· 6 years ago · Jan 06, 2020, 04:46 AM
1Log file open, 01/06/20 15:33:25
2LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
3LogLoad: CommandLine (Starting): SquadGame Port=7787 QueryPort=27165 FIXEDMAXPLAYERS=40 RANDOM=ALWAYS -log
4LogLoad: CommandLine (After RemoveExeName): SquadGame Port=7787 QueryPort=27165 FIXEDMAXPLAYERS=40 RANDOM=ALWAYS -log
5LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
6LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk9-WindowsServer.pak attempting to mount.
7LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk9-WindowsServer.pak.
8LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk8-WindowsServer.pak attempting to mount.
9LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk8-WindowsServer.pak.
10LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk7-WindowsServer.pak attempting to mount.
11LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk7-WindowsServer.pak.
12LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk6-WindowsServer.pak attempting to mount.
13LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk6-WindowsServer.pak.
14LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk5-WindowsServer.pak attempting to mount.
15LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk5-WindowsServer.pak.
16LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk4-WindowsServer.pak attempting to mount.
17LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk4-WindowsServer.pak.
18LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk3-WindowsServer.pak attempting to mount.
19LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk3-WindowsServer.pak.
20LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk20-WindowsServer.pak attempting to mount.
21LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk20-WindowsServer.pak.
22LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk2-WindowsServer.pak attempting to mount.
23LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk2-WindowsServer.pak.
24LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk19-WindowsServer.pak attempting to mount.
25LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk19-WindowsServer.pak.
26LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk18-WindowsServer.pak attempting to mount.
27LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk18-WindowsServer.pak.
28LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk17-WindowsServer.pak attempting to mount.
29LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk17-WindowsServer.pak.
30LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk16-WindowsServer.pak attempting to mount.
31LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk16-WindowsServer.pak.
32LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk15-WindowsServer.pak attempting to mount.
33LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk15-WindowsServer.pak.
34LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk14-WindowsServer.pak attempting to mount.
35LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk14-WindowsServer.pak.
36LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk13-WindowsServer.pak attempting to mount.
37LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk13-WindowsServer.pak.
38LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk12-WindowsServer.pak attempting to mount.
39LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk12-WindowsServer.pak.
40LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk11-WindowsServer.pak attempting to mount.
41LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk11-WindowsServer.pak.
42LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk10-WindowsServer.pak attempting to mount.
43LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk10-WindowsServer.pak.
44LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk1-WindowsServer.pak attempting to mount.
45LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk1-WindowsServer.pak.
46LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk0-WindowsServer.pak attempting to mount.
47LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk0-WindowsServer.pak.
48LogPlatformFile: Not using cached read wrapper
49LogTaskGraph: Started task graph with 4 named threads and 5 total threads with 1 sets of task threads.
50LogModuleManager: Warning: ModuleManager: Module 'D3D11RHI' not found - its StaticallyLinkedModuleInitializers function is null.
51LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +10:00, Platform Override: ''
52LogPluginManager: Mounting plugin Squad
53LogPluginManager: Mounting plugin PhysXVehicles
54LogPluginManager: Mounting plugin RCONServer
55LogPluginManager: Mounting plugin StaticCableComponent
56LogPluginManager: Mounting plugin CableComponent
57LogPluginManager: Mounting plugin OnlineSubsystem
58LogPluginManager: Mounting plugin OnlineSubsystemUtils
59LogPluginManager: Mounting plugin EasyAntiCheat
60LogPluginManager: Mounting plugin Modding
61LogPluginManager: Mounting plugin OnlineSubsystemSteam
62LogPluginManager: Mounting plugin PluginBrowser
63LogPluginManager: Mounting plugin DiscordRPC
64LogPluginManager: Mounting plugin Spectral
65LogPluginManager: Mounting plugin ReplicationGraph
66LogPluginManager: Mounting plugin BlueprintStats
67LogPluginManager: Mounting plugin OnlineFramework
68LogPluginManager: Mounting plugin EditorScriptingUtilities
69LogPluginManager: Mounting plugin PrefabTool
70LogPluginManager: Mounting plugin MeshTool
71LogPluginManager: Mounting plugin EditableMesh
72LogPluginManager: Mounting plugin JoystickPlugin
73LogPluginManager: Mounting plugin StereoPanorama
74LogPluginManager: Mounting plugin CanadianArmedForces
75LogPluginManager: Mounting plugin AISupport
76LogPluginManager: Mounting plugin LightPropagationVolume
77LogPluginManager: Mounting plugin AssetManagerEditor
78LogPluginManager: Mounting plugin CryptoKeys
79LogPluginManager: Mounting plugin FacialAnimation
80LogPluginManager: Mounting plugin MeshEditor
81LogPluginManager: Mounting plugin DatasmithContent
82LogPluginManager: Mounting plugin VariantManagerContent
83LogPluginManager: Mounting plugin AlembicImporter
84LogPluginManager: Mounting plugin GeometryCache
85LogPluginManager: Mounting plugin AppleImageUtils
86LogPluginManager: Mounting plugin BackChannel
87LogPluginManager: Mounting plugin CharacterAI
88LogPluginManager: Mounting plugin AvfMedia
89LogPluginManager: Mounting plugin ImgMedia
90LogPluginManager: Mounting plugin LinearTimecode
91LogPluginManager: Mounting plugin MediaCompositing
92LogPluginManager: Mounting plugin WmfMedia
93LogPluginManager: Mounting plugin TcpMessaging
94LogPluginManager: Mounting plugin UdpMessaging
95LogPluginManager: Mounting plugin ActorSequence
96LogPluginManager: Mounting plugin NetcodeUnitTest
97LogPluginManager: Mounting plugin OnlineSubsystemNull
98LogPluginManager: Mounting plugin LauncherChunkInstaller
99LogPluginManager: Mounting plugin ArchVisCharacter
100LogPluginManager: Mounting plugin AudioCapture
101LogPluginManager: Mounting plugin CustomMeshComponent
102LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
103LogPluginManager: Mounting plugin ProceduralMeshComponent
104LogPluginManager: Mounting plugin RuntimePhysXCooking
105LogPluginManager: Mounting plugin WindowsMoviePlayer
106LogStreaming: Display: Took 0.087s to configure plugins.
107LogInit: Using libcurl 7.55.1-DEV
108LogInit: - built for x86_64-pc-win32
109LogInit: - supports SSL with OpenSSL/1.0.2h
110LogInit: - supports HTTP deflate (compression) using libz 1.2.8
111LogInit: - other features:
112LogInit: CURL_VERSION_SSL
113LogInit: CURL_VERSION_LIBZ
114LogInit: CURL_VERSION_IPV6
115LogInit: CURL_VERSION_ASYNCHDNS
116LogInit: CURL_VERSION_LARGEFILE
117LogInit: CURL_VERSION_IDN
118LogInit: CurlRequestOptions (configurable via config and command line):
119LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
120LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
121LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
122LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
123LogInit: - LocalHostAddr = Default
124LogInit: - BufferSize = 65536
125LogSquadVoiceInputWASAPI: Warning: Failed to open device: df=eCapture, hr=0x80070490
126LogOnline: Display: STEAM: Loading Steam SDK 1.39
127LogOnline: STEAM: [AppId: 393380] Game Server API initialized 1
128LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
129LogInit: Build: ++UE4+Release-4.21-CL-0
130LogInit: Engine Version: 4.21.2-0+++UE4+Release-4.21
131LogInit: Compatible Engine Version: 4.21.0-0+++UE4+Release-4.21
132LogInit: Net CL: 0
133LogInit: OS: Windows Server 2012 (), CPU: Intel(R) Xeon(R) CPU E5-2690 0 @ 2.90GHz, GPU: VMware SVGA 3D
134LogInit: Compiled (64-bit): Dec 16 2019 11:27:47
135LogInit: Compiled with Visual C++: 19.16.27027.01
136LogInit: Build Configuration: Shipping
137LogInit: Branch Name: ++UE4+Release-4.21
138LogInit: Command Line: Port=7787 QueryPort=27165 FIXEDMAXPLAYERS=40 RANDOM=ALWAYS -log
139LogInit: Base Directory: C:/squad/SquadGame/Binaries/Win64/
140LogInit: Installed Engine Build: 0
141LogStreaming: Display: Took 0.002s to delete old logs.
142LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
143LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: false
144LogInit: Object subsystem initialized
145LogConfig: Setting CVar [[r.setres:1280x720]]
146LogConfig: Setting CVar [[r.EarlyZPassMovable:1]]
147LogConfig: Setting CVar [[r.EarlyZPass:3]]
148LogConfig: Setting CVar [[r.DBuffer:1]]
149LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:1]]
150LogConfig: Setting CVar [[net.ForceUpdateOnClientSaturation:0]]
151LogConfig: Setting CVar [[net.AllowEncryption:0]]
152LogConfig: Setting CVar [[r.FinishCurrentFrame:0]]
153LogConfig: Setting CVar [[net.UseRelativeNetUpdateFrequency:1]]
154LogConfig: Setting CVar [[net.relativeupdaterates.soldier.self:15]]
155LogConfig: Setting CVar [[net.relativeupdaterates.soldier.0_meters:15]]
156LogConfig: Setting CVar [[net.relativeupdaterates.soldier.25_meters:12]]
157LogConfig: Setting CVar [[net.relativeupdaterates.soldier.50_meters:10]]
158LogConfig: Setting CVar [[net.relativeupdaterates.soldier.100_meters:8]]
159LogConfig: Setting CVar [[net.relativeupdaterates.soldier.250_meters:5]]
160LogConfig: Setting CVar [[net.relativeupdaterates.soldier.500_meters:3]]
161LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.self:20]]
162LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.0_meters:17]]
163LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.25_meters:12]]
164LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.50_meters:9]]
165LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.100_meters:7]]
166LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.250_meters:4]]
167LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.500_meters:2]]
168LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.1000_meters:1]]
169LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.self:20]]
170LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.0_meters:10]]
171LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.25_meters:7]]
172LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.50_meters:5]]
173LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.100_meters:3]]
174LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.250_meters:2]]
175LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.500_meters:1]]
176LogConfig: Setting CVar [[net.relativeupdaterates.weapon.self:15]]
177LogConfig: Setting CVar [[net.relativeupdaterates.weapon.0_meters:10]]
178LogConfig: Setting CVar [[net.relativeupdaterates.weapon.25_meters:5]]
179LogConfig: Setting CVar [[net.relativeupdaterates.weapon.50_meters:2]]
180[2020.01.06-04.33.28:625][ 0]LogConfig: Setting CVar [[r.setres:1280x720]]
181[2020.01.06-04.33.28:625][ 0]LogConfig: Setting CVar [[r.EarlyZPassMovable:1]]
182[2020.01.06-04.33.28:627][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]]
183[2020.01.06-04.33.28:628][ 0]LogConfig: Setting CVar [[r.DBuffer:1]]
184[2020.01.06-04.33.28:629][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:1]]
185[2020.01.06-04.33.28:629][ 0]LogConfig: Setting CVar [[net.ForceUpdateOnClientSaturation:0]]
186[2020.01.06-04.33.28:630][ 0]LogConfig: Setting CVar [[net.AllowEncryption:0]]
187[2020.01.06-04.33.28:630][ 0]LogConfig: Setting CVar [[r.FinishCurrentFrame:0]]
188[2020.01.06-04.33.28:631][ 0]LogConfig: Setting CVar [[net.UseRelativeNetUpdateFrequency:1]]
189[2020.01.06-04.33.28:632][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.soldier.self:15]]
190[2020.01.06-04.33.28:632][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.soldier.0_meters:15]]
191[2020.01.06-04.33.28:633][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.soldier.25_meters:12]]
192[2020.01.06-04.33.28:633][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.soldier.50_meters:10]]
193[2020.01.06-04.33.28:634][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.soldier.100_meters:8]]
194[2020.01.06-04.33.28:634][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.soldier.250_meters:5]]
195[2020.01.06-04.33.28:636][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.soldier.500_meters:3]]
196[2020.01.06-04.33.28:638][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.self:20]]
197[2020.01.06-04.33.28:639][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.0_meters:17]]
198[2020.01.06-04.33.28:639][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.25_meters:12]]
199[2020.01.06-04.33.28:640][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.50_meters:9]]
200[2020.01.06-04.33.28:641][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.100_meters:7]]
201[2020.01.06-04.33.28:641][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.250_meters:4]]
202[2020.01.06-04.33.28:642][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.500_meters:2]]
203[2020.01.06-04.33.28:643][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.1000_meters:1]]
204[2020.01.06-04.33.28:643][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.self:20]]
205[2020.01.06-04.33.28:644][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.0_meters:10]]
206[2020.01.06-04.33.28:644][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.25_meters:7]]
207[2020.01.06-04.33.28:645][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.50_meters:5]]
208[2020.01.06-04.33.28:645][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.100_meters:3]]
209[2020.01.06-04.33.28:646][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.250_meters:2]]
210[2020.01.06-04.33.28:647][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.500_meters:1]]
211[2020.01.06-04.33.28:650][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.weapon.self:15]]
212[2020.01.06-04.33.28:650][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.weapon.0_meters:10]]
213[2020.01.06-04.33.28:651][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.weapon.25_meters:5]]
214[2020.01.06-04.33.28:652][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.weapon.50_meters:2]]
215[2020.01.06-04.33.28:661][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [../../../SquadGame/Saved/Config/WindowsServer/Engine.ini]
216[2020.01.06-04.33.28:662][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
217[2020.01.06-04.33.28:662][ 0]LogConfig: Setting CVar [[r.HZBOcclusion:1]]
218[2020.01.06-04.33.28:663][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]]
219[2020.01.06-04.33.28:664][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:1]]
220[2020.01.06-04.33.28:664][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]]
221[2020.01.06-04.33.28:665][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:0]]
222[2020.01.06-04.33.28:665][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]]
223[2020.01.06-04.33.28:666][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]]
224[2020.01.06-04.33.28:666][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.200000]]
225[2020.01.06-04.33.28:668][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.200000]]
226[2020.01.06-04.33.28:670][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.200000]]
227[2020.01.06-04.33.28:671][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]]
228[2020.01.06-04.33.28:671][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]]
229[2020.01.06-04.33.28:672][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]]
230[2020.01.06-04.33.28:672][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]]
231[2020.01.06-04.33.28:673][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]]
232[2020.01.06-04.33.28:674][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]]
233[2020.01.06-04.33.28:674][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]]
234[2020.01.06-04.33.28:675][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:1]]
235[2020.01.06-04.33.28:675][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]]
236[2020.01.06-04.33.28:676][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]]
237[2020.01.06-04.33.28:676][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
238[2020.01.06-04.33.28:677][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]]
239[2020.01.06-04.33.28:677][ 0]LogConfig: Setting CVar [[r.CustomDepth:1]]
240[2020.01.06-04.33.28:678][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]]
241[2020.01.06-04.33.28:681][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]]
242[2020.01.06-04.33.28:682][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:0]]
243[2020.01.06-04.33.28:682][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]]
244[2020.01.06-04.33.28:683][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:1]]
245[2020.01.06-04.33.28:683][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
246[2020.01.06-04.33.28:684][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]]
247[2020.01.06-04.33.28:684][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]]
248[2020.01.06-04.33.28:685][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]]
249[2020.01.06-04.33.28:685][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]]
250[2020.01.06-04.33.28:686][ 0]LogConfig: Setting CVar [[r.EarlyZPassMovable:1]]
251[2020.01.06-04.33.28:687][ 0]LogConfig: Setting CVar [[r.DBuffer:1]]
252[2020.01.06-04.33.28:687][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]]
253[2020.01.06-04.33.28:688][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:1]]
254[2020.01.06-04.33.28:688][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:1]]
255[2020.01.06-04.33.28:689][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]]
256[2020.01.06-04.33.28:689][ 0]LogConfig: Setting CVar [[r.GBufferFormat:0]]
257[2020.01.06-04.33.28:690][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:0]]
258[2020.01.06-04.33.28:691][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]]
259[2020.01.06-04.33.28:691][ 0]LogConfig: Setting CVar [[vr.MultiView:0]]
260[2020.01.06-04.33.28:692][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]]
261[2020.01.06-04.33.28:692][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]]
262[2020.01.06-04.33.28:693][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]]
263[2020.01.06-04.33.28:693][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]]
264[2020.01.06-04.33.28:694][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]]
265[2020.01.06-04.33.28:695][ 0]LogConfig: Setting CVar [[r.TonemapperFilm:1]]
266[2020.01.06-04.33.28:695][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]]
267[2020.01.06-04.33.28:696][ 0]LogConfig: Setting CVar [[r.SSS.Checkerboard:1]]
268[2020.01.06-04.33.28:696][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
269[2020.01.06-04.33.28:697][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:1]]
270[2020.01.06-04.33.28:697][ 0]LogConfig: Setting CVar [[r.TemporalAACurrentFrameWeight:0.2]]
271[2020.01.06-04.33.28:698][ 0]LogConfig: Setting CVar [[r.TemporalAASamples:2]]
272[2020.01.06-04.33.28:699][ 0]LogConfig: Setting CVar [[r.TemporalAAFilterSize:0.2]]
273[2020.01.06-04.33.28:700][ 0]LogConfig: Setting CVar [[r.TemporalAA.Upsampling:1]]
274[2020.01.06-04.33.28:700][ 0]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0.8]]
275[2020.01.06-04.33.28:701][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [../../../SquadGame/Saved/Config/WindowsServer/Engine.ini]
276[2020.01.06-04.33.28:701][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../SquadGame/Saved/Config/WindowsServer/Engine.ini]
277[2020.01.06-04.33.28:702][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
278[2020.01.06-04.33.28:702][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]]
279[2020.01.06-04.33.28:703][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
280[2020.01.06-04.33.28:704][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
281[2020.01.06-04.33.28:704][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
282[2020.01.06-04.33.28:705][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
283[2020.01.06-04.33.28:705][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
284[2020.01.06-04.33.28:706][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
285[2020.01.06-04.33.28:707][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
286[2020.01.06-04.33.28:708][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
287[2020.01.06-04.33.28:708][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
288[2020.01.06-04.33.28:709][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
289[2020.01.06-04.33.28:710][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
290[2020.01.06-04.33.28:710][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [../../../SquadGame/Saved/Config/WindowsServer/Engine.ini]
291[2020.01.06-04.33.28:711][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
292[2020.01.06-04.33.28:711][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
293[2020.01.06-04.33.28:712][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
294[2020.01.06-04.33.28:713][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
295[2020.01.06-04.33.28:713][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
296[2020.01.06-04.33.28:714][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
297[2020.01.06-04.33.28:714][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:8388607]]
298[2020.01.06-04.33.28:715][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
299[2020.01.06-04.33.28:715][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:0]]
300[2020.01.06-04.33.28:716][ 0]LogConfig: Setting CVar [[gc.MergeGCClusters:0]]
301[2020.01.06-04.33.28:717][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
302[2020.01.06-04.33.28:717][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
303[2020.01.06-04.33.28:718][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
304[2020.01.06-04.33.28:718][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
305[2020.01.06-04.33.28:719][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [../../../SquadGame/Saved/Config/WindowsServer/Engine.ini]
306[2020.01.06-04.33.28:719][ 0]LogConfig: Setting CVar [[p.EnableMultiplayerWorldOriginRebasing:1]]
307[2020.01.06-04.33.28:724][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../SquadGame/Saved/Config/WindowsServer/Scalability.ini]
308[2020.01.06-04.33.28:724][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:-1]]
309[2020.01.06-04.33.28:725][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
310[2020.01.06-04.33.28:726][ 0]LogConfig: Setting CVar [[r.MipMapLODBias:-1]]
311[2020.01.06-04.33.28:727][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../SquadGame/Saved/Config/WindowsServer/Scalability.ini]
312[2020.01.06-04.33.28:728][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
313[2020.01.06-04.33.28:729][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../SquadGame/Saved/Config/WindowsServer/Scalability.ini]
314[2020.01.06-04.33.28:730][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
315[2020.01.06-04.33.28:730][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
316[2020.01.06-04.33.28:732][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]]
317[2020.01.06-04.33.28:736][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
318[2020.01.06-04.33.28:737][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
319[2020.01.06-04.33.28:738][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]]
320[2020.01.06-04.33.28:738][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
321[2020.01.06-04.33.28:739][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.3]]
322[2020.01.06-04.33.28:739][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
323[2020.01.06-04.33.28:740][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
324[2020.01.06-04.33.28:740][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
325[2020.01.06-04.33.28:741][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
326[2020.01.06-04.33.28:742][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
327[2020.01.06-04.33.28:742][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
328[2020.01.06-04.33.28:743][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
329[2020.01.06-04.33.28:743][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
330[2020.01.06-04.33.28:744][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
331[2020.01.06-04.33.28:745][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
332[2020.01.06-04.33.28:756][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../SquadGame/Saved/Config/WindowsServer/Scalability.ini]
333[2020.01.06-04.33.28:756][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
334[2020.01.06-04.33.28:757][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
335[2020.01.06-04.33.28:758][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
336[2020.01.06-04.33.28:760][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
337[2020.01.06-04.33.28:761][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
338[2020.01.06-04.33.28:761][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
339[2020.01.06-04.33.28:762][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
340[2020.01.06-04.33.28:763][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
341[2020.01.06-04.33.28:763][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
342[2020.01.06-04.33.28:765][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
343[2020.01.06-04.33.28:766][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
344[2020.01.06-04.33.28:766][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:3]]
345[2020.01.06-04.33.28:767][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
346[2020.01.06-04.33.28:767][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
347[2020.01.06-04.33.28:768][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
348[2020.01.06-04.33.28:770][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
349[2020.01.06-04.33.28:771][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:3]]
350[2020.01.06-04.33.28:772][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
351[2020.01.06-04.33.28:772][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
352[2020.01.06-04.33.28:773][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
353[2020.01.06-04.33.28:773][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
354[2020.01.06-04.33.28:774][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
355[2020.01.06-04.33.28:775][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
356[2020.01.06-04.33.28:775][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
357[2020.01.06-04.33.28:776][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
358[2020.01.06-04.33.28:777][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
359[2020.01.06-04.33.28:777][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
360[2020.01.06-04.33.28:778][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
361[2020.01.06-04.33.28:778][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
362[2020.01.06-04.33.28:779][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
363[2020.01.06-04.33.28:780][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../SquadGame/Saved/Config/WindowsServer/Scalability.ini]
364[2020.01.06-04.33.28:782][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
365[2020.01.06-04.33.28:785][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
366[2020.01.06-04.33.28:786][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
367[2020.01.06-04.33.28:786][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
368[2020.01.06-04.33.28:787][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
369[2020.01.06-04.33.28:787][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
370[2020.01.06-04.33.28:788][ 0]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.LimitPoolSizeToVRAM' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '0'
371[2020.01.06-04.33.28:789][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
372[2020.01.06-04.33.28:790][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
373[2020.01.06-04.33.28:790][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../SquadGame/Saved/Config/WindowsServer/Scalability.ini]
374[2020.01.06-04.33.28:791][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]]
375[2020.01.06-04.33.28:791][ 0]LogConfig: Setting CVar [[r.RefractionQuality:1]]
376[2020.01.06-04.33.28:792][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]]
377[2020.01.06-04.33.28:793][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
378[2020.01.06-04.33.28:798][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
379[2020.01.06-04.33.28:799][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
380[2020.01.06-04.33.28:799][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
381[2020.01.06-04.33.28:800][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
382[2020.01.06-04.33.28:800][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
383[2020.01.06-04.33.28:801][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
384[2020.01.06-04.33.28:801][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
385[2020.01.06-04.33.28:802][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.8]]
386[2020.01.06-04.33.28:802][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
387[2020.01.06-04.33.28:803][ 0]LogConfig: Setting CVar [[r.ParticleMinTimeBetweenTicks:16]]
388[2020.01.06-04.33.28:804][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../SquadGame/Saved/Config/WindowsServer/Scalability.ini]
389[2020.01.06-04.33.28:804][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
390[2020.01.06-04.33.28:805][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
391[2020.01.06-04.33.28:808][ 0]LogConfig: Setting CVar [[grass.MaxUpdateFrequency:30]]
392[2020.01.06-04.33.28:839][ 0]LogInit: Selected Device Profile: [WindowsServer]
393[2020.01.06-04.33.28:854][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsServer]
394[2020.01.06-04.33.28:880][ 0]LogHAL: Display: Platform has ~ 9 GB [8790790144 / 17179869184 / 9], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
395[2020.01.06-04.33.28:880][ 0]LogInit: Going up to parent DeviceProfile [Windows]
396[2020.01.06-04.33.28:883][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]]
397[2020.01.06-04.33.28:883][ 0]LogInit: Going up to parent DeviceProfile []
398[2020.01.06-04.33.28:884][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../SquadGame/Saved/Config/WindowsServer/Scalability.ini]
399[2020.01.06-04.33.28:885][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:-1]]
400[2020.01.06-04.33.28:885][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
401[2020.01.06-04.33.28:886][ 0]LogConfig: Setting CVar [[r.MipMapLODBias:-1]]
402[2020.01.06-04.33.28:886][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../SquadGame/Saved/Config/WindowsServer/Scalability.ini]
403[2020.01.06-04.33.28:887][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
404[2020.01.06-04.33.28:887][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../SquadGame/Saved/Config/WindowsServer/Scalability.ini]
405[2020.01.06-04.33.28:888][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
406[2020.01.06-04.33.28:888][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
407[2020.01.06-04.33.28:889][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]]
408[2020.01.06-04.33.28:890][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
409[2020.01.06-04.33.28:894][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
410[2020.01.06-04.33.28:895][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]]
411[2020.01.06-04.33.28:895][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
412[2020.01.06-04.33.28:896][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.3]]
413[2020.01.06-04.33.28:896][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
414[2020.01.06-04.33.28:897][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
415[2020.01.06-04.33.28:898][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
416[2020.01.06-04.33.28:898][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
417[2020.01.06-04.33.28:899][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
418[2020.01.06-04.33.28:899][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
419[2020.01.06-04.33.28:900][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
420[2020.01.06-04.33.28:901][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
421[2020.01.06-04.33.28:901][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
422[2020.01.06-04.33.28:902][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
423[2020.01.06-04.33.28:906][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../SquadGame/Saved/Config/WindowsServer/Scalability.ini]
424[2020.01.06-04.33.28:907][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
425[2020.01.06-04.33.28:908][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
426[2020.01.06-04.33.28:908][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
427[2020.01.06-04.33.28:909][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
428[2020.01.06-04.33.28:910][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
429[2020.01.06-04.33.28:910][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
430[2020.01.06-04.33.28:911][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
431[2020.01.06-04.33.28:911][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
432[2020.01.06-04.33.28:912][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
433[2020.01.06-04.33.28:913][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
434[2020.01.06-04.33.28:913][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
435[2020.01.06-04.33.28:914][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:3]]
436[2020.01.06-04.33.28:917][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
437[2020.01.06-04.33.28:918][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
438[2020.01.06-04.33.28:919][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
439[2020.01.06-04.33.28:919][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
440[2020.01.06-04.33.28:920][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:3]]
441[2020.01.06-04.33.28:920][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
442[2020.01.06-04.33.28:921][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
443[2020.01.06-04.33.28:922][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
444[2020.01.06-04.33.28:922][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
445[2020.01.06-04.33.28:922][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
446[2020.01.06-04.33.28:925][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
447[2020.01.06-04.33.28:926][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
448[2020.01.06-04.33.28:928][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
449[2020.01.06-04.33.28:929][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
450[2020.01.06-04.33.28:930][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
451[2020.01.06-04.33.28:930][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
452[2020.01.06-04.33.28:931][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
453[2020.01.06-04.33.28:931][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
454[2020.01.06-04.33.28:932][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../SquadGame/Saved/Config/WindowsServer/Scalability.ini]
455[2020.01.06-04.33.28:932][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
456[2020.01.06-04.33.28:933][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
457[2020.01.06-04.33.28:934][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
458[2020.01.06-04.33.28:934][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
459[2020.01.06-04.33.28:935][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
460[2020.01.06-04.33.28:935][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
461[2020.01.06-04.33.28:936][ 0]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.LimitPoolSizeToVRAM' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '0'
462[2020.01.06-04.33.28:937][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
463[2020.01.06-04.33.28:942][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
464[2020.01.06-04.33.28:943][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../SquadGame/Saved/Config/WindowsServer/Scalability.ini]
465[2020.01.06-04.33.28:943][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]]
466[2020.01.06-04.33.28:944][ 0]LogConfig: Setting CVar [[r.RefractionQuality:1]]
467[2020.01.06-04.33.28:944][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]]
468[2020.01.06-04.33.28:945][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
469[2020.01.06-04.33.28:945][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
470[2020.01.06-04.33.28:946][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
471[2020.01.06-04.33.28:946][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
472[2020.01.06-04.33.28:947][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
473[2020.01.06-04.33.28:948][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
474[2020.01.06-04.33.28:948][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
475[2020.01.06-04.33.28:949][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
476[2020.01.06-04.33.28:949][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.8]]
477[2020.01.06-04.33.28:950][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
478[2020.01.06-04.33.28:953][ 0]LogConfig: Setting CVar [[r.ParticleMinTimeBetweenTicks:16]]
479[2020.01.06-04.33.28:953][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../SquadGame/Saved/Config/WindowsServer/Scalability.ini]
480[2020.01.06-04.33.28:954][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
481[2020.01.06-04.33.28:954][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
482[2020.01.06-04.33.28:955][ 0]LogConfig: Setting CVar [[grass.MaxUpdateFrequency:30]]
483[2020.01.06-04.33.28:956][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [../../../SquadGame/Saved/Config/WindowsServer/Engine.ini]
484[2020.01.06-04.33.29:010][ 0]LogInit: Computer: GAMESERVER
485[2020.01.06-04.33.29:010][ 0]LogInit: User: Administrator
486[2020.01.06-04.33.29:013][ 0]LogInit: CPU Page size=4096, Cores=2
487[2020.01.06-04.33.29:014][ 0]LogInit: High frequency timer resolution =2.832031 MHz
488[2020.01.06-04.33.29:014][ 0]LogMemory: Memory total: Physical=8.2GB (9GB approx)
489[2020.01.06-04.33.29:016][ 0]LogMemory: Platform Memory Stats for WindowsServer
490[2020.01.06-04.33.29:016][ 0]LogMemory: Process Physical Memory: 97.70 MB used, 97.70 MB peak
491[2020.01.06-04.33.29:017][ 0]LogMemory: Process Virtual Memory: 110.06 MB used, 110.06 MB peak
492[2020.01.06-04.33.29:017][ 0]LogMemory: Physical Memory: 6289.58 MB used, 2093.97 MB free, 8383.55 MB total
493[2020.01.06-04.33.29:018][ 0]LogMemory: Virtual Memory: 375.66 MB used, 134217352.00 MB free, 134217728.00 MB total
494[2020.01.06-04.33.29:668][ 0]LogInit: Using OS detected language (en-US).
495[2020.01.06-04.33.29:668][ 0]LogInit: Using OS detected locale (en-US).
496[2020.01.06-04.33.29:805][ 0]LogStreaming: Display: Took 0.139s to InitEngineTextLocalization.
497[2020.01.06-04.33.29:864][ 0]LogInit: Using OS detected language (en-US).
498[2020.01.06-04.33.29:864][ 0]LogInit: Using OS detected locale (en-US).
499[2020.01.06-04.33.29:909][ 0]LogStreaming: Display: Took 0.045s to InitGameTextLocalization.
500[2020.01.06-04.33.30:555][ 0]LogAssetRegistry: FAssetRegistry took 0.6421 seconds to start up
501[2020.01.06-04.33.30:941][ 0]LogStreaming: Display: Flushing async loaders.
502[2020.01.06-04.33.30:983][ 0]LogPackageLocalizationCache: Processed 13 localized package path(s) for 2 prioritized culture(s) in 0.036836 seconds
503[2020.01.06-04.33.30:988][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk0-WindowsServer.pak added to pak precacher.
504[2020.01.06-04.33.31:012][ 0]LogInit: Selected Device Profile: [WindowsServer]
505[2020.01.06-04.33.31:072][ 0]LogNetVersion: SquadGame 1.0.0, NetCL: 0, EngineNetVer: 5, GameNetVer: 0 (Checksum: 2667604396)
506[2020.01.06-04.33.35:974][ 0]LogUObjectArray: 135343 objects as part of root set at end of initial load.
507[2020.01.06-04.33.35:974][ 0]LogUObjectAllocator: 29453448 out of 0 bytes used by permanent object pool.
508[2020.01.06-04.33.35:977][ 0]LogUObjectArray: CloseDisregardForGC: 135343/0 objects in disregard for GC pool
509[2020.01.06-04.33.36:155][ 0]LogEasyAntiCheatServer: Using path: (C:/squad/SquadGame/Binaries/ThirdParty/EasyAntiCheat/Server)
510[2020.01.06-04.33.36:155][ 0]LogEasyAntiCheatClient: Dedicated server, EAC client will not load
511[2020.01.06-04.33.36:161][ 0]JoystickPluginLog: FJoystickPlugin::StartupModule() creating Device SDL
512[2020.01.06-04.33.36:162][ 0]JoystickPluginLog: DeviceSDL Starting
513[2020.01.06-04.33.36:253][ 0]JoystickPluginLog: DeviceSDL::InitSDL() SDL init 0
514[2020.01.06-04.33.36:350][ 0]JoystickPluginLog: DeviceSDL::InitSDL() SDL init subsystem haptic
515[2020.01.06-04.33.36:355][ 0]JoystickPluginLog: DeviceSDL::InitSDL() SDL init subsystem joystick
516[2020.01.06-04.33.36:356][ 0]JoystickPluginLog: DeviceSDL::InitSDL() SDL init subsystem joystick
517[2020.01.06-04.33.36:451][ 0]LogRCONServer: Warning: 2344:FRCONServer::Start(): RCONServer was not setup because the password was not specified on the command line or in the ini file
518[2020.01.06-04.33.36:454][ 0]LogEngine: Initializing Engine...
519[2020.01.06-04.33.36:461][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix
520[2020.01.06-04.33.36:462][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix
521[2020.01.06-04.33.36:489][ 0]LogInit: Initializing FReadOnlyCVARCache
522[2020.01.06-04.33.36:489][ 0]LogNetVersion: Set ProjectVersion to b-18.0.5.24840. Version Checksum will be recalculated on next use.
523[2020.01.06-04.33.36:492][ 0]LogInit: Texture streaming: Disabled
524[2020.01.06-04.33.36:564][ 0]LogSquad: Discovered Asset Report:
525[2020.01.06-04.33.36:564][ 0]LogSquad: Name: '/Game/Maps/BASRAH_CITY/Basrah_MapList.Basrah_MapList' id: 'SQMapList:Basrah_MapList'
526[2020.01.06-04.33.36:567][ 0]LogSquad: Name: '/Game/Maps/Belaya_Pass/Belaya_MapList.Belaya_MapList' id: 'SQMapList:Belaya_MapList'
527[2020.01.06-04.33.36:568][ 0]LogSquad: Name: '/Game/Maps/Chora/Chora_MapList.Chora_MapList' id: 'SQMapList:Chora_MapList'
528[2020.01.06-04.33.36:568][ 0]LogSquad: Name: '/Game/Maps/Fallujah_City/Fallujah_MapList.Fallujah_MapList' id: 'SQMapList:Fallujah_MapList'
529[2020.01.06-04.33.36:569][ 0]LogSquad: Name: '/Game/Maps/Fools_Road/FoolsRoad_MapList.FoolsRoad_MapList' id: 'SQMapList:FoolsRoad_MapList'
530[2020.01.06-04.33.36:570][ 0]LogSquad: Name: '/Game/Maps/Gorodok/Gorodok_MapList.Gorodok_MapList' id: 'SQMapList:Gorodok_MapList'
531[2020.01.06-04.33.36:571][ 0]LogSquad: Name: '/Game/Maps/Jensens_Range/Jensens_Range_MapList.Jensens_Range_MapList' id: 'SQMapList:Jensens_Range_MapList'
532[2020.01.06-04.33.36:571][ 0]LogSquad: Name: '/Game/Maps/Kamdesh_Highlands/Kamdesh_MapList.Kamdesh_MapList' id: 'SQMapList:Kamdesh_MapList'
533[2020.01.06-04.33.36:572][ 0]LogSquad: Name: '/Game/Maps/Kohat/Kohat_MapList.Kohat_MapList' id: 'SQMapList:Kohat_MapList'
534[2020.01.06-04.33.36:572][ 0]LogSquad: Name: '/Game/Maps/Kokan_Valley/Kokan_MapList.Kokan_MapList' id: 'SQMapList:Kokan_MapList'
535[2020.01.06-04.33.36:573][ 0]LogSquad: Name: '/Game/Maps/Logar_Valley/Logar_MapList.Logar_MapList' id: 'SQMapList:Logar_MapList'
536[2020.01.06-04.33.36:574][ 0]LogSquad: Name: '/Game/Maps/Mestia_Green/Mestia_MapList.Mestia_MapList' id: 'SQMapList:Mestia_MapList'
537[2020.01.06-04.33.36:574][ 0]LogSquad: Name: '/Game/Maps/Mutaha/Mutaha_MapList.Mutaha_MapList' id: 'SQMapList:Mutaha_MapList'
538[2020.01.06-04.33.36:575][ 0]LogSquad: Name: '/Game/Maps/Narva/Narva_MapList.Narva_MapList' id: 'SQMapList:Narva_MapList'
539[2020.01.06-04.33.36:578][ 0]LogSquad: Name: '/Game/Maps/Skorpo/Skorpo_MapList.Skorpo_MapList' id: 'SQMapList:Skorpo_MapList'
540[2020.01.06-04.33.36:578][ 0]LogSquad: Name: '/Game/Maps/Sumari/Sumari_MapList.Sumari_MapList' id: 'SQMapList:Sumari_MapList'
541[2020.01.06-04.33.36:579][ 0]LogSquad: Name: '/Game/Maps/Tallil_Outskirts/Tallil_MapList.Tallil_MapList' id: 'SQMapList:Tallil_MapList'
542[2020.01.06-04.33.36:579][ 0]LogSquad: Name: '/Game/Maps/Tutorials/Tutorials_MapList.Tutorials_MapList' id: 'SQMapList:Tutorials_MapList'
543[2020.01.06-04.33.36:580][ 0]LogSquad: Name: '/Game/Maps/Yehorivka/Yehorivka_MapList.Yehorivka_MapList' id: 'SQMapList:Yehorivka_MapList'
544[2020.01.06-04.33.36:580][ 0]LogSquad: End Asset Report.
545[2020.01.06-04.33.36:713][ 0]LogSquad: Initializing Squad version b-18.0.5.24840
546[2020.01.06-04.33.36:713][ 0]LogSquad: CPU Brand: Intel(R) Xeon(R) CPU E5-2690 0 @ 2.90GHz
547[2020.01.06-04.33.36:715][ 0]LogSquad: CPU Vendor: GenuineIntel
548[2020.01.06-04.33.36:720][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk19-WindowsServer.pak added to pak precacher.
549[2020.01.06-04.33.36:721][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk20-WindowsServer.pak added to pak precacher.
550[2020.01.06-04.33.36:721][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk18-WindowsServer.pak added to pak precacher.
551[2020.01.06-04.33.36:722][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk17-WindowsServer.pak added to pak precacher.
552[2020.01.06-04.33.36:723][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk16-WindowsServer.pak added to pak precacher.
553[2020.01.06-04.33.36:725][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk15-WindowsServer.pak added to pak precacher.
554[2020.01.06-04.33.36:726][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk14-WindowsServer.pak added to pak precacher.
555[2020.01.06-04.33.36:726][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk13-WindowsServer.pak added to pak precacher.
556[2020.01.06-04.33.36:727][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk12-WindowsServer.pak added to pak precacher.
557[2020.01.06-04.33.36:728][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk11-WindowsServer.pak added to pak precacher.
558[2020.01.06-04.33.36:729][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk10-WindowsServer.pak added to pak precacher.
559[2020.01.06-04.33.36:729][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk9-WindowsServer.pak added to pak precacher.
560[2020.01.06-04.33.36:730][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk8-WindowsServer.pak added to pak precacher.
561[2020.01.06-04.33.36:731][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk7-WindowsServer.pak added to pak precacher.
562[2020.01.06-04.33.36:731][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk6-WindowsServer.pak added to pak precacher.
563[2020.01.06-04.33.36:733][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk5-WindowsServer.pak added to pak precacher.
564[2020.01.06-04.33.36:735][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk4-WindowsServer.pak added to pak precacher.
565[2020.01.06-04.33.36:736][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk3-WindowsServer.pak added to pak precacher.
566[2020.01.06-04.33.36:775][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Al Basrah AAS v1
567[2020.01.06-04.33.36:777][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Al Basrah Insurgency v1
568[2020.01.06-04.33.36:777][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Al Basrah Invasion v1
569[2020.01.06-04.33.36:778][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Al Basrah Invasion v2
570[2020.01.06-04.33.36:779][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Al Basrah RAAS v1
571[2020.01.06-04.33.36:779][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Al Basrah Skirmish v1
572[2020.01.06-04.33.36:780][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Al Basrah Skirmish v2
573[2020.01.06-04.33.36:781][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Al Basrah TC v1
574[2020.01.06-04.33.36:782][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Al Basrah TC v2
575[2020.01.06-04.33.36:783][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 9 Map(s) for Al Basrah
576[2020.01.06-04.33.36:784][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Belaya AAS v1
577[2020.01.06-04.33.36:784][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Belaya Invasion v1
578[2020.01.06-04.33.36:787][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Belaya Invasion v2
579[2020.01.06-04.33.36:788][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Belaya Invasion v3
580[2020.01.06-04.33.36:788][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Belaya RAAS v1
581[2020.01.06-04.33.36:789][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Belaya RAAS v2
582[2020.01.06-04.33.36:790][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Belaya RAAS v3
583[2020.01.06-04.33.36:790][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Belaya Skirmish v1
584[2020.01.06-04.33.36:791][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Belaya TC v1
585[2020.01.06-04.33.36:791][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 9 Map(s) for Belaya
586[2020.01.06-04.33.36:792][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Chora AAS v1
587[2020.01.06-04.33.36:793][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Chora AAS v2
588[2020.01.06-04.33.36:793][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Chora Insurgency v1
589[2020.01.06-04.33.36:794][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Chora Invasion v1
590[2020.01.06-04.33.36:794][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Chora Invasion v2
591[2020.01.06-04.33.36:795][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Chora RAAS v1
592[2020.01.06-04.33.36:796][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Chora RAAS v2
593[2020.01.06-04.33.36:796][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Chora Skirmish v1
594[2020.01.06-04.33.36:801][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Chora TC v1
595[2020.01.06-04.33.36:801][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 9 Map(s) for Chora
596[2020.01.06-04.33.36:802][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 0 Map(s) for Fallujah
597[2020.01.06-04.33.36:803][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Fool's Road AAS v1
598[2020.01.06-04.33.36:803][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Fool's Road AAS v2
599[2020.01.06-04.33.36:804][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Fool's Road Destruction v1
600[2020.01.06-04.33.36:804][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Fool's Road Invasion v1
601[2020.01.06-04.33.36:805][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Fool's Road RAAS v1
602[2020.01.06-04.33.36:806][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Fool's Road RAAS v2
603[2020.01.06-04.33.36:806][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Fool's Road RAAS v3
604[2020.01.06-04.33.36:807][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Fool's Road Skirmish v1
605[2020.01.06-04.33.36:807][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Fool's Road Skirmish v2
606[2020.01.06-04.33.36:808][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Fool's Road TC v1
607[2020.01.06-04.33.36:809][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 10 Map(s) for Fool's Road
608[2020.01.06-04.33.36:809][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Gorodok AAS v1
609[2020.01.06-04.33.36:814][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Gorodok AAS v2
610[2020.01.06-04.33.36:815][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Gorodok Destruction v1
611[2020.01.06-04.33.36:815][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Gorodok Insurgency v1
612[2020.01.06-04.33.36:816][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Gorodok Invasion v1
613[2020.01.06-04.33.36:817][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Gorodok Invasion v2
614[2020.01.06-04.33.36:817][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Gorodok RAAS v1
615[2020.01.06-04.33.36:818][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Gorodok RAAS v2
616[2020.01.06-04.33.36:818][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Gorodok RAAS v3
617[2020.01.06-04.33.36:819][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Gorodok RAAS v4
618[2020.01.06-04.33.36:820][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Gorodok RAAS v5
619[2020.01.06-04.33.36:820][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Gorodok Skirmish v1
620[2020.01.06-04.33.36:821][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Gorodok TC v1
621[2020.01.06-04.33.36:821][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 13 Map(s) for Gorodok
622[2020.01.06-04.33.36:822][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Jensen's Range v1
623[2020.01.06-04.33.36:822][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Jensen's Range v2
624[2020.01.06-04.33.36:826][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Jensen's Range v3
625[2020.01.06-04.33.36:826][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kamdesh AAS v1
626[2020.01.06-04.33.36:827][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kamdesh Insurgency v1
627[2020.01.06-04.33.36:827][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kamdesh Insurgency v2
628[2020.01.06-04.33.36:828][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kamdesh Invasion v1
629[2020.01.06-04.33.36:829][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kamdesh Invasion v2
630[2020.01.06-04.33.36:830][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kamdesh Invasion v3
631[2020.01.06-04.33.36:831][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kamdesh RAAS v1
632[2020.01.06-04.33.36:832][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kamdesh RAAS v2
633[2020.01.06-04.33.36:832][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kamdesh RAAS v3
634[2020.01.06-04.33.36:833][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kamdesh RAAS v4
635[2020.01.06-04.33.36:833][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kamdesh Skirmish v1
636[2020.01.06-04.33.36:836][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kamdesh TC v1
637[2020.01.06-04.33.36:837][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kamdesh TC v2
638[2020.01.06-04.33.36:838][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 13 Map(s) for Kamdesh
639[2020.01.06-04.33.36:838][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kohat AAS v1
640[2020.01.06-04.33.36:839][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kohat Insurgency v1
641[2020.01.06-04.33.36:839][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kohat Invasion v1
642[2020.01.06-04.33.36:840][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kohat Invasion v2
643[2020.01.06-04.33.36:841][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kohat RAAS v1
644[2020.01.06-04.33.36:841][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kohat RAAS v2
645[2020.01.06-04.33.36:842][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kohat RAAS v3
646[2020.01.06-04.33.36:842][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kohat RAAS v4
647[2020.01.06-04.33.36:843][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kohat Skirmish v1
648[2020.01.06-04.33.36:843][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kohat TC v1
649[2020.01.06-04.33.36:844][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 10 Map(s) for Kohat
650[2020.01.06-04.33.36:845][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kokan Valley AAS v1
651[2020.01.06-04.33.36:849][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kokan Insurgency v1
652[2020.01.06-04.33.36:850][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kokan Invasion v1
653[2020.01.06-04.33.36:850][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kokan RAAS v1
654[2020.01.06-04.33.36:851][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kokan RAAS v2
655[2020.01.06-04.33.36:852][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kokan Skirmish v1
656[2020.01.06-04.33.36:852][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kokan TC v1
657[2020.01.06-04.33.36:853][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 7 Map(s) for Kokan
658[2020.01.06-04.33.36:853][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Logar Valley AAS v1
659[2020.01.06-04.33.36:854][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Logar Valley AAS v2
660[2020.01.06-04.33.36:855][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Logar Valley Insurgency v1
661[2020.01.06-04.33.36:855][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Logar Valley RAAS v1
662[2020.01.06-04.33.36:856][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Logar Valley Skirmish v1
663[2020.01.06-04.33.36:856][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Logar Valley TC v1
664[2020.01.06-04.33.36:857][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 6 Map(s) for Logar
665[2020.01.06-04.33.36:857][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Mestia AAS v1
666[2020.01.06-04.33.36:862][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Mestia Invasion v1
667[2020.01.06-04.33.36:863][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Mestia Invasion v2
668[2020.01.06-04.33.36:864][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Mestia RAAS v1
669[2020.01.06-04.33.36:864][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Mestia Skirmish v1
670[2020.01.06-04.33.36:865][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Mestia TC v1
671[2020.01.06-04.33.36:865][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 6 Map(s) for Mestia
672[2020.01.06-04.33.36:866][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Mutaha AAS v1
673[2020.01.06-04.33.36:867][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Mutaha Invasion v1
674[2020.01.06-04.33.36:867][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Mutaha RAAS v1
675[2020.01.06-04.33.36:868][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Mutaha Skirmish v1
676[2020.01.06-04.33.36:868][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Mutaha TC v1
677[2020.01.06-04.33.36:869][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Mutaha TC v2
678[2020.01.06-04.33.36:870][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 6 Map(s) for Mutaha
679[2020.01.06-04.33.36:870][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Narva AAS v1
680[2020.01.06-04.33.36:873][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Narva AAS v2
681[2020.01.06-04.33.36:874][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Narva AAS v3
682[2020.01.06-04.33.36:874][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Narva Destruction v1
683[2020.01.06-04.33.36:875][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Narva Invasion v1
684[2020.01.06-04.33.36:876][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Narva Invasion v2
685[2020.01.06-04.33.36:876][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Narva RAAS v1
686[2020.01.06-04.33.36:878][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Narva Skirmish v1
687[2020.01.06-04.33.36:879][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Narva TC v1
688[2020.01.06-04.33.36:879][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Narva TC v2
689[2020.01.06-04.33.36:880][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 10 Map(s) for Narva
690[2020.01.06-04.33.36:881][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Skorpo AAS v1
691[2020.01.06-04.33.36:881][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Skorpo RAAS v1
692[2020.01.06-04.33.36:884][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Skorpo RAAS v2
693[2020.01.06-04.33.36:885][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Skorpo RAAS v3
694[2020.01.06-04.33.36:885][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Skorpo RAAS v4
695[2020.01.06-04.33.36:886][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Skorpo Invasion v1
696[2020.01.06-04.33.36:887][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Skorpo Invasion v2
697[2020.01.06-04.33.36:887][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Skorpo Skirmish v1
698[2020.01.06-04.33.36:888][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Skorpo TC v1
699[2020.01.06-04.33.36:888][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Skorpo TC v2
700[2020.01.06-04.33.36:889][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Skorpo TC v3
701[2020.01.06-04.33.36:889][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 11 Map(s) for Skorpo
702[2020.01.06-04.33.36:890][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Sumari AAS v1
703[2020.01.06-04.33.36:891][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Sumari Insurgency v1
704[2020.01.06-04.33.36:891][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Sumari Invasion v1
705[2020.01.06-04.33.36:892][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Sumari RAAS v1
706[2020.01.06-04.33.36:893][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Sumari RAAS v2
707[2020.01.06-04.33.36:896][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Sumari Skirmish v1
708[2020.01.06-04.33.36:896][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Sumari TC v1
709[2020.01.06-04.33.36:897][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 7 Map(s) for Sumari
710[2020.01.06-04.33.36:898][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts AAS v1
711[2020.01.06-04.33.36:898][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts Invasion v1
712[2020.01.06-04.33.36:899][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts Invasion v2
713[2020.01.06-04.33.36:899][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts Invasion v3
714[2020.01.06-04.33.36:900][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts RAAS v1
715[2020.01.06-04.33.36:901][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts RAAS v2
716[2020.01.06-04.33.36:901][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts RAAS v3
717[2020.01.06-04.33.36:902][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts RAAS v4
718[2020.01.06-04.33.36:902][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts Skirmish v1
719[2020.01.06-04.33.36:903][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts Skirmish v2
720[2020.01.06-04.33.36:903][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts Skirmish v3
721[2020.01.06-04.33.36:907][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts Tanks v1
722[2020.01.06-04.33.36:907][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts Tanks v2
723[2020.01.06-04.33.36:908][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts TC v1
724[2020.01.06-04.33.36:910][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 14 Map(s) for Tallil
725[2020.01.06-04.33.36:910][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Infantry Tutorial
726[2020.01.06-04.33.36:911][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for
727[2020.01.06-04.33.36:912][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 2 Map(s) for Tutorials
728[2020.01.06-04.33.36:912][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka AAS v1
729[2020.01.06-04.33.36:913][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka AAS v2
730[2020.01.06-04.33.36:913][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka Destruction v1
731[2020.01.06-04.33.36:914][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka Invasion v1
732[2020.01.06-04.33.36:917][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka Invasion v2
733[2020.01.06-04.33.36:918][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka RAAS v1
734[2020.01.06-04.33.36:918][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka RAAS v2
735[2020.01.06-04.33.36:919][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka RAAS v3
736[2020.01.06-04.33.36:919][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka RAAS v4
737[2020.01.06-04.33.36:920][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka RAAS v5
738[2020.01.06-04.33.36:921][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka Skirmish v1
739[2020.01.06-04.33.36:921][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka Skirmish v2
740[2020.01.06-04.33.36:922][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka Skirmish v3
741[2020.01.06-04.33.36:922][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka TC v1
742[2020.01.06-04.33.36:923][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka TC v2
743[2020.01.06-04.33.36:924][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 15 Map(s) for Yehorivka
744[2020.01.06-04.33.37:255][ 0]LogModdingRuntimeModule: Display: Successfully mounted and serialised mod: CanadianArmedForces
745[2020.01.06-04.33.37:256][ 0]LogModdingRuntimeModule: Warning: Trying to load a duplicate mod: CanadianArmedForces (ignoring)
746[2020.01.06-04.33.37:260][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Daytime
747[2020.01.06-04.33.37:261][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Gorodok_Invasion_v1
748[2020.01.06-04.33.37:262][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Gorodok_RAAS_v1
749[2020.01.06-04.33.37:262][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Gorodok_RAAS_v2
750[2020.01.06-04.33.37:263][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Gorodok_TC_v1
751[2020.01.06-04.33.37:263][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Jensens_Range_v4
752[2020.01.06-04.33.37:264][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Kamdesh_Invasion_v1
753[2020.01.06-04.33.37:264][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Kamdesh_RAAS_v1
754[2020.01.06-04.33.37:265][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Kamdesh_TC_v1
755[2020.01.06-04.33.37:268][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Kohat_Invasion_v1
756[2020.01.06-04.33.37:268][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: Manic-5
757[2020.01.06-04.33.37:269][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_Invasion_v1
758[2020.01.06-04.33.37:270][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_Invasion_v2
759[2020.01.06-04.33.37:270][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_RAAS_v1
760[2020.01.06-04.33.37:271][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_RAAS_v2
761[2020.01.06-04.33.37:271][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_RAAS_v3
762[2020.01.06-04.33.37:272][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_RAAS_v4
763[2020.01.06-04.33.37:272][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_Skirmish_v1
764[2020.01.06-04.33.37:273][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_Skirmish_v2
765[2020.01.06-04.33.37:274][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_TC_v1
766[2020.01.06-04.33.37:274][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Manic-5_Overcast
767[2020.01.06-04.33.37:275][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Manic-5_Sunset
768[2020.01.06-04.33.37:275][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Manic_FoggyMorning
769[2020.01.06-04.33.37:276][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: Nanisivik
770[2020.01.06-04.33.37:281][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Nanisivik_Invasion_v1
771[2020.01.06-04.33.37:281][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Nanisivik_RAAS_v1
772[2020.01.06-04.33.37:282][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Nanisivik_Overcast
773[2020.01.06-04.33.37:283][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Nanisivik_SnowStorm
774[2020.01.06-04.33.37:283][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Narva_RAAS_v1
775[2020.01.06-04.33.37:284][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Tallil_Outskirts_RAAS_v1
776[2020.01.06-04.33.37:284][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Yehorivka_Invasion_v1
777[2020.01.06-04.33.37:285][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Yehorivka_RAAS_v1
778[2020.01.06-04.33.37:286][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Yehorivka_TC_V1
779[2020.01.06-04.33.37:286][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Daytime
780[2020.01.06-04.33.37:287][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Gorodok_Invasion_v1
781[2020.01.06-04.33.37:287][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Gorodok_RAAS_v1
782[2020.01.06-04.33.37:288][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Gorodok_RAAS_v2
783[2020.01.06-04.33.37:288][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Gorodok_TC_v1
784[2020.01.06-04.33.37:289][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Jensens_Range_v4
785[2020.01.06-04.33.37:294][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Kamdesh_Invasion_v1
786[2020.01.06-04.33.37:295][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Kamdesh_RAAS_v1
787[2020.01.06-04.33.37:296][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Kamdesh_TC_v1
788[2020.01.06-04.33.37:296][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Kohat_Invasion_v1
789[2020.01.06-04.33.37:297][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: Manic-5
790[2020.01.06-04.33.37:297][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_Invasion_v1
791[2020.01.06-04.33.37:298][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_Invasion_v2
792[2020.01.06-04.33.37:299][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_RAAS_v1
793[2020.01.06-04.33.37:299][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_RAAS_v2
794[2020.01.06-04.33.37:300][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_RAAS_v3
795[2020.01.06-04.33.37:300][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_RAAS_v4
796[2020.01.06-04.33.37:301][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_Skirmish_v1
797[2020.01.06-04.33.37:301][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_Skirmish_v2
798[2020.01.06-04.33.37:302][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_TC_v1
799[2020.01.06-04.33.37:305][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Manic-5_Overcast
800[2020.01.06-04.33.37:306][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Manic-5_Sunset
801[2020.01.06-04.33.37:307][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Manic_FoggyMorning
802[2020.01.06-04.33.37:307][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: Nanisivik
803[2020.01.06-04.33.37:308][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Nanisivik_Invasion_v1
804[2020.01.06-04.33.37:308][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Nanisivik_RAAS_v1
805[2020.01.06-04.33.37:310][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Nanisivik_Overcast
806[2020.01.06-04.33.37:311][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Nanisivik_SnowStorm
807[2020.01.06-04.33.37:311][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Narva_RAAS_v1
808[2020.01.06-04.33.37:312][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Tallil_Outskirts_RAAS_v1
809[2020.01.06-04.33.37:313][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Yehorivka_Invasion_v1
810[2020.01.06-04.33.37:313][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Yehorivka_RAAS_v1
811[2020.01.06-04.33.37:316][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Yehorivka_TC_V1
812[2020.01.06-04.33.37:320][ 0]LogOnline: GotoState: NewState: MainMenu
813[2020.01.06-04.33.37:321][ 0]LogInit: Display: Game Engine Initialized.
814[2020.01.06-04.33.37:322][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
815[2020.01.06-04.33.37:323][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix
816[2020.01.06-04.33.37:323][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix
817[2020.01.06-04.33.37:354][ 0]LogInit: Display: Starting Game.
818[2020.01.06-04.34.03:794][ 0]LogPackageName: SearchForPackageOnDisk took 26.434s, but failed to resolve Port=7787.umap.
819[2020.01.06-04.34.03:796][ 0]LogNet: Browse: /CanadianArmedForces/Maps/CAF_Manic-5/Gameplay_Layers/CAF_Manic_Invasion_v1?Name=Player
820[2020.01.06-04.34.03:805][ 0]LogLoad: LoadMap: /CanadianArmedForces/Maps/CAF_Manic-5/Gameplay_Layers/CAF_Manic_Invasion_v1?Name=Player
821[2020.01.06-04.34.03:853][ 0]LogPackageLocalizationCache: Processed 1 localized package path(s) for 2 prioritized culture(s) in 0.000004 seconds
822[2020.01.06-04.34.03:853][ 0]LogPakFile: New pak file ../../../SquadGame/Plugins/Mods/CanadianArmedForces/Content/Paks/WindowsNoEditor/CanadianArmedForcespakchunk0-WindowsNoEditor.pak added to pak precacher.
823[2020.01.06-04.34.03:860][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk1-WindowsServer.pak added to pak precacher.
824[2020.01.06-04.34.03:901][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk2-WindowsServer.pak added to pak precacher.
825[2020.01.06-04.34.04:011][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/HUD/Fonts/SQRoboto requested by async loading code. NameToLoad: /Game/UI/HUD/Fonts/SQRoboto
826[2020.01.06-04.34.04:014][ 0]LogStreaming: Error: Found 1 dependent packages...
827[2020.01.06-04.34.04:015][ 0]LogStreaming: Error: /CanadianArmedForces/Vehicles/Leopard2/Leopard2A6_GunnerReticle
828[2020.01.06-04.34.04:016][ 0]LogStreaming: Error: Couldn't find file for package /Engine/EngineFonts/DroidSansMono requested by async loading code. NameToLoad: /Engine/EngineFonts/DroidSansMono
829[2020.01.06-04.34.04:017][ 0]LogStreaming: Error: Found 1 dependent packages...
830[2020.01.06-04.34.04:017][ 0]LogStreaming: Error: /CanadianArmedForces/Vehicles/Leopard2/Leopard2A6_GunnerReticle
831[2020.01.06-04.34.16:527][ 0]LogAIModule: Creating AISystem for world CAF_Manic_Invasion_v1
832[2020.01.06-04.34.16:530][ 0]LogLoad: Game class is 'BP_GameMode_Invasion_C'
833[2020.01.06-04.34.16:546][ 0]LogNet: ReplicationDriverClass is null! Not using ReplicationDriver.
834[2020.01.06-04.34.16:548][ 0]PacketHandlerLog: DDoS detection status: detection enabled: 0 analytics enabled: 0
835[2020.01.06-04.34.16:553][ 0]LogNet: Display: SteamNetDriver_0 bound to port 7787
836[2020.01.06-04.34.16:555][ 0]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
837[2020.01.06-04.34.16:556][ 0]LogNet: GameNetDriver SteamNetDriver_0 IpNetDriver listening on port 7787
838[2020.01.06-04.34.16:560][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/CanadianArmedForces/Maps/CAF_Manic-5/Manic-5) is flushing async loading
839[2020.01.06-04.34.16:587][ 0]LogPakFile: New pak file ../../../SquadGame/Plugins/Mods/CanadianArmedForces/Content/Paks/WindowsNoEditor/CanadianArmedForcespakchunk1-WindowsNoEditor.pak added to pak precacher.
840[2020.01.06-04.34.51:339][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/CanadianArmedForces/Maps/CAF_Manic-5/Lighting_Layers/LL_Manic-5_Overcast) is flushing async loading
841[2020.01.06-04.34.53:296][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_51 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
842[2020.01.06-04.34.53:299][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_51 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
843[2020.01.06-04.34.53:301][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_51 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
844[2020.01.06-04.34.53:301][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_51 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
845[2020.01.06-04.34.53:302][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_51 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
846[2020.01.06-04.34.53:303][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_51 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
847[2020.01.06-04.34.53:304][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_51 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
848[2020.01.06-04.34.53:305][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_51 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
849[2020.01.06-04.34.53:306][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_51 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
850[2020.01.06-04.34.53:306][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_51 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
851[2020.01.06-04.34.53:312][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_51 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
852[2020.01.06-04.34.53:313][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_51 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
853[2020.01.06-04.34.53:314][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
854[2020.01.06-04.34.53:314][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
855[2020.01.06-04.34.53:315][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
856[2020.01.06-04.34.53:316][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
857[2020.01.06-04.34.53:317][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
858[2020.01.06-04.34.53:318][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
859[2020.01.06-04.34.53:318][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
860[2020.01.06-04.34.53:319][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
861[2020.01.06-04.34.53:323][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
862[2020.01.06-04.34.53:324][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
863[2020.01.06-04.34.53:325][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
864[2020.01.06-04.34.53:326][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
865[2020.01.06-04.34.53:327][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
866[2020.01.06-04.34.53:327][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
867[2020.01.06-04.34.53:328][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
868[2020.01.06-04.34.53:329][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
869[2020.01.06-04.34.53:330][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
870[2020.01.06-04.34.53:331][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
871[2020.01.06-04.34.53:332][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
872[2020.01.06-04.34.53:336][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
873[2020.01.06-04.34.53:337][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
874[2020.01.06-04.34.53:337][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
875[2020.01.06-04.34.53:338][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
876[2020.01.06-04.34.53:339][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
877[2020.01.06-04.34.53:340][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
878[2020.01.06-04.34.53:341][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
879[2020.01.06-04.34.53:343][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
880[2020.01.06-04.34.53:347][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
881[2020.01.06-04.34.53:348][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
882[2020.01.06-04.34.53:349][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
883[2020.01.06-04.34.53:350][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
884[2020.01.06-04.34.53:350][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
885[2020.01.06-04.34.53:351][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_56 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
886[2020.01.06-04.34.53:352][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_56 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
887[2020.01.06-04.34.53:353][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_56 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
888[2020.01.06-04.34.53:354][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_56 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
889[2020.01.06-04.34.53:355][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_56 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
890[2020.01.06-04.34.53:360][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_56 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
891[2020.01.06-04.34.53:361][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_56 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
892[2020.01.06-04.34.53:362][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_56 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
893[2020.01.06-04.34.53:362][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_58 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
894[2020.01.06-04.34.53:362][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_58 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
895[2020.01.06-04.34.53:362][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_58 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
896[2020.01.06-04.34.53:363][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_58 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
897[2020.01.06-04.34.53:363][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_58 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
898[2020.01.06-04.34.53:363][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_58 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
899[2020.01.06-04.34.53:363][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_58 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
900[2020.01.06-04.34.53:363][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_61 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
901[2020.01.06-04.34.53:364][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_61 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
902[2020.01.06-04.34.53:364][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_61 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
903[2020.01.06-04.34.53:364][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_61 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
904[2020.01.06-04.34.53:364][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_61 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
905[2020.01.06-04.34.53:364][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_61 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
906[2020.01.06-04.34.53:365][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_61 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
907[2020.01.06-04.34.53:365][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_63 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
908[2020.01.06-04.34.53:365][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_63 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
909[2020.01.06-04.34.53:365][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_63 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
910[2020.01.06-04.34.53:365][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_63 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
911[2020.01.06-04.34.53:366][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_63 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
912[2020.01.06-04.34.53:366][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_63 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
913[2020.01.06-04.34.53:366][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_63 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
914[2020.01.06-04.34.53:366][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_63 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
915[2020.01.06-04.34.53:366][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_64 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
916[2020.01.06-04.34.53:366][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_64 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
917[2020.01.06-04.34.53:367][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_64 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
918[2020.01.06-04.34.53:367][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_64 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
919[2020.01.06-04.34.53:367][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_64 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
920[2020.01.06-04.34.53:367][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_64 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
921[2020.01.06-04.34.53:368][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_64 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
922[2020.01.06-04.34.53:368][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_66 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
923[2020.01.06-04.34.53:368][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_66 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
924[2020.01.06-04.34.53:368][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_66 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
925[2020.01.06-04.34.53:368][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_66 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
926[2020.01.06-04.34.53:373][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_66 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
927[2020.01.06-04.34.53:376][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_66 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
928[2020.01.06-04.34.53:377][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_73 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
929[2020.01.06-04.34.53:378][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_73 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
930[2020.01.06-04.34.53:379][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_73 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
931[2020.01.06-04.34.53:379][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_73 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
932[2020.01.06-04.34.53:380][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_73 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
933[2020.01.06-04.34.53:384][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_73 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
934[2020.01.06-04.34.53:385][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_73 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
935[2020.01.06-04.34.53:385][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_74 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
936[2020.01.06-04.34.53:386][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_74 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
937[2020.01.06-04.34.53:387][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_74 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
938[2020.01.06-04.34.53:388][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_74 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
939[2020.01.06-04.34.53:388][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_74 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
940[2020.01.06-04.34.53:389][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_74 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
941[2020.01.06-04.34.53:391][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_74 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
942[2020.01.06-04.34.53:395][ 0]LogPhysics: Warning: Component StaticMeshComponent0 at location X=363193.438 Y=267084.938 Z=1124.509 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
943[2020.01.06-04.34.53:396][ 0]LogPhysics: Warning: Component StaticMeshComponent0 at location X=-472184.719 Y=27447.604 Z=38815.320 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
944[2020.01.06-04.34.53:397][ 0]LogPhysics: Warning: Component StaticMeshComponent0 at location X=498097.656 Y=59321.324 Z=-39602.934 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
945[2020.01.06-04.34.53:398][ 0]LogPhysics: Warning: Component StaticMeshComponent0 at location X=396429.219 Y=668416.375 Z=-19779.357 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
946[2020.01.06-04.34.53:399][ 0]LogPhysics: Warning: Component StaticMeshComponent0 at location X=-199246.016 Y=714413.063 Z=-18185.662 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
947[2020.01.06-04.34.53:400][ 0]LogPhysics: Warning: Component StaticMeshComponent0 at location X=-118614.227 Y=-553276.813 Z=4100.381 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
948[2020.01.06-04.34.56:352][ 0]LogWorld: Bringing World /CanadianArmedForces/Maps/CAF_Manic-5/Gameplay_Layers/CAF_Manic_Invasion_v1.CAF_Manic_Invasion_v1 up for play (max tick rate 50) at 2020.01.06-15.34.56
949[2020.01.06-04.35.01:738][ 0]LogSquad: Added 0 local admins
950[2020.01.06-04.35.03:703][ 0]LogWorld: Bringing up level for play took: 10.230104
951[2020.01.06-04.35.04:320][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
952[2020.01.06-04.35.07:456][ 0]LogSquad: SQDeployable BP_rus_DE_Ammocrate1 for team 2 at X=131992.063 Y=158186.094 Z=5350.298 created (Owning FOB nullptr).
953[2020.01.06-04.35.07:456][ 0]LogSquad: SQDeployable BP_rus_DE_Ammocrate2 for team 2 at X=134686.578 Y=163265.375 Z=4997.529 created (Owning FOB nullptr).
954[2020.01.06-04.35.07:459][ 0]LogSquad: SQDeployable BP_rus_DE_Ammocrate3 for team 2 at X=137290.938 Y=164623.516 Z=4922.622 created (Owning FOB nullptr).
955[2020.01.06-04.35.07:460][ 0]LogSquad: SQDeployable BP_rus_DE_Ammocrate4 for team 2 at X=134432.875 Y=159249.906 Z=5188.223 created (Owning FOB nullptr).
956[2020.01.06-04.35.07:461][ 0]LogSquad: SQDeployable BP_AmmocrateCAF1 for team 1 at X=-113631.695 Y=-59924.508 Z=14288.470 created (Owning FOB nullptr).
957[2020.01.06-04.35.07:462][ 0]LogSquad: SQDeployable BP_AmmocrateCAF2 for team 1 at X=-114406.891 Y=-59193.035 Z=14249.134 created (Owning FOB nullptr).
958[2020.01.06-04.35.07:463][ 0]LogSquad: SQDeployable BP_AmmocrateCAF3 for team 1 at X=-114167.688 Y=-59862.852 Z=14231.184 created (Owning FOB nullptr).
959[2020.01.06-04.35.07:464][ 0]LogSquad: SQDeployable TempBP_CAF_Ammocrate1 for team 1 at X=111987.383 Y=22143.824 Z=15205.832 created (Owning FOB nullptr).
960[2020.01.06-04.35.07:465][ 0]LogSquad: SQDeployable TempBP_CAF_Ammocrate2 for team 1 at X=110967.234 Y=21940.578 Z=15158.417 created (Owning FOB nullptr).
961[2020.01.06-04.35.07:480][ 0]LogSquad: SQDeployable BP_vehicle_repairCAF1 for team 1 at X=-113944.008 Y=-59669.945 Z=14245.729 created (Owning FOB nullptr).
962[2020.01.06-04.35.07:482][ 0]LogSquad: SQDeployable BP_vehicle_repairCAF2 for team 1 at X=-114421.242 Y=-58928.496 Z=14249.871 created (Owning FOB nullptr).
963[2020.01.06-04.35.07:484][ 0]LogSquad: SQDeployable BP_vehicle_repairRUS1 for team 2 at X=133638.813 Y=158815.203 Z=5224.120 created (Owning FOB nullptr).
964[2020.01.06-04.35.07:486][ 0]LogSquad: SQDeployable BP_vehicle_repairRUS2 for team 2 at X=133198.750 Y=158430.875 Z=5236.403 created (Owning FOB nullptr).
965[2020.01.06-04.35.07:640][ 0]LogSquadTrace: [DedicatedServer]ASQTeamPrep::BeginPlay(): 0.000000 3
966[2020.01.06-04.35.07:643][ 0]LogSquadTrace: [DedicatedServer]ASQTeamPrep::BeginPlay(): 0.000000 3
967[2020.01.06-04.35.07:876][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart
968[2020.01.06-04.35.08:031][ 0]LogEasyAntiCheatServer: Loading native plugin from: C:/squad/SquadGame/Binaries/ThirdParty/EasyAntiCheat/Server
969[2020.01.06-04.35.14:284][ 0]LogEasyAntiCheatServer: Native plugin initialized successfully.
970[2020.01.06-04.35.14:286][ 0]LogEasyAntiCheatServer: FEasyAntiCheatServer::SetAntiCheatEnforcement - Enabled
971[2020.01.06-04.35.14:299][ 0]LogEasyAntiCheatServer: [15:35:14:270][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7607DAA00 LogLevel: Info.
972[2020.01.06-04.35.14:300][ 0]LogEasyAntiCheatServer: [15:35:14:270][Windows][EAC Server] [Info][Initialize] ServerName: 'GameSession' RegisterTimeout: 60.
973[2020.01.06-04.35.14:301][ 0]LogEasyAntiCheatServer: [15:35:14:284][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
974[2020.01.06-04.35.14:305][ 0]LogEasyAntiCheatServer: [15:35:14:284][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
975[2020.01.06-04.35.14:306][ 0]LogEasyAntiCheatServer: [15:35:14:284][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
976[2020.01.06-04.35.14:307][ 0]LogEasyAntiCheatServer: [15:35:14:284][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
977[2020.01.06-04.35.14:309][ 0]LogEasyAntiCheatServer: [15:35:14:284][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
978[2020.01.06-04.35.14:310][ 0]LogEasyAntiCheatServer: [15:35:14:284][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_health (uint32), player_tickflags (uint32) }.
979[2020.01.06-04.35.14:311][ 0]LogEasyAntiCheatServer: [15:35:14:284][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_fov (uint32), weapon_id (uint32), melee_attack (uint32) }.
980[2020.01.06-04.35.14:312][ 0]LogEasyAntiCheatServer: [15:35:14:284][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewrotation (quat), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewrotation (quat), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32), damage_flags (uint32) }.
981[2020.01.06-04.35.14:315][ 0]LogEasyAntiCheatServer: [15:35:14:284][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 9h EventName: 'player_downed' Parameters: { player_victim (client), player_attacker (client) }.
982[2020.01.06-04.35.14:322][ 0]LogEasyAntiCheatServer: [15:35:14:284][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Ah EventName: 'player_death' Parameters: { victim (client), victim_shots_fired (uint64), victim_shots_landed (uint64), attacker (client), attacker_shots_fired (uint64), attacker_shots_landed (uint64) }.
983[2020.01.06-04.35.14:323][ 0]LogEasyAntiCheatServer: [15:35:14:284][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Bh EventName: 'game_round_start_v2' Parameters: { map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
984[2020.01.06-04.35.14:324][ 0]LogLoad: Took 70.493047 seconds to LoadMap(/CanadianArmedForces/Maps/CAF_Manic-5/Gameplay_Layers/CAF_Manic_Invasion_v1)
985[2020.01.06-04.35.14:325][ 0]LogOnline: GotoState: NewState: Playing
986[2020.01.06-04.35.14:326][ 0]LogLoad: (Engine Initialization) Total time: 110.72 seconds
987[2020.01.06-04.35.14:457][ 0]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 0.02, Realtime: 57.91. SteamNetDriver_0
988[2020.01.06-04.35.20:248][ 1]LogSquad: Global Ban List: http://gamefiles.offworldindustries.net/squad/bans/global-bans.cfg Received
989[2020.01.06-04.35.20:248][ 1]LogSquad: Loaded 3 Unique Bans from Global List: http://gamefiles.offworldindustries.net/squad/bans/global-bans.cfg
990[2020.01.06-04.35.20:384][ 1]LogSquad: Remote Admin List: http://gamefiles.offworldindustries.net/squad/admins/global-admins.cfg Received
991[2020.01.06-04.35.20:385][ 1]LogSquad: Loaded 0 Unique Admins from Remote List: http://gamefiles.offworldindustries.net/squad/admins/global-admins.cfg
992[2020.01.06-04.35.20:388][ 1]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 6.04, Realtime: 5.93. SteamNetDriver_0
993[2020.01.06-04.35.37:247][ 3]LogOnline: Warning: OSS: Async task 'FOnlineAsyncTaskSteamCreateServer bWasSuccessful: 0' failed in 20.864271 seconds
994[2020.01.06-04.35.37:250][ 3]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'CallFunc_GetSeats_ReturnValue1' of length 0 in '/CanadianArmedForces/Vehicles/LAV6/BP_LAV6_Woodland.BP_LAV6_Woodland_C:ExecuteUbergraph_BP_LAV6_Woodland'!
995[2020.01.06-04.35.41:727][ 3]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'CallFunc_GetSeats_ReturnValue4' of length 0 in '/CanadianArmedForces/Vehicles/Leopard2/BP_2A6_Woodland.BP_2A6_Woodland_C:ExecuteUbergraph_BP_2A6_Woodland'!
996[2020.01.06-04.35.41:730][ 3]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'CallFunc_GetSeats_ReturnValue' of length 0 in '/CanadianArmedForces/Vehicles/Leopard2/BP_2A6_Woodland.BP_2A6_Woodland_C:ExecuteUbergraph_BP_2A6_Woodland'!
997[2020.01.06-04.35.43:138][ 3]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'CallFunc_GetSeats_ReturnValue' of length 0 in '/Game/Vehicles/BMP-2/BP_BMP2.BP_BMP2_C:ExecuteUbergraph_BP_BMP2'!
998[2020.01.06-04.35.43:331][ 3]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'CallFunc_GetSeats_ReturnValue1' of length 0 in '/CanadianArmedForces/Vehicles/LAV6/BP_LAV6_Woodland.BP_LAV6_Woodland_C:ExecuteUbergraph_BP_LAV6_Woodland'!
999[2020.01.06-04.35.43:347][ 3]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'CallFunc_GetSeats_ReturnValue1' of length 0 in '/CanadianArmedForces/Vehicles/LAV6/BP_LAV6_Woodland.BP_LAV6_Woodland_C:ExecuteUbergraph_BP_LAV6_Woodland'!
1000[2020.01.06-04.35.43:364][ 3]LogSquad: Error: Failed to spawn EquipableItem
1001[2020.01.06-04.35.43:367][ 3]LogSquad: Error: Failed to spawn EquipableItem
1002[2020.01.06-04.35.43:372][ 3]LogSquad: Error: Failed to spawn EquipableItem
1003[2020.01.06-04.35.43:372][ 3]LogSquad: Error: Failed to spawn EquipableItem
1004[2020.01.06-04.35.43:379][ 3]LogSquad: Error: Failed to spawn EquipableItem
1005[2020.01.06-04.35.43:380][ 3]LogSquad: Error: Failed to spawn EquipableItem
1006[2020.01.06-04.35.43:384][ 3]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'CallFunc_GetSeats_ReturnValue2' of length 0 in '/Game/Vehicles/T72B3/BP_T72B3.BP_T72B3_C:ExecuteUbergraph_BP_T72B3'!
1007[2020.01.06-04.35.47:327][ 3]LogSquad: CaptureZoneIsLocked:1
1008[2020.01.06-04.35.47:330][ 3]LogSquad: CaptureZoneIsLocked:1
1009[2020.01.06-04.35.47:339][ 4]LogOnlineSession: Warning: STEAM: Can't destroy a null online session (GameSession)
1010[2020.01.06-04.35.47:353][ 4]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 24.67, Realtime: 24.68. SteamNetDriver_0