· 6 years ago · Nov 09, 2019, 08:48 AM
1[Message: BepInEx] BepInEx 5.0.0.0 RC1 - Risk of Rain 2
2[Message: BepInEx] Compiled in Unity v2018 mode
3[Info : BepInEx] Running under Unity v2018.3.14.13691377
4[Message: BepInEx] Preloader started
5[Info : BepInEx] Loaded 1 patcher methods from BepInEx.MonoMod.Loader
6[Debug : BepInEx] Loaded 0 patcher methods from Mono.Cecil.Mdb
7[Debug : BepInEx] Loaded 0 patcher methods from Mono.Cecil.Pdb
8[Debug : BepInEx] Loaded 0 patcher methods from Mono.Cecil.Rocks
9[Info : BepInEx] 2 patcher plugin(s) loaded
10[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
11[Info : BepInEx] Patching [Assembly-CSharp] with [BepInEx.MonoMod.Loader/BepInEx.MonoMod.Loader.Patcher]
12[Message: MonoMod] [Main] Scanning for mods in directory.
13[Message: MonoMod] [ReadMod] Loading mod dir: C:\Program Files (x86)\Steam\steamapps\common\Risk of Rain 2\BepInEx\monomod
14[Message: MonoMod] [ReadMod] Loading mod: C:\Program Files (x86)\Steam\steamapps\common\Risk of Rain 2\BepInEx\monomod\Assembly-CSharp.R2API.mm.dll
15[Message: MonoMod] [Main] mm.PatchRefs(); fixup pre-pass
16[Message: MonoMod] [Main] mm.AutoPatch();
17[Message: MonoMod] [AutoPatch] Parsing rules in loaded mods
18[MonoMod] [RulesModder] [Write] Writing modded module into output stream.
19[Message: MonoMod] [AutoPatch] PrePatch pass
20[Message: MonoMod] [AutoPatch] Patch pass
21[Message: MonoMod] [AutoPatch] PatchRefs pass
22[Message: MonoMod] [PostProcessor] PostProcessor pass #1
23[Message: MonoMod] [Main] Done.
24[Message: BepInEx] Preloader finished
25[Message: BepInEx] Chainloader ready
26[Message: BepInEx] Chainloader started
27[Error : BepInEx] Could not load "RogueWisp.dll" as a plugin!
28[Warning: BepInEx] Skipping type [CritPlus.CritPlus] because its GUID [com.CritPlusModder.Crit+] is of an illegal format.
29[Info : BepInEx] 30 / 31 plugins to load
30[Info : BepInEx] Loading [R2API 2.1.11]
31[Error : R2API] SurvivorAPI could not be initialized and has been disabled:
32
33System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.MissingFieldException: Field 'RoR2.SurvivorDef.survivorIndex' not found.
34 at (wrapper managed-to-native) System.RuntimeMethodHandle.GetFunctionPointer(intptr)
35 at System.RuntimeMethodHandle.GetFunctionPointer () [0x00000] in <c6bd535f6ab848b4a13f34d01b756eef>:0
36 at MonoMod.RuntimeDetour.Platforms.DetourRuntimeILPlatform.GetFunctionPointer (System.RuntimeMethodHandle handle) [0x00000] in <918f995a72e749188a0cb75e5ba4da1e>:0
37 at MonoMod.RuntimeDetour.Platforms.DetourRuntimeILPlatform.GetNativeStart (System.Reflection.MethodBase method) [0x00008] in <918f995a72e749188a0cb75e5ba4da1e>:0
38 at MonoMod.RuntimeDetour.DetourHelper.GetNativeStart (System.Reflection.MethodBase method) [0x0000b] in <918f995a72e749188a0cb75e5ba4da1e>:0
39 at MonoMod.RuntimeDetour.NativeDetour..ctor (System.Reflection.MethodBase from, System.Reflection.MethodBase to) [0x0000e] in <918f995a72e749188a0cb75e5ba4da1e>:0
40 at R2API.SurvivorAPI.InitHooks () [0x00028] in <b7e2d18a90d94e63ad5b6b56679c7c82>:0
41 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&)
42 at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <c6bd535f6ab848b4a13f34d01b756eef>:0
43 --- End of inner exception stack trace ---
44 at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <c6bd535f6ab848b4a13f34d01b756eef>:0
45 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <c6bd535f6ab848b4a13f34d01b756eef>:0
46 at R2API.Utils.APISubmoduleHandler+<>c.<InvokeStage>b__5_1 (System.Reflection.MethodInfo m) [0x00000] in <b7e2d18a90d94e63ad5b6b56679c7c82>:0
47 at System.Collections.Generic.List`1[T].ForEach (System.Action`1[T] action) [0x00024] in <c6bd535f6ab848b4a13f34d01b756eef>:0
48 at R2API.Utils.APISubmoduleHandler.InvokeStage (System.Type type, R2API.Utils.InitStage stage) [0x00068] in <b7e2d18a90d94e63ad5b6b56679c7c82>:0
49 at R2API.Utils.APISubmoduleHandler+<>c__DisplayClass3_0.<LoadAll>b__0 (System.Type t) [0x00000] in <b7e2d18a90d94e63ad5b6b56679c7c82>:0
50 at R2API.Utils.EnumerableExtensions+<>c__DisplayClass0_0`1[T].<ForEachTry>b__0 (T element) [0x00000] in <b7e2d18a90d94e63ad5b6b56679c7c82>:0
51[Info : BepInEx] Loading [AssetPlus 0.1.1]
52[Info : BepInEx] Loading [BalancedObliterate 1.1.3]
53[Info : BepInEx] Loading [Bandit Classic 1.5.1]
54[Error : Unity Log] MissingMethodException: bool R2API.SurvivorAPI.AddSurvivor(RoR2.SurvivorDef)
55Stack trace:
56UnityEngine.GameObject:AddComponent(Type)
57BepInEx.Bootstrap.Chainloader:Start()
58UnityEngine.Application:.cctor()
59RoR2.SkinDef:Awake()
60
61[Info : BepInEx] Loading [BiggerBazaar 1.5.2]
62[Info : BepInEx] Loading [BiggerLockboxes 2.0.0]
63[Info : BepInEx] Loading [BuffPlus 1.2.1]
64[Info : BepInEx] Loading [MiniRpcLib 1.0]
65[Info :MiniRpcLib] Initializing Logger
66[Info :MiniRpcLib] Initializing MiniRpc
67Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
68[Info :MiniRpcLib] 3923704355[0] Registering action | Server
69[Info :MiniRpcLib] 3923704355[1] Registering action | Client
70[Info :MiniRpcLib] 3923704355[2] Registering action | Client
71[Info :MiniRpcLib] 3923704355[3] Registering action | Server
72[Info : BepInEx] Loading [CorpseBloomPlusPlus 1.0.9]
73[Info :MiniRpcLib] 2278163837[0] Registering action | Client
74[Info :MiniRpcLib] 2278163837[0] Registering action | Client
75[Info : BepInEx] Loading [DronesInheritItems 2.4.5]
76[Info : Unity Log] DronesInheritItems v2.4.5 Loaded!
77[Info : BepInEx] Loading [EliteSpawningOverhaul 0.2.0]
78[Info : BepInEx] Loading [FirstStageSpawns 2.0.0]
79[Info :FirstStageSpawns] Detected BiggerLockboxes. Delegating my hooks!
80[Info : BepInEx] Loading [ReinDirectorCardLibrary 1.0.0]
81[Info : BepInEx] Loading [GrovetenderWorldWide 1.0.0]
82[Info : BepInEx] Loading [HANDunlock 1.0.2]
83[Error : BepInEx] Missing the following dependencies for [InfusionStackFix]:
84- com.FluffyMods.DeployableOwnerInformation
85Loading will be skipped; expect further errors and unstabilities.
86[Info : BepInEx] Loading [ItemLib 0.1.2]
87[Info : ItemLib] Initializing
88[Error : ItemLib] ************************************************************************
89[Error : ItemLib] * *
90[Error : ItemLib] * !ERROR! *
91[Error : ItemLib] * The ItemLib monomod patch is not properly installed *
92[Error : ItemLib] * Please make sure that a file called Assembly-CSharp.ItemLib.MM.dll *
93[Error : ItemLib] * is in the BepInEx\monomod folder *
94[Error : ItemLib] * *
95[Error : ItemLib] ************************************************************************
96[Error : Unity Log] KeyNotFoundException: The given key was not present in the dictionary.
97Stack trace:
98MonoMod.Cil.ILCursor.GotoNext (MonoMod.Cil.MoveType moveType, System.Func`2[Mono.Cecil.Cil.Instruction,System.Boolean][] predicates) (at <2195ddbf0070424d93785ddc4f2e862d>:0)
99MonoMod.Cil.ILCursor.GotoNext (System.Func`2[Mono.Cecil.Cil.Instruction,System.Boolean][] predicates) (at <2195ddbf0070424d93785ddc4f2e862d>:0)
100ItemLib.ItemLib+<>c__DisplayClass67_0.<InitCatalogHook>b__1 (MonoMod.Cil.ILContext il) (at <da23799b60614ec5bed6a61b29a36512>:0)
101MonoMod.Cil.ILContext.Invoke (MonoMod.Cil.ILContext+Manipulator manip) (at <2195ddbf0070424d93785ddc4f2e862d>:0)
102MonoMod.RuntimeDetour.HookGen.HookEndpoint.InvokeManipulator (Mono.Cecil.MethodDefinition def, System.Delegate cb) (at <918f995a72e749188a0cb75e5ba4da1e>:0)
103MonoMod.RuntimeDetour.HookGen.HookEndpoint.Modify (System.Delegate callback) (at <918f995a72e749188a0cb75e5ba4da1e>:0)
104MonoMod.RuntimeDetour.HookGen.HookEndpointManager.Modify (System.Reflection.MethodBase method, System.Delegate callback) (at <918f995a72e749188a0cb75e5ba4da1e>:0)
105MonoMod.RuntimeDetour.HookGen.HookEndpointManager.Modify[T] (System.Reflection.MethodBase method, System.Delegate callback) (at <918f995a72e749188a0cb75e5ba4da1e>:0)
106IL.RoR2.EquipmentCatalog.add_cctor (MonoMod.Cil.ILContext+Manipulator ) (at <4075e6ad5191493e976812dba4dbd195>:0)
107ItemLib.ItemLib.InitCatalogHook () (at <da23799b60614ec5bed6a61b29a36512>:0)
108ItemLib.ItemLib.Initialize () (at <da23799b60614ec5bed6a61b29a36512>:0)
109ItemLib.ItemLibPlugin..ctor () (at <da23799b60614ec5bed6a61b29a36512>:0)
110UnityEngine.GameObject:AddComponent(Type)
111BepInEx.Bootstrap.Chainloader:Start()
112UnityEngine.Application:.cctor()
113RoR2.SkinDef:Awake()
114
115[Info : BepInEx] Loading [Hailstorm 0.3.2]
116[Info : ItemLib] Initializing
117[Error : ItemLib] ************************************************************************
118[Error : ItemLib] * *
119[Error : ItemLib] * !ERROR! *
120[Error : ItemLib] * The ItemLib monomod patch is not properly installed *
121[Error : ItemLib] * Please make sure that a file called Assembly-CSharp.ItemLib.MM.dll *
122[Error : ItemLib] * is in the BepInEx\monomod folder *
123[Error : ItemLib] * *
124[Error : ItemLib] ************************************************************************
125[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
126Stack trace:
127MonoMod.Utils.DynamicMethodDefinition.GenerateViaCecil (Mono.Cecil.TypeDefinition typeDef) (at <2195ddbf0070424d93785ddc4f2e862d>:0)
128MonoMod.Utils.DynamicMethodDefinition.Generate (System.Object context) (at <2195ddbf0070424d93785ddc4f2e862d>:0)
129MonoMod.Utils.DynamicMethodDefinition.Generate () (at <2195ddbf0070424d93785ddc4f2e862d>:0)
130MonoMod.RuntimeDetour.HookGen.HookEndpoint.UpdateILManipulated (System.Boolean force) (at <918f995a72e749188a0cb75e5ba4da1e>:0)
131MonoMod.RuntimeDetour.HookGen.HookEndpoint._ManipulatorFailure (System.Boolean reapply) (at <918f995a72e749188a0cb75e5ba4da1e>:0)
132MonoMod.RuntimeDetour.HookGen.HookEndpoint._ManipulatorFailure (System.Boolean reapply) (at <918f995a72e749188a0cb75e5ba4da1e>:0)
133MonoMod.RuntimeDetour.HookGen.HookEndpoint.Modify (System.Delegate callback) (at <918f995a72e749188a0cb75e5ba4da1e>:0)
134MonoMod.RuntimeDetour.HookGen.HookEndpointManager.Modify (System.Reflection.MethodBase method, System.Delegate callback) (at <918f995a72e749188a0cb75e5ba4da1e>:0)
135MonoMod.RuntimeDetour.HookGen.HookEndpointManager.Modify[T] (System.Reflection.MethodBase method, System.Delegate callback) (at <918f995a72e749188a0cb75e5ba4da1e>:0)
136IL.RoR2.ItemCatalog.add_DefineItems (MonoMod.Cil.ILContext+Manipulator ) (at <4075e6ad5191493e976812dba4dbd195>:0)
137ItemLib.ItemLib.InitCatalogHook () (at <da23799b60614ec5bed6a61b29a36512>:0)
138ItemLib.ItemLib.Initialize () (at <da23799b60614ec5bed6a61b29a36512>:0)
139ItemLib.ItemLib.GetEliteId (System.String name) (at <da23799b60614ec5bed6a61b29a36512>:0)
140JarlykMods.Hailstorm.DarkElitesManager..ctor () (at <8c3eebac8b2045c99b61dd149c69e79e>:0)
141JarlykMods.Hailstorm.HailstormPlugin..ctor () (at <8c3eebac8b2045c99b61dd149c69e79e>:0)
142UnityEngine.GameObject:AddComponent(Type)
143BepInEx.Bootstrap.Chainloader:Start()
144UnityEngine.Application:.cctor()
145RoR2.SkinDef:Awake()
146
147[Info : BepInEx] Loading [LunarCoinShareOnPickup 3.5.0]
148[Info : BepInEx] Loading [NoBossNoWait 1.0.3]
149[Info : BepInEx] Loading [ReinArchWispsDemo 1.0.0]
150[Info : BepInEx] Loading [Rein-RogueWisp 1.0.3]
151[Error : Unity Log] MissingMethodException: bool R2API.SurvivorAPI.AddSurvivor(RoR2.SurvivorDef)
152Stack trace:
153UnityEngine.GameObject:AddComponent(Type)
154BepInEx.Bootstrap.Chainloader:Start()
155UnityEngine.Application:.cctor()
156RoR2.SkinDef:Awake()
157
158[Info : BepInEx] Loading [ScalingBloodShrines 1.0.0]
159[Info : BepInEx] Loading [ShareSuite 1.13.1]
160[Info : BepInEx] Loading [Silly Items 0.4.0]
161[Info : BepInEx] Loading [Skip Welcome Screen 1.0.1]
162[Info : BepInEx] Loading [SniperUnlock 1.0.4]
163[Info : BepInEx] Loading [SolidIceWall 1.1.0]
164[Info : Unity Log] Loaded SolidIcewall!
165[Info : BepInEx] Loading [WaxQuailMultiJump 1.0.1]
166[Info : BepInEx] Loading [Monstar Mod 1.3.6]
167[Error : Unity Log] MissingMethodException: bool R2API.SurvivorAPI.AddSurvivor(RoR2.SurvivorDef)
168Stack trace:
169UnityEngine.GameObject:AddComponent(Type)
170BepInEx.Bootstrap.Chainloader:Start()
171UnityEngine.Application:.cctor()
172RoR2.SkinDef:Awake()
173
174[Message: BepInEx] Chainloader startup complete
175Facepunch.Steamworks Unity: WindowsPlayer
176Facepunch.Steamworks Os: Windows
177Facepunch.Steamworks Arch: x64
178Setting breakpad minidump AppID = 632360
179Steam_SetMinidumpSteamID: Caching Steam ID: 76561198046263132 [API loaded no]
180Searching for compatible XInput library...
181Found Xinput1_4.dll.
182[Info : Unity Log] WwiseUnity: Sound engine initialized successfully.
183[Info : Unity Log] Bloom: True
184[Info : Unity Log] english
185[Info : Unity Log] Setting current language to "en"
186[Info : Unity Log] arg[0]="C:\Program Files (x86)\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2.exe"
187[Info : Unity Log] Initializing system: BodyCatalog
188[Info : Unity Log] Initializing system: BuffCatalog
189[Info : Unity Log] Initializing system: CostTypeCatalog
190[Info : Unity Log] Initializing system: EquipmentCatalog
191[Info : Unity Log] Initializing system: ItemCatalog
192[Warning: ItemLib] ItemLib should be placed in its own folder in the BepinEx \plugins folder. Path should be optimally looking like this : plugins\ItemLib\ItemLib.dll
193[Warning: ItemLib] ItemLib should be placed in its own folder in the BepinEx \plugins folder. Path should be optimally looking like this : plugins\ItemLib\ItemLib.dll
194[Warning: ItemLib] ItemLib should be placed in its own folder in the BepinEx \plugins folder. Path should be optimally looking like this : plugins\ItemLib\ItemLib.dll
195[Warning: ItemLib] ItemLib should be placed in its own folder in the BepinEx \plugins folder. Path should be optimally looking like this : plugins\ItemLib\ItemLib.dll
196[Warning: ItemLib] ItemLib should be placed in its own folder in the BepinEx \plugins folder. Path should be optimally looking like this : plugins\ItemLib\ItemLib.dll
197[Warning: ItemLib] ItemLib should be placed in its own folder in the BepinEx \plugins folder. Path should be optimally looking like this : plugins\ItemLib\ItemLib.dll
198[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
199Stack trace:
200ItemLib.ItemLib.GetAllCustomItemsAndEquipments () (at <da23799b60614ec5bed6a61b29a36512>:0)
201ItemLib.ItemLib.get_CustomItemCount () (at <da23799b60614ec5bed6a61b29a36512>:0)
202ItemLib.ItemLib+<>c.<InitCatalogHook>b__67_7 () (at <da23799b60614ec5bed6a61b29a36512>:0)
203DMD<RoR2_ItemCatalog::DefineItems>?1260863872._DefineItems () (at <9cc8a76663334940af797912357697b5>:0)
204RoR2.ItemCatalog.Init () (at <eae781bd93824da1b7902a2b6526887c>:0)
205System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <c6bd535f6ab848b4a13f34d01b756eef>:0)
206Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
207System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <c6bd535f6ab848b4a13f34d01b756eef>:0)
208System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <c6bd535f6ab848b4a13f34d01b756eef>:0)
209RoR2.SystemInitializerAttribute.Execute () (at <eae781bd93824da1b7902a2b6526887c>:0)
210DMD<RoR2_RoR2Application::OnLoad>?-563305344._OnLoad (RoR2.RoR2Application ) (at <0676e9534dba4713b8614b4890e95e09>:0)
211R2API.R2API+<>c.<.ctor>b__9_2 (On.RoR2.RoR2Application+orig_OnLoad orig, RoR2.RoR2Application self) (at <b7e2d18a90d94e63ad5b6b56679c7c82>:0)
212DMD<>?1521985536._Hook<RoR2_RoR2Application::OnLoad>?-885267200 (RoR2.RoR2Application ) (at <c69a0c9a04cb4fad8b2031e4107ead38>:0)
213AssetPlus.AssetPlus.RoR2Application_OnLoad (On.RoR2.RoR2Application+orig_OnLoad orig, RoR2.RoR2Application self) (at <7879da60b7b54b06bb3b96f623b10e5a>:0)
214DMD<>?-1211557632._Hook<RoR2_RoR2Application::OnLoad>?287733760 (RoR2.RoR2Application ) (at <84f41939129d4d3180de864d505a85f2>:0)
215RoR2.RoR2Application.Awake () (at <eae781bd93824da1b7902a2b6526887c>:0)
216
217[Info : Unity Log] Active scene changed from to title
218[Info : Unity Log] Loaded scene title loadSceneMode=2
219[Info :BiggerLockboxes] First Stage Spawns Detected, extending my hook
220[Info : Unity Log] First-Time Profile Configuration