· 6 years ago · Dec 11, 2019, 09:54 AM
12019-12-11 10:33:36.533 8533-8533/? D/ActivityThread: add activity client record, r= ActivityRecord{8df7fe2 token=android.os.BinderProxy@a730a0b {com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}} token= android.os.BinderProxy@a730a0b
22019-12-11 10:37:55.312 10185-10185/? D/ActivityThread: add activity client record, r= ActivityRecord{c124225 token=android.os.BinderProxy@4256716 {com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}} token= android.os.BinderProxy@4256716
32019-12-11 10:44:14.677 1258-11343/? I/ActivityManager: START u0 {act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10200000 hwFlg=0x10 cmp=com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity bnds=[291,644][429,838]} from uid 10074
42019-12-11 10:44:14.679 1258-11343/? I/ActivityManager: ActivityRecord info: ActivityInfo{9004fa2 com.google.firebase.MessagingUnityPlayerActivity}
52019-12-11 10:44:14.711 1258-1315/? I/ActivityManager: Start proc 13542:com.litegames.checkers_free__aat_google/u0a228 for activity com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity
62019-12-11 10:44:14.901 13542-13542/? D/ActivityThread: add activity client record, r= ActivityRecord{52ba592 token=android.os.BinderProxy@6b357f5 {com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}} token= android.os.BinderProxy@6b357f5
72019-12-11 10:44:14.912 1258-2238/? D/HiDATA_HiStream: activityResumed:pid=13542, uid=10228, component=ComponentInfo{com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
82019-12-11 10:44:14.912 1258-2238/? D/HiData_HwAPPQoEResourceMangerImpl: checkIsMonitorVideoScence input :com.litegames.checkers_free__aat_google,com.google.firebase.MessagingUnityPlayerActivity
92019-12-11 10:44:14.912 1258-7578/? D/HiData_HwAPPQoEActivityMonitor: handleActivityChange, curPackage:com.litegames.checkers_free__aat_google, curClass:com.google.firebase.MessagingUnityPlayerActivity
102019-12-11 10:44:14.912 1258-7578/? D/HiData_HwAPPQoEResourceMangerImpl: checkIsMonitorAPKScence input :com.litegames.checkers_free__aat_google,com.google.firebase.MessagingUnityPlayerActivity
112019-12-11 10:44:14.912 5914-5935/? I/AppLifeChangeSensor: CAWARENESS: activityResumed componentName = ComponentInfo{com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
122019-12-11 10:44:14.914 2436-3589/? D/DollieActivityManagerAdapter: [Resumed] pid:13542 uid:10228 ComponentInfo{com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
132019-12-11 10:44:14.915 2436-3589/? E/DollieAdapterService: notifyActivityState pkg:com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity state:2 fg:true mUid:10228
142019-12-11 10:44:14.922 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
152019-12-11 10:44:14.946 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
162019-12-11 10:44:14.948 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
172019-12-11 10:44:14.956 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
182019-12-11 10:44:14.957 1258-1346/? I/ActivityManager: Displayed com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity: +253ms
192019-12-11 10:44:14.957 1258-1346/? D/ActivityManager: EVENT_APP_ACTIVITY_DISPLAYED_FINISH reportData: com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity 13542 253
202019-12-11 10:44:15.001 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
212019-12-11 10:44:15.018 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
222019-12-11 10:44:15.020 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
232019-12-11 10:44:15.036 13542-13612/? I/Unity: SystemInfo CPU = ARM64 FP ASIMD AES, Cores = 8, Memory = 3657mb
242019-12-11 10:44:15.036 13542-13612/? I/Unity: SystemInfo ARM big.LITTLE configuration: 2 big (mask: 0xc0), 6 little (mask: 0x3f)
252019-12-11 10:44:15.036 13542-13612/? I/Unity: ApplicationInfo com.litegames.checkers_free__aat_google version 2.0.6.0 build ec0fddd3-ebf4-49bf-9421-e866739b138c
262019-12-11 10:44:15.036 13542-13612/? I/Unity: Built from '2019.2/staging' branch, Version '2019.2.11f1 (5f859a4cfee5)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a', Stripping 'Enabled'
272019-12-11 10:44:15.049 1258-11859/? I/DebugKeepScreenOn: Acquiring screen wakelock due to Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
282019-12-11 10:44:15.049 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
292019-12-11 10:44:15.068 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
302019-12-11 10:44:15.068 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
312019-12-11 10:44:15.071 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
322019-12-11 10:44:15.137 13542-13542/? W/UnityMain: type=1400 audit(0.0:1467953): avc: granted { create } for name="be30de98a2938c7e5af80d98d23fb390" scontext=u:r:untrusted_app:s0:c228,c256,c512,c768 tcontext=u:object_r:sdcardfs:s0:c228,c256,c512,c768 tclass=file
332019-12-11 10:44:15.324 13542-13612/? I/chatty: uid=10228(com.litegames.checkers_free__aat_google) UnityMain identical 2 lines
342019-12-11 10:44:15.337 13542-13542/? W/UnityMain: type=1400 audit(0.0:1467954): avc: granted { create } for name="abb5828ecfe2f8e4fa92b234c781f559" scontext=u:r:untrusted_app:s0:c228,c256,c512,c768 tcontext=u:object_r:sdcardfs:s0:c228,c256,c512,c768 tclass=file
352019-12-11 10:44:15.437 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
362019-12-11 10:44:16.962 13542-13612/? I/Unity: AchievementService initialized!
37
38 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
392019-12-11 10:44:16.974 13542-13612/? I/Unity: Initializing UnityPurchasing via Codeless IAP
40 UnityEngine.Purchasing.CodelessIAPStoreListener:CreateCodelessIAPStoreListenerInstance()
41
42 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
432019-12-11 10:44:16.980 13542-13612/? I/Unity: UnityIAP Version: 1.23.1
44 UnityEngine.Purchasing.StandardPurchasingModule:Instance(AppStore)
45 UnityEngine.Purchasing.CodelessIAPStoreListener:InitializePurchasing()
46
47 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
482019-12-11 10:44:16.990 13542-13612/? I/UnityIAP: IAB helper created.
492019-12-11 10:44:17.022 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
502019-12-11 10:44:17.031 13542-13612/? I/Unity: GameServices Login
51 GameServices:LogIn(UnityAction`1)
52
53 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
542019-12-11 10:44:17.033 13542-13612/? I/Unity: LoginManager Login
55 GleyGameServices.LogInManager:LogiInServices(UnityAction`1)
56
57 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
582019-12-11 10:44:17.035 13542-13612/? I/Unity: Loginmanager: Activating
59 GleyGameServices.LogInManager:LogiInServices(UnityAction`1)
60
61 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
622019-12-11 10:44:17.040 13542-13612/? I/Unity: Starting Auth with token client.
63 GooglePlayGames.Android.AndroidClient:Authenticate(Action`2, Boolean)
64
65 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
662019-12-11 10:44:17.040 13542-13612/? I/Unity: AppsFlyerTrackerCallbacks on Start
67
68 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
692019-12-11 10:44:17.045 13542-13612/? W/Unity: Duplicated Key btn_account -> ignored
70 Services.LocalizationService:LoadFile(LocalizationLanguages, IDictionary`2)
71 Services.LocalizationService:Start()
72
73 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
742019-12-11 10:44:17.057 13542-13612/? I/Unity: First Hook - pre init
75 GameMode:UpdateNone(Boolean)
76 GameController:Update()
77
78 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
792019-12-11 10:44:17.300 13542-13612/? W/Unity: !!! [Play Games Plugin DLL] 12/11/19 10:44:17 +01:00 WARNING: Creating new PlayGamesPlatform
80 System.Action:Invoke()
81 GooglePlayGames.OurUtils.PlayGamesHelperObject:Update()
82
83 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
842019-12-11 10:44:17.477 13542-13612/? I/Unity: State changed: None -> LoadingScreen
85 GameController:LoadingCompleted()
86 <LoadWaitComplete>d__16:MoveNext()
87 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
88
89 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
902019-12-11 10:44:17.505 13542-13612/? I/Unity: Start Ping-Test
91 <DelayedLoadingScreen>d__90:MoveNext()
92 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
93 GameController:Update()
94
95 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
962019-12-11 10:44:17.513 13542-13612/? I/Unity: Gley login success: True
97 Services.<>c:<Start>b__10_0(Boolean)
98 UnityEngine.Events.UnityAction`1:Invoke(T0)
99 System.Action`1:Invoke(T)
100 System.Action`2:Invoke(T1, T2)
101 System.Action:Invoke()
102 GooglePlayGames.OurUtils.PlayGamesHelperObject:Update()
103
104 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1052019-12-11 10:44:17.515 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
1062019-12-11 10:44:17.518 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
1072019-12-11 10:44:17.554 13542-13612/? I/Unity: Using configuration builder objects
108 UnityEngine.Purchasing.StoreCatalogImpl:handleCachedCatalog(Action`1)
109 System.Action`1:Invoke(T)
110 UnityEngine.Purchasing.<Process>d__4:MoveNext()
111 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
112
113 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1142019-12-11 10:44:17.556 13542-13612/? I/UnityIAP: Starting in-app billing setup.
1152019-12-11 10:44:17.557 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
1162019-12-11 10:44:17.563 13542-13542/? I/UnityIAP: Billing service connected.
1172019-12-11 10:44:17.563 13542-13749/? I/UnityIAP: invoking callback
1182019-12-11 10:44:17.564 13542-13749/? I/UnityIAP: Checking for in-app billing 3 support.
1192019-12-11 10:44:17.571 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
1202019-12-11 10:44:17.594 13542-13749/? I/UnityIAP: In-app billing version 3 supported for com.litegames.checkers_free__aat_google
1212019-12-11 10:44:17.597 13542-13749/? I/UnityIAP: Subscriptions AVAILABLE.
1222019-12-11 10:44:17.599 13542-13749/? I/UnityIAP: Subscription upgrade and downgrade are AVAILABLE.
1232019-12-11 10:44:17.603 13542-13749/? I/UnityIAP: Subscriptions information parse AVAILABLE.
1242019-12-11 10:44:17.608 13542-13749/? I/UnityIAP: VR supported.
1252019-12-11 10:44:17.609 13542-13749/? I/UnityIAP: onIabSetupFinished: 0
1262019-12-11 10:44:17.609 13542-13749/? I/UnityIAP: Requesting 3 products
1272019-12-11 10:44:17.609 13542-13749/? I/UnityIAP: QueryInventory: 3
1282019-12-11 10:44:17.609 13542-13749/? I/UnityIAP: invoking callback
1292019-12-11 10:44:17.609 13542-13749/? I/UnityIAP: Querying owned items, item type: inapp
1302019-12-11 10:44:17.609 13542-13749/? I/UnityIAP: Package name: com.litegames.checkers_free__aat_google
1312019-12-11 10:44:17.609 13542-13749/? I/UnityIAP: Calling getPurchases with continuation token: null
1322019-12-11 10:44:17.615 13542-13749/? I/UnityIAP: Owned items response: 0
1332019-12-11 10:44:17.615 13542-13749/? I/UnityIAP: Continuation token: null
1342019-12-11 10:44:17.615 13542-13749/? I/UnityIAP: Querying SKU details.
1352019-12-11 10:44:17.635 13542-13749/? I/UnityIAP: Querying owned items, item type: subs
1362019-12-11 10:44:17.635 13542-13749/? I/UnityIAP: Package name: com.litegames.checkers_free__aat_google
1372019-12-11 10:44:17.635 13542-13749/? I/UnityIAP: Calling getPurchases with continuation token: null
1382019-12-11 10:44:17.639 13542-13749/? I/UnityIAP: Owned items response: 0
1392019-12-11 10:44:17.639 13542-13749/? I/UnityIAP: Continuation token: null
1402019-12-11 10:44:17.639 13542-13749/? I/UnityIAP: Querying SKU details.
1412019-12-11 10:44:17.649 13542-13749/? I/UnityIAP: Querying owned items' purchase history, item type: subs
1422019-12-11 10:44:17.649 13542-13749/? I/UnityIAP: Package name: com.litegames.checkers_free__aat_google
1432019-12-11 10:44:17.649 13542-13749/? I/UnityIAP: Calling getPurchaseHistory with continuation token: null
1442019-12-11 10:44:17.676 13542-13612/? I/Unity: Ping Result: 1 Fails, Time: 24
145 <DelayedLoadingScreen>d__90:MoveNext()
146 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
147
148 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1492019-12-11 10:44:17.697 13542-13612/? I/Unity: Easy Mobile runtime has been initialized.
150 <DelayedLoadingScreen>d__90:MoveNext()
151 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
152
153 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1542019-12-11 10:44:17.704 13542-13612/? I/Unity: LOADING
155 <DelayedLoadingScreen>d__90:MoveNext()
156 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
157
158 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1592019-12-11 10:44:17.708 13542-13612/? I/Unity: Start Login request
160 Services.AccountService:Login()
161 <DelayedLoadingScreen>d__90:MoveNext()
162 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
163
164 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1652019-12-11 10:44:17.779 13542-13612/? I/Unity: Load Appsfyler
166 <DelayedLoadingScreen>d__90:MoveNext()
167 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
168
169 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1702019-12-11 10:44:17.785 13542-13612/? I/Unity: AF.cs setAppsFlyerKey
171 SDKManager:InitAppsflyer()
172 <DelayedLoadingScreen>d__90:MoveNext()
173 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
174
175 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1762019-12-11 10:44:17.796 13542-13612/? I/Unity: AF.cs init
177 AppsFlyer:init(String)
178 AppsFlyer:init(String, String)
179 <DelayedLoadingScreen>d__90:MoveNext()
180 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
181
182 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1832019-12-11 10:44:17.800 13542-13612/? I/Unity: Wait for IAP
184 <DelayedLoadingScreen>d__90:MoveNext()
185 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
186
187 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1882019-12-11 10:44:17.801 13542-13612/? I/UnityIAP: Requesting 3 products
1892019-12-11 10:44:17.801 13542-13612/? I/UnityIAP: QueryInventory: 3
1902019-12-11 10:44:17.809 13542-13542/? I/Unity: AF.cs start tracking
191 AppsFlyer:init_cb()
192 UnityEngine.AndroidJavaRunnable:Invoke()
193 System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
194 UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
195 UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
196
197 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1982019-12-11 10:44:17.814 13542-13542/? I/Unity: AF.cs trackAppLaunch
199 AppsFlyer:trackAppLaunch()
200 UnityEngine.AndroidJavaRunnable:Invoke()
201 System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
202 UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
203 UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
204
205 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2062019-12-11 10:44:17.853 13542-13612/? I/Unity: Firebase Analytics API Initializing
207
208 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2092019-12-11 10:44:17.854 13542-13612/? I/Unity: analytics API Initialized
210
211 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2122019-12-11 10:44:18.072 13542-13759/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576057457993","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","timepassedsincelastlaunch":"379","open_referrer":null,"af_v2":"0b4bc0dd8a987a00beddd359aa9782016ea5f4ce","uid":"1571327569000-3467398225619742518","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_093605+0000","app_version_code":"115","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","btch":"usb","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","btl":"31.0","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_103605+0100","counter":"94","date1":"2019-12-11_103605+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"95b8634f8e1aa06fdbd5379c85b78035f9e5521a","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"177","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","kef4954":"ab1051635e8d958a48191c1b0c531a0d59191c0d5a1f1f","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.6.0","device":"HWHMA","platformextension":"android_unity","cksm_v1":"3d9aa4744bff3288cf1bb6c4645b2f3a02"}
2132019-12-11 10:44:18.249 13542-13749/? I/UnityIAP: Purchase history response: 0
2142019-12-11 10:44:18.249 13542-13749/? I/UnityIAP: Continuation token: null
2152019-12-11 10:44:18.249 13542-13749/? I/UnityIAP: Querying owned items' purchase history, item type: inapp
2162019-12-11 10:44:18.249 13542-13749/? I/UnityIAP: Package name: com.litegames.checkers_free__aat_google
2172019-12-11 10:44:18.249 13542-13749/? I/UnityIAP: Calling getPurchaseHistory with continuation token: null
2182019-12-11 10:44:18.381 13542-13749/? I/UnityIAP: Purchase history response: 0
2192019-12-11 10:44:18.381 13542-13749/? I/UnityIAP: Continuation token: null
2202019-12-11 10:44:18.381 13542-13749/? I/UnityIAP: onQueryInventoryFinished: true
2212019-12-11 10:44:18.381 13542-13749/? I/UnityIAP: Inventory refresh successful. (response: 0:OK)
2222019-12-11 10:44:18.387 13542-13749/? I/UnityIAP: invoking callback
2232019-12-11 10:44:18.388 13542-13749/? I/UnityIAP: Querying owned items, item type: inapp
2242019-12-11 10:44:18.388 13542-13749/? I/UnityIAP: Package name: com.litegames.checkers_free__aat_google
2252019-12-11 10:44:18.388 13542-13749/? I/UnityIAP: Calling getPurchases with continuation token: null
2262019-12-11 10:44:18.393 13542-13749/? I/UnityIAP: Owned items response: 0
2272019-12-11 10:44:18.393 13542-13749/? I/UnityIAP: Continuation token: null
2282019-12-11 10:44:18.393 13542-13749/? I/UnityIAP: Querying SKU details.
2292019-12-11 10:44:18.405 13542-13749/? I/UnityIAP: Querying owned items, item type: subs
2302019-12-11 10:44:18.405 13542-13749/? I/UnityIAP: Package name: com.litegames.checkers_free__aat_google
2312019-12-11 10:44:18.405 13542-13749/? I/UnityIAP: Calling getPurchases with continuation token: null
2322019-12-11 10:44:18.409 13542-13749/? I/UnityIAP: Owned items response: 0
2332019-12-11 10:44:18.409 13542-13749/? I/UnityIAP: Continuation token: null
2342019-12-11 10:44:18.409 13542-13749/? I/UnityIAP: Querying SKU details.
2352019-12-11 10:44:18.409 13542-13612/? I/Unity: In-App Purchasing OnInitialized: PASS
236 EasyMobile.StoreListener:OnInitialized(IStoreController, IExtensionProvider)
237 UnityEngine.Purchasing.PurchasingManager:CheckForInitialization()
238 UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1)
239 UnityEngine.Purchasing.JSONStore:OnProductsRetrieved(String)
240 System.Action:Invoke()
241 UnityEngine.Purchasing.Extension.UnityUtil:Update()
242
243 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2442019-12-11 10:44:18.415 13542-13612/? I/Unity: UnityIAP: Promo interface is available for 3 items
245 UnityEngine.Purchasing.Promo:ProvideProductsToAds(HashSet`1)
246 System.Action:Invoke()
247 UnityEngine.Purchasing.Extension.UnityUtil:Update()
248
249 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2502019-12-11 10:44:18.417 13542-13749/? I/UnityIAP: Querying owned items' purchase history, item type: subs
2512019-12-11 10:44:18.417 13542-13749/? I/UnityIAP: Package name: com.litegames.checkers_free__aat_google
2522019-12-11 10:44:18.417 13542-13749/? I/UnityIAP: Calling getPurchaseHistory with continuation token: null
2532019-12-11 10:44:18.419 13542-13612/? E/Unity: Invalid ProductID ? (com.litegames.checkers.3months)
254 <InitPreviousPurchachses>d__3:MoveNext()
255 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
256
257 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2582019-12-11 10:44:18.422 13542-13612/? I/Unity: Load AATKit
259 <DelayedLoadingScreen>d__90:MoveNext()
260 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
261
262 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2632019-12-11 10:44:18.578 13542-13749/? I/UnityIAP: Purchase history response: 0
2642019-12-11 10:44:18.578 13542-13749/? I/UnityIAP: Continuation token: null
2652019-12-11 10:44:18.578 13542-13749/? I/UnityIAP: Querying owned items' purchase history, item type: inapp
2662019-12-11 10:44:18.578 13542-13749/? I/UnityIAP: Package name: com.litegames.checkers_free__aat_google
2672019-12-11 10:44:18.578 13542-13749/? I/UnityIAP: Calling getPurchaseHistory with continuation token: null
2682019-12-11 10:44:18.684 13542-13749/? I/UnityIAP: Purchase history response: 0
2692019-12-11 10:44:18.684 13542-13749/? I/UnityIAP: Continuation token: null
2702019-12-11 10:44:18.685 13542-13749/? I/UnityIAP: onQueryInventoryFinished: true
2712019-12-11 10:44:18.685 13542-13749/? I/UnityIAP: Inventory refresh successful. (response: 0:OK)
2722019-12-11 10:44:18.695 13542-13612/? I/Unity: UnityIAP: Promo interface is available for 3 items
273 UnityEngine.Purchasing.Promo:ProvideProductsToAds(HashSet`1)
274 System.Action:Invoke()
275 UnityEngine.Purchasing.Extension.UnityUtil:Update()
276
277 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2782019-12-11 10:44:18.954 13542-13612/? I/Unity: Successfully loggedin into PlayFab
279 Services.AccountService:OnLoginSuccess(PlayFabResultCommon)
280 System.Action`1:Invoke(T)
281 Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
282 System.Action`1:Invoke(T)
283 System.Action:Invoke()
284 PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
285 PlayFab.Internal.<Post>d__12:MoveNext()
286 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
287
288 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2892019-12-11 10:44:18.967 13542-13612/? I/Unity: [AATKitBinding] Awake
290 AATKitBinding:Awake()
291 SDKManager:InitAATKit()
292 <DelayedLoadingScreen>d__90:MoveNext()
293 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
294
295 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2962019-12-11 10:44:18.981 13542-13612/? I/Unity: [AATKitBinding] Init objectName: Controller configuration: {"AlternativeBundleId":"","ConsentRequired":false,"InitialRules":"","ShouldCacheRules":true,"ShouldReportUsingAlternativeBundleId":true,"TestModeAccountId":0,"UseDebugShake":true,"UseGeoLocation":false,"SimpleConsent":1,"DetailedConsent":2,"ConsentString":"","ManagedConsentLanguages":[]}
297 AATKitBinding:Init(String, AATKitConfiguration)
298 SDKManager:InitAATKit()
299 <DelayedLoadingScreen>d__90:MoveNext()
300 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
301
302 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3032019-12-11 10:44:18.982 13542-13612/? D/AATKitUnity: init
3042019-12-11 10:44:18.987 13542-13542/? D/AATKit: Init: AATKitAnd_v2.25.13-Plugin:Unity-v.2.14.1, application: com.litegames.checkers_free__aat_google (version: 2.0.6.0), configuration: AATKitConfiguration{initialRules='null', shouldCacheRules=true, alternativeBundleId='null', shouldReportUsingAlternativeBundleId=true, testModeAccountId=0, delegate=com.intentsoftware.addapptr.AATKitActivity@a98a098, useDebugShake=true, application=androidx.multidex.MultiDexApplication@976a49c} AATKitRuntimeConfiguration{consentRequired=false, simpleConsent=UNKNOWN, detailedConsent=com.intentsoftware.addapptr.ManagedConsent@17ae0f1, useGeoLocation=false}
3052019-12-11 10:44:19.054 13542-13612/? I/Unity: [AATKitBinding] CreatePlacement placementName:Checkers_Banner placementSize: Banner320x53
306 AATKitBinding:CreatePlacement(String, PlacementSize)
307 SDKManager:InitAATKit()
308 <DelayedLoadingScreen>d__90:MoveNext()
309 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
310
311 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3122019-12-11 10:44:19.075 13542-13612/? I/Unity: [AATKitBinding] SetPlacementAlignment placementName:Checkers_Banner bannerAlignment: BottomCenter
313 AATKitBinding:SetPlacementAlignment(String, BannerAlignment)
314 SDKManager:InitAATKit()
315 <DelayedLoadingScreen>d__90:MoveNext()
316 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
317
318 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3192019-12-11 10:44:19.083 13542-13612/? I/Unity: [AATKitBinding] CreatePlacement placementName:Checkers_Fullscreen placementSize: Fullscreen
320 AATKitBinding:CreatePlacement(String, PlacementSize)
321 SDKManager:InitAATKit()
322 <DelayedLoadingScreen>d__90:MoveNext()
323 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
324
325 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3262019-12-11 10:44:19.101 13542-13612/? I/Unity: [AATKitBinding] CreatePlacement placementName:Checkers_Video placementSize: Rewarded
327 AATKitBinding:CreatePlacement(String, PlacementSize)
328 SDKManager:InitAATKit()
329 <DelayedLoadingScreen>d__90:MoveNext()
330 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
331
332 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3332019-12-11 10:44:19.107 13542-13612/? I/Unity: [AATKitBinding] StartPlacementAutoReload placementName:Checkers_Fullscreen
334 AATKitBinding:StartPlacementAutoReload(String)
335 SDKManager:InitAATKit()
336 <DelayedLoadingScreen>d__90:MoveNext()
337 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
338
339 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3402019-12-11 10:44:21.674 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
3412019-12-11 10:44:21.980 13542-13612/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Fullscreen
342 SDKManager:OnHaveAd(String)
343
344 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3452019-12-11 10:44:21.988 13542-13612/? I/Unity: [AATKitBinding] ShowPlacement placementName:Checkers_Fullscreen
346 AATKitBinding:ShowPlacement(String)
347 <Next>d__23:MoveNext()
348 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
349
350 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3512019-12-11 10:44:22.025 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
3522019-12-11 10:44:22.039 13542-13612/? I/Unity: [AATKitBinding] OnApplicationPause pause: True
353 AATKitBinding:OnApplicationPause(Boolean)
354
355 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3562019-12-11 10:44:22.070 2436-3589/? D/DollieActivityManagerAdapter: [Paused] pid:13542 uid:10228 ComponentInfo{com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
3572019-12-11 10:44:22.071 5914-5935/? I/AppLifeChangeSensor: CAWARENESS: activityPaused componentName = ComponentInfo{com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
3582019-12-11 10:44:22.072 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
3592019-12-11 10:44:22.150 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
3602019-12-11 10:44:22.466 13542-13542/? D/ViewRootImpl[MessagingUnityPlayerActivity]: surface should not be released
3612019-12-11 10:44:22.478 1258-11343/? E/WindowManager: win=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity} destroySurfaces: appStopped=true win.mWindowRemovalAllowed=false win.mRemoveOnExit=false
3622019-12-11 10:45:01.775 5914-5935/? I/AppLifeChangeSensor: CAWARENESS: activityResumed componentName = ComponentInfo{com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
3632019-12-11 10:45:01.775 2436-3589/? D/DollieActivityManagerAdapter: [Resumed] pid:13542 uid:10228 ComponentInfo{com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
3642019-12-11 10:45:01.775 2436-3589/? E/DollieAdapterService: notifyActivityState pkg:com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity state:2 fg:true mUid:10228
3652019-12-11 10:45:01.775 1258-2238/? D/HiDATA_HiStream: activityResumed:pid=13542, uid=10228, component=ComponentInfo{com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
3662019-12-11 10:45:01.775 1258-2238/? D/HiData_HwAPPQoEResourceMangerImpl: checkIsMonitorVideoScence input :com.litegames.checkers_free__aat_google,com.google.firebase.MessagingUnityPlayerActivity
3672019-12-11 10:45:01.776 1258-7578/? D/HiData_HwAPPQoEActivityMonitor: handleActivityChange, curPackage:com.litegames.checkers_free__aat_google, curClass:com.google.firebase.MessagingUnityPlayerActivity
3682019-12-11 10:45:01.776 1258-7578/? D/HiData_HwAPPQoEResourceMangerImpl: checkIsMonitorAPKScence input :com.litegames.checkers_free__aat_google,com.google.firebase.MessagingUnityPlayerActivity
3692019-12-11 10:45:01.795 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
3702019-12-11 10:45:01.799 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
3712019-12-11 10:45:01.811 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
3722019-12-11 10:45:01.825 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
3732019-12-11 10:45:01.831 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
3742019-12-11 10:45:01.844 13542-13612/? I/Unity: [AATKitBinding] OnApplicationPause pause: False
375 AATKitBinding:OnApplicationPause(Boolean)
376
377 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3782019-12-11 10:45:01.849 13542-13612/? I/Unity: [SDK Manager: AAKIT] resume after ad - Checkers_Fullscreen
379 SDKManager:OnResumeAfterAd(String)
380
381 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3822019-12-11 10:45:02.017 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
3832019-12-11 10:45:02.041 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
3842019-12-11 10:45:02.179 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
3852019-12-11 10:45:02.839 13542-13612/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Fullscreen
386 SDKManager:OnHaveAd(String)
387
388 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3892019-12-11 10:45:03.104 13542-13708/? W/Unity: The referenced script on this Behaviour (Game Object 'TransitionFadeOutContainer') is missing!
390
391 (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 334)
3922019-12-11 10:45:03.223 13542-13612/? W/Unity: DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
393 Doozy.Engine.UI.UICanvas:Awake()
394
395 [./Runtime/SceneManager/SceneManager.cpp line 566]
396 (Filename: ./Runtime/SceneManager/SceneManager.cpp Line: 566)
3972019-12-11 10:45:03.244 13542-13612/? I/Unity: RecInfoHolder.Start() called for RecInfoHolderObj
398 RecGamesModule.Logic.RecInfoHolderScript:Awake()
399
400 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4012019-12-11 10:45:03.247 13542-13612/? I/Unity: RecInfoHolder.Start(): Initing instance for RecInfoHolderObj
402 RecGamesModule.Logic.RecInfoHolderScript:Awake()
403
404 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4052019-12-11 10:45:03.251 13542-13612/? W/Unity: Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
406 UnityEngine.Transform:set_parent(Transform)
407 RecGamesModule.Logic.RecInfoHolderScript:Awake()
408
409 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4102019-12-11 10:45:03.254 13542-13612/? I/Unity: RecInfoHolderScript just loaded launchNr: 35 and playtime: 10105.76 and ignoredRates: 4 and maxIgnores: 3
411 RecGamesModule.Logic.RecInfoHolderScript:LoadPlayerPrefsValues()
412
413 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4142019-12-11 10:45:03.305 13542-13612/? W/Unity: Localized Key btn_singleplayersetup is missing in DE
415 Services.LocalizationService:GetLocalizedValue(String)
416 LocalizedText:LanguageChanged(LocalizationLanguages)
417
418 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4192019-12-11 10:45:03.308 13542-13612/? W/Unity: Localized Key line_titel_new is missing in DE
420 Services.LocalizationService:GetLocalizedValue(String)
421 LocalizedText:LanguageChanged(LocalizationLanguages)
422
423 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4242019-12-11 10:45:03.362 13542-13612/? I/Unity: State changed: LoadingScreen -> MainMenu
425 GameController:LoadingCompleted()
426 <LoadTransitionWaitComplete>d__17:MoveNext()
427 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
428
429 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4302019-12-11 10:45:03.395 13542-13612/? I/Unity: Start Ping-Test
431 <SetButtonHighlightBasedOnConnection>d__19:MoveNext()
432 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
433 MenuControllerMain:SetHideContinueButton(Boolean)
434 GameMode:UpdateMainMenu(Boolean)
435 GameController:Update()
436
437 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4382019-12-11 10:45:03.549 13542-13612/? I/Unity: Ping Result: 1 Fails, Time: 45
439 <SetButtonHighlightBasedOnConnection>d__19:MoveNext()
440 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
441
442 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4432019-12-11 10:45:03.554 13542-13612/? E/Unity: Failed to find Object with tag: ButtonNewGameMP
444 BoardView:LoadResourceToParent(String, String, GameObject)
445 <SetButtonHighlightBasedOnConnection>d__19:MoveNext()
446 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
447
448 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4492019-12-11 10:45:03.717 13542-13612/? I/Unity: RemoteVersion: 1.2.4, RemoteAssetsNumber: 3
450 RecGamesModule.Logic.<UpdateConfigData>d__30:MoveNext()
451 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
452
453 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4542019-12-11 10:45:03.725 13542-13612/? I/Unity: Remote Version; 1.2.4; Local Version: 1.2.4
455 RecGamesModule.Logic.RecGamesDownloader:checkNewVersion(String)
456 RecGamesModule.Logic.<UpdateConfigData>d__30:MoveNext()
457 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
458
459 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4602019-12-11 10:45:03.731 13542-13612/? I/Unity: 1.2.4 version is the latest, not needed update
461 RecGamesModule.Logic.<UpdateConfigData>d__30:MoveNext()
462 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
463
464 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4652019-12-11 10:45:03.739 13542-13612/? I/Unity: OnLoadedFromFiles
466 RecGamesModule.GUI.RecGamesPanel:OnLoadedFromFiles()
467 System.Action:Invoke()
468 RecGamesModule.Logic.<UpdateConfigData>d__30:MoveNext()
469 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
470
471 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4722019-12-11 10:45:03.744 13542-13612/? I/Unity: ShowRecGames
473 RecGamesModule.GUI.RecGamesPanel:ShowRecGames()
474 System.Action:Invoke()
475 RecGamesModule.Logic.<UpdateConfigData>d__30:MoveNext()
476 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
477
478 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4792019-12-11 10:45:03.780 13542-13612/? I/Unity: RecGames: rtgActive loaded = True
480 RecGamesModule.Logic.RecGamesParser:GetRecommendedGames(String, String, versionTypeRecGames)
481 RecGamesModule.GUI.RecGamesPanel:GetRecGamesAssets()
482 RecGamesModule.GUI.RecGamesPanel:ShowRecGames()
483 System.Action:Invoke()
484 RecGamesModule.Logic.<UpdateConfigData>d__30:MoveNext()
485 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
486
487 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4882019-12-11 10:45:03.787 13542-13612/? I/Unity: Initialized recGames with rtgActive: True, rtgMinLaunches: 3, thanks txt: Dankeschön!
489 RecGamesModule.Logic.RecGamesParser:GetRecommendedGames(String, String, versionTypeRecGames)
490 RecGamesModule.GUI.RecGamesPanel:GetRecGamesAssets()
491 RecGamesModule.GUI.RecGamesPanel:ShowRecGames()
492 System.Action:Invoke()
493 RecGamesModule.Logic.<UpdateConfigData>d__30:MoveNext()
494 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
495
496 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
4972019-12-11 10:45:03.794 13542-13612/? I/Unity: RecGames for lang: de
498 RecGamesModule.Logic.RecGamesParser:GetRecommendedGames(String, String, versionTypeRecGames)
499 RecGamesModule.GUI.RecGamesPanel:GetRecGamesAssets()
500 RecGamesModule.GUI.RecGamesPanel:ShowRecGames()
501 System.Action:Invoke()
502 RecGamesModule.Logic.<UpdateConfigData>d__30:MoveNext()
503 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
504
505 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
5062019-12-11 10:45:03.798 13542-13612/? I/Unity: OnLoaded
507 RecGamesModule.GUI.RecGamesPanel:OnLoaded(RecommendedGames)
508 System.Action:Invoke()
509 RecGamesModule.Logic.<UpdateConfigData>d__30:MoveNext()
510 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
511
512 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
5132019-12-11 10:45:03.803 13542-13612/? I/Unity: RecGamesModule.GUI.RecGamesPanel:OnLoaded: withVersionType: REMOTE_REC_GAMES withVersion: 1.2.4
514 RecGamesModule.GUI.RecGamesPanel:OnLoaded(RecommendedGames)
515 System.Action:Invoke()
516 RecGamesModule.Logic.<UpdateConfigData>d__30:MoveNext()
517 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
518
519 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
5202019-12-11 10:45:06.623 13542-13612/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
521 at Doozy.Engine.Soundy.SoundyManager.get_Pooler () [0x00000] in <00000000000000000000000000000000>:0
522 at Doozy.Engine.Soundy.SoundyManager.Play (System.String databaseName, System.String soundName) [0x00000] in <00000000000000000000000000000000>:0
523 at Doozy.Engine.UI.UIButtonBehavior.PlayAnimation (Doozy.Engine.UI.UIButton button, System.Boolean withSound, UnityEngine.Events.UnityAction onStartCallback, UnityEngine.Events.UnityAction onCompleteCallback) [0x00000] in <00000000000000000000000000000000>:0
524 at Doozy.Engine.UI.UIButton+<ExecuteButtonBehaviorEnumerator>d__104.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
525 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
526 at Doozy.Engine.UI.UIButton.ExecutePointerDown (System.Boolean debug) [0x00000] in <00000000000000000000000000000000>:0
5272019-12-11 10:45:07.940 13542-13612/? I/Unity: [StatsService] Adding stat: COUNTER_GAME_STARTED for difficulty: 1
528 Services.StatsService:AddStatsGame(StatsType, Int32)
529 GameMode:ActionStartNewGame()
530 System.Action:Invoke()
531 UnityEngine.Events.UnityAction:Invoke()
532 UnityEngine.Events.UnityEvent:Invoke()
533 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
534 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
535 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
536 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
537 UnityEngine.EventSystems.StandaloneInputModule:Process()
538
539 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
5402019-12-11 10:45:07.954 13542-13612/? I/Unity: Firebase Analytics API Initializing
541
542 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
5432019-12-11 10:45:07.955 13542-13612/? I/Unity: analytics API Initialized
544
545 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
5462019-12-11 10:45:07.987 13542-13612/? I/Unity: [SDK Manager] logged: game_start with 1
547 SDKManager:LogGameEvent(String, Int32)
548 System.Action:Invoke()
549 UnityEngine.Events.UnityAction:Invoke()
550 UnityEngine.Events.UnityEvent:Invoke()
551 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
552 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
553 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
554 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
555 UnityEngine.EventSystems.StandaloneInputModule:Process()
556
557 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
5582019-12-11 10:45:08.225 13542-13967/? I/AppsFlyer_4.10.2: data: {"country":"BR","kef4c5e":"dade1be4f9508d6048191c1b0c531a0d59191c0d5a1f1c","af_timestamp":"1576057508136","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"8ce1ba41b742afa50253e1aafa40b1377b13ec39","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_093605+0000","app_version_code":"115","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_start_1","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_103605+0100","counter":"94","date1":"2019-12-11_103605+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"ce2eaa70f0e4fa022c186c753be82f5601f5e22f","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"178","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.6.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576057104735\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_start\"}","platformextension":"android_unity","cksm_v1":"c6a047c36bd9428d7f24f07359489f243b"}
5592019-12-11 10:45:08.240 13542-13966/? I/AppsFlyer_4.10.2: data: {"country":"BR","kef4f5e":"2acabfde997afffb48191c1b0c531a0d59191c0d5a1f1c","af_timestamp":"1576057508135","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"b404c9c8cf7fdc885234a928e44401dd8ba36f55","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_093605+0000","app_version_code":"115","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_start","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_103605+0100","counter":"94","date1":"2019-12-11_103605+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"403e1bd010e4960cf7b18e81bc4c2082f326e03a","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"179","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.6.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576057508178\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_start_1\"}","platformextension":"android_unity","cksm_v1":"44dfc2035bed0c233f5cd0328427bfa30c"}
5602019-12-11 10:45:09.120 13542-13708/? W/Unity: The referenced script on this Behaviour (Game Object 'TransitionFadeOutContainer') is missing!
561
562 (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 334)
5632019-12-11 10:45:09.241 13542-13612/? I/Unity: State changed: MainMenu -> Game
564 GameController:LoadingCompleted()
565 <LoadTransitionWaitComplete>d__17:MoveNext()
566 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
567
568 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
5692019-12-11 10:45:09.273 13542-13612/? I/Unity: [GameMode] load game + gameui
570 GameMode:UpdateGame(Boolean)
571 GameController:Update()
572
573 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
5742019-12-11 10:45:09.276 13542-13612/? I/Unity: [GameMode] empty move limit set to:15
575 GameMode:UpdateGame(Boolean)
576 GameController:Update()
577
578 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
5792019-12-11 10:45:09.283 13542-13612/? I/Unity: [AATKitBinding] AddPlacementToView placementName:Checkers_Banner
580 AATKitBinding:AddPlacementToView(String)
581 SDKManager:ShowBanner()
582 GameMode:UpdateGame(Boolean)
583 GameController:Update()
584
585 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
5862019-12-11 10:45:09.288 13542-13612/? I/Unity: [AATKitBinding] StartPlacementAutoReload placementName:Checkers_Banner
587 AATKitBinding:StartPlacementAutoReload(String)
588 GameMode:UpdateGame(Boolean)
589 GameController:Update()
590
591 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
5922019-12-11 10:45:10.821 13542-13612/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Banner
593 SDKManager:OnHaveAd(String)
594
595 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
5962019-12-11 10:45:27.755 13542-13612/? I/Unity: Clicked Square_E_3 (TokenSlot)
597 TokenSlot:OnPointerClick(PointerEventData)
598 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
599 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
600 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
601 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
602 UnityEngine.EventSystems.StandaloneInputModule:Process()
603
604 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
6052019-12-11 10:45:27.775 13542-13612/? I/Unity: target selected
606 Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
607 Checkers:DoSelect(Coords)
608 GameMode:SelectToken(GameObject)
609 GameMode:HandleInput(GameObject)
610 System.Action`1:Invoke(T)
611 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
612 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
613 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
614 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
615 UnityEngine.EventSystems.StandaloneInputModule:Process()
616
617 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
6182019-12-11 10:45:28.255 13542-13612/? I/Unity: Clicked Square_F_4 (TokenSlot)
619 TokenSlot:OnPointerClick(PointerEventData)
620 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
621 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
622 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
623 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
624 UnityEngine.EventSystems.StandaloneInputModule:Process()
625
626 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
6272019-12-11 10:45:28.273 13542-13612/? I/Unity: (Player2) Action: E3 -> F4
628 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
629 Checkers:DoAction(Int32, Int32)
630 GameMode:DoBoardAction(TokenSlot)
631 GameMode:HandleInput(GameObject)
632 System.Action`1:Invoke(T)
633 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
634 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
635 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
636 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
637 UnityEngine.EventSystems.StandaloneInputModule:Process()
638
639 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
6402019-12-11 10:45:28.286 13542-13612/? I/Unity: Player switch -> Player1
641 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
642 Checkers:DoAction(Int32, Int32)
643 GameMode:DoBoardAction(TokenSlot)
644 GameMode:HandleInput(GameObject)
645 System.Action`1:Invoke(T)
646 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
647 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
648 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
649 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
650 UnityEngine.EventSystems.StandaloneInputModule:Process()
651
652 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
6532019-12-11 10:45:28.298 13542-13612/? I/Unity: EmptyMove?: 1
654 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
655 Checkers:DoAction(Int32, Int32)
656 GameMode:DoBoardAction(TokenSlot)
657 GameMode:HandleInput(GameObject)
658 System.Action`1:Invoke(T)
659 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
660 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
661 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
662 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
663 UnityEngine.EventSystems.StandaloneInputModule:Process()
664
665 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
6662019-12-11 10:45:29.547 13542-13981/? I/Unity: AI Stats ( max depth 1 ):
667 GameMode:<AIAction>b__119_0()
668 System.Action:Invoke()
669 System.Threading.Tasks.Task:Execute()
670 System.Threading.ContextCallback:Invoke(Object)
671 System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
672 System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
673 System.Threading.Tasks.Task:ExecuteEntry(Boolean)
674 System.Threading.ThreadPoolWorkQueue:Dispatch()
675
676 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
6772019-12-11 10:45:29.557 13542-13981/? I/Unity: Generation took: 0.012 sec
678 GameMode:<AIAction>b__119_0()
679 System.Action:Invoke()
680 System.Threading.Tasks.Task:Execute()
681 System.Threading.ContextCallback:Invoke(Object)
682 System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
683 System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
684 System.Threading.Tasks.Task:ExecuteEntry(Boolean)
685 System.Threading.ThreadPoolWorkQueue:Dispatch()
686
687 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
6882019-12-11 10:45:29.592 13542-13612/? I/Unity: AI waits: 450ms
689 <ExecuteAIDelayed>d__120:MoveNext()
690 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
691 System.Action:Invoke()
692 UnityToolbag.<>c__DisplayClass8_0:<Invoke>b__0()
693 System.Action:Invoke()
694 UnityToolbag.Dispatcher:Update()
695
696 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
6972019-12-11 10:45:30.042 13542-13612/? I/Unity: target selected
698 Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
699 Checkers:DoSelect(Coords)
700 GameMode:AIActionValidation(TreeData)
701 <ExecuteAIDelayed>d__120:MoveNext()
702 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
703
704 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
7052019-12-11 10:45:30.056 13542-13612/? I/Unity: (Player1) Action: B6 -> A5
706 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
707 Checkers:DoAction(Int32, Int32)
708 GameMode:AIActionValidation(TreeData)
709 <ExecuteAIDelayed>d__120:MoveNext()
710 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
711
712 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
7132019-12-11 10:45:30.063 13542-13612/? I/Unity: Player switch -> Player2
714 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
715 Checkers:DoAction(Int32, Int32)
716 GameMode:AIActionValidation(TreeData)
717 <ExecuteAIDelayed>d__120:MoveNext()
718 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
719
720 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
7212019-12-11 10:45:30.070 13542-13612/? I/Unity: EmptyMove?: 2
722 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
723 Checkers:DoAction(Int32, Int32)
724 GameMode:AIActionValidation(TreeData)
725 <ExecuteAIDelayed>d__120:MoveNext()
726 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
727
728 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
7292019-12-11 10:45:30.073 13542-13612/? I/Unity: ai calculation: end
730 <ExecuteAIDelayed>d__120:MoveNext()
731 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
732
733 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
7342019-12-11 10:45:34.557 13542-13612/? I/Unity: Clicked Square_D_3 (TokenSlot)
735 TokenSlot:OnPointerClick(PointerEventData)
736 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
737 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
738 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
739 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
740 UnityEngine.EventSystems.StandaloneInputModule:Process()
741
742 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
7432019-12-11 10:45:35.074 13542-13612/? I/Unity: Clicked Square_C_3 (TokenSlot)
744 TokenSlot:OnPointerClick(PointerEventData)
745 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
746 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
747 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
748 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
749 UnityEngine.EventSystems.StandaloneInputModule:Process()
750
751 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
7522019-12-11 10:45:35.092 13542-13612/? I/Unity: target selected
753 Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
754 Checkers:DoSelect(Coords)
755 GameMode:SelectToken(GameObject)
756 GameMode:HandleInput(GameObject)
757 System.Action`1:Invoke(T)
758 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
759 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
760 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
761 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
762 UnityEngine.EventSystems.StandaloneInputModule:Process()
763
764 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
7652019-12-11 10:45:35.396 13542-13612/? I/Unity: Clicked Square_D_4 (TokenSlot)
766 TokenSlot:OnPointerClick(PointerEventData)
767 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
768 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
769 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
770 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
771 UnityEngine.EventSystems.StandaloneInputModule:Process()
772
773 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
7742019-12-11 10:45:35.414 13542-13612/? I/Unity: (Player2) Action: C3 -> D4
775 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
776 Checkers:DoAction(Int32, Int32)
777 GameMode:DoBoardAction(TokenSlot)
778 GameMode:HandleInput(GameObject)
779 System.Action`1:Invoke(T)
780 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
781 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
782 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
783 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
784 UnityEngine.EventSystems.StandaloneInputModule:Process()
785
786 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
7872019-12-11 10:45:35.426 13542-13612/? I/Unity: Player switch -> Player1
788 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
789 Checkers:DoAction(Int32, Int32)
790 GameMode:DoBoardAction(TokenSlot)
791 GameMode:HandleInput(GameObject)
792 System.Action`1:Invoke(T)
793 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
794 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
795 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
796 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
797 UnityEngine.EventSystems.StandaloneInputModule:Process()
798
799 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
8002019-12-11 10:45:35.438 13542-13612/? I/Unity: EmptyMove?: 3
801 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
802 Checkers:DoAction(Int32, Int32)
803 GameMode:DoBoardAction(TokenSlot)
804 GameMode:HandleInput(GameObject)
805 System.Action`1:Invoke(T)
806 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
807 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
808 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
809 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
810 UnityEngine.EventSystems.StandaloneInputModule:Process()
811
812 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
8132019-12-11 10:45:36.635 13542-13982/? I/Unity: AI Stats ( max depth 1 ):
814 GameMode:<AIAction>b__119_0()
815 System.Action:Invoke()
816 System.Threading.Tasks.Task:Execute()
817 System.Threading.ContextCallback:Invoke(Object)
818 System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
819 System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
820 System.Threading.Tasks.Task:ExecuteEntry(Boolean)
821 System.Threading.ThreadPoolWorkQueue:Dispatch()
822
823 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
8242019-12-11 10:45:36.642 13542-13982/? I/Unity: Generation took: 0.001 sec
825 GameMode:<AIAction>b__119_0()
826 System.Action:Invoke()
827 System.Threading.Tasks.Task:Execute()
828 System.Threading.ContextCallback:Invoke(Object)
829 System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
830 System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
831 System.Threading.Tasks.Task:ExecuteEntry(Boolean)
832 System.Threading.ThreadPoolWorkQueue:Dispatch()
833
834 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
8352019-12-11 10:45:36.665 13542-13612/? I/Unity: AI waits: 529ms
836 <ExecuteAIDelayed>d__120:MoveNext()
837 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
838 System.Action:Invoke()
839 UnityToolbag.<>c__DisplayClass8_0:<Invoke>b__0()
840 System.Action:Invoke()
841 UnityToolbag.Dispatcher:Update()
842
843 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
8442019-12-11 10:45:37.215 13542-13612/? I/Unity: target selected
845 Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
846 Checkers:DoSelect(Coords)
847 GameMode:AIActionValidation(TreeData)
848 <ExecuteAIDelayed>d__120:MoveNext()
849 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
850
851 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
8522019-12-11 10:45:37.227 13542-13612/? I/Unity: (Player1) Action: A5 -> B4
853 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
854 Checkers:DoAction(Int32, Int32)
855 GameMode:AIActionValidation(TreeData)
856 <ExecuteAIDelayed>d__120:MoveNext()
857 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
858
859 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
8602019-12-11 10:45:37.235 13542-13612/? I/Unity: Player switch -> Player2
861 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
862 Checkers:DoAction(Int32, Int32)
863 GameMode:AIActionValidation(TreeData)
864 <ExecuteAIDelayed>d__120:MoveNext()
865 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
866
867 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
8682019-12-11 10:45:37.241 13542-13612/? I/Unity: EmptyMove?: 4
869 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
870 Checkers:DoAction(Int32, Int32)
871 GameMode:AIActionValidation(TreeData)
872 <ExecuteAIDelayed>d__120:MoveNext()
873 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
874
875 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
8762019-12-11 10:45:37.245 13542-13612/? I/Unity: ai calculation: end
877 <ExecuteAIDelayed>d__120:MoveNext()
878 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
879
880 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
8812019-12-11 10:45:40.726 13542-13612/? I/Unity: Clicked Square_A_3 (TokenSlot)
882 TokenSlot:OnPointerClick(PointerEventData)
883 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
884 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
885 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
886 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
887 UnityEngine.EventSystems.StandaloneInputModule:Process()
888
889 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
8902019-12-11 10:45:40.739 13542-13612/? I/Unity: target selected
891 Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
892 Checkers:DoSelect(Coords)
893 GameMode:SelectToken(GameObject)
894 GameMode:HandleInput(GameObject)
895 System.Action`1:Invoke(T)
896 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
897 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
898 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
899 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
900 UnityEngine.EventSystems.StandaloneInputModule:Process()
901
902 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
9032019-12-11 10:45:40.824 13542-13612/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Banner
904 SDKManager:OnHaveAd(String)
905
906 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
9072019-12-11 10:45:42.312 13542-13612/? I/Unity: Clicked Square_C_5 (TokenSlot)
908 TokenSlot:OnPointerClick(PointerEventData)
909 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
910 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
911 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
912 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
913 UnityEngine.EventSystems.StandaloneInputModule:Process()
914
915 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
9162019-12-11 10:45:42.327 13542-13612/? I/Unity: (Player2) Action: A3 -> C5
917 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
918 Checkers:DoAction(Int32, Int32)
919 GameMode:DoBoardAction(TokenSlot)
920 GameMode:HandleInput(GameObject)
921 System.Action`1:Invoke(T)
922 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
923 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
924 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
925 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
926 UnityEngine.EventSystems.StandaloneInputModule:Process()
927
928 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
9292019-12-11 10:45:42.339 13542-13612/? I/Unity: Player switch -> Player1
930 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
931 Checkers:DoAction(Int32, Int32)
932 GameMode:DoBoardAction(TokenSlot)
933 GameMode:HandleInput(GameObject)
934 System.Action`1:Invoke(T)
935 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
936 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
937 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
938 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
939 UnityEngine.EventSystems.StandaloneInputModule:Process()
940
941 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
9422019-12-11 10:45:42.352 13542-13612/? I/Unity: EmptyMove?: 0
943 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
944 Checkers:DoAction(Int32, Int32)
945 GameMode:DoBoardAction(TokenSlot)
946 GameMode:HandleInput(GameObject)
947 System.Action`1:Invoke(T)
948 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
949 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
950 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
951 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
952 UnityEngine.EventSystems.StandaloneInputModule:Process()
953
954 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
9552019-12-11 10:45:43.576 13542-13981/? I/Unity: AI Stats ( max depth 1 ):
956 GameMode:<AIAction>b__119_0()
957 System.Action:Invoke()
958 System.Threading.Tasks.Task:Execute()
959 System.Threading.ContextCallback:Invoke(Object)
960 System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
961 System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
962 System.Threading.Tasks.Task:ExecuteEntry(Boolean)
963 System.Threading.ThreadPoolWorkQueue:Dispatch()
964
965 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
9662019-12-11 10:45:43.587 13542-13981/? I/Unity: Generation took: 0 sec
967 GameMode:<AIAction>b__119_0()
968 System.Action:Invoke()
969 System.Threading.Tasks.Task:Execute()
970 System.Threading.ContextCallback:Invoke(Object)
971 System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
972 System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
973 System.Threading.Tasks.Task:ExecuteEntry(Boolean)
974 System.Threading.ThreadPoolWorkQueue:Dispatch()
975
976 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
9772019-12-11 10:45:43.610 13542-13612/? I/Unity: AI waits: 218ms
978 <ExecuteAIDelayed>d__120:MoveNext()
979 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
980 System.Action:Invoke()
981 UnityToolbag.<>c__DisplayClass8_0:<Invoke>b__0()
982 System.Action:Invoke()
983 UnityToolbag.Dispatcher:Update()
984
985 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
9862019-12-11 10:45:43.836 13542-13612/? I/Unity: target selected
987 Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
988 Checkers:DoSelect(Coords)
989 GameMode:AIActionValidation(TreeData)
990 <ExecuteAIDelayed>d__120:MoveNext()
991 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
992
993 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
9942019-12-11 10:45:43.845 13542-13612/? I/Unity: (Player1) Action: D6 -> B4
995 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
996 Checkers:DoAction(Int32, Int32)
997 GameMode:AIActionValidation(TreeData)
998 <ExecuteAIDelayed>d__120:MoveNext()
999 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1000
1001 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
10022019-12-11 10:45:43.852 13542-13612/? I/Unity: Player switch -> Player2
1003 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
1004 Checkers:DoAction(Int32, Int32)
1005 GameMode:AIActionValidation(TreeData)
1006 <ExecuteAIDelayed>d__120:MoveNext()
1007 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1008
1009 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
10102019-12-11 10:45:43.857 13542-13612/? I/Unity: EmptyMove?: 0
1011 Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
1012 Checkers:DoAction(Int32, Int32)
1013 GameMode:AIActionValidation(TreeData)
1014 <ExecuteAIDelayed>d__120:MoveNext()
1015 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1016
1017 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
10182019-12-11 10:45:43.861 13542-13612/? I/Unity: ai calculation: end
1019 <ExecuteAIDelayed>d__120:MoveNext()
1020 UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
1021
1022 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
10232019-12-11 10:46:10.832 13542-13612/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Banner
1024 SDKManager:OnHaveAd(String)
1025
1026 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
10272019-12-11 10:46:17.090 13542-13612/? I/Unity: Clicked Square_B_4 (TokenSlot)
1028 TokenSlot:OnPointerClick(PointerEventData)
1029 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
1030 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
1031 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
1032 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
1033 UnityEngine.EventSystems.StandaloneInputModule:Process()
1034
1035 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
10362019-12-11 10:46:17.832 13542-13612/? I/Unity: Clicked Square_B_4 (TokenSlot)
1037 TokenSlot:OnPointerClick(PointerEventData)
1038 UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
1039 UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
1040 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
1041 UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
1042 UnityEngine.EventSystems.StandaloneInputModule:Process()
1043
1044 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
10452019-12-11 10:46:40.828 13542-13612/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Banner
1046 SDKManager:OnHaveAd(String)
1047
1048 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
10492019-12-11 10:47:10.843 13542-13612/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Banner
1050 SDKManager:OnHaveAd(String)
1051
1052 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
10532019-12-11 10:47:35.080 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
10542019-12-11 10:47:39.199 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{a7b279d u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
10552019-12-11 10:47:40.879 13542-13612/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Banner
1056 SDKManager:OnHaveAd(String)
1057
1058 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
10592019-12-11 10:48:10.835 13542-13612/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Banner
1060 SDKManager:OnHaveAd(String)