· 8 years ago · Nov 17, 2017, 07:56 PM
1//This walkthrough was posted to GameFAQs and updated until 2003. It is the best guide for an obscure game, and I do not want it to be lost should the authorized hosts discontinue their platforms. For that reason I have disregarded some possibly outdated copyright claims by posting it to Pastebin. I, GhastlySin, take full responsibility for any consequences should they arise.
2//This walkthrough is best viewed in raw text mode.
3
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48 ./:::::`.:` `:`
49 .(:::::`_:` `
50 _:::: (::::
51 ```` `::::
52 (:
53
54Ascii Art best looked at from 4 to 6 ft.
55FAQ best viewed in 1024 x 768
56Art may go off screen, FAQ is fixed to 800 x 600
57
58
59
60Dragon Warrior Monsters 2: Tara's Adventure v1.6
61=============================| By Dragonlord |===============================
62============================= ambios@look.ca ================================
63
64Disclaimer:
65This document was intended to assist and guide one through the course of the
66aforementioned game. It is meant completely for usage on the world wide
67web, and any form of rewriting, retransmitting, reproduction, or otherwise,
68is a violation of this code and is subject to fines by law. This document
69is not to be reprinted in magazines, newspapers, books, novels, or otherwise,
70without the author's prior consent. This FAQ was meant for the exclusive use
71of GameFAQs (http://www.gamefaqs.com/) in addition to the sites written below
72and is not to be copied to any site, whether personal or commercial,
73under any circumstances. Plagiarism is not acceptable and the
74reproduction of any information in this document will result in
75civil or criminal prosecution.
76
77The author of this guide is in no way associated with the companies stated
78herein.
79
80Sites granted with exclusive permission to use this FAQ:
81
82 GameFAQs - http://www.gamefaqs.com/
83 Game Winners (Video Game Strategies) - http://www.gamewinners.com/
84 IGN - http://faqs.ign.com/
85 Dragon Warrior.Domain - http://dwm2.no-ip.com/
86
87Dragon Warrior Monsters 2 Copyright © 2001 Enix Inc. All Rights Reserved.
88
89=============================================================================
90REVISION HISTORY ------------------------------------------------------------
91=============================================================================
92 Version 1.6, 09/24/03
93 -I've been busy, and as such none of the to do list has been done yet.
94 -FAQ has been added to IGN.
95
96 Version 1.5, 09/20/03
97 -Added a section for the Multiplayer Modes used through Game Boy's
98 Game Link.
99 -I've worked out a to do list for this FAQ. Here's what needs work.
100
101 * Complete the King's Fugitives section
102 * Some boss battle monster information is incomplete. Specfically,
103 not all the skill data is in place.
104 * Believe it or not, I am still not 100% certain as to whether
105 or not the Sky World has a secret area. I really haven't had
106 the chance to explore the entire thing yet.
107 * Speculations: a full breeding section, a skill section, and a
108 gameshark section.
109
110 -The speculations are things that MAY be added in, but are not a
111 priority at this point in time.
112 -Of course this FAQ is now allowed on my DWM2 site.
113
114 Version 1.4, 07/14/03
115 -Small corrections concerning area monsters for Castle Hitano.
116
117 Version 1.3, 04/25/03
118 -My ISP decided to give me a real e-mail account, so that is
119 the only change in this version. =P
120
121 Version 1.2, 04/21/03
122 -Just updated my e-mail address.
123
124 Version 1.1, 10/27/02
125 -Spelling corrections, fixed one small but otherwise stupid error
126 concerning Kameha.
127
128 Version 1.0, 05/23/02
129 -Very first version. Contains an entire walkthrough with all extra
130 areas. More sections to come.
131
132=============================================================================
133TABLE OF CONTENTS -----------------------------------------------------------
134=============================================================================
135
136 1. Introduction
137 2. FAQ
138 3. Multiplayer Modes
139 4. Walkthrough
140
141 1.0 A Trip to GreatLog
142 1.1 Arrival at GreatLog
143 2.0 Desert World - The Adventure Begins
144 2.1 Kalka Village
145 2.2 Asiya Village
146 2.3 Kalka Village Revisited
147 2.4 Inside the Well
148 2.5 Asiya Village Revisited
149 2.6 Mirage Lake - Truth Beneath the Waves
150 2.7 Desert World - Extra Items
151 3.0 Back at GreatLog
152 3.1 Arena - Kids Class
153 4.0 Sea World - Pirate Trouble
154 4.1 North Cave - After that HoodSquid!
155 4.2 Polona
156 4.3 Port Ritz - Kameha's at it Again
157 4.4 Polona and the Mermaid World
158 4.5 Ghost Ship
159 4.6 Lighthouse
160 4.7 Cave - After the Mirror!
161 5.0 Back at GreatLog
162 6.0 Ice World - Brrrr!
163 6.1 Norden
164 6.2 The Elemental Spirit
165 6.3 Back at Norden - Problems with Gold
166 6.4 Port Town Nofor
167 6.5 Gold Mine - Battle of the Kingdoms
168 6.6 Norden - Who's Who?
169 6.7 Weston - Lady Yuna's Depressed
170 6.8 Westania - "Lifeless Puppet"
171 6.9 Dark Forest - Find Yuna's Soul!
172 6.10 Westania - The Marionette's Possessed!
173 6.11 Estria - Nightmare Strikes the Queen
174 6.12 SleepHerb Mountain
175 6.13 Back at Estria
176 6.14 Spirit Lake - Shedding of a Spirit's Power
177 7.0 Back at GreatLog
178 8.0 Sky World - Floating above the Clouds
179 8.1 Fhunt - Ugor and the LightOrb
180 8.2 The Tower of Fhunt
181 8.3 Pei - We Sell Sirloin!
182 8.4 MadCondor's Nest
183 8.5 Tower of the Heavenly Armor
184 8.6 Haunted Castle - Hunt for the Heaven Sword
185 8.7 Heaven Helmet
186 8.8 Castle Hitano
187 8.9 Monster King's Fortress
188 9.0 Back at GreatLog - Stop the Sinking!
189 10.0 Limbo World - Tower Bridge
190
191 --
192 11.0 Back at GreatLog - New Adventures Await
193 11.1 Exploring Old Worlds - New Areas
194 11.1.1 Sea World - KingSquid
195 11.1.2 Ice World - Secret Tower
196 11.1.3 Sky World
197 11.2 Unlocking New Worlds
198 11.3 The King's Quests
199 12.0 Lonely World
200 12.1 Into the Basement - The Obedient Roboster
201 13.0 Baffle World - Tower Challenge
202 14.0 Brawn World - Another Tower Challenge
203 15.0 Soul World - The Final Tower Challenge
204 16.0 Visit from GreatTree's Master
205 17.0 Travel World
206 17.1 Miagen - Milayou's Favor
207 17.2 Traveler's Hut
208 17.3 Quest to Return Peace
209 17.4 Dark Merchant's Tower
210 17.5 Miagen - Extra Section
211
212 5. TinyMedals
213 6. Magic Keys
214 7. Basic Breeding
215 8. Credits
216
217=============================================================================
218INTRODUCTION ----------------------------------------------------------------
219=============================================================================
220The sequel to Dragon Warrior Monsters, Dragon Warrior Monsters 2 comes in
221two flavors. You can play the role of either Cobi or Tara. Enix generally
222did this so that the game would appeal to both male and female gamers.
223Unforunately, as far as I know, there aren't as many female gamers as there
224are male gamers, thus no complete guide for Tara's version was created. :(
225
226Concerning differences between the two versions: Tara's Adventure tends to
227have more defensive monsters. There is a wider variety of spell-casters
228and defensive-type monsters in Tara's Adventure as opposed to more
229offensive monsters in Cobi's Journey. As for the obvious, you will be playing
230as Tara in Tara's Adventure and Cobi in Cobi's Journey (duh.. ;)
231
232Dragon Warrior Monsters 2 continues to incorporate the massive breeding
233system seen in Dragon Warrior Monsters. It allows you to breed two monsters
234together, and breed the offspring, and so on, to create the ultimate
235monster!
236
237=============================================================================
238FAQ -------------------------------------------------------------------------
239=============================================================================
240The FAQ part of the FAQ. ;) It contains your common questions explained as
241well as possible.
242
243 Q: Why won't more than one type of <...> join me?
244 A: After you catch one type of a monster, it becomes a lot harder to get
245 it to join you. You usually have to give it very powerful treats, such
246 as Sirloin and MeteOrbs.
247
248 Q: Is there any way to get the monsters that are sitting around my farm
249 throughout the game to join me?
250 A: No.
251
252 Q: Is it always possible to return to a world after leaving it?
253 A: Yes. So long as you carry the key to a world and it's appraised, you
254 can return to the world whenever you wish.
255
256 Q: How come the stats you listed for a boss are lower than the stats it
257 has once it joins me?
258 A: It seems that Dragon Warrior Monsters 2 increases the statistics
259 significantly so that the boss is actually a challenge to you. When you
260 do defeat the boss and it joins you, its HP is usually one quarter of
261 what it was during battle.
262
263 Q: I just got the TidalBell or MagicCloud enchanted by Warubou. Why can't I
264 use it?
265 A: You have to face water or the sky and press the A button. Tara will hop
266 onto the TidalBell or Cloud and you will be able to travel through water.
267 If it's the Cloud you're using, you can't control it. It will go in the
268 direction you were facing when you used it.
269
270 Q: Why are a lot of your Arena prizes listed as Magic Keys and not the
271 exact key it will become when appraised?
272 A: When you receive a Magic Key, it is chosen at random as to what it will
273 be. The class you won the key off of probably has some bearing as to what
274 the key will lead to, though I'm not completely sure. It likely depends
275 on your current monster levels, monsters themselves, and which worlds
276 you've completed.
277
278 Q: What does "World Monsters", "Area Monsters" and "(inside)" mean in your
279 FAQ?
280 A: World Monsters lists any monster that can be found in the overworld
281 of that corresponding world. Area Monsters are monsters located in the
282 immediate area of the location they are listed under. You will usually
283 find (inside) underneath Area Monsters. You will only find (inside) when
284 there are monsters to be found inside the location itself.
285
286 Q: Come on. There has to be SOME exploit in making money.
287 A: Try filling up your inventory with items. Buy herbs if you need to fill
288 more. Now go battle at the arena. Any class you win will result in
289 a cash prize because there is no room for another item. :) The cash
290 prize will always be 6000 G.
291
292=============================================================================
293MULTIPLAYER MODES -----------------------------------------------------------
294=============================================================================
295You are able to link your Dragon Warrior Monsters 2 cartridge with any other
296DWM2 cartidge via Game Boy Color's Link Cable. Two of the same cart can also
297be linked to trade, battle, etc.
298
299Multiplayer modes work by having your friend place the selector on the
300multiplayer option he wants to use. Then, on your game boy, select that
301option.
302
303=============================================================================
304BREEDING
305=============================================================================
306Through this option, you are able you breed one of your monsters with
307one of your friend's monsters. This option very powerful tool good for
308obtaining stronger monsters.
309
310You and your breeding partner select a monster. You are then able to check
311what monster he/she selected by hitting INFO. This is useful to have; it will
312verify that your friend is breeding the monster you agreed upon.
313
314The result monster you will receive is your monster as the BASE and your
315friend's monster as the PEDIGREE. The opposite is true for your friend.
316This means that you and your friend may get different eggs.
317
318For example, Slime + KingCobra yields DrakSlime, while KingCobra + Slime
319yields DragonKid.
320
321=============================================================================
322KEY TRADE
323=============================================================================
324Key Trade enables you and a friend to each select one key. The keys are then
325swapped and can later be swapped back if need be. This is the only way
326to obtain the Baffle Key (Tara) or the Brawn Key (Cobi), which collectively
327enable you to unlock even more secret worlds.
328
329=============================================================================
330VS MODE
331=============================================================================
332A very fun multiplayer mode. It enables you fight in an all-out battle
333against your friend with rules entirely customized by yourself. You can
334even up the ante and choose to have the victor receive a monster of your
335choice once he wins.
336
337Rules you are able to select are divided as follows:
338
339 FREE BATTLE ENIX RULES
340 Skill Limit N Skill Limit Y (MegaMagic-1)
341 Level Limit 297 Level Limit 297
342 FamilyLimit ALL ALLOWED FamilyLimit ALL ALLOWED
343 TurnLimit 99 Turn Limit 30
344 Exchange Y Exchange No
345
346You are also able to customize the rules by selected LOCAL RULES. Skills
347can be limited as follows: Atk Magic, Support, Recover, Breath, Dance, Atk
348Skill, and MegaMagic. You are able to choose 0 uses per party, 1 use per
349party, or to not have a limit at all for that skill. Such limits disable
350the most powerful of skills, eg. MegaMagic, but at the same time will
351require the consent of both you and your friend.
352
353=============================================================================
354DREAM EGG
355=============================================================================
356Allows you and a friend to exchange dream eggs with each other. It's
357as simple as that. :)
358
359=============================================================================
360TEAM MODE
361=============================================================================
362Both you and a friend select a monster and battle in three 2-on-3 randomly
363generated battles.
364
365Your opponent monsters scale with your own monsters. In other words, their
366level will be at or around the level of the monsters you have chosen.
367Delving deeper into this, I discovered that the game will take the sum
368of both of your monsters' levels and assign a random seed to it.
369
370EXAMPLE
371I selected a level 38 Mudou and a level 20 Slime. The result is
372level 58. The three resulting battles occurred:
373
374 Round 1: Level 53, Level 53, Level 53
375 Round 2: Level 53, Level 53, Level 53
376 Round 3: Level 38, Level 20
377
378Results will vary wildly depending on the monsters you choose, obviously.
379
380*** The third and final battle will ALWAYS be against your own monsters.
381That is why it is a true test of strategy. :) ***
382
383* One might ask why do you receive the 1000G you just paid back, EVEN if you
384* lose? So that you can't just shut off the gameboy to avoid stat loss.
385
386However - cash is not a big deal when there's the money trick. (Re: FAQ)
387
388THE RISKS AND REWARDS
389Prizes
390 - The 1000G that you had to pay is received back (even if you lose)
391 - Your monster can and will most likely receive a stat boost
392 - You have a record for boasting rights
393 - There is a chance either of the monsters will produce an egg
394 upon winning, sometimes even both.
395
396Losses
397 - If you lose, your stats can and will most likely decrease.
398
399I really have not delved deep into team mode. This section is more of a
400preliminary addition than anything else. I am trying to figure out whether
401the game chooses random monsters as opponents or has some sort of preset
402library in accordance with your selected monsters.
403
404=============================================================================
405WALKTHROUGH -----------------------------------------------------------------
406=============================================================================
407Lets get straight to the walkthrough. This will guide you from the beginning
408of the game to the end, including what may happen even after you beat
409the game.
410
411=============================================================================
4121.0 A Trip to GreatLog
413=============================================================================
414Items: None
415
416Amidst the ocean floats the warm and natural island of GreatLog. The island
417of GreatLog can connect one to many different worlds, each world full of
418adventure, monsters, and treasures to be found. The game will start off with
419Tara on a ship alongside her family. Head to the back and speak with your
420father. He will tell you a little bit about GreatLog's king allowing Tara's
421family to start a farm on the island. Head back to the front of the ship and
422talk to Cobi. You will arrive at GreatLog.
423
424=============================================================================
4251.1 Arrival at GreatLog
426=============================================================================
427Items: Herb (From your mother) Farm Capacity: 10
428 Porkchop (From your father)
429
430You will arrive on the farm with Cobi chasing Tara and your father telling
431you to go help your mother. Go a screen west and into the house. Talk to
432your mother and she will tell you to go to the vault.
433
434Now would be a good time to explore the farm, the island, and to get used
435to your surroundings. People will generally be cold to you right now,
436calling you a little kid and laughing at how you are a monster trainer. ;)
437You can talk to the monsters around the farm as well.
438
439If you go a screen North of the farm, you will run into Prince Kameha and
440Warubou. He will laugh at you and run off. Go Left and you will see him
441again, chasing Warubou around a lady. Go another screen left and then
442north and enter the vault. Speak with the owner and he will give you
443the package from Grandma.
444
445Upon leaving the vault, you will be completely surrounded by Prince Kameha.
446If you try to go the other way, to the east, he will magically be there
447when you come to that screen. To advance the story, you have to talk to
448him where he is outside of the vault and then go east two screens and
449talk to Warubou. He will steal the package off of Tara! The two will
450fight over it, but it will end up falling in the well with Warubou and
451Prince Kameha following it. Follow him down the well and go left to find
452Warubou and the Prince fighting over the package. Cobi will come
453and break it up, but GreatLog's navel plug will be knocked out! Prince
454Kameha will run off.
455
456Warubou will tell you to go look for a monster master (the townspeople
457armored in red). You can find two of them left of the well, but neither
458of them are willing to help Tara. Head to your house at the farm and
459give the package to your mother. Then go back into the well and talk
460to Warubou.
461
462Since no one will believe that the island is sinking, Warubou will
463leave it up to Tara to find a new plug for the navel. He will give you
464your ticket to the barren desert world, the Oasis Key. Go left a screen
465and he will stop you, giving you the GreatLog key.
466
467You will end up back at home with Cobi talking to Tara about going
468to the next world. Tara will receive her first monster, Slash, when you
469answer yes to Cobi. Talk to your mother for a Herb and then to your
470father for a PorkChop. You can talk to the monsters around the farm for
471more information about the farm. You can't purchase any items in
472GreatLog just yet. When you're all ready, head back down the well and
473go to the far left. Head down the stairs and use the Oasis Key on the
474door.
475
476=============================================================================
4772.0 Desert World - The Adventure Begins
478=============================================================================
479World Monsters: CactiBall, SpotSlime, Catapila, Crestpent, KingCobra
480
481 +--------------------------------------------------------------------+
482 |Desert World Map |
483 +--------------------------------------------------------------------+
484 |:d%(b>zzzzzzzzzzzzzzzzzzzzz>^^^>zzzzzzzzzzzzzzzzc^^^^^^^^^^^^>zzzzzz|
485 |{Shrine=zzzzzzzz=====zzzz==` .======zzzzzzzzc=> ==zzzz|
486 |9~`^~ ========; zzzz {zzzzzc=: ==zz|
487 |zzz: zzzz {zzzzz: (z|
488 |zzzzz: {zzzzzzz> (z|
489 |zzzzz: Kalka (zzzzz> {zzz|
490 |zzzzz: Village ((zzzz|
491 |zzzzz: _(zzzzzz|
492 |zzz;`` ____. zzzzzzzz|
493 |zzz: __{zzz; _________zzzzzzzz|
494 |zzz~......zzzz=>` zzzzzzzzzzzzzzzzz|
495 |zzzzzzzzzzzz==` >==========zzzzzz|
496 |zzzzzzzzzzzz zzzzzz|
497 |zzz: zzzz|
498 |z` zzzz|
499 | >>>> .>>>>>>zzzz|
500 | zzzz .((zzzzzzzzzz|
501 | zzzz .``````````=z|
502 | zzzz __(z|
503 |. ._zzzz ..zzzz|
504 |z. _zzzzzz Mirage .zzzzzz|
505 |zzzzzzzzzzzz Lake .zzzzzzzz|
506 |zzzzzzzzzzzz .zzzzzzzzzz|
507 |zzzzzzzzz{ Asiya .zzzzzzzzzz|
508 |zzz; Village .zzzzzzzzzz|
509 |zzz: .zzzzzzzzzz|
510 |zzz: .``zzzzzzzz|
511 |zzz: zzzzzzzz|
512 |zzz~............... ^^^^zzzz|
513 |zzzzzzzzzzzzzzzzzz:.. zzzz|
514 |zzzzzzzzzzzzzzzzzzzz> zzzz|
515 |zzzzzzzzzzzzzzzzzzzz> zzzz|
516 |zzzzzzzzzzzzzzzzzz: /zzzzzzzz (z|
517 |zzzzzzzzzzzzzzzzzz: zzzzzzzzzzzz{ (zzzzzzzzzzzzzzzzzzzz{ (z|
518 |zzzzzzzzzzzzzzzzzzo((((zzzzzzzzzzzzz(((({zzzzzzzzzzzzzzzzzzzzz(((({z|
519 +--------------------------------------------------------------------+
520
521Welcome to the first world. You will find some easy monsters here and you
522should generally concentrate on taking anything you can get. You don't have
523a wide choice, but for now I would recommend picking up a KingCobra to use
524just for a little bit because they are the strongest of the monsters
525in the area. Before you get one of them, however, you should have another
526monster to fight it.
527
528Once you have a full party, head to the town of Kalka, located one screen
529south and two screens east of the magic door.
530
531=============================================================================
5322.1 Kalka Village
533=============================================================================
534Area Monsters: SpotSlime
535Items: Herb (Vase ouside canal)
536 BeefJerky (Top vase inside canal)
537
538There isn't much to do here other than talk to the townspeople. They will
539mention that there is a band of thieves going around and stealing from
540the people. They will also mention a town to the south called Asiya.
541The King resides there and that's exactly where you will be heading next.
542
543Leave Kalka and go four screens south. Enter Asiya.
544
545=============================================================================
5462.2 Asiya Village
547=============================================================================
548Area Monsters: CactiBall
549Items: Antidote (Gray vase beneath inn)
550
551Item Shop: Herb 10G
552 Antidote 4G
553 AwakeSand 20G
554 BeefJerky 10G
555 WarpWing 30G
556
557Here you will hear about the King liking circus performances, the TidalBell,
558and more about the theives and Mirage Lake. You will want to pick up five
559to six BeefJerky so you can catch a monster of every type in the area. You
560can enter the well right now, but don't just yet. Instead, talk to the
561man in red outside the Inn. Answer Yes to his question and Tara will
562join the circus! :) You will have a short act with your monsters jumping
563through a loop of fire.
564
565Tara will end up in the castle. There isn't much you can do here other
566than talk to the people. Talk to the King and answer yes to him twice.
567Now go outside the castle and talk to the lady beside the well. She will
568tell you that the well is running dry. Go back to the King. He will order
569someone to go to Kalka and open the canal. The man warns that this will
570drain the oasis, so the king leaves and heads to Kalka. Follow him there.
571
572=============================================================================
5732.3 Kalka Village Revisited
574=============================================================================
575Area Monsters: SpotSlime
576Items: Same as 2.1
577
578Just enter the canal and you will see the King arguing over opening the
579Canal gate. He will go down the stairs into a dungeon which links to
580Asiya's well.
581
582=============================================================================
5832.4 Inside the Well
584=============================================================================
585Area Monsters: SpotSlime
586 (inside): MadCandle, GiantWorm, Spooky
587
588Items: Herb (Vase, 1S 1W from stairs)
589 PorkChop (Vase, 1S 1W from stairs)
590 ExitBell (Treasure Chest in room with Beavern)
591
592From the stairs, head down and left and collect the items from the vases.
593Then go right and across the bridge. Follow the path across the second
594bridge and you will find the King and Beavern. Be prepared for a boss battle!
595
596 _________
597/ BOSS 1 \__________________________________________________________________
598-----------------------------------------------------------------------------
599Beavern
600-----------------------------------------------------------------------------
601Level: 5 Hit Points: 98
602Attack: 20 Magic Points: 16
603Defense: 8 Agility: 36
604Intelligence: 120 Experience: 60 /ea.
605Skills: ChargeUp Joins: No
606-----------------------------------------------------------------------------
607You really shouldn't have any trouble with this boss. Just set your melee
608monsters to CHARGE and if you have any monsters with helpful skills, set
609them to MIXED. Let them pound away at Beavern while watching each of your
610monsters' hitpoints. If they get too low, use herbs at your leisure.
611-----------------------------------------------------------------------------
612
613After defeating Beavern, the dam will be removed and you will be able to
614access the rest of the well. There is more to the well than you can see
615right now, but you won't be able to explore that part until you Warubou
616enchants the TidalBell.
617
618Head down, right, right, and exit the well with the rope. You will find
619yourself back in Asiya.
620
621=============================================================================
6222.5 Asiya Village Revisited
623=============================================================================
624Area Monsters: CactiBall
625Items: Antidote (Gray vase beneath inn)
626 WaterCall (From prisoner after giving him meat)
627
628Just enter the castle and speak with the king. Tara will follow him to the
629treasury to receive the TidalBell, but... everything is gone! The king will
630speak with a few people and they will then go to Mirage Lake. You will
631obviously want to follow him, but before you can do so, you will need
632one key item.
633
634If you don't have a BeefJerky, head out of the castle and buy one. Then
635go into the castle, head right and down the stairs. You will be in the
636castle's prison. There is no one blocking one of the cells anymore, so
637speak with the prisoner. Give him meat and he will tell you a small hint
638concerning Mirage Lake, and give you the WaterCall. The WaterCall is
639necessary for keeping Mirage Lake in its full existence. It will otherwise
640disappear upon entering.
641
642It's time to go to Mirage Lake. Pick up a few herbs for the upcoming
643BOSS battle if you don't have some already.
644
645=============================================================================
6462.6 Mirage Lake - Truth Beneath the Waves
647=============================================================================
648Area Monsters: SpotSlime, Catapila, CactiBall
649Items: TidalBell (From King)
650
651From Asiya, head south, east, east, east, north. Enter the lake. You will
652see the people from Asiya heading towards it, but it slowly disappear. What
653you have to do is stand in front of the small patch of water that's still
654there and use the WaterCall you received from the prisoner. The lake
655and bandit's hideout will be revealed!
656
657From here, go east, north, and into the hideout. Use herbs if any of your
658monsters are weak and speak to the boss. Get ready for a boss battle!
659 ._
660 (dE
661 .qMB#ME.
662 .______, Mi. 7"9M~
663 ^MMEVVqQQQp ^qmQ(((M~
664 _MMEa_._MMi__ _______MmJMMMT
665 /""gy_`7"Taaa _aaMMBMMMW""5gM]
666 /Ba(~ `(4MME====3MMMMQQQX.3m. _M;. .. ...
667 TAy>>_.`@Ay>>uaaaaaWWWWmABMa,_MMm__dN__dMB`
668 dE>>>>(`JE>gP^^^zE=>>>004MMmgMRdE0=?00v(B.
669 _B{>>>>~.>Mb Va_W=ua>>>>>>dMMIuaMMNaMMWaML_
670 _"gy>>>>>>Mmaaf8(gME>>>>>>>?Tgy" _" _aT=dE
671 4m>>>>>====u(E_dE>>>>>>>>>Mb . ._B[dE
672 J5g{>>>>uggHT3M]>>>` ._>Mm___/T_dWWgZt
673 `MmmmmE$``(m0=>>` ((umME000O>0qm(M]
674 JWW&__MME>>:>____aMMMMQJTadWWW)_WW%
675 _gggggggggfMMQQQQQQy""""""qQwMb "`
676 dE dSSSMEzMMEzMMb___. _MMb
677 75_74QQMmy@@NggggBWMm_ 7!
678 `Mr/XXZ#MMmOOOOOcdE#m)
679 JN_____?dWWWWMMBQQQWT_.
680 ."""""qggggy^^^^^^`_M~
681 _MMMMMMME
682
683
684 _________
685/ BOSS 2 \__________________________________________________________________
686-----------------------------------------------------------------------------
687CurseLamp
688-----------------------------------------------------------------------------
689Level: 5 Hit Points: 220
690Attack: 27 Magic Points: 8
691Defense: 10 Agility: 44
692Intelligence: 65 Experience: 100 /ea.
693Skills: Upper Joins: Yes
694-----------------------------------------------------------------------------
695Like Beavern, there really isn't much strategy you will need at this point.
696CurseLamp will just pound away at you or cast Upper, which will increase
697its defense by around 5. It can cast it more than once, but that should not
698be a problem. I had no problem at all with my L5 SpotSlime, L8 Catapila, and
699L5 KingCobra. If your monsters can, get them to cast support spells, such
700as Upper. Set your other monsters to CHARGE.
701
702Upon defeating it, it will join you!
703I would make it a member of your party and remove one of your weaker
704monsters.
705-----------------------------------------------------------------------------
706
707The bandit leader will disappear and the king will kill the other bandits
708with his men. The King will hand over the TidalBell and Warubou will
709transport you back to GreatLog! You're done with this world, quest-wise,
710but you can come back for the next section whenever you choose.
711
712=============================================================================
7132.7 Desert World - Extra Items
714=============================================================================
715Items: TinyMedal (p1), Bookmark (p2), WarpWing (c1), AGL Ring (c2),
716 Wind Staff (c3)
717
718 ###############
719 ##To xxxxxx ##
720 ##Kalkaxxxxxp##
721 ## xxxxx1##
722 ## xxxx ##
723 ## xxxx ##################
724 ##################### xxxx ##################
725 ##################### xxxx ####
726 ######## xxxx p2 ###
727 ###### xxxxxxxxxxxxxxx..xxxxxxxxxxxxxx ##
728 ## xxxxxxxxxxxxxxxx..xxxxxxxxxxxxxxxxxxxxxx##
729 ## po xxxx xxxxxxxxxxxxxxxxxxxxxx##
730 ## po xxxx xxxxxxxxxxxxxxxxxxxxxx##
731 #######xxxx ##########################xxxxxxxx##
732 ############xxxx ##########################xxxxxxxx##
733 ############xxxx ##########################xxxxxxxx##
734 #### xxxx #########################xxxxxxxxx##
735 ### .... coxxxxxxxxxxxxxxxxxxxxxxxx ##
736 ### xxxx xxxxxxxxxxxxxxxxxxxxxxx c3 ##
737 ### xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xx##
738 ###### xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx###
739 ######## xxxxxxxxxxx####################
740 #################### xxxxxxxxxxx## To
741 #################### xxxxxxxxxxx################## Asiya ########
742 #####xxxxxxxxxxxxxxxx..xxxxxxxxxxxxxxxxxxx xxxxxxxx ##
743 #### xxxxxxxxxxxxxxxx..xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ##
744 ## xxxxxxxx######x..xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ######
745 ## ###### xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ######
746 ## c1 c2 ####### #######
747 #### ######### ########
748 ######################################################################
749 ######################################################################
750
751 x - Water # - Wall cn - Treasure Chest
752 pn - Vase . - Bridge
753
754 Map not to scale
755 po/co Denote vases and treasure chests which you should have gotten on your
756 first visit to the well
757
758The area is located in the well in Asiya or the canal staircase in Kalka.
759Basically, since you can go across water now, all you have to do is collect
760any items in tresure chests and vases that were previously unreachable.
761
762=============================================================================
7633.0 Back at GreatLog
764=============================================================================
765Items: TinyMedal (Vase in complex) Farm Capacity: 20
766 LogTwig (Lower-right house in complex)
767 LifeAcorn (Old man in lower-right house in complex)
768
769Item Shop: Herb 10G
770 LoveWater 50G
771 Antidote 4G
772 BeefJerky 10G
773 PorkChop 40G
774 WarpWing 25G
775 Bookmark 50G
776 D-Scale 20G
777
778Warubou will transport you back to the bottom of the well. He will heal you
779and place the TidalBell on the navel. Unforunately, it will be blasted
780off and Warubou will need to plug the hole once again. =\ However, he
781will enchant you with the power to cross water using the TidalBell! You
782should head back to the desert world to collect the few extra items, you
783can check section 2.7 for more information.
784
785When you get back to GreatLog and up the well, a monster master will tell
786you about a tournament for kids. You will compete in this eventually but
787for now, go to your farm. You will find that it can now hold up to 20
788monsters! If you go inside your house, you will also find the first errand
789you must run for your mom - buying LoveWater for DrakSlime.
790
791This will also make the GreatLog shop now open to Tara. You will be able
792to purchase items from GreatLog. Also, the complex of houses above the
793Monster Arena is now open to you. You will explore that area for items
794after.
795
796For now, go to the shop located northwest of your farm. Purchase LoveWater
797and head back to your house. Speak with your mother. You will give her
798the LoveWater and DrakSlime will be healed. There's no reward, but at least
799the item shop is now open. =\
800
801Now for a few extra items, leave the farm and head to the complex of houses
802to the right of the vault. This was previously blocked off but you can
803now access it as you wish. Enter and go a screen left. If you talk to the
804two people there, they will mention TinyMedals. You will be able to find
805one in the bottom vase. Enter the bottom right house and examine the vase
806for a LogTwig. If you talk to the girl next to the teddybear, she will ask
807you for a SpotSlime. If you have one in your party, give it to her.
808Otherwise, head back to your farm and take the one you caught or catch
809another from the desert world. Talk to her father and he will give you a
810LifeAcorn.
811
812Once your done with that, it's time for your first arena battle!
813
814=============================================================================
8153.1 Arena - Kids Class
816=============================================================================
817Items: TinyMedal (Vase SW from stairs)
818
819In the complex, go down the stairs you see when you enter. You will find
820the arena where monster masters pit their monsters against each other. First,
821you're going to want to pick up the TinyMedal in the arena. From
822the stairs, go south a screen and west two screens. Examine the vase.
823
824While you're in the area, speak to everyone. They will offer useful
825information that will assist you in your first battle. When you're ready to
826battle, gather your most powerful monsters and speak with the lady behind
827the counter west of the stairs. The battle will begin!
828
829 __________
830/ ARENA K \_________________________________________________________________
831-----------------------------------------------------------------------------
832Kid's Class
833-----------------------------------------------------------------------------
834Monsters: Prize: Pirate Key
835
836 Round 1
837 -------------------------------------------------------------------------
838 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
839 -------------------------------------------------------------------------
840 Babble | 6 | 36 | 9 | 14 | 13 | 32 | 123 |
841 PearlGel | 5 | 15 | 12 | 17 | 35 | 51 | 96 |Heal
842 -------------------------------------------------------------------------
843
844 Round 2
845 -------------------------------------------------------------------------
846 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
847 -------------------------------------------------------------------------
848 SpikyBoy | 6 | 19 | 10 | 17 | 31 | 34 | 96 |
849 Pixy | 7 | 29 | 10 | 20 | 14 | 54 | 79 |Upper
850 EggPlaton | 7 | 40 | 22 | 14 | 12 | 68 | 96 |LureDance
851 -------------------------------------------------------------------------
852
853 Round 3
854 -------------------------------------------------------------------------
855 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
856 -------------------------------------------------------------------------
857 MadRaven | 9 | 41 | 55 | 16 | 30 | 70 | 163 |Speed
858 SkullRoo | 9 | 46 | 35 | 26 | 21 | 42 | 146 |ChargeUp
859 -------------------------------------------------------------------------
860
861Round 1 gets pretty annoying because PearlGel will continue healing the
862babbles or itself if they are damaged. This is until it runs out of mana.
863Basically, have your offensive monsters use CHARGE and your spellcasters
864use MIXED. There aren't very many monsters you could have chosen from so
865there won't be much strategy to use.
866
867Round 2 follows the same suit. EggPlaton will be using the LureDance which
868will more than likely work on your party. Not to worry, none of your three
869opponents can dish out a lot of damage. You should be all right using basic
870CHARGE/MIXED strategy in this round.
871
872Round 3 is probably the easiest. The MadRavens can only cast speed. Other
873than that, there are no spell casters. Just pound away focusing on CHARGE.
874-----------------------------------------------------------------------------
875
876Congratulations! You now have the Pirate Key and access to the Egg Evaluator
877and Starry Shrine. Actually, you still won't be able to reach them because
878of the man waiting in line. >:(
879
880Another errand from your mother is now available, though you won't be able
881to do it just yet. She will give you 400G to buy a Potion, which are not
882found until later on. Just use the gold to buy some PorkChops and head
883for the Magic Door. Enter Sea World.
884
885=============================================================================
8864.0 Sea World - Pirate Trouble
887=============================================================================
888World Monsters: Dracky, ArmyAnt, ToadStool, MadGopher, Slime, AntBear,
889 TropicGel, Pixy, Facer, Picky, Brushead, ArrowDog, Butterfly,
890 RogueWave (Water), Octoreach (Water), Petiteel (Water),
891 OctoKid (Water), Merman (Water)
892
893 +------------------------------------------------------------------------+
894 |Sea World Map |
895 +------------------------------------------------------------------------+
896 |zzzzzzzzz zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
897 |zzzzzzzzz (zzzzzzzzzzzzzzzzzzzzzzzzzzzzzz> (zzzzzzzz` zz|
898 |zzzzzzzzz((` `/zzzzzzzzzzzzzzzzzzzzzzzzzz;`` `/zzzz`` zz|
899 |zzzzzzzzzzz~_, .``zzzzzzzz>````>zzzzzzzz:`` .``zz .__zz|
900 |zzzzzzzzzzzzz:______ ^^zzzz:^^ `^>zzzz^^` ^^_____zzzz|
901 |zzzzzzzzzzz=>>>>zzzz` zz=>: _>>zz zzzzzzzzz|
902 |zzzzzzzzz==` zzzz` ==` == zzzzzzzzz|
903 |zzzzzzzzz zzzz` zzzz: zzzzzzzzzzz|
904 |zzzzzzzzz _zzzzzz` zzzz: _zzzzzzzzzzzzz|
905 |zzzzzzzzz _zzzzzz` {czzzzo{: _zzzzzzzzzzzzz|
906 |zzzzzzzzz _zzzzzz~_, Port pzzzzzzzzo__ ``zzzzzzzzzzz|
907 |zzzzzzzzz_____zzzzzzzz:_. __Ritz__Ezzzzzzzzzzz__ ^^zzzzzzzzz|
908 |zzzzzzzzzzzzzzzzzzzzzzzz>.. .._zzzzzzzzzzzzzzzzzzzzzz_..Lightzzzzzzzz|
909 |zzzzzzzzzzzzzzzzzzzzzzzzzzz _===========zzzzzzzzzzzzzzz~ housezzzzzzz|
910 |zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz: zzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
911 |zzzzzz> zzzzzzzzzzz` zzzz` _zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
912 |zzzzzz> North Cave z{ (zzzzzzzzzz; _zzzzzzzzzzzzz|
913 |zzzzzzo(( .((zz((>zzzzzzzzzz:Cave _zzzzzzzzzzzzz|
914 |zzzzzzzzz____, .``zzzzzzzzzzzzzzz: _zzzzzzzzzzzzz|
915 |zzzzzzzzzzz>^: Port Town zzzzzzzzzzzzz>^: _zzzzzzzzzzzzz|
916 |zzzz=======` .....Polona zzzzzzzzzzzzz` ......_zzzzzzzzzzzzz|
917 |zzzz: .zzzzz: zzzzzzzzzzzzz. .zzzzzzzzzzzzzzzzzzzz|
918 |zzzz: _zzzzzzzz: zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
919 |zzzz: _zzzzzz` _zzzzzzzz: zzzzzzzzzzzzzzzzzzzzzzzzzzz|
920 |zzzzo(: _zzzzzz` _zzzzzzzz: zzzzzzzzzzzzzzzzzzzzzzzzzzz|
921 |zzzzzzo______(zzzzzz` ````````(____zzzzzzzzzzzzzzzzzzzzzz;````|
922 |zzzzzzzzzzzzzzzzzzzz` _zzzzzzzzzzzzzzzzzzzzzzzzzz: |
923 |zzzzzzzzz>>>>>>>zzzz_.. _zzzzzzzzzzzzzzzzzzzzzzzgou; |
924 |zzzzzzz== .zzzzzz: _zzzzzzzzzzzzzz========= |
925 |zzzzzz> _zzzzzzzz: _zzzzzzzz_zzzz Shrine |
926 |zzzz: (zzzzzz Port Town zz|
927 |zz` {{zzzzzzz Yold _{{zz|
928 |zz(((((((zzzzzzzzz((` .(((((((((zzzz|
929 |zzzzzzzzzzzzzzzzzzzz__, _zzzzzzzzzzzzz|
930 |zzzzzzzzzzzzzzzzzzzzzz~_. __ _. ______________zzzzzzzzzzzzz|
931 |zzzzzzzzzzzzzzzzzzzzzzzz>..zz. .zz ....zzzzzzzzzzzzzzzzzzzzzzzzzzz|
932 |zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
933 +------------------------------------------------------------------------+
934
935This world is filled mostly by water. Luckily, you will have the TidalBell
936to be able to travel through it. Head Northwest from the shrine and enter
937Yold. There's no point in adding in a separate section for Yold, because
938the only reason you would go there is to purchase items or take the item
939found inside the town, the WarpStaff (Barrel above house). The people in
940the town will also tell you about mermaids and the cave to the Northwest.
941
942Catch some new monsters for your party, since your monsters will probably
943pale in comparison to the monsters here. MadGophers seem to be physically
944strong and Drackys have some nice spells. A MadGopher and an ArmyAnt are
945also necessary once you get back to GreatLog, so catch both!
946
947From Yold, head West, North, West, West, North. There's nothing to do in
948Polona yet, so pass right by it. Go East from Polona, North, West, West,
949West. Enter the cave.
950
951=============================================================================
9524.1 North Cave - After that HoodSquid!
953=============================================================================
954Area Monsters: Toadstool, Dracky, MadGopher, Petiteel (Water),
955 Octokid (Water), Octoreach (Water), RogueWave (Water),
956 Merman (Water)
957 (Inside): Healer, Aquarella (Water), PearlGel (Water), Octokid (Water)
958
959Items: Rib (c1)
960 LoveWater (c2)
961 WarpStaff (c3)
962 LoveWater (c4)
963 ExitBell (c5)
964 MermScale (c6)
965
966 ##################################################################
967 ########xxxxxxxxxxxxxxx########xxxxxxx############# xx########
968 ####xxxxxxxxxxxxxxxx xx#####xxx xxx c4###
969 ##xxxxx ##xxxxx c2 xxxxxxxxx xx c5###
970 ##xxxxx c1####### xxxxxxxx x############## xx c6###
971 ###xxxxx ### ## xxxxxxxx xx## ### x######
972 ####xxxxxxxx## ## xxxxxxxx xx## ## ######
973 ######xxxxxx## ## xxxxxxxx xx## ## ######
974 #######xxxxx## ## xxxxxxxx xx## ## ######
975 #######xxxxx###### xxxxxxxx x############### ######
976 ##### xxx xxxxxxxxxxxxxxx ######
977 ##### xxxxxxxxxxxx #####
978 ##### #####
979 ####### xxxxxxx ######## ####### ###
980 ####### xxxxxxxx ## ## ####### ## ###
981 ####### xxxxxxxx ## ## ########## xxxx ###
982 ####### xxxxxxxx ## ##xxx xxxxxxxx xxx#####
983 ####### ## ##xxxx xxxxxxxxx xxxx#####
984 ##### #### ## xxxxxxxxxxxxxxx xxx######
985 ### ### ## xxxxxxxxxxxxx xxx######
986 ### xx### ## xxxx######### xxx######
987 ### ########xxxxx## ## xxxx## ## xxxxx####
988 ##### #### ## xxxxx## ## xxx## ## xxxxx####
989 ##### ## ## xxxxxx## ## c3 xxx## ## xxxxx####
990 ##### ###### xxxxx## ## xx######### xxxxxx###
991 ##### xxx######xx xxxxxxxxxxxx h xxxxx ##
992 ####### ########## xxxxxxxxxxxxxxxxxxxxxxxxx xxx ##
993 ##################### xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ##
994 ##################### xxxx########xxxxxxxxxxxxxxxx ##
995 ####################### ############################# ##
996 ####################### ####################################
997 Entrance
998
999 x - Water # - Wall cn - Treasure Chest
1000 h - HoodSquid
1001
1002 Map not to scale
1003
1004Your objective in this cave is to collect any treasures and defeat the
1005HoodSquid. You will probably want to pick up a Healer or an Octokid so that
1006one of your monsters can heal your party. This is also a good place to level
1007up your monsters, seeing as you receive a lot more experience than in the
1008desert world. When you think you're ready for it, head for the HoodSquid
1009indicated on the map above.
1010
1011 __, __, __,
1012 _qDZdm__MM_. _JMmQgMMQQqEb_
1013 MvdME4MBQQM) QMM#UUUUUUUUdME
1014 "q;((EZZM9qdWA, __,98((3v=((O(aqAApZK__. .__M"`
1015 JTTTTma(dAQZ8 _JK|(((((zo((aQMMXZwgWQMQMMMEdE
1016 ...q|q] .M=4ZZ[((O00ZZOZZZQ{zdBMMMQMMMM8
1017 _aaVVVM|q] E(uzZ[vO=(((([vZZ=MDqBb `^`
1018 _J!(aa""M|q]_EZZ0>((Znaaa4Z|((EaMDM] ._____,
1019 M{(Jt _W=(JMmnaQ>((J[(((gQQQn(WQZM) __/WMWQMu(Jt,
1020 M{d) .Q=(gr=JMMMMmmQQn(mmvvv4mn>MXM) Qcvqmp(vmXQr(E
1021 "q;J9+(aM9=q]_MMM99ME9+(((a{((Euu9M) E(aMmZdE8(3=ay'
1022 JTTT8_W>d)_EdMT^`>%/` (7u_a(BQZZdh_E(aM|JWT((aaJ%
1023 E(q; _EdE.agMt_=``.()_EK>MMAZdE>(M_eMMMMm ._].
1024 E(M:JEZdMMVM)_Aaaa?gQ,'((MMMmdE(EVVV=agQE JmdE
1025 E(M:_5ydBM__JMmeZZ@Mu__MWQMmf5(amaMMMmy5__dmdME
1026 Ta(q) _@EZQM@t EZZZZZwgBMM}(Jb(MMMAMMMmQMMMMME
1027 M{?qi .MmM;_r _vMQZZZdMMmmmY=(((((?v4EXBXm#d]`
1028 7q{J9+(MWga_ay8(MDZgy+(MQ;(((((((((((999Mf~
1029 /TTTMTT` _Ta `JTT8``(dMMMNaaaaaaaJTTT
1030 _E (E. `:?b>>>>>dMb.
1031 _E .._((B@q. `9Q((((((Va
1032 _,! ((((a""MMMe_, (Tgaaaa((T_.
1033 _E (adM] @MmdBgMm__ (dAdNgBWaaq)
1034 _E (MB)` d@qBMME``agQQy ((d) ``MM:``
1035 _E (aM: ("jQME JENABWg;q]
1036 _/t_aaMQF% _T8 _TmQMMMM]
1037 JWMmZE _mdBQQM)
1038 .^' _^^^^^^`
1039 _________
1040/ BOSS 3 \__________________________________________________________________
1041-----------------------------------------------------------------------------
1042HoodSquid
1043-----------------------------------------------------------------------------
1044Level: 12 Hit Points: 350
1045Attack: 78 Magic Points: 100
1046Defense: 39 Agility: 85
1047Intelligence: 180 Experience: 173 /ea.
1048Skills: BiAttack Joins: Yes
1049-----------------------------------------------------------------------------
1050Considering you have possibly have a healer now and a wider choice of
1051monsters to use, some strategy can be involved in this battle. Set your
1052best attackers to CHARGE but watch your healer carefully. When any of your
1053monsters gets weak, choose PLAN and command it to heal the weak monster.
1054Continue pounding away. Be especially careful around BiAttack. It can dish
1055out plenty of damage in a single round.
1056
1057If you just caught your healing monster, it will not have perfected its own
1058strategy to heal your monsters when they are weak. You will often have to
1059choose Heal on your own. It may not even obey the orders just yet.
1060-----------------------------------------------------------------------------
1061
1062Allow the HoodSquid to join your party and keep him in the party. You will
1063need either him or an OctoKid. Since he has some nice attributes, I would
1064just keep him in place of another one of your attackers. Now head back to
1065Polona by going around the mountains to the east and then southwest.
1066
1067=============================================================================
10684.2 Polona
1069=============================================================================
1070Area Monsters: Slime, ArmyAnt, MadGopher, Dracky
1071Items: TinyMedal (Mermaid)
1072
1073All there is to do here is collect the TinyMedal now that you have Squiz.
1074Go a screen west from the entrance. Talk to the elf. He will sing and your
1075party will dance. A mermaid will appear and she will throw a TinyMedal
1076at Tara. Rest at the inn if your monsters are weak and leave Polona.
1077
1078From Polona, head East, North, North, East. Enter Port Ritz.
1079
1080=============================================================================
10814.3 Port Ritz - Kameha's at it Again
1082=============================================================================
1083Area Monsters: TropicGel, Pixy, Facer, MadGopher, ArmyAnt
1084Items: TinyMedal (Bottom Barrel on screen with tavern)
1085
1086Item Shop: LoveWater 50G
1087 Antidote 4G
1088 AwakeSand 20G
1089 PorkChop 40G
1090 Rib 200G
1091 WarpStaff 50G
1092 ExitBell 50G
1093
1094You will notice that in the area outside Port Ritz, there are some monsters
1095not in the other areas. Catch them if you want. Inside Port Rize, enter
1096the Tavern. A sequence will play with Kameha and two pirates laughing over
1097what the old man said. Kameha will bash you out of the way (!) and continue
1098out. Go up and talk to the old man for a story about the MoonRock and
1099pirate's loot. He will tell you that a pirate ship sunk beneath the sea.
1100He will hint about the mermaids in Polona. Head back to Polona.
1101
1102=============================================================================
11034.4 Polona and the Mermaid World
1104=============================================================================
1105Area Monsters: Slime, ArmyAnt, MadGopher, Dracky
1106
1107Go back to the elf west of the inn and speak to him. Your party will dance
1108again and the mermaid will take you to her world! Speak to everyone as they
1109will reveal more about the story of the pirates. Then speak to the Queen.
1110She will tell you to look North of Yold for the ghost ship. Speak with the
1111mermaid next to the stairs and leave Polona. Head for Yold using the map
1112(it's the southeastern town next to the magic door) and hop on the
1113TidalBell. Go one screen North and you will see the ship! Examine it to
1114enter.
1115
1116=============================================================================
11174.5 Ghost Ship
1118=============================================================================
1119Area Monsters: Octokid (Water), Octoreach (Water), Petiteel (Water)
1120 (inside): RayGigas, Inverzon, JewelBag
1121
1122Items (F1): PorkChop (Far top Right barrel, Entrance)
1123 BadMeat (Far left barrel, Bedroom)
1124 WarpStaff (Vase, Bedroom)
1125 LoveWater (Right vase, BoneSlave's room)
1126 Antidote (Left vase, BoneSlave's room)
1127
1128There is some nice experience to be earned in this treasure-filled ship.
1129Monsters become stronger so you should level up a bit before proceeding
1130too far. The floors of the ship are relatively small so a map is not
1131necessary. Use the item locations above to locate them. From the Floor 1
1132entrance, head two screens west and fight BoneSlave.
1133 ________
1134/ BOSS 4 \__________________________________________________________________
1135-----------------------------------------------------------------------------
1136BoneSlave
1137-----------------------------------------------------------------------------
1138Level: 13 Hit Points: 72
1139Attack: 58 Magic Points: 58
1140Defense: 45 Agility: 49
1141Intelligence: 99 Experience: 120 /ea.
1142Skills: Bang Joins: No
1143-----------------------------------------------------------------------------
1144I found this boss to be easier than Beavern... He can cast Bang, but that
1145won't do much damage to your monsters. Other than that, he will just attack
1146normally. Simply set your plan to CHARGE on your highly offensive monsters.
1147A few rounds, probably at most 3, will destroy the BoneSlave.
1148-----------------------------------------------------------------------------
1149
1150Collect the items in the vases and head back to the stairs. Go up to floor 2.
1151
1152x----------x
1153| Floor 2 |
1154x----------x
1155Items: AGLSeed (Chest, Bedroom)
1156 OrcaCape (Secret room)
1157 WorldLeaf (Secret room)
1158 Repellent (Secret room)
1159
1160Simply collect the items and head to the far screen west. You will have to
1161fight another BoneSlave. Follow the strategy above if you actually need to.
1162Head up the stairs to the top floor (deck).
1163
1164x----------x
1165| Floor 3 |
1166x----------x
1167Items: Potion (Barrel East of stairs down)
1168 MoonRock (Defeat CaptDead)
1169
1170You must defeat the BoneSlave next to the stairs down to locate a hidden
1171staircase. After doing so, check the wooden crate it was blocking from
1172above to find a hidden staircase. Go down the staircase and collect the loot
1173from the secret room. Then go back up on deck and head to the far right.
1174Enter the cabin and prepare for the main boss battle. My party was quite
1175weak after all the battling done prior to this one. There is nowhere to
1176heal, so you will have to rely on healing items or your healing monster.
1177
1178 _________
1179/ BOSS 5 \__________________________________________________________________
1180-----------------------------------------------------------------------------
1181CaptDead
1182-----------------------------------------------------------------------------
1183Level: 13 Hit Points: 500
1184Attack: 66 Magic Points: 105
1185Defense: 48 Agility: 50
1186Intelligence: 144 Experience: 506 /ea.
1187Skills: CallHelp Joins: No
1188-----------------------------------------------------------------------------
1189This could get a bit tricky. Hopefully, you will still have Squiz with
1190you. Its LureDance ability can prove to be very helpful in this battle. If
1191you don't use Squiz, then you should at least use a Dracky for its sleep
1192ability.
1193
1194You are going to want to focus all of your efforts on the BoneSlaves.
1195CaptDead does have the ability to call for help once they are dead, but the
1196ability usually fails. The BoneSlaves are also the enemies who deal out the
1197most damage because they use Bang. If you are using HoodSquid or have another
1198monster which can use LureDance, set them to MIXED. Command your other
1199monsters to kill the BoneSlaves manually. Once you defeat them, pound away
1200at CaptDead. If you have a monster than can use Increase or Upper, it will
1201be very helpful. CaptDead's attack will affect you a lot less and you will
1202be able to destroy him with no problem.
1203-----------------------------------------------------------------------------
1204
1205After defeating him, grab the MoonRock from the treasure chest and you will
1206be automatically transported back to Yold. The ship will disappear for good.
1207Now that you have the MoonRock, you can use it on the lighthouse. But before
1208that, it's time to get one nice item from the Mermaid Queen.
1209
1210Just head back to Polona and talk to the mermaid on the shore. Talk to the
1211queen to receive the Sailor Ring. This is a very powerul item that will
1212increase your defense as you are levelling up in addition to the increase you
1213already again. Equip it!
1214
1215Visit the inn in Polona and head back to Yold. Go North, North, North, East,
1216North. Enter the lighthouse.
1217
1218=============================================================================
12194.6 Lighthouse
1220=============================================================================
1221Area Monsters: Picky, Facer, Pixy, ArrowDog, Snaily
1222 (inside): Eyeder, Snaily, RayGigas
1223
1224Items: LogTwig (F3 alternate stairs down)
1225
1226The Lighthouse is very straightforward. Just follow the path up each set
1227of stairs. On the third floor, take the detour to the south to pick up a
1228LogTwig. On the fourth floor, take the left stairs up. When you get to the
1229very top, use the MoonRock. The shallows will disappear and the water will
1230all be at the same level. You now have access to the cave with the
1231HarMirror!
1232
1233From the lighthouse, go south, get off on the island, and go west into
1234the cave.
1235
1236=============================================================================
12374.7 Cave - After the Mirror!
1238=============================================================================
1239Area Monsters: Brushead, ArrowDog, Butterfly, DragonKid
1240 (inside): Slabbit, DarkEye, AquaHawk, Tortragon, SpikyBoy, DeadNite,
1241 DragonKid, Mimic
1242
1243Items: WarpStaff (Chest down NE Stairs)
1244 Repellent (Chest down NE Stairs)
1245
1246Just enter and move a little up. Prince Kameha will appear! Apparently, he
1247tailed you here to locate the treasure. He will run off into the cave. From
1248here, go north, east, north and down the stairs. Grab the two chests. Go back
1249up and head far west down the stairs. Go south and east. Kameha will be here!
1250He will start running off when he sees you but a pit appears in the ground
1251and he falls in. Go south, west, and down the stairs. Follow the path and
1252you will run into Kameha again! This time he will bash Tara out of the way
1253but a boulder will come after him. Now follow the path to the west. You
1254will eventually come to a room with four treasures. Kameha will rush in but
1255the sailors will reveal their true forms and nab the mirror! Luckily, a pit
1256appears in the floor and Tara is left with the mirror. Warubou will
1257summon you. You're all done with this world, though you will revisit it
1258in the far future.
1259
1260** It might be in your best interest to catch two DragonKids of the opposite
1261 sex. You will benefit from it greatly in the future. An Andreal will
1262 be especially useful in the next world, and you can use it for later
1263 breeding purposes as well.
1264 (DragonKid + DragonKid = Dragon, Dragon + Gullple = Andreal)
1265
1266=============================================================================
12675.0 Back at GreatLog
1268=============================================================================
1269Items: TinyMedal (From MadGopher) Farm Capacity: 30
1270 Ice Key (From ArmyAnt)
1271 TinyMedal (Right vase at Key Appraiser)
1272
1273Item Shop: Herb 10G
1274 LoveWater 50G
1275 Antidote 4G
1276 BeefJerky 10G
1277 PorkChop 40G
1278 WarpWing 25G
1279 Bookmark 50G
1280 D-Scale 20G
1281
1282Well, the HarMirror won't end up working as a plug either, but Tara will
1283be given the ability to crush boulders and trees with her bare hands.
1284Leave the well and head back to your farm.
1285
1286Your farm can now support 30 monsters, making it a little easier to decide
1287on what to keep. Also, if you have a MadGopher, talk to Cobi and put the
1288MadGopher in your party. Then go right and past the bridge to your father.
1289He will ask for a MadGopher. Give it to him. It's necessary for the further
1290expansion of your farm. The MadGopher will also dig up a TinyMedal.
1291
1292Before you leave your farm, put an ArmyAnt in your party. Go west of where
1293the shop is and speak with the merchant next to the crates. He will ask you
1294for your ArmyAnt. Give it to him and you will receive the Ice Key!
1295
1296If you go to the screen with the well and go up, you will notice the Egg
1297Evaluator and Starry Shrine can now be reached. Go down to the Starry Shrine
1298because you probably won't have an egg yet. Go to the left path and break
1299the boulder (Press A in front of it). You just created a shortcut from
1300the Magic Door to the Starry Shrine. You will be able to breed and hatch
1301eggs in the Starry Shrine. Refer to the breeding section for more information
1302about breeding.
1303
1304Now go to the Arena where you battled before. You don't absolutely HAVE to
1305battle right now, but if your monsters can handle it and you have enough
1306gold, give it a shot. On your way to the arena, a man wearing a turban will
1307ask you to breed one of your monsters with its Armorpede. It's up to you
1308to accept and which monster you will use. I personally chose my L15
1309KingCobra. The result was a FairyDrak+2, with an ATK of 55 at level 1. =)
1310(Decent for this point of the game.) Note that GreatLog will often have
1311people who want to breed with you. It's usually a good thing to do, because
1312breeding makes your monsters a whole lot tougher.
1313
1314If you decide to go ahead with C class, read below.
1315
1316 __________
1317/ ARENA C \_________________________________________________________________
1318-----------------------------------------------------------------------------
1319Class C
1320-----------------------------------------------------------------------------
1321Monsters: Prize: Magic Key
1322
1323 Round 1
1324 -------------------------------------------------------------------------
1325 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
1326 -------------------------------------------------------------------------
1327 WindBeast | 14 | 51 | 62 | 41 | 52 | 82 | 180 |SandStorm
1328 Gismo | 11 | 48 | 72 | 51 | 71 | 171 | 256 |
1329 Poisongon | 13 | 62 | 67 | 72 | 48 | 164 | 150 |SleepAll
1330 -------------------------------------------------------------------------
1331
1332 Round 2
1333 -------------------------------------------------------------------------
1334 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
1335 -------------------------------------------------------------------------
1336 Devipine | 13 | 60 | 37 | 64 | 45 | 95 | 110 |Slow
1337 Gulpple | 14 | 66 | 71 | 57 | 89 | 88 | 232 |
1338 ToadStool | 14 | 67 | 77 | 65 | 52 | 95 | 223 |
1339 -------------------------------------------------------------------------
1340
1341 Round 3
1342 -------------------------------------------------------------------------
1343 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
1344 -------------------------------------------------------------------------
1345 HammerMan | 16 | 70 | 16 | 73 | 60 | 64 | 149 |Heal
1346 StubSuck | 17 | 100| 50 | 60 | 65 | 78 | 261 |SleepAll
1347 -------------------------------------------------------------------------
1348
1349I had no trouble at all with any of these battles. This is likely because
1350I had bred a monster with exceptional attack and defense.
1351
1352For Round 1, focus all of your attacks on the Poisongon. It can immediately
1353turn this easy battle into a nightmare by putting all of your monsters to
1354sleep in 1 turn! Keep your healing monster on MIXED while your more offensive
1355monsters should be set to CHARGE.
1356
1357Round 2 seemed to be even easier. ;) None of the enemies use strong attack
1358or have powerful magic, so you can just pound away at them.
1359
1360Round 3 requires more strategy. You will want to take out the 2 HammerMen as
1361quickly as possible. They can Heal each other when they get weak. It's not
1362worth attacking StubSuck just so it can be healed next round. StubSuck
1363can also cast SleepAll, causing your entire party to fall asleep in the worst
1364case.
1365-----------------------------------------------------------------------------
1366
1367Now that you defeated C Class, it's time to head to the Ice World. Go back
1368to the Magic Door and insert the Ice Key.
1369
1370GreatLog Trainers - Available Breeding
1371#############################################################################
1372Man wearing Turban in Arena - (Armorpede - Choice)
1373#############################################################################
1374
1375=============================================================================
13766.0 Ice World - Brrrr!
1377=============================================================================
1378World Monsters: Tonguella, Gulpple, WingSlime, Yeti, Saccer, Almiraj,
1379 FoxFire, Orc, Grizzly, SeaHorse, RushFish, Pumpoise, Yeti,
1380 HammerMan, Goopi, VooDoll, TreeBoy, Droll, Gismo, NiteWhip,
1381 SlimeNite, Moray, Drygon, RogueNite, CragDevil, AmberWeed,
1382 BullBird, Goategon
1383
1384 +------------------------------------------------------------------------+
1385 |Ice World Map |
1386 +------------------------------------------------------------------------+
1387 |zzzzzzzzzzzzzzzzzzzzzzzzzzzzzz ==zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
1388 |zzzzzzzzzzzzzzzzzzzzzzzzzzzzzz _^zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
1389 |zzzzzzzzzzzzzzzzzzzzzzzzzzzz;` zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
1390 |zzzzzzzzzzzzzzzzzzzzzzzzzzz Spirit zzzzzz==zzzzzzzzzzzzzzzzzzzzzzzzzzzz|
1391 |zzzzzzzzzzzzzzzzzzzzzzzzzzz Lake ^^^^^^ _^zzzzzzzzzzzzzzzzzzzzzzzzzzz|
1392 |zzzzzzzzzzzzzzzzzzzzzzzzzzz `(zzzzzzzzzzzzzzzzzzzzzzzzz|
1393 |zzzzzzzzzzzzzzzzzzzzzzzzzzz zqyyzzzzzzzz zzzzzzzzz|
1394 |zzzzzzzzzzzzzzzzzzzzzzzzzzz..... >>>>>> _>zzzzzz|
1395 |zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz&_ Norden zzzzzz|
1396 |zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Kingdom zzzzzz|
1397 |zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz: _=zzz|
1398 |zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz~___z z|
1399 |zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz z|
1400 |zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz=: Shrine|
1401 |zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz>^ z|
1402 |zzzzzzzzzzzzzzzzzzzzzzzzzzzzzz`` .`|
1403 |zzzzzzzzzzzzzzzzzzzzzzzzz; _z Nofor {{{{{{|
1404 |zzzzzzzzzzzzzzzzzzzzzzzzz~. zzzzzz|
1405 |zzzzzzzzzzzzzzzzzzzzzzzz^^^ zzzzzz|
1406 |zzzzzzzzzzzzzzzzzz`````` ``zzzz|
1407 |zzzzzzzzz _zzzz|
1408 |zzzzzzz:^ ._zzzzzz|
1409 |zzzzzzz{( _(zzzzzzz|
1410 |zzzzzzzzzz~ _zzzzzzzzzz|
1411 |zzzzzzzzzzzz... zzzzzzzzzzzz|
1412 |zzzzzzzzzzzzzzz Weston zzzzzzzzzzzz|
1413 |zzzzzzzzzzzzzzz zzzzzzzzz|
1414 |zzzzzzzzzzzzzzz Dark Forest zzzzzzzzz|
1415 |zzzzzzzzzzzzu2A5, Estria ^(zzzzzzz|
1416 |zzzzzzzzz```Westania .((~ Kingdom ````zzz|
1417 |zzzzzzzzz Kingdom ==zzzz ==z|
1418 |zzzzzzz:^ __zzzz _z|
1419 |zzz````` ._ ._zzzzzz_(__, .__, _z|
1420 |zzz zzzzzzzzz zzzzzzzzzzzzzzzzzzzzz _z|
1421 | zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz.. ._z|
1422 |_______, .____zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz&_______ ._zzz|
1423 |zzzzzzzo(((zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz>>zzzz|
1424 +------------------------------------------------------------------------+
1425
1426Allow yourself to become used to the depressing music and cold climate.
1427You're going to be here for a while. ;) From the shrine, head north, west,
1428north, west, west. Enter Norden.
1429
1430=============================================================================
14316.1 Norden
1432=============================================================================
1433Area Monsters: Gulpple, Tonguella, WingSlime
1434Items: TinyMedal (Vase at bottom of screen when you first enter)
1435
1436Item Shop: LoveWater 65G LogTwig 50G
1437 Antidote 5G
1438 MoonHerb 20G
1439 Laurel 20G
1440 PorkChop 50G
1441 Rib 250G
1442 WarpStaff 50G
1443 ExitBell 100G
1444
1445The people will tell you about a gold mine being found and the spirit of the
1446lake no longer protecting them. The shield protecting the people has
1447continued to dissipate throughout the years until finally it fell to the sky
1448as the SkyShield. The Western and Northern kingdoms are on bad terms so
1449they are fighting over it.
1450
1451Other than learning about the story, there's nothing to do in this town. Pick
1452up a few items if you need to and rest at the inn if your monsters are weak.
1453Leave and go west, north, west, west, north. Enter the lake.
1454
1455=============================================================================
14566.2 The Elemental Spirit
1457=============================================================================
1458Area Monsters: Yeti, Almiraj, WingSlime, Saccer, Gulpple
1459Items: Crest (From Spirit)
1460
1461Enter and examine the shield in the middle of the frozen lake. The Spirit
1462will talk to you and tell you that a dark being has casted a shadow
1463over the people. Answer yes to its question. Your job will be to bring peace
1464to the two kingdoms. Open the chest for the Crest. It will allow you to
1465enter castles in the kingdoms. You'll want to head back to Norden now,
1466so go south, east, east, south, east.
1467
1468=============================================================================
14696.3 Back at Norden - Problems with Gold
1470=============================================================================
1471Area Monsters: Gulpple, Tonguella, WingSlime
1472
1473Seeing as you now have access to the castle, head directly there. Talk to the
1474guard on the left and he will immediately let you in. Speak with him again
1475when inside the castle and he will lead you to the king. He will tell
1476you what must happen in order to maintain peace with the western kingdom.
1477Well, you might as well head to the west and find out what's going on there.
1478You must take an underground tunnel in order to reach it.
1479
1480The next area is optional but it can result in some nice items and more
1481information on the story. From Norden, head west, north, south, east, south.
1482Just go through the tunnel, it's a one-way. Go south and enter the port town.
1483
1484=============================================================================
14856.4 Port Town Nofor
1486=============================================================================
1487Area Monsters: Yeti, Gulpple, HammerMan, Saccer
1488
1489Book Shop: Quest 10000G Item Shop 1: LoveWater 65G
1490 Horror 10000G WorldDew 750G
1491 BeNice 10000G Potion 300G
1492 Cheater 10000G SkyBell 30G
1493 Smart 10000G PorkChop 50G
1494 Comedy 10000G WarpStaff 50G
1495 ExitBell 100G
1496
1497Item Shop 2: Laurel 20G
1498 WorldLeaf 1500G
1499 Rib 200G
1500 Bookmark 100G
1501 LogTwig 100G
1502 BeastTail 800G
1503 ShinyHarp 1200G
1504 GoldPass 20000G
1505
1506Wow! I guess you could say this is the Romaly of DWM2. ;) There's a whole
1507lot to buy, but it's more than likely you won't be able to afford any of it
1508just yet. The GoldPass is especially nice to have, but at 20000 G, you might
1509not ever get a chance to buy it. =\
1510
1511If you're still doing the Potion or Rib errands for your mother, now would be
1512a good time to pick up either of them. Talk to everyone in the town. They
1513will all complain about the lake being frozen because of the kingdoms
1514arguing over the gold. One person will mention where the gold mine is
1515located. You will be heading there next. Go back through the underground
1516tunnel and west, south, west, south, west, south. ;) Enter the gold mine.
1517
1518=============================================================================
15196.5 Gold Mine - Battle of the Kingdoms
1520=============================================================================
1521Area Monsters: Yeti, Gulpple, HammerMan, Saccer
1522 (Inside): Goopi, TreeBoy, Voodoll, Droll
1523
1524You will find that you aren't allowed to go through to the west side. The
1525only place to go is into the gold mine. There aren't any treasures in
1526the entire mine so it isn't worth mapping. From the entrance, go west,
1527north, west, north, east. Go down the stairs and follow the path.
1528Break the two boulders and examine the pile of rocks at the ledge.
1529BombCrag will appear and you will have to battle it!
1530
1531 _________
1532/ BOSS 6 \__________________________________________________________________
1533-----------------------------------------------------------------------------
1534BombCrag
1535-----------------------------------------------------------------------------
1536Level: 18 Hit Points: 650
1537Attack: 80 Magic Points: 10
1538Defense: 80 Agility: 20
1539Intelligence: 140 Experience: 672 /ea.
1540Skills: ChargeUp Joins: No
1541-----------------------------------------------------------------------------
1542BombCrag having only 10 MP has got to tell you something about him. It uses
1543physical attacks only! You needn't worry about any special skills
1544here, because he will just keep using ChargeUp or attacking you.
1545
1546You should take advantage of the fact that he's an offensive monster. Put
1547him to sleep, if possible. Use any status attacks on him to stop him from
1548doing too much damage on your monsters. He's very susceptible to Sleep,
1549it seems. If you have any offensive boosters, such as TwinHits or
1550BiAttack, put them to use. If you can keep BombCrag to sleep for most of
1551the battle, he will be no trouble at all.
1552-----------------------------------------------------------------------------
1553
1554After the battle, BombCrag will use SACRIFICE and explode. He will reveal
1555that there was very little gold in the mine, and two guards from the West
1556and North will see it. They will realize how dumb they were for thinking the
1557mine was loaded with gold and rush off to their kings. Now it's time to head
1558back to Norden. Make your way out of the mine and go east, north, north,
1559east, north, north, north, east, south, east.
1560
1561=============================================================================
15626.6 Norden - Who's who?
1563=============================================================================
1564Area Monsters: Gulpple, Tonguella, WingSlime
1565
1566It's advisable to rest at the inn before doing anything else. You will soon
1567see why. Talk to the guard on the left inside the castle. He will lead
1568you to the king, whom will throw you into the dungeon! You will find the
1569real king in the dungeon, revealing that the current king is a fake!
1570Kameha is down there as well, and he will actually help Tara for once. ;)
1571
1572All you need to do is examine the light-coloured wall at the top left of
1573the dungeon. Kameha will bash right through it and you will now be able to
1574escape. Go up the ladder and you will find the King and the fake King in a
1575confrontation. Just talk to the King at the top 5 to 6 times and battle
1576will start!
1577
1578 _________
1579/ BOSS 7 \__________________________________________________________________
1580-----------------------------------------------------------------------------
1581AgDevil D2A08
1582-----------------------------------------------------------------------------
1583Level: 18 Hit Points: 550
1584Attack: 90 Magic Points: 50
1585Defense: 59 Agility: 109
1586Intelligence: 216 Experience: 1007 /ea.
1587Skills: Firebane Joins: No
1588-----------------------------------------------------------------------------
1589As in the BombCrag battle, Sleep works very well against AgDevil. Set your
1590offensive monsters to CHARGE and use the monster who has Sleep to cast
1591it round after round manually. This will stop the AgDevil from EVER being
1592able to attack. =) AgDevil can cast Firebane which shouldn't do too much
1593damage to your party, especially since it will hardly ever get the chance
1594to cast it. =)
1595-----------------------------------------------------------------------------
1596
1597The King will be saved and he will immediately reopen the border with the
1598Western Kingdom! You will head there next. From Norden, go west, north, west,
1599south, south, south, west, south, west, south. Enter the gold mine again.
1600
1601You will find that the border is no longer blocked. Go across to the west
1602and out.
1603
1604=============================================================================
16056.7 Weston - Lady Yuna's Depressed
1606=============================================================================
1607Area Monsters: Grizzly, Gismo, NiteWhip, SlimeNite, RushFish (Water),
1608 Moray (Water), SeaHorse (Water), Pumpoise (Water)
1609Items: TinyMedal (Barrel underneath Inn)
1610
1611Item Shop: LoveWater 75G
1612 MoonHerb 45G
1613 SkyBell 30G
1614 Rib 300G
1615 WarpWing 30G
1616 ExitBell 150G
1617 LogTwig 50G
1618
1619From outside the mine, head South two screens and enter the port town.
1620
1621Inside, people will speak of Lady Yuna being sad and a reward being given
1622for whoever can cheer her up. The Item Shop can be found in the Inn, if
1623you're wondering. ;) You may as well head to where Lady Yuna is, Westania
1624Castle, and try to get that reward! ;)
1625
1626From Weston, go west, west, and south.
1627
1628=============================================================================
16296.8 Westania - "Lifeless Puppet"
1630=============================================================================
1631Area Monsters: Grizzly, Gismo, NiteWhip, SlimeNite, RushFish (Water),
1632 Moray (Water), SeaHorse (Water), Pumpoise (Water)
1633
1634Enter and you will find that there is a line up of people waiting to cheer
1635up Lady Yuna. Everyone seems to be after that reward! Read the sign and
1636Kameha will come rushing in. He will boast about getting Tara out of the
1637dungeon and knock the two jesters out of line! Just head in and speak
1638with the priest on the left. He will let you pass through.
1639
1640Tara will perform the famous monster-through-rings gig, but unfortunately
1641even that is not enough to cheer up the depressed princess. If you go
1642left from where you entered the castle and up, you will find a man dressed
1643in purple. Speak to him. He will tell you to go visit the man who taught
1644Yuna in the east. You don't have to visit him because all he will tell you
1645is that Yuna used to like to sneak out of the castle and go to the
1646forest south of Westmania. Remember that forest they talked about in
1647Weston? You're going there. ;) From Westmania, go east, east, south,
1648across the bridge, and east. See the patch of trees towards the
1649center? Walk onto it.
1650
1651(Also, if you go outside the castle and to the left, you can now climb the
1652vine into Yuna's room... unfortunately, there's nothing to do up there just
1653yet)
1654
1655=============================================================================
16566.9 Dark Forest - Find Yuna's Soul!
1657=============================================================================
1658Area Monsters: FoxFire, NiteWhip, Grizzly, Orc
1659 (Inside): ManEater, Mudron, FooHero, Unicorn
1660
1661 To Overworld
1662 ############################## #################
1663 ############################## p ##################
1664 ###### ######## ####### #################
1665 ### ## ####### p ############ ####
1666 ### ## ## ##### h ############# ##
1667 ### ### #### ##### ############ ##
1668 ### ### ### ####### ########### ##
1669 ### ### ### ####### ########### ##
1670 ### ### ## ##### ########## ##
1671 ## ### ## ## ##
1672 ## ### # ## ##
1673 ## ##### # y #### ##
1674 ## ######### ##### ## ##
1675 ## ######## ################ ##### ###
1676 ## ######### ## ## ##### ###
1677 ## # ################ ## ###
1678 ##### ## ######## ###
1679 ##### ### y ####
1680 ####### #### ## ## ## # #####
1681 ####### ## #### ######### ####### ####
1682 ################# ######### ####### ###
1683 ################# ####### ##### ###
1684 ################# ####### ####### ###
1685 ###### ######### y ########## ###
1686 #### ########## #################
1687 ##### ############ ## ###################
1688 #########################################################
1689
1690 p - Person # - Trees y - Yuna
1691 h - Horse
1692
1693 Map not to scale
1694
1695You'll notice that the monsters in the forest are significantly stronger than
1696the ones you found outside. This makes the forest a good place to level up.
1697Each battle is likely to net you from 400 to 500 EXP for each monster.
1698Be careful, though, because Mudrons can cast Beat which will more than
1699likely kill a monster of yours everytime it's cast.
1700
1701Just follow the map to each Yuna location, starting with the one at the top.
1702Once you get to the last one, make sure you have an empty space in your
1703inventory and accept Yuna's Soul. She will somehow hide among your items.
1704It's obvious where you have to take the soul, so from outside the forest
1705head west, across the bridge, north, west, and west, and enter Westania.
1706
1707=============================================================================
17086.10 Westania - The Marionette's Possessed!
1709=============================================================================
1710Area Monsters: Grizzly, Gismo, NiteWhip, SlimeNite, RushFish (Water),
1711 Moray (Water), SeaHorse (Water), Pumpoise (Water)
1712
1713If you need to rest up your party then it's advisable to head east to
1714Weston. You will be fighting a boss now and you will need to be in decent
1715shape.
1716
1717From the entrance, go west and climb up the vine. You will find Lady Yuna
1718inside. Just talk to her and the Puppetor will reveal himself!
1719
1720 _________
1721/ BOSS 8 \__________________________________________________________________
1722-----------------------------------------------------------------------------
1723Puppetor
1724-----------------------------------------------------------------------------
1725Level: 22 Hit Points: 400
1726Attack: 85 Magic Points: 82
1727Defense: 60 Agility: 48
1728Intelligence: 120 Experience: 846 /ea.
1729Skills: Joins: No
1730-----------------------------------------------------------------------------
1731Like BombCrag, Puppetor is very susceptible to Sleep spells. You can
1732continuously cast it without worrying about him ever attacking.
1733I actually found this boss to be very easy. PoisonHit also works well,
1734since when Puppetor's poisoned, he will lose 25HPs per round. Just keep
1735dishing out damage on him and putting him to sleep, healing if you ever
1736actually need to.
1737-----------------------------------------------------------------------------
1738
1739The Puppetor will disappear from the world in disbelief of his recent
1740defeat. ;) Yuna's soul will rejoin her body and she will remember everything.
1741I won't spoil what she tells you, because it's a very important part of
1742the Ice World story. However she will mention something about Queen Helen
1743of Estria in the East, so that's where you will go next.
1744
1745From Westania, go east, south, east, east, east, north, east, east, east.
1746Enter Estria.
1747
1748=============================================================================
17496.11 Estria - Nightmare Strikes the Queen
1750=============================================================================
1751Area Monsters: Drygon, FoxFire, RogueNite, CragDevil, AmberWeed, BullBird
1752
1753Item Shop: LoveWater 50G
1754 MoonHerb 45G
1755 SkyBell 30G
1756 Rib 200G
1757 Warp Staff 100G
1758 ExitBell 100G
1759 Bookmark 100G
1760 LogTwig 50G
1761
1762Basically, everyone inside will mention that it's been difficult for people,
1763specifically Queen Helen, to sleep. They will say she's been awfully cranky
1764because of the nightmares she's having. People say that anything she
1765dreams comes true. Be sure you have the Crest on you and speak to the
1766left guard in front of the castle.
1767
1768Inside, people will mention the SleepHerb might be able to cure the Queen
1769but only one person can confirm it - the scholar who went to Nofor. Like
1770Yuna's scholar, it isn't exactly necessary to visit the scholar in Nofor.
1771If you do, he will tell you that the SleepHerb only grows on a mountain
1772on the East and North kingdom's border. The mountain can only be
1773reached from the east side and is far north from Estria.
1774
1775From Estria, go north through the small niche on the left side, then
1776go north, north, east, north, north, and enter the mountain that seems
1777distinct.
1778
1779=============================================================================
17806.12 SleepHerb Mountain
1781=============================================================================
1782Area Monsters: Tonguella, WingSlime, Gulpple
1783 (Inside): WingTree, StubBird, GiantMoth
1784
1785Items: Magic Key (Treasure Chest)
1786
1787There's only one item and the SleepHerb so you won't need a map for this
1788area. Besides, it's too hard to draw a vertical map. :P Anyway, from the
1789entrance, go up the ladder. Go left, down the ladder, to the far left
1790and up the ladder. Go right, up the ladder, and down the ladder on the
1791right. Take the Magic Key from the treasure chest.
1792
1793Go back up the ladder next to the chest, down the ladder to the left. Then
1794go left and up the ladder and right. Take the SleepHerb by examining it.
1795Now leave the Mountain and head south, south, west, south, and south to
1796Estria.
1797
1798=============================================================================
17996.13 Back at Estria
1800=============================================================================
1801Area Monsters: Drygon, FoxFire, RogueNite, CragDevil, AmberWeed, BullBird
1802
1803Before anything, rest at the inn if your monsters are weak. Now that you have
1804the SleepHerb, the lady guarding the passage to the stairs will allow you
1805to go up. Select the SleepHerb from the item menu while facing Queen
1806Helen and GoatHorn will reveal itself.
1807
1808 _________
1809/ BOSS 9 \__________________________________________________________________
1810-----------------------------------------------------------------------------
1811GoatHorn
1812-----------------------------------------------------------------------------
1813Level: 27 Hit Points: 850
1814Attack: 95 Magic Points: 89
1815Defense: 65 Agility: 92
1816Intelligence: 165 Experience: 2300 /ea.
1817Skills: Infermore Joins: No
1818-----------------------------------------------------------------------------
1819This could get a little tough. Sleep hardly works on GoatHorn. You will
1820have to rely on your strength or offensive spells and your healing. Set
1821your most offensive monsters to CHARGE while keeping any monsters you have
1822with healing on MIXED. Hopefully, their personality is strong enough to
1823make them heal whenever another one of your monsters is weak. Otherwise,
1824you will have to heal manually. If your levels are high enough (in the
182520s) you should have no problem with him.
1826
1827Once again, take note that poison is very effective. It can take out 50HPs
1828per turn!
1829-----------------------------------------------------------------------------
1830
1831The Queen will wake up and be eternally grateful to you and the Spirit for
1832saving the kingdoms. Unfortunately, there is no reward involved from Estria.
1833:P You have saved all three kingdoms now, so it's time to head back to the
1834Spirit Lake and see if the Spirit will fulfill her promise. Rest at the
1835inn first if you need to.
1836
1837You can reach the Lake in one of two ways. Seeing as it's much closer to the
1838Magic Shrine than Estria, you may just want to purchase a Warp Staff from
1839Estria for 100 G. Otherwise, you will have to go west and north from Estria
1840to reach it. Either way...
1841
1842From Estria: West, west, west, west, west, south, cross bridge, north,
1843north, north, north, enter the mine and go through to the other side.
1844Go east, north, north, east, north, north, north, west, north. Enter
1845the lake.
1846
1847From Magic Shrine: North, west, west, north, west, west, north, west,
1848west, north. Enter the lake.
1849
1850=============================================================================
18516.14 Spirit Lake - Shedding of a Spirit's Power
1852=============================================================================
1853Area Monsters: Yeti, Almiraj, WingSlime, Saccer, Gulpple
1854Items: SkyShield (From Spirit)
1855
1856Just walk in and examine the Sky Shield. GoatHorn will reappear, this
1857time with two henchmen. Don't get too worried - GoatHorn himself is now
1858around 3 times weaker (HP-wise) than he was before!
1859
1860 .__dME MMh__,
1861 ___398>(E M](99h__,
1862 Ar==dk(((=gQQQQQAQp ggQQQQAgp=:((4k==4Q
1863 _/E_d#9s(#aJ@@5_ m)(MMh_ _dMW`up _d@@nJ#sJ9#m(ML.
1864 __TGe##D(dMmMi.__MggyT` g`_T___ .___T`_y _8gggMa_./Mm#D(d##w28_,
1865 JE(d##|(QME?MMmvdE JE(qy= (MEUgyUME_ ?gy(M) MP3MBm=MmQ{z##k(M)
1866 M](####s(Me(M{(#mQJM;_Mp_((JMDOOOOOOdW&_(_dE.Jm_g##|JM&(M&J####:4E
1867 __Mma##D(dMMMM#>aBM@TTWMMF8adWOgpOOO4gpOMmaTMBMFTTMMmr(#MMMBD(d##ggm_,
1868 JR .MI3MMMMMBMmMB=:(((3MbzvqMMY4MkqBCdMMEvxdE>~(((3MmMMMMMBMBvdE` M)
1869 /t _MME((((((((((M](ML(Mi__ME__JM&3M:dE((((((((((dMM. dt
1870 (EV>(((((aae(79MmevMEvMR"qJ"ME3MEvadWv>(aae(((((((M]
1871 QZb(gmm{((#MMm](:3Sm#QmP4Q24Q2qm#mmUC:(qmMMR(((mmm(?4Q
1872 MBD((((Mm#MMMMb((dEOMBQMBQMEQMBQME4Mb((dMMMW#ME#{((((B
1873 MBD(aaaMF! __MmmadWOOdMmZ""""gMBZO4MmaQMm_ "NBmQa(((B
1874 MMmmfv3M] _BMMMMROOO4##GggggZ##OOOOdMMBMM` JEvv4mmMB
1875 Jm`((B (MMMME##MMMmQOOOOOOOQZOOOOOO4QMMMB##MBMME( .M&/`M]
1876 Jb_JWM__Mga/"5m###MMmQQQQgQQMMQQQQQggMMWQd#mf!(aaM__M@l_M]
1877 JEVgQMMM#MmAagM####MBMMMMMRVv7VHMMMEMME####MgaAME#MMMmpVM]
1878 Jb JMMMMW _MMB#######MkJ#|((dD((J#{4M#######MMM. MMMMMt d]
1879 _"" ._dM##MB#######MMaaa9##9gaaMM#######ME##Mh______""%
1880 _B####HMME#######MMMAMmQMMM#######MBMM###MMMMMMma
1881 _MM#######################################MMMMMW#M]
1882 79mmm####Mmmmmm##########mmmmMB####mmmTt __MMMW_,
1883 .JJaBMM##Mp^^^^^^mmE####MmE^^^^^^ME##MMMQJJ qE@Uqm@g,
1884 uE#######M) .MMMW JB#######M] _BXdMQQdM:
1885 .MmMMmmmmmRT~ /8mmmmmBMmMM _9AQgMFt
1886 .MMMMMMMM+^ ^4MMMMmMMM `^^^`
1887
1888 _________
1889/ BOSS 10 \__________________________________________________________________
1890-----------------------------------------------------------------------------
1891GoatHorn (w/ x2 ArcDemon)
1892-----------------------------------------------------------------------------
1893Level: 27 Hit Points: 330
1894Attack: 95 Magic Points: 89
1895Defense: 65 Agility: 92
1896Intelligence: 233 Experience: 4966 /ea.
1897Skills: Infermore Joins: No
1898-----------------------------------------------------------------------------
1899
1900 -----------------------------------------------------------
1901 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
1902 -----------------------------------------------------------
1903 ArcDemon | 27 | 210| 89 | 105 | 71 | 84 | 211 |Boom
1904 -----------------------------------------------------------
1905
1906This is the final and most difficult battle of the Ice World. The main
1907problem is that the ArcDemons can cast Boom. Against my party, it was quite
1908powerful. If it weren't for HealAll, I would have probably lost.
1909
1910You will probably have to go 50% manual in this battle. Set your combat
1911monster(s) to CHARGE while using your main spellcasters to cast SleepAll,
1912Sleep, and HealAll (or HealMore) whenever you get weak. Again, the enemies
1913are quite weak to Sleep spells as most monsters are.
1914
1915I haven't attempted to use offensive spells against this boss, but you should
1916give it a shot just to see how it works out. Whatever you do, take out the
1917ArcDemons before concentrating on GoatHorn. They can dish out a lot more
1918damage than GoatHorn, especially considering there are two ArcDemons and only
1919one GoatHorn. I'm not sure why Enix nerfed GoatHorn's HP down to 330, but it
1920sure saved my butt in battle. ;)
1921-----------------------------------------------------------------------------
1922
1923A voice will echo and the Spirit will tell you to toss the Crest into the
1924lake. Do so (ITEM -> Crest). Tara will receive the Sky Shield, the Spirit
1925will melt the ice and Warubou will transport you back!
1926
1927=============================================================================
19287.0 Back at GreatLog
1929=============================================================================
1930Items: TinyMedal (Left Vase in Stable) Farm Capacity: 30
1931 Sirloin (Right Vase in Stable)
1932 DrakScale (Top of GreatTree Castle)
1933 SkyKey (From King)
1934
1935Item Shop: Herb 10G Item Shop 2: WorldDew 500G
1936 LoveWater 50G Potion 200G
1937 Antidote 4G MoonHerb 20G
1938 BeefJerky 10G Laurel 20G
1939 PorkChop 40G AwakeSand 20G
1940 WarpWing 25G SkyBell 20G
1941 Bookmark 50G Rib 200G
1942 D-Scale 20G LogTwig 50G
1943 Bookmark 50G
1944
1945Yup. You guessed it. The SkyShield won't work as a plug either!! Instead,
1946Warubou will give Tara the ability to float across the sky in a cloud. This
1947ability is necessary for completion of the next world.
1948
1949From the well, head back to your farm. Assuming you gave your father a
1950MadGopher, he will have built a stable. Go to the island of the farm (top-
1951right corner) and a staircase will be there. Go down. Welcome to the stable!
1952
1953Using the Stable
1954-----------------------------------------------------------------------------
1955Essentially, the stable allow you to put your monsters to sleep. This is
1956primarily so that they won't inherit their wild abilities (their WLD rating
1957won't increase) and they won't receive Experience. Why wouldn't you want to
1958receive experience?
1959
1960When you're battling enemy monsters with monsters left on the farm, they
1961are receiving a small fraction of the experience you gain in battle. If and
1962when they level up, their attributes will increase, but any skills they
1963were supposed to gain at that respective level is ignored! Eventually, your
1964monster will become its maximum level and have no skills because you never
1965used it. If you aren't going to use them, put them to sleep!
1966-----------------------------------------------------------------------------
1967
1968* You might want to use the Sirloin you find in the right vase in the stable
1969 to give to your mother for the final errand. *
1970
1971If you go south while inside the stable, there will be a monster that tells
1972you your current monsters' maximum levels. Other than that there is just
1973some helpful information in the area.
1974
1975Leave the farm and go to the merchant you gave the ArmyAnt to. His new shop
1976will have opened up, featuring superior items in comparison to the
1977current GreatLog item shop.
1978
1979Go north of the item shop to find that the TinyMedal collector has moved
1980into GreatLog! Give him any of the TinyMedals you currently collected.
1981Remember any you may have stored in the vault. You can trade them for
1982monster eggs or items. Right now, I don't think it's worth trading them,
1983but if you want to, go ahead.
1984
1985Now leave and go up the ladder to where the Library and Key Appraiser
1986are. The castle guard will confront you and ask you if you've seen Prince
1987Kameha. Answer Yes and he will allow you in. After a short dialogue,
1988the King will give you the SkyKey. You will also be able to visit the entire
1989castle now. Go ahead and explore as you wish, collecting any items (see
1990the Items list at the beginning of this section) You will also have access
1991to the Christener who can change your monsters' names.
1992
1993There's one more key area in GreatLog now open to you - the old man's rare
1994key house. Go left of the tavern and inside the house. Save your game!
1995Talk to him and answer No. He will let you take a key from one of the
1996shelves. Even if you don't talk to him, the key will be in the shelf you
1997check. The idea is to save your game, get the key, appraise it and either
1998keep it or reload depending on whether you want it or not.
1999
2000You can also attempt Class B now, but it's more than likely that you will
2001die. I found it very difficult at this point, especially since Round 2
2002of Class B has a Drygon who can't be put to sleep and does heavy damage.
2003If you want to, give it a shot. You won't be able to go back to the arena
2004after completing the Sky World for a while.
2005
2006GreatLog Trainers - Available Breeding
2007#############################################################################
2008Merchant in Tavern (SpikyBoy - SpikyBoy)
2009Pirate in Arena (WildApe - Choice)
2010#############################################################################
2011
2012=============================================================================
20138.0 Sky World - Floating above the Clouds
2014=============================================================================
2015World Monsters: FloraMan, FangSlime, Emyu, FairyRat, DrakSlime, MadRaven,
2016 Sluperon, Gigantes, Sickler, Mommonja, MadPlant, SnakeBat,
2017 BigRoost, MadSpirit, Florajay, Kitehawk, GhosTree, MadGoose,
2018 Skullroo, Dragon, Andreal, KingSlime, FireWeed, MimeSlime,
2019 Metaly, EvilBeast, WingSnake
2020
2021 +------------------------------------------------------------------------+
2022 |Sky World Map |
2023 +------------------------------------------------------------------------+
2024 |zzzzzzzzzzzzzc===zzc===zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
2025 |zzzzzzzzz^^^^: _zz: _^^^^^^^^^^zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
2026 |zzzzzzzzz ((zz=( zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
2027 |zzzzzzzc= zzzzzzzzz King's ==zzzzzzzzzzzzzzzzzzzzzzzzzzc= zzz|
2028 |zzzzzzz: .____zzzzzzzzz_.Fortress_^^^^zzzzzzzzzzzzzzzzzzzzz^: Fhunt^|
2029 |zzzzzzz>__/zzzzzzzzzzzzzz>_ zzzzzzzzzzzzzzzzzzzzz Village|
2030 |zzzzzzzzzzzzzzzzzzzzzzzzz; zzzzzzzzzzzzzzzz: |
2031 |zzzzzz>: _zzzzzzzzzzzzzzzz.. .. ...zzzzzzzzzzzzzzzz: |
2032 |zzzzzz __zzzzzzzzzzzzzzzzz&_z&_ ______zzzzzzzzzzzzzzzzzzz: |
2033 |zzzzzz(((zzzzzzzzzzzzzzzzzzzzzzzz z; _zzzzzzzzzzzzzzo( |
2034 |zzzzzzzzzzzzzzz====: _zzzzzzzzzz z: zzzzzz=: _=zzzzzz |
2035 |zzzzzzzzzzzzzzz __zzzzzzzzzzzzzz: __zzzzz:^ ^:zzzz __z|
2036 |zzzzzzzzzzzzzzz zzzzzzzzzzzzzzzz{( zzzzzzz: ((zzzz zzz|
2037 |z: _==: _==== _====zzzzzzzzzz: zzzzzzz: zzzz: Shrine_=|
2038 |z~_ zzzzzzzzzz~___zzzzzzzz: zzzz~___zz~_ |
2039 |zzz_, zzzzzzzzzzzz```zzzzzzz>_ zzzzzzzzzzzz___|
2040 |zzzzz{ _zzzzzzzzzz zzz _zzzzzzzzzzzzz|
2041 |zzzzzzzzz ._zzzzzzzzzz ._zzzzzzzzzzzzz|
2042 |zzzzzz^^^___ zzzzzzzzzzzz zzzzzzzzzzzzzzz|
2043 |zzzzzz .(zzz ``zzzzzzzz;` zzzzzzzzzzzzzzz|
2044 |zzzzzzzzz=: _zzzz _zzzzzzzzzzzzzzzzzzz|
2045 |zzzzzzzzz_, Pei zzzzzzzzzzzzzzzzzzzzz|
2046 |zzzzzzzzzz{( zzz`(zzzzzzzzzzzzzzzz|
2047 |zzzzzzzzzzzzzzzzzzz~ =zzzzzzzzzzzzzz|
2048 |zzzzzzzzzzzzzzzzzzzzz _zzzzzzzzzzzzz|
2049 |zzzzzzz;``(zzzzzzzz;` __zzzzzzzzzzzzz|
2050 |zzz _zzzzzzzz: .cc: .c .czzzzzzzzzzzzzzz|
2051 |zc= zzzzzzzzzzzzzzzzzz ==zzzzzzzzzzzzzzzz===|
2052 |z: ^7zzzzzzzzzzzzzzzz_, Castle __zz;^^(zz;^^(zzzz_, |
2053 |z: _zzzzzzzzzzzzz``zzzzzzz_Hitano.( .(zzzz: ``` _z``zzo(|
2054 |z~ zzzzzzzzz====== zzzzzz zzzzzzzzzzzzzzzzc= zzz zzz|
2055 |zzz zzzzzzzzz zzzz:^z:^ zzzzzzzzzzzzzzzz~_ ^:z ^:z|
2056 |zzz ``````zzz_, ._zzz`` `` zzzzzzzzzzzzzzzzzz_, ` `|
2057 |zzz Heaven zzzzzzzzzz:Heaven Shieldzzzzzzzzzzzzzzzzzzzzz Haunted |
2058 |zzz Armor Tower>>z ._z Cave _zzzzzzzzzzzzzzzzzzzz>> Castle_z|
2059 |zzz___ _, .` ._zzz__________._ ._zzzzzzzzzzzzzzzzzzzzzz: ._ ._zzz|
2060 |zzzzzz(>((>(zo( ((zzzzzzzzzzzo>((z((zzzzzzzzzzzzzzzzzzzzzzzo>>>z>>zzzz|
2061 +------------------------------------------------------------------------+
2062
2063You will quickly notice that monsters become a lot harder here and thus give
2064more experience. Breed or level up if you need to, because it's not going
2065to get any easier from here.
2066
2067From the shrine, go north, north, north, and enter the Village of Fhunt.
2068
2069=============================================================================
20708.1 Fhunt - Ugor and the LightOrb
2071=============================================================================
2072Area Monsters: FloraMan, FangSlime, Emyu
2073
2074Inside, you will find everyone is talking about the Great Sage Ugor and
2075how the LightOrb was sealed away. The village is inhabited completely by
2076monsters. You will also find a large tower at the top of the town.
2077You will only be able to enter if the WLD of all your monsters is at 0. You
2078can do this by feeding your monsters meat treats. You will have to enter,
2079so if your monsters still have traces of wilderness, go back to GreatLog
2080and feed them meat.
2081
2082Just talk to the door <g> and it will open up. Head inside.
2083
2084=============================================================================
20858.2 The Tower of Fhunt
2086=============================================================================
2087Monsters (inside): IronTurt, MadMirror, EvilBeast, SabreMan, StoneMan
2088Items: ExitBell (c1)
2089 Cleric Ring (c2)
2090 Magic Key (c3)
2091 ChangeStaff (After LightOrb is stolen, from Ugor)
2092
2093
2094 FLOOR 1 FLOOR 2
2095
2096 ###################### ######################
2097 #### ##### ###########################
2098 #### s2a #### #### s2a ### ####
2099 ## ############### ## ## ### s3b ##
2100 ## ################# ## ## ################# ##
2101 ## ################# ## ## ### ### ##
2102 ## ################# ## ## ### ### ##
2103 ## ##s1 c1######### ## ## ### ### ##
2104 ## ############### ## ## ################# ##
2105 ### s2b ### ### s3a ### s2b ###
2106 #### #### #### ### ####
2107 #### ################# #########################
2108
2109
2110 FLOOR 3 FLOOR 4
2111 ###################### ##############
2112 #### ########### ## ### #################
2113 ##### #### ####
2114 ##### s3b##### c2 c3 ######### ####
2115 ##### ### ##### ########## ####
2116 ##### ### ##### ############### ##### ####
2117 ############# ############## ############### ##### ####
2118 #####s4a ### ##### ##### ####### ##### ####
2119 #################### s2c ##### #####s4a #### ####
2120 #####s3a ##### ###### ########## #####
2121 ##### ##### ###### #####
2122 ######################### #########################
2123
2124
2125 snx - Stairs # - Walls
2126
2127 Map not to scale
2128
2129
2130Just use the maps to navigate to the top left corner of floor 4. A MadCondor
2131will swoop down and steal the LightOrb! Grab the items in the chests and use
2132the ExitBell you found before.
2133
2134If you go up the ladder on the tower, a monster will tell you the MadCondor
2135flew off to the west. Now go to the Graveyard in Fhunt and examine the
2136second grave in the centre. The ghost of Ugor will appear. After finding
2137out the LightOrb has been stolen, accept the help he needs. Check behind
2138the grave to find the ChangeStaff. This staff will allow you to turn
2139yourself into a monster (appearance-wise only) for certain areas of this
2140world.
2141
2142Now that you can cross the bridge because you won't appear as a human,
2143head west, south, south, south from Fhunt. Enter the tower there.
2144
2145Use the ChangeStaff and head across the bridge. You will now be on the large
2146continent. From the tower, go west, south, west, south, west, west. Enter
2147Pei.
2148
2149=============================================================================
21508.3 Pei - We Sell Sirloin!
2151=============================================================================
2152Area Monsters: FairyRat, DrakSlime, MadRaven, Sluperon
2153
2154Item Shop: LoveWater 60G
2155 WorldDew 600G
2156 Potion 250G
2157 Rib 200G
2158 Sirloin 1500G
2159 Repellent 120G
2160 Warp Staff 100G
2161 ExitBell 100G
2162
2163Inside, people will continue to talk about the MadCondor and a new monster
2164king being born towards the west. They will all mention the mountain
2165towards the West which houses a MadCondor. There isn't much left to do
2166in Pei, but it's a good place to go while you're levelling up your
2167monsters. It's also the first town to sell Sirloin as of yet, though Sirloin
2168really is pricy. =\
2169
2170Buy an ExitBell. If you need to, rest at the Inn, then head west, north,
2171west, west, north and enter the lonely mountain.
2172
2173=============================================================================
21748.4 MadCondor's Nest
2175=============================================================================
2176Area Monsters: Gigantes, Sickler, Mommonja, Metaly
2177
2178* Quick side-note: Metalys can be found to the east of here, where the
2179mountains and boulders are. They offer BIG exp but are extremely rare and
2180flee 80% of the time. *
2181
2182Just go inside and up the vine. Use the ChangeStaff and you will
2183automatically become a MadMirror or MadCondor. Start to leave and the
2184MadCondor will nab you! Now you will have to battle it.
2185
2186 _________
2187/ BOSS 11 \__________________________________________________________________
2188-----------------------------------------------------------------------------
2189MadCondor
2190-----------------------------------------------------------------------------
2191Level: 30 Hit Points: 600
2192Attack: 131 Magic Points: 119
2193Defense: 90 Agility: 110
2194Intelligence: 159 Experience: 5000 /ea.
2195Skills: HealUs Joins: Yes
2196-----------------------------------------------------------------------------
2197Providing your monsters are half-decent or as good as mine at this point
2198(L26 Andreal+2), you will have no problem. The Condor can't cast any spells
2199and will just keep attacking you. Set your healer to Mixed, not Defense,
2200because if your healer is at the back it will hardly get attacked. The
2201Condor can't use any multi-target spells.
2202
2203I haven't tried Sleep because I didn't need to. Poison works well, taking
2204out 37HPs per round. If you're struggling with this battle then you need
2205to do some serious levelling up and breeding of stronger monsters!
2206-----------------------------------------------------------------------------
2207
2208Following the battle, the MadCondor will join you! He's pretty strong at
2209L30, so I would stick him in the party. Unfortunately, he begins with a WLD
2210of 650... You will have to pay quite a bit of cash to tame it.
2211
2212From here, the only other place you know of is Hitano Castle. Don't go there
2213just yet. If you do, you will find the Monster King won't let you into his
2214castle. You have to bring the Heaven Equipment to him in order for him to do
2215so. You now have to find the Heaven Shield, Heaven Sword, and Heaven Armor.
2216We will go for the closest item first - the Heaven Armor.
2217
2218From the MadCondor's Nest, use the cloud at the top corner of the land. You
2219should float to the island at the far South West of the world. From here,
2220go East and enter the Tower.
2221
2222=============================================================================
22238.5 Tower of the Heavenly Armor
2224=============================================================================
2225Area Monsters: MadPlant, SnakeBat, BigRoost
2226 (Inside): ArmorPede, Exaucers, NoctoKing, SnakeBat, MadHornet
2227
2228Items: Heaven Armor
2229
2230 FLOOR 1 FLOOR 2
2231
2232 ########################### ##########################/ s1
2233 ###s2a ######### CC #### ##s2a x ######xxs3a# #
2234 ## ####### ### ## x ##xx # #
2235 ## ###### s1# ##xxxxx xxx# #\ s2b
2236 ## ################ ## ##########x###
2237 ## ######### ###### ## ## ###
2238 ### ######## #### ### ######### ##########
2239 ### ######## #### ## xx ####### ## xxx ##
2240 ###xxxxxxx####### ### ## xxxxxxx ### xxxxxxx ##
2241 ##xx xxxxxxxx ## ####xxxxxx #####xxxxxx####
2242 ##x xxxxx ## ####xxxxxx #####xxxxxx####
2243 ##x ## ## xxxxxx #####xxxxxxx ##
2244 ### xxxxxx #### ## xxxxxxx xxxxx ##
2245 #### xxxxxxxx ##### ##x #### x ##
2246 ##### ################### ##########################
2247
2248 FLOOR 3 FLOOR 4
2249
2250 ########################### ##########################
2251 ## xxxx #xxxxxxx ##s3a### s2b ##xxxxx x xxxxxxx xx## ##
2252 ## xxxxxxxxxxxxxx ## # ##/ ##xx xxxxxxxxxxx xxx## ##
2253 ##x xx xxxxxxxxx xx## # ## ##xxxxxxxxx xxxxxx x## ##
2254 ### xxxxxx xxxxxx ##xx# ##\ ##xxxx xxxxxxxxxx xx##s3b#
2255 ##xxxxx x xx# ##xx#### s3b ##xxxxxxxxxxxxxxxxxx## ##
2256 ##xxxxx #############xxxx## ## xxxxxxxxx##x xxxx## ##
2257 ##xxxxx #############xxxx## ##x xxxxxxx ##x xxxx## ##
2258 ## xxxxxxx xxxxxxx ## ##x xxxxxxx ##xx xxx## ##
2259 ### xxxxx######xxxxxx ## ##xxxxxxxxxx##xxxxxx## ##
2260 ### # xxxx######xxxx ### ##xxx xxx xx##xxxxxxxx ##
2261 ### ## xx xx ##### ##xxxxxxxxxx##xx xxxxx ##
2262 ###s4a# xxx####xxx ###### ## xxxxxxx## xxxxxxxxx##
2263 ######## x ####### ##s4a xxxxx ##x xx xxxx##
2264 ########################### ##########################
2265
2266 x - Pit # - Walls snx - Stairs
2267 CC - Heaven Armor
2268
2269 Map not to scale
2270
2271Just use the maps to make your way up and then back down the tower to collect
2272the Heaven Armor. That makes one piece down and two more to go.
2273
2274Go to the far west of this island and use the cloud. You should end up on
2275another island in the far Southeast of the world. Go one screen north and
2276enter the castle.
2277
2278=============================================================================
22798.6 Haunted Castle - Hunt for the Heaven Sword
2280=============================================================================
2281Area Monsters: MadSpirit, Florajay, Kitehawk, GhosTree
2282 (Inside): GhosTree, Babble, PutrePup, GateGuard, CopyCat, GoHopper,
2283 MadSpirit
2284
2285Items: Heaven Sword
2286
2287It isn't worth making a map for this castle because the path is all
2288straightforward.
2289
2290Floor 1: Go north, north, north, south (into left path), west, down the
2291stairs.
2292
2293Floor 2: From the stairs south, east, north, west, north. Fight the
2294Skeletor.
2295
2296 _________
2297/ BOSS 12 \__________________________________________________________________
2298-----------------------------------------------------------------------------
2299Skeletor
2300-----------------------------------------------------------------------------
2301Level: 37 Hit Points: 226
2302Attack: 140 Magic Points: 108
2303Defense: 120 Agility: 140
2304Intelligence: 269 Experience: 2633 /ea.
2305Skills: BiAttack, Defense Joins: No
2306-----------------------------------------------------------------------------
2307LOL. Really, these things are a joke... My party killed one in two rounds.
2308I assume you won't have any trouble, but if you do, keep in mind that
2309Skeletors are susceptible to Sleep and Poison spells so use them at your
2310will.
2311-----------------------------------------------------------------------------
2312
2313Floor 2: From Skeletor east, east, south, up the stairs.
2314
2315Floor 3: North.
2316
2317You will now be at the first puzzle of the Haunted Castle. The objective
2318is to turn all of the coffins' symbols into crosses. You can change the
2319picture on the coffins by stepping on the tiles. Give it a shot at first
2320if you so desire.. The solution is:
2321
2322 Step on Top-right Tile
2323 Bottom-right Tile
2324 Bottom-left Tile
2325 Bottom-left Tile
2326
2327They should all be crosses and an opening will appear in the wall at the
2328top.
2329
2330Floor 3: From the screen above the coffins, west, north, north, down the
2331stairs.
2332
2333You will be at another puzzle, this one more difficult than the symbol
2334puzzle. You have to guide the Ghost from the centre of the screen to the
2335coffin at the top right. You can move him by facing the bells at the bottom
2336right and examining them. The problem is that he will move in the respective
2337direction as far as he can, not just one space. The solution:
2338
2339 Ring 2nd bell (Up)
2340 1st bell (Left)
2341 3rd bell (Down)
2342 4th bell (Right)
2343 3rd bell (Down)
2344 4th bell (Right)
2345 2nd bell (Up)
2346 4th bell (Right)
2347 2nd bell (Up)
2348
2349A door will open up at the top left. Go through it.
2350
2351Floor 2: From the screen above the bell puzzle, North, fight the Skeletor,
2352east, fight the Skeletor, east, south through the left path, west, up
2353the stairs.
2354
2355Now, the final puzzle. The message on the door will tell you to "Follow
2356the eyes of the Undead". You have to go the way each skeleton is facing.
2357You actually don't have to... You can just check every single grave. :)
2358From the sign on the door, just go south a screen and east a screen. Examine
2359the grave the skeleton is facing at the bottom and you will find a button.
2360Press it. Now go back and you will find that the door has opened. To get
2361the Heaven Sword, you'll have to fight NiteRich!
2362
2363 _________
2364/ BOSS 13 \__________________________________________________________________
2365-----------------------------------------------------------------------------
2366NiteRich
2367-----------------------------------------------------------------------------
2368Level: 36 Hit Points: 1500
2369Attack: 177 Magic Points: 106
2370Defense: 149 Agility: 110
2371Intelligence: 510 Experience: 6540 /ea.
2372Skills: DrakSlash, CallDiago, Meditate Joins: No
2373-----------------------------------------------------------------------------
2374This can get a bit hard if your monsters haven't levelled up enough. I've
2375put my party at the bottom of this strategy just so you can compare. I had
2376very little trouble. Like me, you should have one very strong attacker and
2377one healing monster which has either HealAll, HealUs, or HealUsAll,
2378preferably the second or third. The other monster is entirely up to you, but
2379it should also have some decent spells, such as a sleep spell for bosses.
2380
2381Set your offensive monsters to CHARGE and your healing monster to either
2382DEFENSE or MIXED. If it has a lot of spells or a medium-strong attack,
2383set it to MIXED, otherwise leave it on DEFENSE. Test using Sleep on
2384NiteRich. I never got the chance to because my monsters lacked the mana,
2385but it may work. Poison is obviously a plus since it will take out quite a
2386bit of HP with each round.
2387
2388NiteRich can also summon Diago who can do average damage to your monsters.
2389You can't damage Diago unless you use multi-target skills.
2390
2391I went into the battle with full MPs on my healing monster, so you might
2392want to use Potions and Herbs before you battle. I only put down any
2393skills that I used.
2394
2395 -------------------------------------------------------------------
2396 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
2397 -------------------------------------------------------------------
2398 Andreal+2 | 26 | 218| 162| 168 | 174 | 165 | 190 |None Used
2399 FairyDrak+4| 30 | 189| 136| 171 | 145 | 174 | 186 |TwinHits
2400 MadCondor | 36 | 171| 164| 208 | 206 | 214 | 272 |HealUs, Firebolt
2401 -------------------------------------------------------------------
2402
2403-----------------------------------------------------------------------------
2404
2405Pop open the chest and you will find the Heaven Sword. I hope you still have
2406that ExitBell from Pei, because there's no other easy way out. Now you've
2407got two pieces, so it's time to go for the third, the Heaven Helm.
2408
2409After all these battles, you are probably really weak. From the Haunted
2410Castle, go north. Go to the west corner of the land and use the cloud. Now go
2411a screen west but don't enter the tower. Doing so will make the journey
2412much longer and you're probably in no condition for that. Instead, go to the
2413west corner and use the cloud. Now go down and west. Break the boulders and
2414continue north. You will find Hitano. For now, just enter the inn and heal
2415up. Pick up an ExitBell to make things easier later on.
2416When you leave, go south, south, and enter the cave.
2417
2418=============================================================================
24198.7 The Heaven Helmet
2420=============================================================================
2421Area Monsters: MadGoose, Skullroo, Dragon
2422 (Inside): Chamelgon, BoxSlime, EyeBall, Gremlin, EvilSeed
2423
2424Items: SilvrCape, Heaven Helmet
2425
2426From the entrance, enter the small hole. Then go north, east, north, west,
2427west, down the stairs. Now go east, east, and back up the stairs. Go south
2428and down the stairs. Go west, south, east, and up the stairs. Grab the
2429SilvrCape from the chest. This is a nice item to have because it increases
2430resistances against confusion, poison, and sleep when equipped.
2431
2432Go back down the stairs, west, north, north, and up the stairs. Go south,
2433west, and down the stairs. Go up the other set of stairs nearby. Go
2434south and down the stairs, and get ready for another boss battle. It's
2435a Metababble!
2436
2437 _________
2438/ BOSS 14 \__________________________________________________________________
2439-----------------------------------------------------------------------------
2440Metababble
2441-----------------------------------------------------------------------------
2442Level: 37 Hit Points: 20
2443Attack: 95 Magic Points: 368
2444Defense: 999 Agility: 670
2445Intelligence: 522 Experience: 13859 /ea.
2446Skills: Bang, Firebal Joins: No
2447-----------------------------------------------------------------------------
2448Surely you're familiar with Metal Slimes. They pack loads of exp, but have
2449outrageously high defense and flee half the time in a typical battle. This
2450is a Metababble. It has only 20 HP, but hitting it is a problem. Most
2451of the time you will miss. If you do hit it, you will more than likely hit
2452it by 1 at this point. What do you do?
2453
2454That's basically it. Attack it round after round, who cares if you're doing
2455only 1 damage? Eventually after 7 to 50 rounds, you will kill it. ;) Its
2456spells are weak and should do no more than 20 damage to each of your
2457monsters. The outcome will be well worth it.
2458
2459On a rare occassion, one of your monsters might land a critical hit. It
2460will probably be enough to destroy the Metababble in one strike.
2461-----------------------------------------------------------------------------
2462
2463After collecting that wad of experience, the Metababble will leave. Grab
2464the Heaven Helmet and use an ExitBell or navigate your way out.
2465
2466From the cave, go north, north and enter Hitano.
2467
2468=============================================================================
24698.8 Castle Hitano
2470=============================================================================
2471Area Monsters: MadGoose, Skullroo, Dragon, Metaly
2472Items: TinyMedal (Vase at entrance in castle)
2473
2474Item Shop: LoveWater 75G LoveWater 100G
2475 WorldDew 750G LogTwig 50G
2476 Potion 300G
2477 WorldLeaf 1000G
2478 Sirloin 1500G
2479 Repellent 300G
2480 WarpStaff 150G
2481 ExitBell 150G
2482
2483Rest at the inn if you are weak from that lame boss battle ;) Go to the
2484outside of the castle and speak to the monster on the left. He will let you
2485in. Go on in and to the back and enter the Traveler's Gate. Go south from
2486where you end up. You will be in a new place in the overworld. Go north,
2487west, and into the fortress.
2488
2489=============================================================================
24908.9 Monster King's Fortress
2491=============================================================================
2492Area Monsters: Andreal, KingSlime, FireWeed, MimeSlime
2493
2494Items: WorldDew (Third room blocked my EvilArmor)
2495 Thief Ring (See description)
2496 Bolt Staff (See description)
2497 SteelFang (See description)
2498
2499The monsters outside are quite difficult and nice to catch for later breeding
2500purposes. Inside, go north and you will find each path is guarded by
2501EvilArmors. The first and third paths contain nothing important in the rooms
2502that are blocked off, but since there is a chance they will join you, you
2503might as well fight them all.
2504
2505 _________
2506/ BOSS 15 \__________________________________________________________________
2507-----------------------------------------------------------------------------
2508EvilArmor x2
2509-----------------------------------------------------------------------------
2510Level: 38 Hit Points: 450
2511Attack: 185 Magic Points: 140
2512Defense: 150 Agility: 138
2513Intelligence: 280 Experience: 6533 /ea.
2514Skills: FireSlash, BoltSlash Joins: Varies
2515-----------------------------------------------------------------------------
2516As far as strategy goes, use the basic Sleep-Attack-Heal strategy. Manually
2517cast Sleep, SleepAll, or SleepAir if your monster is too dumb to do it
2518itself. ;) If you have NapAttack you won't even need to. Just set the
2519monster with NapAttack to CHARGE. Poison isn't very viable in this battle,
2520considering the Armors have only 450 HP each. Heal whenever you need to.
2521At this point in the game, I would say it's a MUST to have at least HealUs
2522if not HealUsAll.
2523-----------------------------------------------------------------------------
2524
2525Proceed through the center and go down the stairs. Now for the Thief
2526Ring, go south, east, and down the staircase. Go north and defeat the
2527EvilArmors. The Thief Ring is in a treasure behind them. Now go back up and
2528go down the other set of stairs. Now keep following the path. You can grab
2529the treasures by floating across the pits. Once you reach the bottom level,
2530go North and behold! Mudou! Speak to him to start the battle.
2531
2532 _________
2533/ BOSS 16 \__________________________________________________________________
2534-----------------------------------------------------------------------------
2535Mudou
2536-----------------------------------------------------------------------------
2537Level: 38 Hit Points: 3000
2538Attack: 225 Magic Points: 413
2539Defense: 160 Agility: 156
2540Intelligence: 150 Experience: 12847 /ea.
2541Skills: Scorching, IceStorm Joins: No
2542-----------------------------------------------------------------------------
2543This will obviously be your most difficult battle as of yet. Make sure
2544your monsters are in their best possible condition before starting the
2545battle. If you need to, go ahead and leave, use the LogTwig, and return to
2546GreatLog to heal up.
2547
2548Mudou hits HARD. His hits can bring some monsters' HP down to less than
2549half in one blow. He can also use offensive spells, such as Scorching,
2550which can inflict average damage depending on the resistances of your
2551monsters.
2552
2553Set your hardest hitter to CHARGE. Don't waste your time with spells or
2554skills. Give Sleep spells a shot. I couldn't do so because of the lack of
2555mana. Have your healing monster ready at all times. You will more than
2556often have to manually command it to heal. As I have said so many times
2557before, multi-target Heal spells are completely necessary for this battle
2558and any battle proceeding it.
2559
2560It's also a better idea to set your healer to DEFENSE rather than MIXED.
2561This will ensure that he casts healing spells more often unless his
2562personality sucks. If he hits by less than 40, he isn't worth putting on
2563MIXED for this battle.
2564-----------------------------------------------------------------------------
2565
2566Good job defeating Mudou.. Unfortunately, it's far from over. :P Follow the
2567path to find that Kameha is the Monster King!! He will tell you how
2568he went about becoming the King when Darck appears! You will have to
2569agree to his offer. He will take everything from Kameha and Warubou will
2570summon you back with a sort of urgency.
2571
2572=============================================================================
25739.0 Back at GreatLog - Stop the Sinking!
2574=============================================================================
2575Items: LifeAcorn (King's Chamber) Farm Capacity: 30
2576 Quest Book (King's Chamber)
2577
2578Item Shop: Herb 10G Item Shop 2: WorldDew 500G
2579 LoveWater 50G Potion 200G
2580 Antidote 4G MoonHerb 20G
2581 BeefJerky 10G Laurel 20G
2582 PorkChop 40G AwakeSand 20G
2583 WarpWing 25G SkyBell 20G
2584 Bookmark 50G Rib 200G
2585 D-Scale 20G LogTwig 50G
2586 Bookmark 50G
2587
2588You will find that GreatLog is a lot more flooded and it's getting more and
2589more urgent that you find a plug for the navel. If you head to the farm, the
2590only difference you will find is the rope that leads from the farm to the top
2591of GreatLog. Go up and find the King. Speak to him and he will let you
2592take the two treasures found in his room.
2593
2594Other than that, you will find that the GreatLog Arena is closed because of
2595the earthquakes and panic. It's also possible to breed ???? family monsters
2596now. You will need a really powerful group of monsters for the next world,
2597the final battle, so you may want to breed it among other monsters.
2598
2599When breeding, make sure you get the opposite sex for each pair of breeding
2600monsters, or you won't be able to breed. Eggs aren't really a problem since
2601you can change their gender at the Egg Evaluator.
2602
2603Once you think your party is powerful enough, talk to Warubou to receive
2604the three treasures once again. Go to the Magic Door and use the Limbo
2605Key.
2606
2607GreatLog Trainers - Available Breeding
2608#############################################################################
2609Scientist in Tavern (Gulpple - Choice)
2610#############################################################################
2611
2612=============================================================================
261310.0 Limbo World - Tower Bridge
2614=============================================================================
2615World Monsters: 1EyeClown, ChopClown, MistyWing, BossTroll
2616Area Monsters: 1EyeClown, ChopClown, MistyWing
2617 (inside): 1EyeClown, ChopClown, StoneMan
2618
2619 +----------------------------------------------------------------+
2620 |Limbo World Map |
2621 +----------------------------------------------------------------+
2622 |zzzzzzzzzzzzzzzzzzozzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
2623 |zzzzzzzzzzzzzzzzzdzz~ zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
2624 |zzzzzzzzzzzzzzzzzd Shrine (zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
2625 |zzzzzzzzzzzzzzzzzd (zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
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2627 |zzzzzzzzzzzzzzzzz3 (zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
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2630 |zzzzzzzzzzzzz` .zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
2631 |zzzzzzzz> .zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
2632 |zzzzzzzz: .zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
2633 |zzzz:```` ````>zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
2634 |zzzz` (zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
2635 |zzzz` (=============zzzzzzzzzzzzzzzzzzz|
2636 |zzzz` .zzzzzzzzzzzzzzzzzzz|
2637 |zzzz` .zzzzzzzzzzzzzzzzzzz|
2638 |zzzzz>>>; .zzzzzzzzzzzzzzzzzzz|
2639 |zzzzzzzz: Darck's .zzzzzzzzzzzzzzzzzzz|
2640 |zzzzzzzz{____ Fortress .____zzzzzzzzzzzzzzzzzzz|
2641 |zzzzzzzzzzzzz` (zzzzzzzzzzzzzzzzzzzzzzz|
2642 |zzzzzzzzzzzzz..... ....(zzzzzzzzzzzzzzzzzzzzzzz|
2643 |zzzzzzzzzzzzzzzzz: Tower .zzzzzzzzzzzzzzzzzzzzzzzzzzzz|
2644 |zzzzzzzzzzzzzzzzz: .zzzzzzzzzzzzzzzzzzzzzzzzzzzz|
2645 |zzzzzzzzzzzzzzzzzz>c>>` (c>>czzzzzzzzzzzzzzzzzzzzzzzzzzzz|
2646 |zzzzzzzzzzzzzzzzzzzzzz` (zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
2647 |zzzzzzzzzzzzzzzzzzzzzz_________(zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
2648 |zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
2649 |zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
2650 +----------------------------------------------------------------+
2651
2652From the shrine, go south, south, and enter the tower. Make sure you are
2653ready for the real deal and continue through the bridge. Give the three
2654treasures to the guard and the battle will ensue!
2655
2656 _________
2657/ BOSS 17 \__________________________________________________________________
2658-----------------------------------------------------------------------------
2659DeadNoble, Armorpion, Grakos
2660-----------------------------------------------------------------------------
2661 -------------------------------------------------------------------------
2662 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
2663 -------------------------------------------------------------------------
2664 DeadNoble | 40 | 980| 338| 130 | 200 | 210 | 329 |HealUs
2665 Armorpion | 42 | 760| 428| 210 | 250 | 213 | 200 |RainSlash DrakSlash
2666 Grakos | 41 |1000| 477| 256 | 270 | 150 | 310 |IceStorm
2667 -------------------------------------------------------------------------
2668
2669 Experience: 20345 /ea.
2670-----------------------------------------------------------------------------
2671By now, you should have some pretty kick ass monsters. You had as much time
2672as you wanted to get to this point, and breeding was encouraged greatly.
2673What would be good for this battle is a tank, a healing monster, and an
2674offensive monster (either physically or using skills). I chose my MetaKing+6
2675because it can take any spell and not get hurt, my MadCondor because it
2676gained the HealUsAll ability, and my Orochi+5 for its physical strength
2677and BeDragon ability.
2678
2679You should try to have a party somewhat like mine. If your healing monster
2680is also skilled physically, keep him on MIXED. Otherwise, it's best if you
2681keep him on DEFENSE. If you're using the MadCondor, you will find that its
2682hits are pretty hard and it's best to keep him on MIXED.
2683
2684Spells work nice against these three, especially since most of your spells
2685will be multi-target by now. FireBolt, Zap, and Infermost all work equally
2686well. It's best to concentrate your efforts on DeadNoble at first, because
2687it can heal the entire enemy party!
2688
2689If you're using a dragon-type monster that has BeDragon, use it! It will
2690push that monster's HP to 999 and increase its stats significantly for
2691a period of time. Skills like BiAttack or QuadHits if you have it also
2692work well, though each hit will only be a fraction of what a normal hit
2693is. The Armorpion has some powerful defense, but he also has the weakest
2694HP of the three. He shouldn't be as much of a threat as the other two
2695enemies.
2696-----------------------------------------------------------------------------
2697
2698You're definitely going to want to heal up now. Either walk back to the
2699shrine or use a WarpWing. Return to GreatLog and you will automatically
2700healed. Make SURE you have a few Potions or ElfWaters for the next battle.
2701Go back to the tower and make your way past the bridge. Now go to
2702the west in this new area and keep going north. When you cant go north
2703anymore, go east until you see a door. Go inside and follow the path.
2704It's Darck!!
2705
2706 .____MMMMMMMMMMa___.
2707 gmMMMMMM##]`##](MMMMMm)
2708 ___MMMMMMMB_Uf! U:__MMMMM#MB_ .__,
2709 .mBMM#MMB###MMMmmmMmEM#MMB####Mm) _mUM]
2710 .__,.__, __M#MmBMBMB#MMWv#@@@vvdMMB##MMMmmM&, ._dbugF%
2711 _M$gmUM] dE##MMM##MMMMb4QMPqBQnqMMB####MMM#ME _mUOxdM~
2712 dMMM>JE_MMBW_dE######MMMMnqgg#MM@ggy4MME######M) __WvvdE
2713 dD`U[vvxMR64M](B###MMMEBUMRUUMPqBUUqEUUMB###MB:` dEvvqP`
2714 /TgxvvxgggMMMBTMF@MMMmQMB&_M#MBQM&_MMBMdMMFTMFMMM_dTvvM]
2715 _MBMMBXUC`#ME `4dBMMMBMMMMMMMMMMMBBM#MBMM]_#.dMMMDvvvM]
2716 _TAr^^___QMME V:_TMMMMMBMMMMMMMMMMBMMMBMFNm_MhvvMmyvvvdE
2717 MmmmMRZ#MME eQgMBMBMMBMBBMMMMMEMMBME` (MMMMmxvMExvvdE
2718 JTgxvdBFME M: ._FTTMMBMMMMEMMMBRTTt_MMmggxvd@vvdEvvvdM~
2719 `gBE` dMm`qQk` _MBBMMMMMBMr`(Q,_m:0|(UMPxvvvdBMMmdM~
2720 M] _B_2\___J+ TMMBF%_9_. MA_MMMMW_dNgxg2T 7TTM~
2721 _mM#QQQ: (Mmp``d] gdR` .#A) ME6vvvvzM]/BMr` .Hm)
2722 _JT 7HMM&___fVVV _5__/TTME8vvvvvvMBT .SMh,
2723 .m:qmmmmmm. qE#QMMMMmmmmmmgmMRgmmM]`x`({`MME .SSME
2724 __MMbvvvggBMMMMMmQQMMMMMMMMMMMBMMMNgMMmgMQMmgMm&_ __SSSME
2725 /EU[vvxMRUU[xxzUUdB#######MMMR6xxx2ZMXMBMMHHHSSXSQwwwwdSSSSME
2726 dEvvvvvvvvuggMMMMMMMMMMB#MMM##MMMMmyvvvdWm#SSSSS] (SA_dSSSQFT
2727 dEvvvvvvxqEMMM##MM#M###MMME###ME##MMmxxvdM#QSSSSAwwd](SSSSQM]
2728 dEvvvvvxME####MB#######MMMmmm##MB###MMkvvvMmQSSSSSSSSSSSQPT`
2729 `qmvxxvxME###MEM##MB##MMMMME:MEMB####MMmvvQ#MMBEQQQQQdMMP`
2730 /TgMEvvMMB##ME#mFWB#MMMMMMMMMME####MmMbvvMmgT_JTTTTTT
2731 `MMmxx2dBMMMMMmMB#MBMMM](BBME##MBEUOx4MMMMm^`
2732 _TTAggMMMB#M#TMa(MMFMMMMmmETThggFTT
2733 ``````(MMMBMMMMMmMMB^``` .``
2734 _TTt
2735
2736 _________
2737/ BOSS 18 \__________________________________________________________________
2738-----------------------------------------------------------------------------
2739Darck
2740-----------------------------------------------------------------------------
2741Level: 44 Hit Points: 4000
2742Attack: 350 Magic Points: 999
2743Defense: 220 Agility: 160
2744Intelligence: 210 Experience: 19876 /ea.
2745Skills: PanicAll Firebolt DeMagic Joins: No
2746-----------------------------------------------------------------------------
2747The final battle. You had better be prepared for this, because Drack will
2748show no mercy. You better have breeded your monsters into champs before
2749trying to take Darck on.
2750
2751Darck can completely obliterate your party in three rounds. His GigaSlash
2752does 150+ damage depending on the monster it's hitting. This is usually
2753enough to kill a monster and unless you have vivify or revive, it will
2754remain dead.
2755
2756What can you do to prepare? Well, like I have always said, your party
2757should consist of a heavy hitter, a healer (not the monster), and another
2758monster of choice. One of your monsters should have spells like MagicWall
2759and Revive. I can't stress enough that HealUsAll is a MUST for
2760this battle. The reason I recommend using MagicWall is because it will
2761probably decrease the chance of GigaSlash hitting you. IronTurts and
2762AmberWeeds get it, so you probably won't have it. I didn't but I still
2763managed to survive with Revive.
2764
2765Get your heavy hitter to CHARGE. If it can BeDragon, then do so as soon
2766as possible! The boost in stats is definitely good and will cause it to
2767hit a lot harder. Another thing is if you have QuadHits, use it until you
2768can't use it anymore. Sure, each hit is not as much as a normal hit, but
2769consider this: Getting a critical when using QuadHits. >:) Darck
2770can use DeMagic, which will turn your monster back into its normal form,
2771but then you can just BeDragon again. :P
2772
2773Your healer should obviously be used for that purpose only, unless its
2774attack is considerable enough to decide whether you win this battle or
2775not. You will probably run out of mana, which is why I suggested on bringing
2776along some Potions or if you're lucky enough to find them, ElfWaters.
2777-----------------------------------------------------------------------------
2778
2779When you do defeat Darck, Tara will grab the MagicPlug from the chest!
2780Congratulations, you did it! The ending will display and the credits will
2781roll.
2782
2783=============================================================================
278411.0 Back at GreatLog - New Adventures Await
2785=============================================================================
2786Items: WhaleMage Egg (Married Couple) Farm Capacity: 30
2787 HaloSlime Egg (Merchant in Evaluator)
2788 MagicBelt (Ladder from Treetop)
2789 SnowStaff (Ladder from Treetop)
2790
2791Item Shop: Herb 10G Item Shop 2: WorldDew 500G
2792 LoveWater 50G Potion 200G
2793 Antidote 4G MoonHerb 20G
2794 BeefJerky 10G Laurel 20G
2795 PorkChop 40G AwakeSand 20G
2796 WarpWing 25G SkyBell 20G
2797 Bookmark 50G Rib 200G
2798 D-Scale 20G LogTwig 50G
2799 Bookmark 50G
2800
2801Item Shop 3: ElfWater 2000G ElfWater 1000G
2802 WorldLeaf 1000G GoldPass 20000G
2803 Sirloin 1000G
2804 MistStaff 700G
2805 FriendStaff 800G
2806 WindStaff 1500G
2807 BoltStaff 3000G
2808 BeastTail 800G
2809
2810** From here on, you will see very little, if at all, monster strategies.
2811 At this point in the game, you could have any monster so there's no point
2812 in even writing them **
2813
2814The game's not over! You can play until the end of time! =) There will also
2815be nearly infinite worlds to explore with the complex key system. Everyone
2816in GreatLog will give you the recognition they should have since the
2817beginning. They will all recognize you as a hero.
2818
2819Since you've beat the game, the Arena has opened up once again. Class B and A
2820should be no match at all for your new party. Let's get to it!
2821
2822 __________
2823/ ARENA B \_________________________________________________________________
2824-----------------------------------------------------------------------------
2825Class B
2826-----------------------------------------------------------------------------
2827Monsters: Prize: Magic Key
2828
2829 Round 1
2830 -------------------------------------------------------------------------
2831 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
2832 -------------------------------------------------------------------------
2833 TreeBoy | 27 | 97 | 200| 73 | 95 | 130 | 318 |
2834 FooHero | 25 | 152| 138| 82 | 100 | 80 | 310 |
2835 -------------------------------------------------------------------------
2836
2837 Round 2
2838 -------------------------------------------------------------------------
2839 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
2840 -------------------------------------------------------------------------
2841 Mommonja | 26 | 140| 63 | 102 | 83 | 283 | 367 |
2842 Drygon | 33 | 151| 99 | 124 | 104 | 106 | 347 |
2843 -------------------------------------------------------------------------
2844
2845 Round 3
2846 -------------------------------------------------------------------------
2847 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
2848 -------------------------------------------------------------------------
2849 HerbMan | 36 | 201| 149| 110 | 116 | 123 | 435 |
2850 DanceVegi | 35 | 145| 132| 105 | 105 | 189 | 367 |
2851 MudDoll | 35 | 210| 28 | 108 | 82 | 105 | 730 |
2852 -------------------------------------------------------------------------
2853
2854-----------------------------------------------------------------------------
2855Strategy here is pointless. Your monsters should be able to defeat every
2856round in no more than two turns.
2857-----------------------------------------------------------------------------
2858
2859 __________
2860/ ARENA A \_________________________________________________________________
2861-----------------------------------------------------------------------------
2862Class A
2863-----------------------------------------------------------------------------
2864Monsters: Prize: Magic Key
2865
2866 Round 1
2867 -------------------------------------------------------------------------
2868 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
2869 -------------------------------------------------------------------------
2870 Starfish | 42 | 250| 224| 180 | 150 | 97 | 850 |BirdBlow
2871 MadCondor | 30 | 210| 40 | 195 | 180 | 233 | 524 |
2872 Swordgon | 39 | 225| 38 | 200 | 185 | 142 | 736 |HealMore
2873 -------------------------------------------------------------------------
2874
2875 Round 2
2876 -------------------------------------------------------------------------
2877 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
2878 -------------------------------------------------------------------------
2879 Octoreach | 37 | 210| 287| 132 | 130 | 170 | 530 |
2880 Octogon | 37 | 280| 204| 169 | 120 | 125 | 706 |
2881 KingSquid | 43 | 260| 35 | 210 | 160 | 99 | 978 |
2882 -------------------------------------------------------------------------
2883
2884 Round 3
2885 -------------------------------------------------------------------------
2886 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
2887 -------------------------------------------------------------------------
2888 MistyWing | 45 | 269| 201| 166 | 155 | 192 | 453 |
2889 CopyCat | 45 | 210| 244| 144 | 159 | 133 | 430 |
2890 NiteWhip | 45 | 330| 149| 182 | 180 | 149 | 830 |
2891 -------------------------------------------------------------------------
2892-----------------------------------------------------------------------------
2893Again, your party should have no problem. Just hope the CopyCat gets killed
2894before he has a chance to Transform...
2895-----------------------------------------------------------------------------
2896
2897If you think you're up to it, go ahead with S Class as well.
2898
2899 __________
2900/ ARENA S \_________________________________________________________________
2901-----------------------------------------------------------------------------
2902Class S
2903-----------------------------------------------------------------------------
2904Monsters: Prize: Magic Key
2905
2906 Round 1
2907 -------------------------------------------------------------------------
2908 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
2909 -------------------------------------------------------------------------
2910 Goopi | 20 | 250| 25 | 245 | 145 | 173 | 520 |
2911 PomPomBom | 49 | 440| 22 | 300 | 210 | 50 | 863 |
2912 -------------------------------------------------------------------------
2913
2914 Round 2
2915 -------------------------------------------------------------------------
2916 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
2917 -------------------------------------------------------------------------
2918 ArmyCrab | 20 | 250| 25 | 245 | 145 | 173 | 520 |
2919 DarkCrab | 49 | 440| 22 | 300 | 210 | 50 | 863 |
2920 -------------------------------------------------------------------------
2921
2922 Round 3
2923 -------------------------------------------------------------------------
2924 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
2925 -------------------------------------------------------------------------
2926 DrakSlime | 50 | 370| 151| 270 | 200 | 260 | 570 |Blazemost
2927 MetaKing | 50 | 70 | 60 | 270 | 540 | 150 | 240 |
2928 MimeSlime | 50 | 300| 350| 250 | 190 | 290 | 588 |Barrier
2929 -------------------------------------------------------------------------
2930
2931-----------------------------------------------------------------------------
2932Round 1 should be no problem at all, but Round 2 is where it starts to get
2933tough. If your monsters aren't REALLY strong, the enemy will be somewhat of
2934a threat. Both the ArmyCrabs and DarkCrab can put out a decent amount
2935of damage. Just make sure your healing monster is in your party and you
2936will be all right.
2937
2938Round 3 is where it really gets tough. Don't be fooled by MetaKing's low
2939HP. He has a defense of 540, making it difficult to inflict any amount on
2940damage on him. You might be lucky enough to land a critical hit on him and
2941take him out in one turn, but that's just chance. You can't do much
2942other than let your party attack, since it's an arena battle. You better
2943have some good monsters. :P
2944-----------------------------------------------------------------------------
2945
2946Once you've beaten S Class, all classes will become available and new
2947prizes will be given out. C Class also costs 1000G instead of 500G now.
2948
2949Now for some side-exploring in GreatLog. Leave the Arena and go left into
2950the complex. Enter the any top house. You will find that the couple finally
2951got together and married. ;) Speak to the lady and she will give you a
2952WhaleMage egg!
2953
2954For another egg, go to the Egg Evaluator's. Speak with the merchant inside
2955and he will hand over an egg. It's a HaloSlime egg!
2956
2957Other changes to GreatLog include:
2958
2959 * The path completed between the Stable and the Starry Shrine.
2960
2961 * You can go to the TinyMedal master and trade 10 medals for a Darck!
2962
2963 * The third item shop is now available to buy from as well. It has all the
2964 latest items.
2965
2966 * Go to the Treetops of GreatLog using the rope at your farm. Go to the
2967 far right. You will find a new ladder going down into the tree. Take it
2968 and follow the path for a MagicBelt and a SnowStaff.
2969
2970 * If you go back to the girl you gave the SpotSlime to, you will find she
2971 is a monster master. In fact, she's quite good! You can battle her
2972 whenever you want any number of times. No prize is involved.
2973
2974From here, you can either continue to 10.1.0 or 10.2. It's up to you.
2975
2976GreatLog Trainers - Available Breeding - FINAL
2977#############################################################################
2978Man in Arena (Skeletor - Choice)
2979Gypsy in Tavern (FunkyBird - Choice)
2980Wizard in Arena (StoneMan - Choice) (After breeding with man)
2981Elf in Tavern (CopyCat - Choice) (After breeding with Gypsy)
2982BunnyGirl in Tavern (Andreal - Choice) (After breeding with Elf)
2983#############################################################################
2984
2985=============================================================================
298611.1 Exploring Old Worlds - New Areas
2987=============================================================================
2988When you finished each of the four worlds, you left behind a secret area or
2989quest in each one. Since you are powerful enough to do so, you can now
2990explore these worlds. For the desert world, the secret area was the extra
2991items in the well. If you already found them, then don't bother going back.
2992Otherwise, refer to section 2.7 for them. Remember, you can visit these
2993whenever you want. This part of the walkthrough is in no particular order.
2994
2995=============================================================================
299611.1.1 Sea World - KingSquid
2997=============================================================================
2998Enter Sea World. From the shrine, walk up until hit the shore. Get on the
2999TidalBell and go four screens up until you see KingSquid in the middle of
3000the lake. Be careful, he is very strong and unless you have another very
3001powerful monster among your party, you will probably lose.
3002
3003 _________
3004/ BOSS 20 \__________________________________________________________________
3005-----------------------------------------------------------------------------
3006KingSquid
3007-----------------------------------------------------------------------------
3008Level: 38 Hit Points: 2500
3009Attack: 227 Magic Points: 140
3010Defense: 147 Agility: 189
3011Intelligence: 143 Experience: 1333 /ea.
3012Skills: TidalWave PaniDance Joins: Yes
3013-----------------------------------------------------------------------------
3014The KingSquid hits very hard, usually in the 100-200 range. When he does
3015TidalWave, it especially hurts, causing 150+ damage to all monsters. You
3016MUST have a monster that packs HealUsAll. It's absolutely necessary
3017for this battle and you will probably die if you don't have it.
3018
3019Let's take a look at what doesn't work: Sleep. If it did, you would have
3020an extreme advantage. Most of the time the cast will fail. Don't even bother
3021with it.
3022
3023What does work: A heavy attacker with decent HPs, preferably a monster with
3024BeDragon. Using BeDragon will instantly boost the monster's max HP to 999
3025and increase its stats. I would recommend an Orochi. You will also need to
3026carry a few ElfWaters to restore the precious mana needed to cast HealUsAll.
3027If you're in need of cash, refer to the FAQ section.
3028-----------------------------------------------------------------------------
3029
3030When you defeat it, it will join you!!! It will make a very powerful monster
3031to have.
3032
3033=============================================================================
303411.1.2 Ice World - Secret Tower
3035=============================================================================
3036Area Monsters: MerTiger, FoxFire, RogueNite
3037 (inside): Puppetor, Golem, AgDevil
3038
3039Items: DracoBelt (c1)
3040 BoltStaff (c2)
3041 SmartBook (c3)
3042 BraveCape (c4)
3043 FriendStaff (c5)
3044 MageRing (c6)
3045 DivineRing (Floor 5)
3046 MeteOrb (Floor 5)
3047
3048When the ice thawed, new locations were made reachable that you were
3049unable to get to before. One of them was a tower loaded with treasures,
3050mazes, and monsters of all types.
3051
3052From the shrine, go west, into the water, then south, west, south, west,
3053south. You will see the tower on an island.
3054
3055 ** Ice Blocks are breakable **
3056
3057 FLOOR 1 FLOOR 2
3058
3059 ####### ###################### ###############################
3060 ## lllll ## ## xxxx x x l ls3g#
3061 ## xxxxxxxxxxxxxxll ## ##c4 xxxxxxxx l l ##
3062 ## xxxxxxxxxxxxxxxxxll ## ##xxx c3xxxxxxx ls3f ##
3063 ## xxxxxxxxxxxxxxxxxxxl ## ## xxxxxxxxxx s3el l ##
3064 ## xxxxxxxx c2xxxxxx ## ## x xxxx l l ##
3065 ## xxxxxxxx xxxxxx ## ## ############# ##############
3066 ## xxxxxxxx xxxxxx ## ## s3bl l ### ##############
3067 ## xxxxxxxx c1 xxxxxx ## ## l l l ## s2b##
3068 ## lxxxxxxxxxxxxxxxxxx ## ## l s3cl ## ##
3069 ## llllxxxxxxxxxxxxxx ## ## l l l ##################
3070 ## lllllllll ## ## l l s3d# ##
3071 ## s2a ## ## l l l ##s2a s3a##
3072 ############################### ###############################
3073
3074 FLOOR 3 FLOOR 4
3075
3076 ############################### ###############################
3077 ##s4b s3g ## ##s4b ## ##
3078 ##lllllllllllllllllllllllllll## ## c5 c6 ## s5 ##
3079 ## s3f ## ########## ########## ##
3080 ##lllllllllllllllllllllllllll## ## ## xxxxxx x#####
3081 ## s3e ## ## xxxxxxxxxxxxxxxxxxxx ##
3082 ##lllllllllllllllllllllllllll## ## xxxxxxxxxxxxxxxxxxxx ##
3083 ## s3b ################## ## xxxxxxxxxxxxxxxxxxxx ##
3084 ##lllllllllll## xxx x xs2b# ## xxxxxxxxxxxxxxxx ##
3085 ## s3c ##xxxxxxxxx xx ## ##### ### xxxxxxxxxxx xx xxx##
3086 ##lllllllllll## xxx xxxx xx## ## ## xxxxxxxx xxx##
3087 ##s4a s3d## xxxx xx xxxx## ##s4a xxxxxxxxxxx ##
3088 ##lllllllllll##x xxxx x s3a## ## x x xxxxxxxxx ##
3089 ############################### ###############################
3090
3091 x - Pit # - Walls l - Laser Field
3092 snx - Stairs cn - Chest
3093
3094 Map not to scale
3095
3096Just make your way through the tower, collecting any treasures. The fifth
3097floor holds two very nice items - a Divine Ring (recharges 1 MP per step) and
3098some MeteOrb! From there you can just fall off.
3099
3100=============================================================================
310111.1.3 Sky World
3102=============================================================================
3103I have not found the secret area of Sky World just yet, but I'm pretty
3104sure it exists. It's all a matter of exploring.
3105
3106=============================================================================
310711.2 Unlocking New Worlds
3108=============================================================================
3109There are several new worlds to explore other than the randomly generated
3110ones. To get to them, certain conditions must be met. Here's how:
3111
3112Lonely Key - Lonely World
3113-----------------------------------------------------------------------------
3114You must have caught at least 50 different monsters. By now, I don't see
3115how that's a hard condition to meet.
3116
3117If you talk to your dad on your farm, he will tell you that since you have
3118befriended 50 monsters, talk to Kameha. Go into the King's chamber and talk
3119to Kameha to initiate a battle!
3120
3121 _________
3122/ BOSS 19 \__________________________________________________________________
3123-----------------------------------------------------------------------------
3124MimeSlime, Tonguella, Golem
3125-----------------------------------------------------------------------------
3126 -------------------------------------------------------------------------
3127 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
3128 -------------------------------------------------------------------------
3129 MineSlime | 43 | 370| 690| 258 | 320 | 350 | 520 |Barrier
3130 Tonguella | 45 | 400| 320| 338 | 310 | 284 | 430 |MagicWall
3131 Golem | 48 | 520| 315| 410 | 301 | 189 | 540 |
3132 -------------------------------------------------------------------------
3133
3134-----------------------------------------------------------------------------
3135To start with, you will want to concentrate on the Golem. His hits are hard
3136but shouldn't defeat your monster in a round. I assume your monsters are
3137quite powerful by this point, I know mine were. :) It is an Arena battle
3138and you will not be able to use items or choose your monster's skills. It's
3139all up to their personalities.
3140-----------------------------------------------------------------------------
3141
3142When you do defeat him, he will hand over the Lonely Key. :) This will
3143give you access to the Lonely World.
3144
3145Baffle Key - Baffle World
3146-----------------------------------------------------------------------------
3147Collect 10 TinyMedals by winning Arena battles, exploring worlds, or
3148otherwise, and trade them for Darck's egg. Hatch the egg and put Darck into
3149your party. Go to the key merchant and talk to him. He will be impressed
3150and hand you the Baffle Key.
3151
3152Brawn Key - Power World
3153-----------------------------------------------------------------------------
3154You can only get it in Cobi's Adventure by doing the same thing as in
3155Tara's for the Baffle Key. To get it in Tara's, you have to find someone
3156to trade with or cheat. :P (I did the latter... ;)
3157
3158Soul Key - Soul World
3159-----------------------------------------------------------------------------
3160After completing the Baffle and Power Worlds, go back to the key merchant.
3161Speak to him and he will congratulate you on passing the two trials.
3162Your reward will be the Soul Key.
3163
3164Traveler Key - Travel World
3165-----------------------------------------------------------------------------
3166After you obtain 150 different monster types, you will be able to fight
3167Kameha for the second time. This time his monsters really do pack a punch
3168and it's an arena battle as well! No point writing a strategy for an
3169arena battle.
3170
3171 -------------------------------------------------------------------------
3172 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
3173 -------------------------------------------------------------------------
3174 MetaBabble | 50 | 200| 950| 310 | 780 | 840 | 700 |
3175 KingLeo | 55 |1200| 490| 370 | 480 | 460 | 680 |
3176 GoldGolem | 50 | 900| 590| 430 | 600 | 370 | 700 |
3177 -------------------------------------------------------------------------
3178
3179Defeat him and he will hand over the final preset key, the Traveler Key.
3180
3181=============================================================================
318211.3 The King's Quests
3183=============================================================================
3184i. Merchant Fugitive
3185-----------------------------------------------------------------------------
3186Upon befriending 100 different species of monsters and beating Lonely World,
3187go to the King. He will first tell you that he has heard of an evil master
3188who is using monsters to carry out his deeds. Answer yes to him and the quest
3189will begin. Now you have to explore any world you can enter using a Magic
3190Key, with the exception of Oasis, Pirate, Ice, Sky, Limbo, and Lonely. Just
3191explore any world until you find a merchant.
3192
3193Merchants are clothed in green and wander the world at random. You can
3194leave a screen and move back on to it to find one. Just talk to it and
3195battle will start. His monsters are random. Defeat him. A message will
3196display saying he was captured and sent to GreatLog.
3197
3198Head back to GreatLog and speak with the King. Your reward? 10,000 G.
3199
3200ii. Priest Fugitive
3201-----------------------------------------------------------------------------
3202Collect 150 different species and defeat Terry. The King will give you
3203your second quest, to find and defeat the priest who uses monsters for
3204misdeeds. The priest only attacks injured monsters in battles. I haven't
3205confirmed it, but I think at least one of your monsters has to have low
3206HPs for you to find the priest.
3207
3208Priests are clothed in blue with a white crucifix on their gowns. You
3209can find one by just going from one screen to another. To battle him,
3210just talk to him. Again, the monsters used are random.
3211
3212Your reward this time is 20,000 G.
3213
3214iii. Mage Fugitive
3215-----------------------------------------------------------------------------
3216The king will give you this quest after capturing the Priest. Take out
3217a group of your monsters which lacky any skills in magic. Skills are
3218all right, but magic will cause him to never appear.
3219
3220I've been having trouble finding the mage fugitive, possibly because
3221it's hard to not have any monsters with magic. When I do find him, I will
3222add the info here.
3223
3224=============================================================================
322512.0 Lonely World
3226=============================================================================
3227World Monsters: Grizzly, SkulRider, WalrusMan
3228
3229The monsters have a lot more HP than they ever did before and they are all
3230considerably more powerful. You will need a pretty powerful party to
3231be able to take them on.
3232
3233From the shrine, just head towards the other town you see on your map. It's
3234very easy to locate.
3235
3236=============================================================================
323712.1 Into the Basement - The Obedient Roboster
3238=============================================================================
3239Area Monsters: Grizzly, SkulRider, WalrusMan
3240 (inside): Protomech, Reaper, MadCandle, Shadow
3241
3242Items: TinyMedal (Vase on upper floor)
3243 WorldDew (Barrel in northwest corner)
3244 WizStone (Roboster's Barrel)
3245
3246Go inside and speak with the man. Answer yes to him and you will become
3247his assistant. He will first ask you to go into the basement and get the
3248treasure he's stored in a barrel. The basement is infested by monsters,
3249so be careful.
3250
3251Go down the stairs. Make your way north, east, south, and down to the
3252second basement. Go north, up into the path, west, and south. Head down
3253the stairs. Go east, north, and you will be in the barrel room! Examine
3254the barrels if you want. Two of them contain monsters, one an item, others
3255are just useless. Either speak to the Roboster or try to examine the barrel
3256next to him to initiate the boss battle!
3257
3258 _________
3259/ BOSS 21 \__________________________________________________________________
3260-----------------------------------------------------------------------------
3261Roboster
3262-----------------------------------------------------------------------------
3263Level: 50 Hit Points: 900
3264Attack: 401 Magic Points: 570
3265Defense: 448 Agility: 427
3266Intelligence: 670 Experience: 2000 /ea.
3267Skills: QuadHits Joins: No
3268-----------------------------------------------------------------------------
3269It hits hard and it has QuadHits! This battle will be up to the strength
3270of your party. I'm talking about having ???? Family monsters, specifically
3271Ogredemir. I personally did not because it takes HOURS to make one, but
3272I at least had a Pizzaro.. :P
3273
3274Again, have a really strong attacker and your mass healer to back the party
3275up. If Roboster lets loose QuadHits, you will probably have to heal up.
3276Pound away on it with everything you've got. Spells work effectively
3277as well. With these late boss battles, I can't explain too much strategy
3278because you can have nearly any monster. Sleep doesn't seem to work. I don't
3279see why it would against a robot. ;)
3280-----------------------------------------------------------------------------
3281
3282After beating him, examine the barrel and you will have to fight him again.
3283Just take a few hits on him. He has like 500 HPs this time and should be
3284no trouble. He doesn't use QuadHits anymore. After beating that form,
3285you will have to fight him AGAIN! This time he will have around 250 HP.
3286If you examine the barrel, he will fight for one last time, this time
3287with 100 HP.
3288
3289You can keep fighting him from here on, but nothing will happen. Make
3290your way back out of the basement and speak to the professor. He will tell
3291you to stop Roboster and go after the treasure later. Make your
3292way back to the barrel room and fight his worst form for one last
3293time. It will stop moving. Examine the barrel for the WizStone.
3294
3295Go back up and speak to the Professor. Tara will give him the stone and
3296he will complete his robot. As a reward, he will give you a lousy
3297SmartBook. >:( You're all done with this world.
3298
3299=============================================================================
330013.0 Baffle World - Tower Challenge
3301=============================================================================
3302World Monsters: None
3303
3304Follow the path and enter the tower. Monsters on the first floor will
3305tell you about how enemies in the tower use skills like Sleep and DanceShut
3306against you. They are not physical, but more powerful with their
3307skills. If you were playing Cobi's, you would get the Brawn Key instead.
3308From here, head up the stairs for your first challenge.
3309
3310Floor 2 - Shackle Chamber
3311-----------------------------------------------------------------------------
3312Items: SkyBell, SmartHat, ExitBell
3313Enemies:
3314
3315 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
3316 -------------------------------------------------------------------------
3317 Crestpent | 42 | 780| 700| 279 | 300 | 299 | 480 |
3318 SpotKing | 45 |1300| 550| 378 | 214 | 308 | 800 |
3319 -------------------------------------------------------------------------
3320
3321Personally, I had no problem with the entire tower. This is probably because
3322of my L81 Pizzaro using QuadHits. The enemy monsters never got the chance
3323to use any of their skills on me once.
3324
3325The fourth chest is a Mimic. It will say "What to do if we are all in
3326danger..." It's hinting that the next challenge will feature monsters
3327who cast "<>All" spells or "<>Air" spells.
3328
3329Floor 3 - Confusion Chamber
3330-----------------------------------------------------------------------------
3331Items: Herb, AwakeSand, ClericRing
3332Enemies:
3333
3334 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
3335 -------------------------------------------------------------------------
3336 Gulpple | 45 | 840| 590| 289 | 299 | 387 | 650 |SleepAir
3337 FairyDrak | 40 | 700| 340| 312 | 298 | 273 | 500 |
3338 DuckKite | 42 | 900| 470| 296 | 330 | 400 | 730 |SleepAll
3339 -------------------------------------------------------------------------
3340
3341The first chest is a Mimic. It will say "Sweets are good cheap energy!"
3342Use herbs! :P
3343
3344Floor 4 - Fatigue Chamber
3345-----------------------------------------------------------------------------
3346Items: ExitBell, BraveCape, MoonHerb
3347Enemies:
3348
3349 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
3350 -------------------------------------------------------------------------
3351 FunkyBird | 42 | 890| 500| 301 | 267 | 430 | 680 |
3352 DanceVegi | 37 | 680| 430| 259 | 249 | 240 | 390 |
3353 Slurperon | 39 | 790| 400| 277 | 259 | 302 | 450 |
3354 -------------------------------------------------------------------------
3355
3356For every battle in this tower thus far, I've found that PaniDance has
3357worked incredibly well. It confused the entire opposing party so they would
3358do all the work for me. ;)
3359
3360The first chest is a mimic. It will say "Overconfidence is a trap." To make
3361it more understandable, let's say we threw all of your monster's DEF ratings
3362to 0 and initiated a battle. ;) The next battle has three monsters who all
3363have the spell of Defense!
3364
3365Floor 5 - Looting Chamber
3366-----------------------------------------------------------------------------
3367Items: MermScale, LoveWater, TheifRing
3368Enemies:
3369
3370 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
3371 -------------------------------------------------------------------------
3372 MadPlant | 39 | 880| 380| 243 | 350 | 289 | 510 |Defense
3373 Orc | 43 | 900| 350| 340 | 289 | 190 | 770 |Defense
3374 PutrePup | 41 | 700| 280| 330 | 328 | 232 | 450 |Defense
3375 -------------------------------------------------------------------------
3376
3377The first chest is a mimic. It will say "I'm scared... Terrified, even..."
3378I'm guessing the next group of monsters can Curse you.
3379
3380Floor 6 - Baffle Tower Peak
3381-----------------------------------------------------------------------------
3382Items: Herb, GoldCape, MageRing, Antidote
3383Enemies:
3384
3385 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
3386 -------------------------------------------------------------------------
3387 Devipine | 43 | 840| 400| 300 | 358 | 222 | 660 |
3388 Anemon | 44 | 900| 370| 248 | 388 | 289 | 580 |
3389 HerbMan | 46 |1300| 700| 341 | 273 | 370 | 900 |DanceShut
3390 -------------------------------------------------------------------------
3391
3392The Devipine will mention about conquering all towers. You can do so if
3393you're lucky enough to also have the Cobi cart or have a friend who has
3394Cobi's.
3395
3396This world is complete, head back to GreatLog.
3397
3398=============================================================================
339914.0 Brawn World - Another Tower Challenge
3400=============================================================================
3401World Monsters: None
3402
3403Follow the path and enter the tower. Monsters on the first floor will
3404tell you about how enemies in the tower are powerful and will go all out
3405on you. Since this tower is from Cobi's, they are more offensive and
3406will not use status-affecting skills.
3407
3408Floor 2 - WhirlWind Chamber
3409-----------------------------------------------------------------------------
3410Items: TinyMedal, AGLRing, SkyBell
3411Enemies:
3412
3413 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
3414 -------------------------------------------------------------------------
3415 WindBeast | 40 | 900| 127| 236 | 168 | 489 | 546 |
3416 MadGoose | 40 | 580| 387| 201 | 203 | 348 | 521 |
3417 -------------------------------------------------------------------------
3418
3419This floor is pretty pathetic considering they call it the Power World.
3420A L50 Slime could beat this party alone! :P
3421
3422The third chest is a mimic. It will tell you lightning mixed with water
3423is dangerous. If you were paying attention to the WindBeast after you
3424defeated it, it told you the next floor has monsters who use water skills.
3425Use lightning skills!! ;P
3426
3427Floor 3 - Clearwater Chamber
3428-----------------------------------------------------------------------------
3429Items: Herb, OrcaCape, LoveWater
3430Enemies:
3431
3432 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
3433 -------------------------------------------------------------------------
3434 WhaleMage | 42 | 750| 590| 199 | 228 | 247 | 894 |TidalWave
3435 SeaHorse | 37 | 480| 180| 191 | 253 | 222 | 490 |
3436 OctoReach | 39 | 700| 140| 238 | 174 | 247 | 423 |Geyser
3437 -------------------------------------------------------------------------
3438
3439If you have any lightning skills, they will aid you tremendously in this
3440battle. If your party is already powerful enough, it won't matter.
3441
3442The fourth chest is a mimic. It will give you another obvious hint...
3443Use fire skills against ice skills on the next floor.
3444
3445Floor 4 - Blizzard Chamber
3446-----------------------------------------------------------------------------
3447Items: LoveWater, StoneFang, Herb
3448Enemies:
3449
3450 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
3451 -------------------------------------------------------------------------
3452 IceMan | 45 |1200| 500| 345 | 279 | 210 | 670 |
3453 Shadow | 40 | 600| 300| 277 | 240 | 170 | 500 |
3454 BigEye | 37 | 750| 280| 358 | 242 | 198 | 550 |
3455 -------------------------------------------------------------------------
3456
3457Again, if you have fire skills, they will be very helpful in this chamber.
3458Your party is probably already strong enough to take them on without any
3459fire skills at all, though.
3460
3461The first chest is a mimic. It will tell you that electric jolts are good
3462at times. If a monster confuses or uses sleep on you, then it's a good
3463thing to get hit because it will knock your monster back to its senses.
3464
3465Floor 5 - Thunder Chamber
3466-----------------------------------------------------------------------------
3467Items: LoveWater, SailorRing, Silvrcape
3468Enemies:
3469
3470 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
3471 -------------------------------------------------------------------------
3472 Balzak | 45 |2000| 398| 375 | 257 | 220 | 330 |Thordain
3473 RotRaven | 35 | 680| 340| 160 | 249 | 350 | 700 |
3474 -------------------------------------------------------------------------
3475
3476The last chest, who is a mimic, will just say "Hot! Hot! Burning up!", which
3477doesn't tell you much. It's not too hard anyway.
3478
3479Floor 6 - Brawn Tower Peak
3480-----------------------------------------------------------------------------
3481Items: MagicCape, DracoCape, Herb, TinyMedal
3482Enemies:
3483
3484 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
3485 -------------------------------------------------------------------------
3486 Jamirus | 48 |1400| 750| 247 | 349 | 410 | 690 |TailWind
3487 SkyDragon | 46 | 990| 700| 349 | 279 | 243 | 590 |
3488 Gremlin | 40 | 600| 450| 201 | 232 | 218 | 300 |
3489 -------------------------------------------------------------------------
3490
3491An easy battle won, yet again. Once you defeat it, it will move out of the
3492way. Grab the treasures, head back down the tower, and leave this world.
3493
3494=============================================================================
349515.0 Soul World - The Final Tower Challenge
3496=============================================================================
3497World Monsters: None
3498
3499Follow the path and enter the tower. Monsters on the first floor will
3500tell you that the monsters up the floors are no joke. This is where they
3501get tough and start to pose a challenge. We'll see about that.
3502
3503Floor 2 - Life Chamber
3504-----------------------------------------------------------------------------
3505Items: ExitBell, WarRing, WorldDew
3506Enemies:
3507
3508 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
3509 -------------------------------------------------------------------------
3510 KingSlime | 50 |4000| 280| 329 | 289 | 334 | 800 |Barrier, Vivify
3511 Coatol | 48 | 640|1800| 289 | 410 | 329 | 800 |Explodet
3512 -------------------------------------------------------------------------
3513
3514Neither of the monsters are terribly powerful, but the Coatol has LOADS
3515of MP. Seeing as he has only 640 HPs, you might want to defeat him first.
3516The KingSlime can cast Vivify, but it probably won't work. If it does,
3517it will only take you a couple of rounds to defeat the Coatol again.
3518
3519The first chest is a mimic. It will say "If it hurts, heal it." Obviously.
3520
3521Floor 3 - Pain Chamber
3522-----------------------------------------------------------------------------
3523Items: TinyMedal, SteelFang, DrakScale
3524Enemies:
3525
3526 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
3527 -------------------------------------------------------------------------
3528 FangSlime | 44 | 700| 378| 333 | 278 | 397 | 590 |CallHelp
3529 Grizzly | 45 | 870| 360| 372 | 245 | 379 | 288 |
3530 BeastNite | 45 |1200| 420| 358 | 343 | 201 | 600 |
3531 -------------------------------------------------------------------------
3532
3533The fourth chest is a mimic. It will give the hint, "Good health above
3534all." I guess it means you should try to keep your health up or that the
3535next chamber will have monsters who constantly heal each other.
3536
3537Floor 4 - Healing Chamber
3538-----------------------------------------------------------------------------
3539Items: LifeRing, DivineRing, Herb
3540Enemies:
3541
3542 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
3543 -------------------------------------------------------------------------
3544 SlimeBorg | 44 | 650| 790| 217 | 327 | 418 | 740 |HealMore
3545 Unicorn | 45 | 720| 680| 316 | 322 | 319 | 800 |HealAll
3546 SuperTen | 44 | 600| 380| 312 | 298 | 417 | 600 |
3547 -------------------------------------------------------------------------
3548
3549Other than healing each other, they may give you a hit which will do
3550minimal damage each round. Their HP is low enough to defeat each of them
3551in one round with a high-hitter using QuadHits.
3552
3553The mimic in the first chest will give you a useless hint, just warning
3554you of the danger coming up.
3555
3556Floor 5 - Chaos Chamber
3557-----------------------------------------------------------------------------
3558Items: PltnmCape, WiseHat, ExitBell
3559Enemies:
3560
3561 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
3562 -------------------------------------------------------------------------
3563 Slime | 47 | 600| 500| 387 | 299 | 387 | 700 |
3564 RockSlime | 40 | 680| 230| 265 | 362 | 265 | 450 |
3565 MetaBabble| 40 | 284| 700| 146 | 798 | 688 | 720 |Explodet
3566 -------------------------------------------------------------------------
3567
3568The MetaBabble might be a bit difficult if you don't have a heavy-hitter
3569who packs QuadHits. The Slime and RockSlime are both a joke. Don't even
3570worry about attacking them. ;)
3571
3572The mimic in the first chest will just tell you that this is the final test.
3573
3574Floor 6 - Soul Tower Peak
3575-----------------------------------------------------------------------------
3576Items: Herb, FightRing, StarryRing, LoveWater
3577Enemies:
3578
3579 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
3580 -------------------------------------------------------------------------
3581 Gorago | 55 | 990| 780| 432 | 378 | 688 | 800 |
3582 -------------------------------------------------------------------------
3583
3584Enix really needs to make a monster like Final Fantasy's Omega Weapon. I
3585really didn't find this to be difficult at all. Two VacuSlashes from my
3586L81 Pizzaro killed it. =\ Hopefully, you will have a really strong monster
3587or a decent party in general. I spent a lot of time breeding before doing
3588any of the extra adventuring.
3589
3590They just HAD to stick a herb on the last floor of the final tower. ;P
3591
3592Well, you're all done with the towers. Head back to GreatLog.
3593
3594=============================================================================
359516.0 Visit from GreatTree's Master
3596=============================================================================
3597After you catch 100 different species of monsters and you've bred with every
3598breeder who asks you to in the arena, Terry from DWM will be there! If you
3599talk to him, he will agree to fight you *IF* you have at least 150 different
3600types. Get breeding!
3601
3602When you have 150, just talk to him and he will challenge you.
3603This is an arena battle and I cannot help you. It's all up to the overall
3604power of your party. Here are the monsters he will use.
3605
3606
3607 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
3608 -------------------------------------------------------------------------
3609 GreatDrak | 52 | 840| 330| 375 | 400 | 299 | 300 |WhiteFire
3610 Watabou | 40 | 620| 467| 320 | 380 | 178 | 150 |
3611 Durran | 53 |1000| 470| 420 | 430 | 326 | 450 |GigaSlash UltraDown
3612 -------------------------------------------------------------------------
3613
3614=============================================================================
361517.0 Travel World
3616=============================================================================
3617World Monsters: Butterfly, TreeSlime, Ogre, Spikerous, Lipsy
3618
3619 +------------------------------------------------------------------------+
3620 |Travel World Map |
3621 +------------------------------------------------------------------------+
3622 |zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
3623 |zzz=>>>>>>=zzzzzzzzzzzzzzzzz=>>>>>>>>>>>>>>zzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
3624 |zzz~ .zzzzzzzzzzzzzzzzz: (zzzzzzzzzzzzzzzzzzzzzzzzzzzz|
3625 |zzz~ ^^^^^^^^^^^^^^^^^: `^^^^^^=zzzzzz>^^^^^^:zzzzzzz|
3626 |zzz~ (zzzzzz~ .zzzzzzz|
3627 |zzz:___ (zzzzzz~Merchantzzzzzz|
3628 |zzzzzz{ (zzzzzz~ Tower.zzzzzzz|
3629 |zzz:``` (zzzzzz~ .zzzzzzz|
3630 |zzz~ (zzzzzz~ .zzzzzzz|
3631 |zzz~ (zzzzzz~ .zzzzzzz|
3632 |zzz~ Traveler's Hut (======~ .zzzzzzz|
3633 |zzz~ .zzzzzzz|
3634 |zzz~ .zzzzzzz|
3635 |zzz~ .zzzzzzz|
3636 |zzz~... .............. .zzzzzzz|
3637 |zzzzzz{ zzzzzzzzzzzzzz` .zzzzzzz|
3638 |zzz:``` zzzzzzzzzzzzzz___. ____zzzzzzz|
3639 |zzz~ zzzzzzzzzzzzzzzzz{ (zzzzzzzzzz|
3640 |zzz~ zzzzzz{```(zzzzzzo((_(__({zzzzzz````|
3641 |zzz~ zzzzzz{ .zzzzzzzzzzzzzzzzzzzzz` |
3642 |zzz=((: zzzzzz{ (zzzzzzzzzzzzz: |
3643 |zzzzzz{ zzzzzz{ (zzzzzzzzzzzzz: |
3644 |zzz~ zzzzzz{ (zzzzzzzzzzzzz: |
3645 |zzz~ ===zzz{ (zzzzzzzzzzzzz: |
3646 |zzzzzz{ /zz{ (zzzzzzzzMzzzz: |
3647 |zzzzzz{.... `==> (============: ...|
3648 |zzzzzzzzzz: zzzzz|
3649 |zzzzzzzzzz:___ Miagen .zzzzzz|
3650 |zzzzzzzzzzzzzz` .zzzzzzz|
3651 |zzz:``````````` .zzzzzzzz|
3652 |zzz~ .zzyzzzzz|
3653 |zzz>((( (zzz|
3654 |zzzzzz{ (zzz|
3655 |zzzzzzz{>>; (>>>>>{>>cc>>{; (>>>>cc>>{>>>>zz Shrine (zzz|
3656 |zzzzzzzzzz: (zzzzzzzzzzzzz: (zzzzzzzzzzzzzzzzz (zzz|
3657 |zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
3658 |zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz|
3659 +------------------------------------------------------------------------+
3660
3661This will be your final world to explore. Of course there's always the random
3662Magic Keys but this is the final premade world. Go a screen north and
3663enter Miagen.
3664
3665=============================================================================
366617.1 Miagen - Milayou's Favor
3667=============================================================================
3668Area Monsters: Butterfly, TreeSlime
3669Items: TinyMedal (Vase underneath Inn)
3670 DEFSeed (Vase above old people's house)
3671
3672Item Shop: LoveWater 75G
3673 Potion 300G
3674 SageRock 1500G
3675 Sirloin 1500G
3676 Repellent 300G
3677 ShinyHarp 1500G
3678
3679Inside, people will keep mentioning a girl named Milayou and how she likes
3680monsters so much. You will also find out something of great importance
3681was stolen from the old people living in the town. Head to the Inn and
3682you will find Milayou! Agree to defeat the bad monsters.
3683
3684The elf inside the Inn will tell you about the Traveler's Hut northwest of
3685the town. First talk to the old man and woman. They will tell you their
3686ring was stolen. Now head to the Traveler's Hut by going west, west, west
3687north, north, and entering the shrine
3688
3689=============================================================================
369017.2 Traveler's Hut
3691=============================================================================
3692Area Monsters: Ogre, Butterfly, Lipsy
3693Items: Potion (Top vase at entrance)
3694 Pretty Ring (From Pixys in Forest)
3695
3696Talk to everyone. If you answer Yes to the elf he will tell you the monsters
3697are getting into Miagen by scaling the mountains to the north through the
3698forest. The forest can be found to the east of the Hut. Go to the screen
3699with the beds in the Traveler's Hut and talk to the merchant 5 or 6 times,
3700until he bashes you. He seems a little weird, eh?
3701
3702You might as well head for the forest in hope of finding the lost ring.
3703From the hut, go east, east, east, north and into the mountain that
3704sticks out.
3705
3706=============================================================================
370717.3 Quest to Return Peace
3708=============================================================================
3709Area Monsters: Ogre, Spikerous, Butterfly, TreeSlime, Lipsy
3710Items: Pretty Ring (From Pixys)
3711 SageRock (From old woman after giving back Ring)
3712
3713Just go in and defeat the two Pixys guarding the path. They will leave
3714behind the Pretty Ring. You should know what to do with that. To get back
3715to Miagen quick, just use a Warp Staff. Otherwise, go south, west, west,
3716south, south, east, east.
3717
3718In Miagen, head to the old man and Tara will hand over the Pretty Ring.
3719The man will mention a merchant who was being pushy and staring at the man's
3720belongings. This is the same merchant who bashed Tara back at the Hut!
3721It's time to go back there and see what's up.
3722
3723From Miagen, go west, west, west, north, north. The merchant inside will run
3724off after Tara asks him where he got his wares. There's only once place he
3725could have gone. Back to the forest!
3726
3727Go east, east, east, north. Enter the forest.
3728
3729=============================================================================
373017.4 Dark Merchant's Tower
3731=============================================================================
3732Area Monsters: Ogre, Spikerous
3733 (inside): Butterfly, CurseLamp, Spikerous, Lipsy, Skulpent, Skullgon,
3734 Ogre
3735
3736Items: Laurel (F1 Chest)
3737 ExitBell (F3 Chest)
3738 TinyMedal (F5 Chest)
3739 FriendStaff (F7 Chest)
3740
3741Inside, you will find Milayou outside the tower telling you about her defeat.
3742It's up to you to take care of the dark merchant now.
3743
37441: Go inside and up the stairs to Floor 2.
37452: Go east, south, east, and go up the stairs.
37463: Go west, north, east, and up the stairs to Floor 4.
37474: Go south, west, north, and up the stairs.
37485: Go east and up the stairs.
37496: Go south, west, north, and up the stairs.
37507: 4 out of 5 treasure chests are Mimics. The other is a Friend Staff (Bottom
3751 most)
3752
3753On floor 8, you will find the merchant. After a short monologue, he will
3754challenge you!
3755
3756 -------------------------------------------------------------------------
3757 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
3758 -------------------------------------------------------------------------
3759 CopyCat | 55 | 750| 300| 300 | 310 | 520 | 380 |Transform
3760 StoneMan | 52 |1300| 300| 360 | 458 | 268 | 700 |
3761 WhipBird | 53 | 950| 831| 334 | 374 | 438 | 700 |
3762 -------------------------------------------------------------------------
3763
3764Be VERY careful!! The CopyCat can and will morph into one of your monsters!
3765I was unlucky enough for it to become my L85 Pizzaro. >:O Defeat it as
3766soon as possible. If you have DeMagic, you will find it works very
3767well against Transform.
3768
3769After defeating it, Milayou will congratulate you. Go ahead and use an
3770ExitBell or make your way out. Make your way back to Miagen by using a Warp
3771Staff or following the directions above.
3772
3773=============================================================================
377417.5 Miagen - Extra Section
3775=============================================================================
3776Area Monsters: Butterfly, TreeSlime
3777
3778Item Shop: LoveWater 75G
3779 Potion 300G
3780 SageRock 1500G
3781 Sirloin 1500G
3782 Repellent 300G
3783 ShinyHarp 1500G
3784
3785Make your way to the Inn and speak to Milayou. She will thank you for
3786capturing the thief. For the 6 billion people that e-mailed me about this:
3787Milayou is actually TERRY'S sister, not Kameha's. She was the former
3788champion of GreatLog.
3789
3790Head back to GreatLog and use the door right away to go back to the
3791Travel World. Find Milayou at the Inn and she will challenge you! You're in
3792for quite the fight!
3793
3794 -------------------------------------------------------------------------
3795 Monster |LVL | HP | MP | ATK | DEF | AGL | INT | Skills
3796 -------------------------------------------------------------------------
3797 MetaKing | 49 | 600| 200| 410 | 859 | 320 | 160 |
3798 RainHawk | 99 |3500| 520| 710 | 540 | 250 | 330 |
3799 Coatol | 46 |1500| 210| 600 | 600 | 300 | 255 |HealUs
3800 -------------------------------------------------------------------------
3801
3802You better have some REALLY strong monsters.. This battle is the most
3803serious it will get in DWM2 boss battles. I barely survived myself.
3804
3805You're all done with this world. Go ahead and head back to GreatLog.
3806
3807=============================================================================
3808TINYMEDALS ------------------------------------------------------------------
3809=============================================================================
3810TinyMedals can be found all over the world. They are usually in random
3811locations, though you can also find some in preset locations. They are widely
3812found from beating an arena battle. The preset locations are:
3813
3814 1. Desert World - Well - Vase (2.7)
3815 2. GreatLog - Vase in housing complex
3816 3. Arena - Vase SouthWest of stairs
3817 4. Sea World - Polona - From Mermaid
3818 5. Sea World - Port Ritz - Barrel on Tavern screen
3819 6. GreatLog - After giving dad MadGopher
3820 7. GreatLog - Right vase at Key Appraiser
3821 8. Ice World - Norden - Bottom of screen when you enter
3822 9. Ice World - Weston - Barrel underneath Inn
3823 10. GreatLog - Left vase in Stable
3824 11. Sky World - Castle Hitano - Vase at entrance in castle
3825 12. Lonely World - Basement
3826 13. Brawn Tower - Floor 2
3827 14. Brawn Tower - Floor 6
3828 15. Soul Tower - Floor 3
3829 16. Travel World - Miagen
3830 17. Travel World - Floor 5 Tower - Chest
3831
3832After completing the Ice World, the man who collects TinyMedals will be
3833in GreatLog. You can talk to him and he will keep all of your TinyMedals for
3834you. You can also trade them in for prizes whenever you want to. The prizes
3835are:
3836
3837 MeteOrb - 3 TinyMedals
3838 MadCat - 3 TinyMedals
3839 HornBeet - 4 TinyMedals
3840 SkyDragon - 4 TinyMedals
3841 Octogon - 5 TinyMedals
3842 Servant - 5 TinyMedals
3843 Darck - 10 TinyMedals
3844
3845Three medals is a bit much for just a MeteOrb. Keep at least 10 medals
3846ready so you can get Darck when you beat the game.
3847
3848=============================================================================
3849MAGIC KEYS ------------------------------------------------------------------
3850=============================================================================
3851Once you beat S Class, the game will allow you to play any class you have
3852already beaten at your liking. There are also prizes to be had for every
3853class and a consolation prize of 6000 G if your inventory is full. If you
3854do happen to select the chest with a Magic Key, the outcomes possible are:
3855
3856Thanks to Jimeous for help with creating this list.
3857
3858 +------------------------------------------------------------------------+
3859 ::| |
3860 ::| Prefix Suffix |
3861 ::| --------------------- -------------------------- |
3862 ::| 1 Ylw 1 Slime 20 Sea 39 View |
3863 ::| 2 Plain 2 Draco 21 Field 40 Cliff |
3864 ::| 3 Green 3 Beast 22 Tower 41 Islet |
3865 ::| 4 Blue 4 Bird 23 Mine 42 Land |
3866 ::| 5 First 5 Tree 24 Hill 43 Grove |
3867 ::| 6 Red 6 Bug 25 Cstle 44 Swamp |
3868 ::| 7 White 7 Devil 26 Mound 45 Manor |
3869 ::| 8 Quiet 8 Death 27 Desrt 46 Depth |
3870 ::| 9 Black 9 Thing 28 Lake 47 Hole |
3871 ::| 10 Gaudy 10 Water 29 Jungl 48 Tomb |
3872 ::| 11 Silvr 11 Lord 30 Haven 49 Soil |
3873 ::| 12 Dream 12 Cave 31 Grass 50 Pond |
3874 ::| 13 Misty 13 Isle 32 Forst 51 Hell |
3875 ::| 14 Secrt 14 Torch 33 Grave 52 Moon |
3876 ::| 15 Shiny 15 Gardn 34 Crag 53 Ocean |
3877 ::| 16 Last 16 Pit 35 Shore 54 Gulch |
3878 ::| 17 Bsmt 36 Log 55 River |
3879 ::| 18 Jail 37 Sky 56 Star |
3880 ::| 19 Magma 38 Mtn |
3881 ::| ----------------------------------------------------------------------+
3882 ::| Total Number of Magic Keys: 896 |
3883 ::| Total Preset Keys: 11 |
3884 ::| ----------------------------------------------------------------------+
3885 ::| Total Keys: 907 |
3886 ::| ----------------------------------------------------------------------+
3887 ::| |
3888 ::+------------------------------------------------------------------------+
3889 ::***********************************************************************
3890 :========================================================================
3891
3892=============================================================================
3893BASIC BREEDING --------------------------------------------------------------
3894=============================================================================
3895This section will only display a few breeding trees and a few breeding
3896combinations. If you want full info on breeding, check out my web site.
3897http://dwm2.no-ip.com/
3898
3899 +------------------------------------------------------------------------+
3900 ::| |
3901 ::| Slime Family Dragon Family |
3902 ::| -------------------------------------------------------------------- |
3903 ::| Slime x Dragon = DrakSlime Dragon x Slime = DragonKid |
3904 ::| x Beast = SpotSlime x Beast = Tortragon |
3905 ::| x Bird = WingSlime x Bird = Pteranod |
3906 ::| x Plant = TreeSlime x Plant = Gasgon |
3907 ::| x Bug = Snaily x Bug = FairyDrak |
3908 ::| x Demon = SlimeNite x Demon = LizardMan |
3909 ::| x Zombie = Babble x Zombie = Poisongon |
3910 ::| x Material = BoxSlime x Material = Swordgon |
3911 ::| x Water = PearlGel x Water = Drygon |
3912 ::| |
3913 ::| Beast Family Bird Family |
3914 ::| -------------------------------------------------------------------- |
3915 ::| Beast x Slime = Tonguella Bird x Slime = Picky |
3916 ::| x Dragon = Almiraj x Dragon = Wyvern |
3917 ::| x Bird = CatFly x Beast = BullBird |
3918 ::| x Plant = PillowRat x Plant = Florajay |
3919 ::| x Bug = Saccer x Bug = DuckKite |
3920 ::| x Zombie = SkullRoo x Demon = MadPecker |
3921 ::| x Material = WindBeast x Zombie = MadRaven |
3922 ::| x Water = Beavern x Material = MistyWing |
3923 ::| x Water = AquaHawk |
3924 ::| |
3925 ::| Plant Family Bug Family |
3926 ::| -------------------------------------------------------------------- |
3927 ::| Plant x Slime = MadPlant Bug x Slime = GiantSlug |
3928 ::| x Dragon = FireWeed x Dragon = Catapila |
3929 ::| x Bird = WingTree x Beast = Gopheoada |
3930 ::| x Beast = FloraMan x Plant = WeedBug |
3931 ::| x Bug = CactiBall x Bird = Butterfly |
3932 ::| x Demon = Gulpple x Demon = GiantWorm |
3933 ::| x Zombie = ToadStool x Zombie = Lipsy |
3934 ::| x Material = AmberWeed x Material = StagBug |
3935 ::| x Water = Slurperon x Water = Pyuro |
3936 ::| |
3937 ::| Demon Family Zombie Family |
3938 ::| -------------------------------------------------------------------- |
3939 ::| Demon x Slime = Pixy Zombie x Slime = Spooky |
3940 ::| x Dragon = MedusaEye x Dragon = MadSpirit |
3941 ::| x Bird = Demonite x Beast = DeadNite |
3942 ::| x Beast = Gremlin x Plant = Mummy |
3943 ::| x Bug = EyeBall x Bird = RotRaven |
3944 ::| x Plant = DarkEye x Demon = DeadNite |
3945 ::| x Zombie = SkulRider x Bug = DarkCrab |
3946 ::| x Material = EvilBeast x Material = Shadow |
3947 ::| x Water = Bubblemon x Water = Skulpent |
3948 ::| |
3949 ::| Material Family Water Family |
3950 ::| -------------------------------------------------------------------- |
3951 ::| Mater x Slime = JewelBag Water x Slime = Petiteel |
3952 ::| ial x Dragon = EvilWand x Dragon = Moray |
3953 ::| x Bird = CoilBird x Beast = WalrusMan |
3954 ::| x Beast = MadCandle x Plant = Anemon |
3955 ::| x Bug = SpikyBoy x Bird = RayGigas |
3956 ::| x Plant = Facer x Demon = Merman |
3957 ::| x Zombie = RogueNite x Bug = Aquarella |
3958 ::| x Demon = MadMirror x Material = Octokid |
3959 ::| x Water = Brushead x Zombie = PutreFish |
3960 ::| |
3961 ::+------------------------------------------------------------------------+
3962 ::***********************************************************************
3963 :========================================================================
3964
3965=============================================================================
3966CREDITS ---------------------------------------------------------------------
3967=============================================================================
3968
3969-o- Dragonlord (ambios@look.ca)
3970 I DID write the thing, didn't I? :P
3971
3972-o- Jimeous (jimeous@graffiti.net)
3973 I can't thank him enough for all the help concerning monster data
3974 and keys
3975
3976-o- Various
3977 The one error that plagued this FAQ for a while, concerning Milayou
3978
3979-o- Steven Y.
3980 Corrections concerning area monsters
3981
3982-----------------------------------------------------------------------------
3983FAQ Copyright © Anthony Rossi 2002. All Rights Reserved.
3984Completed on Thursday, May 23rd, 2002.
3985Last Revision on Saturday, September 20th, 2003.