· 6 years ago · Dec 23, 2019, 04:08 AM
1
2Version 2.0.8.0 22.12.2019
3
4
5New Mods:
6
7-Kekztech 0.2.2
8
9
10Mod Upgrade:
11
12-Appliedenergistics 2 rv3-beta-20
13-AsieLib 0.4.9
14-Avaritia 1.16
15-Bartworks 0.5.3pre6
16-Better Questing 3.0.306
17-Blood Magic 1.3.3-29
18-Comand Blocks for BQ-3
19-Computronics 1.6.6
20-Core Mod 1.6.25
21-Draconic Evolution 1.0.2n
22-Extra Cells 2.4.2bNIGHTLY
23-Forestry 4.2.21.0
24-Gadomancy 1.0.7.6
25-Galactic Greg 1.0.2
26-Gregtech 5.09.33.25
27-GT-PlusPlus 1.7.03.01
28-GT Scanner Mod 1.5.6
29-GTTweaker 1.7.2
30-Open Computers 1.7.5.1
31-Questbook 2.1.1
32-RF Expansion 3.0.29
33-Spice Of Life 1.3.12
34-Standard Expansion 3.0.162
35-Steves Factory Manager A94-GTNH
36-SuperTiC 1.2.1
37-Tec Tech 3.7.3
38-Thaumic Based 1.4.20-0
39-Thaumic Horizons 1.1.9.13
40-Tinkers Construct 1.8.9.13-GTNH
41-Utilityworlds 1.0.9e
42-Universal Singularities 8.5a
43-WAILA Plugins 0.2.2
44-Witching Gadgets 1.2.9m-GTNH
45
46
47Mod Changes:
48
49Avaritia
50-Fixed a very easy and stupid duplication bug
51-Steps to reproduce:
52-1. Open Compressor GUI
53-2. Place any item to 1st hotbar slot
54-3. Leave 2nd slot blank and fill slots 3-9 with any other items
55-4. Point your cursor on 1st slot and click Shift+LMB
56-5. Item from first slot will been moved to second slot and their stack size will been increased twice
57-Update libraries and build properties
58
59Bartworks
60-added sub/supercript numbers to Werkstoff
61-adjusted ElectricImplosionCompressor times
62-added "Creative Debug Scanner" for BlackFlame
63-added ingot/nuggets to Werkstoff
64-improved Generation Randomness of Ruins
65-fixed MegaEBF forming issues
66-added an Interface for the Radiation Hatch
67-minor API changes
68-added Tellurium
69-added GT++ compat, fixed bugs, improved code
70-added qualifiers to a lot of stuff,
71-wrote a GT++ compat for the radio hatch
72-fixed a typo in he bacterial vat description
73-made the bio vat loose his output when sv arent delivered though the whole process
74-hopefully fixed the stackoverflow for ores
75-buffed output on siftable ores
76-made my werkstoffsystem work with the biovat
77-added GT++ Localisation
78-New BioVatOilRecipe
79-fixed bugged modifier on the BioVat
80-added OilRecipe
81-cleaned up code (removed unused imports, resorted modifiers, added qualifiers)
82-fixed BioVat bonus? maybe?
83-fixed BioVat Forming issues with invisible TEs inside
84-finally fixed the stupid modifier
85-update the chinese translation and fix bugs
86-added config changing command
87-made the bio vat bonus config dependant
88-0.5pre Circuits
89-improved circuit recipe generation
90-finalised circuit recipe gen
91-fixed lowgravity/cleanroom mismatch
92-fixed name of "Magneto Resonatic Dust"
93-fixed Electric implosion generator not working
94-added Achivment Localisation
95-MegaMachine Fixes
96-Circuit Assembly Line added
97-added "classic mode"
98-fixed MP issues
99-added pngs to circuit assembly line parts
100-fixed part recipes
101-hide trash from nei
102-fixed CircuitAssemblyLine
103-added Gas
104-started on fluid generation
105-started on forced re-unification
106-worked on TileEntity_GTDataServer
107-added Noble Gasses
108-fixed fluid generation system
109-fixed UnificationEnforcer
110-added MoltenCells
111-added NobleGas EBF Recipes
112-added Replicator/Scanner Recipes
113-started working on Giant Hatches
114-added recipe for CircuitAssemblyLine
115-fixed unificationEnforcer for GT++ "molten."noblegases
116-added localisation for CircuitAssemblyLine achivment
117-added Capacity description to the GiantOutputHatch
118-added Xenon to the Liquid Air Distilling recipe
119-some fixed
120-fixed circuit assembly line not crafting
121-fixed some NEI/Circuit Assembly Line issues
122-Several fixes, last planned pre 0.5 release
123-worked on Ross128bA
124-added config option for magical forrests on Ross128b
125-fixed non working Werkstoff recipes
126-added config options for CAL
127-added config option for new EBF Gas recipes
128-added pictures for circuits (thanks EmeraldsEmerald)
129-fixed CAL recipe
130-fixed circuits, and missing recipes for EBF
131-added stuff to debug log
132-code inprovement
133-THTR now puts out the correct amount of IC2HotCoolant
134-improvements on the Unification Enforcer (added a way to convert old fluids)
135-fixed original EBF noble gas recipe to not be affected by lower tier gas
136-rebalanced ZPM+ Circuits
137-added new Textures by EmeraldsEmerald
138-changed Loading behavior
139-added oredict for glassblocks
140-fixed crash when galacticraft.planets is not installed, but only galacticraft.core
141-started to work on 5.2 content,loading of which is disabled
142-changed OracleJDK8 -> OpenJDK8
143-changed load order again, fixing class exceptions in obfs enviroment
144-began on PlatinumOverhaul
145-Palladium and Platinum recipes are done
146-fixed weird behavior of autogenerated recipes
147-added Ruthenium, Iridium, Osmium and Rhodium chain
148-recipe changes
149-added fluid container registration for LCR
150-fixed boxinator(packager) recipes
151-rebalanced PGSD Overhaul v1
152-fixed typos
153-added HotIngots
154-started on own logic system for oreprefixes
155-fixed translation for asembly line machines
156-fixed UnificationEnforcer
157-made diode recipes use new LuV Material
158-use my own prefixLogic
159-fixed my prefixLogic
160-added plate, stick and stickLong to my Werkstoffs
161-made LuV Hulls/LuV Casings use my LuV Material
162-fixed wrong outputs of nerfed dusts
163-fixed crop recipes give out pure metal
164-fixed crafting recipes give out pure metal
165-added Sodiumformate recipe
166-added crafting meta items
167-added multiple ingot neta items
168-fixed LuV Tier recipe changer
169-smaller visual fixes
170-smaller recipe fixes
171-fixed some recipes
172-rebalanced PTGroup
173-improved imports
174-fixed UnificationEnforcer
175-fixed the recipe replacer
176-changed out Osmiridium for LuV recipes
177-added Tiberium for Blackflame
178-added LuVFineWireMaterial("Ruridit")
179-added wireFine items & recipes
180-fixed Scanner/Replicator recipes
181-deleted an unused class
182-added a config option to silence the GT++ logging
183-added a warning to not disable Ross after world start
184-fixed a lot of broken recipes
185-further fixed bridge materials/OreDict
186-added Tiberium FuelRods
187-fixed lenses not showing up
188-fixed gem only materials
189-added NoBlast SubTag
190-added Ross128ba into the game
191-fixed ore decolorisation
192-added "TheCore" Nq cell
193-rewrote NEI Ore Handler
194-limited oregen to the propper planets
195-added Fluorspar ore
196-further improved werkstoff recipe generation
197-a lot of smaller fixes and balance
198-security patches
199-moved some commands,
200-fixed a typo
201-removed null items
202-rebalanced TheCore
203-added forestry compat (possible due to their LGPL license!)
204-fixed langfiles
205- cells getting deleted after use on drums
206- higher tier fluid solodifier uncraftable
207-added localisation to BioCulture System(add your locale to the GT Language File) (fixes #38)
208-removed dead AE2 code
209-applied new prefix logic to the thaum compat
210-added most of GT Tools and some Electric GT Tools
211-greatly improved bridge materials
212-fixed some platinum stuff not giving back the correct dusts
213-fixed formic acid input loss
214-moved code in the propper packages
215-General fix for Recipes that use Tier Voltage instead of Machine Voltage
216-limit stack sizes for CAL to max stacksize instead of 64 to make recipes doable
217-added Localisation for a few more fluids
218-added ASM fix for RWG
219-fixed conversion recipes if GT++ isnt installed
220-fixed texture loader
221-added mega distillation tower
222-made Circuit Assembly Line needs power
223-added heat level 9 for MamiTomoe
224-added capsules/fixed capsules
225-started working on bottles
226-started working on dyson swarm
227-added The Core picture
228-added bottle pngs
229-added TecTech handler
230-fixed BioCulture "breeding" System
231-improved readability
232-rebalanced Rhodium (zinc loss removed, 0,8 -> 0,2 Rh per Pt)
233-optimised imports
234-fixed circuit assembly line
235-changed THTR, now requires up to 0.5% of input per cycle
236-added saftey-nullchecks to BioLab
237-buffed Ross128ba Helium and Saltwater
238-added General purpose Fermenting Bacteria & fermentation recipes to the Bio Vat
239-fusion fix
240-removed final field stuff due to a "java.lang.NoSuchMethodError" on server
241-fixed last remaining Platinum reverse recipes for Dreamcraft/GT Items
242-fixed a typo in the centrifuge recipe
243-added a circuit priorisation mode for the MEGA EBF
244-redid the CircuitAssemblyLine Structure-Check
245-fixed some recipes
246-fixed structure check for Circuit assembly line
247-added Formic acid to the acid gen
248-re-blacklisted planet stone dust for platinum overhaul
249-Fixed Unification Enforcer
250-retiered YttriumOxide and CubicZirconia to HV due to Kekztech
251-added small ores
252-fixed heated water pump
253-fixed small ores
254-fixed small ore names
255-added registration for small ores
256-changed some tooltips
257-added mercury minerals to use with GaGreg
258-fixed small ore names
259-fixed Hg-Compound Werkstoffs not giving out Hg
260-fixed cell amount in a recipe
261-added SmallOres fortune
262-modified NEI handler
263-moved recipes edit
264-to fix CircuitAssembler Recipes
265-might break scripts
266-repaired Unification Enforcer for items
267-general readability fixes
268-WerkstoffLoaderAPI fixes
269-Fixed Numbers in Loader
270-fixed Werkstoff Mixer recipes not generating
271-fixed insaine high voltage, and insaine short time requirements for FluidExtractionRecipe and FluidSolidifierRecipe
272-fixed ElectrolyzerRecipes, CentrifugeRecipes, ChemicalRecipes, MultiblockChemicalRecipes, MixerRecipes time
273-added not yet enabled TT integrated ManualTrafo
274-added a recipe for Th232
275-enforced Zr unification
276-added a quality override for ToolQuality
277-used getters for speed, dur, and quality
278-fixed or suppressed all warnings
279-fixed problems with vanilla gt5u
280-inlined an else statement
281-added additional OreDict
282-fixed issues with Thaumcraft Aspect Handler if Forestry isnt installed
283-refined error handling
284-removed redundant calls that have a function
285-added fully automated Werkstoff Blocks
286-added recipes for the blocks
287-added ASM to buffer recipe
288-added a command to print the recipe list to a file
289-removed index of call by using an iterator instead of functional call
290-added Self Sorting List
291-modified sorting algorythm to skip multiple nodes
292-Added Morons "Ademic Steel",
293-fixed additional oredict for oredict enforcer
294-added a config option to disable the crafting patch
295-made setters for overrides chainable (Werkstoff.Stats)
296-fixed possible NPE
297-Fixed SSList Iterators
298-Renamed SSList -> AccessPriorityList
299-implemented clear()
300-changed prio to prefer newer elements if two have the same prio
301-worked on AccessPriorityList
302-switching now works fine
303-toArray() now works as expected
304-added Exceptions
305-Lathe Fix
306-Material Conversion Fix
307-finishing work on replacement list
308-Mega Vaccum Freezer Structure Fix
309
310Blood Magic
311-add changes to Nei Blood Orb shaped handler
312-Remove dependency on NEI item cache
313
314Comand Blocks
315-Update for Bq3 Mod
316
317CoreMod:
318-add titel for BQ3 in Core mod
319-BioLabChanges
320-buffed Radox (first step 1 -> 10, second step 1 -> 100)
321-implemented SeaWeed Recipe idea (with some changed numbers as follows:
322-GelatinMixture produces 2000L instead of 1000L
323-itemGelatin needs 2000L GelatinMixture instead of 1000L
324-MeatRaw gives 125L instead of 36L
325-UnknownNutrientAgar needs 1000L MeatRaw instead of 288L
326-UnknownNutrientAgar produces 8000L instead of 1000L
327-SeaweedBroth needs 8000L UnknownNutrientAgar instead of 1000L
328-SeaweedBroth produces 50L instead of 100L
329-suggestion: molds for pipes #4869
330-fixed deperdencies
331-should be runnable only with Baubles, Yamcore and GT.
332-moved GTpp recipes to its own class
333-ME Upgrade recipes
334-Infinity catalyst cooling #4952
335-strip it, strip it good
336-added UHV & UEV Circuit Assembler
337-added UIV & UMV Circuit Assembler (currently disabled)
338-added UHV, UEV, UIV to the customLoader
339-reworked comments on Loader Machines
340-added UHV/UEV machines
341-made use of new glas tiers
342-streamlined some code
343-Add recipe for Supercoolant
344-Add new items for cells
345-Quantumsuit Rebalance #4975
346-fix circuit
347-Oredict Rubberwood #4992
348-Add Maple Syrup Extractor Recipe #4993
349-added Fluid In/Output Hatches till MAX
350-fixed a typo in the seaweed recipe
351-fix UIV+ Circuit Assemblers
352-Chest buffer names labeled with wrong voltage tier #5026
353-add alu brass to alloy smelter for singularity use.
354-lapotronic energy orb cluster has no circuit ordict #5059
355-Ticon clear glass panes can't make the iron tank guage #5063
356-moved Rockets Plates -> Assembly line
357-changed molten metals -> bolts
358-changed T4 plates from pure Os -> OsIr (Ru2Ir if BartWorks is installed)
359-fixes 4 item minium requirement
360-added localisation
361-fixed some alloy/plate issues
362-change T8 to Black Plutonium correct recipe
363-fixed implosion recipe for T4 plates
364-added basic BW Small Ores (disabled on any Dim w/o config changes)
365-subgrouped small veins
366-put BW small ores in the runnable
367-added mercury vein
368-contains Mercury/Sulfur, Mercury/Chlorine/Oxygen, Palladium/Mercury, Palladium/Mercury/Tellurium ores
369-Fix recipes of TurboChargers
370-remove Gendustry Bee warnings
371-Cotton through the wiremill gives string #3397
372-Gregtech modual armor should be disabled or fixed due to possible player data corruption issue #5101
373-Add message on recipe acceleration changes.
374-Copper to Duralumin exploit #5196
375-[Suggestion] Add recipe for making wafers from high-tier doped wafers #5176
376
377Draconic Evolution
378-added BW integration
379-removed unessecary GT lib
380
381
382Extra Cells
383-Make fluid interface check for it's status before giving crafting items to grid
384-Aligned light level amount of terminals to be on AE2 levels.
385-Also removed lights from components that should not have light.
386-Show Empty Fluid Pattern in NEI
387-Fix partial fluid output from storage buses
388-Refactor fluid storage bus logic (can work with multiple fluids, and correct filtering.)
389-Fix Storagebus fluid dupe
390-Implement Crafting Storages using new cells
391-Fix terminal dupe issue
392-Bigger oredict filter
393-Fluid emitter reactive update
394-Fluid Colors
395-Remove NBT Data on item drop
396-Remove Enchantment colors from items (cherry picked from commit ce58b28)
397-Duplication glitch with Certus Tank
398-Duplication glitch with overfilled Storage Component
399-Duplication glitch with Conversion Monitor
400-Duplication glitch with Fluid Export Bus
401-Fixed client-side NPEs
402-Fixed strange bug with Gas Conversion Monitor
403-Additional containers validation to avoid some duplication glitches (not for all yet)
404
405Forestry
406-Add new limiting crafting time function.
407-Recipelist acceleration is working. Worktable local cache needs creating.
408-Add in local recipe cache
409-Remove isDirty related stuff, it causes stack overflows because it is not properly cleared when the craft is partial.
410-Performance now should be good enough we don't even care about a few extra calls.
411-Add config options, remove debug prints
412
413Gadomancy
414-implemented Automagys Interfaces
415-made them Optional
416-removed unessecary nullchecks
417-bit of formatting
418-General Code Maintenance
419-might fix https://github.com/GTNewHorizons/NewHorizons/issues/5048
420-optimised imports
421-removed some unused null checks
422-qualified names, generally made the code more readable
423-fix imports
424
425Galactic Greg
426-added bartworks integration
427-removed debug function
428-added runnable for adding own veins
429-updated gt
430-added a constructor
431-added conly only constructor to work with NEI and easier programming of the veins
432
433Gregtech:
434-#4727 Modified code to skip to the next cardinal direction pair when doing power delivery instead of always doing a 0-5 search.
435-This should help simple "straight cables with machines attached" prefer to power the closer machines first, especially for NS runs.
436-fluid shenanigans
437-Populate getDescription() for WAILA
438-null checks
439-Allow Cassiterite Sand 4x with Tine twig #4774
440-better foil for zpm transmitter and sensor #4844
441-Upgrade transformer logic
442-Update transformers and pollution
443-Re-add Titanium Ore to T4 or T5 planets #4839
444-Stargate Wiki said Trinium is 100x more durable than steel and 100x more lighter.
445-checking with new trinium speed value
446-rebalance infinity a bit
447-rebalance infinity catalyst and infinity
448-IC2 ENet compat for GT transformers & GT cables
449-Fixes every face of ic2 nuclear reactors giving full energy
450-Should reduce performance concerns from previous ic2 energy compat
451-Removes Tec's workaround
452-document potential cable gotchas
453-NEI Tier update
454-add rutile quadrupeling #4850
455-buff pipe recipes
456-gycerol electrolyser receipt also for large electrolyser #4875
457-fixes "scythe bug"
458-added FakeScannerRecipes for all Schematics
459-Add some additional debug information to pumps; people claim to be still having problems with them
460-UHV/UEV integration of basic machines
461-added multiple Glass Variants instead of only one
462-Add Space Coolant
463-Add new Coolant in AssLine recipes
464-Delete recipes in crafting table (for new coolant)
465-quantinium veins on venus are too dens #4978
466-fixed bee stuff with genetics
467-added mica crop
468-code improvements
469-fix exploit on nc sensor cards
470-LCR recipes - Ammonia NH3 and Nitrous Oxide issue #5038
471-Vacume Freezer NEI Interface #5042
472-small Assembly Line fix
473-made the Assembly Line not start when the recipe voltage > possible incoming voltage
474-fix bufferd dynamo hatch (#207)
475-fix buffer dynamo hatch
476-fix where a turbine with a buffer dynamo hatch makes more then 1A it wil not out put non complete amps in to the buffer
477-Update GT_MetaTileEntity_MultiBlockBase.java
478-lapotronic energy orb cluster has no circuit ordict #5059
479-update durability to mine Redstone and Diamonds after making bronze tools.
480-try to find out what crash nei
481-More gracefully handle nulls in LCR recipes
482-Remove NBT data from turbines, preventing them from being disassembled.
483-revert redstone hardness. Otherwise no on can crash it with a lv 2 hammer.
484-made the assembly line translation class more robust
485-wont crash anymore with broken language file
486-commented out small ores osmium, iridium and platinum (add BartWorks small ores)
487-Bricked Blast furnace wrong bricks in description #5082
488-can only make tape with noram rubber #5081
489-Cannot breed Certus and Fluix Bees #5096
490-change tf ores dont spawn above y 35
491-change iridium to platinum in T3 Heavy Duty plates/ingots
492-add extra mix for TF GalenaTF
493-Range config for single block miners
494-Adds screwdriver range configuration to single block miners
495-Range config for oil drilling rig
496-Adds screwdriver range configuration to oil drilling rigs
497-Range config for single block pump
498-Adds screwdriver range configuration to single block pumps
499-Additional fluid textures
500-Added animated fluid textures for liquid nitrogen and liquid oxygen based on liquid mercury
501-Improved Fluid Textures
502-Adds animated textures for the following fluids: Deuterium, Gas, Natural Gas, Sulphuric Gas, Helium, Helium-3
503-Hydrogen, Methane, Nitrogen, Nitrogen Dioxide, Oxygen, Radon, Trinium, Liquid Air
504-Sodium Hydroxide recipe issues #5116
505-improved loading times a lot
506-whitelisted only a few materials that really get changed with gt
507-code maintenance
508-tested and ready for shipping
509-improved readability
510-improved loading times by buffing recipes
511-buffer increases performance by another ~40%
512-Fixed breaking bug
513-added a config option to disable material whitelist
514-Rebalanced Fortune on Miners
515-rebalanced Fortune to scale linear with tier
516-made circuit config wrapping
517-rewrote a bit of code to be more readable
518-tin item pipe not harvestable #5156 set Steel Level from 2 to 3
519-Regulator-Fix
520-Prospector display improvements
521-Updated prospector oilfield output
522-Updated Seismic Prospector ore and oil outputs to be more useful.
523-Fix for drill and pump not preserving default values, provided by bartimaeusnek
524-4112 - update plasma turbine tooltip
525-4412/4883 Solar Boiler rebalance and bugfix
526-Fix Large Combusion Engine missing maintenance line
527-Change battery buffer from updating info line every 20 *scans* to every 20 ticks, ie 1s.
528-Tooltip change for circuit assemblers to make them different from normal assembling machines.
529-AE2 integration for Quantum and super chests (why they are 2 different classes?)
530-Digital chests refactored, preserving binary compatibility.
531-[Suggestion] Add recipe for making wafers from high-tier doped wafers #5176
532-add quadrupeling to pure tungsten ore #4751
533-Make stuff visible for WAILA
534
535GT Scanner Mod
536-fixed small ores showing up on non-small ore screen
537-autogenerated a color for every registered fluid
538
539GTTweaker
540-Add support GT++ Centrifuge
541
542Spice Of Life
543-Add null checks to FoodModifier.java to prevent bowl crash
544-Oops, forgot to return 0 in getFoodGroupModifier()
545
546Steves Factory Manager
547-Handle fluid IDs shuffling: Save fluid ids as strings, load them as ints or strings
548-Alk likes integers apparently...
549-fallback code
550
551Tec Tech
552-Drop power usage to IV
553-Adjust power drain
554-Probably fix for id lost on relogin?
555-Tesla Casings Addition
556-shift the texture page occupation to remove overlap
557-Frankenstein 80'tesla
558-Anomaly work
559-Chunk data handler
560-Tick handling for chunkdata
561-Chunk data should work now
562-Add WTF led status properly
563-Whomstd've needs material loader...
564-Cleanup chunk data tick handler
565-Implement data syncing
566-Add most of pollution injections
567-Implement some auto updates
568-Spawn particles only around ThePlayer not all
569-Implement player data persistence
570-Power Limits and Current Display
571-Extra features
572-Fix gui
573-Sanser command
574-Just Display Things ~
575-Change Cancer Command
576-Add proxy get Player
577-Route get player to proxy
578-Texture Attempt 3.6
579-Adjust some particles
580-Tesla fixes more I guess
581-Expose some internal state
582-Proper Power pass use
583-Cleanup particle code
584-More changes ++
585-Adjust clean energy behaviour
586-Symbol Renderer on containers
587-Cleanup get gregtech
588-Cleanup font render
589-Capacitor Tiering
590-Cleanup empty arrays
591-Add int based coord recalc
592-Clean network code
593-Scan slices
594-Better Paramatrizer
595-Include avrcore
596-Fix oredict for SuperconductorUHV
597-Tesla Scan Server Load Reduction
598-Tesla Front Texture
599-Capacitor Textures
600-Add names and symbols for neutron, proton
601-Properly add to registered definitions
602-Adjust parametrizer card
603-Proper Texture implementation
604-this should make the microcontroller chooch
605-Fix creative tab item registration
606-Integration with SpartakCore (#17)
607-Integration with SpartakCore
608-Update RecipeLoader.java
609-Fixed ItemList in SpartakCoreRecipeLoader class
610-Add register_machine_EM_behaviours
611-Tesla Effects
612-Lightning alignment
613-Tesla efficiency formulas redone
614-Lightning Net code streamline
615-Power loss now configurable
616-Tesla Tooltips rework
617-Fix Tesla Capacitor Values
618-Tesla orientation update
619-Now uses the updated Extreme rotation and checker methods properly
620-Offset checking optimisation
621-Tesla Cover Item Refactor
622-Tesla omnidirectionallity
623-Tesla Winding Components
624-Tesla Cover Recipes
625-Along with a tiny Enum refactor
626-Capacitor Hatch Recipes
627-Experimental Lang Stuff
628-Tesla Network Code Streamline
629-Unethical Housekeeping Procedure Forgive me father, for I have sinned.
630-Decay Generator Housekeeping proceedure
631-Fix ParamTxt
632-Fix retardation
633-Depreacte broken api, refactor field names
634-Add missing server side disables
635-Add missing side only
636-fixed fix for research station research
637-add OC
638-Lang functional completion
639-Almost every string should now be present in the lang file, anyone is welcome to contribute additional lang support for other locales.
640-Fixed crash on Tesla tower removal
641-nested the onRemoval() due to an occasional java.lang.NullPointerException: Ticking memory connection
642-Fix some recipes with molten materials
643-LibFix 2.0
644-All praise Greg Maven (this can't be the right way of adding libs..)
645-Just in case add null checc
646-tiny tesla fix
647-Add BuildCraft as a library
648-Ultimate battery( and really ultimate) recipes aren't consistent with previous batterys recipes. #5162
649
650Thaumic Based
651-Fix an issue with Node Linking Device when linking process stuck if first selected Node Linker was destroyed before the end of procedure
652-Render rework
653-Campfire and Brazier have gotten a slight overhaul so their shapes are less ugly
654-Entity Decon does magic damage instead of void damage - aka "why the fuck am I taking damage in creative?"
655-(cherry picked from commit a6ee24f280d9bc36ba11e9ee545cbf0219962481)
656-Packed Ice recipe Compressor / Crafting table / Crucible #2699
657
658Thaumic Horizons
659-outcommented a bugging part of the pocket plane dim generation
660-added creature limit to pocket plane dim
661-fixed keystone
662-fixed teleport issues with pocketplane after restart/unload
663-Fix OreBoar eating stone Logic (#3)
664-Fix AIEatStone Logic
665-Fix Path check
666-Issue: when user opens serumconverter and hovers over specific thaum-aspects, error occures:
667-java.lang.ArrayIndexOutOfBoundsException: -1
668-at com.kentington.thaumichorizons.client.gui.GuiBloodInfuser.func_146979_b(GuiBloodInfuser.java:149)
669-Fix: wrap logic into simple check, if "key" actually could act as array's index (>= 0)
670
671Tinkers Construct
672-Maybe fix lumber axe error
673
674Universal Singularities
675-add loclizer for Tricalcium Phosphate
676
677WAILA Plugins
678-Show fluid filter information.
679-GT Solar Boiler Calcification Support
680-Config string
681
682Witching Gadgets
683-Reorder checks
684-Reduce NEI serach time by 30% for initial searches by only doing the research check if the item is actually a gem
685
686
687Config changes:
688
689Advanced Solar Panels
690-Add Gregtech Cheese to Cheese Curd recipe in Molecular Transformer #4778 for Sampsa
691
692Automagys
693-Update Automagy.cfg
694-Changed to be able to recognize Chisel's bookshelf in Inventarium
695
696Core Mod
697-update pack version
698-remove gendustry bees custom tooltips
699-[suggestion] add twilight forest moss patch to the witchery ent #3005
700
701Ender Zoo
702-Disable Dire Wolves #4825 disable no but less anoying
703
704Enhanced Lootbags
705-Add witchery modpacks and recipes
706-more loot for witchery lootbags
707-Hee Loot bags
708
709Forestry
710-Salt ores not going into Miners backpack #5009
711
712Gendustry
713-remove Gendustry bees,combs and drops entirely.
714-remove Bees localizer because not used anymore
715-D-O-B Invalid output #5199
716
717Gregtech
718-Re-add Titanium Ore to T4 or T5 planets #4839
719-add Titanium to venus also
720-remove small osmium ore from genymede #5080
721-replace Osmium, Iridium and Platinum with Bartworks small ores
722-Extra Galena TF mix cfg
723
724GT++
725-update gt++ config
726-reenable Rotor Cutoff
727
728Iguana Tinker Tweaks
729-update Block harnes
730-make skystone harder.
731
732Server Properties
733-motd version #4737
734-Add Server to list on next release #5056
735-add russian Server
736-deleted Australian Server no longer online
737
738Universal Singularities
739-Phosphorus Singularity recipe is missing. #4215
740
741Ztones
742-Update Ztones.cfg
743-Disable unused Ztones items #4931
744
745
746Script changes:
747
748Biome O Plenty
749-Mud craftable using dirt and water in a mixer #3398
750
751Better Questing
752-add new quest book
753
754Compact Kinetik Genrators
755-easy recipe for low kinetic wind generator is still enabled #4873
756
757Core Mod
758-XP crafting #4817
759-suggestion: molds for pipes #4869
760-Update CoreMod.zs
761-Bowstring And Fletching are now consumed in the process of pouring a cast #4415
762
763Enhanced Lootbags
764-add hee lootbag recipes for enchanted
765
766Extra Cells
767-ME upgrade old broken recipes removed
768-added ductape fix for computronics recipes
769-Extra cell crafting storage do not follow existing crafting storage unit crafting style. #5074
770
771Forestry
772-Update Recipes for 20n, 50n, and 100n Forestry Stamps #5184
773-forgot to remove old recipes.
774
775Gravisuit
776-gravichestplate #4325
777
778Gregtech
779-suggestion: molds for pipes #4869
780-Quest #623 impossible #5020
781-BartWork Circuits need tier tooltip #5076
782
783GT++
784-2 Different super chests? #4812
785
786Harvestcraft
787-Quest 1089 "Hearty Breakfast" has wrong cooked meat oredict #5092
788
789IC2
790-Industrial Diamond cannot be lathed into rods despite NEI saying so #4830
791-Update IC2.zs
792-Mining Pipe Tip -> Mining Pipe #3696
793-Chamelium uncraftable #5046
794-Adjust hazmat suit repair recipes #5172
795
796Iron Tanks
797-Steel Tank incorrectly labeled/textured as Silver Tank #4659
798
799Minecraft
800-Update Minecraft.zs
801-2 cotton + Integrated Circuit #1 --> 1 string in an LV assembler #3397
802-Weird shapless lapis lazuli block into dust recipe #2434
803-Packed Ice recipe Compressor / Crafting table / Crucible #2699
804
805Natural
806-Update Natura.zs
807-Fix fusewood stairs recipe #3674
808
809Tainted Magic
810-Update Tainted-Magic-1.zs
811
812Thaumcraft
813-Update Thaumcraft-04-Artifice.zs
814-Compatible with ore dictionary.
815
816Thaumic Bases
817-Potentially confusing thaumonomicon text #3171
818
819Tinkers Construct
820-Update Tinkers-Construct.zs
821-Compatible with ore dictionary
822
823Witchery
824-more witchery recipe changes
825-more witchery rework
826-Teleportation Balancing #5186
827
828Ztones
829-disable ztone item in script that are disabled via config
830
831ZZClientonly
832-Add Coin Mold
833
834
835Quests changes:
836
837-update Quet for BQ3
838-update Title screen from GTNH in BQ3
839-update quests
840-update tier 0 Quests BQ3
841-update Quest T1
842-update chapter Steam for BQ3 mod
843-update Quests to BQ3.304
844-Quest 1714 (Cheaper Simple Circuit) requires wrong amounts #4846
845-Wafers quest - Wrong amounts of ingredients/results #4835
846-Quest #1849 #4831
847-Iron capped Greatwood Wand quest (798) does not detect its second step #4827
848-Incorrect ingridients for "Superconuctors 2048 eu/t" quest #4820
849-Quest: Turbine Time #4819
850-resize BQ3 Quests Tier 2 LV
851-more BQ3 LV work
852-update MV Chapter to BQ3
853-fixing many wrong icons
854-BQ3 HV Quests update
855-BQ3 Update Quests EV
856-Update IV chapter BQ3 quests
857-Update LuV Tier in Quests BQ3
858-update icons in BQ3 Chapters
859-Update Multiblock Goals and Fusion Quests for BQ3
860-Quest Correction? #4865
861-Add new rocket fuel Quests #4863
862-add nbt ignore to BBF Bricks
863-Quests should check NBT for items that really matter
864-Skipping empty tags, and cleanup of "personalised" tags
865-AFSU's quest issue #4948
866-translation update to 2.0.7.6
867-Quest 2138 Change the text of the quest or change items. #4995
868-Quest 805(Lapotron Dust) & 806 (Lapotron Crystal) require wrong ingredient amount #4987
869-Update Quests #444, #19, #36 to have ignoreNBT on item tasks to be set to true
870-Update Quests #19, #36 to have ignoreNBT on item tasks to be set to true
871-Factory labeler not recognized in a quest Qname "Naming Names" #5021
872-Quest Updates: How the heck do I find ores #5031
873-Fix Quest #535 Hammer not being accepted
874-Question Repeat for stainless steel dust #5053
875-Nice Nether Trees #1741 #5050
876-"Basic crafting: Motors", nbt issue #5044
877-Pam's Heavy Cream Recipe Issue #5015
878-fix mortar quest
879-fix Tools Quest steam Age
880-Fixed Quest Detection issues related to NBT
881-Quest not completing (probably NBT issues) #5066
882-fixing water tank quest
883-added Platinum Group Quests
884-made HSS-S Quest a Main Quest
885-renamed HSSG -> HSS-G
886-moved some quests around in IV
887-rearraged Quests a bit (Grid work)
888-fix Glass Quest
889-Low tier wand retrieval item missing #5072
890-fix Iron Tank Quest
891-fix Icons from Electrotine Jetpack Quests
892-Add two more Quests. Pressure Plates and Buttons
893-Underwhelming rewards for the Ore Mining Rig (T1). #5083
894-Better quest not recognizing crafting tasks #5085
895-fix eletric Jetpack Quest
896-Quest 52 "A clear view" doesn't accept damaged Chisel #5090
897-Fix all IC2 items use all damage values
898-update witchery Quests
899-add Familiar Quest
900-Lord of Tortment issue #3409
901-add more lootbags to potion quests (witchery)
902-add other loot bags to infinity quests
903-First HEE Quests
904-add more HEE Quests
905-Removed some bq nbt requirement
906-Set flags to not require NBT on all "You're gonna hate this" type quests
907-Milkwart quest doesn't complete #5119 fix Ocelot Quest
908-More nbt quest Issues (MV tab edition) #5120
909-Quests Not Working 2.0.8.0 #5112
910-Quest 598 requires dust for no reason #5108
911-Silky Combs quest requires forestry centrifuge and GT centrifuge #5145
912-Apiarist's cloth quest #5147
913-add loot to mutated Frame
914-Quest ID 1081 #5167
915-Quests Not Working 2.0.8.0 #5112
916-Thermal Centrifuge Quest (LV) - text wrong (minor issue) #5193
917-Quest ID 2337 - Mandrake Noise Protection is Set to Consume Earmuffs #5201
918-plunger 2.0 The Hand Pump - quest wrong #5170
919-1,1-dimethylhydrazine craft #4808
920-Chemical Lesson part two text inaccurate #5202
921-Quests Not Working in 2.0.8.0 2.0 #5206
922Posted 16 hours ago · OP · Last edited 6 hours ago