· 6 years ago · Dec 08, 2019, 09:34 AM
1[Message: BepInEx] BepInEx 5.0.0.0 - Risk of Rain 2
2[Info : BepInEx] Running under Unity v2018.3.14.13691377
3[Info : BepInEx] CLR runtime version: 4.0.30319.17020
4[Info : BepInEx] Supports SRE: False
5[Message: BepInEx] Preloader started
6[Info : BepInEx] Loaded 1 patcher methods from BepInEx.MonoMod.Loader, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
7[Info : BepInEx] 2 patcher plugin(s) loaded
8[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
9[Info : MonoMod] Collecting target assemblies from mods
10[Info : BepInEx] Patching [Assembly-CSharp] with [BepInEx.MonoMod.Loader.Patcher]
11[Message: MonoMod] [Main] Scanning for mods in directory.
12[Message: MonoMod] [ReadMod] Loading mod dir: C:\All the other stuff\Games\Steam\steamapps\common\Risk of Rain 2\BepInEx\monomod
13[Message: MonoMod] [ReadMod] Loading mod: C:\All the other stuff\Games\Steam\steamapps\common\Risk of Rain 2\BepInEx\monomod\Assembly-CSharp.R2API.mm.dll
14[Message: MonoMod] [ReadMod] Loading mod dir: C:\All the other stuff\Games\Steam\steamapps\common\Risk of Rain 2\BepInEx\monomod\monomod
15[Message: MonoMod] [ReadMod] Loading mod: C:\All the other stuff\Games\Steam\steamapps\common\Risk of Rain 2\BepInEx\monomod\monomod\Assembly-CSharp.R2API.mm.dll
16[Message: MonoMod] [Main] Found 2 mods
17[Message: MonoMod] [Main] mm.PatchRefs(); fixup pre-pass
18[Message: MonoMod] [Main] mm.AutoPatch();
19[Message: MonoMod] [AutoPatch] Parsing rules in loaded mods
20[Info :BepInEx Preloader] [MonoMod] [RulesModder]
21[Info :BepInEx Preloader] [Write] Writing modded module into output stream.
22[Info :BepInEx Preloader] [MonoMod] [RulesModder]
23[Info :BepInEx Preloader] [Write] Writing modded module into output stream.
24[Message: MonoMod] [AutoPatch] PrePatch pass
25[Message: MonoMod] [AutoPatch] Patch pass
26[Message: MonoMod] [AutoPatch] PatchRefs pass
27[Message: MonoMod] [PostProcessor] PostProcessor pass #1
28[Message: MonoMod] [Main] Done.
29[Message: BepInEx] Preloader finished
30[Message: BepInEx] Chainloader ready
31[Message: BepInEx] Chainloader started
32[Info : BepInEx] 20 plugins to load
33[Info : BepInEx] Loading [R2API 2.3.0]
34[Info : R2API] Requested R2API Submodule: SurvivorAPI
35[Info : R2API] Requested R2API Submodule: AssetAPI
36[Info : R2API] Requested R2API Submodule: DifficultyAPI
37[Info : R2API] Requested R2API Submodule: EntityAPI
38[Info : R2API] Requested R2API Submodule: InventoryAPI
39[Info : R2API] Requested R2API Submodule: ItemAPI
40[Info : R2API] Requested R2API Submodule: ItemDropAPI
41[Info : R2API] Requested R2API Submodule: LoadoutAPI
42[Info : R2API] Requested R2API Submodule: LobbyConfigAPI
43[Info : R2API] Requested R2API Submodule: ResourcesAPI
44[Info : R2API] Requested R2API Submodule: CommandHelper
45[Info : R2API] Requested R2API Submodule: AssetPlus
46[Info : R2API] Found and Enabling R2API Submodule: R2API.AssetAPI
47[Info : R2API] Found and Enabling R2API Submodule: R2API.DifficultyAPI
48[Info : R2API] Found and Enabling R2API Submodule: R2API.EntityAPI
49[Info : R2API] Found and Enabling R2API Submodule: R2API.InventoryAPI
50[Info : R2API] Found and Enabling R2API Submodule: R2API.ItemAPI
51[Info : R2API] Found and Enabling R2API Submodule: R2API.ItemDropAPI
52[Info : R2API] Found and Enabling R2API Submodule: R2API.LoadoutAPI
53[Info : R2API] Found and Enabling R2API Submodule: R2API.LobbyConfigAPI
54[Info : R2API] Found and Enabling R2API Submodule: R2API.ResourcesAPI
55[Info : R2API] Found and Enabling R2API Submodule: R2API.SurvivorAPI
56[Info : R2API] Found and Enabling R2API Submodule: R2API.Utils.CommandHelper
57[Info : R2API] Found and Enabling R2API Submodule: R2API.AssetPlus.AssetPlus
58[Info : BepInEx] Loading [ArtificerRangeTeleport 1.0]
59[Info : BepInEx] Loading [HuntressShield 1.0]
60[Info : BepInEx] Loading [MobileTurretFungus 1.0]
61[Info : BepInEx] Loading [TarzanLoader 1.0]
62[Error : BepInEx] Could not load [Cheat Chat Commands] because it has missing dependencies: com.frogtown.shared
63[Error : BepInEx] Could not load [Chest Item Picker] because it has missing dependencies: dev.wildbook.libminirpc
64[Info : BepInEx] Loading [SteamBuildID 1.0.0]
65[Error : BepInEx] Could not load [DebugToolkit] because it has missing dependencies: dev.wildbook.libminirpc
66[Info : BepInEx] Loading [RoRCheats 3.2.1]
67[Info : BepInEx] Loading [Thiccify 1.1.1]
68[Info : BepInEx] Loading [Plus One Jump 1.0.0]
69[Info : BepInEx] Loading [UnlockAll 1.0.1]
70[Info : BepInEx] Loading [Bandit Classic 1.5.1]
71[Info : BepInEx] Loading [ShadowClone 1.0.1]
72[Error : Unity Log] MissingMethodException: void R2API.SurvivorAPI.add_SurvivorCatalogReady(System.EventHandler)
73Stack trace:
74UnityEngine.GameObject:AddComponent(Type)
75BepInEx.Bootstrap.Chainloader:Start()
76UnityEngine.Application:.cctor()
77RoR2.SkinDef:Awake()
78
79[Info : BepInEx] Loading [ReinSniperRework 1.0.8]
80[Info : BepInEx] Loading [Increase Huntress Range 1.0.0]
81[Info : BepInEx] Loading [Hybrid 2.0]
82[Info : BepInEx] Loading [SolidIceWall 1.1.0]
83[Info : Unity Log] Loaded SolidIcewall!
84[Info : BepInEx] Loading [Mega Survivor Pack 3.3.2]
85[Message:Mega Survivor Pack] I AM ALIVE
86[Message:Mega Survivor Pack] WHAT YOU LOOKING AT
87[Message:Mega Survivor Pack] 0 added Bandit
88[Message:Mega Survivor Pack] 1 added Paladin
89[Message:Mega Survivor Pack] 2 added Sniper
90[Message:Mega Survivor Pack] 3 added HAND
91[Message:Mega Survivor Pack] 4 added BeetleGuard
92[Message:Mega Survivor Pack] 5 added MagmaWorm
93[Message:Mega Survivor Pack] 6 added ElectricWorm
94[Message:Mega Survivor Pack] 7 added ImpBoss
95[Message:Mega Survivor Pack] 8 added TitanGold
96[Message:Mega Survivor Pack] 9 added Beetle
97[Message:Mega Survivor Pack] 10 added Bison
98[Message:Mega Survivor Pack] 11 added MegaDrone
99[Message:Mega Survivor Pack] 12 added Golem
100[Message:Mega Survivor Pack] 13 added GreaterWisp
101[Message:Mega Survivor Pack] 14 added Imp
102[Message:Mega Survivor Pack] 15 added LemurianBruiser
103[Message:Mega Survivor Pack] 16 added Lemurian
104[Message:Mega Survivor Pack] 17 added Titan
105[Message:Mega Survivor Pack] 18 added Bell
106[Message:Mega Survivor Pack] 19 added ClayBruiser
107[Message:Mega Survivor Pack] 20 added RoboBallBoss
108[Message:Mega Survivor Pack] 21 added SuperRoboBallBoss
109[Message:Mega Survivor Pack] 22 added Vulture
110[Message: BepInEx] Chainloader startup complete
111Facepunch.Steamworks Unity: WindowsPlayer
112Facepunch.Steamworks Os: Windows
113Facepunch.Steamworks Arch: x64
114Setting breakpad minidump AppID = 632360
115Steam_SetMinidumpSteamID: Caching Steam ID: 76561198188896018 [API loaded no]
116Searching for compatible XInput library...
117Found Xinput1_4.dll.
118[Info : Unity Log] WwiseUnity: Sound engine initialized successfully.
119[Info : Unity Log] Bloom: True
120[Info : Unity Log] english
121[Info : Unity Log] Setting current language to "en"
122[Info : Unity Log] arg[0]="C:\All the other stuff\Games\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2.exe"
123[Info : Unity Log] Initializing system: BodyCatalog
124[Info : Unity Log] Initializing system: BuffCatalog
125[Info : Unity Log] Initializing system: CostTypeCatalog
126[Info : Unity Log] Initializing system: EquipmentCatalog
127[Info : Unity Log] Initializing system: ItemCatalog
128[Info : Unity Log] Initializing system: ItemMaskNetworkExtensions
129[Info : Unity Log] Initializing system: MasterCatalog
130[Info : Unity Log] Initializing system: PickupCatalog
131[Info : Unity Log] Initializing system: ProjectileCatalog
132[Info : Unity Log] Initializing system: RuleCatalog
133[Info : Unity Log] Initializing system: SceneCatalog
134[Info : Unity Log] Initializing system: SurvivorCatalog
135[Warning: Unity Log] Unregistered survivor Bandit!
136[Info : R2API] Survivor: Bandit added
137[Info : R2API] Survivor: ??? added
138[Info : R2API] Survivor: Clay Templar added
139[Info : R2API] Survivor: Bandit added
140[Info : R2API] Survivor: Commando added
141[Info : R2API] Survivor: ??? added
142[Info : R2API] Survivor: HAN-D added
143[Info : R2API] Survivor: Beetle Guard added
144[Info : R2API] Survivor: Magma Worm added
145[Info : R2API] Survivor: Overloading Worm added
146[Info : R2API] Survivor: Imp Overlord added
147[Info : R2API] Survivor: Aurelionite added
148[Info : R2API] Survivor: Beetle added
149[Info : R2API] Survivor: Bighorn Bison added
150[Info : R2API] Survivor: TC-280 Prototype added
151[Info : R2API] Survivor: Stone Golem added
152[Info : R2API] Survivor: Greater Wisp added
153[Info : R2API] Survivor: Imp added
154[Info : R2API] Survivor: Elder Lemurian added
155[Info : R2API] Survivor: Lemurian added
156[Info : R2API] Survivor: Stone Titan added
157[Info : R2API] Survivor: Brass Contraption added
158[Info : R2API] Survivor: Clay Templar added
159[Info : R2API] Survivor: Solus Control Unit added
160[Info : R2API] Survivor: Alloy Worship Unit added
161[Info : R2API] Survivor: Alloy Vulture added
162[Info : Unity Log] Initializing system: UnlockableCatalog
163[Info : Unity Log] Initializing system: UserProfile
164[Info : Unity Log] Initializing system: StatDef
165[Info : Unity Log] Initializing system: StatSheet
166[Info : Unity Log] Initializing system: SkillCatalog
167[Info : Unity Log] Initializing system: AchievementManager
168[Info : Unity Log] Initializing system: BuffMask
169[Info : Unity Log] Initializing system: ItemDisplayRuleSet
170[Info : Unity Log] Initializing system: EquipmentMask
171[Info : Unity Log] Initializing system: PreGameRuleVoteController
172[Info : Unity Log] Initializing system: GameModeCatalog
173[Info : Unity Log] Registered gamemode ClassicRun True
174[Info : Unity Log] Registered gamemode WeeklyRun True
175[Info : Unity Log] Initializing system: BodyLoadoutManager
176[Info : Unity Log] Initializing system: RuleBook
177[Info : Unity Log] Attempting to load user profile /UserProfiles/3bd37dcb-6544-4894-b14e-378163b41c42.xml
178[Info : Unity Log] stream.Length=94449
179[Info : Unity Log] english
180[Info : Unity Log] Setting current language to "en"
181[Info : Unity Log] Loaded archived convars.
182[Info : Unity Log] Could not load config /Config/autoexec.cfg: Could not find file "C:\All the other stuff\Games\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Config\autoexec.cfg"
183[Info : Unity Log] 18
184[Info : Unity Log] Active scene changed from to title
185[Info : Unity Log] Loaded scene title loadSceneMode=2
186[Info : Unity Log] Tried to add duplicate node /Logbook/LOGBOOK_CATEGORY_SURVIVOR/COMMANDO_BODY_NAME
187[Info : Unity Log] No targetObj
188[Warning: Unity Log] RoRCheats: Registered Key : Insert
189[Warning: Unity Log] RoRCheats: Registered Key : V
190[Warning: Unity Log] RoRCheats: Registered Key : B
191[Warning: Unity Log] RoRCheats: Registered Key : C
192[Info : Unity Log] RoRCheats: Loaded Default Keybinds
193[Info : Unity Log] GameNetworkManager.desiredHost={ hostType=Self listen=False maxPlayers=4 }
194[Info : Unity Log] Unloaded scene title
195[Info : Unity Log] FlashWindow.Flash(332814)
196[Info : Unity Log] Active scene changed from to lobby
197[Info : Unity Log] Loaded scene lobby loadSceneMode=Single
198[Info : Unity Log] Survivor Scrolling enabled, 35 survivors detected.
199[Info : Unity Log] Adding local player controller 0 on connection hostId: -1 connectionId: 0 isReady: False channel count: 0
200[Info : Unity Log] GameNetworkManager.AddPlayerInternal(conn=hostId: -1 connectionId: 0 isReady: False channel count: 0, playerControllerId=0, extraMessageReader=NetBuf sz:245 pos:245
201[Info : Unity Log] FlashWindow.Flash(332814)
202[Info : Unity Log] OnClientSceneChanged networkSceneName=lobby currentSceneName=lobby
203[Error : Unity Log] A connection has already been set as ready. There can only be one.
204[Info : Unity Log] Player 0 already added, aborting.
205[Info : Unity Log] Attempting to generate PreGameVoteController for The Social Ward
206[Info : Unity Log] <style=cEvent>The Social Ward connected.</color>
207[Info : Unity Log] Unloaded scene lobby
208[Info : Unity Log] Active scene changed from to blackbeach
209[Info : Unity Log] Loaded scene blackbeach loadSceneMode=Single
210[Info : Unity Log] OnClientSceneChanged networkSceneName=blackbeach currentSceneName=blackbeach
211[Info : Unity Log] Client ready.
212[Info : Unity Log] Player 0 already added, aborting.
213[Info : Unity Log] Spending 180 credits on interactables...
214[Info : Unity Log] reorder list
215[Info : Unity Log] RoRCheats: Giving 100 to the player
216[Info : Unity Log] "give_item" is not a recognized ConCommand or ConVar.