· 7 years ago · Sep 09, 2018, 06:10 PM
1Log uploaded on Sunday, September 09, 2018, 2:03:20 PM
2Loaded mods:
3Core: (no assemblies)
4HugsLib[5.0.2]: 0Harmony(1.1.0.0), HugsLib(1.0.0.0)
5JecsTools: 0Harmony(1.1.0.0), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
6NamesGalore: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.0.5153), NamesGalore(0.19.2.13510)
7EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(0.19.9.0)
8Psychology: $HugsLibChecker(0.5.0.0), Psychology(18.9.8.0)
9Smart Medicine: 0Harmony(1.1.0.0), SmartMedicine(1.0.0.0)
10Less Arbitrary Surgery: LessArbitrarySurgery(18.9.1.0)
11Realistic Prosthetics Expansion: (no assemblies)
12Pharmacist: 0Harmony(1.2.0.1), Pharmacist(1.7.96.0)
13Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(1.7.31.0)
14Wall Vitals Monitor: (no assemblies)
15Medical IV: (no assemblies)
16Dubs Bad Hygiene: 0Harmony(1.2.0.1), BadHygiene(2.3.6826.24556)
17Pawn Rules: 0Harmony(1.2.0.1), PawnRules(1.0.9.0)
18Blighted Alert: BlightedAlert(1.0.0.0)
19MinifyEverything: 0Harmony(1.0.9.1), MinifyEverything(1.0.6819.23400)
20Glass+Lights: (no assemblies)
21Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(0.1.0.3)
22Feed The Colonists: (no assemblies)
23Misc. Training: TrainingFacility(0.19.0.0)
24Doors Expanded: 0Harmony(1.1.0.0), DoorsExpanded(1.18.0.0)
25QualityBuilder: 0Harmony(1.1.0.0), QualityBuilder(1.0.5.0)
26Hospitality[0.19.0]: $HugsLibChecker(0.5.0.0), Hospitality(0.19.0.0)
27Just Ignore Me Passing: 0Harmony(1.2.0.1), JustIgnoreMePassing(1.1.0.0)
28Room Food: 0Harmony(1.1.0.0), Room_Food(1.0.0.0)
29[KV] RimFridge - B19: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
30Where is my weapon?: 0Harmony(1.1.0.0), WhereIsMyWeapon(1.0.0.0)
31Parallel Power Grid (Parallel Conduits): Parallel PowerGrid(1.4.0.1)
32[KV] Show Hair With Hats or Hide All Hats - B19: 0Harmony(1.2.0.1), ShowHair(1.0.0.0)
33RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
34Nature's Pretty Sweet: 0Harmony(1.0.9.1), TKKN_NPS(1.0.0.0)
35Uranium is Green: (no assemblies)
36[FSF] Growable Mushrooms: (no assemblies)
37Medical Training: (no assemblies)
38Predator Hunt Alert: 0Harmony(1.1.0.0), PredatorHuntAlert(1.0.0.0)
39Glitter Tech: (no assemblies)
40RunAndGun: RunAndGun(1.18.3.0)
41[FSF] Carpets of the Rainbow: (no assemblies)
42Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6816.37636)
43More vanilla factions: (no assemblies)
44SF [B19] Stuffable Vents: (no assemblies)
45SF [B19] Rain Removes All Filth: (no assemblies)
46SF [B19] Priority Treatment: (no assemblies)
47SF [B19] Faceplate V1.4: (no assemblies)
48[b19] RePower: $HugsLibChecker(0.5.0.0), RePower(1.0.0.0)
49Death Rattle: DeathRattle(18.9.1.0)
50[SS]Lovely Hair Style: (no assemblies)
51Run and Hide: 0Harmony(1.0.9.1), RunandHide(18.9.1.0)
52[B19] RimStory: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.0.28153), RimStory(1.0.0.0)
53Nature is Beautiful [B19]: (no assemblies)
54[B19]-LinkableDoors: LinkableDoors(1.0.0.0)
55RIMkea: (no assemblies)
56WA-Bedding v0.19: (no assemblies)
57[T] MoreBedsVanilla: RWModLoadedChecker(1.0.0.0)
58Flagstone Cheaper (2 per) B19: (no assemblies)
59Saloon Doors and Light Wood: Saloon(1.0.0.0)
60Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.0.6821.24430)
61Underground Conduits: (no assemblies)
62Smaller Rooms: (no assemblies)
63Better Roads: (no assemblies)
64Hand Me That Brick Lite: 0Harmony(1.2.0.1), HMTBLite(1.1.2.0)
65Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
66Silts Radio: (no assemblies)
67[B19] Tiny Table: (no assemblies)
68More Steel: (no assemblies)
69Trap Disable[B19]: 0Harmony(1.1.1.0), TrapDisable(1.0.0.0)
70Crafting Quality Rebalanced: 0Harmony(1.1.0.0), CraftingQualityRebalanced(0.18.0.0)
71[TWC]Cupro's Stones: 0Harmony(1.0.9.1), CuprosStones(0.19.0.1)
72[B19]GW-hair: (no assemblies)
73Burial Urns: (no assemblies)
74Glass+Lights Efficient Lights: (no assemblies)
75Arrwulf - Silent Doors [1.0]: (no assemblies)
764M Mehni's Misc Modifications: 0Harmony(1.2.0.1), 4M(0.1.0.3)
77Anesthetic Gun Mod[B19]: AnestheticGunMod_Bullets(0.0.0.0), AnestheticGunMod_HediffGiver(0.0.0.0)
78[FSF] Complex Jobs: (no assemblies)
79VGP More Veggies: (no assemblies)
80Numbers: RWNumbers(1.0.0.3)
81Lolidrop's hairshop: (no assemblies)
82Extended Woodworking: (no assemblies)
83Realistic Rooms: (no assemblies)
84Replace Stuff: 0Harmony(1.1.0.0), Replace_Stuff(1.0.0.0)
85CatsAreCleverToo: (no assemblies)
86Xeva's Rimhair: (no assemblies)
87ameiro anime hairs B19: (no assemblies)
88Research Tree: 0Harmony(1.2.0.1), ResearchTree(0.10.450.0)
89Cut plants before building: 0Harmony(1.1.0.0), CutPlantsBeforeBuilding(1.0.0.0)
90Share The Load: 0Harmony(1.1.0.0), Share_The_Load(1.0.0.0)
91SS Lightning Rod: 0Harmony(1.1.0.0), LightningRod(1.1.0.8)
92FashionRIMsta: (no assemblies)
93Statue of Colonist: 0Harmony(1.1.0.0), StatueOfColonist(1.0.0.0)
94Rimsenal - Rimhair: (no assemblies)
95Moody: Moody(2.2.2.0)
96[T] MoreFloors: (no assemblies)
97Stick Lantern: (no assemblies)
98In-wall coolers and vents [B19]: InwallCoolersAndVents(1.0.6823.27196)
99ReLearn - 0.2.1 [B19]: ReLearn(0.2.1.0)
100ExtendedInspectData [B19]: ZoneInspectData(1.0.0.0)
101
102Active Harmony patches:
103<FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
104<MakeNewToils>c__AnonStorey1.<>m__2: TRANS: SmartMedicine.MakeNewToils_Patch.Transpiler
105<PickupMedicine>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
106<TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
107AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
108Alert.DrawAt: PRE: PredatorHuntAlert.Patch_Alert_DrawAt.Prefix post: PredatorHuntAlert.Patch_Alert_DrawAt.Postfix
109Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
110ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
111ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
112ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
113AutoUndrafter.ShouldAutoUndraft: post: Mehni.Misc.Modifications.HarmonyPatches.StayWhereIPutYou_Postfix
114BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix
115BiomeDef.CommonalityOfDisease: PRE: TKKN_NPS.PatchCommonalityOfDisease.Prefix
116BiomeWorker_AridShrubland.GetScore: post: TKKN_NPS.PatchGetScoreArid.Postfix
117BiomeWorker_TemperateForest.GetScore: post: TKKN_NPS.PatchGetScoreTempForest.Postfix
118Blueprint.Draw: post: StatueOfColonist.Blueprint_Draw_Patch.Postfix
119Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall
120Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
121Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
122Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
123Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
124Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
125Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
126Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
127Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
128Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
129Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
130Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
131Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
132Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
133Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral, RimStory.Harmony.CorpseBuried.Postfix
134Building_Trap.CheckSpring: PRE: TrapDisable.HarmonyPatches.Building_Trap_CheckSpring
135Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
136Building_WorkTable.UsedThisTick: PRE: RePower.Building_WorkTable_UsedThisTick_Patch.UsedThisTick
137CameraJumper.TryJumpAndSelect: PRE: PredatorHuntAlert.Patch_CameraJumper_TryJumpAndSelect.Prefix
138Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
139Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
140Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
141CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
142CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
143CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
144CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
145Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
146CaravansBattlefield.CheckWonBattle: TRANS: Mehni.Misc.Modifications.HarmonyPatches.ForceExitTimeExtender_Transpiler
147CellFinderLoose.GetFleeDestToolUser: PRE: RunandHide.Harmony.CellFinderLoosePatch.GetFleeDestToolUserPatch
148CharacterCardUtility.DrawCharacterCard: TRANS: Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
149ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
150ColonistSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
151CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
152CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
153CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
154DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
155DebugThingPlaceHelper.DebugSpawn: TRANS: Mehni.Misc.Modifications.HarmonyPatches.TranspileDebugSpawn
156DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
157DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
158DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Replace_Stuff.ThingDefGenerator_ReplaceFrame.Prefix post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
159Designator_Build.CanDesignateCell: post: Replace_Stuff.BlueprintReplace.NoDesignateSameStuff.Postfix
160Designator_Build.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_Build_DesignateSingleCell.Postfix
161Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
162Designator_Install.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_Install_DesignateSingleCell.Postfix
163Designator_Install.DrawGhost: PRE: StatueOfColonist.Designator_Install_DrawGhost_Patch.Prefix
164Dialog_AssignBuildingOwner.DoWindowContents: TRANS: Mehni.Misc.Modifications.HarmonyPatches.DoWindowContents_Transpiler
165Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
166Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
167Dialog_MessageBox.get_InteractionDelayExpired: post: Mehni.Misc.Modifications.HarmonyPatches.YesImAModderStopAskingMe
168Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
169Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
170EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded
171EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
172Entity.Tick: post: TKKN_NPS.PatchTickThing.Postfix
173ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
174Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
175FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
176FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
177FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.HamonyPatches+Patch_CalculateFertilityAt.Postfix
178FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
179FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
180FoodUtility.BestFoodInInventory: PRE: PawnRules.Patch.RimWorld_FoodUtility_BestFoodInInventory.Prefix
181FoodUtility.BestFoodSourceOnMap: PRE: Room_Food.FoodFinder.Prefix, PawnRules.Patch.RimWorld_FoodUtility_BestFoodSourceOnMap.Prefix
182FoodUtility.GetPreyScoreFor: post: Mehni.Misc.Modifications.HarmonyPatches.GetPreyScoreFor_Postfix
183FoodUtility.IsAcceptablePreyFor: PRE: Mehni.Misc.Modifications.HarmonyPatches.IsAcceptablePreyForBugFix_Prefix
184FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
185FoodUtility.TryFindBestFoodSourceFor: PRE: PawnRules.Patch.RimWorld_FoodUtility_TryFindBestFoodSourceFor.Prefix
186ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
187ForbidUtility.IsForbidden: post: TKKN_NPS.PatchIsForbidden.Postfix
188ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
189ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
190Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix
191Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
192Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
193Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix
194Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
195Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
196Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, PawnRules.Patch.Verse_Game_FinalizeInit.Postfix
197Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix, ShowHair.Patch_Game_InitNewGame.Postfix
198GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
199GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
200GameCondition.Init: post: RimStory.Harmony.IncidentWorkerHookLong.Postfix
201GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
202GenConstruct.BlocksConstruction: PRE: Replace_Stuff.Other.PawnBlockConstruction.Prefix, Share_The_Load.PawnBlockConstruction.Prefix, JustIgnoreMePassing.GenConstruct_BlocksConstruction_Patch.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix
203GenConstruct.CanBuildOnTerrain: PRE: DubsBadHygiene.HamonyPatches+Patch_CanBuildOnTerrain.Prefix
204GenConstruct.CanConstruct: post: PawnRules.Patch.RimWorld_GenConstruct_CanConstruct.Postfix
205GenConstruct.CanPlaceBlueprintAt: post: StuffedReplacement.NormalBuildReplace.Postfix TRANS: Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler
206GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix
207GenConstruct.HandleBlockingThingJob: post: Replace_Stuff.OverMineable.HandleBlockingThingOverMineable.Postfix TRANS: Share_The_Load.HandleAllBlockingThings.Transpiler
208GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
209GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
210GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
211GenPath.ShouldNotEnterCell: post: DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
212GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
213GenSpawn.SpawningWipes: post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.ReplaceFrameNoWipe.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
214GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
215GenTemperature.ComfortableTemperatureRange: post: TKKN_NPS.PatchComfortableTemperatureRange.Postfix
216GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
217Graphic_Shadow.DrawWorker: PRE: TKKN_NPS.PatchGraphic+PatchDrawWorker.Prefix
218Graphics.DrawMeshImpl: PRE: StatueOfColonist.Graphics_DrawMeshImpl_Patch.Prefix
219HealthAIUtility.FindBestMedicine: PRE: SmartMedicine.FindBestMedicine.Prefix, Pharmacist.HealthAIUtility_FindBestMedicine.Prefix
220HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
221HealthUtility.GiveInjuriesOperationFailureCatastrophic: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureCatastrophicInjuries
222HealthUtility.GiveInjuriesOperationFailureMinor: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries
223HealthUtility.GiveRandomSurgeryInjuries: TRANS: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences
224ITab_Bills.FillTab: PRE: DubsMintMenus.Patch_ITab_Bills_FillTab.Prefix
225ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler
226ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
227ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix post: SmartMedicine.InterfaceDrop_Patch.Postfix
228ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
229IncidentWorker.TryExecute: post: RimStory.Harmony.IncidentWorkerHookShort.Postfix
230IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
231IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
232IncidentWorker_RaidEnemy.TryExecuteWorker: post: RimStory.Harmony.RaidHook.Postfix
233IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix
234IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
235InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
236InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
237InteractionUtility.TryGetRandomVerbForSocialFight: post: Psychology.Harmony.InteractionUtility_SocialFightVerb_Patch.RemoveBiting
238InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
239InteractionWorker_Breakup.RandomBreakupReason: post: RimStory.Harmony.RandomBreakup.Postfix
240InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
241InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
242InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
243InteractionWorker_MarriageProposal.Interacted: TRANS: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.BlindfoldedSurgery
244InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
245InteractionWorker_RecruitAttempt.DoRecruit: PRE: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts post: RimStory.Harmony.DoRecruitHook.Postfix
246InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
247InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
248InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
249InteractionWorker_RomanceAttempt.SuccessChance: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_SuccessChance.Prefix post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
250InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
251ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
252JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
253JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
254JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
255JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
256JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
257JobDriver_PredatorHunt.CheckWarnPlayer: PRE: PredatorHuntAlert.JobDriver_PredatorHunt_CheckWarnPlayer_Patch.Replace
258JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
259JobDriver_WatchBuilding.WatchTickAction: PRE: RePower.JobDriver_WatchBuilding_WatchTickAction_Patch.WatchTickAction
260JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
261JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
262JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
263JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
264JobGiver_GetFood.TryGiveJob: post: PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator
265JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
266JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
267JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
268JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
269JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
270JobGiver_PackFood.IsGoodPackableFoodFor: post: PawnRules.Patch.RimWorld_JobGiver_PackFood_IsGoodPackableFoodFor.Postfix
271JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.PatientGoToBed_Patch.Transpiler
272JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
273JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
274JobGiver_SeekSafeTemperature.TryGiveJob: post: TKKN_NPS.PatchTryGiveJob.Postfix
275JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
276JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
277JoyGiver_Ingest.CanIngestForJoy: PRE: PawnRules.Patch.RimWorld_JoyGiver_Ingest_CanIngestForJoy.Prefix post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
278LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
279Lord.SetJob: post: Mehni.Misc.Modifications.HarmonyPatches.FleeTrigger_PostFix
280LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
281LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
282LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
283LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
284LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
285LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
286MainTabWindow_Work.DoWindowContents: post: HMTBLite.HarmonyPatches.Patch_MainTabWindow_Work
287ManhunterPackIncidentUtility.ManhunterAnimalWeight: PRE: Mehni.Misc.Modifications.HarmonyPatches.BigManhunterPackFix
288Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
289Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
290MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
291MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
292MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
293MarriageCeremonyUtility.Married: post: DubsBadHygiene.HamonyPatches+Patch_Married.Postfix
294MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
295Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
296MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
297MentalStateHandler.TryStartMentalState: post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
298MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
299MentalState_SocialFighting.PostEnd: post: Psychology.Harmony.MentalState_SocialFighting_ThoughtPatch.WhoWon TRANS: Psychology.Harmony.MentalState_SocialFighting_PersonalityPatch.AddPersonalityHook
300MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
301ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
302ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
303MouseoverReadout.MouseoverReadoutOnGUI: PRE: DubsBadHygiene.HamonyPatches+Patch_MouseoverReadoutOnGUI.Prefix post: DubsBadHygiene.HamonyPatches+Patch_MouseoverReadoutOnGUI.Postfix, TKKN_NPS.PatchMouseoverReadout.Postfix
304Need_Outdoors.NeedInterval: TRANS: Psychology.Harmony.Need_OutdoorsPatch.OutdoorsyModifier
305Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
306NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
307Page_ConfigureStartingPawns.DoNext: PRE: Mehni.Misc.Modifications.HarmonyPatches.ConfigureStartingPawnsDoNextPrefix
308Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
309Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
310PanelBackstory.DrawPanelContent: post: Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
311PathFinder.GetBuildingCost: post: DoorsExpanded.HarmonyPatches.GetBuildingCost_PostFix
312Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
313Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
314Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
315Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
316Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
317Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, PawnRules.Patch.Verse_Pawn_GetGizmos.Postfix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
318Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
319Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
320Pawn.Kill: PRE: RimStory.Harmony.ColonistDied.Prefix post: PawnRules.Patch.Verse_Pawn_Kill.Postfix
321Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
322Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
323Pawn.SetFaction: PRE: PawnRules.Patch.Verse_Pawn_SetFaction.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
324Pawn.SpawnSetup: post: TKKN_NPS.PatchSpawnSetupPawn.Postfix
325Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick, TKKN_NPS.PatchTickPawn.Postfix
326Pawn.TickRare: post: TKKN_NPS.PatchTickRarePawn.Postfix
327Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
328Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
329Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
330PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
331PawnBioAndNameGenerator.GeneratePawnName: (no patches)
332PawnBioAndNameGenerator.GeneratePawnName_Shuffled: (no patches)
333PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
334PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
335PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor
336PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
337PawnGenerator.GeneratePawn: post: PawnRules.Patch.Verse_PawnGenerator_GeneratePawn.Postfix
338PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException post: Psychology.Harmony.PawnGenerator_GenerateTraitsSiblingsPatch.TaraiSiblings
339PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
340PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
341PawnObserver.ObserveSurroundingThings: TRANS: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
342PawnPathUtility.FirstBlockingBuilding: post: DoorsExpanded.HarmonyPatches.FirstBlockingBuilding_PostFix
343PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
344PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
345PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
346PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
347PawnRenderer.RenderPawnInternal: PRE: DubsBadHygiene.HamonyPatches+Patch_PawnRenderer.Prefix, ShowHair.Patch_PawnRenderer_RenderPawnInternal.Prefix, TKKN_NPS.PatchRenderPawnInternal.Prefix post: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix TRANS: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler
348PawnUtility.HumanFilthChancePerCell: post: Mehni.Misc.Modifications.HarmonyPatches.HumanFilthChancePerCell_Postfix
349PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
350PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
351PawnUtility.TrySpawnHatchedOrBornPawn: post: PawnRules.Patch.RimWorld_PawnUtility_TrySpawnHatchedOrBornPawn.Postfix
352PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.HamonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
353Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
354Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
355Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
356Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
357Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
358Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
359Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
360Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
361Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
362Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.HamonyPatches+Patch_TryPickupFilth.Postfix
363Pawn_GuestTracker.SetGuestStatus: PRE: PawnRules.Patch.RimWorld_Pawn_GuestTracker_SetGuestStatus.Prefix, Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
364Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix
365Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
366Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: Mehni.Misc.Modifications.HarmonyPatches.NotifyPlayerOfKilledAnimal_Prefix
367Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
368Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException
369Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
370Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
371Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
372Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
373Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix
374Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
375Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
376Pawn_NeedsTracker.ShouldHaveNeed: PRE: DubsBadHygiene.HamonyPatches+Patch_ShouldHaveNeed.Prefix, Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
377Pawn_Ownership.UnclaimAll: post: DubsBadHygiene.HamonyPatches+Patch_UnclaimAll.Postfix
378Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
379Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula
380Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
381Pawn_StoryTracker.get_TitleShort: post: Psychology.Harmony.Pawn_StoryTracker_MayorLabel.SetMayorLabel
382Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
383PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
384PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
385Plant.get_Graphic: post: TKKN_NPS.PatchGraphicPlant.Postfix
386PlantProperties.PostLoadSpecial: post: TKKN_NPS.PostLoadSpecialPatch.Postfix
387PlantProperties.SpecialDisplayStats: post: Mehni.Misc.Modifications.HarmonyPatches.DisplayYieldInfo
388PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
389PlantUtility.CanEverPlantAt: post: TKKN_NPS.HarmonyPatches.Patch_CanEverPlantAt_PlantUtility.Postfix
390PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
391PlaySettings.DoPlaySettingsGlobalControls: PRE: CutPlantsBeforeBuilding.PlaySettings_DoPlaySettingsGlobalControls_Patch.Prefix
392PresetLoaderVersion4.LoadPawn: post: Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
393PresetSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
394QualityUtility.GenerateQualityCreatedByPawn: post: CraftingQualityRebalanced.HarmonyPatches.Postfix
395RCellFinder.CanWanderToCell: PRE: DubsBadHygiene.HamonyPatches+Patch_CanWanderToCell.Prefix
396ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
397Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
398Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
399Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
400Recipe_Surgery.CheckSurgeryFail: PRE: LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
401RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
402RelationsUtility.TryDevelopBondRelation: PRE: PawnRules.Patch.RimWorld_RelationsUtility_TryDevelopBondRelation.Prefix post: RimStory.Harmony.BondHook.Postfix
403ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix
404ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix
405ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix
406ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
407ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix
408ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
409ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
410ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix
411RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
412RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
413RockNoises.Init: PRE: CuprosStones.RockNoises_Init.Prefix
414RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.HamonyPatches+Patch_GetScore.Postfix
415Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
416Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
417SaveRecordPawnV4.ExposeData: post: Psychology.Harmony.Optional.SaveRecordPawnV4Patch.ExposePsycheData
418SavedGameLoaderNow.LoadGameFromSaveFileNow: post: [0]ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix
419SettlementDefeatUtility.CheckDefeated: TRANS: Mehni.Misc.Modifications.HarmonyPatches.ForceExitTimeExtender_Transpiler
420ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
421ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
422Site.CheckStartForceExitAndRemoveMapCountdown: TRANS: Mehni.Misc.Modifications.HarmonyPatches.CheckStartForceExitAndRemoveMapCountdown_Transpiler
423SkillRecord.Learn: PRE: ReLearn.SkillRecordLearn.Prefix post: ReLearn.SkillRecordLearn.Postfix
424SkillUI.DrawSkillsOf: TRANS: ReLearn.HarmonyPatches.SkillUIDrawSkillsOf.Transpiler
425SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
426SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
427StartingPawnUtility.NewGeneratedStartingPawn: TRANS: Mehni.Misc.Modifications.HarmonyPatches.NewGeneratedStartingPawns_Transpiler
428StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
429StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
430StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
431StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
432StockGenerator_BuyArt.HandlesThingDef: post: StatueOfColonist.StockGenerator_BuyArt_HandlesThingDef_Patch.Postfix
433SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
434Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
435Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
436Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
437TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
438Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
439Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
440Thing.get_AmbientTemperature: post: TKKN_NPS.PatchAmbientTemperature.Postfix
441Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
442ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
443ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
444ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
445ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
446ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
447ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
448ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
449ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
450ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
451ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
452ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
453ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
454ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
455ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
456ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
457ThoughtWorker_PsychologicallyNude.CurrentStateInternal: post: DubsBadHygiene.HamonyPatches+Patch_ThoughtWorker_PsychologicallyNude.Postfix
458ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
459ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
460ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
461Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
462TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
463TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.ConrnerMineableOkay.Prefix
464Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
465TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
466TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
467TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
468TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
469TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
470TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
471UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
472Verb.TryCastNextBurstShot: PRE: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Prefix
473Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
474Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
475Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
476VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
477VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
478Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
479Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
480Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
481Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
482Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
483Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
484VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
485VoluntarilyJoinableLordsStarter.TryStartMarriageCeremony: post: RimStory.Harmony.StartMarriageCeremony.Postfix
486WeatherEvent_LightningStrike.FireEvent: PRE: [0]SSLightningRod.WeatherEvent_LightningRodStrike.Prefix TRANS: SSLightningRod.WeatherEvent_LightningRodStrike.Transpiler
487WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
488WorkGiver_ConstructDeliverResources.InstallJob: TRANS: MinifyEverything.MinifyEverything.InstallJobTranspiler
489WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
490WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: MinifyEverything.MinifyEverything.JobOnThingPrefix
491WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix
492WorkGiver_InteractAnimal.CanInteractWithAnimal: post: Mehni.Misc.Modifications.HarmonyPatches.CanInteractWithAnimal_Postfix
493WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
494WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
495WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
496World.NaturalRockTypesIn: PRE: CuprosStones.World_NaturalRockTypesIn.Prefix
497WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
498WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
499Harmony versions present: 1.2.0.1: PawnRules, fluffy.rimworld.pharmacist, mehni.rimworld.pickupthatcan.main, fluffy.medicaltab, io.github.ratysz.madskills, net.quicksilverfox.rimworld.mod.animalslogic, com.rimfridge.rimworld.mod, net.pardeike.rimworld.mod.just-ignore-me-passing, Fluffy.ResearchTree, com.showhair.rimworld.mod, Dubwise.DubsBadHygiene, com.github.khaligufzel.rimworld.rimstory, Dubwise.DubsMintMenus, dingo.hmtblite, RimWorld.Vanya.IncidentPersonStat, Mehni.RimWorld.4M.Main; 1.1.1.0: net.velc.rimworld.mod.trapdisable; 1.1.0.0: UnlimitedHugs.HugsLib, rimworld.jecrell.abilityuser, uuugggg.rimworld.SmartMedicine.main, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.comps.installedpart, HugsLib.Hospitality, Uuugggg.rimworld.Replace_Stuff.main, Uuugggg.rimworld.Room_Food.main, rimworld.phomor.craftingqualityrebalanced, Uuugggg.rimworld.Share_The_Load.main, rimworld.jecrell.doorsexpanded, rimworld.jecrell.caravanjobs, rimworld.jecrell.comps.vehicle, rimworld.jecrell.jecstools.main, chjees.shields, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.activator, HugsLib.RunAndGun, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, EdB.PrepareCarefully, rimworld.psychology.prepare_carefully_patch, HugsLib.Psychology, com.tammybee.whereismyweapon, com.tammybee.predatorhuntalert, com.tammybee.cutplantsbeforebuilding, com.tammybee.rimstatue, HugsLib.LessArbitrarySurgery, HugsLib.RePower, HugsLib.DeathRattle, HugsLib.RunandHide, HugsLib.ReLearn, com.spdskatr.lightningrod.detours; 1.0.9.1: CuprosStonesOverride, com.github.tkkntkkn.Natures-Pretty-Sweet, rimworld.erdelf.minify_everything
500
501Platform information: (hidden, hold Shift while publishing to include)
502
503Log file contents:
504Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
505GfxDevice: [Renderer information redacted]
506Begin MonoManager ReloadAssembly
507Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
508Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
509Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
510Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
511Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
512Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
513Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
514Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
515WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
516WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
517XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
518desktop: 2160x1440 59Hz; virtual: 2160x1440 at 0,0
519RimWorld 0.19.2009 rev486
520
521Mod diannes_defaults_-_animals_b19 has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.19.2009</targetVersion>
522
523Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
524
525BadHygiene 2.3.521
526
527Moody settings loaded
528
529Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef IF_MeditrainTable (using undefined sound instead)
530
531BodyDef Snail has BodyPartRecord of Snailhead whose children have more coverage than 1.
532
533Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
534
535OnLevelWasLoaded was found on ModInitializerComponent
536This message has been deprecated and will be removed in a later version of Unity.
537Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
538(Filename: Line: 376)
539
540NamesGalore: Injecting Names
541
542PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
543
544RimFridge Harmony Patches:
545 Prefix:
546 CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
547 ReachabilityUtility.CanReach
548 Postfix:
549 GameComponentUtility.StartedNewGame
550 GameComponentUtility.LoadedGame
551
552Show Hair Harmony Patches:
553 Transpiler:
554 PawnRenderer.RenderPawnInternal
555 Postfix:
556 PawnRenderer.RenderPawnInternal
557 Game.InitNewGame
558 SavedGameLoader.LoadGameFromSaveFile
559
560DubsMintMenus 1.0.44
561
562[IncidentPersonStat] injected.
563
564C:/Users/14132/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
565
566Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
567
568Type MyInspectPaneUtility probably needs a StaticConstructorOnStartup attribute, because it has a field InspectTabButtonFillTex of type Texture2D. All assets must be loaded in the main thread.
569
570Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, MedicalIV
571
572Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, WA-Futon01m, WA-Futon02m, WA-Futon03m, WA-Futon04m, WA-Futon05m, WA-Futon06m, WA-Futon07m, WA-Futon08m, WA-Futon09m, WA-Futon10m, WA-Futon11m, WA-Futon12m, WA-Futon13m, WA-DFuton01m, WA-DFuton02m, WA-DFuton03m, WA-DFuton04m, WA-DFuton05m, WA-DFuton06m, WA-MFuton01m, WA-MFuton02m, WA-MFuton03m, WA-MFuton04m, WA-MFuton05m, WA-MFuton06m, WA-MFuton07m, WA-MFuton08m, WA-MFuton09m, WA-MFuton10m, WA-MFuton11m, WA-MFuton12m, WA-MFuton13m, WA-HFuton01m, WA-HFuton02m, WA-HFuton03m, WA-HFuton04m, WA-HFuton05m, WA-HFuton06m, WA-HFuton07m, BedRed, BedYellow, BedGreen, BedBlue, BedPurple, DoubleBedRed, DoubleBedYellow, DoubleBedGreen, DoubleBedBlue, DoubleBedPurple, RoyalBedRed, RoyalBedYellow, RoyalBedRedGreen, RoyalBedRedBlue, RoyalBedRedPurple
573
574[RePower] Initialized Components
575
576[RePower] Registered instance
577
578[HugsLib] v5.0.2 initialized Psychology, LessArbitrarySurgery, Hospitality, RunAndGun, RePower, DeathRattle, RunandHide, RimStory, ReLearn
579
580[RePower] No def named TableBionics to load, skipping.
581
582[RePower] No def named TableSimpleProsthetic to load, skipping.
583
584[RePower] No def named TableSurrogates to load, skipping.
585
586[RePower] No def named UpgradingStation to load, skipping.
587
588[RePower] Loaded 0 of 4 mod support defs.
589
590SS Lightning Rod Detours: Using Harmony to Prefix and Transpiler patch WeatherEvent_LightningStrike.FireEvent
591
592Setting up 2 worker threads for Enlighten.
593 Thread -> id: 12a8 -> priority: 1
594 Thread -> id: 1094 -> priority: 1
595Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
596GfxDevice: creating device client; threaded=1
597Direct3D:
598 Version: Direct3D 9.0c [igdumdim64.dll 20.19.15.4568]
599 Renderer: Intel(R) HD Graphics Family
600 Vendor: Intel
601 VRAM: 1112 MB (via DXGI)
602 Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
603Begin MonoManager ReloadAssembly
604Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
605Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
606Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
607Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
608Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
609Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
610Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
611Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
612WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
613WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
614XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
615desktop: 2160x1440 59Hz; virtual: 2160x1440 at 0,0
616RimWorld 0.19.2009 rev486
617
618Mod diannes_defaults_-_animals_b19 has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.19.2009</targetVersion>
619
620Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
621
622BadHygiene 2.3.521
623
624Moody settings loaded
625
626Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef IF_MeditrainTable (using undefined sound instead)
627
628BodyDef Snail has BodyPartRecord of Snailhead whose children have more coverage than 1.
629
630Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
631
632OnLevelWasLoaded was found on ModInitializerComponent
633This message has been deprecated and will be removed in a later version of Unity.
634Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
635(Filename: Line: 376)
636
637NamesGalore: Injecting Names
638
639PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
640
641RimFridge Harmony Patches:
642 Prefix:
643 CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
644 ReachabilityUtility.CanReach
645 Postfix:
646 GameComponentUtility.StartedNewGame
647 GameComponentUtility.LoadedGame
648
649Show Hair Harmony Patches:
650 Transpiler:
651 PawnRenderer.RenderPawnInternal
652 Postfix:
653 PawnRenderer.RenderPawnInternal
654 Game.InitNewGame
655 SavedGameLoader.LoadGameFromSaveFile
656
657DubsMintMenus 1.0.44
658
659[IncidentPersonStat] injected.
660
661C:/Users/14132/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
662
663Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
664
665Type MyInspectPaneUtility probably needs a StaticConstructorOnStartup attribute, because it has a field InspectTabButtonFillTex of type Texture2D. All assets must be loaded in the main thread.
666
667Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, MedicalIV
668
669Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, WA-Futon01m, WA-Futon02m, WA-Futon03m, WA-Futon04m, WA-Futon05m, WA-Futon06m, WA-Futon07m, WA-Futon08m, WA-Futon09m, WA-Futon10m, WA-Futon11m, WA-Futon12m, WA-Futon13m, WA-DFuton01m, WA-DFuton02m, WA-DFuton03m, WA-DFuton04m, WA-DFuton05m, WA-DFuton06m, WA-MFuton01m, WA-MFuton02m, WA-MFuton03m, WA-MFuton04m, WA-MFuton05m, WA-MFuton06m, WA-MFuton07m, WA-MFuton08m, WA-MFuton09m, WA-MFuton10m, WA-MFuton11m, WA-MFuton12m, WA-MFuton13m, WA-HFuton01m, WA-HFuton02m, WA-HFuton03m, WA-HFuton04m, WA-HFuton05m, WA-HFuton06m, WA-HFuton07m, BedRed, BedYellow, BedGreen, BedBlue, BedPurple, DoubleBedRed, DoubleBedYellow, DoubleBedGreen, DoubleBedBlue, DoubleBedPurple, RoyalBedRed, RoyalBedYellow, RoyalBedRedGreen, RoyalBedRedBlue, RoyalBedRedPurple
670
671[RePower] Initialized Components
672
673[RePower] Registered instance
674
675[HugsLib] v5.0.2 initialized Psychology, LessArbitrarySurgery, Hospitality, RunAndGun, RePower, DeathRattle, RunandHide, RimStory, ReLearn
676
677[RePower] Registering def named TableBionics
678
679[RePower] Registering def named TableSimpleProsthetic
680
681[RePower] No def named TableSurrogates to load, skipping.
682
683[RePower] No def named UpgradingStation to load, skipping.
684
685[RePower] Loaded 2 of 4 mod support defs.
686
687SS Lightning Rod Detours: Using Harmony to Prefix and Transpiler patch WeatherEvent_LightningStrike.FireEvent
688
689Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
690
691Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 14326.
692Total: 210.053925 ms (FindLiveObjects: 1.936147 ms CreateObjectMapping: 2.723990 ms MarkObjects: 205.251740 ms DeleteObjects: 0.139997 ms)
693
694Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
695
696Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 14374.
697Total: 133.181152 ms (FindLiveObjects: 1.488649 ms CreateObjectMapping: 3.861620 ms MarkObjects: 127.772179 ms DeleteObjects: 0.057066 ms)
698
699Initializing new game with mods Core, HugsLib, JecsTools, NamesGalore, EdB Prepare Carefully, Psychology, Smart Medicine, Less Arbitrary Surgery, Realistic Prosthetics Expansion, Pharmacist, Medical Tab, Wall Vitals Monitor, Medical IV, Dubs Bad Hygiene, Pawn Rules, Blighted Alert, MinifyEverything, Glass+Lights, Pick Up And Haul, Feed The Colonists, Misc. Training, Doors Expanded, QualityBuilder, Hospitality, Just Ignore Me Passing, Room Food, [KV] RimFridge - B19, Where is my weapon?, Parallel Power Grid (Parallel Conduits), [KV] Show Hair With Hats or Hide All Hats - B19, RT Fuse, Nature's Pretty Sweet, Uranium is Green, [FSF] Growable Mushrooms, Medical Training, Predator Hunt Alert, Glitter Tech, RunAndGun, [FSF] Carpets of the Rainbow, Animals Logic, More vanilla factions, SF [B19] Stuffable Vents, SF [B19] Rain Removes All Filth, SF [B19] Priority Treatment, SF [B19] Faceplate V1.4, [b19] RePower, Death Rattle, [SS]Lovely Hair Style, Run and Hide, [B19] RimStory, Nature is Beautiful [B19], [B19]-LinkableDoors, RIMkea, WA-Bedding v0.19, [T] MoreBedsVanilla, Flagstone Cheaper (2 per) B19, Saloon Doors and Light Wood, Dubs Mint Menus, Underground Conduits, Smaller Rooms, Better Roads, Hand Me That Brick Lite, Incident Person Stat, Silts Radio, [B19] Tiny Table, More Steel, Trap Disable[B19], Crafting Quality Rebalanced, [TWC]Cupro's Stones, [B19]GW-hair, Burial Urns, Glass+Lights Efficient Lights, Arrwulf - Silent Doors [1.0], 4M Mehni's Misc Modifications, Anesthetic Gun Mod[B19], [FSF] Complex Jobs, VGP More Veggies, Numbers, Lolidrop's hairshop, Extended Woodworking, Realistic Rooms, Replace Stuff, CatsAreCleverToo, Xeva's Rimhair, ameiro anime hairs B19, Research Tree, Cut plants before building, Share The Load, SS Lightning Rod, FashionRIMsta, Statue of Colonist, Rimsenal - Rimhair, Moody, [T] MoreFloors, Stick Lantern, In-wall coolers and vents [B19], ReLearn - 0.2.1 [B19], ExtendedInspectData [B19], diannes_defaults_-_animals_b19, Expanded Prosthetics and Organ Engineering
700
701QualityBuilder added property to '426' things
702
703Pawn died
704
705Pawn died
706
707QualityBuilder added to orders category.
708
709Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
710
711Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23122.
712Total: 293.417877 ms (FindLiveObjects: 3.120990 ms CreateObjectMapping: 5.042768 ms MarkObjects: 285.201569 ms DeleteObjects: 0.050497 ms)
713
714Orion Installation are coming after 14.93887 days.
715
716Orion Installation are coming after 14.50486 days.
717
718Eala Nation are coming after 34.03746 days.
719
720Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
721
722Unloading 8374 unused Assets to reduce memory usage. Loaded Objects now: 14815.
723Total: 191.372742 ms (FindLiveObjects: 6.544966 ms CreateObjectMapping: 8.566917 ms MarkObjects: 131.183014 ms DeleteObjects: 45.075363 ms)
724
725Setting up 2 worker threads for Enlighten.
726 Thread -> id: 59c -> priority: 1
727 Thread -> id: 970 -> priority: 1
728Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
729GfxDevice: creating device client; threaded=1
730Direct3D:
731 Version: Direct3D 9.0c [igdumdim64.dll 20.19.15.4568]
732 Renderer: Intel(R) HD Graphics Family
733 Vendor: Intel
734 VRAM: 1112 MB (via DXGI)
735 Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
736Begin MonoManager ReloadAssembly
737Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
738Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
739Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
740Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
741Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
742Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
743Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
744Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
745WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
746WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
747XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
748desktop: 2160x1440 59Hz; virtual: 2160x1440 at 0,0
749RimWorld 0.19.2009 rev486
750
751Mod diannes_defaults_-_animals_b19 has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.19.2009</targetVersion>
752
753Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
754
755BadHygiene 2.3.521
756
757Moody settings loaded
758
759Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef IF_MeditrainTable (using undefined sound instead)
760
761BodyDef Snail has BodyPartRecord of Snailhead whose children have more coverage than 1.
762
763Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
764
765OnLevelWasLoaded was found on ModInitializerComponent
766This message has been deprecated and will be removed in a later version of Unity.
767Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
768(Filename: Line: 376)
769
770NamesGalore: Injecting Names
771
772PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
773
774RimFridge Harmony Patches:
775 Prefix:
776 CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
777 ReachabilityUtility.CanReach
778 Postfix:
779 GameComponentUtility.StartedNewGame
780 GameComponentUtility.LoadedGame
781
782Show Hair Harmony Patches:
783 Transpiler:
784 PawnRenderer.RenderPawnInternal
785 Postfix:
786 PawnRenderer.RenderPawnInternal
787 Game.InitNewGame
788 SavedGameLoader.LoadGameFromSaveFile
789
790DubsMintMenus 1.0.44
791
792[IncidentPersonStat] injected.
793
794C:/Users/14132/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
795
796Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
797
798Type MyInspectPaneUtility probably needs a StaticConstructorOnStartup attribute, because it has a field InspectTabButtonFillTex of type Texture2D. All assets must be loaded in the main thread.
799
800Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, MedicalIV
801
802Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, WA-Futon01m, WA-Futon02m, WA-Futon03m, WA-Futon04m, WA-Futon05m, WA-Futon06m, WA-Futon07m, WA-Futon08m, WA-Futon09m, WA-Futon10m, WA-Futon11m, WA-Futon12m, WA-Futon13m, WA-DFuton01m, WA-DFuton02m, WA-DFuton03m, WA-DFuton04m, WA-DFuton05m, WA-DFuton06m, WA-MFuton01m, WA-MFuton02m, WA-MFuton03m, WA-MFuton04m, WA-MFuton05m, WA-MFuton06m, WA-MFuton07m, WA-MFuton08m, WA-MFuton09m, WA-MFuton10m, WA-MFuton11m, WA-MFuton12m, WA-MFuton13m, WA-HFuton01m, WA-HFuton02m, WA-HFuton03m, WA-HFuton04m, WA-HFuton05m, WA-HFuton06m, WA-HFuton07m, BedRed, BedYellow, BedGreen, BedBlue, BedPurple, DoubleBedRed, DoubleBedYellow, DoubleBedGreen, DoubleBedBlue, DoubleBedPurple, RoyalBedRed, RoyalBedYellow, RoyalBedRedGreen, RoyalBedRedBlue, RoyalBedRedPurple
803
804[RePower] Initialized Components
805
806[RePower] Registered instance
807
808[HugsLib] v5.0.2 initialized Psychology, LessArbitrarySurgery, Hospitality, RunAndGun, RePower, DeathRattle, RunandHide, RimStory, ReLearn
809
810[RePower] Registering def named TableBionics
811
812[RePower] Registering def named TableSimpleProsthetic
813
814[RePower] No def named TableSurrogates to load, skipping.
815
816[RePower] No def named UpgradingStation to load, skipping.
817
818[RePower] Loaded 2 of 4 mod support defs.
819
820SS Lightning Rod Detours: Using Harmony to Prefix and Transpiler patch WeatherEvent_LightningStrike.FireEvent
821
822Setting up 2 worker threads for Enlighten.
823 Thread -> id: 1d40 -> priority: 1
824 Thread -> id: 25a0 -> priority: 1
825Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
826GfxDevice: creating device client; threaded=1
827Direct3D:
828 Version: Direct3D 9.0c [igdumdim64.dll 20.19.15.4568]
829 Renderer: Intel(R) HD Graphics Family
830 Vendor: Intel
831 VRAM: 1112 MB (via DXGI)
832 Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
833Begin MonoManager ReloadAssembly
834Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
835Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
836Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
837Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
838Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
839Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
840Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
841Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
842WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
843WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
844XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
845desktop: 2160x1440 59Hz; virtual: 2160x1440 at 0,0
846RimWorld 0.19.2009 rev486
847
848Mod diannes_defaults_-_animals_b19 has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.19.2009</targetVersion>
849
850Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
851
852BadHygiene 2.3.521
853
854Moody settings loaded
855
856Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef IF_MeditrainTable (using undefined sound instead)
857
858BodyDef Snail has BodyPartRecord of Snailhead whose children have more coverage than 1.
859
860Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
861
862OnLevelWasLoaded was found on ModInitializerComponent
863This message has been deprecated and will be removed in a later version of Unity.
864Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
865(Filename: Line: 376)
866
867NamesGalore: Injecting Names
868
869PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
870
871RimFridge Harmony Patches:
872 Prefix:
873 CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
874 ReachabilityUtility.CanReach
875 Postfix:
876 GameComponentUtility.StartedNewGame
877 GameComponentUtility.LoadedGame
878
879Show Hair Harmony Patches:
880 Transpiler:
881 PawnRenderer.RenderPawnInternal
882 Postfix:
883 PawnRenderer.RenderPawnInternal
884 Game.InitNewGame
885 SavedGameLoader.LoadGameFromSaveFile
886
887DubsMintMenus 1.0.44
888
889[IncidentPersonStat] injected.
890
891C:/Users/14132/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
892
893Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
894
895Type MyInspectPaneUtility probably needs a StaticConstructorOnStartup attribute, because it has a field InspectTabButtonFillTex of type Texture2D. All assets must be loaded in the main thread.
896
897Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, MedicalIV
898
899Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, WA-Futon01m, WA-Futon02m, WA-Futon03m, WA-Futon04m, WA-Futon05m, WA-Futon06m, WA-Futon07m, WA-Futon08m, WA-Futon09m, WA-Futon10m, WA-Futon11m, WA-Futon12m, WA-Futon13m, WA-DFuton01m, WA-DFuton02m, WA-DFuton03m, WA-DFuton04m, WA-DFuton05m, WA-DFuton06m, WA-MFuton01m, WA-MFuton02m, WA-MFuton03m, WA-MFuton04m, WA-MFuton05m, WA-MFuton06m, WA-MFuton07m, WA-MFuton08m, WA-MFuton09m, WA-MFuton10m, WA-MFuton11m, WA-MFuton12m, WA-MFuton13m, WA-HFuton01m, WA-HFuton02m, WA-HFuton03m, WA-HFuton04m, WA-HFuton05m, WA-HFuton06m, WA-HFuton07m, BedRed, BedYellow, BedGreen, BedBlue, BedPurple, DoubleBedRed, DoubleBedYellow, DoubleBedGreen, DoubleBedBlue, DoubleBedPurple, RoyalBedRed, RoyalBedYellow, RoyalBedRedGreen, RoyalBedRedBlue, RoyalBedRedPurple
900
901[RePower] Initialized Components
902
903[RePower] Registered instance
904
905[HugsLib] v5.0.2 initialized Psychology, LessArbitrarySurgery, Hospitality, RunAndGun, RePower, DeathRattle, RunandHide, RimStory, ReLearn
906
907[RePower] No def named TableBionics to load, skipping.
908
909[RePower] No def named TableSimpleProsthetic to load, skipping.
910
911[RePower] No def named TableSurrogates to load, skipping.
912
913[RePower] No def named UpgradingStation to load, skipping.
914
915[RePower] Loaded 0 of 4 mod support defs.
916
917SS Lightning Rod Detours: Using Harmony to Prefix and Transpiler patch WeatherEvent_LightningStrike.FireEvent
918
919Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
920QualityBuilder added property to '426' things
921
922
923Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 13314.
924Total: 93.352600 ms (FindLiveObjects: 1.101501 ms CreateObjectMapping: 1.968991 ms MarkObjects: 87.012093 ms DeleteObjects: 3.268377 ms)
925
926Loading game from file Autosave-2 with mods Core, HugsLib, JecsTools, NamesGalore, EdB Prepare Carefully, Psychology, Smart Medicine, Less Arbitrary Surgery, Realistic Prosthetics Expansion, Pharmacist, Medical Tab, Wall Vitals Monitor, Medical IV, Dubs Bad Hygiene, Pawn Rules, Blighted Alert, MinifyEverything, Glass+Lights, Pick Up And Haul, Feed The Colonists, Misc. Training, Doors Expanded, QualityBuilder, Hospitality, Just Ignore Me Passing, Room Food, [KV] RimFridge - B19, Where is my weapon?, Parallel Power Grid (Parallel Conduits), [KV] Show Hair With Hats or Hide All Hats - B19, RT Fuse, Nature's Pretty Sweet, Uranium is Green, [FSF] Growable Mushrooms, Medical Training, Predator Hunt Alert, Glitter Tech, RunAndGun, [FSF] Carpets of the Rainbow, Animals Logic, More vanilla factions, SF [B19] Stuffable Vents, SF [B19] Rain Removes All Filth, SF [B19] Priority Treatment, SF [B19] Faceplate V1.4, [b19] RePower, Death Rattle, [SS]Lovely Hair Style, Run and Hide, [B19] RimStory, Nature is Beautiful [B19], [B19]-LinkableDoors, RIMkea, WA-Bedding v0.19, [T] MoreBedsVanilla, Flagstone Cheaper (2 per) B19, Saloon Doors and Light Wood, Dubs Mint Menus, Underground Conduits, Smaller Rooms, Better Roads, Hand Me That Brick Lite, Incident Person Stat, Silts Radio, [B19] Tiny Table, More Steel, Trap Disable[B19], Crafting Quality Rebalanced, [TWC]Cupro's Stones, [B19]GW-hair, Burial Urns, Glass+Lights Efficient Lights, Arrwulf - Silent Doors [1.0], 4M Mehni's Misc Modifications, Anesthetic Gun Mod[B19], [FSF] Complex Jobs, VGP More Veggies, Numbers, Lolidrop's hairshop, Extended Woodworking, Realistic Rooms, Replace Stuff, CatsAreCleverToo, Xeva's Rimhair, ameiro anime hairs B19, Research Tree, Cut plants before building, Share The Load, SS Lightning Rod, FashionRIMsta, Statue of Colonist, Rimsenal - Rimhair, Moody, [T] MoreFloors, Stick Lantern, In-wall coolers and vents [B19], ReLearn - 0.2.1 [B19], ExtendedInspectData [B19]
927
928Replaced verb RimWorld.Verb_MeleeAttack/Hediff_1952_0_0; may have been changed through a version update or a mod change
929
930Could not instantiate Verb (directOwner=Verse.HediffComp_VerbGiver): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
931 at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
932 at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
933 at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
934 at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
935 at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
936
937Could not resolve reference to object with loadID Thing_Human1266666 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
938
939Could not resolve reference to object with loadID Thing_Human1015367 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DynamicSocial, moodPowerFactor=1, age=237600) curPathRelToParent=
940
941Pawn Saibust has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
942
943Two power nets on the same cell (190, 144). First transmitters: Underground power conduit and Underground power conduit.
944
945Two power nets on the same cell (190, 145). First transmitters: Underground power conduit and Underground power conduit.
946
947Two power nets on the same cell (190, 150). First transmitters: Underground power conduit and Underground power conduit.
948
949Two power nets on the same cell (251, 119). First transmitters: Underground power conduit and Underground power conduit.
950
951QualityBuilder added to orders category.
952
953Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
954
955Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25370.
956Total: 578.076721 ms (FindLiveObjects: 6.944840 ms CreateObjectMapping: 6.076940 ms MarkObjects: 564.808167 ms DeleteObjects: 0.244686 ms)
957
958Vielhauer doing ThinkNode_DutyConstant with no duty.
959
960System.ArgumentException: An element with the same key already exists in the dictionary.
961at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
962at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
963at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
964at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
965at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
966at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
967at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
968at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
969at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
970at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
971at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
972at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
973at Verse.AI.Group.Lord.LordTick () <0x000a3>
974at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
975at Verse.Map.MapPostTick () <0x00384>
976
977
978Updating seasonal settings
979
980System.ArgumentException: An element with the same key already exists in the dictionary.
981at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
982at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
983at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
984at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
985at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
986at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
987at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
988at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
989at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
990at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
991at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
992at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
993at Verse.AI.Group.Lord.LordTick () <0x000a3>
994at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
995at Verse.Map.MapPostTick () <0x00384>
996
997
998System.ArgumentException: An element with the same key already exists in the dictionary.
999at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1000at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1001at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1002at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1003at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1004at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1005at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1006at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1007at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1008at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1009at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1010at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1011at Verse.AI.Group.Lord.LordTick () <0x000a3>
1012at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1013at Verse.Map.MapPostTick () <0x00384>
1014
1015
1016System.ArgumentException: An element with the same key already exists in the dictionary.
1017at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1018at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1019at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1020at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1021at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1022at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1023at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1024at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1025at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1026at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1027at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1028at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1029at Verse.AI.Group.Lord.LordTick () <0x000a3>
1030at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1031at Verse.Map.MapPostTick () <0x00384>
1032
1033
1034Patches doing ThinkNode_DutyConstant with no duty.
1035
1036System.ArgumentException: An element with the same key already exists in the dictionary.
1037at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1038at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1039at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1040at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1041at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1042at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1043at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1044at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1045at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1046at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1047at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1048at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1049at Verse.AI.Group.Lord.LordTick () <0x000a3>
1050at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1051at Verse.Map.MapPostTick () <0x00384>
1052
1053
1054System.ArgumentException: An element with the same key already exists in the dictionary.
1055at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1056at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1057at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1058at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1059at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1060at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1061at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1062at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1063at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1064at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1065at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1066at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1067at Verse.AI.Group.Lord.LordTick () <0x000a3>
1068at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1069at Verse.Map.MapPostTick () <0x00384>
1070
1071
1072System.ArgumentException: An element with the same key already exists in the dictionary.
1073at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1074at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1075at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1076at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1077at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1078at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1079at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1080at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1081at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1082at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1083at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1084at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1085at Verse.AI.Group.Lord.LordTick () <0x000a3>
1086at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1087at Verse.Map.MapPostTick () <0x00384>
1088
1089
1090System.ArgumentException: An element with the same key already exists in the dictionary.
1091at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1092at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1093at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1094at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1095at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1096at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1097at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1098at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1099at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1100at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1101at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1102at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1103at Verse.AI.Group.Lord.LordTick () <0x000a3>
1104at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1105at Verse.Map.MapPostTick () <0x00384>
1106
1107
1108System.ArgumentException: An element with the same key already exists in the dictionary.
1109at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1110at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1111at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1112at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1113at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1114at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1115at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1116at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1117at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1118at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1119at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1120at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1121at Verse.AI.Group.Lord.LordTick () <0x000a3>
1122at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1123at Verse.Map.MapPostTick () <0x00384>
1124
1125
1126System.ArgumentException: An element with the same key already exists in the dictionary.
1127at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1128at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1129at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1130at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1131at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1132at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1133at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1134at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1135at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1136at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1137at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1138at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1139at Verse.AI.Group.Lord.LordTick () <0x000a3>
1140at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1141at Verse.Map.MapPostTick () <0x00384>
1142
1143
1144System.ArgumentException: An element with the same key already exists in the dictionary.
1145at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1146at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1147at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1148at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1149at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1150at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1151at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1152at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1153at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1154at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1155at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1156at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1157at Verse.AI.Group.Lord.LordTick () <0x000a3>
1158at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1159at Verse.Map.MapPostTick () <0x00384>
1160
1161
1162System.ArgumentException: An element with the same key already exists in the dictionary.
1163at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1164at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1165at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1166at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1167at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1168at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1169at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1170at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1171at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1172at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1173at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1174at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1175at Verse.AI.Group.Lord.LordTick () <0x000a3>
1176at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1177at Verse.Map.MapPostTick () <0x00384>
1178
1179
1180System.ArgumentException: An element with the same key already exists in the dictionary.
1181at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1182at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1183at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1184at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1185at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1186at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1187at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1188at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1189at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1190at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1191at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1192at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1193at Verse.AI.Group.Lord.LordTick () <0x000a3>
1194at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1195at Verse.Map.MapPostTick () <0x00384>
1196
1197
1198System.ArgumentException: An element with the same key already exists in the dictionary.
1199at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1200at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1201at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1202at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1203at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1204at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1205at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1206at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1207at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1208at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1209at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1210at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1211at Verse.AI.Group.Lord.LordTick () <0x000a3>
1212at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1213at Verse.Map.MapPostTick () <0x00384>
1214
1215
1216Kingsborough doing ThinkNode_DutyConstant with no duty.
1217
1218System.ArgumentException: An element with the same key already exists in the dictionary.
1219at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1220at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1221at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1222at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1223at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1224at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1225at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1226at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1227at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1228at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1229at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1230at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1231at Verse.AI.Group.Lord.LordTick () <0x000a3>
1232at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1233at Verse.Map.MapPostTick () <0x00384>
1234
1235
1236System.ArgumentException: An element with the same key already exists in the dictionary.
1237at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1238at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1239at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1240at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1241at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1242at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1243at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1244at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1245at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1246at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1247at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1248at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1249at Verse.AI.Group.Lord.LordTick () <0x000a3>
1250at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1251at Verse.Map.MapPostTick () <0x00384>
1252
1253
1254System.ArgumentException: An element with the same key already exists in the dictionary.
1255at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1256at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1257at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1258at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1259at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1260at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1261at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1262at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1263at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1264at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1265at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1266at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1267at Verse.AI.Group.Lord.LordTick () <0x000a3>
1268at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1269at Verse.Map.MapPostTick () <0x00384>
1270
1271
1272System.ArgumentException: An element with the same key already exists in the dictionary.
1273at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1274at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1275at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1276at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1277at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1278at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1279at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1280at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1281at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1282at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1283at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1284at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1285at Verse.AI.Group.Lord.LordTick () <0x000a3>
1286at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1287at Verse.Map.MapPostTick () <0x00384>
1288
1289
1290System.ArgumentException: An element with the same key already exists in the dictionary.
1291at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1292at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1293at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1294at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1295at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1296at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1297at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1298at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1299at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1300at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1301at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1302at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1303at Verse.AI.Group.Lord.LordTick () <0x000a3>
1304at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1305at Verse.Map.MapPostTick () <0x00384>
1306
1307
1308System.ArgumentException: An element with the same key already exists in the dictionary.
1309at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1310at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1311at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1312at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1313at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1314at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1315at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1316at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1317at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1318at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1319at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1320at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1321at Verse.AI.Group.Lord.LordTick () <0x000a3>
1322at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1323at Verse.Map.MapPostTick () <0x00384>
1324
1325
1326System.ArgumentException: An element with the same key already exists in the dictionary.
1327at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1328at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1329at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1330at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1331at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1332at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1333at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1334at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1335at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1336at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1337at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1338at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1339at Verse.AI.Group.Lord.LordTick () <0x000a3>
1340at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1341at Verse.Map.MapPostTick () <0x00384>
1342
1343
1344System.ArgumentException: An element with the same key already exists in the dictionary.
1345at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1346at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1347at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1348at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1349at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1350at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1351at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1352at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1353at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1354at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1355at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1356at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1357at Verse.AI.Group.Lord.LordTick () <0x000a3>
1358at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1359at Verse.Map.MapPostTick () <0x00384>
1360
1361
1362System.ArgumentException: An element with the same key already exists in the dictionary.
1363at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1364at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1365at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1366at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1367at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1368at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1369at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1370at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1371at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1372at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1373at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1374at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1375at Verse.AI.Group.Lord.LordTick () <0x000a3>
1376at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1377at Verse.Map.MapPostTick () <0x00384>
1378
1379
1380System.ArgumentException: An element with the same key already exists in the dictionary.
1381at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1382at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1383at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1384at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1385at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1386at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1387at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1388at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1389at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1390at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1391at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1392at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1393at Verse.AI.Group.Lord.LordTick () <0x000a3>
1394at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1395at Verse.Map.MapPostTick () <0x00384>
1396
1397
1398System.ArgumentException: An element with the same key already exists in the dictionary.
1399at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1400at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1401at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1402at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1403at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1404at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1405at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1406at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1407at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1408at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1409at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1410at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1411at Verse.AI.Group.Lord.LordTick () <0x000a3>
1412at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1413at Verse.Map.MapPostTick () <0x00384>
1414
1415
1416System.ArgumentException: An element with the same key already exists in the dictionary.
1417at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1418at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1419at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1420at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1421at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1422at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1423at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1424at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1425at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1426at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1427at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1428at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1429at Verse.AI.Group.Lord.LordTick () <0x000a3>
1430at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1431at Verse.Map.MapPostTick () <0x00384>
1432
1433
1434System.ArgumentException: An element with the same key already exists in the dictionary.
1435at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1436at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1437at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1438at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1439at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1440at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1441at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1442at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1443at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1444at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1445at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1446at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1447at Verse.AI.Group.Lord.LordTick () <0x000a3>
1448at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1449at Verse.Map.MapPostTick () <0x00384>
1450
1451
1452System.ArgumentException: An element with the same key already exists in the dictionary.
1453at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1454at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1455at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1456at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1457at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1458at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1459at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1460at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1461at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1462at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1463at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1464at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1465at Verse.AI.Group.Lord.LordTick () <0x000a3>
1466at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1467at Verse.Map.MapPostTick () <0x00384>
1468
1469
1470System.ArgumentException: An element with the same key already exists in the dictionary.
1471at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1472at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1473at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1474at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1475at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1476at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1477at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1478at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1479at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1480at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1481at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1482at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1483at Verse.AI.Group.Lord.LordTick () <0x000a3>
1484at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1485at Verse.Map.MapPostTick () <0x00384>
1486
1487
1488System.ArgumentException: An element with the same key already exists in the dictionary.
1489at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1490at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1491at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1492at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1493at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1494at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1495at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1496at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1497at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1498at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1499at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1500at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1501at Verse.AI.Group.Lord.LordTick () <0x000a3>
1502at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1503at Verse.Map.MapPostTick () <0x00384>
1504
1505
1506Vielhauer doing ThinkNode_DutyConstant with no duty.
1507
1508System.ArgumentException: An element with the same key already exists in the dictionary.
1509at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1510at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1511at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1512at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1513at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1514at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1515at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1516at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1517at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1518at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1519at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1520at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1521at Verse.AI.Group.Lord.LordTick () <0x000a3>
1522at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1523at Verse.Map.MapPostTick () <0x00384>
1524
1525
1526System.ArgumentException: An element with the same key already exists in the dictionary.
1527at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1528at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1529at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1530at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1531at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1532at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1533at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1534at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1535at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1536at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1537at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1538at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1539at Verse.AI.Group.Lord.LordTick () <0x000a3>
1540at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1541at Verse.Map.MapPostTick () <0x00384>
1542
1543
1544System.ArgumentException: An element with the same key already exists in the dictionary.
1545at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1546at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1547at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1548at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1549at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1550at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1551at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1552at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1553at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1554at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1555at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1556at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1557at Verse.AI.Group.Lord.LordTick () <0x000a3>
1558at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1559at Verse.Map.MapPostTick () <0x00384>
1560
1561
1562System.ArgumentException: An element with the same key already exists in the dictionary.
1563at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1564at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1565at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1566at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1567at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1568at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1569at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1570at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1571at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1572at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1573at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1574at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1575at Verse.AI.Group.Lord.LordTick () <0x000a3>
1576at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1577at Verse.Map.MapPostTick () <0x00384>
1578
1579
1580Patches doing ThinkNode_DutyConstant with no duty.
1581
1582System.ArgumentException: An element with the same key already exists in the dictionary.
1583at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1584at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1585at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1586at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1587at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1588at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1589at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1590at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1591at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1592at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1593at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1594at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1595at Verse.AI.Group.Lord.LordTick () <0x000a3>
1596at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1597at Verse.Map.MapPostTick () <0x00384>
1598
1599
1600System.ArgumentException: An element with the same key already exists in the dictionary.
1601at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1602at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1603at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1604at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1605at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1606at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1607at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1608at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1609at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1610at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1611at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1612at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1613at Verse.AI.Group.Lord.LordTick () <0x000a3>
1614at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1615at Verse.Map.MapPostTick () <0x00384>
1616
1617
1618System.ArgumentException: An element with the same key already exists in the dictionary.
1619at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1620at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1621at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1622at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1623at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1624at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1625at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1626at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1627at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1628at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1629at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1630at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1631at Verse.AI.Group.Lord.LordTick () <0x000a3>
1632at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1633at Verse.Map.MapPostTick () <0x00384>
1634
1635
1636System.ArgumentException: An element with the same key already exists in the dictionary.
1637at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1638at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1639at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1640at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1641at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1642at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1643at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1644at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1645at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1646at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1647at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1648at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1649at Verse.AI.Group.Lord.LordTick () <0x000a3>
1650at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1651at Verse.Map.MapPostTick () <0x00384>
1652
1653
1654System.ArgumentException: An element with the same key already exists in the dictionary.
1655at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1656at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1657at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1658at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1659at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1660at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1661at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1662at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1663at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1664at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1665at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1666at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1667at Verse.AI.Group.Lord.LordTick () <0x000a3>
1668at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1669at Verse.Map.MapPostTick () <0x00384>
1670
1671
1672System.ArgumentException: An element with the same key already exists in the dictionary.
1673at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1674at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1675at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1676at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1677at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1678at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1679at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1680at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1681at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1682at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1683at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1684at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1685at Verse.AI.Group.Lord.LordTick () <0x000a3>
1686at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1687at Verse.Map.MapPostTick () <0x00384>
1688
1689
1690System.ArgumentException: An element with the same key already exists in the dictionary.
1691at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1692at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1693at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1694at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1695at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1696at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1697at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1698at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1699at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1700at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1701at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1702at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1703at Verse.AI.Group.Lord.LordTick () <0x000a3>
1704at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1705at Verse.Map.MapPostTick () <0x00384>
1706
1707
1708System.ArgumentException: An element with the same key already exists in the dictionary.
1709at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1710at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1711at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1712at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1713at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1714at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1715at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1716at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1717at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1718at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1719at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1720at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1721at Verse.AI.Group.Lord.LordTick () <0x000a3>
1722at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1723at Verse.Map.MapPostTick () <0x00384>
1724
1725
1726System.ArgumentException: An element with the same key already exists in the dictionary.
1727at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1728at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1729at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1730at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1731at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1732at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1733at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1734at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1735at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1736at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1737at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1738at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1739at Verse.AI.Group.Lord.LordTick () <0x000a3>
1740at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1741at Verse.Map.MapPostTick () <0x00384>
1742
1743
1744System.ArgumentException: An element with the same key already exists in the dictionary.
1745at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1746at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1747at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1748at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1749at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1750at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1751at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1752at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1753at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1754at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1755at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1756at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1757at Verse.AI.Group.Lord.LordTick () <0x000a3>
1758at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1759at Verse.Map.MapPostTick () <0x00384>
1760
1761
1762Kingsborough doing ThinkNode_DutyConstant with no duty.
1763
1764System.ArgumentException: An element with the same key already exists in the dictionary.
1765at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1766at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1767at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1768at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1769at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1770at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1771at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1772at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1773at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1774at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1775at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1776at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1777at Verse.AI.Group.Lord.LordTick () <0x000a3>
1778at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1779at Verse.Map.MapPostTick () <0x00384>
1780
1781
1782System.ArgumentException: An element with the same key already exists in the dictionary.
1783at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1784at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1785at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1786at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1787at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1788at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1789at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1790at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1791at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1792at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1793at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1794at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1795at Verse.AI.Group.Lord.LordTick () <0x000a3>
1796at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1797at Verse.Map.MapPostTick () <0x00384>
1798
1799
1800System.ArgumentException: An element with the same key already exists in the dictionary.
1801at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1802at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1803at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1804at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1805at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1806at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1807at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1808at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1809at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1810at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1811at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1812at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1813at Verse.AI.Group.Lord.LordTick () <0x000a3>
1814at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1815at Verse.Map.MapPostTick () <0x00384>
1816
1817
1818System.ArgumentException: An element with the same key already exists in the dictionary.
1819at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1820at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1821at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1822at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1823at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1824at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1825at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1826at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1827at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1828at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1829at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1830at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1831at Verse.AI.Group.Lord.LordTick () <0x000a3>
1832at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1833at Verse.Map.MapPostTick () <0x00384>
1834
1835
1836System.ArgumentException: An element with the same key already exists in the dictionary.
1837at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1838at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1839at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1840at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1841at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1842at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1843at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1844at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1845at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1846at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1847at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1848at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1849at Verse.AI.Group.Lord.LordTick () <0x000a3>
1850at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1851at Verse.Map.MapPostTick () <0x00384>
1852
1853
1854System.ArgumentException: An element with the same key already exists in the dictionary.
1855at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1856at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1857at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1858at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1859at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1860at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1861at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1862at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1863at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1864at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1865at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1866at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1867at Verse.AI.Group.Lord.LordTick () <0x000a3>
1868at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1869at Verse.Map.MapPostTick () <0x00384>
1870
1871
1872System.ArgumentException: An element with the same key already exists in the dictionary.
1873at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
1874at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
1875at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
1876at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
1877at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
1878at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
1879at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
1880at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
1881at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
1882at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
1883at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
1884at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
1885at Verse.AI.Group.Lord.LordTick () <0x000a3>
1886at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
1887at Verse.Map.MapPostTick () <0x00384>