· 6 years ago · Nov 16, 2019, 01:16 PM
1Mono path[0] = '/Volumes/SEAGATE/Applications/Games/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed'
2Mono config path = '/Volumes/SEAGATE/Applications/Games/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/MonoBleedingEdge/etc'
3Initialize engine version: 2019.1.0f2 (292b93d75a2c)
4Forcing GfxDevice: OpenGL Core
5GfxDevice: creating device client; threaded=1
6Renderer: AMD Radeon RX Vega 64 OpenGL Engine
7Vendor: ATI Technologies Inc.
8Version: 4.1 ATI-3.2.24
9GLES: 0
10 GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable G
11L_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
12OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level <OpenGL 4.1> ; Context handle -58368000
13Begin MonoManager ReloadAssembly
14- Completed reload, in 0.103 seconds
15UnloadTime: 0.426707 ms
162019-11-16T13:47:03 0.045 INF [Steamworks.NET] SteamAPI_Init() ok
172019-11-16T13:47:03 0.089 INF Texture quality is set to 0
182019-11-16T13:47:03 0.090 INF Precaching...
192019-11-16T13:47:03 0.091 INF Precaching file: Contents/Resources/Data/resources.assets
202019-11-16T13:47:03 0.149 INF [EAC] Initializing ...
212019-11-16T13:47:04 0.209 INF Precaching file: Contents/Resources/Data/sharedassets1.assets
222019-11-16T13:47:04 0.324 INF Precaching file: Data/Bundles/blocktextureatlases
232019-11-16T13:47:04 0.569 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
242019-11-16T13:47:04 0.694 INF Precaching file: Data/Bundles/terraintextures
252019-11-16T13:47:04 0.849 INF Precaching done
262019-11-16T13:47:09 5.820 INF Loading main scene
27Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
28WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
29UnloadTime: 2.356268 ms
302019-11-16T13:47:09 5.962 INF Awake
312019-11-16T13:47:09 6.002 WRN Localization: Duplicate key "xuiWater" found! Please check Localization file. Skipping entry...
32Localization language: English
33
34(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 48)
35
362019-11-16T13:47:09 6.013 INF Version: Alpha 18.1 (b8) Compatibility Version: Alpha 18.1, Build: Mac 64 Bit
372019-11-16T13:47:09 6.013 INF System information:
382019-11-16T13:47:09 6.013 INF OS: Mac OS X 10.15.1
392019-11-16T13:47:09 6.013 INF CPU: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (cores: 8)
402019-11-16T13:47:09 6.013 INF RAM: 32768 MB
412019-11-16T13:47:09 6.013 INF GPU: AMD Radeon RX Vega 64 OpenGL Engine (8176 MB)
422019-11-16T13:47:09 6.013 INF Graphics API: OpenGL 4.1 ATI-3.2.24 (shader level 4.6)
432019-11-16T13:47:09 6.013 INF Last played version: Alpha 18.1
442019-11-16T13:47:09 6.014 INF Local UTC offset: 1 hours
452019-11-16T13:47:09 6.020 INF Command line arguments: /Volumes/SEAGATE/Applications/Games/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/MacOS/7DaysToDie -force-glcore -logfile /Volumes/SEAGATE/Applications/Games/SteamLibrary/steamapps/common/7 Days To Die/output_log__2019-11-16__13-47-02.txt
462019-11-16T13:47:09 6.022 INF Not running in Big Picture Mode, no on-screen keyboard available
472019-11-16T13:47:09 6.022 INF Starting PlayerInputManager...
482019-11-16T13:47:09 6.040 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
492019-11-16T13:47:09 6.124 INF Starting UserProfileManager...
502019-11-16T13:47:09 6.196 INF Occlusion: Awake
512019-11-16T13:47:10 6.206 INF ApplyAllOptions streaming True, budget 7358.4 MB
522019-11-16T13:47:10 6.208 INF ApplyAllOptions current screen 3440 x 1440, 60hz, window 3440 x 1440, fullscreen True FullScreenWindow
532019-11-16T13:47:10 6.209 INF Texture quality is set to 0
542019-11-16T13:47:10 6.209 INF ApplyTextureFilter 1, AF Enable
552019-11-16T13:47:10 6.428 INF [MODS] No mods folder found
562019-11-16T13:47:10 6.449 INF Loading permissions file at '/Users/jakobmueller/Library/Application Support/7DaysToDie/Saves/serveradmin.xml'
572019-11-16T13:47:10 6.518 INF Loading permissions file done.
582019-11-16T13:47:10 6.578 INF Awake done in 615 ms
59
60Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4021.
61Total: 10.331649 ms (FindLiveObjects: 0.303870 ms CreateObjectMapping: 0.186808 ms MarkObjects: 9.763242 ms DeleteObjects: 0.067457 ms)
62
632019-11-16T13:47:10 6.654 INF User joined: Jakob
642019-11-16T13:47:11 7.463 INF UMA Overlay loading took 443 ms
652019-11-16T13:47:11 7.466 INF UMA Slot loading took 2 ms
66WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
672019-11-16T13:47:11 7.779 INF Reloading serveradmin.xml
682019-11-16T13:47:11 7.779 INF Loading permissions file at '/Users/jakobmueller/Library/Application Support/7DaysToDie/Saves/serveradmin.xml'
692019-11-16T13:47:11 7.780 INF Loading permissions file done.
70WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
71WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
72WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
73WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
74WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
75WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
762019-11-16T13:47:12 8.655 INF LoadTextureArraysForQuality quality -1 to 0, reload False
772019-11-16T13:47:13 9.419 INF WorldStaticData.Init() needed 1.750s
782019-11-16T13:47:14 10.342 INF [Steamworks.NET] Login ok.
792019-11-16T13:47:14 10.758 INF AchievementManager: Received stats and achievements from Steam
802019-11-16T13:47:17 13.597 INF NET: Starting server protocols
812019-11-16T13:47:17 13.614 INF NET: LiteNetLib server started
822019-11-16T13:47:17 13.615 INF [Steamworks.NET] NET: Server started
832019-11-16T13:47:17 13.615 INF Started thread SteamNetworkingServer
842019-11-16T13:47:17 13.616 INF StartGame
852019-11-16T13:47:17 13.678 INF Persistent GamePrefs saved
86GamePref.AdminFileName = serveradmin.xml
87GamePref.AirDropFrequency = 72
88GamePref.AirDropMarker = False
89GamePref.AutopilotMode = 0
90GamePref.BedrollDeadZoneSize = 15
91GamePref.BedrollExpiryTime = 45
92GamePref.BlockDamageAI = 100
93GamePref.BlockDamageAIBM = 100
94GamePref.BlockDamagePlayer = 100
95GamePref.BloodMoonEnemyCount = 8
96GamePref.BloodMoonFrequency = 7
97GamePref.BloodMoonRange = 0
98GamePref.BloodMoonWarning = 8
99GamePref.BuildCreate = False
100GamePref.ConnectToServerIP = 127.0.0.1
101GamePref.ConnectToServerPort = 26900
102GamePref.ControlPanelEnabled = False
103GamePref.ControlPanelPort = 8080
104GamePref.CraftTimer =
105GamePref.CreateLevelDim = 8
106GamePref.CreateLevelName = My Level
107GamePref.CreativeMenuEnabled = False
108GamePref.DayCount = 3
109GamePref.DayLightLength = 18
110GamePref.DayNightLength = 60
111GamePref.DebugMenuEnabled = False
112GamePref.DebugMenuShowTasks = False
113GamePref.DebugStopEnemiesMoving = False
114GamePref.DropOnDeath = 1
115GamePref.DropOnQuit = 0
116GamePref.DynamicSpawner =
117GamePref.EACEnabled = False
118GamePref.EnemyDifficulty = 0
119GamePref.EnemySpawnMode = True
120GamePref.FavoriteServersList =
121GamePref.FragLimit = 20
122GamePref.GameDifficulty = 1
123GamePref.GameGuidClient =
124GamePref.GameMode = GameModeSurvival
125GamePref.GameName = testgame
126GamePref.GameNameClient = My Game
127GamePref.GameVersion = Alpha 18.1
128GamePref.GameWorld = Navezgane
129GamePref.HideCommandExecutionLog = 0
130GamePref.JoiningOptions = True
131GamePref.LandClaimCount = 1
132GamePref.LandClaimDeadZone = 30
133GamePref.LandClaimDecayMode = 0
134GamePref.LandClaimExpiryTime = 7
135GamePref.LandClaimOfflineDurabilityModifier = 4
136GamePref.LandClaimOnlineDurabilityModifier = 4
137GamePref.LandClaimSize = 41
138GamePref.LastGameResetRevision = 13
139GamePref.LastLoadedPrefab =
140GamePref.LastLoadedPrefabSize =
141GamePref.LootAbundance = 100
142GamePref.LootRespawnDays = 30
143GamePref.LootTimer =
144GamePref.MatchLength = 10
145GamePref.MaxSpawnedAnimals = 50
146GamePref.MaxSpawnedZombies = 60
147GamePref.MaxUncoveredMapChunksPerPlayer = 524288
148GamePref.NoGraphicsMode = False
149GamePref.OptionsAA = 1
150GamePref.OptionsAllowController = True
151GamePref.OptionsAmbientVolumeLevel = 1
152GamePref.OptionsAudioOcclusion = False
153GamePref.OptionsBackgroundGlobalOpacity = 0.75
154GamePref.OptionsControllerVibration = True
155GamePref.OptionsDeferredLighting = True
156GamePref.OptionsDisableChunkLODs = False
157GamePref.OptionsDynamicMusicDailyTime = 0.3
158GamePref.OptionsDynamicMusicEnabled = True
159GamePref.OptionsFieldOfView = 65
160GamePref.OptionsFieldOfViewNew = 65
161GamePref.OptionsForegroundGlobalOpacity = 1
162GamePref.OptionsGamma = 1.284483
163GamePref.OptionsGfxBloom = True
164GamePref.OptionsGfxDOF = False
165GamePref.OptionsGfxMotionBlur = 0
166GamePref.OptionsGfxOcclusion = True
167GamePref.OptionsGfxSSAO = True
168GamePref.OptionsGfxSSReflections = 1
169GamePref.OptionsGfxSunShafts = True
170GamePref.OptionsGraphicsQuality = 5
171GamePref.OptionsGrassDistance = 1
172GamePref.OptionsHudOpacity = 1
173GamePref.OptionsHudSize = 2
174GamePref.OptionsInterfaceSensitivity = 0.75
175GamePref.OptionsInvertMouse = False
176GamePref.OptionsJournalPopup = True
177GamePref.OptionsLODDistance = 0.5
178GamePref.OptionsMenuMusicVolumeLevel = 0
179GamePref.OptionsMicVolumeLevel = 0.75
180GamePref.OptionsMouseSensitivity = 0.5
181GamePref.OptionsMusicVolumeLevel = 0
182GamePref.OptionsOverallAudioVolumeLevel = 0.6465517
183GamePref.OptionsPlayChanceFrequency = 3
184GamePref.OptionsPlayChanceProbability = 0.983
185GamePref.OptionsPlayerModel = playerMale
186GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
187GamePref.OptionsPOICulling = 1
188GamePref.OptionsReflectedShadows = False
189GamePref.OptionsReflectionBounces = 0
190GamePref.OptionsReflectionCullList = Default
191GamePref.OptionsReflectionFarClip = 3000
192GamePref.OptionsReflectionQuality = 0
193GamePref.OptionsReflectionRefreshMode = ViaScripting
194GamePref.OptionsReflectionRefreshRate = 0
195GamePref.OptionsReflectionShadowDistance = 60
196GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
197GamePref.OptionsResolution = 0
198GamePref.OptionsScreenBoundsValue = 1
199GamePref.OptionsShadowDistance = 1
200GamePref.OptionsShowCompass = True
201GamePref.OptionsShowCrosshair = True
202GamePref.OptionsStabSpawnBlocksOnGround = True
203GamePref.OptionsStreamingMipmapsBudget = 4096
204GamePref.OptionsStreamingMipmapsEnabled = True
205GamePref.OptionsTempCelsius = False
206GamePref.OptionsTextureFilter = 1
207GamePref.OptionsTextureQuality = 0
208GamePref.OptionsTreeDistance = 4
209GamePref.OptionsTreeQuality = 1
210GamePref.OptionsUMATextureQuality = 1
211GamePref.OptionsViewDistance = 6
212GamePref.OptionsVoiceChatEnabled = True
213GamePref.OptionsVoiceVolumeLevel = 0.75
214GamePref.OptionsVsync = 1
215GamePref.OptionsWaterParticleLimiter = 0.5
216GamePref.OptionsWaterQuality = 0
217GamePref.OptionsZoomMouseSensitivity = 0.5
218GamePref.PartySharedKillRange = 100
219GamePref.PersistentPlayerProfiles = True
220GamePref.PlayerAutologin = False
221GamePref.PlayerId = 76561198252066658
222GamePref.PlayerKillingMode = 2
223GamePref.PlayerName = Jakob
224GamePref.PlayerSafeZoneHours = 7
225GamePref.PlayerSafeZoneLevel = 5
226GamePref.PlayerToken =
227GamePref.RebuildMap = False
228GamePref.SaveGameFolder = /Users/jakobmueller/Library/Application Support/7DaysToDie/Saves
229GamePref.SelectionContextMode = 0
230GamePref.SelectionOperationMode = 0
231GamePref.ServerAdminSlots = 0
232GamePref.ServerAdminSlotsPermission = 0
233GamePref.ServerDescription =
234GamePref.ServerDisabledNetworkProtocols =
235GamePref.ServerIP =
236GamePref.ServerIsPublic = True
237GamePref.ServerLoginConfirmationText =
238GamePref.ServerMaxAllowedViewDistance = 12
239GamePref.ServerMaxPlayerCount = 1
240GamePref.ServerMaxWorldTransferSpeedKiBs = 512
241GamePref.ServerName = Default Server
242GamePref.ServerPort = 26900
243GamePref.ServerReservedSlots = 0
244GamePref.ServerReservedSlotsPermission = 100
245GamePref.ServerVisibility = 0
246GamePref.ServerWebsiteURL =
247GamePref.ShowFriendPlayerOnMap = True
248GamePref.TelnetEnabled = False
249GamePref.TelnetFailedLoginLimit = 10
250GamePref.TelnetFailedLoginsBlocktime = 10
251GamePref.TelnetPort = 25003
252GamePref.TerminalWindowEnabled = True
253GamePref.UNUSED_OptionsBloom =
254GamePref.UNUSED_OptionsDOF =
255GamePref.UNUSED_OptionsImageEffects =
256GamePref.UNUSED_OptionsMotionBlur =
257GamePref.UNUSED_OptionsObjectBlur =
258GamePref.UNUSED_OptionsSSAO =
259GamePref.UNUSED_OptionsSunShafts =
260GamePref.UserDataFolder = /Users/jakobmueller/Library/Application Support/7DaysToDie
261GamePref.WorldGenSeed =
262GamePref.WorldGenSize = 8192
263GamePref.XPMultiplier = 100
264GamePref.ZombieBMMove = 3
265GamePref.ZombieFeralMove = 3
266GamePref.ZombieMove = 0
267GamePref.ZombieMoveNight = 3
268GamePref.ZombiePlayers = True
269GameStat.AirDropFrequency = 0
270GameStat.AirDropMarker = False
271GameStat.AllowedViewDistance = 12
272GameStat.AnimalCount = 0
273GameStat.AutoParty = False
274GameStat.BedrollExpiryTime = 45
275GameStat.BlockDamagePlayer = 100
276GameStat.BloodMoonDay = 0
277GameStat.BloodMoonEnemyCount = 8
278GameStat.BloodMoonWarning = 8
279GameStat.ChunkStabilityEnabled = True
280GameStat.CraftTimer =
281GameStat.CurrentRoundIx = 0
282GameStat.DayLightLength = 18
283GameStat.DayLimitActive = False
284GameStat.DayLimitThisRound = 0
285GameStat.DropOnDeath = 1
286GameStat.DropOnQuit = 0
287GameStat.EnemyCount = 0
288GameStat.EnemyDifficulty = Normal
289GameStat.EnemySpawnMode = True
290GameStat.FragLimitActive = False
291GameStat.FragLimitThisRound = 0
292GameStat.GameDifficulty = 2
293GameStat.GameDifficultyBonus = 1
294GameStat.GameModeId = 0
295GameStat.GameState = 0
296GameStat.GlobalMessageToShow =
297GameStat.IsCreativeMenuEnabled = False
298GameStat.IsFlyingEnabled = False
299GameStat.IsPlayerCollisionEnabled = True
300GameStat.IsPlayerDamageEnabled = True
301GameStat.IsResetMapOnRestart = False
302GameStat.IsSaveSupplyCrates = True
303GameStat.IsSpawnEnemies = True
304GameStat.IsSpawnNearOtherPlayer = False
305GameStat.IsTeleportEnabled = False
306GameStat.IsVersionCheckDone = True
307GameStat.LandClaimCount = 1
308GameStat.LandClaimDeadZone = 30
309GameStat.LandClaimDecayMode = 0
310GameStat.LandClaimExpiryTime = 3
311GameStat.LandClaimOfflineDurabilityModifier = 32
312GameStat.LandClaimOnlineDurabilityModifier = 32
313GameStat.LandClaimSize = 41
314GameStat.LoadScene =
315GameStat.LootTimer =
316GameStat.OptionsPOICulling = 0
317GameStat.PartySharedKillRange = 100
318GameStat.PlayerKillingMode = KillStrangersOnly
319GameStat.ScoreDiedMultiplier = -5
320GameStat.ScorePlayerKillMultiplier = 1
321GameStat.ScoreZombieKillMultiplier = 1
322GameStat.ShowAllPlayersOnMap = False
323GameStat.ShowFriendPlayerOnMap = True
324GameStat.ShowSpawnWindow = False
325GameStat.ShowWindow =
326GameStat.ShowZombieCounter = False
327GameStat.TimeLimitActive = False
328GameStat.TimeLimitThisRound = 0
329GameStat.TimeOfDayIncPerSec = 20
330GameStat.XPMultiplier = 100
331GameStat.ZombieHordeMeter = False
3322019-11-16T13:47:17 13.711 INF StartAsServer
333WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
334ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
3352019-11-16T13:47:18 14.632 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
3362019-11-16T13:47:18 14.633 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
3372019-11-16T13:47:18 14.633 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
338WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
339WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
340WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
341WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
342WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
343WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
344WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
345WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
346WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
347WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
348WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
349WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
350WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
351WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
352WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
353WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
354WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
355WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
3562019-11-16T13:47:22 18.429 INF Block IDs with mapping
3572019-11-16T13:47:22 18.429 INF BlockIDs from Mapping
358WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
359WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
360WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
361WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
3622019-11-16T13:47:23 20.059 INF Item IDs with mapping
3632019-11-16T13:47:23 20.060 INF ItemIDs from Mapping
364WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
365WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
3662019-11-16T13:47:30 26.546 INF createWorld: Navezgane, testgame, GameModeSurvival
3672019-11-16T13:47:30 26.546 WRN Occlusion: !supportsAsyncGPUReadback
3682019-11-16T13:47:30 26.547 WRN Occlusion: !supportsComputeShaders
3692019-11-16T13:47:30 26.547 INF Occlusion: Disabled
3702019-11-16T13:47:30 26.748 INF Started thread ChunkRegeneration
3712019-11-16T13:47:30 26.749 INF Started thread ChunkCalc
3722019-11-16T13:47:30 27.027 INF World.Load: Navezgane
3732019-11-16T13:47:30 27.036 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
3742019-11-16T13:47:30 27.036 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
3752019-11-16T13:47:32 29.028 INF ShapeControllers: 64
3762019-11-16T13:47:35 31.318 INF Started thread GenerateChunks
3772019-11-16T13:47:35 31.538 INF Loading dtm raw file took 203ms
3782019-11-16T13:47:35 31.655 INF Biomes image size w= 3072, h = 3072
3792019-11-16T13:47:35 31.755 INF Loading and creating biomes took 216ms
3802019-11-16T13:47:37 33.308 INF Loading and creating shader control textures took 1552ms
3812019-11-16T13:47:37 33.651 INF Loading and parsing of generator took 343ms
3822019-11-16T13:47:37 33.660 INF Started thread SaveChunks /Users/jakobmueller/Library/Application Support/7DaysToDie/Saves/Navezgane/testgame/Region
3832019-11-16T13:47:38 34.740 INF [DECO] read 8/64
3842019-11-16T13:47:39 35.495 INF AstarManager Init
385WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
386WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
387WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
3882019-11-16T13:47:40 36.291 INF Weather Packages Created FROM BIOMES
3892019-11-16T13:47:40 36.292 INF createWorld() done
3902019-11-16T13:47:40 36.293 INF Calculating world hashes
3912019-11-16T13:47:40 36.295 INF Loading players.xml
3922019-11-16T13:47:40 36.515 INF Created player with id=171
393WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
3942019-11-16T13:47:40 36.628 WRN InitBreadCrumbs Jakob (664.9, 61.1, -1389.1)
3952019-11-16T13:47:40 36.632 INF Loaded player
3962019-11-16T13:47:40 37.178 INF VehicleManager /Users/jakobmueller/Library/Application Support/7DaysToDie/Saves/Navezgane/testgame/vehicles.dat, loaded 0
397Detail rendering shaders not found for the active render pipeline, falling back to default shader.
398
399(Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
400
401Detail rendering shaders not found for the active render pipeline, falling back to default shader.
402
403(Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
404
4052019-11-16T13:47:41 37.601 INF Origin Reposition (0.0, 0.0, 0.0) to (656.0, 48.0, -1376.0)
406Detail rendering shaders not found for the active render pipeline, falling back to default shader.
407
408(Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
409
4102019-11-16T13:47:41 37.705 INF OpenSpawnWindow
4112019-11-16T13:47:41 37.760 INF StartGame done
412Detail rendering shaders not found for the active render pipeline, falling back to default shader.
413
414(Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
415
416Detail rendering shaders not found for the active render pipeline, falling back to default shader.
417
418(Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
419
420Detail rendering shaders not found for the active render pipeline, falling back to default shader.
421
422(Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
423
424Calling Animator.GotoState on Synchronize layer
425
426(Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
427
428Detail rendering shaders not found for the active render pipeline, falling back to default shader.
429
430(Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
431
432Detail rendering shaders not found for the active render pipeline, falling back to default shader.
433
434(Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
435
436Detail rendering shaders not found for the active render pipeline, falling back to default shader.
437
438(Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
439
440Detail rendering shaders not found for the active render pipeline, falling back to default shader.
441
442(Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
443
4442019-11-16T13:47:42 39.014 INF [Steamworks.NET] GameServer.Init successful
445Detail rendering shaders not found for the active render pipeline, falling back to default shader.
446
447(Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
448
449Detail rendering shaders not found for the active render pipeline, falling back to default shader.
450
451(Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
452
453Detail rendering shaders not found for the active render pipeline, falling back to default shader.
454
455(Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
456
457Detail rendering shaders not found for the active render pipeline, falling back to default shader.
458
459(Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
460
461Detail rendering shaders not found for the active render pipeline, falling back to default shader.
462
463(Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
464
465Detail rendering shaders not found for the active render pipeline, falling back to default shader.
466
467(Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
468
469Detail rendering shaders not found for the active render pipeline, falling back to default shader.
470
471(Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
472
4732019-11-16T13:47:43 39.648 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90130548377788427, public IP=91.89.113.183
4742019-11-16T13:47:43 39.662 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
475Detail rendering shaders not found for the active render pipeline, falling back to default shader.
476
477(Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
478
479Detail rendering shaders not found for the active render pipeline, falling back to default shader.
480
481(Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
482
483Detail rendering shaders not found for the active render pipeline, falling back to default shader.
484
485(Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
486
4872019-11-16T13:47:43 39.959 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240990208481, server SteamID=90130548377788427, server public IP=91.89.113.183, server port=26900
4882019-11-16T13:47:43 39.966 INF [Steamworks.NET] Lobby entered: 109775240990208481
4892019-11-16T13:47:43 40.016 INF Respawn almost done
4902019-11-16T13:47:43 40.023 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 664, 61, -1389): localplayer
4912019-11-16T13:47:43 40.027 INF DMS Entered Game!
4922019-11-16T13:47:43 40.121 INF Getting new currentStreamer!
4932019-11-16T13:47:49 45.227 INF Entity zombieSteveFeral 279 killed
4942019-11-16T13:47:49 45.959 INF Calculating hashes took 9665 ms (world size 683 MiB)
4952019-11-16T13:48:07 63.382 INF [DECO] written 8/64
4962019-11-16T13:48:11 67.701 INF Time: 0.98m FPS: 22.70 Heap: 1515.8MB Max: 1515.8MB Chunks: 240 CGO: 152 Ply: 1 Zom: 8 Ent: 11 (11) Items: 1 CO: 1 RSS: 0.0MB
4972019-11-16T13:48:12 68.294 INF Executing command 'dm'
4982019-11-16T13:48:21 77.431 INF Saving 63 of chunks took 62ms
4992019-11-16T13:48:31 87.922 INF Entity zombieMarlene 266 killed
5002019-11-16T13:48:31 87.923 INF Entity zombieMoe 272 killed
5012019-11-16T13:48:31 87.924 INF Entity zombieSkateboarder 275 killed
5022019-11-16T13:48:31 87.924 INF Entity zombieArlene 274 killed
5032019-11-16T13:48:31 87.925 INF Entity zombieJoe 276 killed
5042019-11-16T13:48:31 87.926 INF Entity zombieMarlene 282 killed
5052019-11-16T13:48:34 91.142 INF Saving 55 of chunks took 60ms
5062019-11-16T13:48:45 101.499 INF SetResolution was screen 3440 x 1440, 60hz, window 3440 x 1440, fullscreen True FullScreenWindow
5072019-11-16T13:48:45 101.499 INF SetResolution to window 3440 x 1440, fullscreen False
5082019-11-16T13:48:45 101.502 INF Persistent GamePrefs saved
5092019-11-16T13:48:45 101.502 INF ApplyAllOptions streaming True, budget 7358.4 MB
5102019-11-16T13:48:45 101.503 INF ApplyAllOptions current screen 3440 x 1440, 60hz, window 3440 x 1440, fullscreen True FullScreenWindow
5112019-11-16T13:48:45 101.504 INF LoadTextureArraysForQuality quality 0 to 0, reload True
5122019-11-16T13:48:45 101.504 INF Texture quality is set to 0
5132019-11-16T13:48:45 101.504 INF SetTextureArraysFilter 1, AF 2
5142019-11-16T13:48:45 101.505 INF ApplyTextureFilter 1, AF Enable
515Calling Animator.GotoState on Synchronize layer
516
517(Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
518
5192019-11-16T13:49:10 127.115 INF Saving 54 of chunks took 60ms
5202019-11-16T13:49:17 133.632 INF SetResolution was screen 3440 x 1440, 60hz, window 3440 x 1440, fullscreen True FullScreenWindow
5212019-11-16T13:49:17 133.632 INF SetResolution to window 3440 x 1440, fullscreen False
5222019-11-16T13:49:17 133.633 INF Persistent GamePrefs saved
5232019-11-16T13:49:17 133.633 INF ApplyAllOptions streaming True, budget 7358.4 MB
5242019-11-16T13:49:17 133.634 INF ApplyAllOptions current screen 3440 x 1440, 60hz, window 3440 x 1440, fullscreen True FullScreenWindow
5252019-11-16T13:49:17 133.635 INF LoadTextureArraysForQuality quality 0 to 0, reload True
5262019-11-16T13:49:17 133.635 INF Texture quality is set to 0
5272019-11-16T13:49:17 133.635 INF SetTextureArraysFilter 1, AF 2
5282019-11-16T13:49:17 133.635 INF ApplyTextureFilter 1, AF Enable
529Calling Animator.GotoState on Synchronize layer
530
531(Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
532
5332019-11-16T13:49:29 145.967 INF Time: 1.48m FPS: 16.90 Heap: 1637.1MB Max: 1637.1MB Chunks: 240 CGO: 162 Ply: 1 Zom: 3 Ent: 12 (13) Items: 1 CO: 1 RSS: 0.0MB
5342019-11-16T13:49:40 156.824 INF Saving 54 of chunks took 62ms
5352019-11-16T13:50:10 186.639 INF Saving 55 of chunks took 61ms
5362019-11-16T13:50:17 193.462 INF SetResolution was screen 3440 x 1440, 60hz, window 3440 x 1440, fullscreen True FullScreenWindow
5372019-11-16T13:50:17 193.462 INF SetResolution to window 3440 x 1440, fullscreen False
5382019-11-16T13:50:17 193.463 INF Persistent GamePrefs saved
5392019-11-16T13:50:17 193.463 INF ApplyAllOptions streaming True, budget 7358.4 MB
5402019-11-16T13:50:17 193.464 INF ApplyAllOptions current screen 3440 x 1440, 60hz, window 3440 x 1440, fullscreen True FullScreenWindow
5412019-11-16T13:50:17 193.465 INF LoadTextureArraysForQuality quality 0 to 0, reload True
5422019-11-16T13:50:17 193.465 INF Texture quality is set to 0
5432019-11-16T13:50:17 193.465 INF SetTextureArraysFilter 1, AF 2
5442019-11-16T13:50:17 193.465 INF ApplyTextureFilter 1, AF Enable
545Calling Animator.GotoState on Synchronize layer
546
547(Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
548
5492019-11-16T13:50:44 220.870 INF Saving 61 of chunks took 61ms
5502019-11-16T13:50:51 227.743 INF SetResolution was screen 3440 x 1440, 60hz, window 3440 x 1440, fullscreen True FullScreenWindow
5512019-11-16T13:50:51 227.743 INF SetResolution to window 3440 x 1440, fullscreen False
5522019-11-16T13:50:51 227.744 INF Persistent GamePrefs saved
5532019-11-16T13:50:51 227.745 INF ApplyAllOptions streaming True, budget 7358.4 MB
5542019-11-16T13:50:51 227.746 INF ApplyAllOptions current screen 3440 x 1440, 60hz, window 3440 x 1440, fullscreen True FullScreenWindow
5552019-11-16T13:50:51 227.747 INF LoadTextureArraysForQuality quality 0 to 0, reload True
5562019-11-16T13:50:51 227.747 INF Texture quality is set to 0
5572019-11-16T13:50:51 227.747 INF SetTextureArraysFilter 1, AF 2
5582019-11-16T13:50:51 227.747 INF ApplyTextureFilter 1, AF Enable
559Calling Animator.GotoState on Synchronize layer
560
561(Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
562
5632019-11-16T13:51:10 246.390 INF Time: 1.98m FPS: 27.72 Heap: 1676.1MB Max: 1676.1MB Chunks: 240 CGO: 166 Ply: 1 Zom: 6 Ent: 9 (18) Items: 2 CO: 1 RSS: 0.0MB
5642019-11-16T13:51:11 247.743 INF Saving 60 of chunks took 61ms
5652019-11-16T13:51:13 249.852 INF Disconnect
5662019-11-16T13:51:13 249.856 INF [NET] ServerShutdown
5672019-11-16T13:51:13 249.857 INF NET: Stopping server protocols
5682019-11-16T13:51:13 249.875 INF NET: LiteNetLib server stopped
5692019-11-16T13:51:13 249.882 INF Exited thread SteamNetworkingServer
5702019-11-16T13:51:13 249.883 INF [Steamworks.NET] NET: Server stopped
5712019-11-16T13:51:13 249.884 INF SaveAndCleanupWorld
5722019-11-16T13:51:13 249.956 INF Saving 57 of chunks took 62ms
5732019-11-16T13:51:13 249.958 INF [Steamworks.NET] Stopping server
5742019-11-16T13:51:13 249.974 INF [Steamworks.NET] Exiting Lobby
5752019-11-16T13:51:13 249.989 INF AstarManager Cleanup
5762019-11-16T13:51:13 249.994 INF World.Unload
5772019-11-16T13:51:13 250.005 INF Exited thread GenerateChunks
5782019-11-16T13:51:13 250.036 INF Exited thread SaveChunks /Users/jakobmueller/Library/Application Support/7DaysToDie/Saves/Navezgane/testgame/Region
5792019-11-16T13:51:13 250.180 INF World.Cleanup
5802019-11-16T13:51:13 250.183 INF Exited thread ChunkRegeneration
5812019-11-16T13:51:13 250.188 INF Exited thread ChunkCalc
5822019-11-16T13:51:13 250.191 INF VehicleManager saving 0 (0 / 0)
5832019-11-16T13:51:14 250.213 INF Persistent GamePrefs saved
5842019-11-16T13:51:15 251.700 INF Preparing quit
5852019-11-16T13:51:15 251.700 INF Persistent GamePrefs saved
5862019-11-16T13:51:15 251.701 INF Cleanup
5872019-11-16T13:51:15 251.744 INF AchievementManager.Cleanup
5882019-11-16T13:51:16 252.286 INF Terminating threads
5892019-11-16T13:51:16 252.286 INF OnApplicationQuit
5902019-11-16T13:51:16 252.287 INF Terminating threads
5912019-11-16T13:51:16 252.287 INF OnApplicationQuit
592Setting up 4 worker threads for Enlighten.
593 Thread -> id: 7000063fb000 -> priority: 1
594 Thread -> id: 70000647e000 -> priority: 1
595 Thread -> id: 7000066b0000 -> priority: 1
596 Thread -> id: 700006501000 -> priority: 1
597GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
598
599(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 48)
600
601GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
602
603(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 48)
604
605GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
606
607(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 48)