· 6 years ago · Nov 19, 2019, 04:40 AM
1Mono path[0] = 'G:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
2Mono config path = 'G:/Games/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
3Initialize engine version: 2019.1.0f2 (292b93d75a2c)
4Forcing GfxDevice: Direct3D 11
5GfxDevice: creating device client; threaded=1
6Direct3D:
7 Version: Direct3D 11.0 [level 11.1]
8 Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
9 Vendor:
10 VRAM: 8088 MB
11 Driver: 26.21.14.4120
12Begin MonoManager ReloadAssembly
13- Completed reload, in 0.425 seconds
14<RI> Initializing input.
15
16<RI> Input initialized.
17
18<RI> Initialized touch support.
19
20UnloadTime: 0.608500 ms
212019-11-16T15:26:31 0.025 INF [Steamworks.NET] SteamAPI_Init() ok
222019-11-16T15:26:31 0.106 INF Texture quality is set to 2
232019-11-16T15:26:31 0.107 INF Precaching...
242019-11-16T15:26:31 0.115 INF Precaching file: 7DaysToDie_Data/resources.assets
252019-11-16T15:26:31 0.211 INF [EAC] Initializing ...
262019-11-16T15:26:31 0.217 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
272019-11-16T15:26:33 2.493 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
282019-11-16T15:26:33 2.497 INF Precaching file: Data/Bundles/blocktextureatlases
292019-11-16T15:26:34 3.297 INF Precaching file: Data/Bundles/terraintextures
302019-11-16T15:26:35 3.947 INF Precaching done
312019-11-16T15:26:38 7.299 INF Loading main scene
32Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
33UnloadTime: 5.170300 ms
342019-11-16T15:26:38 7.606 INF Awake
352019-11-16T15:26:38 7.686 WRN Localization: Duplicate key "xuiWater" found! Please check Localization file. Skipping entry...
36Localization language: English
37
38(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
39
402019-11-16T15:26:38 7.704 INF Version: Alpha 18.1 (b8) Compatibility Version: Alpha 18.1, Build: Windows 64 Bit
412019-11-16T15:26:38 7.704 INF System information:
422019-11-16T15:26:38 7.704 INF OS: Windows 10 (10.0.0) 64bit
432019-11-16T15:26:38 7.705 INF CPU: AMD Phenom(tm) II X6 1090T Processor (cores: 6)
442019-11-16T15:26:38 7.705 INF RAM: 16382 MB
452019-11-16T15:26:38 7.705 INF GPU: NVIDIA GeForce GTX 1070 (8088 MB)
462019-11-16T15:26:38 7.705 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
472019-11-16T15:26:38 7.706 INF Last played version: Alpha 18.1
482019-11-16T15:26:38 7.706 INF Local UTC offset: -5 hours
492019-11-16T15:26:38 7.718 INF Command line arguments: G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile G:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-11-16__15-26-13.txt
502019-11-16T15:26:38 7.720 INF Not running in Big Picture Mode, no on-screen keyboard available
512019-11-16T15:26:38 7.721 INF Starting PlayerInputManager...
522019-11-16T15:26:38 7.759 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
53Fallback handler could not load library G:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
54Fallback handler could not load library G:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
55Fallback handler could not load library G:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
56Fallback handler could not load library G:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
57Fallback handler could not load library G:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
58Fallback handler could not load library G:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
59[InControl] Joystick 1: "皐욒翽"
60
61(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
62
632019-11-16T15:26:39 7.959 WRN Device 1 with name "皐욒翽" does not match any supported profiles and will be considered an unknown controller.
642019-11-16T15:26:39 7.995 INF Starting UserProfileManager...
652019-11-16T15:26:39 8.152 INF Occlusion: Awake
662019-11-16T15:26:39 8.173 INF ApplyAllOptions streaming False, budget 7279.2 MB
672019-11-16T15:26:39 8.175 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
682019-11-16T15:26:39 8.175 INF Texture quality is set to 2
692019-11-16T15:26:39 8.176 INF ApplyTextureFilter 0, AF Disable
702019-11-16T15:26:43 12.118 INF [MODS] No mods folder found
712019-11-16T15:26:43 12.148 INF Loading permissions file at 'C:\Users\chris\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
722019-11-16T15:26:43 12.248 INF Loading permissions file done.
732019-11-16T15:26:43 12.344 INF Awake done in 4738 ms
74Fallback handler could not load library G:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
75Fallback handler could not load library G:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
76Fallback handler could not load library G:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
77
78Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
79Total: 13.647900 ms (FindLiveObjects: 0.655200 ms CreateObjectMapping: 0.153500 ms MarkObjects: 12.736100 ms DeleteObjects: 0.102400 ms)
80
812019-11-16T15:26:44 12.894 INF Reloading serveradmin.xml
822019-11-16T15:26:44 12.894 INF Loading permissions file at 'C:\Users\chris\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
832019-11-16T15:26:44 12.895 INF Loading permissions file done.
842019-11-16T15:26:44 13.027 INF User joined: Awkanic
852019-11-16T15:26:45 14.518 INF UMA Overlay loading took 973 ms
862019-11-16T15:26:45 14.521 INF UMA Slot loading took 3 ms
872019-11-16T15:26:47 16.840 INF LoadTextureArraysForQuality quality -1 to 2, reload False
882019-11-16T15:26:48 17.704 INF WorldStaticData.Init() needed 2.929s
892019-11-16T15:26:52 21.539 INF [Steamworks.NET] Login ok.
902019-11-16T15:26:52 21.867 INF AchievementManager: Received stats and achievements from Steam
912019-11-16T15:26:57 25.960 INF NET: Starting server protocols
922019-11-16T15:26:57 25.991 INF NET: LiteNetLib server started
932019-11-16T15:26:57 25.993 INF [Steamworks.NET] NET: Server started
942019-11-16T15:26:57 25.994 INF Started thread SteamNetworkingServer
952019-11-16T15:26:57 25.995 INF StartGame
962019-11-16T15:26:57 26.043 INF Persistent GamePrefs saved
97GamePref.AdminFileName = serveradmin.xml
98GamePref.AirDropFrequency = 72
99GamePref.AirDropMarker = True
100GamePref.AutopilotMode = 0
101GamePref.BedrollDeadZoneSize = 15
102GamePref.BedrollExpiryTime = 45
103GamePref.BlockDamageAI = 100
104GamePref.BlockDamageAIBM = 100
105GamePref.BlockDamagePlayer = 100
106GamePref.BloodMoonEnemyCount = 4
107GamePref.BloodMoonFrequency = 7
108GamePref.BloodMoonRange = 0
109GamePref.BloodMoonWarning = 8
110GamePref.BuildCreate = False
111GamePref.ConnectToServerIP = 127.0.0.1
112GamePref.ConnectToServerPort = 26900
113GamePref.ControlPanelEnabled = False
114GamePref.ControlPanelPort = 8080
115GamePref.CraftTimer =
116GamePref.CreateLevelDim = 8
117GamePref.CreateLevelName = My Level
118GamePref.CreativeMenuEnabled = False
119GamePref.DayCount = 3
120GamePref.DayLightLength = 18
121GamePref.DayNightLength = 120
122GamePref.DebugMenuEnabled = False
123GamePref.DebugMenuShowTasks = False
124GamePref.DebugStopEnemiesMoving = False
125GamePref.DropOnDeath = 1
126GamePref.DropOnQuit = 0
127GamePref.DynamicSpawner =
128GamePref.EACEnabled = False
129GamePref.EnemyDifficulty = 0
130GamePref.EnemySpawnMode = True
131GamePref.FavoriteServersList =
132GamePref.FragLimit = 20
133GamePref.GameDifficulty = 1
134GamePref.GameGuidClient =
135GamePref.GameMode = GameModeSurvival
136GamePref.GameName = A18Together
137GamePref.GameNameClient = My Game
138GamePref.GameVersion = Alpha 18.1
139GamePref.GameWorld = Navezgane
140GamePref.HideCommandExecutionLog = 0
141GamePref.JoiningOptions = True
142GamePref.LandClaimCount = 1
143GamePref.LandClaimDeadZone = 30
144GamePref.LandClaimDecayMode = 0
145GamePref.LandClaimExpiryTime = 3
146GamePref.LandClaimOfflineDurabilityModifier = 4
147GamePref.LandClaimOnlineDurabilityModifier = 4
148GamePref.LandClaimSize = 41
149GamePref.LastGameResetRevision = 13
150GamePref.LastLoadedPrefab =
151GamePref.LastLoadedPrefabSize =
152GamePref.LootAbundance = 100
153GamePref.LootRespawnDays = 30
154GamePref.LootTimer =
155GamePref.MatchLength = 10
156GamePref.MaxSpawnedAnimals = 50
157GamePref.MaxSpawnedZombies = 60
158GamePref.MaxUncoveredMapChunksPerPlayer = 524288
159GamePref.NoGraphicsMode = False
160GamePref.OptionsAA = 1
161GamePref.OptionsAllowController = True
162GamePref.OptionsAmbientVolumeLevel = 1
163GamePref.OptionsAudioOcclusion = False
164GamePref.OptionsBackgroundGlobalOpacity = 0.75
165GamePref.OptionsControllerVibration = True
166GamePref.OptionsDeferredLighting = True
167GamePref.OptionsDisableChunkLODs = False
168GamePref.OptionsDynamicMusicDailyTime = 0.3
169GamePref.OptionsDynamicMusicEnabled = False
170GamePref.OptionsFieldOfView = 56
171GamePref.OptionsFieldOfViewNew = 65
172GamePref.OptionsForegroundGlobalOpacity = 1
173GamePref.OptionsGamma = 1.293103
174GamePref.OptionsGfxBloom = False
175GamePref.OptionsGfxDOF = False
176GamePref.OptionsGfxMotionBlur = 0
177GamePref.OptionsGfxOcclusion = True
178GamePref.OptionsGfxSSAO = False
179GamePref.OptionsGfxSSReflections = 1
180GamePref.OptionsGfxSunShafts = False
181GamePref.OptionsGraphicsQuality = 5
182GamePref.OptionsGrassDistance = 0
183GamePref.OptionsHudOpacity = 1
184GamePref.OptionsHudSize = 2
185GamePref.OptionsInterfaceSensitivity = 0.75
186GamePref.OptionsInvertMouse = False
187GamePref.OptionsJournalPopup = True
188GamePref.OptionsLODDistance = 0.45
189GamePref.OptionsMenuMusicVolumeLevel = 0.7
190GamePref.OptionsMicVolumeLevel = 0.75
191GamePref.OptionsMouseSensitivity = 0.5
192GamePref.OptionsMusicVolumeLevel = 0.5
193GamePref.OptionsOverallAudioVolumeLevel = 1
194GamePref.OptionsPlayChanceFrequency = 3
195GamePref.OptionsPlayChanceProbability = 0.983
196GamePref.OptionsPlayerModel = playerFemale
197GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
198GamePref.OptionsPOICulling = 1
199GamePref.OptionsReflectedShadows = False
200GamePref.OptionsReflectionBounces = 1
201GamePref.OptionsReflectionCullList = Default
202GamePref.OptionsReflectionFarClip = 30
203GamePref.OptionsReflectionQuality = 0
204GamePref.OptionsReflectionRefreshMode = ViaScripting
205GamePref.OptionsReflectionRefreshRate = 0
206GamePref.OptionsReflectionShadowDistance = 0
207GamePref.OptionsReflectionTimeSlicingMode = ReflectionsOnly Terrain
208GamePref.OptionsResolution = 0
209GamePref.OptionsScreenBoundsValue = 1
210GamePref.OptionsShadowDistance = 0
211GamePref.OptionsShowCompass = True
212GamePref.OptionsShowCrosshair = True
213GamePref.OptionsStabSpawnBlocksOnGround = True
214GamePref.OptionsStreamingMipmapsBudget = 4096
215GamePref.OptionsStreamingMipmapsEnabled = False
216GamePref.OptionsTempCelsius = False
217GamePref.OptionsTextureFilter = 0
218GamePref.OptionsTextureQuality = 2
219GamePref.OptionsTreeDistance = 4
220GamePref.OptionsTreeQuality = 1
221GamePref.OptionsUMATextureQuality = 2
222GamePref.OptionsViewDistance = 6
223GamePref.OptionsVoiceChatEnabled = True
224GamePref.OptionsVoiceVolumeLevel = 0.75
225GamePref.OptionsVsync = 1
226GamePref.OptionsWaterParticleLimiter = 0
227GamePref.OptionsWaterQuality = 0
228GamePref.OptionsZoomMouseSensitivity = 0.5
229GamePref.PartySharedKillRange = 10000
230GamePref.PersistentPlayerProfiles = True
231GamePref.PlayerAutologin = False
232GamePref.PlayerId = 76561198003343692
233GamePref.PlayerKillingMode = 0
234GamePref.PlayerName = Awkanic
235GamePref.PlayerSafeZoneHours = 7
236GamePref.PlayerSafeZoneLevel = 5
237GamePref.PlayerToken =
238GamePref.RebuildMap = False
239GamePref.SaveGameFolder = C:\Users\chris\AppData\Roaming/7DaysToDie/Saves
240GamePref.SelectionContextMode = 0
241GamePref.SelectionOperationMode = 0
242GamePref.ServerAdminSlots = 0
243GamePref.ServerAdminSlotsPermission = 0
244GamePref.ServerDescription =
245GamePref.ServerDisabledNetworkProtocols =
246GamePref.ServerIP =
247GamePref.ServerIsPublic = True
248GamePref.ServerLoginConfirmationText =
249GamePref.ServerMaxAllowedViewDistance = 12
250GamePref.ServerMaxPlayerCount = 8
251GamePref.ServerMaxWorldTransferSpeedKiBs = 512
252GamePref.ServerName = Default Server
253GamePref.ServerPort = 26900
254GamePref.ServerReservedSlots = 0
255GamePref.ServerReservedSlotsPermission = 100
256GamePref.ServerVisibility = 1
257GamePref.ServerWebsiteURL =
258GamePref.ShowFriendPlayerOnMap = True
259GamePref.TelnetEnabled = False
260GamePref.TelnetFailedLoginLimit = 10
261GamePref.TelnetFailedLoginsBlocktime = 10
262GamePref.TelnetPort = 25003
263GamePref.TerminalWindowEnabled = True
264GamePref.UNUSED_OptionsBloom =
265GamePref.UNUSED_OptionsDOF =
266GamePref.UNUSED_OptionsImageEffects =
267GamePref.UNUSED_OptionsMotionBlur =
268GamePref.UNUSED_OptionsObjectBlur =
269GamePref.UNUSED_OptionsSSAO =
270GamePref.UNUSED_OptionsSunShafts =
271GamePref.UserDataFolder = C:\Users\chris\AppData\Roaming/7DaysToDie
272GamePref.WorldGenSeed =
273GamePref.WorldGenSize = 8192
274GamePref.XPMultiplier = 100
275GamePref.ZombieBMMove = 3
276GamePref.ZombieFeralMove = 3
277GamePref.ZombieMove = 0
278GamePref.ZombieMoveNight = 3
279GamePref.ZombiePlayers = True
280GameStat.AirDropFrequency = 0
281GameStat.AirDropMarker = False
282GameStat.AllowedViewDistance = 12
283GameStat.AnimalCount = 0
284GameStat.AutoParty = False
285GameStat.BedrollExpiryTime = 45
286GameStat.BlockDamagePlayer = 100
287GameStat.BloodMoonDay = 0
288GameStat.BloodMoonEnemyCount = 8
289GameStat.BloodMoonWarning = 8
290GameStat.ChunkStabilityEnabled = True
291GameStat.CraftTimer =
292GameStat.CurrentRoundIx = 0
293GameStat.DayLightLength = 18
294GameStat.DayLimitActive = False
295GameStat.DayLimitThisRound = 0
296GameStat.DropOnDeath = 1
297GameStat.DropOnQuit = 0
298GameStat.EnemyCount = 0
299GameStat.EnemyDifficulty = Normal
300GameStat.EnemySpawnMode = True
301GameStat.FragLimitActive = False
302GameStat.FragLimitThisRound = 0
303GameStat.GameDifficulty = 2
304GameStat.GameDifficultyBonus = 1
305GameStat.GameModeId = 0
306GameStat.GameState = 0
307GameStat.GlobalMessageToShow =
308GameStat.IsCreativeMenuEnabled = False
309GameStat.IsFlyingEnabled = False
310GameStat.IsPlayerCollisionEnabled = True
311GameStat.IsPlayerDamageEnabled = True
312GameStat.IsResetMapOnRestart = False
313GameStat.IsSaveSupplyCrates = True
314GameStat.IsSpawnEnemies = True
315GameStat.IsSpawnNearOtherPlayer = False
316GameStat.IsTeleportEnabled = False
317GameStat.IsVersionCheckDone = True
318GameStat.LandClaimCount = 1
319GameStat.LandClaimDeadZone = 30
320GameStat.LandClaimDecayMode = 0
321GameStat.LandClaimExpiryTime = 3
322GameStat.LandClaimOfflineDurabilityModifier = 32
323GameStat.LandClaimOnlineDurabilityModifier = 32
324GameStat.LandClaimSize = 41
325GameStat.LoadScene =
326GameStat.LootTimer =
327GameStat.OptionsPOICulling = 0
328GameStat.PartySharedKillRange = 100
329GameStat.PlayerKillingMode = KillStrangersOnly
330GameStat.ScoreDiedMultiplier = -5
331GameStat.ScorePlayerKillMultiplier = 1
332GameStat.ScoreZombieKillMultiplier = 1
333GameStat.ShowAllPlayersOnMap = False
334GameStat.ShowFriendPlayerOnMap = True
335GameStat.ShowSpawnWindow = False
336GameStat.ShowWindow =
337GameStat.ShowZombieCounter = False
338GameStat.TimeLimitActive = False
339GameStat.TimeLimitThisRound = 0
340GameStat.TimeOfDayIncPerSec = 20
341GameStat.XPMultiplier = 100
342GameStat.ZombieHordeMeter = False
3432019-11-16T15:26:57 26.089 INF StartAsServer
344WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
345ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
3462019-11-16T15:26:57 26.813 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_2 (UnityEngine.Texture2DArray)
3472019-11-16T15:26:57 26.813 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_2 (UnityEngine.Texture2DArray)
3482019-11-16T15:26:57 26.813 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_2 (UnityEngine.Texture2DArray)
3492019-11-16T15:27:10 39.528 INF Block IDs with mapping
3502019-11-16T15:27:10 39.529 INF BlockIDs from Mapping
3512019-11-16T15:27:14 43.845 INF Item IDs with mapping
3522019-11-16T15:27:14 43.846 INF ItemIDs from Mapping
3532019-11-16T15:27:25 54.235 INF createWorld: Navezgane, A18Together, GameModeSurvival
3542019-11-16T15:27:25 54.237 INF Occlusion: Enabled
3552019-11-16T15:27:25 54.294 INF Started thread ChunkRegeneration
3562019-11-16T15:27:25 54.295 INF Started thread ChunkCalc
3572019-11-16T15:27:25 54.412 INF World.Load: Navezgane
3582019-11-16T15:27:25 54.429 INF BloodMoon SetDay: day 21, last day 14, freq 7, range 0
3592019-11-16T15:27:25 54.435 INF BloodMoon SetDay: day 21, last day 14, freq 7, range 0
3602019-11-16T15:27:40 69.380 INF ShapeControllers: 64
3612019-11-16T15:28:01 90.195 INF Started thread GenerateChunks
3622019-11-16T15:28:01 90.833 INF Loading dtm raw file took 631ms
3632019-11-16T15:28:02 91.057 INF Biomes image size w= 3072, h = 3072
3642019-11-16T15:28:02 91.828 INF Loading and creating biomes took 995ms
3652019-11-16T15:28:12 101.776 INF Loading and creating shader control textures took 9947ms
3662019-11-16T15:28:14 103.220 INF Loading and parsing of generator took 1443ms
3672019-11-16T15:28:14 103.624 INF Started thread SaveChunks C:\Users\chris\AppData\Roaming/7DaysToDie/Saves/Navezgane/A18Together\Region
3682019-11-16T15:28:17 106.798 INF [DECO] read 255/311
3692019-11-16T15:28:20 109.014 INF AstarManager Init
3702019-11-16T15:28:21 110.316 INF Weather Packages Created FROM BIOMES
3712019-11-16T15:28:21 110.319 INF createWorld() done
3722019-11-16T15:28:21 110.320 INF Calculating world hashes
3732019-11-16T15:28:21 110.323 INF Loading players.xml
3742019-11-16T15:28:21 110.699 INF Created player with id=171
3752019-11-16T15:28:22 110.981 WRN InitBreadCrumbs Awkanic (-1693.6, 110.1, 2004.4)
3762019-11-16T15:28:22 110.990 INF Loaded player
3772019-11-16T15:28:22 111.793 INF VehicleManager C:\Users\chris\AppData\Roaming/7DaysToDie/Saves/Navezgane/A18Together/vehicles.dat, loaded 0
378Detail rendering shaders not found for the active render pipeline, falling back to default shader.
379
380(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
381
382Detail rendering shaders not found for the active render pipeline, falling back to default shader.
383
384(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
385
3862019-11-16T15:28:23 112.110 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
3872019-11-16T15:28:23 112.110 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 4, default = 8
3882019-11-16T15:28:23 112.112 INF Origin Reposition (0.0, 0.0, 0.0) to (-1680.0, 96.0, 2000.0)
389Detail rendering shaders not found for the active render pipeline, falling back to default shader.
390
391(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
392
3932019-11-16T15:28:23 112.248 INF [DECO] written 255/311
3942019-11-16T15:28:23 112.366 INF OpenSpawnWindow
3952019-11-16T15:28:23 112.425 INF StartGame done
396Detail rendering shaders not found for the active render pipeline, falling back to default shader.
397
398(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
399
400Detail rendering shaders not found for the active render pipeline, falling back to default shader.
401
402(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
403
404Fallback handler could not load library G:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
405Fallback handler could not load library G:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
406Fallback handler could not load library G:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
407Detail rendering shaders not found for the active render pipeline, falling back to default shader.
408
409(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
410
411Calling Animator.GotoState on Synchronize layer
412
413(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
414
415Detail rendering shaders not found for the active render pipeline, falling back to default shader.
416
417(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
418
419Detail rendering shaders not found for the active render pipeline, falling back to default shader.
420
421(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
422
423Detail rendering shaders not found for the active render pipeline, falling back to default shader.
424
425(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
426
427Detail rendering shaders not found for the active render pipeline, falling back to default shader.
428
429(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
430
431Detail rendering shaders not found for the active render pipeline, falling back to default shader.
432
433(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
434
4352019-11-16T15:28:26 115.387 INF [Steamworks.NET] GameServer.Init successful
436Detail rendering shaders not found for the active render pipeline, falling back to default shader.
437
438(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
439
440Detail rendering shaders not found for the active render pipeline, falling back to default shader.
441
442(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
443
444Detail rendering shaders not found for the active render pipeline, falling back to default shader.
445
446(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
447
448Detail rendering shaders not found for the active render pipeline, falling back to default shader.
449
450(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
451
452Detail rendering shaders not found for the active render pipeline, falling back to default shader.
453
454(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
455
4562019-11-16T15:28:27 116.191 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90130557448539143, public IP=70.26.254.108
4572019-11-16T15:28:27 116.211 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
4582019-11-16T15:28:27 116.415 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240990821297, server SteamID=90130557448539143, server public IP=70.26.254.108, server port=26900
4592019-11-16T15:28:27 116.423 INF [Steamworks.NET] Lobby entered: 109775240990821297
4602019-11-16T15:28:28 117.191 INF Respawn almost done
4612019-11-16T15:28:28 117.201 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1693, 110, 2004): localplayer
4622019-11-16T15:28:28 117.209 INF DMS Entered Game!
4632019-11-16T15:28:36 124.975 INF Calculating hashes took 14654 ms (world size 683 MiB)
464Calling Animator.GotoState on Synchronize layer
465
466(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
467
4682019-11-16T15:28:51 140.796 INF [Steamworks.NET] NET: P2PSessionRequest from: 76561198063438248
4692019-11-16T15:28:54 143.381 INF Time: 1.75m FPS: 50.60 Heap: 1363.7MB Max: 1363.7MB Chunks: 240 CGO: 145 Ply: 1 Zom: 3 Ent: 6 (7) Items: 2 CO: 1 RSS: 3230.5MB
4702019-11-16T15:28:55 144.272 INF [Steamworks.NET] NET: Received authentication package from 76561198063438248: valid password
4712019-11-16T15:28:55 144.278 INF Started thread NCSteam_Reader_76561198063438248_0
4722019-11-16T15:28:55 144.279 INF Started thread NCSteam_Writer_76561198063438248_0
4732019-11-16T15:28:55 144.286 INF Started thread NCSteam_Reader_76561198063438248_1
4742019-11-16T15:28:55 144.288 INF Started thread NCSteam_Writer_76561198063438248_1
4752019-11-16T15:28:55 144.288 INF [NET] PlayerConnected EntityID=-1, PlayerID='76561198063438248', OwnerID='', PlayerName=''
4762019-11-16T15:28:55 144.289 INF NPCID.Write
4772019-11-16T15:28:55 144.375 INF NPPL.Read
4782019-11-16T15:28:55 144.393 INF PlayerLogin: Megabitz/Alpha 18.1
4792019-11-16T15:28:55 144.394 INF Client IP: 10.0.6.125
4802019-11-16T15:28:55 144.395 INF [Steamworks.NET] Auth.AuthenticateUser()
4812019-11-16T15:28:55 144.408 INF [Steamworks.NET] Authenticating player: Megabitz SteamId: 76561198063438248 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
4822019-11-16T15:28:55 144.691 INF [Steamworks.NET] Authentication callback. ID: 76561198063438248, owner: 76561198063438248, result: k_EAuthSessionResponseOK
4832019-11-16T15:28:55 144.691 INF Steam authentication successful, allowing user: EntityID=-1, PlayerID='76561198063438248', OwnerID='76561198063438248', PlayerName='Megabitz'
4842019-11-16T15:28:55 144.691 INF Allowing player with id 76561198063438248
4852019-11-16T15:28:56 144.882 INF RequestToEnterGame: 76561198063438248/Megabitz
4862019-11-16T15:28:56 144.885 INF [DECO] written 255/311
4872019-11-16T15:29:24 173.363 INF Time: 2.25m FPS: 56.27 Heap: 1415.8MB Max: 1415.8MB Chunks: 240 CGO: 145 Ply: 1 Zom: 3 Ent: 6 (7) Items: 2 CO: 1 RSS: 3233.7MB
4882019-11-16T15:29:54 203.367 INF Time: 2.75m FPS: 59.06 Heap: 1441.2MB Max: 1441.2MB Chunks: 240 CGO: 145 Ply: 1 Zom: 3 Ent: 6 (7) Items: 2 CO: 1 RSS: 3262.8MB
489Calling Animator.GotoState on Synchronize layer
490
491(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
492
4932019-11-16T15:30:24 233.350 INF VehicleManager saving 0 (0 / 0)
4942019-11-16T15:30:24 233.373 INF Time: 3.25m FPS: 53.95 Heap: 1401.0MB Max: 1441.2MB Chunks: 240 CGO: 145 Ply: 1 Zom: 3 Ent: 6 (8) Items: 2 CO: 1 RSS: 3278.9MB
4952019-11-16T15:30:54 263.373 INF Time: 3.75m FPS: 59.23 Heap: 1420.2MB Max: 1441.2MB Chunks: 240 CGO: 145 Ply: 1 Zom: 3 Ent: 6 (8) Items: 2 CO: 1 RSS: 3280.5MB
4962019-11-16T15:30:55 264.671 INF RequestToSpawnPlayer: 172, Megabitz, 6
4972019-11-16T15:30:55 264.680 INF Created player with id=172
4982019-11-16T15:30:55 264.680 WRN InitBreadCrumbs Megabitz (-1698.1, 111.2, 2005.8)
499Calling Animator.GotoState on Synchronize layer
500
501(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
502
5032019-11-16T15:31:00 269.534 INF GMSG: Player 'Megabitz' joined the game
5042019-11-16T15:31:00 269.536 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: -1698, 110, 2005): EntityID=172, PlayerID='76561198063438248', OwnerID='76561198063438248', PlayerName='Megabitz'
505Calling Animator.GotoState on Synchronize layer
506
507(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
508
5092019-11-16T15:31:24 293.383 INF Time: 4.25m FPS: 50.17 Heap: 1407.7MB Max: 1441.2MB Chunks: 240 CGO: 145 Ply: 2 Zom: 3 Ent: 7 (8) Items: 1 CO: 2 RSS: 3290.0MB
5102019-11-16T15:31:54 323.394 INF Time: 4.76m FPS: 56.90 Heap: 1446.5MB Max: 1446.5MB Chunks: 255 CGO: 166 Ply: 2 Zom: 2 Ent: 6 (8) Items: 1 CO: 2 RSS: 3299.6MB
511Calling Animator.GotoState on Synchronize layer
512
513(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
514
5152019-11-16T15:32:24 353.356 INF VehicleManager saving 0 (0 / 0)
5162019-11-16T15:32:24 353.409 INF Time: 5.26m FPS: 47.49 Heap: 1441.0MB Max: 1446.5MB Chunks: 270 CGO: 206 Ply: 2 Zom: 2 Ent: 5 (8) Items: 1 CO: 2 RSS: 3394.5MB
5172019-11-16T15:32:54 383.421 INF Time: 5.76m FPS: 56.90 Heap: 1457.1MB Max: 1457.1MB Chunks: 270 CGO: 190 Ply: 2 Zom: 2 Ent: 6 (13) Items: 2 CO: 2 RSS: 3417.7MB
5182019-11-16T15:33:08 397.443 INF Entity sc_General 4991 killed
5192019-11-16T15:33:24 413.442 INF Time: 6.26m FPS: 54.39 Heap: 1478.2MB Max: 1478.2MB Chunks: 309 CGO: 221 Ply: 2 Zom: 2 Ent: 5 (14) Items: 3 CO: 2 RSS: 3423.1MB
5202019-11-16T15:33:47 436.442 INF Entity zombieBoe 5147 killed by Awkanic 171
5212019-11-16T15:33:54 443.459 INF Time: 6.76m FPS: 56.93 Heap: 1509.6MB Max: 1509.6MB Chunks: 374 CGO: 230 Ply: 2 Zom: 1 Ent: 5 (17) Items: 4 CO: 2 RSS: 3459.1MB
5222019-11-16T15:34:18 467.775 INF Entity zombieSnow 5142 killed by Awkanic 171
5232019-11-16T15:34:24 473.356 INF VehicleManager saving 0 (0 / 0)
5242019-11-16T15:34:24 473.474 INF Time: 7.26m FPS: 56.89 Heap: 1485.8MB Max: 1509.6MB Chunks: 375 CGO: 214 Ply: 2 Zom: 0 Ent: 4 (13) Items: 4 CO: 2 RSS: 3487.0MB
525Calling Animator.GotoState on Synchronize layer
526
527(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
528
5292019-11-16T15:34:54 503.476 INF Time: 7.76m FPS: 55.17 Heap: 1501.6MB Max: 1509.6MB Chunks: 375 CGO: 194 Ply: 2 Zom: 1 Ent: 3 (16) Items: 6 CO: 2 RSS: 3482.0MB
5302019-11-16T15:35:24 533.488 INF Time: 8.26m FPS: 58.63 Heap: 1519.1MB Max: 1519.1MB Chunks: 375 CGO: 174 Ply: 2 Zom: 2 Ent: 4 (20) Items: 8 CO: 2 RSS: 3480.5MB
531Detail rendering shaders not found for the active render pipeline, falling back to default shader.
532
533(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
534
535Detail rendering shaders not found for the active render pipeline, falling back to default shader.
536
537(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
538
539Detail rendering shaders not found for the active render pipeline, falling back to default shader.
540
541(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
542
543Detail rendering shaders not found for the active render pipeline, falling back to default shader.
544
545(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
546
547Calling Animator.GotoState on Synchronize layer
548
549(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
550
5512019-11-16T15:35:54 563.500 INF Time: 8.76m FPS: 46.22 Heap: 1557.9MB Max: 1557.9MB Chunks: 413 CGO: 272 Ply: 2 Zom: 4 Ent: 7 (26) Items: 11 CO: 2 RSS: 3541.5MB
5522019-11-16T15:36:13 582.522 ERR RemoveChunkTransforms !zone
5532019-11-16T15:36:24 593.364 INF VehicleManager saving 0 (0 / 0)
5542019-11-16T15:36:24 593.489 INF Time: 9.26m FPS: 52.97 Heap: 1529.9MB Max: 1557.9MB Chunks: 429 CGO: 238 Ply: 2 Zom: 3 Ent: 6 (21) Items: 7 CO: 2 RSS: 3565.4MB
5552019-11-16T15:36:54 623.496 INF Time: 9.76m FPS: 46.71 Heap: 1550.2MB Max: 1557.9MB Chunks: 429 CGO: 221 Ply: 2 Zom: 4 Ent: 7 (22) Items: 7 CO: 2 RSS: 3560.6MB
5562019-11-16T15:37:00 629.660 INF Entity zombieSnow 5181 killed by Megabitz 172
5572019-11-16T15:37:24 653.516 INF Time: 10.26m FPS: 51.11 Heap: 1580.8MB Max: 1580.8MB Chunks: 429 CGO: 223 Ply: 2 Zom: 2 Ent: 5 (22) Items: 7 CO: 2 RSS: 3569.4MB
5582019-11-16T15:37:54 683.533 INF Time: 10.76m FPS: 52.76 Heap: 1549.8MB Max: 1580.8MB Chunks: 429 CGO: 208 Ply: 2 Zom: 1 Ent: 3 (20) Items: 6 CO: 2 RSS: 3610.1MB
5592019-11-16T15:38:24 713.365 INF VehicleManager saving 0 (0 / 0)
5602019-11-16T15:38:24 713.552 INF Time: 11.26m FPS: 55.16 Heap: 1564.6MB Max: 1580.8MB Chunks: 429 CGO: 202 Ply: 2 Zom: 1 Ent: 4 (21) Items: 7 CO: 2 RSS: 3616.9MB
561Calling Animator.GotoState on Synchronize layer
562
563(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
564
5652019-11-16T15:38:54 743.565 INF Time: 11.76m FPS: 55.50 Heap: 1494.1MB Max: 1580.8MB Chunks: 429 CGO: 202 Ply: 2 Zom: 1 Ent: 3 (11) Items: 0 CO: 2 RSS: 3617.0MB
5662019-11-16T15:39:24 773.584 INF Time: 12.26m FPS: 54.79 Heap: 1534.6MB Max: 1580.8MB Chunks: 429 CGO: 202 Ply: 2 Zom: 1 Ent: 3 (11) Items: 0 CO: 2 RSS: 3617.3MB
567Calling Animator.GotoState on Synchronize layer
568
569(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
570
5712019-11-16T15:39:54 803.589 INF Time: 12.76m FPS: 51.16 Heap: 1514.4MB Max: 1580.8MB Chunks: 429 CGO: 202 Ply: 2 Zom: 1 Ent: 3 (11) Items: 0 CO: 2 RSS: 3617.6MB
5722019-11-16T15:40:24 833.368 INF VehicleManager saving 0 (0 / 0)
5732019-11-16T15:40:24 833.682 INF Time: 13.26m FPS: 55.06 Heap: 1543.6MB Max: 1580.8MB Chunks: 429 CGO: 202 Ply: 2 Zom: 1 Ent: 3 (11) Items: 0 CO: 2 RSS: 3617.4MB
5742019-11-16T15:40:54 863.677 INF Time: 13.76m FPS: 51.25 Heap: 1527.3MB Max: 1580.8MB Chunks: 429 CGO: 202 Ply: 2 Zom: 1 Ent: 3 (11) Items: 0 CO: 2 RSS: 3617.8MB
5752019-11-16T15:41:24 893.697 INF Time: 14.26m FPS: 53.96 Heap: 1554.7MB Max: 1580.8MB Chunks: 429 CGO: 202 Ply: 2 Zom: 1 Ent: 3 (11) Items: 0 CO: 2 RSS: 3658.6MB
576Calling Animator.GotoState on Synchronize layer
577
578(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
579
5802019-11-16T15:41:54 923.697 INF Time: 14.76m FPS: 53.94 Heap: 1594.0MB Max: 1594.0MB Chunks: 429 CGO: 202 Ply: 2 Zom: 2 Ent: 4 (12) Items: 1 CO: 2 RSS: 3711.7MB
581Can not play a disabled audio source
582
583(Filename: C:\buildslave\unity\build\Modules/Audio/Public/AudioSource.cpp Line: 456)
584
5852019-11-16T15:42:24 953.379 INF VehicleManager saving 0 (0 / 0)
5862019-11-16T15:42:24 953.705 INF Time: 15.26m FPS: 57.18 Heap: 1552.7MB Max: 1594.0MB Chunks: 429 CGO: 202 Ply: 2 Zom: 1 Ent: 3 (12) Items: 1 CO: 2 RSS: 3712.0MB
5872019-11-16T15:42:54 983.717 INF Time: 15.76m FPS: 59.98 Heap: 1564.5MB Max: 1594.0MB Chunks: 429 CGO: 202 Ply: 2 Zom: 1 Ent: 3 (12) Items: 1 CO: 2 RSS: 3713.2MB
5882019-11-16T15:43:24 1013.724 INF Time: 16.26m FPS: 58.77 Heap: 1588.8MB Max: 1594.0MB Chunks: 429 CGO: 202 Ply: 2 Zom: 1 Ent: 3 (12) Items: 1 CO: 2 RSS: 3712.7MB
5892019-11-16T15:43:54 1043.743 INF Time: 16.76m FPS: 53.50 Heap: 1609.1MB Max: 1609.1MB Chunks: 429 CGO: 202 Ply: 2 Zom: 1 Ent: 3 (13) Items: 2 CO: 2 RSS: 3714.1MB
5902019-11-16T15:44:24 1073.383 INF VehicleManager saving 0 (0 / 0)
5912019-11-16T15:44:24 1073.754 INF Time: 17.26m FPS: 54.41 Heap: 1570.3MB Max: 1609.1MB Chunks: 429 CGO: 202 Ply: 2 Zom: 1 Ent: 3 (11) Items: 0 CO: 2 RSS: 3726.8MB
5922019-11-16T15:44:54 1103.755 INF Time: 17.76m FPS: 57.64 Heap: 1581.0MB Max: 1609.1MB Chunks: 429 CGO: 202 Ply: 2 Zom: 1 Ent: 3 (12) Items: 1 CO: 2 RSS: 3726.7MB
5932019-11-16T15:45:24 1133.762 INF Time: 18.26m FPS: 54.70 Heap: 1596.0MB Max: 1609.1MB Chunks: 429 CGO: 221 Ply: 2 Zom: 1 Ent: 3 (12) Items: 1 CO: 2 RSS: 3756.2MB
5942019-11-16T15:45:54 1163.779 INF Time: 18.76m FPS: 48.33 Heap: 1626.2MB Max: 1626.2MB Chunks: 429 CGO: 178 Ply: 2 Zom: 0 Ent: 2 (12) Items: 1 CO: 2 RSS: 3796.1MB
5952019-11-16T15:46:24 1193.396 INF VehicleManager saving 0 (0 / 0)
5962019-11-16T15:46:24 1193.786 INF Time: 19.26m FPS: 51.27 Heap: 1602.6MB Max: 1626.2MB Chunks: 429 CGO: 183 Ply: 2 Zom: 0 Ent: 2 (11) Items: 0 CO: 2 RSS: 3816.9MB
597Calling Animator.GotoState on Synchronize layer
598
599(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
600
6012019-11-16T15:46:54 1223.793 INF Time: 19.76m FPS: 48.95 Heap: 1623.4MB Max: 1626.2MB Chunks: 429 CGO: 186 Ply: 2 Zom: 1 Ent: 4 (13) Items: 0 CO: 2 RSS: 3817.1MB
6022019-11-16T15:47:03 1232.783 INF VehicleManager saving 1 (1 / 0)
6032019-11-16T15:47:24 1253.814 INF Time: 20.26m FPS: 44.59 Heap: 1645.4MB Max: 1645.4MB Chunks: 429 CGO: 211 Ply: 2 Zom: 1 Ent: 5 (14) Items: 1 CO: 2 RSS: 3831.4MB
604Calling Animator.GotoState on Synchronize layer
605
606(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
607
6082019-11-16T15:47:55 1283.960 INF Time: 20.76m FPS: 49.20 Heap: 1665.0MB Max: 1665.0MB Chunks: 429 CGO: 209 Ply: 2 Zom: 1 Ent: 5 (14) Items: 1 CO: 2 RSS: 3868.3MB
6092019-11-16T15:48:19 1308.634 INF VehicleManager saving 2 (2 / 0)
6102019-11-16T15:48:25 1313.966 INF Time: 21.26m FPS: 51.71 Heap: 1682.4MB Max: 1682.4MB Chunks: 429 CGO: 219 Ply: 2 Zom: 1 Ent: 6 (15) Items: 1 CO: 2 RSS: 3910.3MB
6112019-11-16T15:48:55 1343.975 INF Time: 21.76m FPS: 50.12 Heap: 1634.7MB Max: 1682.4MB Chunks: 429 CGO: 220 Ply: 2 Zom: 1 Ent: 5 (16) Items: 2 CO: 2 RSS: 3915.6MB
6122019-11-16T15:49:25 1373.985 INF Time: 22.26m FPS: 41.79 Heap: 1648.9MB Max: 1682.4MB Chunks: 429 CGO: 186 Ply: 2 Zom: 1 Ent: 5 (17) Items: 2 CO: 2 RSS: 3907.8MB
6132019-11-16T15:49:55 1404.003 INF Time: 22.77m FPS: 51.35 Heap: 1675.4MB Max: 1682.4MB Chunks: 429 CGO: 195 Ply: 2 Zom: 6 Ent: 12 (26) Items: 4 CO: 2 RSS: 3919.7MB
6142019-11-16T15:50:18 1427.208 INF Entity zombieSteve 4755 killed by Awkanic 171
6152019-11-16T15:50:19 1428.641 INF VehicleManager saving 2 (2 / 0)
6162019-11-16T15:50:22 1431.002 INF Entity zombieSnow 5048 killed by Megabitz 172
6172019-11-16T15:50:25 1434.022 INF Time: 23.27m FPS: 53.68 Heap: 1695.4MB Max: 1695.4MB Chunks: 429 CGO: 226 Ply: 2 Zom: 5 Ent: 14 (29) Items: 6 CO: 2 RSS: 3932.0MB
6182019-11-16T15:50:37 1446.628 INF Entity animalMountainLion 5046 killed by Awkanic 171
6192019-11-16T15:50:55 1464.036 INF Time: 23.77m FPS: 49.50 Heap: 1717.8MB Max: 1717.8MB Chunks: 429 CGO: 198 Ply: 2 Zom: 4 Ent: 11 (32) Items: 7 CO: 2 RSS: 3957.8MB
6202019-11-16T15:51:25 1494.046 INF Time: 24.27m FPS: 50.84 Heap: 1568.9MB Max: 1717.8MB Chunks: 429 CGO: 207 Ply: 2 Zom: 4 Ent: 11 (18) Items: 2 CO: 2 RSS: 3974.0MB
6212019-11-16T15:51:55 1524.051 INF Time: 24.77m FPS: 47.54 Heap: 1579.3MB Max: 1717.8MB Chunks: 429 CGO: 194 Ply: 2 Zom: 3 Ent: 11 (21) Items: 2 CO: 2 RSS: 3957.4MB
6222019-11-16T15:52:13 1542.571 INF UnloadUnusedAssets 23.82023
623Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
624
625Unloading 17625 unused Assets to reduce memory usage. Loaded Objects now: 520259.
626Total: 1025.990500 ms (FindLiveObjects: 108.157500 ms CreateObjectMapping: 25.049500 ms MarkObjects: 844.048900 ms DeleteObjects: 48.733900 ms)
627
6282019-11-16T15:52:20 1549.438 INF VehicleManager saving 2 (2 / 0)
6292019-11-16T15:52:26 1554.899 INF Time: 25.27m FPS: 51.97 Heap: 1591.1MB Max: 1717.8MB Chunks: 429 CGO: 226 Ply: 2 Zom: 6 Ent: 12 (28) Items: 5 CO: 2 RSS: 3920.8MB
6302019-11-16T15:52:56 1584.903 INF Time: 25.77m FPS: 49.85 Heap: 1607.1MB Max: 1717.8MB Chunks: 429 CGO: 249 Ply: 2 Zom: 5 Ent: 9 (32) Items: 6 CO: 2 RSS: 3912.1MB
631Detail rendering shaders not found for the active render pipeline, falling back to default shader.
632
633(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
634
635Detail rendering shaders not found for the active render pipeline, falling back to default shader.
636
637(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
638
639Detail rendering shaders not found for the active render pipeline, falling back to default shader.
640
641(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
642
643Detail rendering shaders not found for the active render pipeline, falling back to default shader.
644
645(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
646
6472019-11-16T15:53:17 1606.322 INF Origin Reposition (-1680.0, 96.0, 2000.0) to (-1728.0, 64.0, 992.0)
6482019-11-16T15:53:26 1614.919 INF Time: 26.27m FPS: 42.16 Heap: 1585.4MB Max: 1717.8MB Chunks: 429 CGO: 215 Ply: 2 Zom: 2 Ent: 7 (31) Items: 3 CO: 2 RSS: 3912.7MB
6492019-11-16T15:53:56 1644.925 INF Time: 26.77m FPS: 48.16 Heap: 1593.5MB Max: 1717.8MB Chunks: 429 CGO: 193 Ply: 2 Zom: 3 Ent: 8 (38) Items: 5 CO: 2 RSS: 3962.2MB
6502019-11-16T15:54:20 1669.448 INF VehicleManager saving 2 (2 / 0)
6512019-11-16T15:54:26 1674.928 INF Time: 27.27m FPS: 50.08 Heap: 1602.1MB Max: 1717.8MB Chunks: 429 CGO: 208 Ply: 2 Zom: 0 Ent: 4 (40) Items: 7 CO: 2 RSS: 3951.2MB
6522019-11-16T15:54:56 1704.929 INF Time: 27.77m FPS: 48.97 Heap: 1623.0MB Max: 1717.8MB Chunks: 429 CGO: 194 Ply: 2 Zom: 2 Ent: 6 (43) Items: 7 CO: 2 RSS: 3956.8MB
6532019-11-16T15:55:16 1725.768 INF Entity zombieCheerleader 5215 killed by Awkanic 171
6542019-11-16T15:55:26 1734.934 INF Time: 28.27m FPS: 57.26 Heap: 1641.8MB Max: 1717.8MB Chunks: 429 CGO: 208 Ply: 2 Zom: 1 Ent: 6 (44) Items: 7 CO: 2 RSS: 3954.1MB
6552019-11-16T15:55:26 1735.028 INF [DECO] written 255/311
6562019-11-16T15:55:56 1764.950 INF Time: 28.77m FPS: 50.89 Heap: 1604.8MB Max: 1717.8MB Chunks: 429 CGO: 194 Ply: 2 Zom: 1 Ent: 5 (39) Items: 3 CO: 2 RSS: 3956.1MB
657Calling Animator.GotoState on Synchronize layer
658
659(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
660
6612019-11-16T15:56:20 1789.464 INF VehicleManager saving 2 (2 / 0)
6622019-11-16T15:56:26 1794.961 INF Time: 29.27m FPS: 58.02 Heap: 1556.6MB Max: 1717.8MB Chunks: 429 CGO: 194 Ply: 2 Zom: 1 Ent: 5 (24) Items: 0 CO: 2 RSS: 3954.0MB
6632019-11-16T15:56:56 1824.964 INF Time: 29.77m FPS: 49.44 Heap: 1566.3MB Max: 1717.8MB Chunks: 429 CGO: 194 Ply: 2 Zom: 1 Ent: 5 (24) Items: 0 CO: 2 RSS: 3953.9MB
664Calling Animator.GotoState on Synchronize layer
665
666(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
667
6682019-11-16T15:57:26 1854.963 INF Time: 30.27m FPS: 57.78 Heap: 1586.9MB Max: 1717.8MB Chunks: 429 CGO: 194 Ply: 2 Zom: 1 Ent: 5 (24) Items: 0 CO: 2 RSS: 3953.8MB
6692019-11-16T15:57:56 1884.966 INF Time: 30.77m FPS: 54.45 Heap: 1557.2MB Max: 1717.8MB Chunks: 429 CGO: 194 Ply: 2 Zom: 1 Ent: 5 (24) Items: 0 CO: 2 RSS: 3953.1MB
6702019-11-16T15:58:20 1909.471 INF VehicleManager saving 2 (2 / 0)
6712019-11-16T15:58:26 1914.975 INF Time: 31.27m FPS: 53.70 Heap: 1595.0MB Max: 1717.8MB Chunks: 429 CGO: 194 Ply: 2 Zom: 1 Ent: 5 (24) Items: 0 CO: 2 RSS: 3952.9MB
6722019-11-16T15:58:56 1944.983 INF Time: 31.77m FPS: 50.36 Heap: 1576.8MB Max: 1717.8MB Chunks: 429 CGO: 194 Ply: 2 Zom: 1 Ent: 5 (24) Items: 0 CO: 2 RSS: 3954.2MB
6732019-11-16T15:59:26 1974.983 INF Time: 32.27m FPS: 51.48 Heap: 1597.9MB Max: 1717.8MB Chunks: 429 CGO: 194 Ply: 2 Zom: 1 Ent: 5 (24) Items: 0 CO: 2 RSS: 3953.6MB
6742019-11-16T15:59:56 2004.984 INF Time: 32.77m FPS: 54.93 Heap: 1617.0MB Max: 1717.8MB Chunks: 429 CGO: 194 Ply: 2 Zom: 1 Ent: 5 (24) Items: 0 CO: 2 RSS: 3958.0MB
6752019-11-16T16:00:20 2029.486 INF VehicleManager saving 2 (2 / 0)
6762019-11-16T16:00:24 2033.721 INF Entity zombieBusinessMan 5216 killed by Awkanic 171
6772019-11-16T16:00:26 2034.991 INF Time: 33.27m FPS: 52.23 Heap: 1634.3MB Max: 1717.8MB Chunks: 429 CGO: 207 Ply: 2 Zom: 0 Ent: 5 (24) Items: 0 CO: 2 RSS: 3951.3MB
678Calling Animator.GotoState on Synchronize layer
679
680(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
681
6822019-11-16T16:00:56 2064.999 INF Time: 33.77m FPS: 56.95 Heap: 1575.8MB Max: 1717.8MB Chunks: 429 CGO: 207 Ply: 2 Zom: 0 Ent: 4 (24) Items: 0 CO: 2 RSS: 3952.0MB
6832019-11-16T16:01:26 2095.001 INF Time: 34.27m FPS: 56.57 Heap: 1588.5MB Max: 1717.8MB Chunks: 429 CGO: 207 Ply: 2 Zom: 0 Ent: 2 (24) Items: 0 CO: 2 RSS: 3952.4MB
6842019-11-16T16:01:27 2095.997 INF VehicleManager saving 0 (0 / 0)
6852019-11-16T16:01:56 2125.018 INF Time: 34.77m FPS: 51.75 Heap: 1609.4MB Max: 1717.8MB Chunks: 429 CGO: 207 Ply: 2 Zom: 0 Ent: 2 (24) Items: 0 CO: 2 RSS: 3952.7MB
6862019-11-16T16:02:26 2155.028 INF Time: 35.27m FPS: 57.84 Heap: 1651.9MB Max: 1717.8MB Chunks: 429 CGO: 207 Ply: 2 Zom: 0 Ent: 2 (24) Items: 0 CO: 2 RSS: 3952.5MB
6872019-11-16T16:02:56 2185.043 INF Time: 35.77m FPS: 58.31 Heap: 1608.2MB Max: 1717.8MB Chunks: 429 CGO: 207 Ply: 2 Zom: 0 Ent: 2 (24) Items: 0 CO: 2 RSS: 3928.0MB
6882019-11-16T16:03:26 2215.057 INF Time: 36.27m FPS: 59.14 Heap: 1630.8MB Max: 1717.8MB Chunks: 429 CGO: 207 Ply: 2 Zom: 0 Ent: 2 (24) Items: 0 CO: 2 RSS: 3924.5MB
6892019-11-16T16:03:27 2216.008 INF VehicleManager saving 0 (0 / 0)
6902019-11-16T16:03:56 2245.067 INF Time: 36.77m FPS: 54.38 Heap: 1661.2MB Max: 1717.8MB Chunks: 429 CGO: 207 Ply: 2 Zom: 0 Ent: 2 (24) Items: 0 CO: 2 RSS: 3929.7MB
6912019-11-16T16:04:26 2275.071 INF Time: 37.27m FPS: 58.78 Heap: 1618.8MB Max: 1717.8MB Chunks: 429 CGO: 207 Ply: 2 Zom: 0 Ent: 2 (24) Items: 0 CO: 2 RSS: 3514.3MB
6922019-11-16T16:04:56 2305.091 INF Time: 37.77m FPS: 46.66 Heap: 1650.1MB Max: 1717.8MB Chunks: 429 CGO: 207 Ply: 2 Zom: 0 Ent: 2 (24) Items: 0 CO: 2 RSS: 3520.2MB
6932019-11-16T16:05:26 2335.102 INF Time: 38.27m FPS: 54.53 Heap: 1680.8MB Max: 1717.8MB Chunks: 429 CGO: 207 Ply: 2 Zom: 0 Ent: 2 (24) Items: 0 CO: 2 RSS: 3515.6MB
6942019-11-16T16:05:27 2336.021 INF VehicleManager saving 0 (0 / 0)
6952019-11-16T16:05:56 2365.103 INF Time: 38.77m FPS: 53.79 Heap: 1630.6MB Max: 1717.8MB Chunks: 429 CGO: 207 Ply: 2 Zom: 0 Ent: 2 (24) Items: 0 CO: 2 RSS: 3519.5MB
696Calling Animator.GotoState on Synchronize layer
697
698(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
699
7002019-11-16T16:06:26 2395.111 INF Time: 39.27m FPS: 59.37 Heap: 1656.0MB Max: 1717.8MB Chunks: 429 CGO: 207 Ply: 2 Zom: 0 Ent: 2 (24) Items: 0 CO: 2 RSS: 3518.7MB
7012019-11-16T16:06:56 2425.126 INF Time: 39.77m FPS: 54.89 Heap: 1697.0MB Max: 1717.8MB Chunks: 429 CGO: 207 Ply: 2 Zom: 0 Ent: 2 (24) Items: 0 CO: 2 RSS: 3524.3MB
7022019-11-16T16:07:26 2455.127 INF Time: 40.27m FPS: 54.59 Heap: 1638.0MB Max: 1717.8MB Chunks: 429 CGO: 207 Ply: 2 Zom: 0 Ent: 2 (24) Items: 0 CO: 2 RSS: 3545.8MB
7032019-11-16T16:07:27 2456.037 INF VehicleManager saving 0 (0 / 0)
7042019-11-16T16:07:56 2485.128 INF Time: 40.77m FPS: 56.50 Heap: 1648.9MB Max: 1717.8MB Chunks: 429 CGO: 195 Ply: 2 Zom: 0 Ent: 2 (26) Items: 2 CO: 2 RSS: 3544.5MB
7052019-11-16T16:08:26 2515.143 INF Time: 41.27m FPS: 50.82 Heap: 1666.4MB Max: 1717.8MB Chunks: 429 CGO: 207 Ply: 2 Zom: 0 Ent: 2 (26) Items: 2 CO: 2 RSS: 3571.8MB
7062019-11-16T16:08:39 2528.021 INF VehicleManager saving 1 (1 / 0)
707Detail rendering shaders not found for the active render pipeline, falling back to default shader.
708
709(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
710
711Detail rendering shaders not found for the active render pipeline, falling back to default shader.
712
713(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
714
715Detail rendering shaders not found for the active render pipeline, falling back to default shader.
716
717(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
718
719Detail rendering shaders not found for the active render pipeline, falling back to default shader.
720
721(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
722
723Detail rendering shaders not found for the active render pipeline, falling back to default shader.
724
725(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
726
7272019-11-16T16:08:56 2545.159 INF Time: 41.77m FPS: 43.78 Heap: 1684.8MB Max: 1717.8MB Chunks: 429 CGO: 293 Ply: 2 Zom: 1 Ent: 4 (29) Items: 3 CO: 2 RSS: 3562.3MB
7282019-11-16T16:09:26 2575.166 INF Time: 42.27m FPS: 46.53 Heap: 1703.7MB Max: 1717.8MB Chunks: 437 CGO: 365 Ply: 2 Zom: 4 Ent: 7 (37) Items: 6 CO: 2 RSS: 3603.4MB
7292019-11-16T16:09:26 2575.535 INF [DECO] written 255/317
7302019-11-16T16:09:56 2605.166 INF Time: 42.77m FPS: 49.07 Heap: 1673.8MB Max: 1717.8MB Chunks: 437 CGO: 354 Ply: 2 Zom: 2 Ent: 5 (31) Items: 0 CO: 2 RSS: 3622.9MB
731Detail rendering shaders not found for the active render pipeline, falling back to default shader.
732
733(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
734
735Detail rendering shaders not found for the active render pipeline, falling back to default shader.
736
737(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
738
739Detail rendering shaders not found for the active render pipeline, falling back to default shader.
740
741(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
742
743Detail rendering shaders not found for the active render pipeline, falling back to default shader.
744
745(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
746
747Detail rendering shaders not found for the active render pipeline, falling back to default shader.
748
749(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
750
7512019-11-16T16:10:04 2613.609 INF Entity zombieYo 5226 killed by Awkanic 171
7522019-11-16T16:10:26 2635.168 INF Time: 43.27m FPS: 52.91 Heap: 1691.1MB Max: 1717.8MB Chunks: 437 CGO: 354 Ply: 2 Zom: 1 Ent: 5 (31) Items: 0 CO: 2 RSS: 3635.8MB
7532019-11-16T16:10:39 2648.022 INF VehicleManager saving 1 (1 / 0)
7542019-11-16T16:10:56 2665.173 INF Time: 43.77m FPS: 48.07 Heap: 1712.2MB Max: 1717.8MB Chunks: 437 CGO: 358 Ply: 2 Zom: 1 Ent: 4 (31) Items: 0 CO: 2 RSS: 3634.3MB
7552019-11-16T16:11:26 2695.182 INF Time: 44.27m FPS: 49.62 Heap: 1731.1MB Max: 1731.1MB Chunks: 437 CGO: 358 Ply: 2 Zom: 1 Ent: 4 (31) Items: 0 CO: 2 RSS: 3634.0MB
7562019-11-16T16:11:56 2725.198 INF Time: 44.77m FPS: 45.50 Heap: 1763.2MB Max: 1763.2MB Chunks: 437 CGO: 343 Ply: 2 Zom: 2 Ent: 5 (32) Items: 0 CO: 2 RSS: 3668.1MB
7572019-11-16T16:12:26 2755.207 INF Time: 45.27m FPS: 48.86 Heap: 1704.8MB Max: 1763.2MB Chunks: 437 CGO: 343 Ply: 2 Zom: 2 Ent: 5 (32) Items: 0 CO: 2 RSS: 3678.0MB
7582019-11-16T16:12:39 2768.030 INF VehicleManager saving 1 (1 / 0)
7592019-11-16T16:12:56 2785.216 INF Time: 45.77m FPS: 46.54 Heap: 1716.4MB Max: 1763.2MB Chunks: 437 CGO: 343 Ply: 2 Zom: 2 Ent: 5 (35) Items: 3 CO: 2 RSS: 3678.7MB
7602019-11-16T16:13:26 2815.235 INF Time: 46.27m FPS: 46.84 Heap: 1730.1MB Max: 1763.2MB Chunks: 437 CGO: 343 Ply: 2 Zom: 2 Ent: 5 (35) Items: 3 CO: 2 RSS: 3679.3MB
7612019-11-16T16:13:56 2845.236 INF Time: 46.77m FPS: 48.89 Heap: 1745.7MB Max: 1763.2MB Chunks: 437 CGO: 343 Ply: 2 Zom: 2 Ent: 5 (35) Items: 3 CO: 2 RSS: 3679.5MB
7622019-11-16T16:14:26 2875.253 INF Time: 47.27m FPS: 48.09 Heap: 1764.3MB Max: 1764.3MB Chunks: 437 CGO: 343 Ply: 2 Zom: 2 Ent: 5 (35) Items: 3 CO: 2 RSS: 3681.0MB
7632019-11-16T16:14:39 2888.034 INF VehicleManager saving 1 (1 / 0)
7642019-11-16T16:14:52 2901.593 INF UnloadUnusedAssets 22.63739
765Unloading 2 Unused Serialized files (Serialized files now loaded: 9)
766
767Unloading 2516 unused Assets to reduce memory usage. Loaded Objects now: 534873.
768Total: 1040.879800 ms (FindLiveObjects: 103.181700 ms CreateObjectMapping: 21.547400 ms MarkObjects: 898.256800 ms DeleteObjects: 17.893300 ms)
769
7702019-11-16T16:14:57 2906.016 INF Time: 47.77m FPS: 38.60 Heap: 1784.3MB Max: 1784.3MB Chunks: 437 CGO: 343 Ply: 2 Zom: 2 Ent: 5 (35) Items: 3 CO: 2 RSS: 3692.8MB
7712019-11-16T16:15:27 2936.029 INF Time: 48.27m FPS: 46.93 Heap: 1734.2MB Max: 1784.3MB Chunks: 437 CGO: 343 Ply: 2 Zom: 2 Ent: 5 (32) Items: 0 CO: 2 RSS: 3717.9MB
7722019-11-16T16:15:57 2966.033 INF Time: 48.77m FPS: 48.31 Heap: 1747.5MB Max: 1784.3MB Chunks: 437 CGO: 343 Ply: 2 Zom: 2 Ent: 5 (32) Items: 0 CO: 2 RSS: 3718.1MB
7732019-11-16T16:16:27 2996.046 INF Time: 49.27m FPS: 47.85 Heap: 1774.4MB Max: 1784.3MB Chunks: 437 CGO: 343 Ply: 2 Zom: 2 Ent: 5 (32) Items: 0 CO: 2 RSS: 3737.6MB
7742019-11-16T16:16:39 3008.784 INF VehicleManager saving 1 (1 / 0)
7752019-11-16T16:16:57 3026.064 INF Time: 49.77m FPS: 51.22 Heap: 1811.4MB Max: 1811.4MB Chunks: 437 CGO: 343 Ply: 2 Zom: 2 Ent: 5 (32) Items: 0 CO: 2 RSS: 3753.2MB
7762019-11-16T16:17:27 3056.074 INF Time: 50.27m FPS: 44.29 Heap: 1627.0MB Max: 1811.4MB Chunks: 445 CGO: 327 Ply: 2 Zom: 2 Ent: 5 (29) Items: 1 CO: 2 RSS: 3771.5MB
7772019-11-16T16:17:57 3086.092 INF Time: 50.77m FPS: 56.69 Heap: 1640.7MB Max: 1811.4MB Chunks: 445 CGO: 214 Ply: 2 Zom: 0 Ent: 2 (30) Items: 2 CO: 2 RSS: 3759.9MB
7782019-11-16T16:18:01 3090.371 INF VehicleManager saving 0 (0 / 0)
7792019-11-16T16:18:27 3116.098 INF Time: 51.27m FPS: 55.39 Heap: 1655.0MB Max: 1811.4MB Chunks: 445 CGO: 214 Ply: 2 Zom: 0 Ent: 2 (30) Items: 2 CO: 2 RSS: 3760.4MB
7802019-11-16T16:18:57 3146.116 INF Time: 51.77m FPS: 59.01 Heap: 1665.8MB Max: 1811.4MB Chunks: 445 CGO: 194 Ply: 2 Zom: 0 Ent: 2 (30) Items: 2 CO: 2 RSS: 3763.1MB
781Calling Animator.GotoState on Synchronize layer
782
783(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
784
7852019-11-16T16:19:27 3176.152 INF Time: 52.28m FPS: 52.91 Heap: 1600.4MB Max: 1811.4MB Chunks: 445 CGO: 194 Ply: 2 Zom: 0 Ent: 2 (27) Items: 0 CO: 2 RSS: 3762.6MB
7862019-11-16T16:19:57 3206.154 INF Time: 52.78m FPS: 58.55 Heap: 1624.9MB Max: 1811.4MB Chunks: 445 CGO: 194 Ply: 2 Zom: 0 Ent: 2 (27) Items: 0 CO: 2 RSS: 3762.9MB
7872019-11-16T16:20:01 3210.403 INF VehicleManager saving 0 (0 / 0)
7882019-11-16T16:20:27 3236.167 INF Time: 53.28m FPS: 59.44 Heap: 1649.0MB Max: 1811.4MB Chunks: 445 CGO: 194 Ply: 2 Zom: 0 Ent: 2 (27) Items: 0 CO: 2 RSS: 3754.7MB
7892019-11-16T16:20:57 3266.171 INF Time: 53.78m FPS: 56.83 Heap: 1601.1MB Max: 1811.4MB Chunks: 445 CGO: 194 Ply: 2 Zom: 0 Ent: 2 (28) Items: 1 CO: 2 RSS: 3754.9MB
7902019-11-16T16:20:58 3267.521 INF AIDirector: Spawning wandering horde
7912019-11-16T16:20:58 3267.525 INF AIDirector: FindWanderingHordeTargets at player '[type=EntityPlayerLocal, name=Awkanic, id=171]', dist 46.63419
7922019-11-16T16:20:58 3267.529 INF Party with 2 player(s) has a computed game stage of 42
7932019-11-16T16:20:58 3267.529 INF Party members:
7942019-11-16T16:20:58 3267.529 INF Player id 171 gameStage: 51
7952019-11-16T16:20:58 3267.529 INF Player id 172 gameStage: 52
7962019-11-16T16:20:58 3267.588 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS64, zombie [type=EntityZombie, name=zombieFemaleFat, id=5233])
7972019-11-16T16:20:58 3267.639 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS64, zombie [type=EntityZombie, name=zombieDarlene, id=5234])
7982019-11-16T16:20:58 3267.703 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS64, zombie [type=EntityZombie, name=zombieFemaleFat, id=5235])
7992019-11-16T16:20:58 3267.795 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS64, zombie [type=EntityZombie, name=zombieDarlene, id=5236])
8002019-11-16T16:20:58 3267.864 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS64, zombie [type=EntityZombie, name=zombieFemaleFat, id=5237])
8012019-11-16T16:20:59 3267.902 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS64, zombie [type=EntityZombie, name=zombieDarlene, id=5238])
8022019-11-16T16:20:59 3267.951 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS64, zombie [type=EntityZombie, name=zombieFemaleFat, id=5239])
8032019-11-16T16:20:59 3267.987 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS64, zombie [type=EntityZombie, name=zombieSpider, id=5240])
8042019-11-16T16:20:59 3268.044 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS64, zombie [type=EntityZombie, name=zombieFemaleFat, id=5241])
8052019-11-16T16:20:59 3268.097 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS64, zombie [type=EntityZombie, name=zombieNurse, id=5242])
8062019-11-16T16:20:59 3268.148 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS64, zombie [type=EntityZombie, name=zombieFemaleFat, id=5243])
8072019-11-16T16:20:59 3268.183 INF AIDirectorGameStagePartySpawner: NextStage done (1)
8082019-11-16T16:21:27 3296.177 INF Time: 54.28m FPS: 49.92 Heap: 1615.3MB Max: 1811.4MB Chunks: 445 CGO: 194 Ply: 2 Zom: 11 Ent: 13 (40) Items: 1 CO: 5 RSS: 3755.6MB
8092019-11-16T16:21:57 3326.203 INF Time: 54.78m FPS: 40.51 Heap: 1652.4MB Max: 1811.4MB Chunks: 445 CGO: 194 Ply: 2 Zom: 11 Ent: 13 (40) Items: 1 CO: 7 RSS: 3759.3MB
8102019-11-16T16:22:01 3330.424 INF VehicleManager saving 0 (0 / 0)
8112019-11-16T16:22:06 3334.928 INF Entity zombieDarlene 5234 killed
8122019-11-16T16:22:06 3334.930 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieDarlene, id=5234]' removed from control
8132019-11-16T16:22:08 3337.846 INF Entity zombieDarlene 5236 killed
8142019-11-16T16:22:09 3337.919 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieDarlene, id=5236]' removed from control
8152019-11-16T16:22:09 3338.428 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieDarlene, id=5238]' removed from horde control. Was killed or investigating
8162019-11-16T16:22:09 3338.428 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieDarlene, id=5238]' removed from control
8172019-11-16T16:22:09 3338.775 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieSpider, id=5240]' removed from horde control. Was killed or investigating
8182019-11-16T16:22:09 3338.775 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieSpider, id=5240]' removed from control
8192019-11-16T16:22:14 3343.669 INF Entity zombieDarlene 5238 killed
8202019-11-16T16:22:16 3345.657 WRN [AudioLog] AudioManager::AudioData::Play() - failed to load audio source object for AudioSource_CreatureSenseAlert.
8212019-11-16T16:22:17 3346.450 INF Entity zombieSpider 5240 killed
8222019-11-16T16:22:22 3350.925 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieFemaleFat, id=5237]' removed from control
8232019-11-16T16:22:27 3356.181 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieFemaleFat, id=5233]' removed from control
8242019-11-16T16:22:27 3356.206 INF Time: 55.28m FPS: 38.35 Heap: 1609.3MB Max: 1811.4MB Chunks: 445 CGO: 194 Ply: 2 Zom: 7 Ent: 13 (39) Items: 0 CO: 5 RSS: 3765.7MB
8252019-11-16T16:22:27 3356.277 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieFemaleFat, id=5243]' removed from control
8262019-11-16T16:22:27 3356.430 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieFemaleFat, id=5235]' removed from control
8272019-11-16T16:22:27 3356.574 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieFemaleFat, id=5241]' removed from control
8282019-11-16T16:22:30 3359.291 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieFemaleFat, id=5239]' removed from control
8292019-11-16T16:22:32 3361.136 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieNurse, id=5242]' removed from horde control. Was killed or investigating
8302019-11-16T16:22:32 3361.136 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieNurse, id=5242]' removed from control
8312019-11-16T16:22:32 3361.186 INF AIDirector: Wandering horde spawner finished
8322019-11-16T16:22:33 3362.259 INF Entity zombieFemaleFat 5237 killed
8332019-11-16T16:22:34 3362.967 INF Entity zombieFemaleFat 5239 killed by Awkanic 171
8342019-11-16T16:22:41 3370.176 INF Entity zombieFemaleFat 5235 killed by Megabitz 172
8352019-11-16T16:22:57 3386.217 INF Time: 55.78m FPS: 44.31 Heap: 1620.4MB Max: 1811.4MB Chunks: 445 CGO: 194 Ply: 2 Zom: 4 Ent: 10 (40) Items: 1 CO: 5 RSS: 3767.3MB
8362019-11-16T16:23:02 3391.740 INF Entity zombieFemaleFat 5233 killed by Awkanic 171
8372019-11-16T16:23:10 3399.045 INF Entity zombieFemaleFat 5243 killed
8382019-11-16T16:23:13 3401.956 INF Entity zombieFemaleFat 5241 killed by Awkanic 171
8392019-11-16T16:23:20 3409.401 INF Entity zombieNurse 5242 killed by Awkanic 171
8402019-11-16T16:23:27 3416.266 INF Time: 56.28m FPS: 50.50 Heap: 1638.3MB Max: 1811.4MB Chunks: 445 CGO: 194 Ply: 2 Zom: 0 Ent: 8 (41) Items: 2 CO: 3 RSS: 3767.3MB
841Calling Animator.GotoState on Synchronize layer
842
843(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
844
845Use Alternate when placing: woodFrameBlock
846
847(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
848
8492019-11-16T16:23:57 3446.265 INF Time: 56.78m FPS: 50.60 Heap: 1661.3MB Max: 1811.4MB Chunks: 445 CGO: 208 Ply: 2 Zom: 0 Ent: 3 (42) Items: 3 CO: 2 RSS: 3769.0MB
8502019-11-16T16:24:01 3450.425 INF VehicleManager saving 0 (0 / 0)
8512019-11-16T16:24:27 3476.280 INF Time: 57.28m FPS: 57.70 Heap: 1619.3MB Max: 1811.4MB Chunks: 445 CGO: 207 Ply: 2 Zom: 0 Ent: 3 (40) Items: 1 CO: 2 RSS: 3773.2MB
852Can not play a disabled audio source
853
854(Filename: C:\buildslave\unity\build\Modules/Audio/Public/AudioSource.cpp Line: 456)
855
856Calling Animator.GotoState on Synchronize layer
857
858(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
859
8602019-11-16T16:24:57 3506.291 INF Time: 57.78m FPS: 55.10 Heap: 1630.2MB Max: 1811.4MB Chunks: 445 CGO: 195 Ply: 2 Zom: 0 Ent: 2 (40) Items: 1 CO: 2 RSS: 3770.7MB
8612019-11-16T16:25:27 3536.297 INF Time: 58.28m FPS: 54.94 Heap: 1653.1MB Max: 1811.4MB Chunks: 445 CGO: 195 Ply: 2 Zom: 0 Ent: 2 (40) Items: 1 CO: 2 RSS: 3765.1MB
8622019-11-16T16:25:57 3566.310 INF Time: 58.78m FPS: 59.50 Heap: 1671.0MB Max: 1811.4MB Chunks: 445 CGO: 195 Ply: 2 Zom: 0 Ent: 2 (40) Items: 1 CO: 2 RSS: 3765.2MB
8632019-11-16T16:26:01 3570.429 INF VehicleManager saving 0 (0 / 0)
8642019-11-16T16:26:27 3596.322 INF Time: 59.28m FPS: 48.58 Heap: 1637.0MB Max: 1811.4MB Chunks: 445 CGO: 195 Ply: 2 Zom: 0 Ent: 2 (40) Items: 1 CO: 2 RSS: 3768.1MB
865Calling Animator.GotoState on Synchronize layer
866
867(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
868
869Calling Animator.GotoState on Synchronize layer
870
871(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
872
873Can not play a disabled audio source
874
875(Filename: C:\buildslave\unity\build\Modules/Audio/Public/AudioSource.cpp Line: 456)
876
8772019-11-16T16:26:57 3626.325 INF Time: 59.78m FPS: 55.42 Heap: 1664.3MB Max: 1811.4MB Chunks: 445 CGO: 195 Ply: 2 Zom: 0 Ent: 2 (40) Items: 1 CO: 2 RSS: 3766.2MB
8782019-11-16T16:27:27 3656.325 INF Time: 60.28m FPS: 53.44 Heap: 1689.5MB Max: 1811.4MB Chunks: 445 CGO: 195 Ply: 2 Zom: 0 Ent: 2 (40) Items: 1 CO: 2 RSS: 3765.3MB
879Calling Animator.GotoState on Synchronize layer
880
881(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
882
883Calling Animator.GotoState on Synchronize layer
884
885(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
886
8872019-11-16T16:27:57 3686.351 INF Time: 60.78m FPS: 49.65 Heap: 1600.0MB Max: 1811.4MB Chunks: 445 CGO: 195 Ply: 2 Zom: 0 Ent: 2 (30) Items: 0 CO: 2 RSS: 3765.6MB
8882019-11-16T16:28:01 3690.461 INF VehicleManager saving 0 (0 / 0)
8892019-11-16T16:28:27 3716.359 INF Time: 61.28m FPS: 46.76 Heap: 1620.6MB Max: 1811.4MB Chunks: 445 CGO: 195 Ply: 2 Zom: 0 Ent: 2 (30) Items: 0 CO: 2 RSS: 3764.3MB
890Calling Animator.GotoState on Synchronize layer
891
892(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
893
8942019-11-16T16:28:57 3746.374 INF Time: 61.78m FPS: 51.60 Heap: 1596.0MB Max: 1811.4MB Chunks: 445 CGO: 195 Ply: 2 Zom: 0 Ent: 2 (30) Items: 0 CO: 2 RSS: 3732.7MB
895Can not play a disabled audio source
896
897(Filename: C:\buildslave\unity\build\Modules/Audio/Public/AudioSource.cpp Line: 456)
898
8992019-11-16T16:29:27 3776.374 INF Time: 62.28m FPS: 48.32 Heap: 1631.4MB Max: 1811.4MB Chunks: 445 CGO: 195 Ply: 2 Zom: 0 Ent: 2 (30) Items: 0 CO: 2 RSS: 3733.0MB
900Calling Animator.GotoState on Synchronize layer
901
902(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
903
904Calling Animator.GotoState on Synchronize layer
905
906(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
907
9082019-11-16T16:29:57 3806.381 INF Time: 62.78m FPS: 56.89 Heap: 1656.2MB Max: 1811.4MB Chunks: 445 CGO: 195 Ply: 2 Zom: 0 Ent: 2 (30) Items: 0 CO: 2 RSS: 3731.4MB
9092019-11-16T16:30:01 3810.473 INF VehicleManager saving 0 (0 / 0)
910Can not play a disabled audio source
911
912(Filename: C:\buildslave\unity\build\Modules/Audio/Public/AudioSource.cpp Line: 456)
913
9142019-11-16T16:30:27 3836.383 INF Time: 63.28m FPS: 55.61 Heap: 1604.9MB Max: 1811.4MB Chunks: 445 CGO: 195 Ply: 2 Zom: 0 Ent: 2 (30) Items: 0 CO: 2 RSS: 3678.2MB
9152019-11-16T16:30:57 3866.384 INF Time: 63.78m FPS: 60.02 Heap: 1615.3MB Max: 1811.4MB Chunks: 445 CGO: 195 Ply: 2 Zom: 0 Ent: 2 (30) Items: 0 CO: 2 RSS: 3677.8MB
916Calling Animator.GotoState on Synchronize layer
917
918(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
919
920Calling Animator.GotoState on Synchronize layer
921
922(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
923
924Calling Animator.GotoState on Synchronize layer
925
926(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
927
9282019-11-16T16:31:27 3896.451 INF Time: 64.28m FPS: 43.56 Heap: 1584.7MB Max: 1811.4MB Chunks: 445 CGO: 195 Ply: 2 Zom: 0 Ent: 2 (30) Items: 0 CO: 2 RSS: 3677.0MB
929Calling Animator.GotoState on Synchronize layer
930
931(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
932
9332019-11-16T16:31:57 3926.459 INF Time: 64.78m FPS: 48.32 Heap: 1599.6MB Max: 1811.4MB Chunks: 445 CGO: 208 Ply: 2 Zom: 0 Ent: 2 (31) Items: 1 CO: 2 RSS: 3679.8MB
9342019-11-16T16:32:01 3930.531 INF VehicleManager saving 0 (0 / 0)
9352019-11-16T16:32:27 3956.465 INF Time: 65.28m FPS: 46.89 Heap: 1618.7MB Max: 1811.4MB Chunks: 445 CGO: 206 Ply: 2 Zom: 2 Ent: 4 (33) Items: 1 CO: 2 RSS: 3705.0MB
9362019-11-16T16:32:31 3960.382 INF Entity zombieCheerleader 5249 killed by Awkanic 171
9372019-11-16T16:32:41 3970.733 INF 3936.569 SleeperVolume -1288, 62, 823. Spawning at -1280, 64, 824, group 'sleeperHordeStageGS46', class zombieBiker, count 1
9382019-11-16T16:32:41 3970.834 INF 3936.675 SleeperVolume -1288, 62, 823. Spawning at -1281, 64, 824, group 'sleeperHordeStageGS46', class zombieSpider, count 1
9392019-11-16T16:32:56 3985.048 INF Entity zombieDarlene 5250 killed by Awkanic 171
9402019-11-16T16:32:57 3986.473 INF Time: 65.78m FPS: 46.38 Heap: 1635.8MB Max: 1811.4MB Chunks: 445 CGO: 227 Ply: 2 Zom: 2 Ent: 6 (35) Items: 1 CO: 2 RSS: 3733.0MB
9412019-11-16T16:33:07 3996.070 INF 3961.911 SleeperVolume -1287, 62, 835. Spawning at -1276, 63, 835, group 'sleeperHordeStageGS46', class zombieBoe, count 2
9422019-11-16T16:33:22 4011.532 INF Entity zombieSpider 5252 killed by Awkanic 171
9432019-11-16T16:33:27 4016.475 INF Time: 66.28m FPS: 47.81 Heap: 1595.7MB Max: 1811.4MB Chunks: 445 CGO: 232 Ply: 2 Zom: 2 Ent: 6 (36) Items: 1 CO: 2 RSS: 3746.5MB
9442019-11-16T16:33:34 4023.312 INF Entity zombieBiker 5251 killed by Awkanic 171
9452019-11-16T16:33:47 4036.287 INF 4002.129 SleeperVolume -1288, 67, 827. Spawning at -1284, 71, 830, group 'sleeperHordeStageGS46', class zombieSkateboarder, count 1
9462019-11-16T16:33:47 4036.381 INF 4002.222 SleeperVolume -1288, 67, 827. Spawning at -1282, 71, 830, group 'sleeperHordeStageGS46', class zombieSteve, count 1
9472019-11-16T16:33:57 4046.492 INF Time: 66.78m FPS: 48.01 Heap: 1603.4MB Max: 1811.4MB Chunks: 445 CGO: 221 Ply: 2 Zom: 3 Ent: 7 (38) Items: 1 CO: 2 RSS: 3734.4MB
9482019-11-16T16:34:01 4050.533 INF VehicleManager saving 0 (0 / 0)
9492019-11-16T16:34:27 4076.503 INF Time: 67.28m FPS: 49.00 Heap: 1614.9MB Max: 1811.4MB Chunks: 445 CGO: 221 Ply: 2 Zom: 3 Ent: 5 (38) Items: 1 CO: 2 RSS: 3735.0MB
9502019-11-16T16:34:28 4077.417 INF Entity zombieSteve 5256 killed by Awkanic 171
9512019-11-16T16:34:40 4089.557 INF Entity zombieSkateboarder 5255 killed by Awkanic 171
9522019-11-16T16:34:55 4104.737 INF UnloadUnusedAssets 20.03725
953Unloading 1 Unused Serialized files (Serialized files now loaded: 9)
954
955Unloading 1794 unused Assets to reduce memory usage. Loaded Objects now: 535795.
956Total: 1008.451600 ms (FindLiveObjects: 103.081100 ms CreateObjectMapping: 20.172400 ms MarkObjects: 872.439400 ms DeleteObjects: 12.758100 ms)
957
9582019-11-16T16:34:58 4107.235 INF Time: 67.78m FPS: 43.34 Heap: 1633.4MB Max: 1811.4MB Chunks: 445 CGO: 221 Ply: 2 Zom: 1 Ent: 5 (38) Items: 1 CO: 2 RSS: 3734.5MB
9592019-11-16T16:35:22 4131.831 INF Entity zombieBoe 5254 killed by Awkanic 171
9602019-11-16T16:35:28 4137.235 INF Time: 68.28m FPS: 48.48 Heap: 1599.6MB Max: 1811.4MB Chunks: 445 CGO: 218 Ply: 2 Zom: 0 Ent: 3 (37) Items: 0 CO: 2 RSS: 3737.0MB
9612019-11-16T16:35:51 4160.378 INF 4125.498 SleeperVolume -1280, 57, 823. Spawning at -1276, 58, 831, group 'sleeperHordeStageGS46', class zombieSkateboarder, count 0
9622019-11-16T16:35:58 4167.236 INF Time: 68.78m FPS: 53.30 Heap: 1607.7MB Max: 1811.4MB Chunks: 445 CGO: 219 Ply: 2 Zom: 1 Ent: 3 (38) Items: 0 CO: 2 RSS: 3735.5MB
9632019-11-16T16:36:02 4171.257 INF VehicleManager saving 0 (0 / 0)
9642019-11-16T16:36:05 4174.196 INF Entity zombieSkateboarder 5257 killed by Awkanic 171
9652019-11-16T16:36:28 4197.251 INF Time: 69.28m FPS: 51.20 Heap: 1617.1MB Max: 1811.4MB Chunks: 445 CGO: 219 Ply: 2 Zom: 0 Ent: 3 (38) Items: 0 CO: 2 RSS: 3735.5MB
9662019-11-16T16:36:58 4227.253 INF Time: 69.78m FPS: 49.99 Heap: 1630.5MB Max: 1811.4MB Chunks: 445 CGO: 220 Ply: 2 Zom: 0 Ent: 2 (39) Items: 0 CO: 2 RSS: 3737.9MB
9672019-11-16T16:37:28 4257.252 INF Time: 70.28m FPS: 57.34 Heap: 1649.3MB Max: 1811.4MB Chunks: 445 CGO: 220 Ply: 2 Zom: 0 Ent: 2 (39) Items: 0 CO: 2 RSS: 3737.3MB
9682019-11-16T16:37:29 4257.981 INF [DECO] written 256/317
9692019-11-16T16:37:58 4287.272 INF Time: 70.78m FPS: 48.08 Heap: 1673.3MB Max: 1811.4MB Chunks: 445 CGO: 220 Ply: 2 Zom: 0 Ent: 3 (40) Items: 0 CO: 2 RSS: 3754.1MB
9702019-11-16T16:38:02 4291.268 INF VehicleManager saving 0 (0 / 0)
9712019-11-16T16:38:28 4317.285 INF Time: 71.28m FPS: 50.10 Heap: 1643.9MB Max: 1811.4MB Chunks: 445 CGO: 221 Ply: 2 Zom: 0 Ent: 2 (39) Items: 0 CO: 2 RSS: 3752.7MB
9722019-11-16T16:38:29 4318.029 INF [DECO] written 257/317
9732019-11-16T16:38:58 4347.293 INF Time: 71.78m FPS: 50.36 Heap: 1657.1MB Max: 1811.4MB Chunks: 445 CGO: 196 Ply: 2 Zom: 0 Ent: 2 (39) Items: 0 CO: 2 RSS: 3740.9MB
974NotImplementedException: CopyFrom() not implemented yet
975 at TileEntity.CopyFrom (TileEntity _other) [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
976 at Prefab.CopyIntoLocal (ChunkCluster _cluster, Vector3i _destinationPos, System.Boolean _bOverwriteExistingBlocks, System.Boolean _bSetChunkToRegenerate, QuestTags _questTags) [0x004a2] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
977 at PrefabInstance.CopyIntoWorld (World _world, System.Boolean _CopyEntities, System.Boolean _bOverwriteExistingBlocks, QuestTags _tags) [0x00012] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
978 at PrefabInstance.Reset (World _world, QuestTags questTags) [0x00030] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
979 at QuestEventManager.QuestLockPOI (System.Int32 entityID, UnityEngine.Vector3 prefabPos, QuestTags questTags) [0x00029] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
980 at ObjectiveRallyPoint.RallyPointActivate (UnityEngine.Vector3 prefabPos, System.Boolean activate, QuestEventManager+POILockoutReasonTypes lockoutReason) [0x000cf] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
981 at ObjectiveRallyPoint.Current_BlockActivate (System.String blockName, Vector3i blockPos) [0x00092] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
982 at QuestEventManager.BlockActivated (System.String blockName, Vector3i blockPos) [0x00008] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
983 at QuestEventManager+<>c__DisplayClass118_0.<HandleRallyMarkerActivate>b__0 () [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
984 at QuestEventManager.HandleRallyMarkerActivate (EntityPlayerLocal _player, Vector3i blockPos, BlockValue blockValue) [0x000f2] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
985 at BlockRallyMarker.OnBlockActivated (System.Int32 _indexInBlockActivationCommands, WorldBase _world, System.Int32 _cIdx, Vector3i _blockPos, BlockValue _blockValue, EntityAlive _player) [0x00040] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
986 at XUiC_Radial.handleBlockCommand (XUiC_Radial _sender, System.Int32 _commandIndex, XUiC_Radial+RadialContextAbs _context) [0x0002a] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
987 at XUiC_Radial.CallContextAction () [0x0007f] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
988 at XUiC_Radial.SetCommonData (GUI_2.UIUtils+ButtonIcon _controllerButtonForSelect, System.Action`3[T1,T2,T3] _commandHandlerFunc, XUiC_Radial+RadialContextAbs _context, System.Int32 _preSelectedCommandIndex) [0x0009b] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
989 at XUiC_Radial.SetCurrentBlockData (WorldBase _world, Vector3i _blockPos, System.Int32 _cIdx, BlockValue _blockValue, EntityAlive _entityFocusing) [0x0009d] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
990 at PlayerMoveController.Update () [0x01c5c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
991
992(Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
993
994InvalidCastException: Specified cast is not valid.
995 at BlockLight.updateLightState (WorldBase _world, System.Int32 _cIdx, Vector3i _blockPos, BlockValue _blockValue, System.Boolean _bSwitchLight, System.Boolean _enableState) [0x00069] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
996 at BlockLight.OnBlockEntityTransformAfterActivated (WorldBase _world, Vector3i _blockPos, System.Int32 _cIdx, BlockValue _blockValue, BlockEntityData _ebcd) [0x0000d] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
997 at Chunk.OnDisplay (World _world, UnityEngine.Transform _parentForEntityBlocks, ChunkCluster _chunkCluster) [0x003bb] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
998 at ChunkManager.doCopyChunksToUnity () [0x000ae] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
999 at ChunkManager.CopyChunksToUnity () [0x00002] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
1000 at GameManager.gmUpdate () [0x002b8] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
1001 at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
1002
1003(Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
1004
1005InvalidCastException: Specified cast is not valid.
1006 at BlockLight.updateLightState (WorldBase _world, System.Int32 _cIdx, Vector3i _blockPos, BlockValue _blockValue, System.Boolean _bSwitchLight, System.Boolean _enableState) [0x00069] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
1007 at BlockLight.OnBlockValueChanged (WorldBase _world, System.Int32 _clrIdx, Vector3i _blockPos, BlockValue _oldBlockValue, BlockValue _newBlockValue) [0x0000d] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
1008 at Chunk.SetBlock (WorldBase _world, System.Int32 x, System.Int32 y, System.Int32 z, System.Int32 _clrIdx, BlockValue _blockValue) [0x000e9] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
1009 at ChunkCluster.SetBlock (Vector3i _pos, System.Boolean _bChangeBlockValue, BlockValue _blockValue, System.Boolean _bChangeDensity, System.SByte _density, System.Boolean bNotify, System.Boolean updateLight, System.Boolean _bForceDensity) [0x0026a] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
1010 at GameManager.ChangeBlocks (System.String persistentPlayerId, System.Collections.Generic.List`1[T] _blocksToChange) [0x0035c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
1011 at GameManager.SetBlocksRPC (System.Collections.Generic.List`1[T] _changes) [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
1012 at World.SetBlockRPC (Vector3i _blockPos, BlockValue _blockValue) [0x0001a] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
1013 at TileEntityWorkstation.updateLightState (World world) [0x00037] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
1014 at TileEntityWorkstation.UpdateTick (World world) [0x0004c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
1015 at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
1016 at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
1017 at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
1018 at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
1019 at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
1020
1021(Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
1022
10232019-11-16T16:39:28 4377.448 INF Time: 72.28m FPS: 45.97 Heap: 1635.2MB Max: 1811.4MB Chunks: 445 CGO: 206 Ply: 2 Zom: 0 Ent: 2 (39) Items: 0 CO: 2 RSS: 3753.5MB
10242019-11-16T16:39:29 4378.085 INF [DECO] written 259/317
10252019-11-16T16:39:58 4407.451 INF Time: 72.78m FPS: 52.12 Heap: 1643.0MB Max: 1811.4MB Chunks: 445 CGO: 208 Ply: 2 Zom: 0 Ent: 2 (39) Items: 0 CO: 2 RSS: 3772.3MB
10262019-11-16T16:40:02 4411.274 INF VehicleManager saving 0 (0 / 0)
10272019-11-16T16:40:02 4411.329 WRN Player is stuck, trying to unstick them.
10282019-11-16T16:40:02 4411.528 WRN Player is stuck, trying to unstick them.
10292019-11-16T16:40:02 4411.870 WRN Player is stuck, trying to unstick them.
1030Calling Animator.GotoState on Synchronize layer
1031
1032(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
1033
10342019-11-16T16:40:28 4437.492 INF Time: 73.28m FPS: 48.26 Heap: 1587.1MB Max: 1811.4MB Chunks: 445 CGO: 195 Ply: 2 Zom: 0 Ent: 2 (33) Items: 0 CO: 2 RSS: 3764.2MB
10352019-11-16T16:40:58 4467.507 INF Time: 73.78m FPS: 50.08 Heap: 1602.3MB Max: 1811.4MB Chunks: 445 CGO: 220 Ply: 2 Zom: 0 Ent: 2 (33) Items: 0 CO: 2 RSS: 3739.6MB
10362019-11-16T16:41:28 4497.518 INF Time: 74.28m FPS: 50.88 Heap: 1621.7MB Max: 1811.4MB Chunks: 445 CGO: 195 Ply: 2 Zom: 0 Ent: 2 (33) Items: 0 CO: 2 RSS: 3740.6MB
1037Calling Animator.GotoState on Synchronize layer
1038
1039(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
1040
10412019-11-16T16:41:58 4527.523 INF Time: 74.78m FPS: 59.11 Heap: 1650.1MB Max: 1811.4MB Chunks: 445 CGO: 195 Ply: 2 Zom: 0 Ent: 2 (33) Items: 0 CO: 2 RSS: 3741.6MB
10422019-11-16T16:42:02 4531.298 INF VehicleManager saving 0 (0 / 0)
1043Calling Animator.GotoState on Synchronize layer
1044
1045(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
1046
1047Calling Animator.GotoState on Synchronize layer
1048
1049(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
1050
1051Calling Animator.GotoState on Synchronize layer
1052
1053(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
1054
10552019-11-16T16:42:28 4557.544 INF Time: 75.28m FPS: 53.03 Heap: 1605.1MB Max: 1811.4MB Chunks: 445 CGO: 195 Ply: 2 Zom: 0 Ent: 2 (33) Items: 0 CO: 2 RSS: 3728.4MB
1056Calling Animator.GotoState on Synchronize layer
1057
1058(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
1059
10602019-11-16T16:42:58 4587.556 INF Time: 75.78m FPS: 57.31 Heap: 1586.7MB Max: 1811.4MB Chunks: 445 CGO: 195 Ply: 2 Zom: 0 Ent: 2 (33) Items: 0 CO: 2 RSS: 3712.4MB
10612019-11-16T16:43:28 4617.557 INF Time: 76.28m FPS: 57.43 Heap: 1607.5MB Max: 1811.4MB Chunks: 445 CGO: 195 Ply: 2 Zom: 0 Ent: 2 (33) Items: 0 CO: 2 RSS: 3711.3MB
1062Calling Animator.GotoState on Synchronize layer
1063
1064(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
1065
1066Calling Animator.GotoState on Synchronize layer
1067
1068(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
1069
10702019-11-16T16:43:58 4647.558 INF Time: 76.78m FPS: 51.36 Heap: 1630.2MB Max: 1811.4MB Chunks: 445 CGO: 195 Ply: 2 Zom: 0 Ent: 2 (33) Items: 0 CO: 2 RSS: 3710.8MB
10712019-11-16T16:44:02 4651.319 INF VehicleManager saving 0 (0 / 0)
10722019-11-16T16:44:28 4677.577 INF Time: 77.29m FPS: 33.13 Heap: 1662.2MB Max: 1811.4MB Chunks: 445 CGO: 195 Ply: 2 Zom: 0 Ent: 2 (33) Items: 0 CO: 2 RSS: 3709.9MB
10732019-11-16T16:44:58 4707.579 INF Time: 77.79m FPS: 32.68 Heap: 1608.3MB Max: 1811.4MB Chunks: 445 CGO: 195 Ply: 2 Zom: 0 Ent: 2 (33) Items: 0 CO: 2 RSS: 3702.4MB
1074Calling Animator.GotoState on Synchronize layer
1075
1076(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
1077
10782019-11-16T16:45:28 4737.580 INF Time: 78.29m FPS: 55.40 Heap: 1608.1MB Max: 1811.4MB Chunks: 445 CGO: 195 Ply: 2 Zom: 0 Ent: 2 (33) Items: 0 CO: 2 RSS: 3627.6MB
10792019-11-16T16:45:38 4747.461 INF Player Megabitz disconnected after 74.7 minutes
10802019-11-16T16:45:38 4747.473 INF Player disconnected: EntityID=172, PlayerID='76561198063438248', OwnerID='76561198063438248', PlayerName='Megabitz'
10812019-11-16T16:45:38 4747.490 INF GMSG: Player 'Megabitz' left the game
10822019-11-16T16:45:38 4747.494 INF Exited thread NCSteam_Reader_76561198063438248_0
10832019-11-16T16:45:38 4747.494 INF Exited thread NCSteam_Writer_76561198063438248_0
10842019-11-16T16:45:38 4747.494 INF Exited thread NCSteam_Writer_76561198063438248_1
10852019-11-16T16:45:38 4747.494 INF Exited thread NCSteam_Reader_76561198063438248_1
10862019-11-16T16:45:38 4747.656 INF [Steamworks.NET] NET: Dropping client: 76561198063438248
10872019-11-16T16:45:38 4747.747 INF Disconnect
10882019-11-16T16:45:38 4747.756 INF [NET] ServerShutdown
10892019-11-16T16:45:38 4747.756 INF NET: Stopping server protocols
10902019-11-16T16:45:38 4747.770 INF NET: LiteNetLib server stopped
10912019-11-16T16:45:38 4747.773 INF Exited thread SteamNetworkingServer
10922019-11-16T16:45:38 4747.774 INF [Steamworks.NET] NET: Server stopped
10932019-11-16T16:45:38 4747.776 INF SaveAndCleanupWorld
10942019-11-16T16:45:38 4747.863 INF Saving 14 of chunks took 41ms
10952019-11-16T16:45:38 4747.874 INF [Steamworks.NET] Stopping server
10962019-11-16T16:45:39 4747.897 INF [Steamworks.NET] Exiting Lobby
10972019-11-16T16:45:39 4747.923 INF AstarManager Cleanup
10982019-11-16T16:45:39 4747.933 INF World.Unload
10992019-11-16T16:45:39 4747.951 INF Exited thread GenerateChunks
11002019-11-16T16:45:39 4747.963 INF Exited thread SaveChunks C:\Users\chris\AppData\Roaming/7DaysToDie/Saves/Navezgane/A18Together\Region
11012019-11-16T16:45:39 4748.423 INF World.Cleanup
11022019-11-16T16:45:39 4748.427 INF Exited thread ChunkRegeneration
11032019-11-16T16:45:39 4748.432 INF Exited thread ChunkCalc
11042019-11-16T16:45:39 4748.437 INF VehicleManager saving 0 (0 / 0)
11052019-11-16T16:45:39 4748.499 INF Persistent GamePrefs saved
11062019-11-16T16:45:42 4751.609 INF Preparing quit
11072019-11-16T16:45:42 4751.615 INF Persistent GamePrefs saved
11082019-11-16T16:45:42 4751.619 INF Cleanup
11092019-11-16T16:45:42 4751.667 INF AchievementManager.Cleanup
11102019-11-16T16:45:43 4752.368 INF Terminating threads
11112019-11-16T16:45:43 4752.368 INF OnApplicationQuit
11122019-11-16T16:45:43 4752.370 INF Terminating threads
11132019-11-16T16:45:43 4752.370 INF OnApplicationQuit
1114Setting up 3 worker threads for Enlighten.
1115 Thread -> id: 2c14 -> priority: 1
1116 Thread -> id: 1648 -> priority: 1
1117 Thread -> id: 2dcc -> priority: 1