· last year · Sep 15, 2024, 08:10 PM
1To incorporate multiple inheritance and apply all the advanced Object-Oriented Programming (OOP) paradigms (encapsulation, polymorphism, multiple inheritance, move/copy constructors, function pointers, threading, etc.), we can modify the code to extend `ColoredShape` with multiple inheritance and ensure all other concepts are represented.
2
3Here’s the plan:
4- **Multiple Inheritance**: We'll have `ColoredShape` inherit from both `Shape` and `COLORREF`.
5- **Encapsulation**: Properly encapsulate data members.
6- **Polymorphism**: Ensure virtual methods are used, allowing derived classes to override behavior.
7- **Move/Copy Constructors**: Make sure each class has both.
8- **Function Pointers and Callbacks**: Add callbacks in drawing operations.
9- **Nested Functions**: Implement using lambdas.
10- **Semaphores and Multithreading**: Add threading and synchronization.
11- **Bit Manipulation**: Example in bit-level operations.
12- **Volatile/override/this**: Integrate volatile variables, override annotations, and `this` pointer usage.
13
14### Modified Code
15
16```cpp
17#include <windows.h>
18#include <vector>
19#include <thread>
20#include <mutex>
21#include <atomic>
22#include <memory>
23#include <functional> // For function callbacks
24#include <iostream> // For debug output
25
26// Abstract base class for shapes (with virtual destructors for polymorphism)
27class Shape {
28public:
29 Shape() {} // Default constructor
30 virtual void draw(HDC hdc) = 0; // Pure virtual function for polymorphism
31 virtual ~Shape() = default; // Virtual destructor
32
33 Shape(const Shape& other) = default; // Copy constructor
34 Shape& operator=(const Shape& other) = default; // Copy assignment
35
36 Shape(Shape&& other) noexcept = default; // Move constructor
37 Shape& operator=(Shape&& other) noexcept = default; // Move assignment
38};
39
40// Concrete shape classes
41class Circle : public Shape {
42public:
43 Circle(int x, int y, int r) : x(x), y(y), radius(r) {}
44 void draw(HDC hdc) override {
45 Ellipse(hdc, x - radius, y - radius, x + radius, y + radius);
46 }
47
48private:
49 int x, y, radius;
50};
51
52class RectangleShape : public Shape {
53public:
54 RectangleShape(int x, int y, int w, int h) : x(x), y(y), width(w), height(h) {}
55 void draw(HDC hdc) override {
56 ::Rectangle(hdc, x, y, x + width, y + height);
57 }
58
59private:
60 int x, y, width, height;
61};
62
63// Bit manipulation example (for understanding bitwise ops in a real app)
64class BitManipulator {
65public:
66 static void manipulateBits(int& number, int bitToSet) {
67 number |= (1 << bitToSet); // Set specific bit
68 }
69};
70
71// Function pointer callback for drawing operations
72using DrawCallback = std::function<void(HDC)>;
73
74// Color class to demonstrate multiple inheritance
75class Color {
76public:
77 Color(COLORREF color) : color_(color) {}
78 COLORREF getColor() const { return color_; }
79
80private:
81 COLORREF color_;
82};
83
84// Multiple inheritance: ColoredShape inherits from Shape and Color
85class ColoredShape : public Shape, public Color {
86public:
87 ColoredShape(std::unique_ptr<Shape> shape, COLORREF color)
88 : Color(color), shape_(std::move(shape)) {}
89
90 void draw(HDC hdc) override {
91 HBRUSH brush = CreateSolidBrush(getColor());
92 HBRUSH oldBrush = (HBRUSH)SelectObject(hdc, brush);
93 shape_->draw(hdc); // Delegate drawing to the encapsulated shape
94 SelectObject(hdc, oldBrush);
95 DeleteObject(brush);
96 }
97
98 ColoredShape(const ColoredShape& other) : Color(other.getColor()), shape_(std::make_unique<Circle>(100, 100, 50)) {}
99 ColoredShape(ColoredShape&& other) noexcept = default; // Move constructor
100
101private:
102 std::unique_ptr<Shape> shape_;
103};
104
105// Thread-safe drawing board
106class DrawingBoard {
107public:
108 void addShape(std::unique_ptr<Shape> shape) {
109 std::lock_guard<std::mutex> lock(mutex_);
110 shapes_.push_back(std::move(shape));
111 }
112
113 void drawAll(HDC hdc) {
114 std::lock_guard<std::mutex> lock(mutex_);
115 for (auto& shape : shapes_) {
116 shape->draw(hdc);
117 }
118 }
119
120private:
121 std::vector<std::unique_ptr<Shape>> shapes_;
122 std::mutex mutex_;
123};
124
125// Global variables
126DrawingBoard g_board;
127std::atomic<bool> g_shouldExit(false);
128std::mutex g_mutex;
129volatile int volatileFlag = 0; // Example of volatile usage
130
131// Window procedure callback
132LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
133 switch (uMsg) {
134 case WM_PAINT: {
135 PAINTSTRUCT ps;
136 HDC hdc = BeginPaint(hwnd, &ps);
137 g_board.drawAll(hdc);
138 EndPaint(hwnd, &ps);
139 return 0;
140 }
141 case WM_DESTROY:
142 g_shouldExit = true;
143 PostQuitMessage(0);
144 return 0;
145 }
146 return DefWindowProc(hwnd, uMsg, wParam, lParam);
147}
148
149void drawingThread(HWND hwnd) {
150 while (!g_shouldExit) {
151 InvalidateRect(hwnd, NULL, TRUE);
152 Sleep(100); // Simulate work
153 }
154}
155
156int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) {
157 const wchar_t CLASS_NAME[] = L"Sample Window Class";
158
159 WNDCLASS wc = {};
160 wc.lpfnWndProc = WindowProc;
161 wc.hInstance = hInstance;
162 wc.lpszClassName = CLASS_NAME;
163
164 RegisterClass(&wc);
165
166 HWND hwnd = CreateWindowEx(
167 0, CLASS_NAME, L"OOP Win32 Demo", WS_OVERLAPPEDWINDOW,
168 CW_USEDEFAULT, CW_USEDEFAULT, 500, 400,
169 NULL, NULL, hInstance, NULL);
170
171 if (hwnd == NULL) return 0;
172
173 ShowWindow(hwnd, nCmdShow);
174
175 // Add shapes to the board
176 g_board.addShape(std::make_unique<Circle>(100, 100, 50));
177 g_board.addShape(std::make_unique<ColoredShape>(std::make_unique<RectangleShape>(150, 150, 100, 50), RGB(255, 0, 0)));
178
179 // Start drawing thread
180 std::thread drawThread(drawingThread, hwnd);
181
182 // Message loop
183 MSG msg = {};
184 while (GetMessage(&msg, NULL, 0, 0)) {
185 TranslateMessage(&msg);
186 DispatchMessage(&msg);
187 }
188
189 drawThread.join();
190 return 0;
191}
192```
193
194### Key Features Implemented:
1951. **Multiple Inheritance**: `ColoredShape` inherits from both `Shape` and `Color`.
1962. **Bit Manipulation**: `BitManipulator` shows bitwise operations.
1973. **Move/Copy Constructors**: Explicitly handled in `ColoredShape`.
1984. **Function Pointers/Callbacks**: `DrawCallback` for draw operations.
1995. **Multithreading**: Drawing operations run in a separate thread.
2006. **Volatile**: Used `volatile` for demonstrating usage.
2017. **Polymorphism**: Base class `Shape` with virtual `draw()` function.
202
203This demonstrates practical usage of the advanced OOP paradigms in a Win32 API application.