· 6 years ago · Oct 31, 2019, 09:16 PM
1=====================================================================
2== C:\Users\Jebac Disa\Desktop\Arma 2 Operation Arrowhead\arma2oaserver.exe
3== "C:\Users\Jebac Disa\Desktop\Arma 2 Operation Arrowhead\arma2oaserver.exe" -mod=@extDB3_starterkit;@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server -noSound -ip=192.168.8.136 -port=2302 -profiles=C:\Admin -config=C:\Admin\server.cfg -cfg=C:\Admin\arma2.cfg -name=Admin;"
4=====================================================================
5Exe timestamp: 2019/01/11 23:34:49
6Current time: 2019/10/31 21:55:13
7
8Version 1.63.131129
9Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
10File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
11Unsupported language English in stringtable
12Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
13Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
14 <English>From world.guns.ru: <'
15Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
16Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
17 <Italian>From world.guns.ru: <'
18Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
19Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
20 <Spanish>From world.guns.ru: <'
21Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
22Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
23 <French>From world.guns.ru: <'
24Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
25Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
26 <Czech>From world.guns.ru: <'
27Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
28Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
29 <Russian>From world.guns.ru: <'
30Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
31Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
32 <Polish>From world.guns.ru: <'
33Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
34Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
35 <Hungarian>From world.guns.ru: <'
36Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
37Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
38 </Key>
39 <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
40 <German>Compact assault rifle with silenced grenade launcher<'
41Item STR_VIL_DN_BS1 listed twice
42Item STR_AUTHOR_VILAS listed twice
43Item STR_VIL_EASTERN listed twice
44Item STR_VIL_WEAPONS listed twice
45Item str_dss_10rnd_vss listed twice
46Item str_dss_20rnd_vss listed twice
47Item str_dn_20rnd_9x39_sp5_vss listed twice
48Item str_dn_ak_107_gl_pso listed twice
49Item str_dn_ak_107_kobra listed twice
50Item str_dn_M40A3 listed twice
51Item str_dn_rpk_74 listed twice
52Item str_ep1_dn_fn_fal listed twice
53Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/
54Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/
55Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/
56Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
57Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
58Updating base class ->Default, by z\addons\anzio\config.bin/CfgWeapons/Rifle/
59Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
60Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
61Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
62Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
63Updating base class Default->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
64Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
65Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
66Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
67Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
68Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
69Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
70Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
71Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
72Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
73Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
74Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
75Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
76Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
77Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
78Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
79Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
80Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
81Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
82Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
83Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
84Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
85Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
86Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
87Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
88Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
89Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
90Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
91Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
92Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
93Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
94Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
95Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
96Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
97Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
98Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
99Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
100Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
101Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
102Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
103Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
104Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
105Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
106Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
107Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
108Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
109Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
110Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
111Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
112Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
113Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
114Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
115Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
116Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/UN_CDF_Soldier_base_EP1/HitPoints/
117Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Commander/HitPoints/
118Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Militia/HitPoints/
119Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Officer/HitPoints/
120Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Sniper/HitPoints/
121Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Spotter/HitPoints/
122Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
123Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
124Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
125Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
126Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
127Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
128Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
129Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
130Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
131Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
132Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
133Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
134Updating base class CA_IGUI_Title->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/Gear_Title/
135Updating base class Available_items_Text->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/CA_ItemName/
136Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item8/
137Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item9/
138Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item10/
139Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item11/
140Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item12/
141Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item6/
142Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item7/
143Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item8/
144Updating base class CA_Gear_slot_special1->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory1/
145Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory8/
146Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory9/
147Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory10/
148Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory11/
149Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory12/
150Updating base class CA_Gear_slot_item1->CA_Gear_slot_handgun, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_special1/
151Updating base class RscIGUIShortcutButton->RscActiveText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/ButtonClose/
152Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
153Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
154Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
155Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
156Updating base class Strategic->, by z\addons\dayz_code\config.bin/CfgVehicles/Bomb/
157Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
158Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
159Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroP/EventHandlers/
160Updating base class AnimationSources->AnimationSources, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/AnimationSources/
161Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/EventHandlers/
162Updating base class BuiltItems->Generator_Base, by z\addons\dayz_code\config.bin/CfgVehicles/Generator_DZ/
163Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
164Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
165Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
166Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
167Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
168Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_1300Rnd_762x51_M60/
169Updating base class 100Rnd_762x51_M240->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_250Rnd_762x51/
170Updating base class 6Rnd_Grenade_Camel->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_12Rnd_Grenade_Camel/
171Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/3Rnd_GyroGrenade/
172Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
173Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
174Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
175Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
176Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
177Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
178Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
179Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
180Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
181Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
182Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
183Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
184Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
185Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
186Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
187Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
188Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
189Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
190Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
191Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
192Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
193Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
194Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
195Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
196Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
197Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
198Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
199Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
200Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
201Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
202Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
203Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
204Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
205Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
206Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
207Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
208Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
209Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
210Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
211Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
212Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
213Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
214Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
215Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
216Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
217Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
218Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
219Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
220Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
221Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
222Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
223Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
224Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
225Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
226Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
227Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
228Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
229Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
230Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
231Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
232Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
233Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
234Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
235Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
236Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
237Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
238Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
239Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
240Updating base class DropWeapon->None, by z\addons\dayz_code\config.bin/CfgActions/PutWeapon/
241Updating base class DropMagazine->None, by z\addons\dayz_code\config.bin/CfgActions/PutMagazine/
242Updating base class Land_HouseBlock_C1->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseBlock_C4/
243Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1I3/
244Updating base class NonStrategic->House, by zero_buildings\config.bin/CfgVehicles/Land_A_MunicipalOffice/
245Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1L2/
246Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_3I3/
247Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
24821:55:23 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
24921:55:25 Connected to Steam servers
25021:55:28 Server error: Player without identity 68 97 110 103 101 114 (id 1847162379)
25121:55:28 Server error: Player without identity 68 97 110 103 101 114 (id 1847162379)
25221:55:28 Server error: Player without identity 68 97 110 103 101 114 (id 1847162379)
25321:55:28 Server error: Player without identity 68 97 110 103 101 114 (id 1847162379)
25421:55:28 Server error: Player without identity 68 97 110 103 101 114 (id 1847162379)
25521:55:28 Server error: Player without identity 68 97 110 103 101 114 (id 1847162379)
25621:55:28 Server error: Player without identity 68 97 110 103 101 114 (id 1847162379)
25721:55:28 Server error: Player without identity 68 97 110 103 101 114 (id 1847162379)
25821:55:28 Server error: Player without identity 68 97 110 103 101 114 (id 1847162379)
25921:55:28 Server error: Player without identity 68 97 110 103 101 114 (id 1847162379)
26021:55:28 Server error: Player without identity 68 97 110 103 101 114 (id 1847162379)
26121:55:28 Server error: Player without identity 68 97 110 103 101 114 (id 1847162379)
26221:55:28 Server error: Player without identity 68 97 110 103 101 114 (id 1847162379)
26321:55:28 Server error: Player without identity 68 97 110 103 101 114 (id 1847162379)
26421:55:28 Server error: Player without identity 68 97 110 103 101 114 (id 1847162379)
26521:55:28 Server error: Player without identity 68 97 110 103 101 114 (id 1847162379)
26621:55:28 Server error: Player without identity 68 97 110 103 101 114 (id 1847162379)
26721:55:28 Server error: Player without identity 68 97 110 103 101 114 (id 1847162379)
26821:55:28 Server error: Player without identity 68 97 110 103 101 114 (id 1847162379)
26921:55:28 Server error: Player without identity 68 97 110 103 101 114 (id 1847162379)
27021:55:28 Server error: Player without identity 68 97 110 103 101 114 (id 1847162379)
27121:55:28 Server error: Player without identity 68 97 110 103 101 114 (id 1847162379)
27221:55:28 Server error: Player without identity 68 97 110 103 101 114 (id 1847162379)
27321:55:28 Server error: Player without identity 68 97 110 103 101 114 (id 1847162379)
27421:55:28 Server error: Player without identity 68 97 110 103 101 114 (id 1847162379)
27521:55:29 Server error: Player without identity 68 97 110 103 101 114 (id 1847162379)
27621:55:38 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
27721:55:39 Strange convex component31 in zero_buildings\models\proxies\th_arches.p3d:geometryView
27821:55:40 Strange convex component207 in zero_buildings\models\a_tvtower\a_tvtower_base.p3d:geometryFire
27921:55:40 Strange convex component44 in zero_buildings\models\houseblock\houseblock_c4.p3d:geometry
28021:55:40 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
28121:55:40 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
28221:55:40 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
28321:55:40 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
28421:55:40 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
28521:55:40 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
28621:55:40 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
28721:55:40 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
28821:55:40 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
28921:55:40 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
29021:55:40 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
29121:55:40 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
29221:55:40 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
29321:55:40 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
29421:55:40 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
29521:55:40 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
29621:55:40 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
29721:55:40 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
29821:55:40 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
29921:55:40 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
30021:55:40 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
30121:55:40 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
30221:55:40 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
30321:55:40 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
30421:55:40 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
30521:55:40 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
30621:55:40 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
30721:55:40 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
30821:55:40 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
30921:55:40 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
31021:55:40 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
31121:55:40 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
31221:55:40 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
31321:55:40 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
31421:55:40 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
31521:55:40 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
31621:55:40 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
31721:55:40 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
31821:55:40 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
31921:55:40 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
32021:55:40 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
32121:55:40 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
32221:55:40 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
32321:55:40 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
32421:55:40 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
32521:55:40 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
32621:55:40 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
32721:55:40 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
32821:55:40 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
32921:55:40 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
33021:55:40 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
33121:55:40 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
33221:55:40 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
33321:55:40 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
33421:55:40 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
33521:55:40 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
33621:55:40 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
33721:55:40 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
33821:55:40 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
33921:55:40 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
34021:55:40 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
34121:55:40 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
34221:55:40 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
34321:55:40 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
34421:55:40 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
34521:55:40 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
34621:55:40 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
34721:55:40 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
34821:55:40 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
34921:55:40 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
35021:55:40 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
35121:55:40 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
35221:55:40 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
35321:55:40 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
35421:55:40 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
35521:55:40 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
35621:55:40 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
35721:55:40 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
35821:55:40 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
35921:55:40 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
36021:55:40 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
36121:55:40 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
36221:55:40 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
36321:55:40 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
36421:55:40 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
36521:55:40 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
36621:55:40 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
36721:55:40 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
36821:55:40 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
36921:55:40 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
37021:56:14 "PRELOAD_ Functions\init [[<No group>:0 (FunctionsManager)],any]"
37121:56:14 "MPframework inited"
37221:56:14 "dayz_preloadFinished reset"
37321:56:16 "IAH_fnc_getIntFromString: 1"
37421:56:16 "<infiSTAR.de> infiSTAR dll loaded successfully"
37521:56:16 "<infiSTAR.de> ok"
37621:56:16 "<infiSTAR.de> Loading infiSTAR code.."
37721:56:18 "=== [EXTDB, [EXTDB_init]] || DEBUG :: [EXTDB_fnc_init_ROOTer] >> Addon relative root >> [z\addons\dayz_server\extDB]"
37821:56:18 "=== [EXTDB, [SYSTEM]] || DEBUG :: [EXTDB_connect] >> Connection procedure initiated..."
37921:56:18 "=== [EXTDB, [SYSTEM]] || DEBUG :: [EXTDB_connect] >> INFO >> DB pool processing started..."
38021:56:18 "=== [EXTDB, [SYSTEM]] || DEBUG :: [EXTDB_connect] >> INFO >> Connection to database [0-default_base1] set."
38121:56:18 "=== [EXTDB, [SYSTEM]] || DEBUG :: [EXTDB_connect] >> INFO >> PS pool protocol started..."
38221:56:18 "=== [EXTDB, [SYSTEM]] || DEBUG :: [EXTDB_connect] >> INFO >> Session protocol [0-DefaultBaseAlias] set."
38321:56:18 "=== [EXTDB, [SYSTEM]] || DEBUG :: [EXTDB_connect] >> INFO >> LOG pool protocol started..."
38421:56:18 "=== [EXTDB, [SYSTEM]] || DEBUG :: [EXTDB_connect] >> INFO >> LOG protocol [0-defaultbaseLOG] set."
38521:56:18 "=== [EXTDB, [SYSTEM]] || DEBUG :: [EXTDB_connect] >> INFO >> Locking API..."
38621:56:18 "=== [EXTDB, [SYSTEM]] || DEBUG :: [EXTDB_connect] >> INFO >> Result: [1/1] databas(es) connected [1/1] session protocol(s) set [1/1] log protocol(s) set."
38721:56:18 "=== [EXTDB, [SYSTEM]] || DEBUG :: [EXTDB_connect] >> INFO >> Connection procedure finished in [0.0820007 seconds] with status [1]."
38821:56:18 "=== [EXTDB, [SYSTEM]] || DEBUG :: [EXTDB_postConnect] >> INFO >> DB procedures initiated..."
38921:56:18 "=== [EXTDB, [SYSTEM]] || DEBUG :: [EXTDB_postConnect] >> INFO >> Cleaning procedure finished in [0.00100708 seconds] with status [true]."
39021:56:18 "[SIPTH]: Loading Skalisty Island Pirate's Treasure Hunt"
39121:56:18 "[SIPTH]: Loaded"
39221:56:20 Strange convex component05 in z\addons\dayz_buildings\models\stairs.p3d:geometry
39321:56:20 Strange convex component05 in z\addons\dayz_buildings\models\stairs.p3d:geometryFire
39421:56:20 Strange convex component06 in z\addons\dayz_buildings\models\stairs.p3d:geometryFire
39521:56:20 Strange convex component05 in z\addons\dayz_buildings\models\stairs.p3d:geometryView
39621:56:20 Strange convex component06 in z\addons\dayz_buildings\models\stairs.p3d:geometryView
39721:57:46 "Loading custom server compiles"
39821:57:46 "Deploy Anything: loading version 2.8.2 ..."
39921:57:46 "Deploy Anything: adding deployables to safe vehicle list..."
40021:57:47 "Loading Custom Objects..."
40121:57:49 "Custom Objects Loaded. 152 Total. 1 Server Objects. 151 Client Objects. In 1.92 secounds"
40221:58:00 "DEBUG custom buildings loaaded"
40321:58:01 "HIVE: Starting"
40421:58:01 ["TIME SYNC: Local Time set to:",[2012,8,2,21,58],"Fullmoon:",true,"Date given by HiveExt.dll:",[2019,10,31,21,58]]
40521:58:01 "HIVE: trying to get objects"
40621:58:01 "<infiSTAR.de> infiSTAR loading config.."
40721:58:01 "<infiSTAR.de> infiSTAR AHconfig.sqf loaded"
40821:58:01 "<infiSTAR.de> infiSTAR LOADING.."
40921:58:01 "Epoch detected"
41021:58:01 Warning Message: Script low_admins.sqf not found
41121:58:01 "SERVER FPS: 22 PLAYERS: 1"
41221:58:01 "HIVE: found 66 objects"
41321:58:01 "HIVE: Request sent"
41421:58:01 Warning Message: Script normal_admins.sqf not found
41521:58:01 Warning Message: Script blacklist.sqf not found
41621:58:01 "<infiSTAR.de> iproductVersion: 08-09-2018 22-35-28-v1451 | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,131129] | worldName: Chernarus | dayz_instance: 11 | missionName: [WG]555"
41721:58:01 "<infiSTAR.de> _fnc_RandomGen: {
418_abc = ['z','y','x','w','v','u','t','s','r','q','p','o','n','m','l','k','j','i','h','g','f','e','d','c','b','a'];
419_gen = _abc select (random ((count _abc)-1));
420_arr = ['a','8','8','2','f','8','7','7','4','d','b','4','e','a','d','6','1','0','3','6','4','6','a','d','1','a','8','a','d','b','1','4','8'];
421for '_i' from 0 to (8+(round(random 3))) do {_gen = _gen + str(round(random 9)) + (_arr select (random ((count _arr)-1)));};
422_gen
423}"
42421:58:01 "<infiSTAR.de> _simple: w437a48137d3a1e1d2d48186f"
42521:58:01 "<infiSTAR.de> _dialogIds: l542f983d5a373898275d24"
42621:58:01 "<infiSTAR.de> _badtxts: r04642b1a4658238d0d2a41"
42721:58:01 "<infiSTAR.de> _randvar1: l282a16516d588a116481"
42821:58:01 "<infiSTAR.de> _randvar2: g6d66435d7e41813648"
42921:58:01 "<infiSTAR.de> _randvar3: e67248404814624243b864b"
43021:58:01 "<infiSTAR.de> _randvar4: l442318167238484616"
43121:58:01 "<infiSTAR.de> _randvar5: b4a4b6a162b4a277671714a"
43221:58:01 "<infiSTAR.de> _randvar6: l1487683a1306447124"
43321:58:01 "<infiSTAR.de> _randvar11: f3b3a646b876a7d366d616b0d"
43421:58:01 "<infiSTAR.de> _randvar12: b143d3684784d51661094"
43521:58:01 "<infiSTAR.de> _randvar13: q86212b487b32283a58019a"
43621:58:01 "<infiSTAR.de> _randvar14: g6a8a21864d64978a169d2e"
43721:58:01 "<infiSTAR.de> _randvar19: j861e4a142d7b666d7a486b"
43821:58:01 "<infiSTAR.de> _randvar27: m38483a7b281a31077a0f5a88"
43921:58:01 "<infiSTAR.de> _randvar25: g349a142824746b01365766"
44021:58:01 "<infiSTAR.de> _randvar31: m3a834d5a08571a8414"
44121:58:01 "<infiSTAR.de> _randvar33: q01070f38745a532078"
44221:58:01 "<infiSTAR.de> _randvar34: j4b6e3478818818485a2a4e"
44321:58:01 "<infiSTAR.de> _randvar35: k37489a8d4b535d783d"
44421:58:01 "<infiSTAR.de> _randvar36: f778b5804666a670d504d1b"
44521:58:01 "<infiSTAR.de> _randvar37: n7d943b514a1a5a278f"
44621:58:01 "HIVE: Streamed 66 objects"
44721:58:01 "Res3tting B!S effects..."
44821:58:01 "<infiSTAR.de> _fnc_handlerandvar10: b4d835d72371b88746601"
44921:58:01 "<infiSTAR.de> _remark: d2d877a6d6d61125a5453819d"
45021:58:01 "<infiSTAR.de> _AHpos: x8d2f0b1d8733961a8028"
45121:58:01 "<infiSTAR.de> _loadedcheckpos: f1d88384387505b7d883321"
45221:58:01 "<infiSTAR.de> _loadedchecktime: e2a5842674737480484"
45321:58:01 "<infiSTAR.de> _MenuChecksRunningx: g5d235b3311242a5a4a6f"
45421:58:01 "<infiSTAR.de> _anotherloop: k1b4a62782268101a5d8a8b"
45521:58:01 "<infiSTAR.de> _lastUnlock: d41162a203d73187b1d1f"
45621:58:01 "<infiSTAR.de> _AdminReqCheck: j0a105a5a8f7b366074"
45721:58:01 "<infiSTAR.de> _antidupeCheckVar: u14166194774b545b4a"
45821:58:01 "<infiSTAR.de> _antidupePVResVar: y4a273848275e5f343f8717"
45921:58:01 "<infiSTAR.de> _antidupePVCheckVar: PVAHR_0_l5d142d1b6d4a6a775a880f6a"
46021:58:01 "<infiSTAR.de> _randvar10: PVAHR_0_c5868627a14473a3e67942a21"
46121:58:02 "Set Safe Friends: [["76561198029635793","Shadow"]]"
46221:58:02 "<infiSTAR.de> waiting for player and functions.."
46321:58:02 "Set Safe Friends: [["76561198029635793","68 97 110 103 101 114"]]"
46421:58:02 "infiSTAR.de fnc_AdminFirstReq: [1234,B 1-1-A:1 (68 97 110 103 101 114) REMOTE,"76561198029635793"]"
46521:58:02 "infiSTAR.de ******ADMIN-LOGIN******: 68 97 110 103 101 114(76561198029635793)"
46621:58:02 "<infiSTAR.de> AntiHack FULLY LOADED"
46721:58:02 "<infiSTAR.de> CREATING AdminMenu"
46821:58:02 "<infiSTAR.de> AdminMenu LOADED: true"
46921:58:02 "<infiSTAR.de> starting main server loop"
47021:58:04 "HIVE: BENCHMARK - Server_monitor.sqf finished streaming 66 objects in 2.907 seconds (unscheduled)"
47121:58:04 "Total Number of spawn locations 6"
47221:58:25 "CLEANUP: INITIALIZING Vehicle SCRIPT"
47321:58:25 "INFO - Player: PID#3(68 97 110 103 101 114)(UID:76561198029635793/CID:147) Status: LOGGING IN"
47421:58:25 "INFO - Player: PID#3(68 97 110 103 101 114)(UID:76561198029635793/CID:147) Status: LOGGING IN"
47521:58:25 "EPOCH EVENTS INIT"
47621:58:25 Server: Object 3:6 not found (message 94)
47721:58:25 "CRASHSPAWNER: Starting crash site spawner. Frequency: 25±20 min. Spawn chance: 0.75"
47821:58:25 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [9374.05,11232.4,0] with 3 items."
47921:58:25 "INFO - Player: PID#3(68 97 110 103 101 114)(UID:76561198029635793/CID:147) Status: LOGIN PUBLISHING, Location Wilderness @019042"
48021:58:26 "CRASHSPAWNER: Spawning crash site (CrashSite_RU) at [10317.8,8215.79,0] with 7 items."
48121:58:26 "Spawning Weed Farm at [5297.31,7096.72]"
48221:58:26 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,11,58],"Fullmoon:",true,"Date given by HiveExt.dll:",[2019,10,31,21,58]]
48321:58:26 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [5672.59,7797.97,0] with 5 items."
48421:58:26 "Spawning Weed Farm at [4695.05,7350.98]"
48521:58:26 Strange convex component01 in rh_m14\rh_sc2aim.p3d:geometry
48621:58:26 Strange convex component07 in rh_m14\rh_sc2aim.p3d:geometry
48721:58:26 Strange convex component12 in rh_m14\rh_sc2aim.p3d:geometry
48821:58:26 "Spawning Weed Farm at [2729.93,8482.06]"
48921:58:26 "Spawning Weed Farm at [5915.43,7475.25]"
49021:58:26 "Spawning Weed Farm at [7683.45,7570.68]"
49121:58:26 "DEBUG: Spawning a care package (Misc_cargo_cont_net3) at [11031.4,4815.77,0] with 8 items."
49221:58:26 "Trader Caravans: Spawning bandit.sqf at [3731.03,14415.6] (037009)"
49321:58:26 "INFO - Player: 68 97 110 103 101 114(UID:76561198029635793/CID:147) Status: CLIENT LOADED & PLAYING"
49421:58:27 "Trader Caravans: Spawning helicopters.sqf at [11334.7,5035.81] (113103)"
49521:58:27 "DEBUG: Spawning a care package (Misc_cargo_cont_net2) at [4138.19,7939.25,0] with 5 items."
49621:58:27 "WAI: AI Config File Loaded"
49721:58:27 "DEBUG: Spawning a care package (Misc_cargo_cont_net2) at [9637.58,11649.3,0] with 8 items."
49821:58:27 "WAI: Overpoch Config File Loaded"
49921:58:27 "WAI: blacklist Loaded"
50021:58:28 "WAI: Initializing missions"
50121:58:28 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [12024.7,11029.1,0] with 5 items."
50221:58:29 "HIVE: Vehicle Spawn limit reached!"
50321:58:29 "HIVE: Spawning # of Debris: 10"
50421:58:33 "HIVE: Spawning # of Ammo Boxes: 3"
50521:58:33 "HIVE: Spawning # of Veins: 15"
50621:58:33 "HIVE: BENCHMARK - Server finished spawning 0 DynamicVehicles, 10 Debris, 3 SupplyCrates and 15 MineVeins in 29.216 seconds (scheduled)"
50721:58:45 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end
50821:59:53 "INFO - Player: 68 97 110 103 101 114(UID:76561198029635793/CID:147) Status: LOGGED OUT, Location Wilderness @019043"
50921:59:53 Client: Remote object 3:5 not found
51021:59:53 Warning: Cleanup player - person 3:4 not found
51122:04:23 "SERVER FPS: 49 PLAYERS: 0"
51222:05:03 "RSD Side Mission Loop ID 1 Started"
51322:06:03 "RSD Spawning Side AI ["Small Weapons Stash",[8053,3356,0],"small_weapons_1",1,true]"
51422:06:04 "RSD Spawned _menAmount 9 @ Small Weapons Stash"
51522:08:03 "RSD Side Mission Loop ID 2 Started"
51622:09:03 "RSD Spawning Side AI ["Small Bunch of Crackheads",[4428,6454.7,0],"small_crackheads_2",1,true]"
51722:09:04 "RSD Spawned _menAmount 8 @ Small Bunch of Crackheads"