· 6 years ago · Sep 23, 2019, 06:48 PM
1/*
2 Navicat MySQL Data Transfer
3
4 Source Server : INFERNUS TESTE
5 Source Server Type : MySQL
6 Source Server Version : 50533
7 Source Host : 89.42.135.122:3306
8 Source Schema : player
9
10 Target Server Type : MySQL
11 Target Server Version : 50533
12 File Encoding : 65001
13
14 Date: 22/09/2019 21:01:08
15*/
16
17SET NAMES utf8mb4;
18SET FOREIGN_KEY_CHECKS = 0;
19
20-- ----------------------------
21-- Table structure for skill_proto
22-- ----------------------------
23DROP TABLE IF EXISTS `skill_proto`;
24CREATE TABLE `skill_proto` (
25 `dwVnum` int(11) NOT NULL DEFAULT 0,
26 `szName` varbinary(32) NOT NULL DEFAULT '',
27 `bType` tinyint(4) NOT NULL DEFAULT 0,
28 `bLevelStep` tinyint(4) NOT NULL DEFAULT 0,
29 `bMaxLevel` tinyint(4) NOT NULL DEFAULT 0,
30 `bLevelLimit` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
31 `szPointOn` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '0',
32 `szPointPoly` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '',
33 `szSPCostPoly` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '',
34 `szDurationPoly` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '',
35 `szDurationSPCostPoly` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '',
36 `szCooldownPoly` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '',
37 `szMasterBonusPoly` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '',
38 `szAttackGradePoly` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '',
39 `setFlag` set('ATTACK','USE_MELEE_DAMAGE','COMPUTE_ATTGRADE','SELFONLY','USE_MAGIC_DAMAGE','USE_HP_AS_COST','COMPUTE_MAGIC_DAMAGE','SPLASH','GIVE_PENALTY','USE_ARROW_DAMAGE','PENETRATE','IGNORE_TARGET_RATING','ATTACK_SLOW','ATTACK_STUN','HP_ABSORB','SP_ABSORB','ATTACK_FIRE_CONT','REMOVE_BAD_AFFECT','REMOVE_GOOD_AFFECT','CRUSH','ATTACK_POISON','TOGGLE','DISABLE_BY_POINT_UP','CRUSH_LONG') CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
40 `setAffectFlag` enum('YMIR','INVISIBILITY','SPAWN','POISON','SLOW','STUN','DUNGEON_READY','FORCE_VISIBLE','BUILDING_CONSTRUCTION_SMALL','BUILDING_CONSTRUCTION_LARGE','BUILDING_UPGRADE','MOV_SPEED_POTION','ATT_SPEED_POTION','FISH_MIDE','JEONGWIHON','GEOMGYEONG','CHEONGEUN','GYEONGGONG','EUNHYUNG','GWIGUM','TERROR','JUMAGAP','HOSIN','BOHO','KWAESOK','MANASHIELD','MUYEONG','REVIVE_INVISIBLE','FIRE','GICHEON','JEUNGRYEOK') CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT 'YMIR',
41 `szPointOn2` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT 'NONE',
42 `szPointPoly2` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '',
43 `szDurationPoly2` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '',
44 `setAffectFlag2` enum('YMIR','INVISIBILITY','SPAWN','POISON','SLOW','STUN','DUNGEON_READY','FORCE_VISIBLE','BUILDING_CONSTRUCTION_SMALL','BUILDING_CONSTRUCTION_LARGE','BUILDING_UPGRADE','MOV_SPEED_POTION','ATT_SPEED_POTION','FISH_MIDE','JEONGWIHON','GEOMGYEONG','CHEONGEUN','GYEONGGONG','EUNHYUNG','GWIGUM','TERROR','JUMAGAP','HOSIN','BOHO','KWAESOK','MANASHIELD') CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT 'YMIR',
45 `szPointOn3` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT 'NONE',
46 `szPointPoly3` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '',
47 `szDurationPoly3` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '',
48 `szGrandMasterAddSPCostPoly` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '',
49 `prerequisiteSkillVnum` int(11) NOT NULL DEFAULT 0,
50 `prerequisiteSkillLevel` int(11) NOT NULL DEFAULT 0,
51 `eSkillType` enum('NORMAL','MELEE','RANGE','MAGIC') CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT 'NORMAL',
52 `iMaxHit` tinyint(4) NOT NULL DEFAULT 0,
53 `szSplashAroundDamageAdjustPoly` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '1',
54 `dwTargetRange` int(11) NOT NULL DEFAULT 1000,
55 `dwSplashRange` int(10) UNSIGNED NOT NULL DEFAULT 0,
56 PRIMARY KEY (`dwVnum`) USING BTREE
57) ENGINE = MyISAM CHARACTER SET = latin1 COLLATE = latin1_swedish_ci ROW_FORMAT = Dynamic;
58
59-- ----------------------------
60-- Records of skill_proto
61-- ----------------------------
62INSERT INTO `skill_proto` VALUES (1, 0xBBEFBFACC2FC, 1, 1, 1, 0, 'HP', '-( 1.1*atk + (0.5*atk + 1.5 * str)*k)', '40+100*k', '', '', '12', '-( 1.1*atk + (0.5*atk + 1.5 * str)*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '40+100*k', 0, 0, 'MELEE', 5, '1', 0, 0);
63INSERT INTO `skill_proto` VALUES (2, 0xC6C8B9E6C7B3BFEC, 1, 1, 1, 0, 'HP', '-(3*atk + (0.8*atk + str*5 + dex*3 +con)*k)', '50+130*k', '', '', '15', '-(3*atk + (0.8*atk + str*5 + dex*3 +con)*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '50+130*k', 0, 0, 'MELEE', 12, '1', 0, 200);
64INSERT INTO `skill_proto` VALUES (3, 0xC0FCB1CDC8A5, 1, 1, 1, 0, 'ATT_SPEED', '50*k', '50+140*k', '60+90*k', '', '0', '50*k', '', 'SELFONLY,TOGGLE', 'JEONGWIHON', 'MOV_SPEED', '20*k', '60+90*k', '', '', '', '', '50+140*k', 0, 0, 'NORMAL', 1, '1', 0, 0);
65INSERT INTO `skill_proto` VALUES (4, 0xB0CBB0E6, 1, 1, 1, 0, 'ATT_GRADE', '(100 + str + lv * 3)*k', '100+200*k', '60+90*k', '', '0', '(100 + str + lv * 3)*k', '', 'SELFONLY,TOGGLE', 'GEOMGYEONG', 'NONE', '', '', '', '', '', '', '100+200*k', 0, 0, 'NORMAL', 1, '1', 0, 0);
66INSERT INTO `skill_proto` VALUES (5, 0xC5BAC8AFB0DD, 1, 1, 1, 0, 'HP', '-(2*atk + (atk + dex*3 + str*7 + con)*k)', '60+120*k', '', '', '12', '-(2*atk + (atk + dex*3 + str*7 + con)*k)', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH', '', 'MOV_SPEED', '150', '3', '', '', '', '', '60+120*k', 0, 0, 'MELEE', 4, '1', 0, 200);
67INSERT INTO `skill_proto` VALUES (16, 0xB1E2B0F8C2FC, 1, 1, 1, 0, 'HP', '-(2.3*atk + (4*atk + str*4 + con)*k)', '60+120*k', '', '', '15', '-(2.3*atk + (4*atk + str*4 + con)*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '60+120*k', 0, 0, 'MELEE', 4, '1', 0, 100);
68INSERT INTO `skill_proto` VALUES (17, 0xB0DDBBEAC5B8BFEC, 1, 1, 1, 0, 'HP', '-(2.3*atk + (3*atk + str*4 + con*3)*k)', '60+150*k', '', '', '15', '-(2.3*atk + (3*atk + str*4 + con*3)*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '60+150*k', 0, 0, 'MELEE', 8, '1', 0, 200);
69INSERT INTO `skill_proto` VALUES (18, 0xB4EBC1F8B0A2, 1, 1, 1, 0, 'HP', '-(2*atk + (2*atk + 2*dex + 2*con + str*4)*k)', '50+140*k', '', '', '25', '-(2*atk + (2*atk + 2*dex + 2*con + str*4)*k)', '', 'ATTACK,USE_MELEE_DAMAGE,SELFONLY,SPLASH,ATTACK_STUN', '', 'NONE', '100+k*1000/6', '2', '', '', '', '', '50+140*k', 0, 0, 'MELEE', 10, '1', 0, 400);
70INSERT INTO `skill_proto` VALUES (19, 0xC3B5B1D9C3DF, 1, 1, 1, 0, 'DEF_GRADE', '(200 + str*0.2 + con*0.5 ) *k', '80+220*k', '60+90*k', '', '63+90*k', '(200 + str*0.2 + con*0.5 ) *k', '', 'SELFONLY', 'CHEONGEUN', 'MOV_SPEED', '-(1+9*k)', '60+90*k', '', '', '', '', '80+220*k', 0, 0, 'NORMAL', 1, '1', 0, 0);
71INSERT INTO `skill_proto` VALUES (20, 0xB0CBC7B3, 1, 1, 1, 0, 'HP', '-(2*atk + (atk + dex*3 + str*5 + con)*k)', '40+120*k', '', '', '20', '-(2*atk + (atk + dex*3 + str*5 + con)*k)', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH', '', 'NONE', '', '', '', '', '', '', '40+120*k', 0, 0, 'MELEE', 10, '0.5', 1200, 200);
72INSERT INTO `skill_proto` VALUES (31, 0xBECFBDC0, 2, 1, 1, 0, 'HP', '-(atk + (1.2 * atk + number(500, 700) + dex*4+ str*4 )*k)', '40+160*k', '', '', '15', '-(atk + (1.2 * atk + number(500, 700) + dex*4+ str*4 )*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '40+160*k', 0, 0, 'MELEE', 6, '0.8', 0, 0);
73INSERT INTO `skill_proto` VALUES (32, 0xB1C3BDC5C5BABFB5, 2, 1, 1, 0, 'HP', '-(atk + (1.6* atk + number(200,300) + dex*7 + str*7)*k)', '40+160*k', '', '', '20', '-(atk + (1.6* atk + number(200,300) + dex*7 + str*7)*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '40+160*k', 0, 0, 'MELEE', 6, '0.8', 800, 0);
74INSERT INTO `skill_proto` VALUES (33, 0xC2F7B7FBBBEC, 2, 1, 1, 0, 'HP', '-(2*atk + (0.5*atk + dex*9 + str*7)*k)', '50+140*k', '', '', '25', '-(2*atk + (0.5*atk + dex*9 + str*7)*k)', '', 'ATTACK,USE_MELEE_DAMAGE,ATTACK_POISON', '', 'NONE', '40*k', '', '', '', '', '', '50+140*k', 0, 0, 'MELEE', 12, '0.8', 0, 0);
75INSERT INTO `skill_proto` VALUES (34, 0xC0BAC7FCB9FD, 2, 1, 1, 0, 'NONE', '', '30+60*k', '15+30*k', '', '60', '', '', 'SELFONLY', 'EUNHYUNG', 'NONE', '', '', '', '', '', '', '30+60*k', 0, 0, 'NORMAL', 1, '1', 0, 0);
76INSERT INTO `skill_proto` VALUES (35, 0xBBEAB0F8BAD0, 2, 1, 1, 0, 'HP', '-(lv*2+(atk + str*3 + dex*18)*k)', '40+130*k', '', '', '25', '-(lv*2+(atk + str*3 + dex*18)*k)', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,ATTACK_POISON', '', 'NONE', '60*k', '5+25*k', '', '', '', '', '40+130*k', 0, 0, 'MAGIC', 0, '0.5', 800, 200);
77INSERT INTO `skill_proto` VALUES (46, 0xBFACBBE7, 2, 1, 1, 0, 'HP', '-(atk + 0.2*atk*floor(2+k*6)+ (0.8*atk+dex*8*ar) *k)', '40+130*k', '', '', '15', '-(atk + 0.2*atk*floor(2+k*6)+ (0.8*atk+dex*8*ar) *k)', '', 'ATTACK,USE_ARROW_DAMAGE', '', 'NONE', '', '', '', '', '', '', '40+130*k', 0, 0, 'RANGE', 1, '1', 2500, 0);
78INSERT INTO `skill_proto` VALUES (47, 0xB0FCB0DDBCFA, 2, 1, 1, 0, 'HP', '-(atk + (1.7*atk + dex*2+ str*2)*k)', '30+130*k', '', '', '12', '-(atk + (1.7*atk + dex*2+ str*2)*k)', '', 'ATTACK,USE_ARROW_DAMAGE', '', 'NONE', '', '', '', '', '', '', '30+130*k', 0, 0, 'RANGE', 8, '1', 2500, 0);
79INSERT INTO `skill_proto` VALUES (48, 0xC8ADC1B6C6C4, 2, 1, 1, 0, 'HP', '-(1.5*atk + (2.6*atk + number(100, 300))*k)', '50+130*k', '', '', '25', '-(1.5*atk + (2.6*atk + number(100, 300))*k)', '', 'ATTACK,SPLASH,USE_ARROW_DAMAGE', '', 'NONE', '', '', '', '', '', '', '50+130*k', 0, 0, 'RANGE', 12, '0.6', 2500, 300);
80INSERT INTO `skill_proto` VALUES (49, 0xB0E6B0F8BCFA, 2, 1, 1, 0, 'MOV_SPEED', '60*k', '30+40*k', '15+30*k', '', '30+30*k', '60*k', '', 'SELFONLY', 'GYEONGGONG', 'NONE', '', '', '', '', '', '', '30+40*k', 0, 0, 'NORMAL', 1, '1', 0, 0);
81INSERT INTO `skill_proto` VALUES (50, 0xB5B6B1E2B1C3, 2, 1, 1, 0, 'HP', '-(atk + (1.2*atk + number(100, 200)+dex*6+str*2)*k)', '40+160*k', '', '', '25', '-(atk + (1.2*atk + number(100, 200)+dex*6+str*2)*k)', '', 'ATTACK,SPLASH,USE_ARROW_DAMAGE,CRUSH,ATTACK_POISON', '', 'NONE', '80*k', '15+30*k', '', '', '', '', '40+160*k', 0, 0, 'RANGE', 12, '0.5', 2500, 300);
82INSERT INTO `skill_proto` VALUES (61, 0xBCE2B7C9C1F6, 3, 1, 1, 0, 'HP', '-(atk + 2*lv + iq*2 + ( 2*atk + str*4 + iq*14) * k)', '30+140*k', '', '', '10', '-(atk + 2*lv + iq*2 + ( 2*atk + str*4 + iq*14) * k)', '', 'ATTACK,USE_MELEE_DAMAGE,PENETRATE', '', 'NONE', '1+k*9', '', '', '', '', '', '30+140*k', 0, 0, 'MELEE', 4, '1', 0, 0);
83INSERT INTO `skill_proto` VALUES (62, 0xBFEBB1C7C6C4, 3, 1, 1, 0, 'HP', '-(1.1 * atk + 2*lv + iq*2+(1.5*atk + str + iq*12) * k)', '50+150*k', '', '', '15', '-(1.1 * atk + 2*lv + iq*2+(1.5*atk + str + iq*12) * k)', '', 'ATTACK,USE_MELEE_DAMAGE,SELFONLY,SPLASH,IGNORE_TARGET_RATING', '', 'NONE', '1+k*9', '', '', '', '', '', '50+150*k', 0, 0, 'MELEE', 12, '1', 0, 500);
84INSERT INTO `skill_proto` VALUES (63, 0xB1CDB0CB, 3, 1, 1, 0, 'ATT_GRADE', '(3 * iq + 2 * lv)*k', '20+240*k', '60+90*k', '2+23*k', '0', '(3 * iq + 2 * lv)*k', '', 'SELFONLY,TOGGLE', 'GWIGUM', 'HIT_HP_RECOVER', '10*k', '50+80*k', '', '', '', '', '20+240*k', 0, 0, 'NORMAL', 1, '1', 0, 0);
85INSERT INTO `skill_proto` VALUES (64, 0xB0F8C6F7, 3, 1, 1, 0, 'DODGE', '1 + 29 * k', '60+120*k', '60+100*k', '', '100', '1 + 29 * k', '', 'SELFONLY', 'TERROR', 'NONE', '', '', '', '', '', '', '60+120*k', 0, 0, 'NORMAL', 1, '1', 0, 0);
86INSERT INTO `skill_proto` VALUES (65, 0xC1D6B8B6B0A9, 3, 1, 1, 0, 'DEF_GRADE', '(iq+30)*k', '70+170*k', '30+120*k', '', '33+140*k', '(iq+30)*k', '', 'SELFONLY', 'JUMAGAP', 'REFLECT_MELEE', '(iq/4+10)*k', '30+120*k', '', '', '', '', '70+170*k', 0, 0, 'NORMAL', 1, '1', 0, 0);
87INSERT INTO `skill_proto` VALUES (66, 0xC6C4B9FDBCFA, 3, 1, 1, 0, 'HP', '-(40 +5*lv + 2*iq+(10*iq + 7*mwep + number(50,100) )*ar*k)', '30+120*k', '', '', '12', '-(40 +5*lv + 2*iq+(10*iq + 7*mwep + number(50,100) )*ar*k)', '', 'ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH,REMOVE_GOOD_AFFECT', '', 'NONE', '10+40*k', '7+23*k', '', '', '', '', '30+120*k', 0, 0, 'NORMAL', 5, '0.6', 1800, 200);
88INSERT INTO `skill_proto` VALUES (76, 0xB8B6B7C9, 3, 1, 1, 0, 'HP', '-(40 +5*lv + 2*iq +(13*iq + 6*mwep + number(50,100) )*ar*k)', '30+140*k', '', '', '7', '-(40 +5*lv + 2*iq +(13*iq + 6*mwep + number(50,100) )*ar*k)', '', 'ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH', '', 'NONE', '', '', '', '', '', '', '30+140*k', 0, 0, 'MAGIC', 5, '0.6', 1500, 200);
89INSERT INTO `skill_proto` VALUES (77, 0xC8ADBFB0C6F8, 3, 1, 1, 0, 'HP', '-(5*lv + 2*iq+(10*iq + 6*mwep + str*4 + con*2 + number(180,200) )*k)', '60+140*k', '', '', '12', '-(5*lv + 2*iq+(10*iq + 6*mwep + str*4 + con*2 + number(180,200) )*k)', '', 'ATTACK,SELFONLY,COMPUTE_MAGIC_DAMAGE,SPLASH', '', 'NONE', '', '', '', '', '', '', '60+140*k', 0, 0, 'MAGIC', 15, '0.8', 0, 500);
90INSERT INTO `skill_proto` VALUES (78, 0xB9ABBFB5C1F8, 3, 1, 1, 0, 'HP', '-(30+ 2*lv + 2*iq+(7*iq + 6*mwep + number(200,500))*ar*k)', '20+30*k', '40+30*k', '5+40*k', '43+30*k', '-(30+ 2*lv + 2*iq+(7*iq + 6*mwep + number(200,500))*ar*k)', '', 'ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH,TOGGLE', '', 'NONE', '', '', '', '', '', '', '20+30*k', 0, 0, 'MAGIC', 1, '1', 800, 0);
91INSERT INTO `skill_proto` VALUES (79, 0xC8E6BDC5BCF6C8A3, 3, 1, 1, 0, 'DEF_GRADE', '(0.5*iq+15)*k', '20+30*k', '60+120*k', '5+10*k', '63+120*k', '(0.5*iq+15)*k', '', 'SELFONLY,TOGGLE', 'MANASHIELD', 'MANASHIELD', '100-((iq*0.84)*k)', '60+120*k', '', '', '', '', '20+30*k', 0, 0, 'MAGIC', 1, '0.8', 0, 0);
92INSERT INTO `skill_proto` VALUES (80, 0xC5F5BCD3B8B6B7C9, 3, 1, 1, 0, 'HP', '-(40 + 2* lv + 2*iq +(2 * con + 2 * dex + 13*iq + 6*mwep + number(180, 200))*ar*k)', '40+120*k', '', '', '12', '-(40 + 2* lv + 2*iq +(2 * con + 2 * dex + 13*iq + 6*mwep + number(180, 200))*ar*k)', '', 'ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH,ATTACK_SLOW', '', 'NONE', '333+300*k', '10+10*k', '', '', '', '', '40+120*k', 0, 0, 'MAGIC', 9, '0.8', 1200, 400);
93INSERT INTO `skill_proto` VALUES (81, 0xB8B6C8AFB0DD, 3, 1, 1, 0, 'HP', '-(120 + 6*lv + (5 * con + 5 * dex + 29*iq + 9*mwep)*ar*k)', '80+220*k', '', '', '24', '-(120 + 6*lv + (5 * con + 5 * dex + 29*iq + 9*mwep)*ar*k)', '', 'ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH', '', 'NONE', '', '', '', '', '', '', '80+220*k', 0, 0, 'MAGIC', 9, '0.4', 1500, 200);
94INSERT INTO `skill_proto` VALUES (91, 0xBAF1C6C4BACE, 4, 1, 1, 0, 'HP', '-(70 + 4*lv + (20*iq+5*mwep+50)*ar*k)', '30+160*k', '', '', '7', '-(70 + 4*lv + (20*iq+5*mwep+50)*ar*k)', '', 'ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH', '', 'NONE', '', '', '', '', '', '', '30+160*k', 0, 0, 'MAGIC', 5, '0.5', 1800, 201);
95INSERT INTO `skill_proto` VALUES (92, 0xBFEBC6C4BBEA, 4, 1, 1, 0, 'HP', '-(60 + 5*lv + (18*iq + 6*mwep + 120)*ar*k)', '50+160*k', '', '', '8', '-(60 + 5*lv + (18*iq + 6*mwep + 120)*ar*k)', '', 'ATTACK,ATTACK_FIRE_CONT', '', 'NONE', 'lv+5*iq *k', 'iq*0.2*k', '', '', '', '', '50+160*k', 0, 0, 'MAGIC', 10, '0.8', 0, 0);
96INSERT INTO `skill_proto` VALUES (93, 0xC6D0B7E6C6F8, 4, 1, 1, 0, 'HP', '-(70 + 3*lv + (22*iq+13*mwep+100)*ar*k)', '50+160*k', '', '', '20', '-(70 + 3*lv + (22*iq+13*mwep+100)*ar*k)', '', 'ATTACK,SELFONLY,SPLASH,ATTACK_FIRE_CONT', '', 'NONE', 'lv+5*iq *k', 'iq*0.2*k', '', '', '', '', '50+160*k', 0, 0, 'MAGIC', 15, '0.8', 0, 500);
97INSERT INTO `skill_proto` VALUES (94, 0xC8A3BDC5, 4, 1, 1, 0, 'RESIST_NORMAL', '(iq*0.3+5)*(2*k+0.5)/(k+1.5)', '40+160*k', '60+200*k', '', '10', '(iq*0.3+5)*(2*k+0.5)/(k+1.5)', '', '', 'HOSIN', 'NONE', '', '', '', '', '', '', '40+160*k', 0, 0, 'NORMAL', 1, '1', 800, 0);
98INSERT INTO `skill_proto` VALUES (95, 0xB9DDBBE7, 4, 1, 1, 0, 'REFLECT_MELEE', '5+(iq*0.3 + 5)*k', '40+160*k', '60+200*k', '', '10', '5+(iq*0.3 + 5)*k', '', '', 'BOHO', 'NONE', '', '', '', '', '', '', '40+160*k', 0, 0, 'NORMAL', 1, '1', 1000, 0);
99INSERT INTO `skill_proto` VALUES (96, 0xB1E2C3B5B4EBB0F8, 4, 1, 1, 0, 'CRITICAL', '(iq*0.3+5)*(2*k+0.5)/(k+1.5)', '40+160*k', '60+100*k', '', '10', '(iq*0.3+5)*(2*k+0.5)/(k+1.5)', '', '', 'GICHEON', 'NONE', '', '', '', '', '', '', '40+160*k', 0, 0, 'NORMAL', 1, '1', 1000, 0);
100INSERT INTO `skill_proto` VALUES (106, 0xB3FAC0FCB7C9, 4, 1, 1, 0, 'HP', '-(60 + 4*lv + (7*iq+8*mwep+number(iq*5,iq*15))*ar*k)', '30+150*k', '', '', '7', '-(60 + 4*lv + (7*iq+8*mwep+number(iq*5,iq*15))*ar*k)', '', 'ATTACK,SPLASH', '', 'NONE', '', '', '', '', '', '', '30+150*k', 0, 0, 'MAGIC', 5, '0.6', 1800, 200);
101INSERT INTO `skill_proto` VALUES (107, 0xBAADB6F4, 4, 1, 1, 0, 'HP', '-(40 + 4*lv + (13*iq+7*mwep+number(iq*5,iq*16))*ar*k)', '50+150*k', '', '', '15', '-(40 + 4*lv + (13*iq+7*mwep+number(iq*5,iq*16))*ar*k)', '', 'ATTACK,SPLASH,ATTACK_STUN', '', 'NONE', '50+1000*k/6', '5', '', '', '', '', '50+150*k', 0, 0, 'MAGIC', 15, '0.8', 1500, 400);
102INSERT INTO `skill_proto` VALUES (108, 0xC6F8B7DAB0DD, 4, 1, 1, 0, 'HP', '-(50 + 5*lv + (6*iq+6*mwep+number(1,800))*ar*k) * (1-chain*0.13)', '40+180*k', '', '', '10', '-(50 + 5*lv + (6*iq+6*mwep+number(1,800))*ar*k) * (1-chain*0.13)', '', 'ATTACK', '', 'NONE', '', '', '', '', '', '', '40+180*k', 0, 0, 'MAGIC', 7, '0.8', 2500, 0);
103INSERT INTO `skill_proto` VALUES (109, 0xC1A4BEF7C0CE, 4, 1, 1, 0, 'HP', '200+4*lv+(10*iq+6*mwep+number(600,800))*k', '40+200*k', '', '', '10', '200+4*lv+(10*iq+6*mwep+number(600,800))*k', '', 'REMOVE_BAD_AFFECT', '', 'NONE', '20+80*k', '0', '', '', '', '', '40+200*k', 0, 0, 'NORMAL', 1, '1', 1000, 0);
104INSERT INTO `skill_proto` VALUES (110, 0xC4E8BCD3, 4, 1, 1, 0, 'MOV_SPEED', '5 + 35*k', '60+120*k', '60+100*k', '', '10', '5 + 35*k', '', '', 'KWAESOK', 'CASTING_SPEED', '3+33*k', '60+100*k', '', '', '', '', '60+120*k', 0, 0, 'NORMAL', 1, '1', 1000, 0);
105INSERT INTO `skill_proto` VALUES (111, 0xC1F5B7C2BCFA, 4, 1, 1, 0, 'ATT_GRADE', '5+(iq*0.2 +15)*k', '60+120*k', '60+100*k', '', '10', '5+(iq*0.2 +15)*k', '', '', 'JEUNGRYEOK', 'NONE', '', '', '', '', '', '', '60+120*k', 0, 0, 'NORMAL', 1, '1', 1000, 0);
106INSERT INTO `skill_proto` VALUES (121, 0xC5EBBCD6B7C2, 0, 1, 40, 0, 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);
107INSERT INTO `skill_proto` VALUES (122, 0xBFACB0E8B1E2, 0, 1, 2, 0, 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);
108INSERT INTO `skill_proto` VALUES (124, 0xC3A4B1A4BCFA, 0, 1, 40, 0, 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);
109INSERT INTO `skill_proto` VALUES (125, 0xBAAFBDC5, 0, 1, 40, 0, 'NONE', '', '', '10+1000*k', '', '', '', '', 'DISABLE_BY_POINT_UP', 'YMIR', 'NONE', '', '', 'YMIR', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 1000, 0);
110INSERT INTO `skill_proto` VALUES (126, 0xBDC5BCF6BEEE, 0, 1, 20, 0, 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);
111INSERT INTO `skill_proto` VALUES (127, 0xC3B5C1B6BEEE, 0, 1, 20, 0, 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);
112INSERT INTO `skill_proto` VALUES (128, 0xC1F8B3EBBEEE, 0, 1, 20, 0, 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);
113INSERT INTO `skill_proto` VALUES (129, 0xB5D0B0A9BCFA, 0, 1, 40, 0, 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', 'NONE', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);
114INSERT INTO `skill_proto` VALUES (130, 0xBDC2B8B6, 0, 1, 1, 0, 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);
115INSERT INTO `skill_proto` VALUES (131, 0xB8BBBCD2C8AF, 0, 1, 10, 0, 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);
116INSERT INTO `skill_proto` VALUES (137, 0xB3ADB9AB, 5, 1, 1, 50, 'HP', '-(atk+(2*atk*k))', '60+80*k', '', '', '5-(4*k)', '', '', 'ATTACK,USE_MELEE_DAMAGE,CRUSH', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'MELEE', 10, '1', 300, 0);
117INSERT INTO `skill_proto` VALUES (138, 0xB5B9B0DD, 5, 1, 1, 52, 'HP', '-(2.4*(200+1.5*lv)+(3*200*k))', '60+120*k', '', '', '15', '', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH_LONG', '', 'MOV_SPEED', '50', '5', '', '', '', '', '', 0, 0, 'MELEE', 6, '1', 400, 100);
118INSERT INTO `skill_proto` VALUES (139, 0xC5BBC3E2, 5, 1, 1, 55, 'HP', '-(2*(200+1.5*lv)+(3*200*k))', '60+160*k', '', '', '20', '', '', 'ATTACK,USE_MELEE_DAMAGE,SELFONLY,SPLASH,CRUSH', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'MELEE', 12, '1', 400, 250);
119INSERT INTO `skill_proto` VALUES (140, 0xB3ADB9AB28C8B029, 5, 1, 1, 50, 'HP', '-(atk+(2*atk*k))', '60+80*k', '', '', '10', '', '', 'ATTACK,USE_ARROW_DAMAGE,CRUSH', '', 'NONE', '', '', '', '', '', '', '', 0, 0, '', 5, '1', 2500, 0);
120INSERT INTO `skill_proto` VALUES (151, 0xBFEBBEC8, 0, 1, 7, 0, 'NONE', '', '', '', '', '', '', '', '', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);
121INSERT INTO `skill_proto` VALUES (152, 0xBFEBBDC5C0C7C7C7, 0, 1, 7, 0, 'MAX_HP', 'maxhp*0.2*k', '150+150*k', '300', '', '600', '', '', '', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);
122INSERT INTO `skill_proto` VALUES (153, 0xBFEBBDC5C0C7C3E0BAB9, 0, 1, 7, 0, 'MAX_SP', 'maxsp*0.2*k', '150+150*k', '300', '', '600', '', '', '', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);
123INSERT INTO `skill_proto` VALUES (154, 0xBCBAC8D6B0A9, 0, 1, 7, 0, 'DEF_GRADE', 'odef*0.1*k', '150+150*k', '180', '', '480', '', '', '', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);
124INSERT INTO `skill_proto` VALUES (155, 0xB0A1BCD3C8AD, 0, 1, 7, 0, 'MOV_SPEED', '15*k', '150+150*k', '180', '', '480', '', '', '', '', 'ATT_SPEED', '15*k', '180', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);
125INSERT INTO `skill_proto` VALUES (156, 0xBFEBBDC5C0C7BAD0B3EB, 0, 1, 7, 0, 'CRITICAL', '50*k', '150+150*k', '180', '', '480', '', '', 'SELFONLY', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);
126INSERT INTO `skill_proto` VALUES (157, 0xC1D6B9AEBCFA, 0, 1, 7, 0, 'CASTING_SPEED', '50*k', '150+150*k', '180', '', '480', '', '', 'SELFONLY', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);
127INSERT INTO `skill_proto` VALUES (158, 0xB1E6B5E5C0CCB5BF, 0, 1, 3, 0, 'NONE', '', '', '', '', '', '', '', 'SELFONLY', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);
128INSERT INTO `skill_proto` VALUES (159, 0xB0F8B0A3C0C7B9AE, 0, 1, 5, 0, 'NONE', '', '', '', '', '', '', '', 'SELFONLY', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);
129INSERT INTO `skill_proto` VALUES (160, 0xB0A1BCD3C8AD, 0, 1, 5, 0, 'NONE', '3*k', '80-12*k', '300', '', '', '', '', 'SELFONLY', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);
130INSERT INTO `skill_proto` VALUES (161, 0xB0F8B0A3C0C7B9AE, 0, 1, 2, 0, 'NONE', '', '50', '', '', '', '', '', '', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);
131INSERT INTO `skill_proto` VALUES (162, 0xB0F8B0A3C0CCB5BF, 0, 1, 2, 0, 'NONE', '', '20', '', '', '', '', '', '', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);
132INSERT INTO `skill_proto` VALUES (256, 0x4352555348323030BDBAC5B3, 0, 1, 1, 0, 'HP', '-5*k*atk', '', '', '', '2', '', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'MELEE', 0, '1', 0, 300);
133INSERT INTO `skill_proto` VALUES (257, 0xC0CFB9DDB9FCC0A7333530BDBAC5B3, 0, 1, 1, 0, 'HP', '-5*k*atk', '', '', '', '5', '', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'MELEE', 0, '1', 0, 525);
134INSERT INTO `skill_proto` VALUES (258, 0x4352555348333030BDBAC5B3, 0, 1, 1, 0, 'HP', '-5*k*atk', '', '', '', '7', '', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'MELEE', 0, '1', 0, 450);
135INSERT INTO `skill_proto` VALUES (259, 0xC0CFB9DDB9FCC0A7323030BDBAC5B3, 0, 1, 1, 0, 'HP', '-5*k*atk', '', '', '', '9', '', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'MELEE', 0, '1', 0, 300);
136INSERT INTO `skill_proto` VALUES (260, 0x4355525348343030BDBAC5B3, 0, 1, 1, 0, 'HP', '-5*k*atk', '', '', '', '10', '', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'MELEE', 0, '1', 0, 600);
137INSERT INTO `skill_proto` VALUES (261, 0xB5B6323530BDBAC5B3, 0, 1, 1, 0, 'HP', '-5*k*atk', '', '', '', '9', '', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,ATTACK_POISON', '', 'NONE', '80', '', '', '', '', '', '', 0, 0, 'MELEE', 0, '1', 0, 375);
138INSERT INTO `skill_proto` VALUES (262, 0x534C4F57333030BDBAC5B3, 0, 1, 1, 0, 'HP', '-5*k*atk', '', '', '', '12', '', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH', '', 'MOV_SPEED', '-20', '10', '', '', '', '', '', 0, 0, 'MELEE', 0, '1', 0, 450);
139INSERT INTO `skill_proto` VALUES (6, 0xB1E2C7F7C3EBB8ED, 1, 1, 1, 0, 'HP', '-( 3*atk + (atk + 1.5 * str)*k)*1.07', '300+150*k', '', '', '60', '-( 3*atk + (atk + 1.5 * str)*k)*1.07', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '300+150*k', 0, 0, 'MELEE', 5, '1', 0, 0);
140INSERT INTO `skill_proto` VALUES (21, 0xB3FAB0CBB5B5B7A1, 1, 1, 1, 0, 'HP', '-(2*atk + (2*atk + 2*dex + 2*con + str*4)*k)*1.1', '300+180*k', '', '', '60', '-(2*atk + (2*atk + 2*dex + 2*con + str*4)*k)*1.1', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '300+180*k', 0, 0, 'MELEE', 10, '1', 0, 400);
141INSERT INTO `skill_proto` VALUES (36, 0xC8E6BCB6BCF6, 2, 1, 1, 0, 'HP', '-((lv*2+(atk + str*3 + dex*18)*k)*1.1)', '300+180*k', '', '', '60', '-((lv*2+(atk + str*3 + dex*18)*k)*1.1)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '60*k', '5+25*k', '', '', '', '', '300+180*k', 0, 0, 'MELEE', 6, '0.5', 800, 0);
142INSERT INTO `skill_proto` VALUES (51, 0xBCB6B1A4C5BA, 2, 1, 1, 0, 'HP', '-((atk + (1.2*atk + number(100, 200)+dex*6+str*2)*k)*1.1)', '200+200*k', '', '', '60', '-((atk + (1.2*atk + number(100, 200)+dex*6+str*2)*k)*1.1)', '', 'ATTACK,USE_ARROW_DAMAGE', '', 'NONE', '80*k', '15+30*k', '', '', '', '', '200+200*k', 0, 0, 'NORMAL', 5, '0.5', 0, 0);
143INSERT INTO `skill_proto` VALUES (37, 0x446F7070656C737072756E67, 2, 1, 1, 0, 'HP', '-((lv*2+(atk + str*3 + dex*17)*k)*1.2)', '320+181*k', '', '', '60', '', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'MELEE', 6, '1', 0, 200);
144INSERT INTO `skill_proto` VALUES (141, 0xC1F5C7F7, 0, 1, 40, 0, 'NONE', '1333.3*k', '', '', '', '', '', '', NULL, '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);
145INSERT INTO `skill_proto` VALUES (142, 0xC3B6C5EB, 0, 1, 40, 0, 'NONE', '20*k', '', '', '', '', '', '', NULL, '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);
146INSERT INTO `skill_proto` VALUES (7, 0x5765697368656974736B72656973, 1, 1, 1, 0, 'HP', '-( 3*atk + (atk + 1.5 * str)*k)*1.07', '300+150*k', '', '', '60', '-( 3*atk + (atk + 1.5 * str)*k)*1.07', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'MELEE', 5, '1', 0, 0);
147
148SET FOREIGN_KEY_CHECKS = 1;