=0036516] ThinkSome added point:
786[f=0037236] <shibumi> Allies: ok I try to attack back now
787[f=0037652] Error: unitID=null error="[US::SetUnitVal] invoked for null-scripted unit"
788[f=0037652] Error: why are you using CNullUnitScript anyway?
789[f=0038167] \FF\FFEnemy Weiss WM-21 SOLYOM aircraft spotted overhead!
790[f=0038372] <ThinkSome> Allies: no ammo lol
791[f=0038548] <shibumi> Allies: I am out as well
792[f=0038759] <ThinkSome> ok gg
793[f=0038815] Player ThinkSome left the game: normal quit
794[f=0039009] <shibumi> gg
795[f=0039105] game_message: Game Over: Destroying alliance 0
796[f=0039105] game_message: Alliance 1 wins!
797[f=0039105] <autoquit> Automatically exiting in 30 seconds. Move mouse to cancel.
798[f=0039254] No clients connected, shutting down server
799[f=0039254] Server shutdown
800[f=0039331] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: bad argument #1 to 'GiveOrderToUnit' (number expected, got nil)
801stack traceback:
802 [C]: in function 'GiveOrderToUnit'
803 [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: in function '?'
804 [string "LuaRules/Gadgets/api_delay.lua"]:57: in function 'GameFrame'
805 [string "luagadgets/gadgets.lua"]:877: in function <[string "luagadgets/gadgets.lua"]:875>
806 (tail call): ?
807[f=0039331] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: bad argument #1 to 'GiveOrderToUnit' (number expected, got nil)
808stack traceback:
809 [C]: in function 'GiveOrderToUnit'
810 [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: in function '?'
811 [string "LuaRules/Gadgets/api_delay.lua"]:57: in function 'GameFrame'
812 [string "luagadgets/gadgets.lua"]:877: in function <[string "luagadgets/gadgets.lua"]:875>
813 (tail call): ?"
814[f=0039340] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: bad argument #1 to 'GiveOrderToUnit' (number expected, got nil)
815stack traceback:
816 [C]: in function 'GiveOrderToUnit'
817 [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: in function '?'
818 [string "LuaRules/Gadgets/api_delay.lua"]:57: in function 'GameFrame'
819 [string "luagadgets/gadgets.lua"]:877: in function <[string "luagadgets/gadgets.lua"]:875>
820 (tail call): ?
821[f=0039340] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: bad argument #1 to 'GiveOrderToUnit' (number expected, got nil)
822stack traceback:
823 [C]: in function 'GiveOrderToUnit'
824 [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: in function '?'
825 [string "LuaRules/Gadgets/api_delay.lua"]:57: in function 'GameFrame'
826 [string "luagadgets/gadgets.lua"]:877: in function <[string "luagadgets/gadgets.lua"]:875>
827 (tail call): ?"
828[f=0039348] <autoquit> Autoquit canceled.
829[f=0039350] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: bad argument #1 to 'GiveOrderToUnit' (number expected, got nil)
830stack traceback:
831 [C]: in function 'GiveOrderToUnit'
832 [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: in function '?'
833 [string "LuaRules/Gadgets/api_delay.lua"]:57: in function 'GameFrame'
834 [string "luagadgets/gadgets.lua"]:877: in function <[string "luagadgets/gadgets.lua"]:875>
835 (tail call): ?
836[f=0039350] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: bad argument #1 to 'GiveOrderToUnit' (number expected, got nil)
837stack traceback:
838 [C]: in function 'GiveOrderToUnit'
839 [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: in function '?'
840 [string "LuaRules/Gadgets/api_delay.lua"]:57: in function 'GameFrame'
841 [string "luagadgets/gadgets.lua"]:877: in function <[string "luagadgets/gadgets.lua"]:875>
842 (tail call): ?"
843[f=0039360] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: bad argument #1 to 'GiveOrderToUnit' (number expected, got nil)
844stack traceback:
845 [C]: in function 'GiveOrderToUnit'
846 [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: in function '?'
847 [string "LuaRules/Gadgets/api_delay.lua"]:57: in function 'GameFrame'
848 [string "luagadgets/gadgets.lua"]:877: in function <[string "luagadgets/gadgets.lua"]:875>
849 (tail call): ?
850[f=0039360] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: bad argument #1 to 'GiveOrderToUnit' (number expected, got nil)
851stack traceback:
852 [C]: in function 'GiveOrderToUnit'
853 [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: in function '?'
854 [string "LuaRules/Gadgets/api_delay.lua"]:57: in function 'GameFrame'
855 [string "luagadgets/gadgets.lua"]:877: in function <[string "luagadgets/gadgets.lua"]:875>
856 (tail call): ?"
857[f=0039370] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: bad argument #1 to 'GiveOrderToUnit' (number expected, got nil)
858stack traceback:
859 [C]: in function 'GiveOrderToUnit'
860 [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: in function '?'
861 [string "LuaRules/Gadgets/api_delay.lua"]:57: in function 'GameFrame'
862 [string "luagadgets/gadgets.lua"]:877: in function <[string "luagadgets/gadgets.lua"]:875>
863 (tail call): ?
864[f=0039370] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: bad argument #1 to 'GiveOrderToUnit' (number expected, got nil)
865stack traceback:
866 [C]: in function 'GiveOrderToUnit'
867 [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: in function '?'
868 [string "LuaRules/Gadgets/api_delay.lua"]:57: in function 'GameFrame'
869 [string "luagadgets/gadgets.lua"]:877: in function <[string "luagadgets/gadgets.lua"]:875>
870 (tail call): ?"
871[f=0039380] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: bad argument #1 to 'GiveOrderToUnit' (number expected, got nil)
872stack traceback:
873 [C]: in function 'GiveOrderToUnit'
874 [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: in function '?'
875 [string "LuaRules/Gadgets/api_delay.lua"]:57: in function 'GameFrame'
876 [string "luagadgets/gadgets.lua"]:877: in function <[string "luagadgets/gadgets.lua"]:875>
877 (tail call): ?
878[f=0039380] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: bad argument #1 to 'GiveOrderToUnit' (number expected, got nil)
879stack traceback:
880 [C]: in function 'GiveOrderToUnit'
881 [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: in function '?'
882 [string "LuaRules/Gadgets/api_delay.lua"]:57: in function 'GameFrame'
883 [string "luagadgets/gadgets.lua"]:877: in function <[string "luagadgets/gadgets.lua"]:875>
884 (tail call): ?"
885[f=0039630] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: bad argument #1 to 'GiveOrderToUnit' (number expected, got nil)
886stack traceback:
887 [C]: in function 'GiveOrderToUnit'
888 [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: in function '?'
889 [string "LuaRules/Gadgets/api_delay.lua"]:57: in function 'GameFrame'
890 [string "luagadgets/gadgets.lua"]:877: in function <[string "luagadgets/gadgets.lua"]:875>
891 (tail call): ?
892[f=0039630] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: bad argument #1 to 'GiveOrderToUnit' (number expected, got nil)
893stack traceback:
894 [C]: in function 'GiveOrderToUnit'
895 [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: in function '?'
896 [string "LuaRules/Gadgets/api_delay.lua"]:57: in function 'GameFrame'
897 [string "luagadgets/gadgets.lua"]:877: in function <[string "luagadgets/gadgets.lua"]:875>
898 (tail call): ?"
899[f=0039639] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: bad argument #1 to 'GiveOrderToUnit' (number expected, got nil)
900stack traceback:
901 [C]: in function 'GiveOrderToUnit'
902 [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: in function '?'
903 [string "LuaRules/Gadgets/api_delay.lua"]:57: in function 'GameFrame'
904 [string "luagadgets/gadgets.lua"]:877: in function <[string "luagadgets/gadgets.lua"]:875>
905 (tail call): ?
906[f=0039639] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: bad argument #1 to 'GiveOrderToUnit' (number expected, got nil)
907stack traceback:
908 [C]: in function 'GiveOrderToUnit'
909 [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: in function '?'
910 [string "LuaRules/Gadgets/api_delay.lua"]:57: in function 'GameFrame'
911 [string "luagadgets/gadgets.lua"]:877: in function <[string "luagadgets/gadgets.lua"]:875>
912 (tail call): ?"
913[f=0039649] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: bad argument #1 to 'GiveOrderToUnit' (number expected, got nil)
914stack traceback:
915 [C]: in function 'GiveOrderToUnit'
916 [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: in function '?'
917 [string "LuaRules/Gadgets/api_delay.lua"]:57: in function 'GameFrame'
918 [string "luagadgets/gadgets.lua"]:877: in function <[string "luagadgets/gadgets.lua"]:875>
919 (tail call): ?
920[f=0039649] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: bad argument #1 to 'GiveOrderToUnit' (number expected, got nil)
921stack traceback:
922 [C]: in function 'GiveOrderToUnit'
923 [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: in function '?'
924 [string "LuaRules/Gadgets/api_delay.lua"]:57: in function 'GameFrame'
925 [string "luagadgets/gadgets.lua"]:877: in function <[string "luagadgets/gadgets.lua"]:875>
926 (tail call): ?"
927[f=0039659] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: bad argument #1 to 'GiveOrderToUnit' (number expected, got nil)
928stack traceback:
929 [C]: in function 'GiveOrderToUnit'
930 [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: in function '?'
931 [string "LuaRules/Gadgets/api_delay.lua"]:57: in function 'GameFrame'
932 [string "luagadgets/gadgets.lua"]:877: in function <[string "luagadgets/gadgets.lua"]:875>
933 (tail call): ?
934[f=0039659] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: bad argument #1 to 'GiveOrderToUnit' (number expected, got nil)
935stack traceback:
936 [C]: in function 'GiveOrderToUnit'
937 [string "LuaRules/Gadgets/unit_squadspawner.lua"]:78: in function '?'
938 [string "LuaRules/Gadgets/api_delay.lua"]:57: in function 'GameFrame'
939 [string "luagadgets/gadgets.lua"]:877: in function <[string "luagadgets/gadgets.lua"]:875>
940 (tail call): ?"
941[f=0039668] [SpringApp::Kill][1] fromRun=1
942[f=0039668] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
943[f=0039668] [async=0] threads=8 tasks=735588 {sum,avg}{exec,wait}time={{11972.910, 0.016}, {50274.641, 0.068}}ms
944[f=0039668] thread=1 tasks=105084 {sum,min,max,avg}{exec,wait}time={{2798.131, 0.000, 95.141, 0.027}, {1052.624, 0.000, 18446744027136.000, 0.010}}ms
945[f=0039668] thread=2 tasks=105084 {sum,min,max,avg}{exec,wait}time={{2199.467, 0.000, 95.435, 0.021}, {2239.257, 0.000, 9.559, 0.021}}ms
946[f=0039668] thread=3 tasks=105084 {sum,min,max,avg}{exec,wait}time={{1885.471, 0.000, 95.008, 0.018}, {5078.663, 0.000, 18446744027136.000, 0.048}}ms
947[f=0039668] thread=4 tasks=105084 {sum,min,max,avg}{exec,wait}time={{1606.800, 0.000, 83.789, 0.015}, {7459.671, 0.000, 11.850, 0.071}}ms
948[f=0039668] thread=5 tasks=105084 {sum,min,max,avg}{exec,wait}time={{1377.982, 0.000, 87.254, 0.013}, {9621.427, 0.000, 11.852, 0.092}}ms
949[f=0039668] thread=6 tasks=105084 {sum,min,max,avg}{exec,wait}time={{1161.960, 0.000, 102.742, 0.011}, {11350.278, 0.000, 11.875, 0.108}}ms
950[f=0039668] thread=7 tasks=105084 {sum,min,max,avg}{exec,wait}time={{943.099, 0.000, 102.419, 0.009}, {13472.719, 0.000, 11.900, 0.128}}ms
951[f=0039668] [async=1] threads=8 tasks=1075 {sum,avg}{exec,wait}time={{3381.771, 3.146}, {19743.615, 18.366}}ms
952[f=0039668] thread=1 tasks=146 {sum,min,max,avg}{exec,wait}time={{556.940, 0.001, 103.431, 3.815}, {3184.753, 0.026, 158.369, 21.813}}ms
953[f=0039668] thread=2 tasks=150 {sum,min,max,avg}{exec,wait}time={{622.780, 0.001, 76.374, 4.152}, {3020.955, 0.012, 134.329, 20.140}}ms
954[f=0039668] thread=3 tasks=149 {sum,min,max,avg}{exec,wait}time={{355.025, 0.001, 61.057, 2.383}, {2750.129, 0.027, 103.215, 18.457}}ms
955[f=0039668] thread=4 tasks=155 {sum,min,max,avg}{exec,wait}time={{401.012, 0.000, 81.735, 2.587}, {2902.239, 0.021, 144.663, 18.724}}ms
956[f=0039668] thread=5 tasks=160 {sum,min,max,avg}{exec,wait}time={{433.488, 0.001, 101.737, 2.709}, {2137.169, 0.019, 97.451, 13.357}}ms
957[f=0039668] thread=6 tasks=160 {sum,min,max,avg}{exec,wait}time={{585.700, 0.001, 68.657, 3.661}, {2794.038, 0.052, 130.107, 17.463}}ms
958[f=0039668] thread=7 tasks=155 {sum,min,max,avg}{exec,wait}time={{426.826, 0.001, 98.904, 2.754}, {2954.332, 0.020, 127.049, 19.060}}ms
959[f=0039668] [ThreadPool::SetThreadCount][2] workers=0
960[f=0039668] [SpringApp::Kill][2]
961[f=0039668] [Game::KillLua][0] dtor=0 loadscreen=(nil)
962[f=0039668] [Game::KillLua][3] dtor=0 luaUI=0x6f17cad0
963[f=0039668] All units set to Maneuver
964[f=0039668] Reloading GUI config from file: LuaUI/panel.txt
965[f=0039668] Reloaded cmdcolors from file: cmdcolors.tmp
966[f=0039668] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={644179,51736552} {int,ext,rec}Allocs={27930947,0,0} {chunk,block}Bytes={51736552,0}
967[f=0039668] [Game::KillLua][1] dtor=0 luaGaia=(nil)
968[f=0039668] [Game::KillLua][2] dtor=0 luaRules=0x69e9f980
969[f=0039668] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27930962,0,0} {chunk,block}Bytes={0,0}
970[f=0039668] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27930962,0,0} {chunk,block}Bytes={0,0}
971[f=0039668] [Game::KillLua][4] dtor=0
972[f=0039668] [Sound] [Sound::Kill] soundThread.joinable()=1
973[f=0039668] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
974[f=0039668] [Sound] [Sound::UpdateThread][3] #sources=128 #items=64
975[f=0039668] [Sound] [Sound::UpdateThread][4] ctx=0x7fee34006610 dev=0x7fee3400d8b0
976[f=0039668] [Sound] [Sound::UpdateThread][5] ctx=0x7fee34006610 dev=0x7fee3400d8b0
977[f=0039668] [Sound] [Sound::Cleanup][alcDestroyContext(0x7fee34006610)]
978[f=0039668] [Sound] [Sound::Cleanup][alcCloseDevice(0x7fee3400d8b0)]
979[f=0039668] [Sound] [Sound::UpdateThread][6]
980[f=0039668] [Game::~CGame][1]
981[f=0039668] [Game::KillLua][0] dtor=1 loadscreen=(nil)
982[f=0039668] [Game::KillLua][3] dtor=1 luaUI=(nil)
983[f=0039668] [Game::KillLua][1] dtor=1 luaGaia=(nil)
984[f=0039668] [Game::KillLua][2] dtor=1 luaRules=(nil)
985[f=0039668] [Game::KillLua][4] dtor=1
986[f=0039668] [Game::KillMisc][1]
987[f=0039668] [Game::KillMisc][2]
988[f=0039668] [Game::KillMisc][3]
989[f=0039668] [Game::KillRendering][1]
990[f=0039668] [3DOParser::Kill] allocated 20 pieces
991[f=0039668] [S3OParser::Kill] allocated 1975 pieces
992[f=0039668] [AssParser::Kill] allocated 6 pieces
993[f=0039668] [Game::KillInterface][1]
994[f=0039668] [Game::KillInterface][2]
995[f=0039668] [Game::KillSimulation][1]
996[f=0039668] [Game::KillSimulation][2]
997[f=0039668] [CCollisionHandler] dis-/continuous tests: 0/10182005
998[f=0039668] [Game::KillSimulation][3]
999[f=0039668] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
1000[f=0039668] [~CPathCache(24x28)] cacheHits=4684 hitPercentage=63% numHashColls=0 maxCacheSize=66
1001[f=0039668] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
1002[f=0039668] [~CPathCache(48x56)] cacheHits=11826 hitPercentage=4% numHashColls=0 maxCacheSize=201
1003[f=0039668] [~CRectangleOverlapHandler] 0% overlap reduction
1004[f=0039668] [~CRectangleOverlapHandler] 0% overlap reduction
1005[f=0039668] [LosHandler::Kill] raycast instance cache-{hits,misses}={278877,118488}; shared=29%; cached=41%
1006[f=0039668] [Game::KillSimulation][4]
1007[f=0039668] [CommonDefHandler::KillStatic] 4636 sound-set data items added
1008[f=0039668] [Game::~CGame][2]
1009[f=0039668] [Game::~CGame][3]
1010[f=0039668] [SpringApp::Kill][3]
1011[f=0039668] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
1012 415772 bytes sent
1013 714811 bytes recv'd
1014
1015[f=0039668] [SpringApp::Kill][4] font=0x451ac660
1016[f=0039668] [SpringApp::Kill][5]
1017[f=0039668] [SpringApp::Kill][6]
1018[SpringApp::Kill][7]
1019[LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
1020[LuaSocket] TCP_CONNECT ALLOW * -1
1021[LuaSocket] TCP_LISTEN ALLOW * -1
1022[LuaSocket] UDP_LISTEN ALLOW * -1
1023[VFS] [SpringVFS::DeleteArchives<this=0x7fee6001b380>]
1024[VFS] [SpringVFS::DeleteArchives<this=0x7fee6001b380>(section=0)] #archives[section]=1 #files[section]=5882
1025[VFS] archive=/home/lancer/.spring/packages/4527ae8195bea12f9e923344d3404259.sdp (0x453ffe50)
1026[~CPoolArchive] archiveFile="/home/lancer/.spring/packages/4527ae8195bea12f9e923344d3404259.sdp" numZipFiles=5882 sumInflSize=525331kb sumReadTime=1162ms
1027 file="sounds/gen_air_raid.wav" indx=3687 inflSize=1847kb readTime=25ms
1028 file="unittextures/gerhqbunker_normals.dds" indx=5150 inflSize=1365kb readTime=18ms
1029 file="unittextures/gerbunkerruins.dds" indx=5135 inflSize=1365kb readTime=17ms
1030 file="unittextures/gerbunkerbarracks.dds" indx=5132 inflSize=1365kb readTime=17ms
1031 file="sounds/engine/spitfireb-11.wav" indx=3582 inflSize=21kb readTime=15ms
1032 file="objects3d/ger/gersdkfz251.s3o" indx=2049 inflSize=1208kb readTime=15ms
1033 file="luaui/images/insupply/insupply2.png" indx=1059 inflSize=8kb readTime=15ms
1034 file="unittextures/uscp1.dds" indx=5764 inflSize=1365kb readTime=14ms
1035 file="bitmaps/loadpictures/047.jpg" indx=64 inflSize=296kb readTime=13ms
1036 file="objects3d/hun/hun44mtas.s3o" indx=2198 inflSize=1338kb readTime=13ms
1037[~CBufferedArchive][name=/home/lancer/.spring/packages/4527ae8195bea12f9e923344d3404259.sdp] 110350466 bytes cached in 1725 files
1038[VFS] [SpringVFS::DeleteArchives<this=0x7fee6001b380>(section=1)] #archives[section]=1 #files[section]=115
1039[VFS] archive=/home/lancer/.spring/maps/1944_terra_firma.sd7 (0x45537280)
1040[VFS] [SpringVFS::DeleteArchives<this=0x7fee6001b380>(section=2)] #archives[section]=3 #files[section]=319
1041[VFS] archive=/home/lancer/.spring/engine/104.0.1-1370-gf0d7219 maintenance/base/springcontent.sdz (0x7fee60236d40)
1042[~CBufferedArchive][name=/home/lancer/.spring/engine/104.0.1-1370-gf0d7219 maintenance/base/springcontent.sdz] 280444 bytes cached in 97 files
1043[VFS] archive=/home/lancer/.spring/engine/104.0.1-1370-gf0d7219 maintenance/base/maphelper.sdz (0x45422a30)
1044[~CBufferedArchive][name=/home/lancer/.spring/engine/104.0.1-1370-gf0d7219 maintenance/base/maphelper.sdz] 14008 bytes cached in 3 files
1045[VFS] archive=/home/lancer/.spring/engine/104.0.1-1370-gf0d7219 maintenance/base/spring/bitmaps.sdz (0x45421a90)
1046[~CBufferedArchive][name=/home/lancer/.spring/engine/104.0.1-1370-gf0d7219 maintenance/base/spring/bitmaps.sdz] 2346410 bytes cached in 34 files
1047[VFS] [SpringVFS::DeleteArchives<this=0x7fee6001b380>(section=3)] #archives[section]=0 #files[section]=0
1048[VFS] [SpringVFS::DeleteArchives<this=0x7fee6001b380>(section=4)] #archives[section]=0 #files[section]=130
1049[VFS] [SpringVFS::DeleteArchives<this=0x7fee6001b380>(section=5)] #archives[section]=0 #files[section]=0
1050[VFS] [SpringVFS::DeleteArchives<this=0x7fee6001b380>(section=6)] #archives[section]=0 #files[section]=0
1051[VFS] [SpringVFS::DeleteArchives<this=0x7fee6001b380>(section=7)] #archives[section]=0 #files[section]=0
1052[VFS] [SpringVFS::DeleteArchives<this=0x7fee6001b380>(section=8)] #archives[section]=0 #files[section]=0
1053[SpringApp::Kill][8]
1054[WatchDog::DeregisterThread] deregistering controls for thread [main]
1055[WatchDog::Uninstall][1] hangDetectorThread=0x2007910 (joinable=1)
1056[WatchDog::Uninstall][2]
1057[WatchDog::Uninstall][3]
1058[SpringApp::Kill][9]