· 6 years ago · Nov 09, 2019, 03:40 PM
1[code]
210:31:20:571 | RL | INFO | +N/A | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com)
310:31:20:622 | RL | WARNING | +47 | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance.
410:31:20:966 | RL | DEBUG | +344 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
510:31:20:967 | RL | DEBUG | +0 | Registry.Read - Registry Read finished, returning 0
610:31:20:968 | RL | INFO | +0 | Main - System Specs:
7 RocketLauncher Dir: H:\RocketLauncher
8 RocketLauncher is: 32-bit
9 OS: Microsoft Windows 10 Pro
10 SKU: Professional
11 Total Memory: 8156.86 MB
12 Free Memory: 3540.28 MB
13 Used Memory: 4616.586 MB
14 SystemType: 64-bit
15 Physical Processors: 1
16 Logical Processors: 4
17 GPU 1 Name: NVIDIA GeForce GTX 950
18 GPU 1 RAM: -2048.00 MB
19 GPU 1 Driver Version: 26.21.14.3630
20 Sound 1 Device: Realtek High Definition Audio
21 Sound 1 Status: Enabled
22 Sound 2 Device: USB Audio Device
23 Sound 2 Status: Enabled
24 Sound 3 Device: NVIDIA High Definition Audio
25 Sound 3 Status: Enabled
26 Sound 4 Device: VB-Audio Virtual Cable
27 Sound 4 Status: Enabled
28 OS Language: English_United_States
29 System Locale: en-US
30 Formats Locale: en-US
31 Windows UI Language: en-US
32 Text Encoding: Windows-1252
33 OS Admin Status: No
34 RL Compatibility Flags:
35 Latest .Net Version: v4.0.30319
36 Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work) [32bit] [60hz] [Landscape] (Primary)
37 Current AHK Desktop Width: 1920
38 Current AHK Desktop Height: 1080
39 Monitor #1 DPI: 100
40 ErrorMode: 0
41 AutoHotkey Path: C:\Program Files (x86)\AutoHotkey\AutoHotkey.exe
42 AHK Version: 1.1.13.00
43 Unicode: No
4410:31:20:970 | RL | INFO | +0 | CheckFile - Checking if H:\RocketLauncher\rocketlauncher.exe exists
4510:31:20:976 | RL | DEBUG | +16 | CheckFile - Attributes:
46 FileDescription RocketLauncher
47 FileVersion 1.2.0.1
48 LegalCopyright ©2016 RocketLauncher
49 ProductName djvj's one swell guy!
50 ProductVersion 1.2.0.1
51 CompanyName Your favorite Front End companion! Visit us @ www.rlauncher.com
52 File Size: 2195456 bytes
53 Created: 1/20/2017 - 12:16:07 AM
54 Modified: 1/20/2017 - 12:16:13 AM
5510:31:20:977 | RL | INFO | +0 | Main - Raw CLI received: "-s NEC PC Engine-CD -r Bonanza Bros (Japan) -f H:\LaunchBox\BigBox.exe -p LaunchBox -c 1 -o 1"
5610:31:20:983 | RL | TRACE | +0 | File.__New - Creating new file object of: "H:\RocketLauncher\Module Extensions\RocketLauncher.dll"
5710:31:20:989 | RL | INFO | +15 | File.CheckFile - Checking if "H:\RocketLauncher\Module Extensions\RocketLauncher.dll" exists
5810:31:20:990 | RL | TRACE | +0 | File.Exist - This file exists: H:\RocketLauncher\Module Extensions\RocketLauncher.dll
5910:31:20:993 | RL | DEBUG | +0 | File.CheckFile - Attributes:
60 FileDescription RocketLauncher Utils
61 FileVersion 1.1.2.0
62 InternalName RocketLauncher.dll
63 LegalCopyright Copyright © RocketLauncher 2012-2017
64 OriginalFilename RocketLauncher.dll
65 ProductName RocketLauncher
66 ProductVersion 1.1.2.0
67 File Size: 81408 bytes
68 Created: 6/10/2019 - 5:38:53 PM
69 Modified: 4/22/2017 - 2:06:57 AM
7010:31:20:004 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Extension: H:\RocketLauncher\Module Extensions\Array.ahk
7110:31:21:007 | RL | DEBUG | +0 | CheckFile - Attributes:
72 File Size: 4926 bytes
73 Created: 2/10/2017 - 12:21:42 AM
74 Modified: 2/10/2017 - 12:21:42 AM
7510:31:21:014 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Module Extensions\BinHexRW.ahk
7610:31:21:016 | RL | DEBUG | +0 | CheckFile - Attributes:
77 File Size: 5112 bytes
78 Created: 10/10/2016 - 2:25:10 AM
79 Modified: 11/6/2016 - 7:44:59 PM
8010:31:21:018 | RL | INFO | +15 | CheckFile - Checking if H:\RocketLauncher\Module Extensions\BlockInput.exe exists
8110:31:21:024 | RL | DEBUG | +0 | CheckFile - Attributes:
82 FileDescription
83 FileVersion 1.1.09.04
84 InternalName
85 OriginalFilename
86 ProductName
87 ProductVersion 1.1.09.04
88 File Size: 657920 bytes
89 Created: 3/5/2016 - 12:03:56 AM
90 Modified: 11/6/2016 - 7:44:59 PM
9110:31:21:031 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: H:\RocketLauncher\Module Extensions\CLR_L.ahk | vInterop
9210:31:21:033 | RL | DEBUG | +0 | CheckFile - Attributes:
93 File Size: 5503 bytes
94 Created: 1/20/2017 - 12:16:03 AM
95 Modified: 1/20/2017 - 12:16:03 AM
9610:31:21:041 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Extension: H:\RocketLauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk
9710:31:21:043 | RL | DEBUG | +0 | CheckFile - Attributes:
98 File Size: 5716 bytes
99 Created: 3/5/2016 - 12:03:56 AM
100 Modified: 11/6/2016 - 7:44:59 PM
10110:31:21:052 | RL | ERROR | +16 | CRC Check - No CRC defined on the header for: H:\RocketLauncher\Module Extensions\gdip.ahk
10210:31:21:054 | RL | DEBUG | +0 | CheckFile - Attributes:
103 File Size: 88789 bytes
104 Created: 3/5/2016 - 12:03:56 AM
105 Modified: 11/6/2016 - 7:45:00 PM
10610:31:21:061 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Module Extensions\gdip_alt.ahk
10710:31:21:063 | RL | DEBUG | +0 | CheckFile - Attributes:
108 File Size: 5955 bytes
109 Created: 10/10/2016 - 2:25:22 AM
110 Modified: 11/6/2016 - 7:45:00 PM
11110:31:21:065 | RL | INFO | +15 | CheckFile - Checking if H:\RocketLauncher\Module Extensions\gsdll32.dll exists
11210:31:21:070 | RL | DEBUG | +0 | CheckFile - Attributes:
113 File Size: 13090816 bytes
114 Created: 3/5/2016 - 12:03:58 AM
115 Modified: 11/6/2016 - 7:45:00 PM
11610:31:21:072 | RL | INFO | +0 | CheckFile - Checking if H:\RocketLauncher\Module Extensions\itextsharp.dll exists
11710:31:21:078 | RL | DEBUG | +0 | CheckFile - Attributes:
118 FileDescription iTextSharp
119 FileVersion 5.4.2.0
120 InternalName itextsharp.dll
121 LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
122 OriginalFilename itextsharp.dll
123 ProductName iTextSharp
124 ProductVersion 5.4.2.0
125 CompanyName 1T3XT BVBA
126 File Size: 3743744 bytes
127 Created: 3/5/2016 - 12:03:58 AM
128 Modified: 11/6/2016 - 7:45:00 PM
12910:31:21:085 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Module Extensions\Java.ahk
13010:31:21:087 | RL | DEBUG | +0 | CheckFile - Attributes:
131 File Size: 7859 bytes
132 Created: 10/10/2016 - 2:25:36 AM
133 Modified: 11/6/2016 - 7:45:00 PM
13410:31:21:095 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: H:\RocketLauncher\Module Extensions\JSON.ahk
13510:31:21:097 | RL | DEBUG | +16 | CheckFile - Attributes:
136 File Size: 9227 bytes
137 Created: 3/9/2016 - 5:42:44 AM
138 Modified: 11/6/2016 - 7:45:00 PM
13910:31:21:104 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Module Extensions\Origin.ahk
14010:31:21:107 | RL | DEBUG | +0 | CheckFile - Attributes:
141 File Size: 4915 bytes
142 Created: 10/10/2016 - 2:26:16 AM
143 Modified: 11/6/2016 - 7:45:01 PM
14410:31:21:114 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Extension: H:\RocketLauncher\Module Extensions\RegRW64.ahk
14510:31:21:116 | RL | DEBUG | +0 | CheckFile - Attributes:
146 File Size: 6915 bytes
147 Created: 3/5/2016 - 12:03:56 AM
148 Modified: 11/6/2016 - 7:45:01 PM
14910:31:21:125 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: H:\RocketLauncher\Module Extensions\RIni.ahk | v1.7
15010:31:21:127 | RL | DEBUG | +0 | CheckFile - Attributes:
151 File Size: 67872 bytes
152 Created: 9/11/2016 - 2:40:14 PM
153 Modified: 11/6/2016 - 7:45:01 PM
15410:31:21:129 | RL | INFO | +16 | CheckFile - Checking if H:\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
15510:31:21:137 | RL | DEBUG | +0 | CheckFile - Attributes:
156 FileDescription SevenZipSharp
157 FileVersion 0.64.5717.6837
158 InternalName SevenZipSharp.dll
159 LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
160 OriginalFilename SevenZipSharp.dll
161 ProductName SevenZipSharp
162 ProductVersion 0.64.5717.6837
163 CompanyName Markovtsev Vadim
164 File Size: 167424 bytes
165 Created: 3/5/2016 - 12:03:56 AM
166 Modified: 11/6/2016 - 7:45:01 PM
16710:31:21:145 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Module Extensions\Steam.ahk
16810:31:21:147 | RL | DEBUG | +0 | CheckFile - Attributes:
169 File Size: 5517 bytes
170 Created: 10/10/2016 - 2:26:24 AM
171 Modified: 11/6/2016 - 7:45:01 PM
17210:31:21:155 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: H:\RocketLauncher\Module Extensions\VA.ahk
17310:31:21:157 | RL | DEBUG | +0 | CheckFile - Attributes:
174 File Size: 34688 bytes
175 Created: 3/5/2016 - 12:03:56 AM
176 Modified: 11/6/2016 - 7:45:01 PM
17710:31:21:165 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Module Extensions\VA_Extension.ahk
17810:31:21:168 | RL | DEBUG | +0 | CheckFile - Attributes:
179 File Size: 3862 bytes
180 Created: 10/10/2016 - 2:26:32 AM
181 Modified: 11/6/2016 - 7:45:01 PM
18210:31:21:176 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\7z.ahk
18310:31:21:178 | RL | DEBUG | +0 | CheckFile - Attributes:
184 File Size: 33916 bytes
185 Created: 1/20/2017 - 12:16:18 AM
186 Modified: 1/20/2017 - 12:16:18 AM
18710:31:21:188 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Bezel.ahk
18810:31:21:190 | RL | DEBUG | +15 | CheckFile - Attributes:
189 File Size: 121257 bytes
190 Created: 1/20/2017 - 12:16:26 AM
191 Modified: 1/20/2017 - 12:16:27 AM
19210:31:21:198 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Fade.ahk
19310:31:21:201 | RL | DEBUG | +0 | CheckFile - Attributes:
194 File Size: 39707 bytes
195 Created: 1/20/2017 - 12:15:55 AM
196 Modified: 1/20/2017 - 12:15:55 AM
19710:31:21:208 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Fade Init.ahk
19810:31:21:211 | RL | DEBUG | +0 | CheckFile - Attributes:
199 File Size: 1140 bytes
200 Created: 10/10/2016 - 2:27:46 AM
201 Modified: 11/6/2016 - 7:44:55 PM
20210:31:21:219 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Fade Animations.ahk
20310:31:21:222 | RL | DEBUG | +16 | CheckFile - Attributes:
204 File Size: 77961 bytes
205 Created: 10/10/2016 - 2:27:36 AM
206 Modified: 11/6/2016 - 7:44:55 PM
20710:31:21:240 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Keymapper.ahk
20810:31:21:243 | RL | DEBUG | +0 | CheckFile - Attributes:
209 File Size: 33682 bytes
210 Created: 10/10/2016 - 2:28:28 AM
211 Modified: 11/6/2016 - 7:44:55 PM
21210:31:21:251 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Keymapper Init.ahk
21310:31:21:256 | RL | DEBUG | +16 | CheckFile - Attributes:
214 File Size: 3966 bytes
215 Created: 10/10/2016 - 2:28:16 AM
216 Modified: 11/6/2016 - 7:44:55 PM
21710:31:21:275 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\MultiGame.ahk
21810:31:21:278 | RL | DEBUG | +0 | CheckFile - Attributes:
219 File Size: 41583 bytes
220 Created: 10/10/2016 - 2:28:46 AM
221 Modified: 11/6/2016 - 7:44:55 PM
22210:31:21:288 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\MultiGame Init.ahk
22310:31:21:290 | RL | DEBUG | +0 | CheckFile - Attributes:
224 File Size: 169 bytes
225 Created: 10/10/2016 - 2:28:38 AM
226 Modified: 11/6/2016 - 7:44:55 PM
22710:31:21:298 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\MultiPlayer.ahk
22810:31:21:301 | RL | DEBUG | +16 | CheckFile - Attributes:
229 File Size: 67277 bytes
230 Created: 10/10/2016 - 2:28:54 AM
231 Modified: 11/6/2016 - 7:44:55 PM
23210:31:21:314 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Pause.ahk
23310:31:21:317 | RL | DEBUG | +15 | CheckFile - Attributes:
234 File Size: 408415 bytes
235 Created: 1/25/2017 - 8:31:20 PM
236 Modified: 1/25/2017 - 8:31:21 PM
23710:31:21:325 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Pause Init.ahk
23810:31:21:327 | RL | DEBUG | +0 | CheckFile - Attributes:
239 File Size: 563 bytes
240 Created: 10/10/2016 - 2:29:14 AM
241 Modified: 11/6/2016 - 7:44:55 PM
24210:31:21:334 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Password.ahk
24310:31:21:337 | RL | DEBUG | +0 | CheckFile - Attributes:
244 File Size: 10131 bytes
245 Created: 10/10/2016 - 2:29:06 AM
246 Modified: 11/6/2016 - 7:44:55 PM
24710:31:21:344 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk
24810:31:21:347 | RL | DEBUG | +16 | CheckFile - Attributes:
249 File Size: 31509 bytes
250 Created: 1/20/2017 - 12:16:22 AM
251 Modified: 1/20/2017 - 12:16:23 AM
25210:31:21:354 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Log\Logger.ahk
25310:31:21:356 | RL | DEBUG | +0 | CheckFile - Attributes:
254 File Size: 3558 bytes
255 Created: 10/10/2016 - 2:32:18 AM
256 Modified: 11/6/2016 - 7:44:55 PM
25710:31:21:363 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk
25810:31:21:366 | RL | DEBUG | +0 | CheckFile - Attributes:
259 File Size: 6709 bytes
260 Created: 1/20/2017 - 12:16:22 AM
261 Modified: 1/20/2017 - 12:16:22 AM
26210:31:21:373 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk
26310:31:21:375 | RL | DEBUG | +0 | CheckFile - Attributes:
264 File Size: 2084 bytes
265 Created: 2/10/2017 - 12:21:38 AM
266 Modified: 2/10/2017 - 12:21:38 AM
26710:31:21:387 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk
26810:31:21:390 | RL | DEBUG | +0 | CheckFile - Attributes:
269 File Size: 306 bytes
270 Created: 1/20/2017 - 12:16:23 AM
271 Modified: 1/20/2017 - 12:16:24 AM
27210:31:21:397 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk
27310:31:21:399 | RL | DEBUG | +0 | CheckFile - Attributes:
274 File Size: 2104 bytes
275 Created: 1/20/2017 - 12:15:54 AM
276 Modified: 1/20/2017 - 12:15:54 AM
27710:31:21:406 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk
27810:31:21:409 | RL | DEBUG | +16 | CheckFile - Attributes:
279 File Size: 7754 bytes
280 Created: 1/20/2017 - 12:16:25 AM
281 Modified: 1/20/2017 - 12:16:25 AM
28210:31:21:417 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk
28310:31:21:419 | RL | DEBUG | +0 | CheckFile - Attributes:
284 File Size: 2948 bytes
285 Created: 10/10/2016 - 2:33:56 AM
286 Modified: 11/6/2016 - 7:44:55 PM
28710:31:21:427 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\ArchiveFile.ahk
28810:31:21:429 | RL | DEBUG | +0 | CheckFile - Attributes:
289 File Size: 346 bytes
290 Created: 1/20/2017 - 12:16:18 AM
291 Modified: 1/20/2017 - 12:16:19 AM
29210:31:21:437 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk
29310:31:21:439 | RL | DEBUG | +0 | CheckFile - Attributes:
294 File Size: 786 bytes
295 Created: 1/20/2017 - 12:16:16 AM
296 Modified: 1/20/2017 - 12:16:17 AM
29710:31:21:446 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk
29810:31:21:449 | RL | DEBUG | +0 | CheckFile - Attributes:
299 File Size: 1231 bytes
300 Created: 10/10/2016 - 2:34:30 AM
301 Modified: 11/6/2016 - 7:44:55 PM
30210:31:21:457 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\File.ahk
30310:31:21:459 | RL | DEBUG | +0 | CheckFile - Attributes:
304 File Size: 9522 bytes
305 Created: 1/20/2017 - 12:16:19 AM
306 Modified: 1/20/2017 - 12:16:19 AM
30710:31:21:468 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\FileUtils.ahk
30810:31:21:471 | RL | DEBUG | +16 | CheckFile - Attributes:
309 File Size: 339 bytes
310 Created: 1/20/2017 - 12:15:59 AM
311 Modified: 1/20/2017 - 12:15:59 AM
31210:31:21:479 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\Folder.ahk
31310:31:21:482 | RL | DEBUG | +0 | CheckFile - Attributes:
314 File Size: 643 bytes
315 Created: 10/10/2016 - 2:34:48 AM
316 Modified: 11/6/2016 - 7:44:55 PM
31710:31:21:490 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk
31810:31:21:493 | RL | DEBUG | +0 | CheckFile - Attributes:
319 File Size: 4364 bytes
320 Created: 10/10/2016 - 2:34:56 AM
321 Modified: 11/6/2016 - 7:44:55 PM
32210:31:21:501 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\Process.ahk
32310:31:21:504 | RL | DEBUG | +16 | CheckFile - Attributes:
324 File Size: 9711 bytes
325 Created: 1/20/2017 - 12:16:21 AM
326 Modified: 1/20/2017 - 12:16:21 AM
32710:31:21:512 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk
32810:31:21:515 | RL | DEBUG | +0 | CheckFile - Attributes:
329 File Size: 4218 bytes
330 Created: 1/20/2017 - 12:15:53 AM
331 Modified: 1/20/2017 - 12:15:54 AM
33210:31:21:546 | RL | INFO | +31 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk
33310:31:21:548 | RL | DEBUG | +0 | CheckFile - Attributes:
334 File Size: 3898 bytes
335 Created: 10/10/2016 - 2:35:14 AM
336 Modified: 11/6/2016 - 7:44:55 PM
33710:31:21:557 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\XMLFile.ahk
33810:31:21:559 | RL | DEBUG | +0 | CheckFile - Attributes:
339 File Size: 331 bytes
340 Created: 1/20/2017 - 12:16:03 AM
341 Modified: 1/20/2017 - 12:16:03 AM
34210:31:21:568 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk
34310:31:21:571 | RL | DEBUG | +0 | CheckFile - Attributes:
344 File Size: 5426 bytes
345 Created: 10/10/2016 - 2:35:22 AM
346 Modified: 11/6/2016 - 7:44:55 PM
34710:31:21:581 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\UI\Control.ahk
34810:31:21:584 | RL | DEBUG | +0 | CheckFile - Attributes:
349 File Size: 4603 bytes
350 Created: 10/10/2016 - 2:35:32 AM
351 Modified: 11/6/2016 - 7:44:55 PM
35210:31:21:592 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\UI\Window.ahk
35310:31:21:595 | RL | DEBUG | +0 | CheckFile - Attributes:
354 File Size: 24655 bytes
355 Created: 2/10/2017 - 12:21:39 AM
356 Modified: 2/10/2017 - 12:21:39 AM
35710:31:21:604 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk
35810:31:21:606 | RL | DEBUG | +0 | CheckFile - Attributes:
359 File Size: 1171 bytes
360 Created: 10/10/2016 - 2:35:48 AM
361 Modified: 11/6/2016 - 7:44:55 PM
36210:31:21:616 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk
36310:31:21:619 | RL | DEBUG | +0 | CheckFile - Attributes:
364 File Size: 72279 bytes
365 Created: 10/10/2016 - 2:29:32 AM
366 Modified: 11/6/2016 - 7:44:55 PM
36710:31:21:627 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Shader.ahk
36810:31:21:630 | RL | DEBUG | +0 | CheckFile - Attributes:
369 File Size: 4183 bytes
370 Created: 10/10/2016 - 2:29:50 AM
371 Modified: 11/6/2016 - 7:44:55 PM
37210:31:21:637 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Shader Init.ahk
37310:31:21:640 | RL | DEBUG | +0 | CheckFile - Attributes:
374 File Size: 412 bytes
375 Created: 10/10/2016 - 2:29:40 AM
376 Modified: 11/6/2016 - 7:44:55 PM
37710:31:21:651 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Shared.ahk
37810:31:21:654 | RL | DEBUG | +0 | CheckFile - Attributes:
379 File Size: 173248 bytes
380 Created: 1/20/2017 - 12:15:56 AM
381 Modified: 1/20/2017 - 12:15:58 AM
38210:31:21:663 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Statistics.ahk
38310:31:21:665 | RL | DEBUG | +0 | CheckFile - Attributes:
384 File Size: 27008 bytes
385 Created: 10/10/2016 - 2:30:22 AM
386 Modified: 11/6/2016 - 7:44:55 PM
38710:31:21:674 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Statistics Init.ahk
38810:31:21:676 | RL | DEBUG | +0 | CheckFile - Attributes:
389 File Size: 43 bytes
390 Created: 10/10/2016 - 2:30:14 AM
391 Modified: 11/6/2016 - 7:44:55 PM
39210:31:21:685 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Virtual Drive.ahk
39310:31:21:687 | RL | DEBUG | +0 | CheckFile - Attributes:
394 File Size: 20294 bytes
395 Created: 10/10/2016 - 2:30:46 AM
396 Modified: 11/6/2016 - 7:44:55 PM
39710:31:21:696 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\XHotkey.ahk
39810:31:21:699 | RL | DEBUG | +0 | CheckFile - Attributes:
399 File Size: 26615 bytes
400 Created: 10/10/2016 - 2:31:04 AM
401 Modified: 11/6/2016 - 7:44:55 PM
40210:31:21:708 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\XHotkey Init.ahk
40310:31:21:710 | RL | DEBUG | +0 | CheckFile - Attributes:
404 File Size: 1073 bytes
405 Created: 10/10/2016 - 2:30:56 AM
406 Modified: 11/6/2016 - 7:44:55 PM
40710:31:21:712 | RL | DEBUG | +0 | Main - Received this dbName with no path via CLI: "Bonanza Bros (Japan)"
40810:31:21:714 | RL | DEBUG | +0 | Main - dbName: Bonanza Bros (Japan)
40910:31:21:715 | RL | INFO | +0 | Main - Loading Front End Plugin: "LaunchBox"
41010:31:21:724 | RL | ERROR | +16 | CRC Check - CRC does not match for this Library. Please re-download this file to continue using RocketLauncher: H:\RocketLauncher\Plugins\LaunchBox.plugin
41110:31:21:726 | RL | DEBUG | +0 | CheckFile - Attributes:
412 File Size: 14958 bytes
413 Created: 6/7/2019 - 6:53:40 PM
414 Modified: 6/7/2019 - 7:22:05 PM
41510:31:21:728 | RL | TRACE | +0 | Process.__New - Creating new process object for: "H:\LaunchBox\BigBox.exe"
41610:31:21:730 | RL | TRACE | +0 | File.__New - Creating new file object of: "H:\LaunchBox\BigBox.exe"
41710:31:21:736 | RL | INFO | +0 | Main - RocketLauncher received "NEC PC Engine-CD" and "Bonanza Bros (Japan)"
41810:31:21:743 | RL | INFO | +15 | Main - Did not find a "H:\RocketLauncher\Settings\NEC PC Engine-CD\Game Options.ini" file, skipping any game-specific options.
41910:31:21:745 | RL | INFO | +0 | Main - Bonanza Bros (Japan) is using the default emulator: RetroArch
42010:31:21:747 | RL | INFO | +0 | Main - Checking for a [RetroArch] section in H:\RocketLauncher\Settings\NEC PC Engine-CD\Emulators.ini
42110:31:21:749 | RL | INFO | +0 | Main - Checking for a [RetroArch] section in H:\RocketLauncher\Settings\Global Emulators.ini
42210:31:21:751 | RL | INFO | +0 | Main - Found [RetroArch] in H:\RocketLauncher\Settings\Global Emulators.ini
42310:31:21:764 | RL | INFO | +16 | CheckFile - Checking if H:\RocketLauncher\Modules\RetroArch\RetroArch.ahk exists
42410:31:21:772 | RL | DEBUG | +15 | CheckFile - Attributes:
425 File Size: 55955 bytes
426 Created: 10/24/2019 - 12:59:32 AM
427 Modified: 10/24/2019 - 10:39:48 PM
42810:31:21:776 | RL | WARNING | +0 | Main - CRC Check - Module has no CRC defined on the header.
42910:31:21:778 | RL | INFO | +0 | Main - Bonanza Bros (Japan) will use module: H:\RocketLauncher\Modules\RetroArch\RetroArch.ahk
43010:31:21:846 | RL | INFO | +79 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
43110:31:21:877 | RL | INFO | +15 | CheckFile - Checking if H:\Emulators\Retroarch\retroarch.exe exists
43210:31:21:890 | RL | DEBUG | +16 | CheckFile - Attributes:
433 File Size: 12586496 bytes
434 Created: 10/26/2019 - 9:01:28 AM
435 Modified: 10/26/2019 - 2:54:25 AM
43610:31:21:893 | RL | INFO | +15 | Main - INI Keys read
43710:31:21:902 | RL | INFO | +0 | CheckFile - Checking if H:\RocketLauncher\Module Extensions\7z.exe exists
43810:31:21:909 | RL | DEBUG | +16 | CheckFile - Attributes:
439 FileDescription 7-Zip Console
440 FileVersion 15.06 beta
441 InternalName 7z
442 LegalCopyright Copyright (c) 1999-2015 Igor Pavlov
443 OriginalFilename 7z.exe
444 ProductName 7-Zip
445 ProductVersion 15.06 beta
446 CompanyName Igor Pavlov
447 File Size: 262144 bytes
448 Created: 3/5/2016 - 12:03:56 AM
449 Modified: 11/6/2016 - 8:19:57 PM
45010:31:21:911 | RL | INFO | +0 | CheckFile - Checking if H:\RocketLauncher\Module Extensions\7z.dll exists
45110:31:21:918 | RL | DEBUG | +0 | CheckFile - Attributes:
452 FileDescription 7z Plugin
453 FileVersion 15.06 beta
454 InternalName 7z
455 LegalCopyright Copyright (c) 1999-2015 Igor Pavlov
456 OriginalFilename 7z.dll
457 ProductName 7-Zip
458 ProductVersion 15.06 beta
459 CompanyName Igor Pavlov
460 File Size: 1012224 bytes
461 Created: 3/5/2016 - 12:03:56 AM
462 Modified: 11/6/2016 - 7:44:59 PM
46310:31:21:926 | RL | INFO | +16 | Main - "Bonanza Bros (Japan)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
46410:31:21:928 | RL | INFO | +0 | CheckPaths - Started
46510:31:21:930 | RL | INFO | +0 | CheckPaths - Looking for rom: H:\Roms\NEC PC Engine-CD\Bonanza Bros (Japan).lha
46610:31:21:932 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: H:\Roms\NEC PC Engine-CD\Bonanza Bros (Japan)\Bonanza Bros (Japan).lha
46710:31:21:933 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: H:\Roms\NEC PC Engine-CD\Bonanza Bros (Japan)\*.lha
46810:31:21:935 | RL | INFO | +0 | CheckPaths - Looking for rom: H:\Roms\NEC PC Engine-CD\Bonanza Bros (Japan).lzh
46910:31:21:937 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: H:\Roms\NEC PC Engine-CD\Bonanza Bros (Japan)\Bonanza Bros (Japan).lzh
47010:31:21:938 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: H:\Roms\NEC PC Engine-CD\Bonanza Bros (Japan)\*.lzh
47110:31:21:940 | RL | INFO | +15 | CheckPaths - Looking for rom: H:\Roms\NEC PC Engine-CD\Bonanza Bros (Japan).gzip
47210:31:21:942 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: H:\Roms\NEC PC Engine-CD\Bonanza Bros (Japan)\Bonanza Bros (Japan).gzip
47310:31:21:943 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: H:\Roms\NEC PC Engine-CD\Bonanza Bros (Japan)\*.gzip
47410:31:21:945 | RL | INFO | +0 | CheckPaths - Looking for rom: H:\Roms\NEC PC Engine-CD\Bonanza Bros (Japan).tar
47510:31:21:946 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: H:\Roms\NEC PC Engine-CD\Bonanza Bros (Japan)\Bonanza Bros (Japan).tar
47610:31:21:948 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: H:\Roms\NEC PC Engine-CD\Bonanza Bros (Japan)\*.tar
47710:31:21:950 | RL | INFO | +0 | CheckPaths - Looking for rom: H:\Roms\NEC PC Engine-CD\Bonanza Bros (Japan).a78
47810:31:21:951 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: H:\Roms\NEC PC Engine-CD\Bonanza Bros (Japan)\Bonanza Bros (Japan).a78
47910:31:21:953 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: H:\Roms\NEC PC Engine-CD\Bonanza Bros (Japan)\*.a78
48010:31:21:955 | RL | INFO | +0 | CheckPaths - Looking for rom: H:\Roms\NEC PC Engine-CD\Bonanza Bros (Japan).7z
48110:31:21:956 | RL | INFO | +16 | CheckPaths - Looking for rom by name in subfolder: H:\Roms\NEC PC Engine-CD\Bonanza Bros (Japan)\Bonanza Bros (Japan).7z
48210:31:21:958 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: H:\Roms\NEC PC Engine-CD\Bonanza Bros (Japan)\*.7z
48310:31:21:960 | RL | INFO | +0 | CheckPaths - Looking for rom: H:\Roms\NEC PC Engine-CD\Bonanza Bros (Japan).zip
48410:31:21:961 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: H:\Roms\NEC PC Engine-CD\Bonanza Bros (Japan)\Bonanza Bros (Japan).zip
48510:31:21:963 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: H:\Roms\NEC PC Engine-CD\Bonanza Bros (Japan)\*.zip
48610:31:21:965 | RL | INFO | +0 | CheckPaths - Looking for rom: H:\Roms\NEC PC Engine-CD\Bonanza Bros (Japan).rar
48710:31:21:966 | RL | INFO | +0 | CheckPaths - Found rom: H:\Roms\NEC PC Engine-CD\Bonanza Bros (Japan).rar
48810:31:21:968 | RL | DEBUG | +0 | CheckPaths - Current romName: Bonanza Bros (Japan)
48910:31:21:969 | RL | DEBUG | +0 | CheckPaths - Current romPath: H:\Roms\NEC PC Engine-CD
49010:31:21:971 | RL | DEBUG | +16 | CheckPaths - Current romExtension: .rar
49110:31:21:972 | RL | INFO | +0 | CheckPaths - Ended
49210:31:21:974 | RL | INFO | +0 | BuildScript - User Variables:
493 ;----------------------------------------------------------------------------
494 ; INJECTED VARIABLES
495 ;----------------------------------------------------------------------------
496
497 #NoTrayIcon
498 #InstallKeybdHook
499 MiscUtils.DetectHiddenWindows("On")
500 SetTitleMatchMode, 2
501 SendMode, Event
502 Global RLLog
503 Global RLObject
504 0 := "12"
505 rlPath := "H:\RocketLauncher"
506 pluginPath := "H:\RocketLauncher\Plugins"
507 pluginName := "LaunchBox"
508 pluginExt := ".plugin"
509 contextOnExit := "1"
510 rlMode := ""
511 rlTitle := "RocketLauncher"
512 rlVersion := "1.2.0.1"
513 rlAuthor := "djvj"
514 rlURL := "www.rlauncher.com"
515 langFile := "H:\RocketLauncher\Data\Language\Localization.ini"
516 primMonitor := "1"
517 frontendPID := ""
518 frontendPath := "H:\LaunchBox"
519 frontendExe := "BigBox.exe"
520 frontendExt := "exe"
521 frontendName := "BigBox"
522 frontendDrive := "H"
523 exitEmulatorKey := "ScrollLock"
524 restoreFE := "false"
525 exitScriptKey := "~q & ~s"
526 toggleCursorKey := "~e & ~t"
527 emuFullPath := "H:\Emulators\Retroarch\retroarch.exe"
528 emuPath := "H:\Emulators\Retroarch"
529 emuName := "RetroArch"
530 emuExt := "exe"
531 baseRomPath := ""
532 romPath := "H:\Roms\NEC PC Engine-CD"
533 romPathFromIni := "H:\Roms\NEC PC Engine-CD"
534 romExtension := ".rar"
535 romExtensionOrig := ".rar"
536 romExtensions := "lha|lzh|gzip|tar|a78|7z|zip|rar|cue|bin|sfc|gba|gb|gbc|nes|ngc|ngp|gg|sms|md|a26|pce|z64|j64|a78|a52|col|smc|nds|32x|cue|iso|lnx|int|sg|vb|ccd|cpr|fds|rom|wsc|img|mx2|ndd|n64|z64"
537 executable := "retroarch.exe"
538 systemDbName := "NEC PC Engine-CD"
539 systemName := "NEC PC Engine-CD"
540 dbPath := ""
541 dbName := "Bonanza Bros (Japan)"
542 dbExt := ""
543 romFoundByExt := ""
544 romName := "Bonanza Bros (Japan)"
545 romMapPath := ""
546 romMappingEnabled := "false"
547 romMappingLaunchMenuEnabled := "false"
548 romMappingFirstMatchingExt := "false"
549 romMappingShowAllRomsInArchive := "true"
550 romMappingNumberOfGamesByScreen := "7"
551 romMappingHideParent := "false"
552 romMappingMenuWidth := "300"
553 romMappingMenuMargin := "50"
554 romMappingTextFont := "Bebas Neue"
555 romMappingTextOptions := "cFFFFFFFF r4 s40 Bold"
556 romMappingDisabledTextColor := "ff888888"
557 romMappingTextSizeDifference := "5"
558 romMappingTextMargin := "10"
559 romMappingTitleTextFont := "Bebas Neue"
560 romMappingTitleTextOptions := "cFFFFFFFF r4 s60 Bold"
561 romMappingTitle2TextFont := "Bebas Neue"
562 romMappingTitle2TextOptions := "cFFFFFFFF r4 s15 Bold"
563 romMappingGameInfoTextFont := "Bebas Neue"
564 romMappingGameInfoTextOptions := "cFFFFFFFF r4 s15 Regular"
565 romMappingGameNameTextFont := "Bebas Neue"
566 romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular"
567 romMappingBackgroundBrush := "aa000000"
568 romMappingColumnBrush := "33000000"
569 romMappingButtonBrush1 := "6f000000"
570 romMappingButtonBrush2 := "33000000"
571 romMappingBackgroundAlign := "Stretch and Lose Aspect"
572 romMappingMenuFlagWidth := "40"
573 romMappingMenuFlagSeparation := "5"
574 romMappingDefaultMenuList := "FullList"
575 romMappingSingleFilteredRomAutomaticLaunch := "false"
576 altArchiveNameOnly := ""
577 altRomNameOnly := ""
578 altArchiveAndRomName := ""
579 altArchiveAndManyRomNames := ""
580 altRomNamesOnly := ""
581 romMapScenario := ""
582 skipchecks := "false"
583 romMatchExt := "true"
584 blockInputTime := "0"
585 blockInputFile := "H:\RocketLauncher\Module Extensions\BlockInput.exe"
586 errorLevelReporting := "false"
587 lockLaunch := "false"
588 lockLaunchGame := ""
589 screenRotationAngle := "0"
590 screenRotationAngleGame := ""
591 setResolution := ""
592 logFile := ""
593 logLabel := [" INFO"," WARNING"," ERROR"," DEBUG"," TRACE"]
594 logLevel := "10"
595 logShowDebugConsole := "false"
596 logShowCommandWindow := "false"
597 logCommandWindow := "false"
598 logIncludeModule := "true"
599 logIncludeFileProperties := "true"
600 logIncludeDLLLogs := "false"
601 errorSounds := "true"
602 rlDebugConsoleStdout := ""
603 sysLang := "English_United_States"
604 sysType := "64-bit"
605 broadcastWindowTitle := ""
606 navUpKey := "Up"
607 navDownKey := "Down"
608 navLeftKey := "Left"
609 navRightKey := "Right"
610 navSelectKey := "Enter"
611 navP2UpKey := "Numpad8"
612 navP2DownKey := "Numpad2"
613 navP2LeftKey := "Numpad4"
614 navP2RightKey := "Numpad6"
615 navP2SelectKey := "NumpadEnter"
616 originalWidth := "1920"
617 originalHeight := "1080"
618 vdEnabled := "true"
619 vdFullPath := "C:\Program Files\DAEMON Tools Lite\DTAgent.exe"
620 vdUseSCSI := "false"
621 vdDriveLetter := "M"
622 vdDriveLetterScsi := ""
623 vdAddDrive := "true"
624 demulShooterPath := ""
625 servoStikEnabled := "false"
626 servoStikExitMode := "false"
627 ledblinkyEnabled := "false"
628 ledblinkySystemName := ""
629 ledblinkyFullPath := ""
630 ledblinkyProfilePath := "H:\RocketLauncher\Profiles\LEDBlinky"
631 ledblinkyRLProfile := "H:\RocketLauncher\Profiles\LEDBlinky\RocketLauncher"
632 winIPACFullPath := ""
633 ultraMapEnabled := "false"
634 ultraMapFullPath := ""
635 emuIdleShutdown := "0"
636 launchPasswordHash := "UpUpDownDownLeftRightLeftRight"
637 cursorSize := ""
638 hideCursor := "false"
639 hideEmu := "false"
640 hideFE := "false"
641 suspendFE := "false"
642 fadeIn := "false"
643 fadeInDuration := "500"
644 fadeInTransitionAnimation := "DefaultAnimateFadeIn"
645 fadeInDelay := "3000"
646 fadeInExitDelay := "3000"
647 fadeOutExitDelay := "0"
648 fadeOut := "false"
649 fadeOutExtraScreen := "false"
650 fadeOutDuration := "500"
651 fadeOutTransitionAnimation := "DefaultAnimateFadeOut"
652 fadeOutDelay := "0"
653 fadeLyrInterpolation := "7"
654 fadeMuteEmulator := "false"
655 fadeUseBackgrounds := "false"
656 fadeClickThrough := "false"
657 fadeSounds := "false"
658 fade7zProgressMode := "extraction"
659 fadeWidthBaseRes := "1920"
660 fadeHeightBaseRes := "1080"
661 fadeLyr1Color := "FF000000"
662 fadeLyr1AlignImage := "Stretch and Lose Aspect"
663 fadeLyr2Pos := "Stretch and Lose Aspect"
664 fadeLyr2X := "0"
665 fadeLyr2Y := "0"
666 fadeLyr2W := ""
667 fadeLyr2H := ""
668 fadeLyr2Adjust := "1"
669 fadeLyr2PicPad := "0"
670 fadeLyr2Prefix := "Extra Layer 1 - Console"
671 fadeLyr3Pos := "Center"
672 fadeLyr3X := "450"
673 fadeLyr3Y := "450"
674 fadeLyr3W := ""
675 fadeLyr3H := ""
676 fadeLyr3Adjust := "1"
677 fadeLyr3PicPad := "0"
678 fadeLyr3Speed := "750"
679 fadeLyr3Animation := "DefaultFadeAnimation"
680 fadeLyr37zAnimation := "DefaultFadeAnimation"
681 fadeLyr3Type := "imageandbar"
682 fadeLyr3ImgFollow7zProgress := "true"
683 fadeLyr3Repeat := "1"
684 fadeLyr3BackImageTransparency := "30"
685 fadeLyr3StaticPos := "No Alignment"
686 fadeLyr3StaticX := "0"
687 fadeLyr3StaticY := "870|1575"
688 fadeLyr3StaticW := ""
689 fadeLyr3StaticH := ""
690 fadeLyr3StaticAdjust := "1"
691 fadeLyr3StaticPicPad := "0"
692 fadeLyr3StaticPrefix := "Info Bar"
693 fadeLyr4Adjust := "1"
694 fadeLyr4X := "1792|952"
695 fadeLyr4Y := "891|1596"
696 fadeLyr4W := "128"
697 fadeLyr4H := ""
698 fadeLyr4Pos := "No Alignment"
699 fadeLyr4FPS := "50"
700 fadeLyr4PicPad := "0"
701 fadeTranspGifColor := "FFFFFF"
702 fadeBarWindow := "Image"
703 fadeBarWindowX := ""
704 fadeBarWindowY := ""
705 fadeBarWindowW := "900"
706 fadeBarWindowH := ""
707 fadeBarWindowR := "30"
708 fadeBarWindowM := "30"
709 fadeBarWindowHatchStyle := "8"
710 fadeBar := "7zOnly"
711 fadeProgressDuration := "0"
712 fadeBarBack := "true"
713 fadeBarBackColor := "FF555555"
714 fadeBarH := "30"
715 fadeBarR := "10"
716 fadeBarColor := "DD00BFFF"
717 fadeBarHatchStyle := "8"
718 fadeBarPercentageText := "true"
719 fadeBarInfoText := "true"
720 fadeBarXOffset := "0"
721 fadeBarYOffset := "150"
722 fadeRomInfoDescription := "filtered text with label"
723 fadeRomInfoSystemName := "image"
724 fadeRomInfoYear := "text with label"
725 fadeRomInfoDeveloper := "text with label"
726 fadeRomInfoPublisher := "text with label"
727 fadeRomInfoGenre := "disabled"
728 fadeRomInfoRating := "image"
729 fadeRomInfoOrder := "Description|SystemName|Year|Manufacturer|Genre|Rating"
730 fadeRomInfoTextPlacement := "User Defined"
731 fadeRomInfoTextMargin := "7"
732 fadeRomInfoText1Options := "w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular"
733 fadeRomInfoText2Options := "w400 x8 y15 cFF555555 r4 s60 Bold"
734 fadeRomInfoText3Options := "w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
735 fadeRomInfoText4Options := "w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
736 fadeRomInfoText5Options := "cFF555555 r4 s42 Bold"
737 fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
738 fadeRomInfoText7Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
739 fadeStats_Number_of_Times_Played := "text with label"
740 fadeStats_Last_Time_Played := "text with label"
741 fadeStats_Average_Time_Played := "text with label"
742 fadeStats_Total_Time_Played := "text with label"
743 fadeStats_System_Total_Played_Time := "text with label"
744 fadeStats_Total_Global_Played_Time := "text with label"
745 fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time"
746 fadeStatsInfoTextPlacement := "topRight"
747 fadeStatsInfoTextMargin := "7"
748 fadeStatsInfoText1Options := "cFFB4B4B4 r4 s22 Bold"
749 fadeStatsInfoText2Options := "cFFB4B4B4 r4 s22 Bold"
750 fadeStatsInfoText3Options := "cFFB4B4B4 r4 s22 Bold"
751 fadeStatsInfoText4Options := "cFFB4B4B4 r4 s22 Bold"
752 fadeStatsInfoText5Options := "cFFB4B4B4 r4 s22 Bold"
753 fadeStatsInfoText6Options := "cFFB4B4B4 r4 s22 Bold"
754 fadeText1X := "0"
755 fadeText1Y := "0"
756 fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold"
757 fadeText1 := "Loading Game"
758 fadeText2X := "0"
759 fadeText2Y := "0"
760 fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold"
761 fadeText2 := "Extraction Complete, Ready"
762 fadeText3 := "Loading Game"
763 fadeText4 := "Loading Complete"
764 fadeFont := "Bebas Neue"
765 fadeSystemAndRomLayersOnly := "false"
766 fadeExtractionTime := "disabled"
767 fadeExtractionTimeTextX := "0"
768 fadeExtractionTimeTextY := "0"
769 fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold"
770 fadeInterruptKey := "LControl&F"
771 detectFadeErrorEnabled := "true"
772 fadeImgPath := "H:\RocketLauncher\Media\Fade"
773 RLDataPath := "H:\RocketLauncher\Data"
774 RLMediaPath := "H:\RocketLauncher\Media"
775 RLErrSoundPath := "H:\RocketLauncher\Media\Sounds\Error"
776 modulesPath := "H:\RocketLauncher\Modules"
777 moduleFullName := "H:\RocketLauncher\Modules\RetroArch\RetroArch.ahk"
778 moduleName := "RetroArch"
779 modulePath := "H:\RocketLauncher\Modules\RetroArch"
780 moduleExtension := "ahk"
781 moduleExtensionsPath := "H:\RocketLauncher\Module Extensions"
782 libPath := "H:\RocketLauncher\Lib"
783 sevenZEnabled := "true"
784 sevenZPath := "H:\RocketLauncher\Module Extensions\7z.exe"
785 sevenZDllPath := "H:\RocketLauncher\Module Extensions\7z.dll"
786 sevenZExtractPath := "H:\RocketLauncher\Utilities\Temp"
787 sevenZExtractPathOrig := ""
788 sevenZAttachSystemName := "false"
789 sevenZDelTemp := "true"
790 sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar"
791 sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar"
792 sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar"
793 sevenZGamesToKeep := ""
794 sevenZDeletePerSystem := "false"
795 sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar"
796 7zExtractPath := "H:\RocketLauncher\Utilities\Temp"
797 mgEnabled := "false"
798 mgKey := "~NumpadSub"
799 mgBackgroundColor := "FF000000"
800 mgSidePadding := "0.2"
801 mgWidthBaseRes := "1920"
802 mgHeightBaseRes := "1080"
803 mgYOffset := "500"
804 mgFont := "Arial"
805 mgText1Options := "x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic"
806 mgText1Text := "Please select a game"
807 mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic"
808 mgText2Offset := "70"
809 mgUseSound := "true"
810 mgSoundfreq := "300"
811 mgExitEffect := "none"
812 mgSelectedEffect := "rotate"
813 mgUseGameArt := "false"
814 mgCandidate := ""
815 mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side"
816 mgOnLaunch := "false"
817 pauseEnabled := "true"
818 pauseKey := "~NumpadAdd"
819 pauseBackToMenuBarKey := "X"
820 pauseZoomInKey := "C"
821 pauseZoomOutKey := "V"
822 pauseScreenshotKey := "~PrintScreen"
823 pauseHiToTextPath := "H:\RocketLauncher\Module Extensions\HiToText.exe"
824 pauseSaveStateKeyCodes := "{Shift down}{1 down}{1 up}{Shift up}{F2 down}{F2 up}|{Shift down}{2 down}{2 up}{Shift up}{F2 down}{F2 up}|{Shift down}{3 down}{3 up}{Shift up}{F2 down}{F2 up}|{Shift down}{4 down}{4 up}{Shift up}{F2 down}{F2 up}|{Shift down}{5 down}{5 up}{Shift up}{F2 down}{F2 up}|{Shift down}{6 down}{6 up}{Shift up}{F2 down}{F2 up}|{Shift down}{7 down}{7 up}{Shift up}{F2 down}{F2 up}|{Shift down}{8 down}{8 up}{Shift up}{F2 down}{F2 up}|{Shift down}{9 down}{9 up}{Shift up}{F2 down}{F2 up}|{Shift down}{10 down}{10 up}{Shift up}{F2 down}{F2 up}"
825 pauseLoadStateKeyCodes := "{Shift down}{1 down}{1 up}{Shift up}{F4 down}{F4 up}|{Shift down}{2 down}{2 up}{Shift up}{F4 down}{F4 up}|{Shift down}{3 down}{3 up}{Shift up}{F4 down}{F4 up}|{Shift down}{4 down}{4 up}{Shift up}{F4 down}{F4 up}|{Shift down}{5 down}{5 up}{Shift up}{F4 down}{F4 up}|{Shift down}{6 down}{6 up}{Shift up}{F4 down}{F4 up}|{Shift down}{7 down}{7 up}{Shift up}{F4 down}{F4 up}|{Shift down}{8 down}{8 up}{Shift up}{F4 down}{F4 up}|{Shift down}{9 down}{9 up}{Shift up}{F4 down}{F4 up}|{Shift down}{10 down}{10 up}{Shift up}{F4 down}{F4 up}"
826 keyboardEncoder := ""
827 keyboardEncoderEnabled := "false"
828 keymapperEnabled := "true"
829 keymapperAHKMethod := "false"
830 keymapper := "xpadder"
831 xpadderFullPath := "H:\RocketLauncher\Utilities\Xpadder\Xpadder.exe"
832 joyToKeyFullPath := "H:\RocketLauncher\Utilities\JoyToKey\JoyToKey.exe"
833 profilePath := "H:\RocketLauncher\Profiles"
834 keymapperProfilePath := "H:\RocketLauncher\Profiles\xpadder"
835 keymapperFrontEndProfileName := "LaunchBox"
836 keymapperFrontEndProfile := "xpadder"
837 keymapperRocketLauncherProfileEnabled := "true"
838 joyIDsEnabled := "true"
839 joyIDsPreferredControllersGlobal := ""
840 joyIDsPreferredControllersSystem := "use_global"
841 joyIDsPreferredControllersOnExit := ""
842 CustomJoyNamesEnabled := "false"
843 CustomJoyNames := ""
844 rotateMethod := "false"
845 FEProfile := "H:\RocketLauncher\Profiles\xpadder\LaunchBox"
846 defaultProfile := "H:\RocketLauncher\Profiles\xpadder\_Default"
847 systemProfile := "H:\RocketLauncher\Profiles\xpadder\NEC PC Engine-CD"
848 xPadderSystemProfile := "H:\RocketLauncher\Profiles\xpadder\NEC PC Engine-CD\_Default"
849 emuProfile := "H:\RocketLauncher\Profiles\xpadder\NEC PC Engine-CD\RetroArch"
850 romProfile := "H:\RocketLauncher\Profiles\xpadder\NEC PC Engine-CD\Bonanza Bros (Japan)"
851 RocketLauncherProfile := "H:\RocketLauncher\Profiles\xpadder\RocketLauncher"
852 blankProfile := "H:\RocketLauncher\Profiles\xpadder\_Default\blank"
853 ahkFEProfile := "H:\RocketLauncher\Profiles\AHK\LaunchBox"
854 ahkDefaultProfile := "H:\RocketLauncher\Profiles\AHK\_Default"
855 ahkSystemProfile := "H:\RocketLauncher\Profiles\AHK\NEC PC Engine-CD"
856 ahkEmuProfile := "H:\RocketLauncher\Profiles\AHK\NEC PC Engine-CD\RetroArch"
857 ahkRomProfile := "H:\RocketLauncher\Profiles\AHK\NEC PC Engine-CD\Bonanza Bros (Japan)"
858 ahkRocketLauncherProfile := "H:\RocketLauncher\Profiles\AHK\RocketLauncher"
859 bezelEnabled := "false"
860 bezelICEnabled := "true"
861 shaderName := "false"
862 shaderColor := ""
863 shaderTransparency := ""
864 statisticsEnabled := "true"
865 pressDuration := "-1"
866 emuVolume := "1"
867 dxwndIni := "H:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini"
868 dxwndFullPath := "H:\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
869 qResFullPath := "H:\RocketLauncher\Module Extensions\QRes.exe"
870 mon1O := ""
871 pacDrivedllFile := "H:\RocketLauncher\Module Extensions\PacDrive32.dll"
872 userFadeAnimIniFile := "H:\RocketLauncher\Lib\User Fade Animations.ini"
873 testFile := ""
874 testDuration := ""
875 initialErrorMode := "0"
876
87710:31:21:977 | RL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts
87810:31:21:979 | RL | INFO | +0 | BuildScript - Loaded Keymapper Init.ahk scripts
87910:31:21:980 | RL | INFO | +0 | BuildScript - Loaded Pause Init.ahk scripts
88010:31:21:982 | RL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts
88110:31:21:984 | RL | DEBUG | +0 | BuildScript - Module starts on line: 2
88210:31:21:986 | RL | INFO | +0 | BuildScript - Validating module
88310:31:21:994 | RL | INFO | +15 | BuildScript - Validation complete
88410:31:21:996 | RL | INFO | +0 | BuildScript - Module:
885 MEmu := "RetroArch"
886 MEmuV := "v1.3.6"
887 MURL := ["http://themaister.net/retroarch.html"]
888 MAuthor := ["djvj","zerojay","SweatyPickle"]
889 MVersion := "2.4.3"
890 MCRC := ""
891 iCRC := ""
892 MID := ""
893 MSystem := ["Acorn BBC Micro","AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Applied Technology MicroBee","Apple IIGS","Arcade Classics","Atari 2600","Atari 5200","Atari 7800","Atari 8-Bit","Atari Classics","Atari Jaguar","Atari Lynx","Atari ST","Atari XEGS","Bally Astrocade","Bandai Gundam RX-78","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Canon X07","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore MAX Machine","Commodore Amiga","Creatronic Mega Duck","Data East Classics","Dragon Data Dragon","Emerson Arcadia 2001","Entex Adventure Vision","Elektronika BK","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Konami Classics","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Microsoft MSX2+","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","Midway Classics","Namco Classics","Namco System 22","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 3DS","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo DS","Nintendo Entertainment System","Nintendo 3DS","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Game & Watch","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Satellaview","Nintendo SuFami Turbo","Panasonic 3DO","Elektronska Industrija Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","ScummVM","Sega 32X","Sega Classics","Sega Mega Drive 32X","Sega Mark III","Sega SC-3000","Sega SG-1000","Sega CD","Sega Dreamcast","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Meganet","Sega Nomad","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sharp X1","Sharp X68000","Sinclair ZX Spectrum","Sinclair ZX81","Sony PlayStation","Sony PlayStation Minis","Sony PocketStation","Sony PSP","Sony PSP Minis","Sord M5","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Technos","Texas Instruments TI 99-4A","Thomson MO5","Thomson TO7","Tiger Game.com","Tiki-100","Tomy Tutor","VTech CreatiVision","Watara Supervision","Williams Classics"]
894 ;----------------------------------------------------------------------------
895 ; Notes:
896 ; If the emu doesn't load and you get no error, usually this means the LibRetro DLL is not working!
897 ; Devs stated they will never add support for mounted images (like via DT)
898 ; Fullscreen is controlled via the module setting in RocketLauncherUI
899 ; This module uses the CLI version of RetroArch (retroarch.exe), not the GUI (retroarch-phoenix.exe).
900 ; The emu may make a mouse cursor appear momentarily during launch, MouseMove and hide_cursor seem to have no effect
901 ; Enable 7z support for archived roms
902 ; Available CLI options: https://github.com/PyroFilmsFX/iOS/blob/master/docs/retroarch.1
903 ;
904 ; LibRetro DLLs:
905 ; LibRetro DLLs come with the emu, but here is another source for them: http://forum.themaister.net/
906 ; Whatever cores you decide to use, make sure they are extracted anywhere in your Emu_Path\cores folder. The module will find and load the default core unless you choose a custom one for each system.
907 ; You can find supported cores that Retroarch supports simply by downloading them from the "retroarch-phoenix.exe" or by visiting here: https://github.com/libretro/libretro.github.com/wiki/Supported-cores
908 ; Some good discussion on cores and filters: http://forum.themaister.net/viewtopic.php?id=270
909 ;
910 ; SRM files:
911 ; The srm files location is determined by the configuration file used (savefile_directory = ":\whatever") The default RetroArch srm directory is ":\saves" You can select to sort into core folders (ie: :/saves/Mednafen PSX) by changing sort_savefiles_enable = "true" in the configuration file.
912 ;
913 ; Save states:
914 ; The save state files location is determined by the configuration file used (savestate_directory = ":\whatever") The default RetroArch savestate directory is ":\states" You can select to sort into core folders (ie: :/states/Mednafen PSX) by changing sort_savestates_enable = "true" in the configuration file.
915 ;
916 ; Config files:
917 ; By default, the module looks for config files in a folder called config in the RetroArch folder. Example: C:\emus\RetroArch\config. You can change this folder to anything you like by changing the module's ConfigFolder setting in RocketLauncherUI. This will be the config folder for the module and will NOT change the location of RetroArch's own /config directory.
918 ; RetroArch's global config file is called "retroarch.cfg". RetroArch will use a system cfg file named to match your System Name (example: Nintendo Entertainment System.cfg).
919 ; RetroArch will also load core config files named after the core name. Example: nestopia_libretro.cfg
920 ; This allows different settings globally, for each system, and for each core. If you want all systems to use the same retroarch.cfg, do not have any system or core cfg files, only have the retroarch.cfg.
921 ; If a core config exists, it takes precedence over the global config. And if a system config exists, it takes precedence over the core config.
922 ;
923 ; Core Options:
924 ; By default, RetroArch creates a retroarch-core-options.cfg in it's root directory. Example: C:\emus\RetroArch\retroarch-core-options.cfg. This will always be used if the default RetroArch.cfg is loaded. If a configuration file from any other location is used, RetroArch will create a retroarch-core-options.cfg file in the root of that directory. The module has an option to have RetroArch use only the default retroarch-core-options.cfg file no matter the path of the config directory or location of the configuiration file being used. To enable this option set Single_Core_Options to true.
925
926 ; MultiGame:
927 ; MultiGame support is currently only available for the Mednafen PSX core. Retroarch uses the same method as Mednafen to load multi-disc games. This method involves m3u playlists which are commonly used for music. The m3u files needed to load multi-disc games are generated for you by the module when you launch a multi-disc game and are saved to your corresponding rom directory. Due to m3u limitations, your multi-disc roms/images cannot be archived -- they must be unzipped. All single disc games can remain archived and you can still enable 7z under system settings. If you do not wish to use MultiGame support you can archive your roms/images and m3u generation will be skipped on launch.
928 ; The m3u files generated by the module contain a list of paths to all roms/images in the multi-disc set. Retroarch automatically loads the first path in the m3u so the first path will always be the disc you are loading. For example, Final Fantasy VII has 3 discs and if you load Disc 2 first, the order of the paths in the m3u will be disc 2, disc 3, disc 1. If you load Disc 3 first, the order will be disc 3, disc 1, disc 2. The module anticipates this and will load the correct disk, selected from the Pause/MultiDisk menus. However if you choose to manually use Retroarch's UI or disk swap keys to change discs, you will need to keep this in mind.
929 ; In order for RocketLauncher's MultiGame UI to swap discs, you must define Eject_Toggle_Key, Next_Disk_Key, and Previous_Disk_Key under global settings for the emulator in RocketLauncher. Because AHK and Retroarch use different naming conventions for some keyboard keys, it is best to use a letter, a number, or F1-F12.
930 ;
931 ; MAME:
932 ; MAME BIOS roms should be placed in Rom Path's directory. Some systems require the BIOS roms be placed in the MAME internal name directory. (Example: :\Rom Folder\a5200). The MAME BIOS_Roms_Folder option will have no effect unless you are using an older version of the mess core.
933 ;
934 ; System Specific Notes:
935 ; Microsoft MSX/MSX2: Launch an MSX game and in the core options, set the console to be an MSX2 and it will play both just fine.
936 ; Nintendo Famicom Disk System - Requires disksys.rom be placed in the folder you define as system_directory in the RetroArch's cfg.
937 ; Sega CD - Requires "bios_CD_E.bin", "bios_CD_J.bin", "bios_CD_U.bin" all be placed in the folder you define as system_directory in the RetroArch's cfg.
938 ; Super Nintendo Entertainment System - requires split all 10 dsp# & st### roms all be placed in the folder you define as system_directory in the RetroArch's cfg. Many games, like Super Mario Kart require these.
939 ; NEC TurboGrafx-CD (using pce fast core) - Requires "syscard3.pce" be placed in the folder you define as system_directory in the RetroArch's cfg.
940 ; NEC TurboGrafx-CD (using MAME core)
941 ; - You'll need to update a couple mame specific options in the Retroarch core options file to get it to boot from the cli. These should probably be updated automagically by the module. Turning softlists off, but might not need to.
942 ; mame_boot_from_cli = "enabled"
943 ; mame_softlists_enable = "disabled"
944 ; mame_softlists_auto_media = "disabled"
945 ; - Requires hash folder from MAME/MESS/UME, either from the source or release package. Save this in the system_directory you've defined for RetroArch. Something like \RetroArch\system\mame\hash\
946 ; - Requires the CD bios file(s) saved in the mame bios folder you've defined. Usually \RetroArch\system\mame\bios\
947 ; For PC Engine-CD you'll need the file "[cd] cd-rom system (japan) (v2.1).pce" zipped as cdsys.zip and saved in a pce subfolder in your bios path, so \RetroArch\system\mame\bios\pce\cdsys.zip
948 ; For PC Engine SuperGrafx-CD you'll need the file "[cd] super cd-rom system (japan) (v3.0).pce" zipped as scdsys.zip and saved in a pce subfolder in your bios path, so \RetroArch\system\mame\bios\pce\scdsys.zip
949 ; For TurboGrafx-CD you'll need the file "[cd] turbografx cd system card (usa) (v2.0).pce" zipped as cdsys.zip and saved in a tg16 subfolder in your bios path, so \RetroArch\system\mame\bios\tg16\cdsys.zip
950 ; For TurboDuo you'll need the file "[cd] turbografx cd super system card (usa) (v3.0).pce" zipped as scdsys.zip and saved in a tg16 subfolder in your bios path, so \RetroArch\system\mame\bios\tg16\scdsys.zip
951 ; Nintendo Super Game Boy - Set the Module setting in RocketLauncherUI SuperGameBoy to true to enable a system or only a rom to use SGB mode. This is not needed if your systemName is set to the official name of "Nintendo Super Game Boy". Requires "sgb.boot.rom" and "Super Game Boy (World).sfc" to be placed in the folder you define as system_directory in the RetroArch's cfg. This is needed if you want to use Super game boy mode and color palettes. Also requires using the latest bsnes core. Not all games support SGB mode.
952 ; Sony PSP/PlayStation Minis: To avoid the dialog box complaining about ppge_atlas.zim, download it from https://github.com/libretro/libretro-ppsspp/blob/master/assets/ppge_atlas.zim and place it in your Retroarch/system/PPSSPP/ directory.
953 ;----------------------------------------------------------------------------
954 StartModule()
955 BezelGUI()
956 FadeInStart()
957
958 primaryExe := new Emulator(emuPath . "\" . executable) ; instantiate emulator executable object
959 emuPrimaryWindow := new Window(new WindowTitle("RetroArch","RetroArch")) ; instantiate primary emulator window object
960 emuConsoleWindow := new Window(new WindowTitle("","ConsoleWindowClass")) ; instantiate emulator console window object
961
962 ; Here we define all supported systems for this module. This object controls how the module reacts to different systems. RetroArch can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
963 ; 1 - Official System Name in RocketLauncher
964 ; 2 - Short name used only for easy referencing within module
965 ; 3 - Default core
966 ; 4 - The system ID MAME core recognizes
967 RLLog.Debug("Module - Started building the " . MEmu . " object")
968 mTypeVar:="
969 ( LTrim
970 AAE|LibRetro_AAE|mame_libretro
971 Acorn BBC Micro|LibRetro_BBCB|mame_libretro|bbcb
972 Amstrad CPC|LibRetro_CPC|mame_libretro|cpc464
973 Amstrad GX4000|LibRetro_GX4K|mame_libretro|gx4000
974 APF Imagination Machine|LibRetro_APF|mame_libretro|apfimag
975 Apple IIGS|LibRetro_AIIGS|mame_libretro|apple2gs
976 Applied Technology MicroBee|LibRetro_MBEE|mame_libretro|mbeeic
977 Arcade Classics|LibRetro_ARCADE|mame_libretro
978 Atari 2600|LibRetro_2600|stella_libretro|a2600
979 Atari 5200|LibRetro_5200|mame_libretro|a5200
980 Atari 7800|LibRetro_7800|prosystem_libretro|a7800
981 Atari 8-Bit|LibRetro_ATARI8|mame_libretro|a800
982 Atari Classics|LibRetro_ACLS|mame_libretro
983 Atari Jaguar|LibRetro_JAG|virtualjaguar_libretro|jaguar
984 Atari Lynx|LibRetro_LYNX|handy_libretro|lynx
985 Atari ST|LibRetro_ST|hatari_libretro
986 Atari XEGS|LibRetro_XEGS|mame_libretro|xegs
987 Bally Astrocade|LibRetro_BAST|mame_libretro|astrocde
988 Bandai Gundam RX-78|LibRetro_BGRX|mame_libretro|rx78
989 Bandai Super Vision 8000|LibRetro_SV8K|mame_libretro|sv8000
990 Bandai Wonderswan|LibRetro_WSAN|mednafen_wswan_libretro|wswan
991 Bandai Wonderswan Color|LibRetro_WSANC|mednafen_wswan_libretro|wscolor
992 Canon X07|LibRetro_CX07|mame_libretro|x07
993 Capcom Classics|LibRetro_CAPC|mame_libretro
994 Capcom Play System|LibRetro_CPS1|fbalpha_libretro
995 Capcom Play System II|LibRetro_CPS2|fbalpha_libretro
996 Capcom Play System III|LibRetro_CPS3|mame_libretro
997 Casio PV-1000|LibRetro_CAS1K|mame_libretro|pv1000
998 Casio PV-2000|LibRetro_CAS2K|mame_libretro|pv2000
999 Cave|LibRetro_CAVE|mame_libretro
1000 Coleco ADAM|LibRetro_ADAM|mame_libretro|adam
1001 ColecoVision|LibRetro_COLEC|mame_libretro|coleco
1002 Commodore Amiga|LibRetro_PUAE|puae_libretro
1003 Commodore Max Machine|LibRetro_CMAX|mame_libretro|vic10
1004 Creatronic Mega Duck|LibRetro_DUCK|mame_libretro|megaduck
1005 Data East Classics|LibRetro_DATA|mame_libretro
1006 Dragon Data Dragon|LibRetro_DRAG64|mame_libretro|dragon64
1007 Elektronika BK|LibRetro_EBK|mame_libretro|bk0010
1008 Elektronska Industrija Pecom 64|LibRetro_P64|mame_libretro|pecom64
1009 Emerson Arcadia 2001|LibRetro_A2001|mame_libretro|arcadia
1010 Entex Adventure Vision|LibRetro_AVISION|mame_libretro|advision
1011 Epoch Game Pocket Computer|LibRetro_GPCKET|mame_libretro|gamepock
1012 Epoch Super Cassette Vision|LibRetro_SCV|mame_libretro|scv
1013 Exidy Sorcerer|LibRetro_SORCR|mame_libretro|sorcerer
1014 Fairchild Channel F|LibRetro_CHANF|mame_libretro|channelf
1015 Final Burn Alpha|LibRetro_FBA|fbalpha_libretro
1016 Funtech Super Acan|LibRetro_SACAN|mame_libretro|supracan
1017 GamePark 32|LibRetro_GP32|mame_libretro|gp32
1018 GCE Vectrex|LibRetro_VECTX|mame_libretro|vectrex
1019 Hartung Game Master|LibRetro_GMASTR|mame_libretro|gmaster
1020 Interton VC 4000|LibRetro_VC4K|mame_libretro|vc4000
1021 Irem Classics|LibRetro_IREM|mame_libretro
1022 JungleTac Sport Vii|LibRetro_SPORTV|mame_libretro|vii
1023 Konami Classics|LibRetro_KONC|mame_libretro
1024 Magnavox Odyssey 2|LibRetro_ODYS2|mame_libretro|odyssey2
1025 MAME|LibRetro_MAME|mame_libretro|mame
1026 Matra & Hachette Alice|LibRetro_ALICE|mame_libretro|alice32
1027 Mattel Aquarius|LibRetro_AQUA|mame_libretro|aquarius
1028 Mattel Intellivision|LibRetro_INTV|mame_libretro|intv
1029 MGT Sam Coupe|LibRetro_SAMCP|mame_libretro|
1030 Microsoft MS-DOS|LibRetro_MSDOS|dosbox_libretro
1031 Microsoft MSX|LibRetro_MSX|bluemsx_libretro
1032 Microsoft MSX2|LibRetro_MSX2|bluemsx_libretro
1033 Microsoft MSX2+|LibRetro_MSX2|bluemsx_libretro
1034 Microsoft Windows 3.x|LibRetro_WIN3X|dosbox_libretro
1035 Midway Classics|LibRetro_MIDC|mame_libretro
1036 Namco Classics|LibRetro_NAMC|mame_libretro
1037 Namco System 22|LibRetro_NAM2|mame_libretro
1038 NEC PC Engine|LibRetro_PCE|mednafen_pce_fast_libretro|pce,cart
1039 NEC PC Engine-CD|LibRetro_PCECD|mednafen_pce_fast_libretro|pce,cdrom
1040 NEC PC-FX|LibRetro_PCFX|mednafen_pcfx_libretro
1041 NEC SuperGrafx|LibRetro_SGFX|mednafen_supergrafx_libretro|sgx,cart
1042 NEC TurboGrafx-16|LibRetro_TG16|mednafen_pce_fast_libretro|tg16,cart
1043 NEC TurboGrafx-CD|LibRetro_TGCD|mednafen_pce_fast_libretro|tg16,cdrom
1044 Nintendo 3DS|LibRetro_3DS|citra_libretro
1045 Nintendo 64|LibRetro_N64|mupen64plus_libretro|n64
1046 Nintendo 64DD|LibRetro_N64|mupen64plus_libretro
1047 Nintendo Arcade Systems|LibRetro_NINARC|mame_libretro
1048 Nintendo Classics|LibRetro_NINC|mame_libretro
1049 Nintendo DS|LibRetro_DS|desmume_libretro
1050 Nintendo 3DS|LibRetro_3DS|citra_libretro|3ds
1051 Nintendo Entertainment System|LibRetro_NES|nestopia_libretro|nes
1052 Nintendo Famicom|LibRetro_NFAM|nestopia_libretro
1053 Nintendo Famicom Disk System|LibRetro_NFDS|nestopia_libretro|famicom
1054 Nintendo Game Boy|LibRetro_GB|gambatte_libretro|gameboy
1055 Nintendo Game Boy Advance|LibRetro_GBA|vba_next_libretro|gba
1056 Nintendo Game Boy Color|LibRetro_GBC|gambatte_libretro|gbcolor
1057 Nintendo Game Boy Japan|LibRetro_GBJ|gambatte_libretro|gameboy
1058 Nintendo Gamecube|LibRetro_GC|dolphin_libretro|gc
1059 Nintendo Game & Watch|LibRetro_GW|gw_libretro
1060 Nintendo Pokemon Mini|LibRetro_POKE|mame_libretro|pokemini
1061 Nintendo Satellaview|LibRetro_NSFS|snes9x_libretro
1062 Nintendo SuFami Turbo|LibRetro_NSFST|snes9x_libretro
1063 Nintendo Super Famicom|LibRetro_NSF|bsnes_balanced_libretro
1064 Nintendo Super Game Boy|LibRetro_SGB|bsnes_balanced_libretro
1065 Nintendo Virtual Boy|LibRetro_NVB|mednafen_vb_libretro|vboy
1066 Othello Multivision|LibRetro_OTHO|genesis_plus_gx_libretro
1067 Panasonic 3DO|LibRetro_3DO|4do_libretro
1068 Philips CD-i|LibRetro_CDI|mame_libretro|cdimono1
1069 Philips Videopac|LibRetro_PVID|mame_libretro|videopac
1070 RCA Studio II|LibRetro_STUD2|mame_libretro|studio2
1071 SCUMMVM|LibRetro_SCUMM|scummvm_libretro
1072 Sega 32X|LibRetro_32X|picodrive_libretro|32x
1073 Sega CD|LibRetro_SCD|genesis_plus_gx_libretro|segacd
1074 Sega Classics|LibRetro_SEGC|mame_libretro
1075 Sega Dreamcast|LibRetro_DCAST|reicast_libretro
1076 Sega Game Gear|LibRetro_GG|genesis_plus_gx_libretro|gamegear
1077 Sega Genesis|LibRetro_GEN|genesis_plus_gx_libretro|genesis
1078 Sega Mark III|Libretro_SM3|genesis_plus_gx_libretro
1079 Sega Master System|LibRetro_SMS|genesis_plus_gx_libretro|sms
1080 Sega Mega Drive|LibRetro_GEN|genesis_plus_gx_libretro|megadriv
1081 Sega Mega Drive 32X|LibRetro_MD32X|picodrive_libretro
1082 Sega Meganet|LibRetro_GEN|genesis_plus_gx_libretro|genesis
1083 Sega Nomad|LibRetro_GEN|genesis_plus_gx_libretro|genesis
1084 Sega Pico|LibRetro_PICO|picodrive_libretro
1085 Sega Saturn|LibRetro_SAT|yabause_libretro|saturn
1086 Sega Saturn Japan|LibRetro_SAT|yabause_libretro|saturnjp
1087 Sega SC-3000|LibRetro_SC3K|mame_libretro|sc3000
1088 Sega SG-1000|LibRetro_SG1K|genesis_plus_gx_libretro
1089 Sega ST-V|LibRetro_STV|mame_libretro
1090 Sega VMU|LibRetro_SVMU|mame_libretro|svmu
1091 Sharp X1|LibRetro_SX1|mame_libretro|x1
1092 Sharp X68000|LibRetro_SX68000|mame_libretro|x68000
1093 Sinclair ZX Spectrum|LibRetro_SPECZX|mame_libretro|spectrum
1094 Sinclair ZX81|LibRetro_ZX81|81_libretro|zx81
1095 SNK Classics|LibRetro_SNKC|mame_libretro
1096 SNK Neo Geo|LibRetro_NEO|fbalpha_libretro
1097 SNK Neo Geo AES|LibRetro_NEOAES|mame_libretro|aes
1098 SNK Neo Geo CD|LibRetro_NEOCD|mame_libretro|neocdz
1099 SNK Neo Geo MVS|LibRetro_NEOMVS|mame_libretro
1100 SNK Neo Geo Pocket|LibRetro_NGP|mednafen_ngp_libretro|ngp
1101 SNK Neo Geo Pocket Color|LibRetro_NGPC|mednafen_ngp_libretro|ngpc
1102 Sony PlayStation|LibRetro_PSX|mednafen_psx_libretro|psu
1103 Sony PlayStation Minis|LibRetro_PSXMIN|ppsspp_libretro
1104 Sony PocketStation|LibRetro_POCKS|mame_libretro|pockstat
1105 Sony PSP|LibRetro_PSP|ppsspp_libretro
1106 Sony PSP Minis|LibRetro_PSP|ppsspp_libretro
1107 Sord M5|LibRetro_SORD|mame_libretro|m5
1108 Spectravideo|LibRetro_SV328|mame_libretro|svi328n
1109 Super Nintendo Entertainment System|LibRetro_SNES|bsnes_balanced_libretro|snes
1110 Taito Classics|LibRetro_TAIC|mame_libretro
1111 Tandy TRS-80 Color Computer|LibRetro_TRS80|mame_libretro|coco3
1112 Technos|LibRetro_TECHN|mame_libretro
1113 Texas Instruments TI 99-4A|LibRetro_TI99|mame_libretro|ti99_4a
1114 Thomson MO5|LibRetro_MO5|mame_libretro|mo5
1115 Thomson TO7|LibRetro_TO7|mame_libretro|to7
1116 Tiger Game.com|LibRetro_TCOM|mame_libretro|gamecom
1117 Tiki-100|LibRetro_TIKI|mame_libretro|kontiki
1118 Tomy Tutor|LibRetro_TOMY|mame_libretro|tutor
1119 VTech CreatiVision|LibRetro_VTECH|mame_libretro|crvision
1120 Watara Supervision|LibRetro_SUPRV|mame_libretro|svision
1121 Williams Classics|LibRetro_WILLS|mame_libretro
1122 )"
1123 mType := Object()
1124 Loop, Parse, mTypeVar, `n, `r
1125 {
1126 obj := {}
1127 Loop, Parse, A_LoopField, |
1128 {
1129 If (A_Index = 1)
1130 obj.System := A_LoopField
1131 Else If (A_Index = 2)
1132 obj.ID := A_LoopField
1133 Else If (A_Index = 3)
1134 obj.Core := A_LoopField
1135 Else { ; 4
1136 StringSplit, tmp, A_LoopField, `,
1137 obj.MAMEID := tmp1
1138 obj.MAMEMedia := tmp2
1139 }
1140 }
1141 mType.Insert(obj["System"], obj)
1142 }
1143 RLLog.Debug("Module - Finished building the " . MEmu . " object")
1144 ; For easier use throughout the module
1145 retroSystem := mType[systemName].System
1146 retroID := mType[systemName].ID
1147 retroCore := mType[systemName].Core
1148 retroMAMEID := mType[systemName].MAMEID
1149 retroMAMEMedia := mType[systemName].MAMEMedia
1150 RLLog.Info("Module - Using these system variables:")
1151 RLLog.Info("Module - retroSystem: " . retroSystem)
1152 RLLog.Info("Module - retroID: " . retroID)
1153 RLLog.Info("Module - retroCore: " . retroCore)
1154 RLLog.Info("Module - retroMAMEID: " . retroMAMEID)
1155 RLLog.Info("Module - retroMAMEMedia: " . retroMAMEMedia)
1156 If !retroSystem
1157 ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this " . MEmu . " module: " . moduleName)
1158 If !retroCore
1159 ScriptError("Your Core ID is: " . retroID . "`nCould not find a default core to use. Please update the module with a default core.")
1160
1161 Fullscreen := moduleIni.Read("Settings", "Fullscreen","true",,1)
1162 configFolder := moduleIni.Read("Settings", "ConfigFolder",emuPath . "\config",,1)
1163 singlecoreoptions := moduleIni.Read("Settings", "single_core_options","false",,1) = "true" ? ":\retroarch-core-options.cfg" : """"
1164 mameRomPath := moduleIni.Read("MAME", "BIOS_Roms_Folder",,,1)
1165 mameHideNag := If moduleIni.Read("MAME", "Hide_Nag_Screen","false",,1) = "true" ? "enabled" : "disabled"
1166 mameHideInfo := If moduleIni.Read("MAME", "Hide_Info_Screen","false",,1) = "true" ? "enabled" : "disabled"
1167 mameHideWarn := If moduleIni.Read("MAME", "Hide_Warning_Screen","false",,1) = "true" ? "enabled" : "disabled"
1168 hideConsole := moduleIni.Read("Settings", "HideConsole","true",,1)
1169 ejectToggleKey := moduleIni.Read("Settings", "Eject_Toggle_Key",,,1)
1170 nextDiskKey := moduleIni.Read("Settings", "Next_Disk_Key",,,1)
1171 prevDiskKey := moduleIni.Read("Settings", "Previous_Disk_Key",,,1)
1172 core := moduleIni.Read(romName . "|" . systemName, "LibRetro_Core",retroCore,,1)
1173 superGB := moduleIni.Read(romName . "|" . systemName, "SuperGameBoy","false",,1)
1174 enableNetworkPlay := moduleIni.Read(romName . "|Network", "Enable_Network_Play","false",,1)
1175 overlay := moduleIni.Read(romName . "|" . systemName, "Overlay",,,1)
1176 videoShader := moduleIni.Read(romName . "|" . systemName, "VideoShader",,,1)
1177 aspectRatioIndex := moduleIni.Read(romName . "|" . systemName, "AspectRatioIndex",,,1)
1178 customViewportWidth := moduleIni.Read(romName . "|" . systemName, "CustomViewportWidth",,,1)
1179 customViewportHeight := moduleIni.Read(romName . "|" . systemName, "CustomViewportHeight",,,1)
1180 customViewportX := moduleIni.Read(romName . "|" . systemName, "CustomViewportX",,,1)
1181 customViewportY := moduleIni.Read(romName . "|" . systemName, "CustomViewportY",,,1)
1182 stretchToFillBezel := moduleIni.Read(romName . "|" . systemName, "StretchToFillBezel","false",,1)
1183 rotation := moduleIni.Read(romName . "|" . systemName, "Rotation",0,,1)
1184 cropOverscan := moduleIni.Read(romName . "|" . systemName, "CropOverscan",,,1)
1185 threadedVideo := moduleIni.Read(romName . "|" . systemName, "ThreadedVideo",,,1)
1186 vSync := moduleIni.Read(romName . "|" . systemName, "VSync",,,1)
1187 integerScale := moduleIni.Read(romName . "|" . systemName, "IntegerScale",,,1)
1188 configurationPerCore := moduleIni.Read(romName . "|" . systemName, "ConfigurationPerCore","false",,1)
1189 coreOverrides := moduleIni.Read(romName . "|" . systemName, "CoreOverrides","false",,1)
1190
1191 If (StringUtils.Contains(core, "^(mame|mess|ume)") && !retroMAMEID) {
1192 retroMAMEID := "mame" ; set all systems that use a mame core to the default mame ID so any system name is supported
1193 RLLog.Warning("Module - Setting MAMEID to default ""mame"" for """ . retroSystem . """")
1194 }
1195
1196 configFolder := RLObject.getFullPathFromRelative(rlPath,configFolder)
1197 mameRomPath := If mameRomPath ? RLObject.getFullPathFromRelative(rlPath,mameRomPath) : romPath
1198 overlay := RLObject.getFullPathFromRelative(rlPath,overlay)
1199 videoShader := RLObject.getFullPathFromRelative(rlPath,videoShader)
1200 rotateBezel := false
1201
1202 configFolder := new Folder(configFolder)
1203
1204 If (retroID = "LibRetro_SGB" || superGB = "true") ; if system or rom is set to use Super Game Boy
1205 { superGB := "true" ; setting this just in case it's false and the system is Nintendo Super Game Boy
1206 sgbRomPath := CheckFile(emuPath . "\system\Super Game Boy (World).sfc","Could not find the rom required for Super Game Boy support. Make sure the rom ""Super Game Boy (World).sfc"" is located in: " . emuPath . "\system")
1207 CheckFile(emuPath . "\system\sgb.boot.rom","Could not find the bios required for Super Game Boy support. Make sure the bios ""sgb.boot.rom"" is located in: " . emuPath . "\system")
1208 retroID := "LibRetro_SGB" ; switching to Super Game Boy mode
1209 retroSystem := "Nintendo Super Game Boy"
1210 }
1211
1212 ; Find the dll for this system
1213 libDll := CheckFile(emuPath . "\cores\" . core . ".dll", "Your " . retroID . " dll is set to " . core . " but could not locate this file:`n" . emuPath . "\cores\" . core . ".dll")
1214
1215 ; Find the cfg file to use
1216 If !configFolder.Exist()
1217 ScriptError("You need to make sure ""ConfigFolder"" is pointing to your RetroArch config folder. By default it is looking here: """ . configFolder.FilePath . """")
1218 globalRetroCfg := emuPath . "\retroarch.cfg"
1219 systemRetroCfg := configFolder.FilePath . "\" . retroSystem . ".cfg"
1220 coreRetroCfg := configFolder.FilePath . "\" . core . ".cfg"
1221 RLLog.Info("Module - Global cfg should be: " . globalRetroCfg)
1222 RLLog.Info("Module - System cfg should be: " . systemRetroCfg)
1223 RLLog.Info("Module - Core cfg should be: " . coreRetroCfg)
1224 foundCfg := ""
1225
1226 systemRetroCfg := new File(systemRetroCfg)
1227 coreRetroCfg := new File(coreRetroCfg)
1228 globalRetroCfg := new File(globalRetroCfg)
1229
1230 If systemRetroCfg.Exist() { ; check for system cfg first
1231 retroCFGFile := systemRetroCfg
1232 foundCfg := 1
1233 RLLog.Info("Module - Found a System cfg!")
1234 } Else If coreRetroCfg.Exist() { ; 2nd option is a core config
1235 retroCFGFile := coreRetroCfg
1236 foundCfg := 1
1237 RLLog.Info("Module - Found a Core cfg!")
1238 } Else If globalRetroCfg.Exist() { ; 3rd is global cfg
1239 retroCFGFile := globalRetroCfg
1240 foundCfg := 1
1241 RLLog.Info("Module - Found a Global cfg!")
1242 }
1243 If foundCfg {
1244 RLLog.Info("Module - " . MEmu . " is using " . retroCFGFile.FileFullPath . " as its config file.")
1245 retroCFG := LoadProperties(retroCFGFile.FileFullPath)
1246 } Else
1247 RLLog.Warning("Module - Could not find a cfg file to update settings. RetroArch will make one for you.")
1248
1249 If StringUtils.Contains(rotation,"1|3") ; use vertical bezel if RA rotation is set to 90 or 270 degrees
1250 rotateBezel := true
1251
1252 If StringUtils.Contains(retroID, "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX") { ; these systems require the retroarch settings to be read
1253 retroSysDir := ReadProperty(retroCFG,"system_directory") ; read value
1254 retroSysDir := ConvertRetroCFGKey(retroSysDir) ; remove dbl quotes
1255 retroSysDirLeft := StringUtils.Left(retroSysDir, 2)
1256 If (retroSysDirLeft = ":\") { ; if retroarch is set to use a default folder
1257 retroSysDir := StringUtils.TrimLeft(retroSysDir, 1)
1258 RLLog.Info("Module - RetroArch is using a relative system path: """ . retroSysDir . """")
1259 retroSysDir := emuPath . retroSysDir
1260 }
1261 If !retroSysDir
1262 ScriptError("RetroArch requires you to set your system_directory and place bios rom(s) in there for """ . retroSystem . """ to function. Please do this first by running ""retroarch-phoenix.exe"" manually.")
1263 checkForSlash := StringUtils.Right(retroSysDir, 1)
1264 If (checkForSlash = "\") ; check if a backslash is the last character. If it is, remove it, as this is non-standard method to define folders
1265 retroSysDir := StringUtils.TrimRight(retroSysDir, 1)
1266 }
1267
1268 If (StringUtils.Contains(core, "^(mame|mess|ume)")) || (StringUtils.Contains(retroID, "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX")) || (StringUtils.Contains(retroID, "LibRetro_NES") && (StringUtils.Contains(core, "nestopia_libretro"))) { ; these systems will use an ini to store game specific settings
1269 RLLog.Info("Module - Reading / creating system ini for specific settings.")
1270 If !StringUtils.Contains(core, "^(mame|mess|ume)") {
1271 If !SystemModuleIni.Exist()
1272 SystemModuleIni.Append ; create a new blank ini file if one does not exist
1273 }
1274
1275 coreOptionsCFG := LoadProperties(coreOptionsCFGFile.FileFullPath)
1276
1277 If StringUtils.Contains(core, "^(mame|mess|ume)") { ; Set some MAME/MESS/UME core options.
1278 tmpCore := If StringUtils.Contains(core, "mame") ? "mame" : "mess"
1279 WriteProperty(coreOptionsCFG, tmpCore . "_read_config", """enabled""", 1)
1280 WriteProperty(coreOptionsCFG, tmpCore . "_boot_from_cli", """enabled""", 1) ; This needs to be enabled in order to run games with RLauncher
1281 WriteProperty(coreOptionsCFG, tmpCore . "_hide_nagscreen", "" . mameHideNag . "", 1)
1282 WriteProperty(coreOptionsCFG, tmpCore . "_hide_infoscreen", "" . mameHideInfo . "", 1)
1283 WriteProperty(coreOptionsCFG, tmpCore . "_hide_warnings", "" . mameHideWarn . "", 1)
1284 } Else If StringUtils.Contains(retroID, "LibRetro_N64") { ; Nintendo 64
1285 mupenGfx := moduleIni.Read(romName . "|" . systemName, "Mupen_Gfx_Plugin", "auto",,1)
1286 mupenRsp := moduleIni.Read(romName . "|" . systemName, "Mupen_RSP_Plugin", "auto",,1)
1287 mupenCpu := moduleIni.Read(romName . "|" . systemName, "Mupen_CPU_Core", "dynamic_recompiler",,1)
1288 mupenPak1 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_1", "memory",,1)
1289 mupenPak2 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_2", "memory",,1)
1290 mupenPak3 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_3", "memory",,1)
1291 mupenPak4 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_4", "memory",,1)
1292 mupenGfxAccur := moduleIni.Read(romName . "|" . systemName, "Mupen_Gfx_Accuracy", "high",,1)
1293 mupenExpMem := moduleIni.Read(romName . "|" . systemName, "Mupen_Disable_Exp_Memory", "no",,1)
1294 mupenTexturFilt := moduleIni.Read(romName . "|" . systemName, "Mupen_Texture_Filtering", "nearest",,1)
1295 mupenViRefresh := moduleIni.Read(romName . "|" . systemName, "Mupen_VI_Refresh", "2200",,1)
1296 mupenFramerate := moduleIni.Read(romName . "|" . systemName, "Mupen_Framerate", "fullspeed",,1)
1297 mupenResolution := moduleIni.Read(romName . "|" . systemName, "Mupen_Resolution", "640x480",,1)
1298 mupenPolyOffstFctr := moduleIni.Read(romName . "|" . systemName, "Mupen_Polygon_Offset_Factor", "-3.0",,1)
1299 mupenPolyOffstUnts := moduleIni.Read(romName . "|" . systemName, "Mupen_Polygon_Offset_Units", "-3.0",,1)
1300 mupenViOverlay := moduleIni.Read(romName . "|" . systemName, "Mupen_VI_Overlay", "disabled",,1)
1301 mupenAnalogDzone := moduleIni.Read(romName . "|" . systemName, "Mupen_Analog_Deadzone", "15",,1)
1302
1303 WriteProperty(coreOptionsCFG, "mupen64-gfxplugin", mupenGfx, 1)
1304 WriteProperty(coreOptionsCFG, "mupen64-rspplugin", mupenRsp, 1)
1305 WriteProperty(coreOptionsCFG, "mupen64-cpucore", mupenCpu, 1)
1306 WriteProperty(coreOptionsCFG, "mupen64-pak1", mupenPak1, 1)
1307 WriteProperty(coreOptionsCFG, "mupen64-pak2", mupenPak2, 1)
1308 WriteProperty(coreOptionsCFG, "mupen64-pak3", mupenPak3, 1)
1309 WriteProperty(coreOptionsCFG, "mupen64-pak4", mupenPak4, 1)
1310 WriteProperty(coreOptionsCFG, "mupen64-gfxplugin-accuracy", mupenGfxAccur, 1)
1311 WriteProperty(coreOptionsCFG, "mupen64-disableexpmem", mupenExpMem, 1)
1312 WriteProperty(coreOptionsCFG, "mupen64-filtering", mupenTexturFilt, 1)
1313 WriteProperty(coreOptionsCFG, "mupen64-virefresh", mupenViRefresh, 1)
1314 WriteProperty(coreOptionsCFG, "mupen64-framerate", mupenFramerate, 1)
1315 WriteProperty(coreOptionsCFG, "mupen64-screensize", mupenResolution, 1)
1316 WriteProperty(coreOptionsCFG, "mupen64-polyoffset-factor", mupenPolyOffstFctr, 1)
1317 WriteProperty(coreOptionsCFG, "mupen64-polyoffset-units", mupenPolyOffstUnts, 1)
1318 WriteProperty(coreOptionsCFG, "mupen64-angrylion-vioverlay", mupenViOverlay, 1)
1319 WriteProperty(coreOptionsCFG, "mupen64-astick-deadzone", mupenAnalogDzone, 1)
1320 } Else If StringUtils.Contains(retroID, "LibRetro_NES") { ; these systems will use an ini to store game specific settings
1321 If StringUtils.Contains(core, "nestopia_libretro") { ; Nestopia
1322 nestopiaBlargg := moduleIni.Read(romName . "|Nestopia", "Nestopia_Blargg_NTSC_Filter", "disabled",,1)
1323 nestopiaPalette := moduleIni.Read(romName . "|Nestopia", "Nestopia_Palette", "canonical",,1)
1324 nestopiaNoSprteLimit := moduleIni.Read(romName . "|Nestopia", "Nestopia_Remove_Sprites_Limit", "disabled",,1)
1325
1326 WriteProperty(coreOptionsCFG, "nestopia_blargg_ntsc_filter", nestopiaBlargg, 1)
1327 WriteProperty(coreOptionsCFG, "nestopia_palette", nestopiaPalette, 1)
1328 WriteProperty(coreOptionsCFG, "nestopia_nospritelimit", nestopiaNoSprteLimit, 1)
1329 }
1330 } Else If StringUtils.Contains(retroID, "LibRetro_LYNX") { ; Atari Lynx
1331 If StringUtils.Contains(core, "handy_libretro") { ; Handy
1332 handyRotate := moduleIni.Read(romName . "|" . systemName, "Handy_Rotation", "None",,1)
1333 If StringUtils.Contains(handyRotate, "240") or StringUtils.Contains(handyRotate, "90")
1334 rotateBezel := true
1335 WriteProperty(coreOptionsCFG, "handy_rot", handyRotate, 1)
1336 }
1337 } Else If StringUtils.Contains(retroID, "LibRetro_PSX") { ; Sony PlayStation
1338 psxCdImageCache := moduleIni.Read(romName . "|" . systemName, "PSX_CD_Image_Cache", """enabled""",,1)
1339 psxMemcardHandling := moduleIni.Read(romName . "|" . systemName, "PSX_Memcard_Handling", """libretro""",,1)
1340 psxDualshockAnalogToggle := moduleIni.Read(romName . "|" . systemName, "PSX_Dualshock_Analog_Toggle", """enabled""",,1)
1341
1342 WriteProperty(coreOptionsCFG, "beetle_psx_cdimagecache", psxCdImageCache, 1)
1343 WriteProperty(coreOptionsCFG, "beetle_psx_use_mednafen_memcard0_method", psxMemcardHandling, 1)
1344 WriteProperty(coreOptionsCFG, "beetle_psx_analog_toggle", psxDualshockAnalogToggle, 1)
1345 }
1346 SaveProperties(coreOptionsCFGFile.FileFullPath, coreOptionsCFG)
1347 }
1348
1349 hideEmuObj := Object(emuConsoleWindow,0,emuPrimaryWindow,1)
1350 7z(romPath, romName, romExtension, sevenZExtractPath)
1351
1352 mgM3UFile := new File(romPath . "\" . romTable[1,4] . ".m3u")
1353
1354 mgRomExtensions := "cue|iso|ccd"
1355 mgValidExtension := false
1356
1357 Loop, Parse, mgRomExtensions, |
1358 If (romExtension = "." . A_LoopField)
1359 mgValidExtension := true
1360
1361 If (StringUtils.Contains(retroID, "LibRetro_PSX") && romTable.MaxIndex() && mgValidExtension) { ; See if MultiGame table is populated
1362 m3uRomIndex := Object()
1363 mgType := romTable[1,6] . " "
1364 mgMaxIndex := romTable.MaxIndex()
1365 mgRomIndex := 0
1366
1367 If mgM3UFile.Exist()
1368 mgM3UFile.Delete()
1369
1370 Loop % mgMaxIndex
1371 {
1372 If (romTable[A_Index, 3] = romName) {
1373 tempType := romTable[A_Index, 5]
1374 mgRomIndex := StringUtils.TrimLeft(tempType, StringUtils.StringLength(mgType))
1375 RLLog.Info("Found rom index in rom set in romTable: " . mgRomIndex)
1376 Break
1377 }
1378 }
1379
1380 If (mgRomIndex > 0) {
1381 tempRomIndex := mgRomIndex
1382 Loop % mgMaxIndex
1383 {
1384 mgTypeIndex := mgType . tempRomIndex
1385 m3uRomIndex.Insert(tempRomIndex)
1386
1387 Loop % mgMaxIndex
1388 {
1389 If (romTable[A_Index, 5] = mgTypeIndex) {
1390 tempRomPath := romTable[A_Index, 1]
1391 mgM3UFile.Append(tempRomPath . "`n")
1392 RLLog.Info("Module - Appending rom path to m3u: " . tempRomPath)
1393 Break
1394 }
1395 }
1396
1397 If (tempRomIndex < mgMaxIndex)
1398 tempRomIndex++
1399 Else
1400 tempRomIndex := 1
1401 }
1402 }
1403 }
1404
1405 ; MAME/MESS/UME core options
1406 MAMEParam1 := ""
1407 MAMEParam2 := ""
1408 MAMEParam3 := ""
1409 If StringUtils.Contains(core, "^(mame|mess|ume)") { ; if a MAME/MESS/UME core is used
1410 If !retroMAMEID
1411 ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for the MAME/MESS/UME LibRetro core")
1412 Else
1413 RLLog.Info("Module - MAME/MESS/UME mode using a known ident: " . retroMAMEID)
1414
1415 If !mameRomPath
1416 ScriptError("Please set the RetroArch module setting ""BIOS_Roms_Folder"" to the folder that contains your MAME/MESS/UME BIOS roms to use with RetroArch.")
1417
1418 If (retroMAMEID = "mame") { ; want this for arcade mame only
1419 RLLog.Info("Module - Retroarch MAME/MESS/UME Arcade mode enabled")
1420 fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
1421 } Else {
1422 RLLog.Info("Module - Retroarch MAME/MESS/UME Console/PC mode enabled")
1423 MAMEParam1 := ""
1424 MAMEParam2 := " -rompath \""" . mameRomPath . "\"""
1425
1426 ; If we already have a media type, then use it.
1427 If (StringUtils.Contains(retroMAMEID, "tg16|pce") && retroMAMEMedia = "cart") {
1428 ;MAMEParam3 := " -cart \" . """" . romPath . "\" . romName . romExtension . "\" . """"
1429 MAMEParam3 := " -cart \""" . romPath . "\" . romName . romExtension . "\"""""
1430 ; TODO: This needs a better way to handle the cdrom bios files, in my opinion. As it is, there's no clean way to pick between the v2.00 or v3.00 bios.
1431 ; Defaulting to the TurboDuo cdrom bios since it will play 2.00 or 3.00 games.
1432 } Else If (StringUtils.Contains(retroMAMEID, "tg16|pce") && retroMAMEMedia = "cdrom") {
1433 ;MAMEParam3 := " -cart cdsys -cdrm \" . """" . romPath . "\" . romName . romExtension . "\" . """"
1434 MAMEParam3 := " -cart scdsys -cdrm \""" . romPath . "\" . romName . romExtension . "\"""""
1435 } Else {
1436 ; Build a key/value object containing the different MAMEParam3 choices
1437 MAMEP3 := Object("alice32","cass1","gp32","memc","cpc464","cass","spectrum","cass","dragon64","cass","cdimono1","cdrom","bk0010","cass","neocd","cdrom","neocdz","cdrom","saturn","cdrm","saturnjp","cdrm","svi328n","cass","pecom64","cass","psu","cdrm","svmu","quik","gamecom","cart1","mbeeic","quik1")
1438 MAMEParam3 := MAMEP3[retroMAMEID] ; search object for the retroMAMEID pair
1439 MAMEParam3 := " -" . (If MAMEParam3 ? MAMEParam3 : "cart") . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
1440 }
1441
1442 If (retroMAMEID = "mbeeic") ; Applied Technology MicroBee
1443 { microbeeModel := IniReadCheck(MAMESysINI, romName, "MicroBee_Model","mbeeic",,1)
1444 If microbeeModel not in mbee,mbeeic,mbeepc,mbeepc85,mbee56
1445 ScriptError("This is not a known MicroBee model value: " . microbeeModel)
1446 Else If (microbeeModel != "mbeeic")
1447 retroMAMEID := microbeeModel
1448 If romExtension in .mwb,.com,.bee
1449 mediaDeviceType := "quik1"
1450 Else If romExtension in .wav,.tap
1451 mediaDeviceType := "cass"
1452 Else If romExtension in .rom
1453 mediaDeviceType := "cart"
1454 Else If romExtension in .dsk
1455 mediaDeviceType := "flop1"
1456 Else ; .bin format
1457 mediaDeviceType := "quik2"
1458 MAMEParam3 := " -" . mediaDeviceType . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
1459 }
1460
1461 If (retroMAMEID = "x68000") ; Sharp X68000
1462 {
1463 If romExtension in .xdf,.hdm,.2hd,.dim,.d77,.d88,.1dd,.dfi,.imd,.ipf,.mfi,.mfm,.td0,.cqm,.cqi,.dsk
1464 mediaDeviceType := "flop1"
1465 Else ; .bin format
1466 mediaDeviceType := "sasi"
1467 MAMEParam3 := " -" . mediaDeviceType . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
1468 }
1469
1470 fullRomPath := MAMEParam1 . MAMEParam2 . MAMEParam3
1471 }
1472 } Else If (superGB = "true") {
1473 RLLog.Info("Module - Retroarch Super Game Boy mode enabled")
1474 fullRomPath := " """ . sgbRomPath . """ --subsystem sgb """ . romPath . "\" . romName . romExtension . """"
1475 } Else {
1476 RLLog.Info("Module - Retroarch standard mode enabled")
1477 fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
1478 }
1479
1480 If (retroID = "LibRetro_NFDS") ; Nintendo Famicom Disk System
1481 { disksysRom := new File(retroSysDir . "\disksys.rom")
1482 If !disksysRom.Exist()
1483 ScriptError("RetroArch requires ""disksys.rom"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
1484 } Else If (retroID = "LibRetro_SCD") ; Sega CD
1485 { If !StringUtils.Contains(romExtension, "\.bin|\.cue|\.iso")
1486 ScriptError("RetroArch only supports Sega CD games in bin|cue|iso format. It does not support:`n" . romExtension)
1487 biosCDEBin := new File(retroSysDir . "\bios_CD_E.bin")
1488 biosCDUBin := new File(retroSysDir . "\bios_CD_U.bin")
1489 biosCDJBin := new File(retroSysDir . "\bios_CD_J.bin")
1490 If !biosCDEBin.Exist()
1491 ScriptError("RetroArch requires ""bios_CD_E.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
1492 If !biosCDUBin.Exist()
1493 ScriptError("RetroArch requires ""bios_CD_U.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
1494 If !biosCDJBin.Exist()
1495 ScriptError("RetroArch requires ""bios_CD_J.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
1496 } Else If StringUtils.Contains(retroID,"LibRetro_PCECD|LibRetro_TGCD") ; NEC PC Engine-CD and NEC TurboGrafx-CD
1497 { If !StringUtils.Contains(romExtension,"\.ccd|\.cue")
1498 ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
1499 sysCard3Pce := new File(retroSysDir . "\syscard3.pce")
1500 If !sysCard3Pce.Exist()
1501 ScriptError("RetroArch requires ""syscard3.pce"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
1502 } Else If (retroID = "LibRetro_PCFX")
1503 { If !StringUtils.Contains(romExtension,"\.ccd|\.cue")
1504 ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
1505 pcfxBios := new File(retroSysDir . "\pcfx.bios")
1506 If !pcfxBios.Exist()
1507 ScriptError("RetroArch requires ""pcfx.bios"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
1508 } Else If (retroID = "LibRetro_SCUMM")
1509 {
1510 scummFile := new File(romPath . "\" . romName . ".scummvm")
1511 If !scummFile.Exist()
1512 scummFile.Append("""" . romName . """")
1513 }
1514
1515 networkSession := ""
1516 If (enableNetworkPlay = "true") {
1517 RLLog.Info("Module - Network Multi-Player is an available option for " . dbName)
1518
1519 netplayNickname := moduleIni.Read("Network", "NetPlay_Nickname","Player",,1)
1520 getWANIP := moduleIni.Read("Network", "Get_WAN_IP","false",,1)
1521
1522 If (getWANIP = "true")
1523 myPublicIP := GetPublicIP()
1524
1525 RLLog.Warning("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE")
1526 defaultServerIP := moduleIni.Read("Network", "Default_Server_IP", myPublicIP,,1)
1527 defaultServerPort := moduleIni.Read("Network", "Default_Server_Port",,,1)
1528 lastIP := moduleIni.Read("Network", "Last_IP", defaultServerIP,,1) ; does not need to be on the ISD
1529 lastPort := moduleIni.Read("Network", "Last_Port", defaultServerPort,,1) ; does not need to be on the ISD
1530
1531 mpMenuStatus := MultiPlayerMenu(lastIP,lastPort,networkType,,0)
1532 If (mpMenuStatus = -1) { ; if user exited menu early
1533 RLLog.Warning("Module - Cancelled MultiPlayer Menu. Exiting module.")
1534 ExitModule()
1535 }
1536 If networkSession {
1537 RLLog.Info("Module - Using a Network for " . dbName)
1538 moduleIni.Write(networkPort, "GlobalModuleIni", "Network", "Last_Port")
1539 ; msgbox lastIP: %lastIP%`nlastPort: %lastPort%`nnetworkIP: %networkIP%`nnetworkPort: %networkPort%
1540 If (networkType = "client") {
1541 moduleIni.Write(networkIP, "GlobalModuleIni", "Network", "Last_IP") ; Save last used IP and Port for quicker launching next time
1542 netCommand := " -C " . networkIP . " --port " . networkPort . " --nick """ . netplayNickname . """" ; -C = connect as client
1543 } Else { ; server
1544 netCommand := " -H --port " . networkPort . " --nick """ . netplayNickname . """" ; -H = host as server
1545 }
1546 RLLog.Warning("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE")
1547 RLLog.Info("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """")
1548 } Else
1549 RLLog.Info("Module - User chose Single Player mode for this session")
1550 }
1551
1552 BezelStart(,,(If rotateBezel ? 1:""))
1553
1554 If foundCfg {
1555 If (stretchToFillBezel = "true" and bezelEnabled = "true" and bezelPath)
1556 {
1557 customViewportWidth := bezelScreenWidth
1558 customViewportHeight := bezelScreenHeight
1559 customViewportX := 0
1560 customViewportY := 0
1561 aspectRatioIndex := 22
1562 RLLog.Info("Stretching viewport to fit bezel")
1563 }
1564
1565 raCfgHasChanges := ""
1566 WriteRetroProperty("core_options_path", singlecoreoptions)
1567 WriteRetroProperty("input_overlay", overlay)
1568 WriteRetroProperty("video_shader", videoShader)
1569 WriteRetroProperty("aspect_ratio_index", aspectRatioIndex)
1570 WriteRetroProperty("custom_viewport_width", customViewportWidth)
1571 WriteRetroProperty("custom_viewport_height", customViewportHeight)
1572 WriteRetroProperty("custom_viewport_x", customViewportX)
1573 WriteRetroProperty("custom_viewport_y", customViewportY)
1574 WriteRetroProperty("video_rotation", rotation)
1575 WriteRetroProperty("video_crop_overscan", cropOverscan)
1576 WriteRetroProperty("video_threaded", threadedVideo)
1577 WriteRetroProperty("video_vsync", vSync)
1578 WriteRetroProperty("video_scale_integer", integerScale)
1579 WriteRetroProperty("input_disk_eject_toggle", ejectToggleKey)
1580 WriteRetroProperty("input_disk_next", nextDiskKey)
1581 WriteRetroProperty("input_disk_prev", prevDiskKey)
1582 If StringUtils.Contains(retroID, "LibRetro_PSX") {
1583 Loop, 8 ; Loop 8 times for 8 controllers
1584 { p%A_Index%ControllerType := moduleIni.Read(romName . "|" . systemName, "P" . A_Index . "_Controller_Type", 517,,1)
1585 WriteRetroProperty("input_libretro_device_p" . A_Index, p%A_Index%ControllerType)
1586 }
1587 }
1588
1589 If raCfgHasChanges {
1590 RLLog.Info("Module - Saving changed settings to: """ . retroCFGFile.FileFullPath . """")
1591 SaveProperties(retroCFGFile.FileFullPath, retroCFG)
1592 }
1593 }
1594
1595 fullscreen := If fullscreen = "true" ? " -f" : ""
1596 retroCFGFileCLI := If foundCfg ? " -c """ . retroCFGFile.FileFullPath . """" : ""
1597
1598 coreOverridesRelative := AbsoluteFromRelative("", coreOverrides)
1599 coreOverridesCfg := new File(coreOverridesRelative)
1600
1601 If coreOverridesCfg.Exist() {
1602 retroCoreOverrides := " --appendconfig """ . coreOverridesRelative . """"
1603 }
1604
1605 HideAppStart(hideEmuObj,hideEmu)
1606
1607 If (StringUtils.Contains(core, "^(mame|mess|ume)") && (retroMAMEID != "mame")) { ; if a MAME/MESS/UME core is used
1608 primaryExe.Run(" """ . (retroMAMEID ? retroMAMEID : "") . fullRomPath . """ " . fullscreen . retroCFGFileCLI . " -L """ . libDll . """" . retroCoreOverrides . netCommand, "Hide")
1609 } Else If (retroID = "LibRetro_SCUMM") {
1610 primaryExe.Run(" """ . scummFile.FileFullPath . """" . fullscreen . retroCFGFileCLI . " -L """ . libDll . """" . retroCoreOverrides . netCommand, "Hide")
1611 } Else If (retroID = "LibRetro_SGB" || If superGB = "true") { ; For some reason, the order of our command line matters in this particular case.
1612 primaryExe.Run(fullscreen . retroCFGFileCLI . " -L """ . libDll . """" . fullRomPath . retroCoreOverrides . netCommand, "Hide")
1613 } Else If mgM3UFile.Exist() {
1614 primaryExe.Run(" """ . mgM3UFile.FileFullPath . """" . fullscreen . retroCFGFileCLI . " -L """ . libDll . """" . retroCoreOverrides . netCommand, "Hide")
1615 } Else {
1616 primaryExe.Run(" " . fullRomPath . fullscreen . retroCFGFileCLI . " -L """ . libDll . """" . retroCoreOverrides . netCommand, "Hide")
1617 }
1618
1619 mpMenuStatus := ""
1620 If networkSession {
1621 canceledServerWait := false
1622 multiplayerMenuExit := false
1623 TimerUtils.SetTimer("NetworkConnectedCheck", 500)
1624
1625 If (networkType = "server") {
1626 RLLog.Info("Module - Waiting for a client to connect to your server")
1627 mpMenuStatus := MultiPlayerMenu(,,,,,,,,"You are the server. Please wait for your client to connect.")
1628 } Else { ; client
1629 RLLog.Info("Module - Trying to contact the server to establish a connection.")
1630 mpMenuStatus := MultiPlayerMenu(,,,,,,,,"Attempting to connect to the server...")
1631 }
1632
1633 If (mpMenuStatus = -1) { ; if user exited menu early before a client connected
1634 RLLog.Warning("Module - Cancelled waiting for the " . If (networkType = "server") ? "client to connect" : "server to respond" . ". Exiting module.")
1635 If primaryExe.Process("Exist")
1636 primaryExe.Process("Close") ; must close process as the exe is waiting for a client to connect and no window was drawn yet
1637 ExitModule()
1638 } Else { ; blank response from MultiPlayerMenu, exited properly
1639 RLLog.Info("Module - " . If (networkType = "server") ? "Client has connected" : "Connected to the server")
1640 emuPrimaryWindow.Wait()
1641 emuPrimaryWindow.WaitActive()
1642 }
1643 TimerUtils.SetTimer("NetworkConnectedCheck", "Off")
1644 } Else { ; single player
1645 emuPrimaryWindow.Wait()
1646 emuPrimaryWindow.WaitActive()
1647 }
1648
1649 If (hideConsole = "true")
1650 emuConsoleWindow.Set("Transparent", "On") ; makes the console window transparent so you don't see it on exit
1651
1652 BezelDraw()
1653 HideAppEnd(hideEmuObj,hideEmu)
1654 FadeInExit()
1655 primaryExe.Process("WaitClose")
1656 7zCleanUp()
1657 BezelExit()
1658 FadeOutExit()
1659 ExitModule()
1660
1661
1662 ; Writes new properties into the retroCFG if defined by user
1663 WriteRetroProperty(key,value="") {
1664 If (value != "") {
1665 Global retroCFG,raCfgHasChanges
1666 WriteProperty(retroCFG, key, value,1,1)
1667 raCfgHasChanges := 1
1668 }
1669 }
1670
1671 ; Used to convert between RetroArch keys and usable data
1672 ConvertRetroCFGKey(txt,direction="read"){
1673 Global emuPath,RLLog
1674 If (direction = "read")
1675 { newtxt := StringUtils.TrimLeft(txt,1,0) ; removes the " from the left of the txt
1676 newtxt := StringUtils.TrimRight(newtxt,1,0) ; removes the " from the right of the txt
1677 relativeCheck := StringUtils.SubStr(newtxt,1,1,0)
1678 If StringUtils.Contains(relativeCheck,":",0) { ; if the path contains a ":" then it is a relative path
1679 RLLog.Debug("ConvertRetroCFGKey - " . newtxt . " is a relative path")
1680 newtxt := StringUtils.TrimLeft(newtxt,1,0) ; removes the : from the left of the txt
1681 newtxt := AbsoluteFromRelative(emuPath, "." . newtxt) ; convert relative to absolute
1682 }
1683 If StringUtils.Contains(newtxt,"/",0)
1684 newtxt := StringUtils.Replace(newtxt,"/","\",1,,0) ; replaces all forward slashes with backslashes
1685 } Else If (direction = "write")
1686 { newtxt := """" . txt . """" ; wraps the txt with ""
1687 If StringUtils.Contains(newtxt,"\\",0)
1688 newtxt := StringUtils.Replace(newtxt,"\","/",1,,0) ; replaces all backslashes with forward slashes
1689 } Else
1690 ScriptError("Not a valid use of ConvertRetroCFGKey. Only ""read"" or ""write"" are supported.")
1691 RLLog.Debug("ConvertRetroCFGKey - Converted " . txt . " to " . newtxt)
1692 Return newtxt
1693 }
1694
1695 MultiGame:
1696 KeyUtils.SetKeyDelay(100)
1697 emuPrimaryWindow.Activate()
1698 KeyUtils.Send("{" . ejectToggleKey . " down}{" . ejectToggleKey . " up}") ; eject disc in Retroarch
1699 If (!mgLastRomIndex) {
1700 mgLastRomIndex := mgRomIndex
1701 }
1702 selectedRomIndex := 0
1703 selectedRomIndex := StringUtils.TrimLeft(selectedRomNum, StringUtils.StringLength(mgType,0))
1704
1705 Loop % mgMaxIndex
1706 {
1707 If (m3uRomIndex[A_index] = mgLastRomIndex) {
1708 tempLastRomIndex := A_index
1709 RLLog.Debug("Module - Last index: " . tempLastRomIndex)
1710 }
1711 If (m3uRomIndex[A_index] = selectedRomIndex) {
1712 tempSelectedRomIndex := A_index
1713 RLLog.Debug("Module - Selected index: " . tempSelectedRomIndex)
1714 }
1715 }
1716
1717 mgNewIndex := tempLastRomIndex - tempSelectedRomIndex
1718
1719 If (mgNewIndex < 0) {
1720 mgNewIndex := mgNewIndex * -1
1721 Loop % mgNewIndex
1722 {
1723 RLLog.Debug("Module - Sending the next disk key: " . nextDiskKey)
1724 KeyUtils.Send("{" . nextDiskKey . " down}{" . nextDiskKey . " up}")
1725 }
1726 } Else If (mgNewIndex > 0) {
1727 Loop % mgNewIndex
1728 {
1729 RLLog.Debug("Module - Sending the previous disk key: " . mgNewIndex)
1730 KeyUtils.Send("{" . prevDiskKey . " down}{" . prevDiskKey . " up}")
1731 }
1732 }
1733
1734 KeyUtils.Send("{" . ejectToggleKey . " down}{" . ejectToggleKey . " up}") ; close disc in Retroarch
1735 mgLastRomIndex := selectedRomIndex
1736 Return
1737
1738 NetworkConnectedCheck:
1739 If clientConnected
1740 multiplayerMenuExit := true
1741 Else If emuPrimaryWindow.Exist() {
1742 RLLog.Info("Module - RetroArch session started, closing the MultiPlayer menu")
1743 multiplayerMenuExit := true
1744 }
1745 Return
1746
1747 CloseProcess:
1748 FadeOutStart()
1749 emuPrimaryWindow.Close()
1750 Return
1751
175210:31:21:999 | RL | INFO | +0 | BuildScript - Loaded Pause scripts
175310:31:21:001 | RL | INFO | +0 | BuildScript - Loaded Multi-Player scripts
175410:31:22:002 | RL | INFO | +0 | BuildScript - Loaded Statistics.ahk script
175510:31:22:004 | RL | INFO | +16 | BuildScript - Loaded User Functions script from H:\RocketLauncher\Lib\User Functions\Global.ahk
175610:31:22:006 | RL | INFO | +0 | BuildScript - "H:\RocketLauncher\Lib\User Functions\NEC PC Engine-CD.ahk" not found
175710:31:22:008 | RL | INFO | +0 | BuildScript - "H:\RocketLauncher\Lib\User Functions\Emulators\RetroArch.ahk" not found
175810:31:22:010 | RL | INFO | +0 | BuildScript - "H:\RocketLauncher\Lib\User Functions\NEC PC Engine-CD\Emulators\RetroArch.ahk" not found
175910:31:22:012 | RL | INFO | +0 | BuildScript - "H:\RocketLauncher\Lib\User Functions\NEC PC Engine-CD\Bonanza Bros (Japan).ahk" not found
176010:31:22:014 | RL | INFO | +0 | BuildScript - Finished injecting functions into module
176110:31:22:016 | RL | INFO | +0 | Main - Module is built
176210:31:22:018 | RL | INFO | +15 | CheckFile - Checking if H:\RocketLauncher\AutoHotkey.dll exists
176310:31:22:026 | RL | DEBUG | +0 | CheckFile - Attributes:
1764 FileDescription AutoHotkey_H ANSI 32-bit
1765 FileVersion 1.1.13.00
1766 InternalName AutoHotkey_H
1767 LegalCopyright Copyright (C) 2003-2013
1768 OriginalFilename AutoHotkey.exe
1769 ProductName AutoHotkey_H
1770 ProductVersion 1.1.13.00
1771 File Size: 802304 bytes
1772 Created: 9/7/2013 - 1:54:32 AM
1773 Modified: 11/6/2016 - 7:44:51 PM
177410:31:22:029 | RL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
177510:31:22:031 | RL | INFO | +0 | Main - Running module
177610:31:22:272 | MD | INFO | +N/A | Module initialized
177710:31:22:274 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
177810:31:22:276 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~ScrollLock not in TableKeyGroups
177910:31:22:278 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
178010:31:22:280 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
178110:31:22:304 | MD | DEBUG | +32 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~ScrollLock" to call label: "CloseProcess"
178210:31:22:308 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
178310:31:22:312 | MD | TRACE | +0 | Keymapper - Checking for the JoyIDs_Preferred_Controllers key in H:\RocketLauncher\Settings\NEC PC Engine-CD\Games JoyIDs.ini under section [Bonanza Bros (Japan)]
178410:31:22:337 | MD | INFO | +31 | LoadPreferredControllers - Started
178510:31:22:341 | MD | TRACE | +0 | LoadPreferredControllers - JoyIDsPreferredControllers = 1
178610:31:22:344 | MD | TRACE | +0 | LoadPreferredControllers - Creating a list of currently connected joysticks
178710:31:22:368 | MD | INFO | +31 | GetJoystickArray - Started
178810:31:22:466 | MD | TRACE | +94 | GetJoystickArray - Joysticks Detected: 1000000000000000
178910:31:22:470 | MD | INFO | +0 | GetJoystickGUID - Started
179010:31:22:495 | MD | INFO | +31 | GetJoystickGUID - Ended and found GUID: 302E769FC62FE4118001444553540000
179110:31:22:497 | MD | TRACE | +0 | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (XBOX 360 For Windows) | MID: 045e | PID: 028e | GUID: 302E769FC62FE4118001444553540000
179210:31:22:527 | MD | INFO | +31 | GetJoystickArray - Ended
179310:31:22:529 | MD | TRACE | +0 | LoadPreferredControllers - Preferred Order Sorting List -> 3.01|045e|028e|302E769FC62FE4118001444553540000
179410:31:22:531 | MD | INFO | +0 | LoadPreferredControllers - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List
179510:31:22:533 | MD | INFO | +0 | LoadPreferredControllers - Assigning the New Joystick IDs according to the preferred list for the active controllers
179610:31:22:555 | MD | INFO | +32 | ChangeJoystickID - Started
179710:31:22:557 | MD | TRACE | +0 | ChangeJoystickID - Swapping Joystick ID: 00000000 to the New Joystick ID: 00000000, for the Joystick VID_045e&PID_028e&GUID_302E769FC62FE4118001444553540000
179810:31:22:559 | MD | INFO | +0 | ChangeJoystickID - Ended
179910:31:22:560 | MD | INFO | +0 | LoadPreferredControllers - Ended
180010:31:22:562 | MD | INFO | +0 | CheckFile - Checking if H:\RocketLauncher\Utilities\Xpadder\Xpadder.exe exists
180110:31:22:564 | MD | DEBUG | +0 | CheckFile - Attributes:
1802 File Size: 1178624 bytes
1803 Created: 8/21/2016 - 8:24:33 PM
1804 Modified: 7/1/2014 - 4:46:22 AM
180510:31:22:587 | MD | INFO | +31 | Keymapper - Loading xpadder
180610:31:22:591 | MD | INFO | +0 | RunKeymapper - Started, using method "load"
180710:31:22:594 | MD | INFO | +0 | GetJoystickArray - Started
180810:31:22:660 | MD | TRACE | +78 | GetJoystickArray - Joysticks Detected: 1000000000000000
180910:31:22:664 | MD | INFO | +0 | GetJoystickGUID - Started
181010:31:22:667 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 302E769FC62FE4118001444553540000
181110:31:22:669 | MD | TRACE | +0 | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (XBOX 360 For Windows) | MID: 045e | PID: 028e | GUID: 302E769FC62FE4118001444553540000
181210:31:22:671 | MD | INFO | +0 | GetJoystickArray - Ended
181310:31:22:673 | MD | TRACE | +0 | RunKeymapper - Found your keymapper application here: "H:\RocketLauncher\Utilities\Xpadder\Xpadder.exe"
181410:31:22:693 | MD | TRACE | +31 | RunKeymapper - Looping through controllers to find xpadder profiles for each one
181510:31:22:695 | MD | TRACE | +0 | RunKeymapper - ID: 1 Now searching for a matching profile for this controller: "Controller (XBOX 360 For Windows)"
181610:31:22:697 | MD | TRACE | +0 | GetProfile - Searching for these profiles (| delimited): H:\RocketLauncher\Profiles\xpadder\NEC PC Engine-CD\Bonanza Bros (Japan)|H:\RocketLauncher\Profiles\xpadder\NEC PC Engine-CD\RetroArch|H:\RocketLauncher\Profiles\xpadder\NEC PC Engine-CD\_Default|H:\RocketLauncher\Profiles\xpadder\_Default|H:\RocketLauncher\Profiles\xpadder\_Default\blank
181710:31:22:699 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> H:\RocketLauncher\Profiles\xpadder\NEC PC Engine-CD\Bonanza Bros (Japan)\Controller (XBOX 360 For Windows)\p1.xpadderprofile
181810:31:22:703 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> H:\RocketLauncher\Profiles\xpadder\NEC PC Engine-CD\Bonanza Bros (Japan)\p1.xpadderprofile
181910:31:22:727 | MD | TRACE | +32 | GetProfile - Searching for a Player 1 profile -> H:\RocketLauncher\Profiles\xpadder\NEC PC Engine-CD\RetroArch\Controller (XBOX 360 For Windows)\p1.xpadderprofile
182010:31:22:731 | MD | INFO | +0 | GetProfile - Loading Player 1 Profile -> H:\RocketLauncher\Profiles\xpadder\NEC PC Engine-CD\RetroArch\Controller (XBOX 360 For Windows)\p1.xpadderprofile
182110:31:22:735 | MD | INFO | +0 | RunXpadder - Started
182210:31:22:758 | MD | INFO | +31 | Process - Exist JoyToKey.exe
182310:31:22:789 | MD | TRACE | +31 | RunXpadder - Closing xpadder to refresh controllers seen by xpadder
182410:31:22:793 | MD | INFO | +0 | Run - Running: H:\RocketLauncher\Utilities\Xpadder\Xpadder.exe /C
182510:31:22:925 | MD | DEBUG | +141 | Run - "Xpadder.exe /C" Process ID: 14468
182610:31:22:927 | MD | TRACE | +0 | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in H:\RocketLauncher\Utilities\Xpadder\xpadder.ini
182710:31:22:930 | MD | INFO | +0 | Process - WaitClose Xpadder.exe 2
182810:31:23:150 | MD | TRACE | +218 | RunXpadder - Reading the order in H:\RocketLauncher\Utilities\Xpadder\xpadder.ini and arranging profiles found to match that order
182910:31:23:155 | MD | TRACE | +0 | RunXpadder - No more controllers to be found
183010:31:23:156 | MD | INFO | +0 | Run - Running: H:\RocketLauncher\Utilities\Xpadder\Xpadder.exe "H:\RocketLauncher\Profiles\xpadder\NEC PC Engine-CD\RetroArch\Controller (XBOX 360 For Windows)\p1.xpadderprofile" /M
183110:31:23:214 | MD | DEBUG | +63 | Run - "Xpadder.exe "H:\RocketLauncher\Profiles\xpadder\NEC PC Engine-CD\RetroArch\Controller (XBOX 360 For Windows)\p1.xpadderprofile" /M" Process ID: 21552
183210:31:23:216 | MD | INFO | +0 | RunXpadder - Ended
183310:31:23:218 | MD | INFO | +0 | RunKeymapper - Ended
183410:31:23:221 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
183510:31:23:244 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup ~NumpadAdd not in TableKeyGroups ~ScrollLock,
183610:31:23:274 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 1 check
183710:31:23:276 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
183810:31:23:278 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadAdd" to call label: "TogglePauseMenuStatus"
183910:31:23:280 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
184010:31:23:283 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
184110:31:23:305 | MD | DEBUG | +32 | XHotkeyTableCreation - KeyGroup PrintScreen not in TableKeyGroups ~ScrollLock,~NumpadAdd,
184210:31:23:307 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
184310:31:23:310 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
184410:31:23:312 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot"
184510:31:23:337 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
184610:31:23:339 | MD | TRACE | +0 | CustomFunction.Init - Starting
184710:31:23:341 | MD | INFO | +0 | GlobalUserFunction.InitUserFeatures - Starting
184810:31:23:343 | MD | INFO | +0 | GlobalUserFunction.InitUserFeatures - Ending
184910:31:23:345 | MD | TRACE | +0 | CustomFunction.Init - Ending
185010:31:23:346 | MD | INFO | +0 | StartModule - Started
185110:31:23:367 | MD | INFO | +31 | StartModule - MEmu: RetroArch
1852 MEmuV: v1.3.6
1853 MURL: http://themaister.net/retroarch.html
1854 MAuthor: djvj|zerojay|SweatyPickle
1855 MVersion: 2.4.3
1856 MCRC:
1857 iCRC:
1858 MID:
1859 MSystem: Acorn BBC Micro|AAE|Amstrad CPC|Amstrad GX4000|APF Imagination Machine|Applied Technology MicroBee|Apple IIGS|Arcade Classics|Atari 2600|Atari 5200|Atari 7800|Atari 8-Bit|Atari Classics|Atari Jaguar|Atari Lynx|Atari ST|Atari XEGS|Bally Astrocade|Bandai Gundam RX-78|Bandai Super Vision 8000|Bandai Wonderswan|Bandai Wonderswan Color|Canon X07|Capcom Classics|Capcom Play System|Capcom Play System II|Capcom Play System III|Casio PV-1000|Casio PV-2000|Cave|Coleco ADAM|ColecoVision|Commodore MAX Machine|Commodore Amiga|Creatronic Mega Duck|Data East Classics|Dragon Data Dragon|Emerson Arcadia 2001|Entex Adventure Vision|Elektronika BK|Epoch Game Pocket Computer|Epoch Super Cassette Vision|Exidy Sorcerer|Fairchild Channel F|Final Burn Alpha|Funtech Super Acan|GamePark 32|GCE Vectrex|Hartung Game Master|Interton VC 4000|Irem Classics|JungleTac Sport Vii|Konami Classics|MAME|Magnavox Odyssey 2|Microsoft MSX|Microsoft MSX2|Microsoft MSX2+|Matra & Hachette Alice|Mattel Aquarius|Mattel Intellivision|Midway Classics|Namco Classics|Namco System 22|NEC PC Engine|NEC PC Engine-CD|NEC PC-FX|NEC TurboGrafx-16|NEC SuperGrafx|NEC TurboGrafx-CD|Nintendo 3DS|Nintendo 64|Nintendo 64DD|Nintendo Arcade Systems|Nintendo Classics|Nintendo DS|Nintendo Entertainment System|Nintendo 3DS|Nintendo Famicom|Nintendo Famicom Disk System|Nintendo Game Boy|Nintendo Game Boy Color|Nintendo Game Boy Japan|Nintendo Game Boy Advance|Nintendo Game & Watch|Nintendo Super Game Boy|Nintendo Pokemon Mini|Nintendo Virtual Boy|Nintendo Super Famicom|Nintendo Satellaview|Nintendo SuFami Turbo|Panasonic 3DO|Elektronska Industrija Pecom 64|Philips CD-i|Philips Videopac|RCA Studio II|ScummVM|Sega 32X|Sega Classics|Sega Mega Drive 32X|Sega Mark III|Sega SC-3000|Sega SG-1000|Sega CD|Sega Dreamcast|Sega Game Gear|Sega Genesis|Sega Master System|Sega Mega Drive|Sega Meganet|Sega Nomad|Sega Pico|Sega Saturn|Sega Saturn Japan|Sega VMU|Sega ST-V|Sharp X1|Sharp X68000|Sinclair ZX Spectrum|Sinclair ZX81|Sony PlayStation|Sony PlayStation Minis|Sony PocketStation|Sony PSP|Sony PSP Minis|Sord M5|SNK Classics|SNK Neo Geo|SNK Neo Geo AES|SNK Neo Geo MVS|SNK Neo Geo Pocket|SNK Neo Geo CD|SNK Neo Geo Pocket Color|Spectravideo|Super Nintendo Entertainment System|Taito Classics|Tandy TRS-80 Color Computer|Technos|Texas Instruments TI 99-4A|Thomson MO5|Thomson TO7|Tiger Game.com|Tiki-100|Tomy Tutor|VTech CreatiVision|Watara Supervision|Williams Classics
186010:31:23:369 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "NEC PC Engine-CD"
186110:31:23:371 | MD | INFO | +0 | LocaleUtils.i18n - Started
186210:31:23:373 | MD | DEBUG | +0 | LocaleUtils.i18n - Section "English_United_States" & key "dialog.open" not found, trying section "English"
186310:31:23:375 | MD | INFO | +0 | LocaleUtils.i18n - Ended, using "Open" for "dialog.open"
186410:31:23:377 | MD | INFO | +0 | LocaleUtils.i18n - Started
186510:31:23:397 | MD | DEBUG | +31 | LocaleUtils.i18n - Section "English_United_States" & key "dialog.start" not found, trying section "English"
186610:31:23:400 | MD | INFO | +0 | LocaleUtils.i18n - Ended, using "Start" for "dialog.start"
186710:31:23:402 | MD | INFO | +0 | PluginInit - Started
186810:31:23:404 | MD | INFO | +0 | Process - Exist LaunchBox.exe
186910:31:23:432 | MD | INFO | +32 | Process - Exist BigBox.exe
187010:31:23:462 | MD | DEBUG | +31 | BuildDatabaseTable - Started - Building Table for: Developer|Notes|Platform|Publisher|Rating|Year|StarRating|Name|CloneOf|Series|PlayMode|Genre|Status|Source|Region|Favorite|Completed|Portable|CloneOf
187110:31:23:465 | MD | INFO | +0 | CheckFile - Checking if H:\LaunchBox\Data\Platforms\NEC PC Engine-CD.xml exists
187210:31:23:468 | MD | DEBUG | +0 | CheckFile - Attributes:
1873 File Size: 452482 bytes
1874 Created: 11/28/2017 - 8:28:03 PM
1875 Modified: 10/25/2019 - 10:33:25 PM
187610:31:23:496 | MD | DEBUG | +31 | BuildDatabaseTable - Searching LaunchBox database file for XML section: <ApplicationPath>..\Roms\NEC PC Engine-CD\Bonanza Bros (Japan).rar</ApplicationPath>
187710:31:23:499 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Game Name" in the database!
187810:31:23:501 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Developer
187910:31:23:523 | MD | DEBUG | +31 | BuildDatabaseTable - Found "Developer" with a value: "Sega"
188010:31:23:525 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Notes
188110:31:23:527 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Notes" with a value: "Robo and Mobo, the Bonanza Bros., are the clumsiest thieves around. They're in deep trouble now, and they need your help to avoid becoming jailbirds!"
188210:31:23:529 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Platform
188310:31:23:530 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Platform" with a value: "NEC PC Engine-CD"
188410:31:23:532 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Publisher
188510:31:23:555 | MD | DEBUG | +32 | BuildDatabaseTable - Found "Publisher" with a value: "NEC Interchannel"
188610:31:23:559 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Rating
188710:31:23:563 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Rating" with a value: "E - Everyone"
188810:31:23:582 | MD | DEBUG | +31 | BuildDatabaseTable - Looking database for: Year
188910:31:23:584 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Year" with a value: "1992"
189010:31:23:586 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: StarRating
189110:31:23:588 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Name
189210:31:23:590 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Name" with a value: "Bonanza Bros."
189310:31:23:592 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: CloneOf
189410:31:23:595 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Series
189510:31:23:613 | MD | DEBUG | +31 | BuildDatabaseTable - Looking database for: PlayMode
189610:31:23:616 | MD | DEBUG | +0 | BuildDatabaseTable - Found "PlayMode" with a value: "Cooperative; Multiplayer"
189710:31:23:619 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Genre
189810:31:23:621 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Genre" with a value: "Action"
189910:31:23:623 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Status
190010:31:23:625 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Status" with a value: "Imported ROM"
190110:31:23:648 | MD | DEBUG | +31 | BuildDatabaseTable - Looking database for: Source
190210:31:23:650 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Region
190310:31:23:652 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Region" with a value: "Japan"
190410:31:23:653 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Favorite
190510:31:23:655 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Favorite" with a value: "false"
190610:31:23:657 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Completed
190710:31:23:679 | MD | DEBUG | +32 | BuildDatabaseTable - Found "Completed" with a value: "false"
190810:31:23:683 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Portable
190910:31:23:687 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Portable" with a value: "false"
191010:31:23:710 | MD | DEBUG | +31 | BuildDatabaseTable - Looking database for: CloneOf
191110:31:23:715 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for platform path for: Videos_Path
191210:31:23:719 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for platform path for: Front_Path
191310:31:23:743 | MD | DEBUG | +31 | BuildDatabaseTable - Looking database for platform path for: Back_Path
191410:31:23:747 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for platform path for: ClearLogo_Path
191510:31:23:750 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for platform path for: Fanart_Path
191610:31:23:775 | MD | DEBUG | +31 | BuildDatabaseTable - Looking database for platform path for: Screenshot_Path
191710:31:23:779 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for platform path for: Banner_Path
191810:31:23:783 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for platform path for: SteamBanner_Path
191910:31:23:806 | MD | DEBUG | +32 | BuildDatabaseTable - Looking database for platform path for: Manuals_Path
192010:31:23:810 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for platform path for: Music_Path
192110:31:23:814 | MD | TRACE | +0 | PluginInit - GameInfo:
1922 GameInfo Label: Back_Path | GameInfo Value:
1923 GameInfo Label: Banner_Path | GameInfo Value:
1924 GameInfo Label: ClearLogo_Path | GameInfo Value:
1925 GameInfo Label: CloneOf | GameInfo Value:
1926 GameInfo Label: Completed | GameInfo Value: false
1927 GameInfo Label: Developer | GameInfo Value: Sega
1928 GameInfo Label: Fanart_Path | GameInfo Value:
1929 GameInfo Label: Favorite | GameInfo Value: false
1930 GameInfo Label: Front_Path | GameInfo Value:
1931 GameInfo Label: Genre | GameInfo Value: Action
1932 GameInfo Label: Manuals_Path | GameInfo Value:
1933 GameInfo Label: Music_Path | GameInfo Value:
1934 GameInfo Label: Name | GameInfo Value: Bonanza Bros.
1935 GameInfo Label: Notes | GameInfo Value: Robo and Mobo, the Bonanza Bros., are the clumsiest thieves around. They're in deep trouble now, and they need your help to avoid becoming jailbirds!
1936 GameInfo Label: Platform | GameInfo Value: NEC PC Engine-CD
1937 GameInfo Label: PlayMode | GameInfo Value: Cooperative; Multiplayer
1938 GameInfo Label: Portable | GameInfo Value: false
1939 GameInfo Label: Publisher | GameInfo Value: NEC Interchannel
1940 GameInfo Label: Rating | GameInfo Value: E - Everyone
1941 GameInfo Label: Region | GameInfo Value: Japan
1942 GameInfo Label: Screenshot_Path | GameInfo Value:
1943 GameInfo Label: Series | GameInfo Value:
1944 GameInfo Label: Source | GameInfo Value:
1945 GameInfo Label: StarRating | GameInfo Value: 0
1946 GameInfo Label: Status | GameInfo Value: Imported ROM
1947 GameInfo Label: SteamBanner_Path | GameInfo Value:
1948 GameInfo Label: Videos_Path | GameInfo Value:
1949 GameInfo Label: Year | GameInfo Value: 1992
195010:31:23:838 | MD | DEBUG | +31 | BuildDatabaseTable - Ended
195110:31:23:843 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo
195210:31:23:865 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Game Logo: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros..*
195310:31:23:869 | MD | INFO | +0 | BuildAssetsTable - Ended
195410:31:23:873 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo-01
195510:31:23:897 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Game Logo-01: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros.-01.*
195610:31:23:901 | MD | INFO | +0 | BuildAssetsTable - Ended
195710:31:23:905 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo-02
195810:31:23:908 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo-02: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros.-02.*
195910:31:23:933 | MD | INFO | +32 | BuildAssetsTable - Ended
196010:31:23:937 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo-03
196110:31:23:963 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Game Logo-03: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros.-03.*
196210:31:23:967 | MD | INFO | +0 | BuildAssetsTable - Ended
196310:31:23:993 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Game Logo-04
196410:31:23:997 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo-04: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros.-04.*
196510:31:23:001 | MD | INFO | +0 | BuildAssetsTable - Ended
196610:31:24:023 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Game Logo-05
196710:31:24:027 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo-05: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros.-05.*
196810:31:24:031 | MD | INFO | +0 | BuildAssetsTable - Ended
196910:31:24:055 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Game Logo-06
197010:31:24:059 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo-06: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros.-06.*
197110:31:24:063 | MD | INFO | +0 | BuildAssetsTable - Ended
197210:31:24:087 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Game Logo-07
197310:31:24:091 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo-07: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros.-07.*
197410:31:24:095 | MD | INFO | +0 | BuildAssetsTable - Ended
197510:31:24:118 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Game Logo-08
197610:31:24:122 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo-08: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros.-08.*
197710:31:24:126 | MD | INFO | +0 | BuildAssetsTable - Ended
197810:31:24:149 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Game Logo-09
197910:31:24:153 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo-09: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros.-09.*
198010:31:24:157 | MD | INFO | +0 | BuildAssetsTable - Ended
198110:31:24:180 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Game Logo
198210:31:24:185 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan).*
198310:31:24:212 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
1984 Asset Label: Game Logo | Asset Path1: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan).png | Asset Extension1: png | Asset Type1: game
198510:31:24:216 | MD | INFO | +0 | BuildAssetsTable - Ended
198610:31:24:220 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo-01
198710:31:24:244 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Game Logo-01: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan)-01.*
198810:31:24:248 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
1989 Asset Label: Game Logo | Asset Path1: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan).png | Asset Extension1: png | Asset Type1: game
199010:31:24:252 | MD | INFO | +0 | BuildAssetsTable - Ended
199110:31:24:276 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Game Logo-02
199210:31:24:280 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo-02: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan)-02.*
199310:31:24:304 | MD | DEBUG | +32 | BuildAssetsTable - Media assets found:
1994 Asset Label: Game Logo | Asset Path1: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan).png | Asset Extension1: png | Asset Type1: game
199510:31:24:308 | MD | INFO | +0 | BuildAssetsTable - Ended
199610:31:24:312 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo-03
199710:31:24:336 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Game Logo-03: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan)-03.*
199810:31:24:340 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
1999 Asset Label: Game Logo | Asset Path1: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan).png | Asset Extension1: png | Asset Type1: game
200010:31:24:344 | MD | INFO | +0 | BuildAssetsTable - Ended
200110:31:24:368 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Game Logo-04
200210:31:24:372 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo-04: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan)-04.*
200310:31:24:375 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
2004 Asset Label: Game Logo | Asset Path1: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan).png | Asset Extension1: png | Asset Type1: game
200510:31:24:401 | MD | INFO | +31 | BuildAssetsTable - Ended
200610:31:24:405 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo-05
200710:31:24:408 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo-05: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan)-05.*
200810:31:24:433 | MD | DEBUG | +32 | BuildAssetsTable - Media assets found:
2009 Asset Label: Game Logo | Asset Path1: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan).png | Asset Extension1: png | Asset Type1: game
201010:31:24:437 | MD | INFO | +0 | BuildAssetsTable - Ended
201110:31:24:463 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Game Logo-06
201210:31:24:467 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo-06: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan)-06.*
201310:31:24:470 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
2014 Asset Label: Game Logo | Asset Path1: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan).png | Asset Extension1: png | Asset Type1: game
201510:31:24:493 | MD | INFO | +31 | BuildAssetsTable - Ended
201610:31:24:496 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo-07
201710:31:24:499 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo-07: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan)-07.*
201810:31:24:501 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
2019 Asset Label: Game Logo | Asset Path1: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan).png | Asset Extension1: png | Asset Type1: game
202010:31:24:525 | MD | INFO | +31 | BuildAssetsTable - Ended
202110:31:24:527 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo-08
202210:31:24:529 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo-08: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan)-08.*
202310:31:24:531 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
2024 Asset Label: Game Logo | Asset Path1: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan).png | Asset Extension1: png | Asset Type1: game
202510:31:24:532 | MD | INFO | +0 | BuildAssetsTable - Ended
202610:31:24:554 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Game Logo-09
202710:31:24:556 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo-09: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan)-09.*
202810:31:24:557 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
2029 Asset Label: Game Logo | Asset Path1: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan).png | Asset Extension1: png | Asset Type1: game
203010:31:24:559 | MD | INFO | +0 | BuildAssetsTable - Ended
203110:31:24:561 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo
203210:31:24:563 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Logo: H:\LaunchBox\Images\Platforms\NEC PC Engine-CD\Clear Logo\NEC PC Engine-CD.*
203310:31:24:586 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
2034 Asset Label: Game Logo | Asset Path1: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan).png | Asset Extension1: png | Asset Type1: game
2035 Asset Label: System Logo | Asset Path1: H:\LaunchBox\Images\Platforms\NEC PC Engine-CD\Clear Logo\NEC PC Engine-CD.png | Asset Extension1: png | Asset Type1: system
203610:31:24:588 | MD | INFO | +0 | BuildAssetsTable - Ended
203710:31:24:591 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo-01
203810:31:24:595 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Logo-01: H:\LaunchBox\Images\Platforms\NEC PC Engine-CD\Clear Logo\NEC PC Engine-CD-01.*
203910:31:24:617 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
2040 Asset Label: Game Logo | Asset Path1: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan).png | Asset Extension1: png | Asset Type1: game
2041 Asset Label: System Logo | Asset Path1: H:\LaunchBox\Images\Platforms\NEC PC Engine-CD\Clear Logo\NEC PC Engine-CD.png | Asset Extension1: png | Asset Type1: system
204210:31:24:621 | MD | INFO | +0 | BuildAssetsTable - Ended
204310:31:24:625 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo-02
204410:31:24:646 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a System Logo-02: H:\LaunchBox\Images\Platforms\NEC PC Engine-CD\Clear Logo\NEC PC Engine-CD-02.*
204510:31:24:650 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
2046 Asset Label: Game Logo | Asset Path1: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan).png | Asset Extension1: png | Asset Type1: game
2047 Asset Label: System Logo | Asset Path1: H:\LaunchBox\Images\Platforms\NEC PC Engine-CD\Clear Logo\NEC PC Engine-CD.png | Asset Extension1: png | Asset Type1: system
204810:31:24:654 | MD | INFO | +0 | BuildAssetsTable - Ended
204910:31:24:657 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo-03
205010:31:24:681 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a System Logo-03: H:\LaunchBox\Images\Platforms\NEC PC Engine-CD\Clear Logo\NEC PC Engine-CD-03.*
205110:31:24:685 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
2052 Asset Label: Game Logo | Asset Path1: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan).png | Asset Extension1: png | Asset Type1: game
2053 Asset Label: System Logo | Asset Path1: H:\LaunchBox\Images\Platforms\NEC PC Engine-CD\Clear Logo\NEC PC Engine-CD.png | Asset Extension1: png | Asset Type1: system
205410:31:24:688 | MD | INFO | +0 | BuildAssetsTable - Ended
205510:31:24:711 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: System Logo-04
205610:31:24:714 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Logo-04: H:\LaunchBox\Images\Platforms\NEC PC Engine-CD\Clear Logo\NEC PC Engine-CD-04.*
205710:31:24:719 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
2058 Asset Label: Game Logo | Asset Path1: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan).png | Asset Extension1: png | Asset Type1: game
2059 Asset Label: System Logo | Asset Path1: H:\LaunchBox\Images\Platforms\NEC PC Engine-CD\Clear Logo\NEC PC Engine-CD.png | Asset Extension1: png | Asset Type1: system
206010:31:24:742 | MD | INFO | +31 | BuildAssetsTable - Ended
206110:31:24:745 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo-05
206210:31:24:749 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Logo-05: H:\LaunchBox\Images\Platforms\NEC PC Engine-CD\Clear Logo\NEC PC Engine-CD-05.*
206310:31:24:773 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
2064 Asset Label: Game Logo | Asset Path1: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan).png | Asset Extension1: png | Asset Type1: game
2065 Asset Label: System Logo | Asset Path1: H:\LaunchBox\Images\Platforms\NEC PC Engine-CD\Clear Logo\NEC PC Engine-CD.png | Asset Extension1: png | Asset Type1: system
206610:31:24:777 | MD | INFO | +0 | BuildAssetsTable - Ended
206710:31:24:780 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo-06
206810:31:24:804 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a System Logo-06: H:\LaunchBox\Images\Platforms\NEC PC Engine-CD\Clear Logo\NEC PC Engine-CD-06.*
206910:31:24:808 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
2070 Asset Label: Game Logo | Asset Path1: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan).png | Asset Extension1: png | Asset Type1: game
2071 Asset Label: System Logo | Asset Path1: H:\LaunchBox\Images\Platforms\NEC PC Engine-CD\Clear Logo\NEC PC Engine-CD.png | Asset Extension1: png | Asset Type1: system
207210:31:24:811 | MD | INFO | +0 | BuildAssetsTable - Ended
207310:31:24:836 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: System Logo-07
207410:31:24:839 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Logo-07: H:\LaunchBox\Images\Platforms\NEC PC Engine-CD\Clear Logo\NEC PC Engine-CD-07.*
207510:31:24:843 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
2076 Asset Label: Game Logo | Asset Path1: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan).png | Asset Extension1: png | Asset Type1: game
2077 Asset Label: System Logo | Asset Path1: H:\LaunchBox\Images\Platforms\NEC PC Engine-CD\Clear Logo\NEC PC Engine-CD.png | Asset Extension1: png | Asset Type1: system
207810:31:24:867 | MD | INFO | +31 | BuildAssetsTable - Ended
207910:31:24:870 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo-08
208010:31:24:874 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Logo-08: H:\LaunchBox\Images\Platforms\NEC PC Engine-CD\Clear Logo\NEC PC Engine-CD-08.*
208110:31:24:899 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
2082 Asset Label: Game Logo | Asset Path1: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan).png | Asset Extension1: png | Asset Type1: game
2083 Asset Label: System Logo | Asset Path1: H:\LaunchBox\Images\Platforms\NEC PC Engine-CD\Clear Logo\NEC PC Engine-CD.png | Asset Extension1: png | Asset Type1: system
208410:31:24:903 | MD | INFO | +0 | BuildAssetsTable - Ended
208510:31:24:907 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo-09
208610:31:24:930 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a System Logo-09: H:\LaunchBox\Images\Platforms\NEC PC Engine-CD\Clear Logo\NEC PC Engine-CD-09.*
208710:31:24:932 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
2088 Asset Label: Game Logo | Asset Path1: H:\LaunchBox\Images\NEC PC Engine-CD\Clear Logo\Bonanza Bros (Japan).png | Asset Extension1: png | Asset Type1: game
2089 Asset Label: System Logo | Asset Path1: H:\LaunchBox\Images\Platforms\NEC PC Engine-CD\Clear Logo\NEC PC Engine-CD.png | Asset Extension1: png | Asset Type1: system
209010:31:24:934 | MD | INFO | +0 | BuildAssetsTable - Ended
209110:31:24:936 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background
209210:31:24:937 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Background: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Background\Bonanza Bros..*
209310:31:24:939 | MD | INFO | +0 | BuildAssetsTable - Ended
209410:31:24:962 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Background-01
209510:31:24:964 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Background-01: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Background\Bonanza Bros.-01.*
209610:31:24:966 | MD | INFO | +0 | BuildAssetsTable - Ended
209710:31:24:968 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-02
209810:31:24:970 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Background-02: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Background\Bonanza Bros.-02.*
209910:31:24:992 | MD | INFO | +31 | BuildAssetsTable - Ended
210010:31:24:998 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-03
210110:31:24:002 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Background-03: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Background\Bonanza Bros.-03.*
210210:31:25:023 | MD | INFO | +31 | BuildAssetsTable - Ended
210310:31:25:027 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-04
210410:31:25:030 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Background-04: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Background\Bonanza Bros.-04.*
210510:31:25:055 | MD | INFO | +32 | BuildAssetsTable - Ended
210610:31:25:059 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-05
210710:31:25:062 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Background-05: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Background\Bonanza Bros.-05.*
210810:31:25:086 | MD | INFO | +31 | BuildAssetsTable - Ended
210910:31:25:089 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-06
211010:31:25:093 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Background-06: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Background\Bonanza Bros.-06.*
211110:31:25:115 | MD | INFO | +31 | BuildAssetsTable - Ended
211210:31:25:119 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-07
211310:31:25:122 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Background-07: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Background\Bonanza Bros.-07.*
211410:31:25:126 | MD | INFO | +0 | BuildAssetsTable - Ended
211510:31:25:149 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Background-08
211610:31:25:152 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Background-08: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Background\Bonanza Bros.-08.*
211710:31:25:156 | MD | INFO | +0 | BuildAssetsTable - Ended
211810:31:25:180 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Background-09
211910:31:25:184 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Background-09: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Background\Bonanza Bros.-09.*
212010:31:25:187 | MD | INFO | +0 | BuildAssetsTable - Ended
212110:31:25:211 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Background
212210:31:25:214 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Background: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Background\Bonanza Bros (Japan).*
212310:31:25:218 | MD | INFO | +0 | BuildAssetsTable - Ended
212410:31:25:221 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-01
212510:31:25:245 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Background-01: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Background\Bonanza Bros (Japan)-01.*
212610:31:25:249 | MD | INFO | +0 | BuildAssetsTable - Ended
212710:31:25:252 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-02
212810:31:25:275 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Background-02: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Background\Bonanza Bros (Japan)-02.*
212910:31:25:279 | MD | INFO | +0 | BuildAssetsTable - Ended
213010:31:25:282 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-03
213110:31:25:306 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Background-03: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Background\Bonanza Bros (Japan)-03.*
213210:31:25:310 | MD | INFO | +0 | BuildAssetsTable - Ended
213310:31:25:313 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-04
213410:31:25:338 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Background-04: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Background\Bonanza Bros (Japan)-04.*
213510:31:25:342 | MD | INFO | +0 | BuildAssetsTable - Ended
213610:31:25:345 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-05
213710:31:25:369 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Background-05: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Background\Bonanza Bros (Japan)-05.*
213810:31:25:373 | MD | INFO | +0 | BuildAssetsTable - Ended
213910:31:25:376 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-06
214010:31:25:401 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Background-06: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Background\Bonanza Bros (Japan)-06.*
214110:31:25:405 | MD | INFO | +0 | BuildAssetsTable - Ended
214210:31:25:408 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-07
214310:31:25:432 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Background-07: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Background\Bonanza Bros (Japan)-07.*
214410:31:25:436 | MD | INFO | +0 | BuildAssetsTable - Ended
214510:31:25:439 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-08
214610:31:25:464 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Background-08: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Background\Bonanza Bros (Japan)-08.*
214710:31:25:468 | MD | INFO | +0 | BuildAssetsTable - Ended
214810:31:25:493 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Background-09
214910:31:25:495 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Background-09: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Background\Bonanza Bros (Japan)-09.*
215010:31:25:497 | MD | INFO | +0 | BuildAssetsTable - Ended
215110:31:25:499 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background
215210:31:25:501 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Fanart - Background: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Bonanza Bros..*
215310:31:25:523 | MD | INFO | +31 | BuildAssetsTable - Ended
215410:31:25:525 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-01
215510:31:25:527 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Fanart - Background-01: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Bonanza Bros.-01.*
215610:31:25:529 | MD | INFO | +0 | BuildAssetsTable - Ended
215710:31:25:530 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-02
215810:31:25:532 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Fanart - Background-02: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Bonanza Bros.-02.*
215910:31:25:554 | MD | INFO | +32 | BuildAssetsTable - Ended
216010:31:25:558 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-03
216110:31:25:561 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Fanart - Background-03: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Bonanza Bros.-03.*
216210:31:25:585 | MD | INFO | +31 | BuildAssetsTable - Ended
216310:31:25:590 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-04
216410:31:25:593 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Fanart - Background-04: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Bonanza Bros.-04.*
216510:31:25:617 | MD | INFO | +31 | BuildAssetsTable - Ended
216610:31:25:621 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-05
216710:31:25:624 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Fanart - Background-05: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Bonanza Bros.-05.*
216810:31:25:648 | MD | INFO | +31 | BuildAssetsTable - Ended
216910:31:25:652 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-06
217010:31:25:655 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Fanart - Background-06: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Bonanza Bros.-06.*
217110:31:25:679 | MD | INFO | +32 | BuildAssetsTable - Ended
217210:31:25:683 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-07
217310:31:25:686 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Fanart - Background-07: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Bonanza Bros.-07.*
217410:31:25:711 | MD | INFO | +31 | BuildAssetsTable - Ended
217510:31:25:714 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-08
217610:31:25:718 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Fanart - Background-08: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Bonanza Bros.-08.*
217710:31:25:741 | MD | INFO | +31 | BuildAssetsTable - Ended
217810:31:25:745 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-09
217910:31:25:748 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Fanart - Background-09: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Bonanza Bros.-09.*
218010:31:25:752 | MD | INFO | +0 | BuildAssetsTable - Ended
218110:31:25:776 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Fanart - Background
218210:31:25:780 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Fanart - Background: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Bonanza Bros (Japan).*
218310:31:25:804 | MD | INFO | +32 | BuildAssetsTable - Ended
218410:31:25:807 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-01
218510:31:25:811 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Fanart - Background-01: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Bonanza Bros (Japan)-01.*
218610:31:25:835 | MD | INFO | +31 | BuildAssetsTable - Ended
218710:31:25:838 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-02
218810:31:25:842 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Fanart - Background-02: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Bonanza Bros (Japan)-02.*
218910:31:25:866 | MD | INFO | +31 | BuildAssetsTable - Ended
219010:31:25:870 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-03
219110:31:25:873 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Fanart - Background-03: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Bonanza Bros (Japan)-03.*
219210:31:25:895 | MD | INFO | +31 | BuildAssetsTable - Ended
219310:31:25:899 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Fanart - Background-04
219410:31:25:903 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Fanart - Background-04: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Bonanza Bros (Japan)-04.*
219510:31:25:907 | MD | INFO | +0 | BuildAssetsTable - Ended
219610:31:25:931 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Fanart - Background-05
219710:31:25:935 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Fanart - Background-05: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Bonanza Bros (Japan)-05.*
219810:31:25:938 | MD | INFO | +0 | BuildAssetsTable - Ended
219910:31:25:962 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Fanart - Background-06
220010:31:25:965 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Fanart - Background-06: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Bonanza Bros (Japan)-06.*
220110:31:25:969 | MD | INFO | +0 | BuildAssetsTable - Ended
220210:31:25:992 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Fanart - Background-07
220310:31:25:995 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Fanart - Background-07: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Bonanza Bros (Japan)-07.*
220410:31:25:999 | MD | INFO | +0 | BuildAssetsTable - Ended
220510:31:25:024 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Fanart - Background-08
220610:31:26:027 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Fanart - Background-08: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Bonanza Bros (Japan)-08.*
220710:31:26:031 | MD | INFO | +0 | BuildAssetsTable - Ended
220810:31:26:055 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Fanart - Background-09
220910:31:26:059 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Fanart - Background-09: H:\LaunchBox\Images\NEC PC Engine-CD\Fanart - Background\Bonanza Bros (Japan)-09.*
221010:31:26:063 | MD | INFO | +0 | BuildAssetsTable - Ended
221110:31:26:087 | MD | INFO | +31 | PluginInit - Ended
221210:31:26:091 | MD | DEBUG | +0 | StartModule - Setting romName to the dbName sent to RocketLauncher: Bonanza Bros (Japan)
221310:31:26:094 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
221410:31:26:118 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~ScrollLock,~NumpadAdd,PrintScreen,
221510:31:26:122 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
221610:31:26:125 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
221710:31:26:149 | MD | DEBUG | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
221810:31:26:153 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
221910:31:26:157 | MD | TRACE | +0 | Process.__New - Creating new process object for: "H:\LaunchBox\BigBox.exe"
222010:31:26:180 | MD | TRACE | +32 | File.__New - Creating new file object of: "H:\LaunchBox\BigBox.exe"
222110:31:26:211 | MD | TRACE | +31 | File.__New - Creating new file object of: "H:\RocketLauncher\Modules\RetroArch\NEC PC Engine-CD\Bonanza Bros (Japan).ini"
222210:31:26:242 | MD | TRACE | +31 | File.__New - Creating new file object of: "H:\RocketLauncher\Modules\RetroArch\NEC PC Engine-CD.ini"
222310:31:26:273 | MD | TRACE | +31 | File.__New - Creating new file object of: "H:\RocketLauncher\Modules\RetroArch\RetroArch.ini"
222410:31:26:306 | MD | TRACE | +32 | File.Exist - This file exists: H:\RocketLauncher\Modules\RetroArch\RetroArch.ini
222510:31:26:429 | MD | DEBUG | +125 | RIniFile.__New - "Module" at index 1, adding "GlobalModuleIni" from: "H:\RocketLauncher\Modules\RetroArch\RetroArch.ini"
222610:31:26:437 | MD | INFO | +0 | StartModule - Ended
222710:31:26:462 | MD | TRACE | +31 | CustomFunction.PreStart - Starting
222810:31:26:466 | MD | INFO | +0 | GlobalUserFunction.StartUserFeatures - Starting
222910:31:26:470 | MD | INFO | +0 | GlobalUserFunction.StartUserFeatures - Ending
223010:31:26:495 | MD | TRACE | +31 | CustomFunction.PreStart - Ending
223110:31:26:497 | MD | TRACE | +0 | Emulator.__New - Creating new emulator object for: "H:\Emulators\Retroarch\retroarch.exe"
223210:31:26:500 | MD | TRACE | +0 | Process.__New - Creating new process object for: "H:\Emulators\Retroarch\retroarch.exe"
223310:31:26:502 | MD | TRACE | +0 | File.__New - Creating new file object of: "H:\Emulators\Retroarch\retroarch.exe"
223410:31:26:527 | MD | TRACE | +31 | Window.__New - Created: "RetroArch ahk_class RetroArch"
223510:31:26:529 | MD | TRACE | +0 | Window.__New - Created: "ahk_class ConsoleWindowClass"
223610:31:26:530 | MD | DEBUG | +0 | Module - Started building the RetroArch object
223710:31:26:533 | MD | DEBUG | +0 | Module - Finished building the RetroArch object
223810:31:26:555 | MD | INFO | +32 | Module - Using these system variables:
223910:31:26:559 | MD | INFO | +0 | Module - retroSystem: NEC PC Engine-CD
224010:31:26:562 | MD | INFO | +0 | Module - retroID: LibRetro_PCECD
224110:31:26:587 | MD | INFO | +31 | Module - retroCore: mednafen_pce_fast_libretro
224210:31:26:591 | MD | INFO | +0 | Module - retroMAMEID: pce
224310:31:26:595 | MD | INFO | +0 | Module - retroMAMEMedia: cdrom
224410:31:26:618 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Fullscreen: No value for this key
224510:31:26:622 | MD | INFO | +0 | RIniFile.Read - Module - Fullscreen: true (DEFAULT)
224610:31:26:625 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - ConfigFolder: ..\Emulators\Retroarch\config
224710:31:26:650 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - single_core_options: No value for this key
224810:31:26:655 | MD | INFO | +0 | RIniFile.Read - Module - single_core_options: false (DEFAULT)
224910:31:26:681 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - BIOS_Roms_Folder: No value for this key
225010:31:26:683 | MD | INFO | +0 | RIniFile.Read - Module - BIOS_Roms_Folder: (NO VALUE)
225110:31:26:686 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Hide_Nag_Screen: No value for this key
225210:31:26:688 | MD | INFO | +0 | RIniFile.Read - Module - Hide_Nag_Screen: false (DEFAULT)
225310:31:26:712 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Hide_Info_Screen: No value for this key
225410:31:26:716 | MD | INFO | +0 | RIniFile.Read - Module - Hide_Info_Screen: false (DEFAULT)
225510:31:26:720 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Hide_Warning_Screen: No value for this key
225610:31:26:744 | MD | INFO | +31 | RIniFile.Read - Module - Hide_Warning_Screen: false (DEFAULT)
225710:31:26:747 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - HideConsole: No value for this key
225810:31:26:751 | MD | INFO | +0 | RIniFile.Read - Module - HideConsole: true (DEFAULT)
225910:31:26:776 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Eject_Toggle_Key: No value for this key
226010:31:26:780 | MD | INFO | +0 | RIniFile.Read - Module - Eject_Toggle_Key: (NO VALUE)
226110:31:26:804 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Next_Disk_Key: No value for this key
226210:31:26:808 | MD | INFO | +0 | RIniFile.Read - Module - Next_Disk_Key: (NO VALUE)
226310:31:26:812 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Previous_Disk_Key: No value for this key
226410:31:26:835 | MD | INFO | +31 | RIniFile.Read - Module - Previous_Disk_Key: (NO VALUE)
226510:31:26:839 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Bonanza Bros (Japan)] - LibRetro_Core: No value for this key
226610:31:26:842 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [NEC PC Engine-CD] - LibRetro_Core: mednafen_supergrafx_libretro
226710:31:26:846 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Bonanza Bros (Japan)] - SuperGameBoy: No value for this key
226810:31:26:870 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [NEC PC Engine-CD] - SuperGameBoy: No value for this key
226910:31:26:874 | MD | INFO | +0 | RIniFile.Read - Module - SuperGameBoy: false (DEFAULT)
227010:31:26:898 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Bonanza Bros (Japan)] - Enable_Network_Play: No value for this key
227110:31:26:902 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Network] - Enable_Network_Play: No value for this key
227210:31:26:906 | MD | INFO | +0 | RIniFile.Read - Module - Enable_Network_Play: false (DEFAULT)
227310:31:26:929 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [Bonanza Bros (Japan)] - Overlay: No value for this key
227410:31:26:933 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [NEC PC Engine-CD] - Overlay: No value for this key
227510:31:26:936 | MD | INFO | +0 | RIniFile.Read - Module - Overlay: (NO VALUE)
227610:31:26:961 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Bonanza Bros (Japan)] - VideoShader: No value for this key
227710:31:26:965 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [NEC PC Engine-CD] - VideoShader: No value for this key
227810:31:26:968 | MD | INFO | +0 | RIniFile.Read - Module - VideoShader: (NO VALUE)
227910:31:26:990 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Bonanza Bros (Japan)] - AspectRatioIndex: No value for this key
228010:31:26:994 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [NEC PC Engine-CD] - AspectRatioIndex: No value for this key
228110:31:26:997 | MD | INFO | +0 | RIniFile.Read - Module - AspectRatioIndex: (NO VALUE)
228210:31:26:001 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Bonanza Bros (Japan)] - CustomViewportWidth: No value for this key
228310:31:27:025 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [NEC PC Engine-CD] - CustomViewportWidth: No value for this key
228410:31:27:029 | MD | INFO | +0 | RIniFile.Read - Module - CustomViewportWidth: (NO VALUE)
228510:31:27:032 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Bonanza Bros (Japan)] - CustomViewportHeight: No value for this key
228610:31:27:056 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [NEC PC Engine-CD] - CustomViewportHeight: No value for this key
228710:31:27:060 | MD | INFO | +0 | RIniFile.Read - Module - CustomViewportHeight: (NO VALUE)
228810:31:27:063 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Bonanza Bros (Japan)] - CustomViewportX: No value for this key
228910:31:27:087 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [NEC PC Engine-CD] - CustomViewportX: No value for this key
229010:31:27:091 | MD | INFO | +0 | RIniFile.Read - Module - CustomViewportX: (NO VALUE)
229110:31:27:094 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Bonanza Bros (Japan)] - CustomViewportY: No value for this key
229210:31:27:119 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [NEC PC Engine-CD] - CustomViewportY: No value for this key
229310:31:27:123 | MD | INFO | +0 | RIniFile.Read - Module - CustomViewportY: (NO VALUE)
229410:31:27:125 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Bonanza Bros (Japan)] - StretchToFillBezel: No value for this key
229510:31:27:148 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [NEC PC Engine-CD] - StretchToFillBezel: No value for this key
229610:31:27:152 | MD | INFO | +0 | RIniFile.Read - Module - StretchToFillBezel: false (DEFAULT)
229710:31:27:155 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Bonanza Bros (Japan)] - Rotation: No value for this key
229810:31:27:179 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [NEC PC Engine-CD] - Rotation: No value for this key
229910:31:27:183 | MD | INFO | +0 | RIniFile.Read - Module - Rotation: 0 (DEFAULT)
230010:31:27:187 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Bonanza Bros (Japan)] - CropOverscan: No value for this key
230110:31:27:210 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [NEC PC Engine-CD] - CropOverscan: No value for this key
230210:31:27:214 | MD | INFO | +0 | RIniFile.Read - Module - CropOverscan: (NO VALUE)
230310:31:27:218 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Bonanza Bros (Japan)] - ThreadedVideo: No value for this key
230410:31:27:242 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [NEC PC Engine-CD] - ThreadedVideo: No value for this key
230510:31:27:246 | MD | INFO | +0 | RIniFile.Read - Module - ThreadedVideo: (NO VALUE)
230610:31:27:249 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Bonanza Bros (Japan)] - VSync: No value for this key
230710:31:27:274 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [NEC PC Engine-CD] - VSync: No value for this key
230810:31:27:278 | MD | INFO | +0 | RIniFile.Read - Module - VSync: (NO VALUE)
230910:31:27:282 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Bonanza Bros (Japan)] - IntegerScale: No value for this key
231010:31:27:305 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [NEC PC Engine-CD] - IntegerScale: No value for this key
231110:31:27:309 | MD | INFO | +0 | RIniFile.Read - Module - IntegerScale: (NO VALUE)
231210:31:27:313 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Bonanza Bros (Japan)] - ConfigurationPerCore: No value for this key
231310:31:27:336 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [NEC PC Engine-CD] - ConfigurationPerCore: No value for this key
231410:31:27:340 | MD | INFO | +0 | RIniFile.Read - Module - ConfigurationPerCore: false (DEFAULT)
231510:31:27:343 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Bonanza Bros (Japan)] - CoreOverrides: No value for this key
231610:31:27:366 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [NEC PC Engine-CD] - CoreOverrides: No value for this key
231710:31:27:370 | MD | INFO | +0 | RIniFile.Read - Module - CoreOverrides: false (DEFAULT)
231810:31:27:374 | MD | TRACE | +0 | StringUtils.Contains - "mednafen_supergrafx_libretro" does not contain "^(mame|mess|ume)"
231910:31:27:429 | MD | TRACE | +63 | File.__New - Creating new file object of: "H:\Emulators\Retroarch\config"
232010:31:27:460 | MD | TRACE | +31 | Folder.__New - Created new folder object of: "H:\Emulators\Retroarch\config"
232110:31:27:464 | MD | INFO | +0 | CheckFile - Checking if H:\Emulators\Retroarch\cores\mednafen_supergrafx_libretro.dll exists
232210:31:27:469 | MD | DEBUG | +0 | CheckFile - Attributes:
2323 File Size: 2147546 bytes
2324 Created: 10/27/2019 - 11:23:20 AM
2325 Modified: 10/27/2019 - 11:23:21 AM
232610:31:27:493 | MD | TRACE | +31 | File.Exist - This file exists: H:\Emulators\Retroarch\config
232710:31:27:497 | MD | INFO | +0 | Module - Global cfg should be: H:\Emulators\Retroarch\retroarch.cfg
232810:31:27:500 | MD | INFO | +0 | Module - System cfg should be: H:\Emulators\Retroarch\config\NEC PC Engine-CD.cfg
232910:31:27:523 | MD | INFO | +31 | Module - Core cfg should be: H:\Emulators\Retroarch\config\mednafen_supergrafx_libretro.cfg
233010:31:27:525 | MD | TRACE | +0 | File.__New - Creating new file object of: "H:\Emulators\Retroarch\config\NEC PC Engine-CD.cfg"
233110:31:27:532 | MD | TRACE | +0 | File.__New - Creating new file object of: "H:\Emulators\Retroarch\config\mednafen_supergrafx_libretro.cfg"
233210:31:27:562 | MD | TRACE | +32 | File.__New - Creating new file object of: "H:\Emulators\Retroarch\retroarch.cfg"
233310:31:27:588 | MD | TRACE | +31 | File.Exist - This file exists: H:\Emulators\Retroarch\retroarch.cfg
233410:31:27:592 | MD | INFO | +0 | Module - Found a Global cfg!
233510:31:27:596 | MD | INFO | +0 | Module - RetroArch is using H:\Emulators\Retroarch\retroarch.cfg as its config file.
233610:31:27:617 | MD | INFO | +31 | LoadProperties - Started and loading this cfg into memory: H:\Emulators\Retroarch\retroarch.cfg
233710:31:27:625 | MD | INFO | +0 | LoadProperties - Ended
233810:31:27:649 | MD | TRACE | +31 | StringUtils.Contains - "0" does not contain "1|3"
233910:31:27:653 | MD | TRACE | +0 | StringUtils.Contains - "LibRetro_PCECD" contains "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX" at position 1
234010:31:27:658 | MD | DEBUG | +0 | ReadProperty - Started
234110:31:27:716 | MD | DEBUG | +63 | ConvertRetroCFGKey - :\system is a relative path
234210:31:27:743 | MD | DEBUG | +31 | ConvertRetroCFGKey - Converted ":\system" to H:\Emulators\Retroarch\system
234310:31:27:747 | MD | TRACE | +0 | StringUtils.Left - Trimming "H:\Emulators\Retroarch\system" to "H:"
234410:31:27:751 | MD | TRACE | +0 | StringUtils.Right - Trimming "H:\Emulators\Retroarch\system" to "m"
234510:31:27:772 | MD | TRACE | +31 | StringUtils.Contains - "mednafen_supergrafx_libretro" does not contain "^(mame|mess|ume)"
234610:31:27:776 | MD | TRACE | +0 | StringUtils.Contains - "LibRetro_PCECD" does not contain "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX"
234710:31:27:780 | MD | TRACE | +0 | StringUtils.Contains - "LibRetro_PCECD" does not contain "LibRetro_NES"
234810:31:27:804 | MD | INFO | +32 | 7z - Started, received H:\Roms\NEC PC Engine-CD\Bonanza Bros (Japan).rar. If rom is an archive, it will extract to H:\RocketLauncher\Utilities\Temp
234910:31:27:808 | MD | DEBUG | +0 | 7z - Using Standard method to extract this rom
235010:31:27:812 | MD | DEBUG | +0 | 7z - ".rar" found in .zip|.rar|.7z|.lha|.lzh|.gzip|.tar
235110:31:27:836 | MD | INFO | +31 | CheckFile - Checking if H:\Roms\NEC PC Engine-CD\Bonanza Bros (Japan).rar exists
235210:31:27:844 | MD | DEBUG | +0 | CheckFile - Attributes:
2353 File Size: 168179550 bytes
2354 Created: 10/25/2015 - 11:20:37 AM
2355 Modified: 10/25/2015 - 11:21:28 AM
235610:31:27:980 | MD | WARNING | +141 | 7z - Archive name DOES NOT MATCH rom name; DLL found rom inside archive using "findByExtension": [NAPR-2028] [Mixed mode CD] [!-].img
235710:31:27:024 | MD | DEBUG | +46 | 7z - Invoked COM Object, ROM extracted size: 277076219 bytes
235810:31:28:026 | MD | DEBUG | +0 | 7z - Checking if this archive has already been extracted in H:\RocketLauncher\Utilities\Temp\Bonanza Bros (Japan)
235910:31:28:029 | MD | DEBUG | +0 | 7z - File does not already exist in H:\RocketLauncher\Utilities\Temp\Bonanza Bros (Japan), proceeding to extract it.
236010:31:28:031 | MD | DEBUG | +0 | 7z - Calculated a difference of bytes, so this file will be extracted
236110:31:28:055 | MD | DEBUG | +32 | 7z - File found in archive
236210:31:28:058 | MD | DEBUG | +0 | 7z - Extracted path of rom will be 90 in length and within the 255 character limit.
236310:31:28:061 | MD | INFO | +0 | 7z - The sevenZExtractPath has 110263 MB of free space which is enough to extract this game: 277 MB
236410:31:28:063 | MD | DEBUG | +0 | 7z - Logging is debug or higher, dumping 7z Extraction info to log
236510:31:28:087 | MD | INFO | +31 | 7z - Starting 7z extraction of H:\Roms\NEC PC Engine-CD\Bonanza Bros (Japan).rar to H:\RocketLauncher\Utilities\Temp\Bonanza Bros (Japan)
236610:31:28:115 | MD | INFO | +31 | Process - Wait 7z.exe 2
236710:31:28:148 | MD | DEBUG | +31 | 7z - Starting SevenZTimeout Timer
236810:31:28:179 | MD | DEBUG | +32 | Extracting file: | Percentage Extracted: 0%
236910:31:28:292 | MD | DEBUG | +109 | Extracting file: [NAPR-2028] [Mixed mode CD] [!-].img | Percentage Extracted: 2%
237010:31:28:402 | MD | DEBUG | +109 | Extracting file: [NAPR-2028] [Mixed mode CD] [!-].img | Percentage Extracted: 8%
237110:31:28:514 | MD | DEBUG | +110 | Extracting file: [NAPR-2028] [Mixed mode CD] [!-].img | Percentage Extracted: 11%
237210:31:28:618 | MD | DEBUG | +109 | Extracting file: [NAPR-2028] [Mixed mode CD] [!-].img | Percentage Extracted: 14%
237310:31:28:727 | MD | DEBUG | +110 | Extracting file: [NAPR-2028] [Mixed mode CD] [!-].img | Percentage Extracted: 17%
237410:31:28:841 | MD | DEBUG | +109 | Extracting file: [NAPR-2028] [Mixed mode CD] [!-].img | Percentage Extracted: 21%
237510:31:28:950 | MD | DEBUG | +109 | Extracting file: [NAPR-2028] [Mixed mode CD] [!-].img | Percentage Extracted: 24%
237610:31:29:102 | MD | DEBUG | +157 | Extracting file: [NAPR-2028] [Mixed mode CD] [!-].img | Percentage Extracted: 28%
237710:31:29:212 | MD | DEBUG | +109 | Extracting file: [NAPR-2028] [Mixed mode CD] [!-].img | Percentage Extracted: 32%
237810:31:29:321 | MD | DEBUG | +109 | Extracting file: [NAPR-2028] [Mixed mode CD] [!-].img | Percentage Extracted: 35%
237910:31:29:429 | MD | DEBUG | +110 | Extracting file: [NAPR-2028] [Mixed mode CD] [!-].img | Percentage Extracted: 39%
238010:31:29:538 | MD | DEBUG | +109 | Extracting file: [NAPR-2028] [Mixed mode CD] [!-].img | Percentage Extracted: 42%
238110:31:29:648 | MD | DEBUG | +109 | Extracting file: [NAPR-2028] [Mixed mode CD] [!-].img | Percentage Extracted: 45%
238210:31:29:757 | MD | DEBUG | +110 | Extracting file: [NAPR-2028] [Mixed mode CD] [!-].img | Percentage Extracted: 50%
238310:31:29:867 | MD | DEBUG | +109 | Extracting file: [NAPR-2028] [Mixed mode CD] [!-].img | Percentage Extracted: 53%
238410:31:29:981 | MD | DEBUG | +110 | Extracting file: [NAPR-2028] [Mixed mode CD] [!-].img | Percentage Extracted: 58%
238510:31:30:091 | MD | DEBUG | +109 | Extracting file: [NAPR-2028] [Mixed mode CD] [!-].img | Percentage Extracted: 61%
238610:31:30:200 | MD | DEBUG | +109 | Extracting file: [NAPR-2028] [Mixed mode CD] [!-].img | Percentage Extracted: 65%
238710:31:30:308 | MD | DEBUG | +110 | Extracting file: [NAPR-2028] [Mixed mode CD] [!-].img | Percentage Extracted: 68%
238810:31:30:513 | MD | DEBUG | +203 | Extracting file: [NAPR-2028] [Mixed mode CD] [!-].img | Percentage Extracted: 71%
238910:31:30:872 | MD | DEBUG | +359 | Extracting file: [NAPR-2028] [Mixed mode CD] [!-].img | Percentage Extracted: 83%
239010:31:31:005 | MD | DEBUG | +141 | Extracting file: [NAPR-2028] [Mixed mode CD] [!-].img | Percentage Extracted: 89%
239110:31:31:121 | MD | DEBUG | +109 | Extracting file: [NAPR-2028] [Mixed mode CD] [!-].sub | Percentage Extracted: 100%
239210:31:31:232 | MD | DEBUG | +110 | Extracting file: [NAPR-2028] [Mixed mode CD] [!-].sub | Percentage Extracted: 100%
239310:31:31:342 | MD | DEBUG | +109 | Extracting file: [NAPR-2028] [Mixed mode CD] [!-].sub | Percentage Extracted: 100%
239410:31:31:484 | MD | DEBUG | +141 | Extracting file: [NAPR-2028] [Mixed mode CD] [!-].sub | Percentage Extracted: 100%
239510:31:31:516 | MD | DEBUG | +31 | SevenZTimeout - 7z.exe is no longer running
239610:31:31:620 | MD | DEBUG | +109 | Extracting file: [NAPR-2028] [Mixed mode CD] [!-].sub | Percentage Extracted: 100%
239710:31:31:624 | MD | DEBUG | +0 | 7z - 7z.exe returned a percentage >= 100, assuming extraction is complete
239810:31:31:647 | MD | INFO | +31 | 7z - Finished 7z extraction which took 3 seconds
239910:31:31:652 | MD | DEBUG | +0 | 7z - Found file in H:\RocketLauncher\Utilities\Temp\Bonanza Bros (Japan)\[NAPR-2028] [Mixed mode CD] [!-].img
240010:31:31:656 | MD | WARNING | +0 | 7z - romPath changed from "H:\Roms\NEC PC Engine-CD" to "H:\RocketLauncher\Utilities\Temp\Bonanza Bros (Japan)"
240110:31:31:681 | MD | WARNING | +32 | 7z - romName changed from "Bonanza Bros (Japan)" to "[NAPR-2028] [Mixed mode CD] [!-]"
240210:31:31:685 | MD | WARNING | +0 | 7z - romExtension changed from ".rar" to ".img"
240310:31:31:689 | MD | INFO | +0 | 7z - Ended
240410:31:31:713 | MD | TRACE | +31 | File.__New - Creating new file object of: "H:\RocketLauncher\Utilities\Temp\Bonanza Bros (Japan)\.m3u"
240510:31:31:743 | MD | TRACE | +31 | StringUtils.Contains - "LibRetro_PCECD" does not contain "LibRetro_PSX"
240610:31:31:747 | MD | TRACE | +0 | StringUtils.Contains - "mednafen_supergrafx_libretro" does not contain "^(mame|mess|ume)"
240710:31:31:751 | MD | INFO | +0 | Module - Retroarch standard mode enabled
240810:31:31:775 | MD | TRACE | +31 | StringUtils.Contains - "LibRetro_PCECD" contains "LibRetro_PCECD|LibRetro_TGCD" at position 1
240910:31:31:779 | MD | TRACE | +0 | StringUtils.Contains - ".img" does not contain "\.ccd|\.cue"
241010:31:31:783 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
241110:31:31:806 | MD | DEBUG | +32 | XHotkeyTableCreation - KeyGroup ~ScrollLock is in TableKeyGroups ~ScrollLock,~NumpadAdd,PrintScreen,~e&~t,
241210:31:31:810 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
241310:31:31:814 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~ScrollLock"
241410:31:31:838 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
241510:31:31:842 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~ScrollLock"
241610:31:31:845 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
241710:31:31:869 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
241810:31:31:873 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
241910:31:31:897 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup ~ScrollLock is in TableKeyGroups ~ScrollLock,~NumpadAdd,PrintScreen,~e&~t,
242010:31:31:901 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
242110:31:31:905 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~ScrollLock"
242210:31:31:929 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 11 check
242310:31:31:933 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~ScrollLock" to call label: "CloseError"
242410:31:31:937 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
242510:31:31:960 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
242610:31:32:341 | MD | DEBUG | +375 | ScriptError - Playing error sound: error13.mp3
242710:31:34:494 | MD | INFO | +2156 | 7zCleanUp - Started
242810:31:34:698 | MD | INFO | +203 | 7zCleanUp - Deleted H:\RocketLauncher\Utilities\Temp\Bonanza Bros (Japan)
242910:31:34:700 | MD | INFO | +0 | 7zCleanUp - Ended
243010:31:40:812 | MD | DEBUG | +6110 | XHotkeyTableCreation - Started
243110:31:40:839 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup ~ScrollLock is in TableKeyGroups ~ScrollLock,~NumpadAdd,PrintScreen,~e&~t,
243210:31:40:843 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
243310:31:40:870 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "~ScrollLock"
243410:31:40:874 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
243510:31:40:901 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabling "CloseError" standard Hotkey method for key(s): "~ScrollLock"
243610:31:40:905 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
243710:31:40:931 | MD | DEBUG | +32 | XHotkeyTableCreation - Ended
243810:31:40:935 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
243910:31:40:939 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~ScrollLock is in TableKeyGroups ~ScrollLock,~NumpadAdd,PrintScreen,~e&~t,
244010:31:40:963 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
244110:31:40:967 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~ScrollLock"
244210:31:40:970 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
244310:31:40:993 | MD | DEBUG | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~ScrollLock" to call label: "CloseProcess"
244410:31:40:997 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
244510:31:40:000 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
244610:31:41:025 | MD | ERROR | +31 | ScriptError - RetroArch only supports NEC PC Engine-CD games in ccd or cue format. It does not support:
2447.img
244810:31:41:029 | MD | INFO | +0 | ExitModule - Started
244910:31:41:033 | MD | INFO | +0 | UpdateStatistics - Starting Updating Statistics
245010:31:41:055 | MD | DEBUG | +32 | UpdateStatistics - Total Elapsed Time in Pause in seconds: 0
245110:31:41:059 | MD | DEBUG | +0 | UpdateStatistics - gameSectionStartTime:36883078
245210:31:41:062 | MD | DEBUG | +0 | UpdateStatistics - ElapsedTime:14
245310:31:41:086 | MD | TRACE | +31 | Statistics cleared game name: Bonanza Bros
245410:31:41:219 | MD | DEBUG | +125 | UpdateStatistics - Loaded game statistics from ini files:
2455 Number_of_Times_Played: 6
2456 Last_Time_Played: Saturday November 9, 2019 10:28:41 AM
2457 Average_Time_Played: 19
2458 Total_Time_Played: 113
2459 System_Total_Played_Time: 1614
2460 Total_Global_Played_Time:
246110:31:41:243 | MD | DEBUG | +31 | UpdateStatistics - Updated Statistics: Number_of_Times_Played: 7
2462 Last_Time_Played: Saturday November 9, 2019 10:31:26 AM
2463 Average_Time_Played: 18
2464 Total_Time_Played: 127
2465 System_Total_Played_Time: 1628
2466 Total_Global_Played_Time:
246710:31:41:408 | MD | INFO | +156 | UpdateStatistics - Game section statistics updated.
246810:31:41:436 | MD | INFO | +32 | RunKeymapper - Started, using method "unload"
246910:31:41:463 | MD | INFO | +31 | GetJoystickArray - Started
247010:31:41:542 | MD | TRACE | +78 | GetJoystickArray - Joysticks Detected: 1000000000000000
247110:31:41:546 | MD | INFO | +0 | GetJoystickGUID - Started
247210:31:41:549 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 302E769FC62FE4118001444553540000
247310:31:41:572 | MD | TRACE | +31 | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (XBOX 360 For Windows) | MID: 045e | PID: 028e | GUID: 302E769FC62FE4118001444553540000
247410:31:41:575 | MD | INFO | +0 | GetJoystickArray - Ended
247510:31:41:578 | MD | TRACE | +0 | RunKeymapper - Looping through controllers to find xpadder profiles for each one
247610:31:41:580 | MD | TRACE | +0 | RunKeymapper - ID: 1 Now searching for a matching profile for this controller: "Controller (XBOX 360 For Windows)"
247710:31:41:605 | MD | TRACE | +32 | GetProfile - Searching for these profiles (| delimited): H:\RocketLauncher\Profiles\xpadder\_Default\blank
247810:31:41:607 | MD | TRACE | +0 | GetProfile - Searching -> H:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
247910:31:41:610 | MD | INFO | +0 | GetProfile - Loading Profile -> H:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
248010:31:41:629 | MD | INFO | +31 | RunXpadder - Started
248110:31:41:632 | MD | INFO | +0 | Process - Exist JoyToKey.exe
248210:31:41:640 | MD | TRACE | +0 | RunXpadder - Closing xpadder to refresh controllers seen by xpadder
248310:31:41:665 | MD | INFO | +31 | Run - Running: H:\RocketLauncher\Utilities\Xpadder\Xpadder.exe /C
248410:31:41:706 | MD | DEBUG | +47 | Run - "Xpadder.exe /C" Process ID: 15616
248510:31:41:708 | MD | TRACE | +0 | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in H:\RocketLauncher\Utilities\Xpadder\xpadder.ini
248610:31:41:710 | MD | INFO | +0 | Process - WaitClose Xpadder.exe 2
248710:31:41:932 | MD | TRACE | +219 | RunXpadder - Reading the order in H:\RocketLauncher\Utilities\Xpadder\xpadder.ini and arranging profiles found to match that order
248810:31:41:939 | MD | TRACE | +0 | RunXpadder - No more controllers to be found
248910:31:41:958 | MD | INFO | +31 | Run - Running: H:\RocketLauncher\Utilities\Xpadder\Xpadder.exe "H:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" /M
249010:31:41:003 | MD | DEBUG | +47 | Run - "Xpadder.exe "H:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" /M" Process ID: 22304
249110:31:42:006 | MD | INFO | +0 | RunXpadder - Ended
249210:31:42:008 | MD | INFO | +0 | RunKeymapper - Ended
249310:31:42:011 | MD | TRACE | +0 | CustomFunction.PostExit - Starting
249410:31:42:013 | MD | INFO | +0 | GlobalUserFunction.PostExit - Starting
249510:31:42:015 | MD | INFO | +0 | GlobalUserFunction.PostExit - Ending
249610:31:42:036 | MD | TRACE | +31 | CustomFunction.PostExit - Ending
249710:31:42:039 | MD | INFO | +0 | ExitModule - Ended
2498End of Module Logs
249910:31:42:097 | RL | INFO | +20079 | Main - Module ended, exiting RocketLauncher normally
250010:31:42:099 | RL | INFO | +0 | ExitScript - Started
250110:31:42:123 | RL | DEBUG | +15 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
250210:31:42:126 | RL | DEBUG | +0 | Registry.Read - Registry Read finished, returning 0
250310:31:42:130 | RL | TRACE | +16 | StringUtils.Contains - "false" does not contain "true|kill"
250410:31:42:134 | RL | INFO | +0 | ExitScript - Restoring taskbar
250510:31:42:139 | RL | TRACE | +0 | Window.__New - Created: "ahk_class Shell_TrayWnd"
250610:31:42:141 | RL | TRACE | +0 | Window.__New - Created: "ahk_class Button"
250710:31:42:143 | RL | TRACE | +0 | Window.Show - Unhiding window "ahk_class Shell_TrayWnd"
250810:31:42:260 | RL | TRACE | +125 | Window.Show - Unhiding window "ahk_class Button"
250910:31:42:279 | RL | INFO | +15 | SystemCursor - Restoring mouse cursor
251010:31:42:299 | RL | INFO | +32 | ExitScript - Restored cursor
251110:31:42:302 | RL | INFO | +0 | ExitScript - Ended
2512[/code]